[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1myxZ7OrhZ/springsettings.1172490.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f520001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2078 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1172490/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452f9490] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452f9490] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 623ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 115ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1172490/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (227ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1172490/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52064350,0x52698a70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 61941261aaa8ca2477b9a185bf54ffe2 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000010d630f40,00000000f8d04130}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000007343d010,0000000082007e10}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] uh. why did the console show up [f=-000001] dunno [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] last time that happened archangel enabled ai to beat me lol. [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4700,399.980652,419]: 0 finished unit Engineer Commander [f=-000001] [0] Event [519,399.982422,4647]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2635, userid: 460566 [f=0000000] [0] PRO_Clopse, team: 1, elo:2563, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000022] [22] Event [4624,399.978638,512]: 0 finished unit Rover Assembly [f=0000233] [233] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000255] [255] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000444] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=0000444] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|PRTeam||RU [f=0000478] [478] Event [4624.02979,400.623749,529.99231]: 0 finished unit Mason [f=0000478] Connection attempt from izirayd [f=0000478] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000478] -> Connection established (given id 2) [f=0000495] [495] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000496] [496] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000566] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0000566] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000597] [597] Event [4888,399.967957,408]: 0 finished unit Wind/Tidal Generator [f=0000598] [598] Event [328,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0000687] [687] Event [4808,399.978638,328]: 0 finished unit Wind/Tidal Generator [f=0000688] [688] Event [456,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0000704] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=0000704] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=0000726] Connection attempt from cabinboy [f=0000726] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000726] -> Connection established (given id 3) [f=0000741] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0000741] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000792] [792] Event [4728,399.978638,264]: 0 finished unit Wind/Tidal Generator [f=0000927] [927] Event [4648,399.978638,184]: 0 finished unit Wind/Tidal Generator [f=0000944] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0000947] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0000963] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000cc00b6f0,000000012a4004b0}]" [f=0001034] [1034] Event [4664,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0001151] [1151] Event [4760,399.978638,376]: 0 finished unit Wind/Tidal Generator [f=0001155] [1155] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001257] [1257] Event [920,396.57135,4424]: 1 finished unit Wind/Tidal Generator [f=0001260] [1260] Event [624,399.978638,4448]: 1 finished unit Rover Assembly [f=0001344] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0001362] [1362] Event [760,399.978638,4568]: 1 finished unit Wind/Tidal Generator [f=0001378] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0001378] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000060ac8960,000000008f7066b0}]" [f=0001452] [1452] Event [680,399.978638,4584]: 1 finished unit Wind/Tidal Generator [f=0001541] lol. I can see that izi is sending something through the console. [f=0001598] [1598] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001610] [1610] Event [623.997925,399.978638,4430.00781]: 1 finished unit Scorcher [f=0001685] [1685] Event [4264,399.967957,856]: 0 finished unit Wind/Tidal Generator [f=0001801] [1801] Event [4264,399.957275,776]: 0 finished unit Wind/Tidal Generator [f=0001811] [1811] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0001822] [1822] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0001917] [1917] Event [4328,399.978638,792]: 0 finished unit Wind/Tidal Generator [f=0002007] [2007] Event [623.997925,399.978638,4430.00781]: 1 finished unit Scorcher [f=0002008] [2008] Event [4328,399.978638,872]: 0 finished unit Wind/Tidal Generator [f=0002194] [2194] Event [4240,397.319031,944]: 0 finished unit Radar Tower [f=0002200] [2200] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0002442] [2442] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0002491] [2491] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0002765] [2765] Event [1040,366.824341,4544]: 1 finished unit Lotus [f=0002790] [2790] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002872] [2872] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0002923] [2923] Event [4328,399.978638,936]: 0 finished unit Wind/Tidal Generator [f=0003040] [3040] Event [623.997925,400.623749,4430.00781]: 1 finished unit Mason [f=0003137] [3137] Event [3696,249.000549,1056]: 0 finished unit Lotus [f=0003371] [3371] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0003380] [3380] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003643] [3643] Event [3280,247.633362,848]: 0 finished unit Lotus [f=0003658] [3658] Event [1464,249.000549,4168]: 1 finished unit Solar Collector [f=0003714] [3714] Event [623.997925,400.623749,4430.00781]: 1 finished unit Mason [f=0003725] [3725] Event [3541.04688,153.910614,2151.19385]: 1 lost unit Scorcher [f=0003951] [3951] Event [3996.375,215.921097,1899.92102]: 0 lost unit Scorcher [f=0004085] [4085] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0004100] [4100] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0004114] [4114] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0004207] [4207] Event [4624.02979,400.623749,529.99231]: 0 finished unit Ripper [f=0004318] [4318] Event [4764.00879,272.43103,1382.29639]: 0 lost unit Mason [f=0004329] [4329] Event [4623.33203,294.838531,1272.99512]: 0 lost unit Scorcher [f=0004433] [4433] Event [4920,249.000549,1800]: 0 lost unit Metal Extractor [f=0004511] [4511] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0004536] [4536] Event [323.007202,249.000549,3342.62012]: 1 lost unit Mason [f=0004612] [4612] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0004637] [4637] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [f=0004744] [4744] Event [184,249.000549,3320]: 1 lost unit Metal Extractor [f=0004867] [4867] Event [570.148071,249.000549,3368.00415]: 0 lost unit Scorcher [f=0004900] [4900] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0004920] [4920] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0005006] [5006] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0005290] [5290] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0005325] [5325] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0005395] [5395] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0005567] [5567] Event [1832,155.529785,1080]: 0 finished unit Solar Collector [f=0005659] [5659] Event [623.997925,400.623749,4430.00781]: 1 finished unit Mason [f=0005757] [5757] Event [1832,158.189392,984]: 0 finished unit Solar Collector [f=0005771] [5771] Event [4624.02979,400.623749,529.99231]: 0 finished unit Mason [f=0005857] [5857] Event [184,246.969757,3320]: 1 finished unit Metal