[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HB6jfIA2dT/springsettings.1172498.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f402401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2079 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1172498/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4535d950] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4535d950] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 550ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 116ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1172498/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (243ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1172498/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5177b230,0x5a7c3f50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 539a12618a24f2923b0028c048b97af0 [f=-000001] Connection attempt from nuclearmonkeyC3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nuclearmonkeyC3 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nuclearmonkeyC3" string="[Game::Load][lua{Rules,Gaia}={000000005d1c40a0,000000005ece3080}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000082008b30,0000000092f2c7f0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [4901,46.4318848,3451]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1301,46.3338623,525]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2605, userid: 460566 [f=0000000] [0] nuclearmonkeyC3, team: 1, elo:1737, userid: 486151 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1224,46.8984375,504]: 1 finished unit Shieldbot Factory [f=0000021] [21] Event [4784,46.3260803,3312]: 0 finished unit Tank Foundry [f=0000241] [241] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000255] [255] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000388] [388] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0000431] [431] Event [1336,47.1018372,616]: 1 finished unit Solar Collector [f=0000495] [495] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000624] [624] Event [1416,46.4017639,664]: 1 finished unit Solar Collector [f=0000650] [650] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0000737] [737] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000928] [928] Event [5080,46.4632568,3512]: 0 finished unit Solar Collector [f=0001120] [1120] Event [5016,47.5464783,3368]: 0 finished unit Solar Collector [f=0001135] [1135] Event [1464,46.3355408,584]: 1 finished unit Solar Collector [f=0001309] [1309] Event [4840,46.3544617,3432]: 0 finished unit Solar Collector [f=0001315] [1315] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0001497] [1497] Event [4808,46.4679871,3544]: 0 finished unit Solar Collector [f=0001623] [1623] Event [4756,47.64608,3312]: 0 finished unit Kodachi [f=0001631] [1631] Event [1384,46.5247498,536]: 1 finished unit Solar Collector [f=0001947] [1947] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0002192] [2192] Event [4756,47.64608,3312]: 0 finished unit Welder [f=0002260] [2260] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0002497] [2497] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0002739] [2739] Event [4756,47.64608,3312]: 0 finished unit Kodachi [f=0002766] [2766] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0002913] [2913] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0002942] [2942] Event [3840,68.4256897,2832]: 0 finished unit Radar Tower [f=0002967] [2967] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0003092] [3092] Event [1112,46.3450012,536]: 1 finished unit Solar Collector [f=0003272] [3272] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0003369] [3369] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0003411] [3411] Event [1032,46.3450012,584]: 1 finished unit Solar Collector [f=0003616] [3616] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0003658] [3658] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0003689] [3689] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0003778] [3778] Event [984,46.3260803,504]: 1 finished unit Solar Collector [f=0003891] [3891] Event [4756,47.64608,3312]: 0 finished unit Welder [f=0003928] [3928] Event [5800,17.2162781,2104]: 0 finished unit Solar Collector [f=0004032] [4032] Event [2502.54541,75.3702774,453.40097]: 1 lost unit Bandit [f=0004078] [4078] Event [1064,46.3260803,456]: 1 finished unit Solar Collector [f=0004082] [4082] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0004133] [4133] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0004209] [4209] Event [5800,18.2947693,1960]: 0 finished unit Solar Collector [f=0004326] [4326] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0004334] [4334] Event [2766.43506,75.5021057,599.540161]: 1 lost unit Bandit [f=0004426] [4426] Event [3672,74.286438,3192]: 0 finished unit Solar Collector [f=0004507] [4507] Event [5720,17.1595154,2040]: 0 finished unit Solar Collector [f=0004656] [4656] Event [2364.85669,75.5021057,576.029053]: 1 lost unit Bandit [f=0004705] [4705] Event [1224,46.3345947,516]: 1 finished unit Convict [f=0004711] [4711] Event [3816,75.4689941,3224]: 0 finished unit Solar Collector [f=0004728] [4728] Event [2657.82373,75.5021057,606.944214]: 1 lost unit Bandit [f=0004766] [4766] Event [4756,47.64608,3312]: 0 finished unit Kodachi [f=0004800] [4800] Event [2753.74487,75.5021057,682.729492]: 1 lost unit Bandit [f=0004812] [4812] Event [2810.43213,74.286438,700.761902]: 1 lost unit Bandit [f=0004823] [4823] Event [5600,20.8207092,1984]: 0 finished unit Lotus [f=0004886] [4886] Event [1208,47.5370178,744]: 1 lost unit Metal Extractor [f=0005040] [5040] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0005056] [5056] Event [5712,16.8757019,1824]: 0 finished unit Lotus [f=0005081] [5081] Event [1224,46.3345947,516]: 1 finished unit Convict [f=0005186] [5186] Event [3616,74.286438,3072]: 0 finished unit Lotus [f=0005231] [5231] Event [806.41687,49.7164536,816.618896]: 1 lost unit Bandit [f=0005246] [5246] Event [765.200012,52.8607826,796.71991]: 1 lost unit Bandit [f=0005297] [5297] Event [5776,17.7818031,2016]: 0 finished unit Lotus [f=0005317] [5317] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0005548] [5548] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0005550] [5550] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0005552] [5552] Event [5408,69.821106,1664]: 0 finished unit Radar Tower [f=0005590] [5590] Event [3792,75.5021057,3072]: 0 finished unit Lotus [f=0005620] [5620] Event [1224,46.3382187,516]: 1 finished unit Thug [f=0005868] [5868] Event [1562.37927,46.4161644,380.222504]: 1 lost unit Bandit [f=0005890] [5890] Event [4756,47.64608,3312]: 0 finished unit Welder [f=0005915] [5915] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0006272] [6272] Event [1208,43.4755478,744]: 1 finished unit Metal Extractor [f=0006384] [6384] Event [1224,46.3345947,516]: 1 finished unit Thug [f=0006410] [6410] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0006420] [6420] Event [4756,47.64608,3312]: 0 finished unit Kodachi [f=0006600] [6600] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0006975] [6975] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0007304] [7304] Event [4776,46.3260803,3208]: 0 finished unit Caretaker [f=0007318] [7318] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0007340] [7340] Event [1224,46.3345947,516]: 1 finished unit Thug [f=0007455] [7455] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0007563] [7563] Event [3992,75.445343,3288]: 0 finished unit Solar Collector [f=0007743] [7743] Event [4712,46.3260803,3208]: 0 finished unit Caretaker [f=0007800] [7800] Event [4864,74.286438,416]: 0 finished unit Lotus [f=0008040] [8040] Event [5104,75.5021057,640]: 0 finished unit Lotus [f=0008058] [8058] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0008074] [8074] Event [4728,46.4348755,3144]: 0 finished unit Storage [f=0008192] [8192] Event [5040,74.4094238,496]: 0 finished unit Radar Tower [f=0008203] [8203] Event [2392,74.3905029,856]: 1 finished unit Stinger [f=0008344] [8344] Event [4136,74.286438,3336]: 0 finished unit Solar Collector [f=0008381] [8381] Event [4756,47.64608,3312]: 0 finished unit Welder [f=0008532] [8532] Event [4905.69531,74.286438,460.917969]: 0 finished unit Engineer Commander [f=0008532] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008532] [8532] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008647] [8647] Event [4800,86.614624,3136]: 0 finished unit Lotus [f=0008658] [8658] Event [1224,46.3345947,516]: 1 finished unit Thug [f=0008686] [8686] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0008768] [8768] Event [4756,47.64608,3312]: 0 finished unit Welder [f=0008804] [8804] Event [4280,74.2817078,3400]: 0 finished unit Solar Collector [f=0008989] [8989] Event [4756,47.64608,3312]: 0 finished unit Kodachi [f=0009049] [9049] Event [4424,52.9862366,3448]: 0 finished unit Solar Collector [f=0009066] [9066] Event [740.312683,21.7277489,2040.10828]: 1 lost unit Bandit [f=0009234] [9234] Event [4756,47.64608,3312]: 0 finished unit Welder [f=0009296] [9296] Event [4568,46.3260803,3512]: 0 finished unit Solar Collector [f=0009320] [9320] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0009448] [9448] Event [3568,74.286438,656]: 0 lost unit Radar Tower [f=0009469] [9469] Event [4756,47.64608,3312]: 0 finished unit Kodachi [f=0009470] [9470] Event [3301.51953,74.286438,572.965637]: 1 finished unit Engineer Commander [f=0009472] [9472] Event [424,17.1595154,2184]: 1 lost unit Metal Extractor [f=0009502] [9502] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0009519] [9519] Event [573.717834,19.1325684,2100.86035]: 0 lost unit Kodachi [f=0009533] [9533] Event [3496,74.286438,504]: 1 lost unit Metal Extractor [f=0009554] [9554] Event [4712,46.3923035,3560]: 0 finished unit Solar Collector [f=0009628] [9628] Event [1224,46.3345947,516]: 1 finished unit Thug [f=0009708] [9708] Event [796.949341,29.2400303,2032.64172]: 1 lost unit Thug [f=0009725] [9725] Event [2496,67.3803101,3136]: 0 finished unit Radar Tower [f=0009800] [9800] Event [799.106628,27.5245953,1996.36536]: 1 lost unit Thug [f=0009860] [9860] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0009942] [9942] Event [3512.24292,74.286438,714.642029]: 1 lost unit Engineer Commander [f=0010064] [10064] Event [4756,47.64608,3312]: 0 finished unit Kodachi [f=0010224] [10224] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0010270] [10270] Event [4756,47.64608,3312]: 0 finished unit Welder [f=0010275] [10275] Event [1224,46.3345947,516]: 1 finished unit Thug [f=0010284] [10284] Event [891.565308,75.916275,1636.35022]: 0 lost unit Kodachi [f=0010470] [10470] Event [4756,47.64608,3312]: 0 finished unit Kodachi [f=0010510] [10510] Event [390.259216,18.077364,2088.21606]: 1 lost unit Convict [f=0010666] [10666] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0010744] [10744] Event [472,16.8094788,2040]: 1 lost unit Stinger [f=0010870] [10870] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0010898] [10898] Event [1224,46.3345947,516]: 1 finished unit Thug [f=0010951] [10951] Event [995.330017,74.286438,1749.09924]: 0 lost unit Kodachi [f=0011021] [11021] Event [4888,46.993042,3128]: 0 finished unit Caretaker [f=0011024] [11024] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0011056] [11056] Event [408,17.1358643,1944]: 1 lost unit Metal Extractor [f=0011072] [11072] Event [1064,46.3308105,824]: 1 finished unit Stinger [f=0011234] [11234] Event [4756,47.64608,3312]: 0 finished unit Kodachi [f=0011286] [11286] Event [2432,74.286438,3392]: 0 finished unit Lotus [f=0011298] [11298] Event [1224,46.3345947,516]: 1 finished unit Convict [f=0011369] [11369] Event [264,17.9494629,2024]: 1 lost unit Metal Extractor [f=0011411] [11411] Event [4968,47.1207581,3128]: 0 finished unit Caretaker [f=0011563] [11563] Event [3400,15.3856812,2392]: 0 finished unit Solar Collector [f=0011678] [11678] Event [4756,47.64608,3312]: 0 finished unit Welder [f=0011689] [11689] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0011732] [11732] Event [1224,46.3345947,516]: 1 finished unit Convict [f=0011742] [11742] Event [5048,46.803833,3144]: 0 finished unit Storage [f=0011901] [11901] Event [3496,72.5036011,504]: 0 finished unit Metal Extractor [f=0012050] [12050] Event [1432,75.4642639,1816]: 1 lost unit Metal Extractor [f=0012096] [12096] Event [3456,62.6590042,656]: 0 finished unit Lotus [f=0012097] [12097] Event [2672,74.286438,3280]: 0 finished unit Lotus [f=0012132] [12132] Event [1403.40967,75.4388962,1711.09277]: 1 lost unit Convict [f=0012146] [12146] Event [3428.10327,71.9913864,842.950562]: 1 lost unit Thug [f=0012234] [12234] Event [1224,46.3345947,516]: 1 finished unit Convict [f=0012263] [12263] Event [1356.44263,74.4651337,1285.46021]: 0 lost unit Kodachi [f=0012291] [12291] Event [3504,63.2554779,800]: 0 finished unit Lotus [f=0012325] [12325] Event [920,46.3071594,648]: 1 finished unit Storage [f=0012456] [12456] Event [3648,73.9624939,608]: 0 finished unit Radar Tower [f=0012500] [12500] Event [1224,46.3345947,516]: 1 finished unit Bandit [f=0012612] [12612] Event [3640,69.9318848,760]: 0 finished unit Solar Collector [f=0012676] [Game::ClientReadNet] added new player PRO_Clopse with number 2 to team 0 [f=0012676] > SPRINGIE:User PRO_Clopse|chickenr|4_4||False|PRO||NO [f=0012688] Connection attempt from PRO_Clopse [f=0012688] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012688] -> Connection established (given id 2) [f=0012694] [12694] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0012694] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0012694] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012777] [12777] Event [3576,67.4526367,616]: 0 finished unit Solar Collector [f=0012843] [12843] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0012886] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0012895] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0012895] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000010c870b70,00000000fefe8da0}]" [f=0012911] [12911] Event [1224,46.3345947,516]: 1 finished unit Rogue [f=0012939] [12939] Event [3592,77.2910461,504]: 0 finished unit Solar Collector [f=0012973] [12973] Event [5072,46.3260803,3248]: 0 finished unit Strider Hub [f=0013020] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=0013020] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=0013039] Connection attempt from cabinboy [f=0013039] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013039] -> Connection established (given id 3) [f=0013047] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0013047] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013071] [13071] Event [477.31192,19.2399979,1853.09473]: 1 lost unit Convict [f=0013088] [13088] Event [408,13.0744133,1944]: 1 lost unit Metal Extractor [f=0013234] [13234] Event [59.0147896,42.8992653,2532.91553]: 1 lost unit Thug [f=0013276] [13276] Event [2872,15.4755554,2552]: 0 finished unit Solar Collector [f=0013324] [13324] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0013334] [13334] Event [30.2410889,50.8923569,2574.8291]: 1 lost unit Thug [f=0013349] [13349] Event [202.279526,67.4630508,2622.65259]: 0 lost unit Kodachi [f=0013350] [13350] Event [1224,46.3345947,516]: 1 finished unit Rogue [f=0013397] [13397] Event [46.8352242,74.286438,2810.5813]: 1 lost unit Thug [f=0013420] [13420] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0013446] [13446] Event [288,17.2507629,1904]: 0 finished unit Lotus [f=0013507] [13507] Event [1048,42.2646103,520]: 1 finished unit Metal Extractor [f=0013526] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0013549] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0013549] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000061b5d550,000000005dd1ca40}]" [f=0013573] [13573] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0013603] [13603] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0013729] [13729] Event [1224,46.3345947,516]: 1 finished unit Rogue [f=0013901] [Game::ClientReadNet] added new player izirayd with number 4 to team 0 [f=0013901] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|PRTeam||RU [f=0013912] [13912] Event [926.844238,74.5706711,1580.21887]: 1 lost unit Bandit [f=0013919] Connection attempt from izirayd [f=0013919] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013919] -> Connection established (given id 4) [f=0013930] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0013930] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014055] [14055] Event [760.620728,76.2761154,1603.95374]: 1 lost unit Rogue [f=0014113] [14113] Event [1224,46.3345947,516]: 1 finished unit Rogue [f=0014123] Spectator PRO_Clopse left the game: normal quit [f=0014123] [14123] Event [undefined]: PRO_Clopse quit [f=0014163] [14163] Event [424,13.0980644,2184]: 0 finished unit Metal Extractor [f=0014245] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0014248] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0014248] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={0000000098ea3b70,00000000bc2f27f0}]" [f=0014258] [14258] Event [274.893768,78.6563797,987.436951]: 1 lost unit Rogue [f=0014344] [14344] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0014489] [14489] Event [1224,46.3345947,516]: 1 finished unit Rogue [f=0014733] [14733] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0014762] [14762] Event [1064,46.3308105,824]: 1 lost unit Stinger [f=0014763] [14763] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0014827] [14827] Event [3016,74.286438,696]: 0 finished unit Stinger [f=0014846] [14846] Event [1208,43.9377747,744]: 1 lost unit Metal Extractor [f=0014848] [14848] Event [920,46.3071594,648]: 1 lost unit Storage [f=0014890] [14890] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0014894] [14894] Event [920.560608,46.7068748,537.796936]: 1 lost unit Convict [f=0014956] [14956] Event [1224,46.3345947,516]: 1 lost unit Snitch [f=0014969] [14969] Event [1667.41772,46.8459969,744.800354]: 1 lost unit Rogue [f=0014972] [14972] Event [1224,46.3345947,516]: 1 lost unit Snitch [f=0014986] [14986] Event [1224,46.3345947,516]: 1 lost unit Snitch [f=0015006] [15006] Event [264,13.8880119,2024]: 0 finished unit Metal Extractor [f=0015029] [15029] Event [1224,46.3345947,516]: 1 lost unit Snitch [f=0015046] [15046] Event [1224,46.3345947,516]: 1 lost unit Snitch [f=0015046] [15046] Event [1606.44678,52.9595299,968.697876]: 1 lost unit Thug [f=0015056] [15056] Event [1048,42.2646103,520]: 1 lost unit Metal Extractor [f=0015062] [15062] Event [1224,46.3367691,516]: 1 lost unit Snitch [f=0015076] [15076] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015092] [15092] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015106] [15106] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015107] [15107] Event [2607.6687,75.5021057,735.328735]: 1 lost unit Convict [f=0015122] [15122] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015136] [15136] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015152] [15152] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015166] [15166] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015182] [15182] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015196] [15196] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015211] [15211] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0015212] [15212] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015218] [15218] Event [1099.88782,48.3403702,612.043701]: 0 lost unit Kodachi [f=0015226] [15226] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015242] [15242] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015256] [15256] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015259] [15259] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0015272] [15272] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015286] [15286] Event [1224,46.3382187,516]: 1 lost unit Snitch [f=0015302] [15302] Event [1224,46.3345947,516]: 1 lost unit Snitch [f=0015316] [15316] Event [1224,46.3345947,516]: 1 lost unit Snitch [f=0015332] [15332] Event [1224,46.3345947,516]: 1 lost unit Snitch [f=0015338] [15338] Event [4944,46.7801819,3464]: 0 finished unit Fusion Reactor [f=0015340] [15340] Event [1224,46.3345947,504]: 1 lost unit Shieldbot Factory [f=0015347] [15347] Event [2776,15.9343872,1576]: 0 finished unit Solar Collector [f=0015363] [15363] Event [2205.93042,75.5021057,831.632935]: 0 lost unit Blitz [f=0015453] [15453] Event [2216,75.5928955,872]: 1 lost unit Metal Extractor [f=0015480] [15480] Event [1400,48.8506851,600]: 1 lost unit Metal Extractor [f=0015542] [15542] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0015557] [15557] Event [408,13.0744133,1944]: 0 finished unit Metal Extractor [f=0015650] [15650] Event [984,46.3260803,504]: 1 lost unit Solar Collector [f=0015661] [15661] Event [2392,74.3905029,856]: 1 lost unit Stinger [f=0015668] [15668] Event [656,75.5021057,3344]: 0 finished unit Lotus [f=0015726] [15726] Event [1738.07922,58.990097,551.607483]: 1 lost unit Rogue [f=0015755] [15755] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0015816] [15816] Event [1112,46.511322,536]: 1 lost unit Solar Collector [f=0015826] [15826] Event [1064,46.5735779,456]: 1 lost unit Solar Collector [f=0015831] [15831] Event [1032,46.554985,584]: 1 lost unit Solar Collector [f=0015840] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0015840] [15840] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0015875] [15875] Event [2247.84302,76.5147552,804.975464]: 0 lost unit Blitz [f=0015917] [15917] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0015917] [15917] Event [1897.11719,74.286438,528.008057]: 1 lost unit Rogue [f=0015965] [15965] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0016070] [16070] Event [1336,47.1018372,616]: 1 lost unit Solar Collector [f=0016099] [16099] Event [1464,46.4858398,584]: 1 lost unit Solar Collector [f=0016110] [16110] Event [1416,46.5319214,664]: 1 lost unit Solar Collector [f=0016130] [16130] Event [1024,75.5021057,3392]: 0 finished unit Lotus [f=0016174] [16174] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0016224] game_message: nuclearmonkeyC3 has been destroyed! [f=0016224] [16224] Event [undefined]: nuclearmonkeyC3 resigned [f=0016224] game_message: DanWarior wins! [f=0016224] Submitting stats [f=0016224] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016224] Part| Total Time|Time of the last 0.5s [f=0016224] Draw 31241.26ms 30.20% [f=0016224] Lua::Callins::Synced 11594.53ms 14.70% [f=0016224] Lua::Callins::Unsynced 42416.98ms 37.90% [f=0016224] Lua::CollectGarbage::Synced 585.92ms 0.40% [f=0016224] Lua::CollectGarbage::Unsynced 1572.70ms 0.50% [f=0016224] Misc::Profiler::AddTime 121.74ms 0.10% [f=0016224] Sim 54646.86ms 51.60% [f=0016224] [16224] Event [1384,46.5247498,536]: 1 lost unit Solar Collector [f=0016224] [16224] Game End Stats Header: 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28,3460,10595,3460,10595,469.884766,245.081985,469.884766,245.081985,0,0,0,0,0,0,0,0,96.3176117,681.979248,96.3176117,681.979248,1293.17542,3990.10718,1293.17542,3990.10718,900,990,900,990,18,40,18,40,0,1725,0,1725,11.3124495,41.9302254,11.3124495,41.9302254,700,1950,700,1950,357.93335,3675.33301,357.93335,3675.33301,1860,5930,1860,5930,3675.33301,532.93335,3675.33301,532.93335,72.3333969,887.477417,72.3333969,887.477417,4031.15527,1565.349,4031.15527,1565.349 [f=0016224] [16224] Game End Stats Values: 29,3755,10565,3755,10565,482.539154,246.672897,482.539154,246.672897,0,0,0,0,0,0,0,0,99.4429932,681.979248,99.4429932,681.979248,1628.20984,3990.10718,1628.20984,3990.10718,900,1080,900,1080,18,40,18,40,0,1780,0,1780,12.5436316,43.10606,12.5436316,43.10606,775,1775,775,1775,532.93335,3675.33301,532.93335,3675.33301,2080,5930,2080,5930,3675.33301,707.93335,3675.33301,707.93335,102.332939,887.477417,102.332939,887.477417,4031.15527,1929.03259,4031.15527,1929.03259 [f=0016224] [16224] Game End Stats Values: 30,3875,11655,3875,11655,489.879669,249.633728,489.879669,249.633728,0,0,0,0,0,0,0,0,99.4429932,681.979248,99.4429932,681.979248,1752.01709,4212.97607,1752.01709,4212.97607,900,1080,900,1080,18,43.0666656,18,43.0666656,0,1780,0,1780,10.7893572,45.1973877,10.7893572,45.1973877,895,1775,895,1775,532.93335,3675.33301,532.93335,3675.33301,2080,7020,2080,7020,3675.33301,729.43335,3675.33301,729.43335,106.499542,887.477417,106.499542,887.477417,4254.01855,2092.63965,4254.01855,2092.63965 [f=0016224] [16224] Game End Stats Values: 31,3350,12030,3350,12030,498.282196,251.514282,498.282196,251.514282,0,0,0,0,0,0,0,0,99.4429932,681.979248,99.4429932,681.979248,1796.6001,4678.37842,1796.6001,4678.37842,900,1170,900,1170,18,46.7999992,18,46.7999992,0,1780,0,1780,14.5601568,47.2587013,14.5601568,47.2587013,490,1900,490,1900,707.93335,4389.5,707.93335,4389.5,1960,7180,1960,7180,4389.5,904.43335,4389.5,904.43335,162.333588,887.477417,162.333588,887.477417,4719.54639,2167.74487,4719.54639,2167.74487 [f=0016224] [16224] Game End Stats Values: 32,3485,12420,3485,12420,517.038269,252.904495,517.038269,252.904495,0,0,0,0,0,0,0,0,99.4429932,681.979248,99.4429932,681.979248,1941.40991,4753.37744,1941.40991,4753.37744,900,1170,900,1170,18,48,18,48,0,1780,0,1780,16.3059654,50.5593491,16.3059654,50.5593491,535,2200,535,2200,707.93335,4464.5,707.93335,4464.5,2050,7270,2050,7270,4464.5,904.43335,4464.5,904.43335,217.001923,887.477417,217.001923,887.477417,4794.54541,2312.5564,4794.54541,2312.5564 [f=0016224] [16224] Game End Stats Values: 33,3365,12600,3365,12600,539.790894,253.394791,539.790894,253.394791,0,0,0,0,0,0,0,0,99.4429932,848.336182,99.4429932,848.336182,1945.54517,4993.37061,1945.54517,4993.37061,900,1170,900,1170,18,48,18,48,0,1780,0,1780,22.1946106,51.8326874,22.1946106,51.8326874,415,2200,415,2200,707.93335,4704.5,707.93335,4704.5,2050,7450,2050,7450,4704.5,904.43335,4704.5,904.43335,342.331177,887.477417,342.331177,887.477417,5034.53857,2355.8042,5034.53857,2355.8042 [f=0016224] [16224] Game End Stats Values: 34,2845,13230,2845,13230,564.924683,255.22377,564.924683,255.22377,0,0,0,0,0,0,0,0,99.4429932,1069.23621,99.4429932,1069.23621,2104.34375,5755.13721,2104.34375,5755.13721,450,1620,450,1620,18,48,18,48,0,1780,0,1780,15.0755796,55.5219307,15.0755796,55.5219307,535,2200,535,2200,707.93335,5344.5,707.93335,5344.5,1860,7630,1860,7630,5365.5,904.43335,5365.5,904.43335,342.331177,887.477417,342.331177,887.477417,5823.38623,2614.27222,5823.38623,2614.27222 [f=0016224] [16224] Game End Stats Values: 35,2130,13535,2130,13535,583.043701,256.664154,583.043701,256.664154,0,0,0,0,0,0,0,0,568.049622,1321.95532,568.049622,1321.95532,2415.33301,7257.68604,2415.33301,7257.68604,450,1620,450,1620,11.0666666,48,11.0666666,48,0,1780,0,1780,10.2746134,60.2960243,10.2746134,60.2960243,240,2325,240,2325,882.93335,6204.16748,882.93335,6204.16748,1440,7810,1440,7810,6225.16748,1079.43335,6225.16748,1079.43335,342.331177,887.477417,342.331177,887.477417,7358.21631,2972.72681,7358.21631,2972.72681 [f=0016224] [16224] Game End Stats Values: 36,610,14785,610,14785,584.268433,289.505646,584.268433,289.505646,0,0,0,0,0,0,0,0,620.94104,1478.02612,620.94104,1478.02612,2823.25684,8285.74805,2823.25684,8285.74805,0,1710,0,1710,4.13333321,77.5999985,4.13333321,77.5999985,0,1780,0,1780,3.68164968,65.856102,3.68164968,65.856102,120,2325,120,2325,1182.93335,7725.83398,1182.93335,7725.83398,490,8970,490,8970,7746.83398,1379.43335,7746.83398,1379.43335,342.331177,887.477417,342.331177,887.477417,8441.14844,3420.56812,8441.14844,3420.56812 [f=0016224] [16224] Game End Stats Values: 37,70,15565,70,15565,584.268433,352.351135,584.268433,352.351135,0,0,0,0,0,0,0,0,650.94104,1759.4541,650.94104,1759.4541,2904.89502,8505.11035,2904.89502,8505.11035,0,1800,0,1800,6.80000019,85,6.80000019,85,0,1780,0,1780,2,74.923027,2,74.923027,0,2925,0,2925,1482.93335,8195.83398,1482.93335,8195.83398,70,9060,70,9060,8286.83398,1679.43335,8286.83398,1679.43335,342.331177,957.511719,342.331177,957.511719,8666.94434,3506.66064,8666.94434,3506.66064 [f=0016224] [16224] Game End Stats Values: 38,70,15565,70,15565,584.268433,357.561707,584.268433,357.561707,0,0,0,0,0,0,0,0,652.94104,1817.82813,652.94104,1817.82813,2904.89502,8510.50098,2904.89502,8510.50098,0,1800,0,1800,2,85,2,85,0,1780,0,1780,2,72.2105789,2,72.2105789,0,2925,0,2925,1482.93335,8195.83398,1482.93335,8195.83398,70,9060,70,9060,8286.83398,1679.43335,8286.83398,1679.43335,342.331177,957.511719,342.331177,957.511719,8672.33496,3506.66064,8672.33496,3506.66064 [f=0016224] [16224] Received game_message: nuclearmonkeyC3 has been destroyed! [f=0016224] [16224] Received game_message: DanWarior wins! [f=0016242] [16242] Event [3304,17.1547852,1416]: 0 finished unit Solar Collector [f=0016382] Spectator cabinboy left the game: normal quit [f=0016382] [16382] Event [undefined]: cabinboy quit [f=0016384] [16384] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0016388] Player DanWarior left the game: normal quit [f=0016388] [16388] Event [undefined]: DanWarior quit [f=0016483] No clients connected, shutting down server [f=0016483] Server shutdown [f=0016483] [16483] all players disconnected [f=0016605] [16605] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0016610] [16610] Event [1232,74.286438,3520]: 0 finished unit Lotus [f=0016804] [16804] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0017014] [17014] Event [4756,47.64608,3312]: 0 finished unit Blitz [f=0018118] Autoquit sending quit command. [f=0018118] [QuitAction] user exited to system [f=0018118] [SpringApp::Kill][1] fromRun=1 [f=0018118] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018118] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018118] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018118] [ThreadPool::SetThreadCount][2] workers=0 [f=0018118] [SpringApp::Kill][2] [f=0018118] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018118] [Game::KillLua][3] dtor=0 luaUI=0x51595cd0 [f=0018118] Start widgetHandler:Shutdown [f=0018118] Shutdown - SaveOrderList Complete [f=0018118] Writing last game win data [f=0018118] Shutdown - SaveConfigData Complete [f=0018118] Shutdown Widget - Save/Load API [f=0018118] Shutdown Widget - Chili Highlight [f=0018118] Shutdown Widget - Draw After Chili [f=0018118] Shutdown Widget - EPIC Menu [f=0018118] Shutdown Widget - Chili Widget Selector [f=0018118] Shutdown Widget - Chili Minimap [f=0018118] Shutdown Widget - Local Team Colors [f=0018118] Shutdown Widget - Display Keys 2 [f=0018118] Shutdown Widget - Save Game Menu [f=0018118] Shutdown Widget - Unit Icons [f=0018118] Shutdown Widget - Noises [f=0018118] Shutdown Widget - HealthBars [f=0018118] Shutdown Widget - Win Counter [f=0018118] Shutdown Widget - BuildETA [f=0018118] Shutdown Widget - SpringRTS Replay Stats [f=0018118] Shutdown Widget - Modular Comm Info [f=0018118] Shutdown Widget - Stereo3D [f=0018118] Shutdown Widget - Showeco and Grid Drawer [f=0018118] Shutdown Widget - Point Tracker [f=0018118] Shutdown Widget - Missile Silo Range [f=0018118] Shutdown Widget - MetalFeatures (new) [f=0018118] Shutdown Widget - MinimapEvents [f=0018118] Shutdown Widget - Local Widgets Config [f=0018118] Shutdown Widget - Highlight Geos [f=0018118] Shutdown Widget - Grab Input [f=0018118] Input grabbing is disabled! [f=0018118] Shutdown Widget - Defense Range Zero-K [f=0018118] Shutdown Widget - Darkening [f=0018118] Shutdown Widget - Context Menu [f=0018118] Shutdown Widget - Chili Spectator Panels [f=0018118] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018118] Shutdown Widget - Chili Nuke Warning [f=0018118] Shutdown Widget - Chili EndGame Window [f=0018118] Shutdown Widget - Chili Economy Panel Default [f=0018118] Shutdown Widget - CameraShake [f=0018118] Shutdown Widget - State Reverse and Latency [f=0018118] Shutdown Widget - Music Player v2 [f=0018118] Shutdown Widget - Attack AoE [f=0018118] Shutdown Widget - Map Edge Extension [f=0018118] Shutdown Widget - Selection Send [f=0018118] Shutdown Widget - LupsManager [f=0018118] Shutdown Widget - Newton Firezone [f=0018118] Shutdown Widget - Chili Pro Console [f=0018118] Shutdown Widget - Persistent Build Height [f=0018118] Shutdown Widget - Lasso Terraform GUI [f=0018118] Shutdown Widget - Lups [f=0018118] Shutdown Widget - Chili Framework [f=0018118] Shutdown Widget - Mex Placement Handler [f=0018118] Shutdown Widget - Chili Core Selector [f=0018118] Shutdown Widget - Custom Markers [f=0018118] Shutdown Widget - Select Keys [f=0018118] Shutdown Widget - Pause Screen [f=0018118] Shutdown Widget - Text To Speech Control [f=0018118] Shutdown Widget - Layout Handler [f=0018118] End widgetHandler:Shutdown [f=0018118] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={543462,65975236} {int,ext,rec}Allocs={21488627,0,0} {chunk,block}Bytes={65975236,0} [f=0018118] [Game::KillLua][1] dtor=0 luaGaia=0x5a7c3f50 [f=0018118] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310413,52008681} {int,ext,rec}Allocs={21488628,0,0} {chunk,block}Bytes={52008681,0} [f=0018118] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310413,52008681} {int,ext,rec}Allocs={21488628,0,0} {chunk,block}Bytes={52008681,0} [f=0018118] [Game::KillLua][2] dtor=0 luaRules=0x5177b230 [f=0018118] Start gadgetHandler:Shutdown [f=0018118] Shutdown - StartSetup [f=0018118] Shutdown - UnitMorph [f=0018118] Shutdown - Carrier Drones [f=0018118] Shutdown - LupsNanoSpray [f=0018118] Shutdown - Missile Silo Controller [f=0018118] Shutdown - Modular Comm Info [f=0018118] Shutdown - Terrain Texture Handler [f=0018118] Shutdown - UnitCloakShield [f=0018118] Shutdown - Starlight Handler [f=0018118] End gadgetHandler:Shutdown [f=0018118] Start gadgetHandler:Shutdown [f=0018118] Shutdown - Save/Load [f=0018118] Shutdown - Teleport Throw [f=0018118] Shutdown - UnitMorph [f=0018118] Shutdown - Modular Comm Info [f=0018118] Shutdown - Retreat Command [f=0018118] Shutdown - Shockwaves [f=0018118] Shutdown - UnitCloakShield [f=0018118] Shutdown - Lups Cloak FX [f=0018118] Shutdown - Lups [f=0018118] Shutdown - Lups Shield [f=0018118] End gadgetHandler:Shutdown [f=0018118] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21488660,0,0} {chunk,block}Bytes={0,0} [f=0018118] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21488660,0,0} {chunk,block}Bytes={0,0} [f=0018118] [Game::KillLua][4] dtor=0 [f=0018118] [Game::~CGame][1] [f=0018118] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018118] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018118] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018118] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018118] [Game::KillLua][4] dtor=1 [f=0018118] [Game::KillMisc][1] [f=0018118] [Game::KillMisc][2] [f=0018118] [Game::KillMisc][3] [f=0018118] [Game::KillRendering][1] [f=0018118] [3DOParser::Kill] allocated 1 pieces [f=0018118] [S3OParser::Kill] allocated 302 pieces [f=0018118] [AssParser::Kill] allocated 0 pieces [f=0018118] [Game::KillInterface][1] [f=0018118] [Game::KillInterface][2] [f=0018118] [Game::KillSimulation][1] [f=0018118] [Game::KillSimulation][2] [f=0018118] [CCollisionHandler] dis-/continuous tests: 0/2064440 [f=0018118] [Game::KillSimulation][3] [f=0018118] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018118] [~CPathCache(24x16)] cacheHits=13 hitPercentage=8% numHashColls=0 maxCacheSize=7 [f=0018118] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018118] [~CPathCache(48x32)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018118] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018118] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018118] [LosHandler::Kill] raycast instance cache-{hits,misses}={2355,10081}; shared=1%; cached=18% [f=0018118] [Game::KillSimulation][4] [f=0018118] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018118] [Game::~CGame][2] [f=0018118] [Game::~CGame][3] [f=0018118] [SpringApp::Kill][3] [f=0018118] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192368 bytes sent 185619 bytes recv'd [f=0018118] [SpringApp::Kill][4] font=0x45295aa0 [f=0018118] [SpringApp::Kill][5] [f=0018118] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4403a7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2174ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=32ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=23ms file="luaui/widgets/gui_icon_sets.lua" indx=4689 inflSize=3kb readTime=18ms file="luarules/gadgets/api_saveload.lua" indx=1638 inflSize=37kb readTime=14ms file="luarules/configs/cai/general.lua" indx=1236 inflSize=1kb readTime=10ms file="objects3d/energyfusion.s3o" indx=5167 inflSize=68kb readTime=10ms file="units/chickenbroodqueen.lua" indx=6745 inflSize=5kb readTime=9ms file="anims/cursornormal_9.png" indx=98 inflSize=1kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39157975 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x453f5140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4558eba0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45368990) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f40240010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]