[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JOfjrHK6xi/springsettings.1172863.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4b6c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2037 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1172863/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46171590] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46171590] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 653ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 138ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1172863/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1172863/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5257e5c0,0x52066630}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ad3413611c3373c52256da9e4596f592 [f=-000001] Connection attempt from AxeForge [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AxeForge changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000f6970ab0,00000000ea3bc890}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[Game::Load][lua{Rules,Gaia}={00000000d9c1ce60,00000000690c0480}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Guardian! [f=-000001] u2 [f=-000001] [Game::ClientReadNet] added new player Eonfighter with number 2 to team 0 [f=-000001] > SPRINGIE:User Eonfighter|shieldaa|2_4||False|||US [f=-000001] Connection attempt from Eonfighter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [1232,46.3317871,578]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4827,46.3950195,3324]: 1 finished unit Engineer Commander [f=0000000] [0] Niarteloc, team: 1, elo:2375, userid: 500120 [f=0000000] [0] AxeForge, team: 0, elo:1606, userid: 528152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [4712,46.3260803,3248]: 1 finished unit Cloakbot Factory [f=0000047] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0000060] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0000060] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[Game::Load][lua{Rules,Gaia}={00000000e521b890,00000000f0142e50}]" [f=0000135] [135] Event [1408,46.3260803,784]: 0 finished unit Tank Foundry [f=0000241] [241] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000424] [424] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000444] [444] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Conjurer [f=0000481] [481] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000646] [646] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0000689] [689] Event [1329.66455,123.367447,687.46344]: 0 finished unit Firefly [f=0000704] [704] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001250] [1250] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001319] [1319] Event [4856,46.3355408,3448]: 1 finished unit Solar Collector [f=0001346] [1346] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001359] [1359] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0001689] [1689] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0001817] [1817] Event [5016,46.95047,3512]: 1 finished unit Solar Collector [f=0001983] Spectator Eonfighter left the game: normal quit [f=0001983] [1983] Event [undefined]: Eonfighter quit [f=0001993] [1993] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0002042] [2042] Event [1436,47.6205368,784]: 0 finished unit Ogre [f=0002267] [2267] Event [5048,47.5370178,3384]: 1 finished unit Solar Collector [f=0002269] [2269] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0002679] [2679] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002689] [2689] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0002948] [2948] Event [4864,47.1065674,3360]: 1 finished unit Lotus [f=0003014] [3014] Event [5768,17.6751099,2024]: 1 finished unit Solar Collector [f=0003017] [3017] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0003165] [3165] Event [1436,47.6205368,784]: 0 finished unit Welder [f=0003274] [3274] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0003407] [3407] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003573] [3573] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0003608] [3608] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0003811] [3811] Event [5664,16.941925,2016]: 1 finished unit Lotus [f=0004017] [4017] Event [5848,18.2994995,1944]: 1 finished unit Solar Collector [f=0004090] [4090] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0004184] [4184] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0004196] [4196] Event [5848,17.1547852,2168]: 1 finished unit Solar Collector [f=0004245] [4245] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0004427] [4427] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0004472] [4472] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0004529] [4529] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0004595] [4595] Event [969.411133,46.3260803,775.910278]: 