Extractor [f=0005981] [5981] Event [536,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0005985] [5985] Event [1888,168.037415,1264]: 0 finished unit Lotus [f=0006057] [6057] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0006060] [6060] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0006163] [6163] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0006174] [6174] Event [2080,156.843567,1232]: 0 finished unit Lotus [f=0006221] [6221] Event [536,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0006287] [Game::ClientReadNet] added new player therxyy with number 4 to team 0 [f=0006287] > SPRINGIE:User therxyy|energysingu|6_5||False|MFG|Empire|US [f=0006301] Connection attempt from therxyy [f=0006301] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006301] -> Connection established (given id 4) [f=0006308] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0006308] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006405] [6405] Event [2064,163.124084,1040]: 0 finished unit Lotus [f=0006430] [6430] Event [623.997925,400.623749,4430.00781]: 1 finished unit Mason [f=0006480] [6480] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0006488] [6488] Event [552,399.978638,4584]: 1 finished unit Wind/Tidal Generator [f=0006575] [6575] Event [640,272.808838,3104]: 1 finished unit Lotus [f=0006766] [6766] Event [600,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0006879] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0006895] [6895] Event [4624.02979,400.623749,529.99231]: 0 finished unit Ripper [f=0006896] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0006896] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000009b541840,00000000c607c370}]" [f=0006992] [6992] Event [1424,238.938904,1232]: 0 finished unit Radar Tower [f=0007067] [7067] Event [3248,156.298828,4064]: 1 finished unit Lotus [f=0007074] [7074] Event [4920,246.969757,1800]: 0 finished unit Metal Extractor [f=0007166] [7166] Event [536,263.00354,3096]: 1 finished unit Solar Collector [f=0007190] [7190] Event [616,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0007285] [7285] Event [4624.02979,400.623749,529.99231]: 0 finished unit Mason [f=0007297] [7297] Event [3352,0,4328]: 1 finished unit Wind/Tidal Generator [f=0007398] [7398] Event [3416,0,4296]: 1 finished unit Wind/Tidal Generator [f=0007436] [7436] Event [680,399.978638,4680]: 1 finished unit Wind/Tidal Generator [f=0007534] [7534] Event [3480,0,4248]: 1 finished unit Wind/Tidal Generator [f=0007656] [7656] Event [3528,0,4200]: 1 finished unit Wind/Tidal Generator [f=0007689] [7689] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0007694] [7694] Event [744,399.978638,4664]: 1 finished unit Wind/Tidal Generator [f=0007794] [7794] Event [3560,0,4136]: 1 finished unit Wind/Tidal Generator [f=0007796] [7796] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0007943] [7943] Event [808,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0008021] [8021] Event [4624.02979,400.623749,529.99231]: 0 finished unit Ripper [f=0008149] [8149] Event [3344,174.926758,3872]: 1 finished unit Lotus [f=0008182] [8182] Event [3428.60986,162.916794,4006.69678]: 1 finished unit Engineer Commander [f=0008205] [8205] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ripper [f=0008207] [8207] Event [1960,158.776855,1064]: 0 finished unit Solar Collector [f=0008213] [8213] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0008390] [8390] Event [3534.41357,217.787888,3712.41162]: 1 lost unit Scorcher [f=0008393] [8393] Event [3472.76489,237.436371,3484.50342]: 0 lost unit Ripper [f=0008482] [8482] Event [4096,229.550171,1776]: 0 finished unit Lotus [f=0008659] [8659] Event [1926.45911,157.152496,1129.59912]: 0 finished unit Engineer Commander [f=0008659] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008659] [8659] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008770] [8770] Event [4624.02979,400.623749,529.99231]: 0 finished unit Ripper [f=0008808] [8808] Event [344,249.000549,3288]: 1 finished unit Wind/Tidal Generator [f=0008927] [8927] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ripper [f=0008932] [8932] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0009030] [9030] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0009093] [9093] Event [264,249.129486,3336]: 1 finished unit Wind/Tidal Generator [f=0009103] [9103] Event [1331.20789,289.824036,4468.71729]: 0 lost unit Scorcher [f=0009116] [9116] Event [1238.54358,319.48288,4540.07373]: 0 lost unit Scorcher [f=0009137] [9137] Event [1189.94934,324.6073,4509.02441]: 0 lost unit Scorcher [f=0009166] [9166] Event [1202.06152,332.184204,4594.87012]: 0 lost unit Scorcher [f=0009193] [9193] Event [744,399.978638,4440]: 1 finished unit Caretaker [f=0009201] [9201] Event [3776,220.567322,1584]: 0 finished unit Lotus [f=0009233] [9233] Event [1040,366.824341,4544]: 1 lost unit Lotus [f=0009297] [9297] Event [808,399.978638,4648]: 1 lost unit Wind/Tidal Generator [f=0009326] [9326] Event [744,399.708252,4664]: 1 lost unit Wind/Tidal Generator [f=0009357] [9357] Event [680,399.708862,4680]: 1 lost unit Wind/Tidal Generator [f=0009392] cabinboy added point: ouch [f=0009393] [9393] Event [200,249.000549,3480]: 1 finished unit Wind/Tidal Generator [f=0009398] [9398] Event [616,399.707947,4696]: 1 lost unit Wind/Tidal Generator [f=0009433] [9433] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ripper [f=0009502] [9502] Event [472,399.978638,4888]: 1 lost unit Metal Extractor [f=0009517] [9517] Event [304,153.115845,2272]: 1 finished unit Lotus [f=0009519] [9519] Event [4624.02979,400.623749,529.99231]: 0 finished unit Ripper [f=0009545] [9545] Event [328,399.978638,4776]: 1 lost unit Wind/Tidal Generator [f=0009625] [9625] Event [4744,399.978638,520]: 0 finished unit Caretaker [f=0009649] [9649] Event [200,249.000549,3544]: 1 finished unit Wind/Tidal Generator [f=0009651] [9651] Event [296,399.978638,4696]: 1 lost unit Metal Extractor [f=0009656] [9656] Event [623.997925,400.623749,4430.00781]: 1 finished unit Mason [f=0009656] [9656] Event [3696,248.776245,3456]: 1 finished unit Lotus [f=0009679] [cabinboy] Allies: that's painful [f=0009772] [9772] Event [922.763489,164.576904,2086.0603]: 1 lost unit Scorcher [f=0009797] [9797] Event [4624.02979,400.623749,529.99231]: 0 finished unit Fencer [f=0009827] [9827] Event [832.359192,158.772202,1992.83545]: 1 lost unit Scorcher [f=0009840] [therxyy] Allies: omg even a con [f=0009846] [9846] Event [4416,292.803955,2112]: 0 finished unit Radar Tower [f=0009869] [9869] Event [495.99762,350.782562,3965.80347]: 1 lost unit Mason [f=0009877] [9877] Event [819.876587,155.850204,1995.44006]: 1 lost unit Scorcher [f=0009902] [9902] Event [216,250.698853,3608]: 1 finished unit Wind/Tidal Generator [f=0009942] [9942] Event [786.772644,153.125778,2125.61182]: 1 lost unit Scorcher [f=0009942] [9942] Event [810.123474,153.18924,2122.18677]: 0 lost unit Engineer Commander [f=0009947] [9947] Event [835.95636,149.78064,2174.98096]: 1 lost unit Scorcher [f=0009954] [9954] Event [4824,399.978638,536]: 0 finished unit Storage [f=0010030] [10030] Event [3808,217.597961,3216]: 1 finished unit Lotus [f=0010038] [10038] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ripper [f=0010044] cabinboy added point: this is good though [f=0010049] [10049] Event [732.924255,399.978638,4219.6709]: 0 lost unit Scorcher [f=0010098] [10098] Event [4624.02979,400.623749,529.99231]: 0 finished unit Fencer [f=0010101] [10101] Event [400,152.934265,2384]: 1 finished unit Lotus [f=0010187] [10187] Event [216,258.816528,3672]: 1 finished unit Wind/Tidal Generator [f=0010256] [10256] Event [465.767059,154.656204,2272.42554]: 0 lost unit Ripper [f=0010263] [10263] Event [3968,201.725769,3280]: 1 finished unit Lotus [f=0010338] [10338] Event [4624.02979,400.623749,529.99231]: 0 finished unit Fencer [f=0010453] [10453] Event [216,274.389648,3736]: 1 finished unit Wind/Tidal Generator [f=0010545] [10545] Event [3968,187.936401,3104]: 1 finished unit Lotus [f=0010644] [10644] Event [4760,399.978638,584]: 0 finished unit Caretaker [f=0010691] [10691] Event [4624.02979,400.623749,529.99231]: 0 finished unit Fencer [f=0010739] [10739] Event [256,153.393555,2192]: 1 finished unit Lotus [f=0010758] [10758] Event [216,291.212463,3800]: 1 finished unit Wind/Tidal Generator [f=0010807] [10807] Event [4160,169.468689,3200]: 1 finished unit Lotus [f=0010816] [10816] Event [4840,399.978638,648]: 0 finished unit Storage [f=0010872] [10872] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ripper [f=0010911] [10911] Event [4624.02979,400.623749,529.99231]: 0 finished unit Mason [f=0010913] [therxyy] Allies: omg clopse is striming [f=0011007] [11007] Event [4176,163.594055,2976]: 1 lost unit Lotus [f=0011027] [11027] Event [216,303.794861,3864]: 1 finished unit Wind/Tidal Generator [f=0011061] [11061] Event [4624.02979,400.623749,529.99231]: 0 finished unit Mason [f=0011140] [11140] Event [623.997925,400.623749,4430.00781]: 1 finished unit Mason [f=0011209] [cabinboy] Allies: yea [f=0011230] [11230] Event [4624.02979,400.623749,529.99231]: 0 finished unit Fencer [f=0011297] [11297] Event [232,322.561646,3928]: 1 finished unit Wind/Tidal Generator [f=0011395] [11395] Event [4624.02979,400.623749,529.99231]: 0 finished unit Fencer [f=0011424] [11424] Event [3968,187.936401,3104]: 1 lost unit Lotus [f=0011425] [11425] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0011492] [11492] Event [472,397.947998,4888]: 1 finished unit Metal Extractor [f=0011558] [11558] Event [4248,399.038696,680]: 0 finished unit Solar Collector [f=0011574] [11574] Event [4624.02979,400.623749,529.99231]: 0 finished unit Fencer [f=0011597] [11597] Event [232,350.183105,3992]: 1 finished unit Wind/Tidal Generator [f=0011673] [11673] Event [4280,399.380493,568]: 0 finished unit Solar Collector [f=0011725] [11725] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0011731] [11731] Event [4160,169.468689,3200]: 1 lost unit Lotus [f=0011844] [11844] Event [3808,217.597961,3216]: 1 lost unit Lotus [f=0011858] [11858] Event [3488,190.81871,3872]: 1 finished unit Lotus [f=0011867] [11867] Event [232,370.925903,4056]: 1 finished unit Wind/Tidal Generator [f=0011894] [11894] Event [4624.02979,400.623749,529.99231]: 0 finished unit Ripper [f=0011953] [11953] Event [1949.64966,184.079224,1445.93323]: 1 lost unit Ripper [f=0011954] [11954] Event [4392,399.978638,424]: 0 finished unit Solar Collector [f=0011958] [11958] Event [1888,166.437836,1264]: 0 lost unit Lotus [f=0011971] [11971] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0012043] [12043] Event [2080,155.679016,1232]: 0 lost unit Lotus [f=0012059] [12059] Event [3968,201.725769,3280]: 1 lost unit Lotus [f=0012098] [12098] Event [3392,173.399353,3920]: 1 finished unit Lotus [f=0012153] [12153] Event [2064,161.952515,1040]: 0 lost unit Lotus [f=0012182] [12182] Event [232,384.159851,4120]: 1 finished unit Wind/Tidal Generator [f=0012227] [12227] Event [1768,162.161255,1144]: 0 lost unit Metal Extractor [f=0012242] [12242] Event [4624.02979,400.623749,529.99231]: 0 finished unit Ravager [f=0012304] [12304] Event [4504,399.978638,280]: 0 finished unit Solar Collector [f=0012305] [12305] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0012328] [12328] Event [3696,248.776245,3456]: 1 lost unit Lotus [f=0012347] [12347] Event [296,397.947998,4696]: 1 finished unit Metal Extractor [f=0012352] [12352] Event [3248,163.497925,3920]: 1 finished unit Lotus [f=0012383] [12383] Event [1944,163.006485,984]: 0 lost unit Metal Extractor [f=0012442] [12442] Event [1832,155.044098,1080]: 0 lost unit Solar Collector [f=0012482] [12482] Event [232,392.672729,4184]: 1 finished unit Wind/Tidal Generator [f=0012487] [12487] Event [1960,158.253937,1064]: 0 lost unit Solar Collector [f=0012626] [12626] Event [1368,247.012482,4168]: 1 finished unit Metal Extractor [f=0012756] [12756] Event [248,396.806335,4248]: 1 finished unit Wind/Tidal Generator [f=0012828] [12828] Event [4552,399.978638,184]: 0 finished unit Solar Collector [f=0012834] [12834] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0012847] [12847] Event [3344,174.926758,3872]: 