[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3cX9yxvFq2/springsettings.1173173.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f509c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1968 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1173173/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4623a530] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4623a530] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 738ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 49ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1173173/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (450ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1173173/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f92c80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d41b14616598121e4fc398c3e9531ae8 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000ed3f0d40,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=-000001] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c55e1c70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000985fc2f0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00000000921634f0,0000000000000000}]" [f=-000001] [0] Event [1456,-15.999695,3131]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5065,-16.053467,6586]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2818, userid: 460566 [f=0000000] [0] PRO_Clopse, team: 1, elo:2587, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5088,0,6400]: 1 finished unit Shipyard [f=0000010] [10] Event [1408,0,3328]: 0 finished unit Shipyard [f=0000241] [241] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0000285] [285] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000365] [365] Event [5080,0,6399.98779]: 1 finished unit Hunter [f=0000464] [464] Event [1416,0,3328]: 0 finished unit Hunter [f=0000540] [540] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000556] [556] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0000681] [681] Event [5080,0,6399.98779]: 1 finished unit Hunter [f=0000780] [780] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0000902] [902] Event [1608,0,3176]: 0 finished unit Wind/Tidal Generator [f=0000951] [951] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0001049] [1049] Event [5176,0,6920]: 1 finished unit Wind/Tidal Generator [f=0001083] [1083] Event [1592,0,3096]: 0 finished unit Wind/Tidal Generator [f=0001091] [1091] Event [1416,0,3328]: 0 finished unit Hunter [f=0001153] [1153] Event [5224,0,6856]: 1 finished unit Wind/Tidal Generator [f=0001197] [1197] Event [1576,0,3016]: 0 finished unit Wind/Tidal Generator [f=0001242] [1242] Event [5272,0,6808]: 1 finished unit Wind/Tidal Generator [f=0001287] [1287] Event [1560,0,2936]: 0 finished unit Wind/Tidal Generator [f=0001392] [1392] Event [1544,0,2856]: 0 finished unit Wind/Tidal Generator [f=0001482] [1482] Event [1416,0,2872]: 0 finished unit Wind/Tidal Generator [f=0001501] [1501] Event [5080,0,6399.98779]: 1 finished unit Hunter [f=0001572] [1572] Event [1336,0,2936]: 0 finished unit Wind/Tidal Generator [f=0001662] [1662] Event [1256,0,3000]: 0 finished unit Wind/Tidal Generator [f=0001759] [1759] Event [5080,0,6399.98779]: 1 finished unit Hunter [f=0001826] [1826] Event [1416,0,3328]: 0 lost unit Mariner [f=0001914] [1914] Event [1324.15796,0,3723.3562]: 1 lost unit Hunter [f=0001970] [1970] Event [1368,-1,3080]: 0 finished unit Urchin [f=0002027] [2027] Event [5080,0,6399.98779]: 1 finished unit Hunter [f=0002047] [2047] Event [1004.47235,0,3446.42261]: 1 lost unit Hunter [f=0002119] [2119] Event [1520,0,3088]: 0 finished unit Radar Tower [f=0002330] [2330] Event [5772.96826,0,5432.5332]: 1 lost unit Hunter [f=0002341] [2341] Event [5080,0,6399.98779]: 1 finished unit Hunter [f=0002669] [2669] Event [5080,0,6399.98779]: 1 finished unit Hunter [f=0002690] [2690] Event [5957.7041,0,6377.06494]: 0 lost unit Hunter [f=0002690] [2690] Event [5707.9917,0,6356.56934]: 1 lost unit Hunter [f=0002733] [2733] Event [1416,0,3328]: 0 finished unit Mariner [f=0002889] [Game::ClientReadNet] added new player manero with number 4 to team 0 [f=0002889] > SPRINGIE:User manero|shipheavyarty|7_4|donator_3|False|||IT [f=0002903] Connection attempt from manero [f=0002903] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002903] -> Connection established (given id 4) [f=0002911] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=0002911] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002995] [2995] Event [5080,0,6399.98779]: 1 finished unit Hunter [f=0003057] [3057] Event [1416,0,3328]: 0 finished unit Hunter [f=0003093] [3093] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0003135] [3135] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0003204] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=0003223] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=0003223] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={0000000138e6ca70,0000000000000000}]" [f=0003283] [3283] Event [2584,0,2552]: 0 finished unit Wind/Tidal Generator [f=0003401] [3401] Event [5080,0,6399.98779]: 1 finished unit Hunter [f=0003433] [3433] Event [1416,0,3328]: 0 finished unit Hunter [f=0003675] [3675] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0003818] [3818] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0003862] [3862] Event [968,-1,4552]: 0 lost unit Metal Extractor [f=0003924] [3924] Event [4952,-1,6584]: 1 lost unit Metal Extractor [f=0003969] [3969] Event [1032,0,4536]: 0 lost unit Wind/Tidal Generator [f=0003973] [3973] Event [2968,0,2328]: 0 finished unit Wind/Tidal Generator [f=0003990] [3990] Event [5640,-1,5432]: 1 finished unit Urchin [f=0004093] [4093] Event [1416,0,3328]: 0 finished unit Hunter [f=0004161] [4161] Event [5080,0,6399.98779]: 1 finished unit Hunter [f=0004167] [4167] Event [5128,-1,6968]: 1 lost unit Metal Extractor [f=0004324] [4324] Event [5176,0,6920]: 1 lost unit Wind/Tidal Generator [f=0004339] [4339] Event [1207.30371,0,5074.49512]: 0 lost unit Hunter [f=0004395] [4395] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0004440] [4440] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0004482] [4482] Event [5224,0,6856]: 1 lost unit Wind/Tidal Generator [f=0004490] [4490] Event [805.420776,0,4763.83008]: 1 lost unit Hunter [f=0004501] [4501] Event [2872,0,1960]: 0 finished unit Wind/Tidal Generator [f=0004639] [4639] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0004661] [4661] Event [5272,0,6808]: 1 lost unit Wind/Tidal Generator [f=0004756] [4756] Event [2764.39966,0,2120.63477]: 1 lost unit Hunter [f=0004802] [4802] Event [792,0,4984]: 0 finished unit Wind/Tidal Generator [f=0004820] [4820] Event [2952,-1,2136]: 0 finished unit Urchin [f=0004854] [4854] Event [1416,0,3328]: 0 finished unit Hunter [f=0004876] [4876] Event [2578.96484,0,2142.75464]: 0 lost unit Hunter [f=0004900] [4900] Event [2470.63477,0,2232.10278]: 1 lost unit Hunter [f=0004944] [4944] Event [5336,-1,6712]: 1 lost unit Metal Extractor [f=0005063] [5063] Event [5080,0,6399.98779]: 1 finished unit Mariner [f=0005196] [5196] Event [2520,-1,2568]: 0 lost unit Metal Extractor [f=0005235] game_message: PRO_Clopse has been destroyed! [f=0005235] [5235] Event [undefined]: PRO_Clopse resigned [f=0005235] game_message: DanWarior wins! [f=0005235] Submitting stats [f=0005235] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005235] Part| Total Time|Time