0 lost unit Welder [f=0004688] [4688] Event [1208,47.5370178,744]: 0 lost unit Metal Extractor [f=0004811] [4811] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0004814] [4814] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0005020] [5020] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0005207] [5207] Event [3176,16.6628418,1480]: 0 finished unit Solar Collector [f=0005220] [5220] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0005232] [5232] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0005327] [5327] Event [1436,47.6205368,784]: 0 finished unit Welder [f=0005608] [5608] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Conjurer [f=0005656] [5656] Event [3520,74.2154846,2976]: 1 finished unit Radar Tower [f=0005804] [5804] Event [2992,17.509552,1408]: 0 finished unit Lotus [f=0005804] [5804] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0005805] [5805] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0005994] [5994] Event [1208,43.4755478,744]: 0 finished unit Metal Extractor [f=0006010] [6010] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0006055] [6055] Event [4632,74.4851074,2200]: 1 finished unit Solar Collector [f=0006136] [6136] Event [3688,74.2911682,3192]: 1 finished unit Solar Collector [f=0006221] [6221] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0006280] [6280] Event [4584,75.4689941,2296]: 1 finished unit Solar Collector [f=0006507] [6507] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0006567] [6567] Event [1536,46.1132202,720]: 0 finished unit Lotus [f=0006661] [6661] Event [3816,75.4500732,3256]: 1 finished unit Solar Collector [f=0006765] [6765] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0006792] [6792] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0006835] [6835] Event [4664,46.3260803,3384]: 1 finished unit Caretaker [f=0006914] [6914] Event [3667.93823,74.286438,225.409698]: 1 lost unit Ronin [f=0007077] [7077] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0007164] [7164] Event [1088,47.5180969,656]: 0 finished unit Lotus [f=0007200] [7200] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0007208] [7208] Event [4568,45.7158813,3352]: 1 finished unit Caretaker [f=0007260] [7260] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0007346] [7346] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0007375] [7375] Event [4606.34521,74.286438,368.130463]: 1 lost unit Ronin [f=0007390] [7390] Event [4328,16.118866,1928]: 1 finished unit Solar Collector [f=0007435] [7435] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0007539] [7539] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0007570] [7570] Event [4200,16.0479126,1992]: 1 finished unit Solar Collector [f=0007588] [7588] Event [4789.35205,165.739929,654.398254]: 0 lost unit Firefly [f=0007630] [7630] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0007720] [7720] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0007814] [7814] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0007866] [7866] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Conjurer [f=0007889] [7889] Event [3652.65894,151.286438,672.927429]: 0 finished unit Firefly [f=0007961] [7961] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0008066] [8066] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0008150] [8150] Event [4522.74707,17.811739,1044.96277]: 1 lost unit Ronin [f=0008169] [8169] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0008234] [8234] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0008274] [8274] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0008287] [8287] Event [1400,43.2153854,600]: 0 finished unit Metal Extractor [f=0008379] [8379] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0008392] [8392] Event [4434.31152,103.025162,1042.7583]: 0 lost unit Firefly [f=0008414] [8414] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0008463] [8463] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0008538] [8538] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0008613] [8613] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0008622] [8622] Event [914.219666,46.1999245,609.273743]: 1 lost unit Glaive [f=0008666] [8666] Event [1088,47.5180969,656]: 0 lost unit Lotus [f=0008688] [8688] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0008699] [8699] Event [3592.8562,151.286438,632.245239]: 0 finished unit Firefly [f=0008720] [8720] Event [1048,42.2646103,520]: 0 lost unit Metal Extractor [f=0008763] [8763] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0008838] [8838] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0008851] [8851] Event [3648,74.286438,624]: 0 finished unit Lotus [f=0008889] [8889] Event [4483.16602,107.071556,922.210754]: 0 lost unit Firefly [f=0008913] [8913] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009036] [9036] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Conjurer [f=0009123] [9123] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009126] [9126] Event [4088,15.9343872,2024]: 1 lost unit Metal Extractor [f=0009196] [9196] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009209] [9209] Event [3592.8562,151.286438,632.245239]: 0 finished unit Firefly [f=0009222] [9222] Event [1056,44.5230255,672]: 0 finished unit Lotus [f=0009262] [9262] Event [4424,8.43991852,1848]: 1 lost unit Metal Extractor [f=0009269] [9269] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009347] [9347] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009422] [9422] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009497] [9497] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009568] [9568] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009647] [9647] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009660] [9660] Event [4424,3.56889343,1848]: 1 finished unit Metal Extractor [f=0009681] [9681] Event [1436,47.6205368,784]: 0 finished unit Ogre [f=0009769] [9769] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Conjurer [f=0009779] [9779] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0009857] [9857] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009867] [9867] Event [4717.49268,163.64389,733.994202]: 0 lost unit Firefly [f=0009930] [9930] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0009991] [9991] Event [4400.07129,17.7742939,899.095581]: 1 lost unit Ronin [f=0010003] [10003] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0010089] [10089] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0010110] [10110] Event [4088,7.50286436,2024]: 1 finished unit Metal Extractor [f=0010169] [10169] Event [4454.61182,139.330032,607.347046]: 0 finished unit Firefly [f=0010180] [10180] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0010257] [10257] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0010332] [10332] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0010403] [10403] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0010419] [10419] Event [5238.93652,161.668015,1213.3999]: 0 lost unit Firefly [f=0010514] [10514] Event [3688,74.286438,840]: 0 lost unit Metal Extractor [f=0010540] [10540] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Conjurer [f=0010561] [10561] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0010604] [10604] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0010626] [10626] Event [3288,16.8898926,1480]: 0 lost unit Metal Extractor [f=0010654] [10654] Event [1048,42.2646103,520]: 0 finished unit Metal Extractor [f=0010673] [10673] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0010739] [10739] Event [4257.01221,95.8210754,831.82843]: 0 finished unit Firefly [f=0010751] [10751] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0010834] [10834] Event [1304,46.7332993,664]: 0 finished unit Solar Collector [f=0010849] [10849] Event [3636.41406,55.5311508,1034.95459]: 1 lost unit Ronin [f=0010863] [10863] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0010912] [10912] Event [4296,17.6088867,2056]: 1 finished unit Solar Collector [f=0010959] [10959] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0011003] [11003] Event [3648,74.286438,624]: 0 lost unit Lotus [f=0011016] [11016] Event [3658.54761,51.8053665,1042.05249]: 1 lost unit Ronin [f=0011028] [11028] Event [3531.729,54.6312332,1086.06738]: 1 lost unit Ronin [f=0011037] [11037] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0011096] [11096] Event [3681.70044,56.1268044,1016.25098]: 1 lost unit Ronin [f=0011112] [11112] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0011200] [11200] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0011325] [11325] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0011343] [11343] Event [5192,46.3260803,3432]: 1 finished unit Solar Collector [f=0011357] [11357] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Conjurer [f=0011363] [11363] Event [4231.82471,30.9627266,1963.01257]: 0 lost unit Firefly [f=0011427] [11427] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0011505] [11505] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0011590] [11590] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0011625] [11625] Event [5224,46.3450012,3256]: 1 finished unit Solar Collector [f=0011669] [11669] Event [3394.19312,93.9292068,1413.4375]: 0 finished unit Firefly [f=0011676] [11676] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0011747] [11747] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0011832] [11832] Event [5112,46.3260803,3256]: 1 finished unit Solar Collector [f=0011868] [11868] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0011909] [11909] Event [3288,12.8284416,1480]: 0 finished unit Metal Extractor [f=0011941] [11941] Event [4018.17261,102.139656,2056.40845]: 0 lost unit Firefly [f=0011943] [11943] Event [744,75.5021057,3560]: 1 finished unit Solar Collector [f=0011945] [11945] Event [1331.71985,49.3274841,1006.70508]: 1 lost unit Glaive [f=0011972] [11972] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0011972] [11972] Event [1415.98535,49.9359436,1013.53027]: 1 lost unit Glaive [f=0011972] [11972] Event [4424,-1,1848]: 1 lost unit Metal Extractor [f=0011981] [11981] Event [1397.48352,48.913517,994.767212]: 1 lost unit Glaive [f=0011989] [11989] Event [1070.28613,47.1165428,764.450195]: 1 lost unit Glaive [f=0011990] [11990] Event [1512.15991,47.5163116,979.492615]: 1 lost unit Glaive [f=0011991] [11991] Event [1437.74683,46.3226814,865.114929]: 0 lost unit Welder [f=0012001] [12001] Event [1208,43.4755478,744]: 0 lost unit Metal Extractor [f=0012024] [12024] Event [1517.67285,47.1478996,983.823914]: 1 lost unit Glaive [f=0012039] [12039] Event [1576.95898,46.2655525,830.510132]: 1 lost unit Glaive [f=0012039] [12039] Event [1628.47607,46.3260803,699.345947]: 0 lost unit Ogre [f=0012040] [12040] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012065] [12065] Event [1435.1073,46.1623535,889.838867]: 1 lost unit Glaive [f=0012066] [12066] Event [1056,44.5230255,672]: 0 lost unit Lotus [f=0012097] [12097] Event [5288,46.3308105,3368]: 1 finished unit Solar Collector [f=0012110] [12110] Event [1536,46.1132202,720]: 0 lost unit Lotus [f=0012113] [12113] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012187] [12187] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012205] [12205] Event [1408,46.3005371,784]: 0 lost unit Tank Foundry [f=0012244] gg [f=0012248] [12248] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012269] [12269] Event [3394.19312,93.9292068,1413.4375]: 0 finished unit Firefly [f=0012290] [12290] Event [1400,45.2286682,600]: 0 lost unit Metal Extractor [f=0012318] gg [f=0012318] [12318] Event [undefined]: AxeForge resigned [f=0012318] game_message: AxeForge has been destroyed! [f=0012318] game_message: Niarteloc wins! [f=0012318] Submitting stats [f=0012318] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012318] Part| Total Time|Time of the last 0.5s [f=0012318] Draw 23403.76ms 12.33% [f=0012318] Lua::Callins::Synced 6347.30ms 18.99% [f=0012318] Lua::Callins::Unsynced 31662.17ms 18.19% [f=0012318] Lua::CollectGarbage::Synced 370.09ms 1.99% [f=0012318] Lua::CollectGarbage::Unsynced 1097.97ms 1.59% [f=0012318] Misc::Profiler::AddTime 95.27ms 0.00% [f=0012318] Sim 37463.07ms 73.66% [f=0012318] [12318] Received game_message: AxeForge has been destroyed! [f=0012318] [12318] Received game_message: Niarteloc wins! [f=0012319] [12319] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012319] [12319] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012319] [12319] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012319] [12319] Game End Stats Values: 2,2065,2185,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.33333349,5.33333349,4.66666651,0,0,0,0,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012319] [12319] Game End Stats Values: 3,2155,2340,2340,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.5333333,8.60000038,8.60000038,7.5333333,0,65,65,0,0,0,0,0,880,1000,1000,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012319] [12319] Game End Stats Values: 4,2245,2500,2500,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.26666641,9,9,9.26666641,0,65,65,0,0,0,0,0,970,1160,1160,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012319] [12319] Game End Stats Values: 5,2245,2630,2630,2245,0,1.04731834,1.04731834,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,11,10.9364872,10.9364872,11,0,195,195,0,0,0,0,0,970,1160,1160,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012319] [12319] Game End Stats Values: 6,2745,2765,2765,2745,0,1.70888591,1.70888591,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.7333336,11.7333336,8,1275,1275,1275,1275,11,11.0441036,11.0441036,11,500,260,260,500,0,0,0,0,970,1230,1230,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012319] [12319] Game End Stats Values: 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[12322] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012337] [12337] Event [1304,46.3923035,664]: 0 lost unit Solar Collector [f=0012386] [12386] Event [904,76.2684021,3592]: 1 finished unit Solar Collector [f=0012397] [12397] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012419] Spectator AxeForge left the game: normal quit [f=0012419] [12419] Event [undefined]: AxeForge quit [f=0012450] [12450] Event [5288,46.3686523,3560]: 1 finished unit Solar Collector [f=0012509] [12509] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Conjurer [f=0012578] [12578] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012602] No