of the last 0.5s [f=0005235] Draw 15640.77ms 19.18% [f=0005235] Lua::Callins::Synced 1311.72ms 8.39% [f=0005235] Lua::Callins::Unsynced 18264.26ms 24.08% [f=0005235] Lua::CollectGarbage::Synced 204.05ms 0.00% [f=0005235] Lua::CollectGarbage::Unsynced 655.79ms 1.40% [f=0005235] Misc::Profiler::AddTime 47.98ms 0.00% [f=0005235] Sim 10926.60ms 63.64% [f=0005235] [5235] Event [5088,0,6400]: 1 lost unit Shipyard [f=0005235] [5235] Event [2696,-1,2488]: 0 finished unit Urchin [f=0005235] [5235] Received game_message: PRO_Clopse has been destroyed! [f=0005235] [5235] Received game_message: DanWarior wins! [f=0005236] [5236] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005236] [5236] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005236] [5236] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005236] [5236] Game End Stats Values: 2,2165,2065,2165,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.19999981,5.33333349,5.19999981,100,0,100,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005236] [5236] Game End Stats Values: 3,2355,2345,2355,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.33333302,8.86666679,8.33333302,8.86666679,200,100,200,100,0,0,0,0,880,970,880,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005236] [5236] Game End Stats Values: 4,2550,2585,2550,2585,0.76527011,0.45369121,0.76527011,0.45369121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.27999973,10,9.27999973,10,1275,1275,1275,1275,10.6510181,11.0302458,10.6510181,11.0302458,200,200,200,200,0,0,0,0,1075,1110,1075,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005236] [5236] Game End Stats Values: 5,2750,2725,2750,2725,1.43433881,5.46088219,1.43433881,5.46088219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,15.1999989,11.6000013,15.1999989,1275,1275,1275,1275,11.0446043,11.3338137,11.0446043,11.3338137,400,200,400,200,0,0,0,0,1075,1250,1075,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005236] [5236] Game End Stats Values: 6,2650,2900,2650,2900,2.9338522,19.7662067,2.9338522,19.7662067,0,0,0,0,0,0,0,0,0,0,0,0,65.4865112,261.138885,65.4865112,261.138885,0,120,0,120,11.6000013,17.6000004,11.6000013,17.6000004,1275,1330,1275,1330,11.099967,11.9536877,11.099967,11.9536877,300,200,300,200,4.33333349,200,4.33333349,200,1075,1250,1075,1250,200,4.33333349,200,4.33333349,0,0,0,0,261.138885,65.4865112,261.138885,65.4865112 [f=0005236] [5236] Game End Stats Values: 7,2650,2800,2650,2800,6.32671833,39.6016312,6.32671833,39.6016312,0,0,0,0,0,0,0,0,0,0,0,0,165.486511,400,165.486511,400,0,120,0,120,11.6000013,17.6000004,11.6000013,17.6000004,1275,1330,1275,1330,11.2261896,12.32236,11.2261896,12.32236,300,100,300,100,104.333336,400,104.333336,400,1075,1250,1075,1250,400,104.333336,400,104.333336,0,0,0,0,400,165.486511,400,165.486511 [f=0005236] [5236] Game End Stats Values: 8,2840,3190,2840,3190,8.45848942,54.8043785,8.45848942,54.8043785,0,0,0,0,0,0,0,0,0,0,0,0,534.733215,400,534.733215,400,0,120,0,120,11.6000013,17.6000023,11.6000013,17.6000023,1275,1330,1275,1330,11.1421185,12.0135164,11.1421185,12.0135164,400,200,400,200,104.333336,400,104.333336,400,1165,1540,1165,1540,400,104.333336,400,104.333336,0,0,0,0,400,534.733215,400,534.733215 [f=0005236] [5236] Game End Stats Values: 9,2940,3325,2940,3325,11.1703835,69.184967,11.1703835,69.184967,0,0,0,0,0,0,0,0,0,0,0,0,756.281311,400,756.281311,400,0,120,0,120,11.6000013,18.3199997,11.6000013,18.3199997,1275,1330,1275,1330,13.1807928,13.8253717,13.1807928,13.8253717,500,300,500,300,104.333336,400,104.333336,400,1165,1575,1165,1575,400,104.333336,400,104.333336,0,0,0,0,400,756.281311,400,756.281311 [f=0005236] [5236] Game End Stats Values: 10,3060,3450,3060,3450,11.4005432,87.6087723,11.4005432,87.6087723,0,0,0,0,0,0,0,0,0,0,0,0,884.496704,582.090454,884.496704,582.090454,120,120,120,120,11.6000013,18.8800011,11.6000013,18.8800011,1275,1330,1275,1330,14.0820112,15.0282555,14.0820112,15.0282555,500,300,500,300,201.083145,490,201.083145,490,1165,1700,1165,1700,490,201.083145,490,201.083145,0,0,0,0,582.090454,884.496704,582.090454,884.496704 [f=0005236] [5236] Game End Stats Values: 11,2890,3540,2890,3540,12.3690472,108.235962,12.3690472,108.235962,0,0,0,0,0,0,0,0,0,0,0,0,1080.25391,842.764282,1080.25391,842.764282,120,120,120,120,11.2799988,20,11.2799988,20,1275,1330,1275,1330,11.8645668,16.6418114,11.8645668,16.6418114,400,300,400,300,301.08313,750,301.08313,750,1095,1790,1095,1790,850,301.08313,850,301.08313,0,0,0,0,852.653503,1101.06787,852.653503,1101.06787 [f=0005236] [5236] Game End Stats Values: 12,2565,3820,2565,3820,12.3690472,128.901428,12.3690472,128.901428,0,0,0,0,0,0,0,0,0,0,0,0,1513.91528,1165.1106,1513.91528,1165.1106,120,240,120,240,8.64000034,21.2799988,8.64000034,21.2799988,1275,1330,1275,1330,13,19.5776997,13,19.5776997,200,300,200,300,401.08313,1075,401.08313,1075,970,1950,970,1950,1175,401.08313,1175,401.08313,0,0,0,0,1174.99988,1557.64709,1174.99988,1557.64709 [f=0005236] [5236] Game End Stats Values: 13,700,3730,700,3730,12.3690472,137.259567,12.3690472,137.259567,0,0,0,0,0,0,0,0,0,0,0,0,1603.91528,1216.46729,1603.91528,1216.46729,0,240,0,240,8,22.3999958,8,22.3999958,0,1330,0,1330,11.1999998,19.8358135,11.1999998,19.8358135,0,300,0,300,491.08313,1075,491.08313,1075,700,1860,700,1860,3285.3335,491.08313,3285.3335,491.08313,0,0,0,0,1226.35657,1650.44885,1226.35657,1650.44885 [f=0005323] [5323] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0005360] Player DanWarior left the game: normal quit [f=0005360] [5360] Event [undefined]: DanWarior quit [f=0005366] Spectator PRO_Clopse left the game: normal quit [f=0005366] [5366] Event [undefined]: PRO_Clopse quit [f=0005366] Spectator nr1_rANDY_FAN left the game: normal quit [f=0005366] [5366] Event [undefined]: nr1_rANDY_FAN quit [f=0005388] [5388] Event [2784,0,2384]: 0 finished unit Radar Tower [f=0005403] [5403] Event [1416,0,3328]: 0 finished unit Hunter [f=0005452] Spectator manero left the game: normal quit [f=0005452] [5452] Event [undefined]: manero quit [f=0005458] No clients connected, shutting down server [f=0005458] Server shutdown [f=0005458] [5458] all players disconnected [f=0005485] [5485] Event [1288,0,5240]: 0 finished unit Wind/Tidal Generator [f=0005728] [5728] Event [1416,0,3328]: 0 finished unit Hunter [f=0005989] [5989] Event [1272,-1,4776]: 0 finished unit Urchin [f=0006355] [6355] Event [1416,0,3328]: 0 finished unit Mariner [f=0006510] [6510] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0006514] [6514] Event [1016,-1,5112]: 0 finished unit Urchin [f=0006642] [6642] Event [4008,0,2632]: 0 finished unit Wind/Tidal Generator [f=0007080] [7080] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0007090] [7090] Event [1416,0,3328]: 0 finished unit Corsair [f=0007197] [7197] Event [4072,0,2984]: 0 finished unit Wind/Tidal Generator [f=0007422] [7422] Event [1416,0,3328]: 0 finished unit Hunter [f=0007515] [7515] Event [4168,-1,2808]: 0 finished unit Urchin [f=0007738] [7738] Event [1416,0,3328]: 0 finished unit Hunter [f=0007830] [7830] Event [3832,-1,2920]: 0 finished unit Urchin [f=0007982] [7982] Event [3984,0,2832]: 0 finished unit Radar Tower [f=0008065] [8065] Event [1416,0,3328]: 0 finished unit Hunter [f=0008381] [8381] Event [1416,0,3328]: 0 finished unit Hunter [f=0008840] Autoquit sending quit command. [f=0008840] [QuitAction] user exited to system [f=0008840] [SpringApp::Kill][1] fromRun=1 [f=0008840] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008840] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008840] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008840] [ThreadPool::SetThreadCount][2] workers=0 [f=0008840] [SpringApp::Kill][2] [f=0008840] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008840] [Game::KillLua][3] dtor=0 luaUI=0x538eb9d0 [f=0008840] Start widgetHandler:Shutdown [f=0008840] Shutdown - SaveOrderList Complete [f=0008840] Writing last game win data [f=0008840] Shutdown - SaveConfigData Complete [f=0008840] Shutdown Widget - Save/Load API [f=0008840] Shutdown Widget - Chili Highlight [f=0008840] Shutdown Widget - Draw After Chili [f=0008840] Shutdown Widget - EPIC Menu [f=0008840] Shutdown Widget - Chili Widget Selector [f=0008840] Shutdown Widget - Chili Minimap [f=0008840] Shutdown Widget - Local Team Colors [f=0008840] Shutdown Widget - Display Keys 2 [f=0008840] Shutdown Widget - Save Game Menu [f=0008840] Shutdown Widget - Unit Icons [f=0008840] Shutdown Widget - Noises [f=0008840] Shutdown Widget - HealthBars [f=0008840] Shutdown Widget - Win Counter [f=0008840] Shutdown Widget - BuildETA [f=0008840] Shutdown Widget - SpringRTS Replay Stats [f=0008840] Shutdown Widget - Modular Comm Info [f=0008840] Shutdown Widget - Stereo3D [f=0008840] Shutdown Widget - Showeco and Grid Drawer [f=0008840] Shutdown Widget - Point Tracker [f=0008840] Shutdown Widget - Missile Silo Range [f=0008840] Shutdown Widget - MetalFeatures (new) [f=0008840] Shutdown Widget - MinimapEvents [f=0008840] Shutdown Widget - Local Widgets Config [f=0008840] Shutdown Widget - Highlight Geos [f=0008840] Shutdown Widget - Grab Input [f=0008840] Input grabbing is disabled! [f=0008840] Shutdown Widget - Defense Range Zero-K [f=0008840] Shutdown Widget - Darkening [f=0008840] Shutdown Widget - Context Menu [f=0008840] Shutdown Widget - Chili Spectator Panels [f=0008840] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008840] Shutdown Widget - Chili Nuke Warning [f=0008840] Shutdown Widget - Chili EndGame Window [f=0008840] Shutdown Widget - Chili Economy Panel Default [f=0008840] Shutdown Widget - CameraShake [f=0008840] Shutdown Widget - State Reverse and Latency [f=0008840] Shutdown Widget - Music Player v2 [f=0008840] Shutdown Widget - Attack AoE [f=0008840] Shutdown Widget - UnitShapes [f=0008840] Shutdown Widget - Map Edge Extension [f=0008840] Shutdown Widget - Selection Send [f=0008840] Shutdown Widget - LupsManager [f=0008840] Shutdown Widget - Newton Firezone [f=0008840] Shutdown Widget - Chili Pro Console [f=0008840] Shutdown Widget - Persistent Build Height [f=0008840] Shutdown Widget - Lasso Terraform GUI [f=0008840] Shutdown Widget - Lups [f=0008840] Shutdown Widget - Chili Framework [f=0008840] Shutdown Widget - Mex Placement Handler [f=0008840] Shutdown Widget - Chili Core Selector [f=0008840] Shutdown Widget - Custom Markers [f=0008840] Shutdown Widget - Select Keys [f=0008840] Shutdown Widget - Pause Screen [f=0008840] Shutdown Widget - Text To Speech Control [f=0008840] Shutdown Widget - Layout Handler [f=0008840] End widgetHandler:Shutdown [f=0008840] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={628888,74539700} {int,ext,rec}Allocs={10871865,0,0} {chunk,block}Bytes={74539700,0} [f=0008840] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0008840] [Game::KillLua][2] dtor=0 luaRules=0x52f92c80 [f=0008840] Start gadgetHandler:Shutdown [f=0008840] Shutdown - StartSetup [f=0008840] Shutdown - UnitMorph [f=0008840] Shutdown - Carrier Drones [f=0008840] Shutdown - LupsNanoSpray [f=0008840] Shutdown - Missile Silo Controller [f=0008840] Shutdown - Modular Comm Info [f=0008840] Shutdown - Terrain Texture Handler [f=0008840] Shutdown - UnitCloakShield [f=0008840] Shutdown - Starlight Handler [f=0008840] End gadgetHandler:Shutdown [f=0008840] Start gadgetHandler:Shutdown [f=0008840] Shutdown - Save/Load [f=0008840] Shutdown - Teleport Throw [f=0008840] Shutdown - UnitMorph [f=0008840] Shutdown - Modular Comm Info [f=0008840] Shutdown - Retreat Command [f=0008840] Shutdown - Shockwaves [f=0008840] Shutdown - UnitCloakShield [f=0008840] Shutdown - Lups Cloak FX [f=0008840] Shutdown - Lups [f=0008840] Shutdown - Lups Shield [f=0008840] End gadgetHandler:Shutdown [f=0008840] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10871896,0,0} {chunk,block}Bytes={0,0} [f=0008840] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10871896,0,0} {chunk,block}Bytes={0,0} [f=0008840] [Game::KillLua][4] dtor=0 [f=0008840] [Game::~CGame][1] [f=0008840] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008840] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008840] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008840] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008840] [Game::KillLua][4] dtor=1 [f=0008840] [Game::KillMisc][1] [f=0008840] [Game::KillMisc][2] [f=0008840] [Game::KillMisc][3] [f=0008840] [Game::KillRendering][1] [f=0008840] [3DOParser::Kill] allocated 1 pieces [f=0008840] [S3OParser::Kill] allocated 126 pieces [f=0008840] [AssParser::Kill] allocated 13 pieces [f=0008840] [Game::KillInterface][1] [f=0008840] [Game::KillInterface][2] [f=0008840] [Game::KillSimulation][1] [f=0008840] [Game::KillSimulation][2] [f=0008840] [CCollisionHandler] dis-/continuous tests: 0/6246 [f=0008840] [Game::KillSimulation][3] [f=0008840] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008840] [~CPathCache(32x32)] cacheHits=1 hitPercentage=9% numHashColls=0 maxCacheSize=3 [f=0008840] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008840] [~CPathCache(64x64)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008840] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008840] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008840] [LosHandler::Kill] raycast instance cache-{hits,misses}={656,3590}; shared=0%; cached=15% [f=0008840] [Game::KillSimulation][4] [f=0008840] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008840] [Game::~CGame][2] [f=0008840] [Game::~CGame][3] [f=0008840] [SpringApp::Kill][3] [f=0008840] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 93242 bytes sent 99917 bytes recv'd [f=0008840] [SpringApp::Kill][4] font=0x4616eaa0 [f=0008840] [SpringApp::Kill][5] [f=0008840] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x461dc420) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1743ms file="bitmaps/cc/bluenovaexplo.tga" indx=410 inflSize=64kb readTime=12ms file="luaui/configs/customcmdtypes.lua" indx=2855 inflSize=10kb readTime=12ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=12ms file="luaui/widgets/api_selectionsend.lua" indx=3857 inflSize=3kb readTime=11ms file="unitpics/amphlaunch.png" indx=6351 inflSize=9kb readTime=9ms file="luaui/savetable.lua" indx=3826 inflSize=3kb readTime=9ms file="unitpics/amphfloater.png" indx=6349 inflSize=10kb readTime=9ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=8ms file="luarules/configs/unit_category.lua" indx=1627 inflSize=1kb readTime=7ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29301040 bytes cached in 2768 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x46311090) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464a51a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461f0500) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f509c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]