clients connected, shutting down server [f=0012602] Server shutdown [f=0012602] [12602] all players disconnected [f=0012653] [12653] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012671] [12671] Event [5192,46.4727173,3608]: 1 finished unit Solar Collector [f=0012725] [12725] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012797] [12797] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012873] [12873] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0012956] [12956] Event [1032,75.3933105,3656]: 1 finished unit Solar Collector [f=0012979] [12979] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0013014] [13014] Event [5080,46.3260803,3672]: 1 finished unit Solar Collector [f=0013075] [13075] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Ronin [f=0013147] [13147] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0013206] [13206] Event [4936,47.456604,3640]: 1 finished unit Solar Collector [f=0013241] [13241] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0013311] [13311] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0013372] [13372] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0013432] [13432] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0013489] [13489] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0013513] [13513] Event [4792,46.4585266,3608]: 1 finished unit Solar Collector [f=0013587] [13587] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Conjurer [f=0013639] [13639] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0013699] [13699] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0013755] [13755] Event [4712.01465,46.3260803,3238.3999]: 1 finished unit Glaive [f=0013791] [13791] Event [4568,46.3875732,3560]: 1 finished unit Solar Collector [f=0013822] Autoquit sending quit command. [f=0013822] [QuitAction] user exited to system [f=0013822] [SpringApp::Kill][1] fromRun=1 [f=0013822] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013822] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013822] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013822] [ThreadPool::SetThreadCount][2] workers=0 [f=0013822] [SpringApp::Kill][2] [f=0013822] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013822] [Game::KillLua][3] dtor=0 luaUI=0x5261b130 [f=0013822] Start widgetHandler:Shutdown [f=0013822] Shutdown - SaveOrderList Complete [f=0013822] Writing last game win data [f=0013822] Shutdown - SaveConfigData Complete [f=0013822] Shutdown Widget - Chili Highlight [f=0013822] Shutdown Widget - Save/Load API [f=0013822] Shutdown Widget - Draw After Chili [f=0013822] Shutdown Widget - EPIC Menu [f=0013822] Shutdown Widget - Chili Minimap [f=0013822] Shutdown Widget - Chili Widget Selector [f=0013822] Shutdown Widget - Local Team Colors [f=0013822] Shutdown Widget - Display Keys 2 [f=0013822] Shutdown Widget - Save Game Menu [f=0013822] Shutdown Widget - HealthBars [f=0013822] Shutdown Widget - Noises [f=0013822] Shutdown Widget - Unit Icons [f=0013822] Shutdown Widget - Win Counter [f=0013822] Shutdown Widget - SpringRTS Replay Stats [f=0013822] Shutdown Widget - BuildETA [f=0013822] Shutdown Widget - Modular Comm Info [f=0013822] Shutdown Widget - Music Player v2 [f=0013822] Shutdown Widget - State Reverse and Latency [f=0013822] Shutdown Widget - CameraShake [f=0013822] Shutdown Widget - Chili Economy Panel Default [f=0013822] Shutdown Widget - Chili EndGame Window [f=0013822] Shutdown Widget - Chili Nuke Warning [f=0013822] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013822] Shutdown Widget - Chili Spectator Panels [f=0013822] Shutdown Widget - Context Menu [f=0013822] Shutdown Widget - Darkening [f=0013822] Shutdown Widget - Defense Range Zero-K [f=0013822] Shutdown Widget - Grab Input [f=0013822] Input grabbing is disabled! [f=0013822] Shutdown Widget - Highlight Geos [f=0013822] Shutdown Widget - Local Widgets Config [f=0013822] Shutdown Widget - MinimapEvents [f=0013822] Shutdown Widget - MetalFeatures (new) [f=0013822] Shutdown Widget - Missile Silo Range [f=0013822] Shutdown Widget - Point Tracker [f=0013822] Shutdown Widget - Showeco and Grid Drawer [f=0013822] Shutdown Widget - Stereo3D [f=0013822] Shutdown Widget - Attack AoE [f=0013822] Shutdown Widget - UnitShapes [f=0013822] Shutdown Widget - Map Edge Extension [f=0013822] Shutdown Widget - Selection Send [f=0013822] Shutdown Widget - LupsManager [f=0013822] Shutdown Widget - Newton Firezone [f=0013822] Shutdown Widget - Chili Pro Console [f=0013822] Shutdown Widget - Persistent Build Height [f=0013822] Shutdown Widget - Lasso Terraform GUI [f=0013822] Shutdown Widget - Chili Framework [f=0013822] Shutdown Widget - Lups [f=0013822] Shutdown Widget - Custom Markers [f=0013822] Shutdown Widget - Chili Core Selector [f=0013822] Shutdown Widget - Mex Placement Handler [f=0013822] Shutdown Widget - Select Keys [f=0013822] Shutdown Widget - Pause Screen [f=0013822] Shutdown Widget - Layout Handler [f=0013822] Shutdown Widget - Text To Speech Control [f=0013822] End widgetHandler:Shutdown [f=0013822] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={605560,74411169} {int,ext,rec}Allocs={16044259,0,0} {chunk,block}Bytes={74411169,0} [f=0013822] [Game::KillLua][1] dtor=0 luaGaia=0x52066630 [f=0013822] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411521,62418518} {int,ext,rec}Allocs={16044260,0,0} {chunk,block}Bytes={62418518,0} [f=0013822] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411521,62418518} {int,ext,rec}Allocs={16044260,0,0} {chunk,block}Bytes={62418518,0} [f=0013822] [Game::KillLua][2] dtor=0 luaRules=0x5257e5c0 [f=0013822] Start gadgetHandler:Shutdown [f=0013822] Shutdown - StartSetup [f=0013822] Shutdown - UnitMorph [f=0013822] Shutdown - Carrier Drones [f=0013822] Shutdown - LupsNanoSpray [f=0013822] Shutdown - Missile Silo Controller [f=0013822] Shutdown - Modular Comm Info [f=0013822] Shutdown - Terrain Texture Handler [f=0013822] Shutdown - UnitCloakShield [f=0013822] Shutdown - Starlight Handler [f=0013822] End gadgetHandler:Shutdown [f=0013822] Start gadgetHandler:Shutdown [f=0013822] Shutdown - Save/Load [f=0013822] Shutdown - Teleport Throw [f=0013822] Shutdown - UnitMorph [f=0013822] Shutdown - Modular Comm Info [f=0013822] Shutdown - Retreat Command [f=0013822] Shutdown - Shockwaves [f=0013822] Shutdown - UnitCloakShield [f=0013822] Shutdown - Lups Cloak FX [f=0013822] Shutdown - Lups [f=0013822] Shutdown - Lups Shield [f=0013822] End gadgetHandler:Shutdown [f=0013822] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16044346,0,0} {chunk,block}Bytes={0,0} [f=0013822] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16044346,0,0} {chunk,block}Bytes={0,0} [f=0013822] [Game::KillLua][4] dtor=0 [f=0013822] [Game::~CGame][1] [f=0013822] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013822] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013822] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013822] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013822] [Game::KillLua][4] dtor=1 [f=0013822] [Game::KillMisc][1] [f=0013822] [Game::KillMisc][2] [f=0013822] [Game::KillMisc][3] [f=0013822] [Game::KillRendering][1] [f=0013822] [3DOParser::Kill] allocated 1 pieces [f=0013822] [S3OParser::Kill] allocated 238 pieces [f=0013822] [AssParser::Kill] allocated 2 pieces [f=0013822] [Game::KillInterface][1] [f=0013822] [Game::KillInterface][2] [f=0013822] [Game::KillSimulation][1] [f=0013822] [Game::KillSimulation][2] [f=0013822] [CCollisionHandler] dis-/continuous tests: 0/2122664 [f=0013822] [Game::KillSimulation][3] [f=0013822] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013822] [~CPathCache(24x16)] cacheHits=49 hitPercentage=48% numHashColls=0 maxCacheSize=11 [f=0013822] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013822] [~CPathCache(48x32)] cacheHits=75 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013822] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013822] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013822] [LosHandler::Kill] raycast instance cache-{hits,misses}={10812,10872}; shared=17%; cached=32% [f=0013822] [Game::KillSimulation][4] [f=0013822] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013822] [Game::~CGame][2] [f=0013822] [Game::~CGame][3] [f=0013822] [SpringApp::Kill][3] [f=0013822] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146719 bytes sent 168878 bytes recv'd [f=0013822] [SpringApp::Kill][4] font=0x460a8aa0 [f=0013822] [SpringApp::Kill][5] [f=0013822] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44e4d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2250ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=53ms file="luaui/headers/allyteam_selection_utilities.lua" indx=2981 inflSize=1kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luaui/widgets/unit_stockpile.lua" indx=4812 inflSize=1kb readTime=19ms file="luaui/widgets/unit_state_icons.lua" indx=4811 inflSize=9kb readTime=19ms file="lups/particleclasses/shockwave.lua" indx=4849 inflSize=5kb readTime=18ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=16ms file="anims/cursormove_6.png" indx=71 inflSize=0kb readTime=11ms file="gamedata/modularcomms/weapons/areashield.lua" indx=870 inflSize=0kb readTime=11ms file="luaui/widgets/gui_highlight_geos.lua" indx=4687 inflSize=3kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 40163831 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x46204850) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4621c9a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4616c960) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4b6c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]