1 lost unit Lotus [f=0012873] [12873] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0012912] [12912] Event [3488,190.81871,3872]: 1 lost unit Lotus [f=0013053] [13053] Event [248,399.668884,4312]: 1 finished unit Wind/Tidal Generator [f=0013064] [13064] Event [4624.02979,400.623749,529.99231]: 0 finished unit Ravager [f=0013238] [13238] Event [3421.59473,163.839905,3999.76465]: 1 finished unit Engineer Commander [f=0013238] [13238] Event [3421.59473,163.839905,3999.76465]: 1 lost unit Engineer Commander [f=0013277] [13277] Event [3307.4292,225.635696,3422.80347]: 0 lost unit Fencer [f=0013295] [13295] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0013306] [13306] Event [248,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0013341] [13341] Event [2945.71973,195.277496,1039.3208]: 1 lost unit Ripper [f=0013349] [13349] Event [520,399.770508,4840]: 1 finished unit Wind/Tidal Generator [f=0013368] [13368] Event [3392,173.399353,3920]: 1 lost unit Lotus [f=0013468] [13468] Event [3336,154.055786,4104]: 1 finished unit Stinger [f=0013476] [13476] Event [2780.14355,168.202805,3484.37354]: 1 lost unit Fencer [f=0013489] [13489] Event [3248,163.497925,3920]: 1 lost unit Lotus [f=0013527] [13527] Event [2990.58228,164.816406,1289.46521]: 1 lost unit Ripper [f=0013557] [13557] Event [3058.1853,220.416595,855.205688]: 0 lost unit Ripper [f=0013578] [13578] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0013582] [13582] Event [536,400.11261,4792]: 1 finished unit Wind/Tidal Generator [f=0013587] [13587] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0013596] [13596] Event [248,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0013625] [13625] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0013644] [13644] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0013675] [13675] Event [3280,246.409729,848]: 0 lost unit Lotus [f=0013735] [13735] Event [3336.48706,218.8564,3529.38354]: 0 lost unit Fencer [f=0013741] [13741] Event [3216.08154,245.075989,1049.81531]: 1 lost unit Ripper [f=0013816] [13816] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0013861] [13861] Event [248,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0014013] cabinboy added point: [f=0014093] [14093] Event [2845.24243,170.330063,1188.9104]: 0 lost unit Ravager [f=0014131] [14131] Event [264,399.979248,4568]: 1 finished unit Wind/Tidal Generator [f=0014170] [14170] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0014210] [14210] Event [4716.93848,157.401855,4748.01367]: 0 lost unit Mason [f=0014225] [14225] Event [4560,154.515076,2944]: 0 finished unit Lotus [f=0014256] [14256] Event [4624.02979,400.623749,529.99231]: 0 finished unit Dominatrix [f=0014257] [14257] Event [4648,159.812927,4888]: 0 lost unit Metal Extractor [f=0014320] [14320] Event [4840,164.56604,4664]: 0 lost unit Metal Extractor [f=0014415] [14415] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0014579] [14579] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0014635] [14635] Event [472,399.978638,4472]: 1 finished unit Caretaker [f=0014639] [14639] Event [4624.02979,400.623749,529.99231]: 0 finished unit Dart [f=0014699] [14699] Event [4624.02979,400.623749,529.99231]: 0 finished unit Dart [f=0014715] [14715] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0014745] [14745] Event [1639.24976,248.562546,3877.02759]: 1 lost unit Fencer [f=0014759] [14759] Event [4624.02979,400.623749,529.99231]: 0 finished unit Dart [f=0014809] [14809] Event [1713.52368,249.000549,4346.00439]: 1 lost unit Fencer [f=0014837] [14837] Event [1715.19543,185.972061,3576.49292]: 0 lost unit Ripper [f=0014838] [14838] Event [4624.02979,400.623749,529.99231]: 0 finished unit Dart [f=0014840] [14840] Event [1631.8739,247.228531,3835.57397]: 1 lost unit Fencer [f=0014870] [14870] Event [4672,153.617859,3024]: 0 finished unit Lotus [f=0014909] [14909] Event [472,399.893188,4344]: 1 finished unit Caretaker [f=0014914] [14914] Event [1591.03369,248.990768,3920.67114]: 1 lost unit Fencer [f=0014932] [14932] Event [4624.02979,400.623749,529.99231]: 0 finished unit Dart [f=0014976] [14976] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0014980] [14980] Event [623.997925,400.623749,4430.00781]: 1 finished unit Fencer [f=0014991] [14991] Event [2652.92798,175.840714,4116.97705]: 1 lost unit Scorcher [f=0015005] [15005] Event [264,399.886475,4632]: 1 finished unit Wind/Tidal Generator [f=0015029] [15029] Event [1361.47058,248.793945,3826.56689]: 1 lost unit Fencer [f=0015097] [15097] Event [2745.12964,166.983124,4043.48755]: 1 lost unit Fencer [f=0015108] [15108] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0015167] [15167] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0015200] [15200] Event [2606.3584,183.822556,4168.59521]: 0 lost unit Ripper [f=0015200] [15200] Event [2642.28931,206.560974,4358.39648]: 1 lost unit Fencer [f=0015256] [15256] Event [4697.24072,161.04129,3192.41113]: 1 lost unit Scorcher [f=0015285] [15285] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0015306] [15306] Event [1368,245.543518,4168]: 1 lost unit Metal Extractor [f=0015312] [15312] Event [3040,209.833023,976]: 0 finished unit Lotus [f=0015312] [15312] Event [4672,153.617859,3024]: 0 lost unit Lotus [f=0015352] [15352] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0015385] [15385] Event [4560,154.515076,2944]: 0 lost unit Lotus [f=0015388] [15388] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0015415] [15415] Event [1464,248.631744,4168]: 1 lost unit Solar Collector [f=0015423] [15423] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0015531] [15531] Event [920,396.57135,4424]: 1 lost unit Wind/Tidal Generator [f=0015553] [15553] Event [4714.86279,153.583511,3077.94897]: 0 lost unit Mason [f=0015564] [15564] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0015597] [15597] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0015719] [15719] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0015742] [15742] Event [1106.63391,352.188934,4570.74219]: 0 lost unit Fencer [f=0015759] [15759] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0015826] [15826] Event [1129.81641,350.105865,4601.64209]: 0 lost unit Fencer [f=0015851] [15851] Event [1070.72461,357.855011,4550.22363]: 0 lost unit Fencer [f=0015910] [15910] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0015936] [15936] Event [1054.49963,360.698944,4541.89893]: 0 lost unit Ripper [f=0015939] [15939] Event [2992,224.094086,784]: 0 finished unit Lotus [f=0015948] [15948] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0015992] [15992] Event [1089.66113,349.98877,4501.76563]: 0 lost unit Fencer [f=0016033] [16033] Event [1097.24426,345.39798,4459.53516]: 0 lost unit Fencer [f=0016098] [16098] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0016103] [16103] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0016244] [16244] Event [3384,161.424408,3992]: 1 finished unit Metal Extractor [f=0016253] [16253] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0016266] [16266] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0016351] [16351] Event [3312,166.7276,3920]: 1 finished unit Lotus [f=0016398] [16398] Event [4624.02979,400.623749,529.99231]: 0 finished unit Mason [f=0016421] [16421] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0016456] [16456] Event [3280,170.843201,3856]: 1 finished unit Lotus [f=0016553] [16553] Event [4624.02979,400.623749,529.99231]: 0 finished unit Scorcher [f=0016560] [16560] Event [3152,158.726807,3936]: 1 finished unit Lotus [f=0016565] [16565] Event [3025.79956,192.585632,3484.38037]: 0 lost unit Dart [f=0016665] [16665] Event [3120,158.029175,4016]: 1 finished unit Lotus [f=0016674] [16674] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ripper [f=0016817] [16817] Event [4624.02979,400.623749,529.99231]: 0 finished unit Ripper [f=0016830] [16830] Event [3072,165.837097,4128]: 1 finished unit Lotus [f=0016910] [16910] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ripper [f=0016972] [16972] Event [2051.02246,217.765915,1816.68909]: 0 lost unit Ripper [f=0017059] [17059] Event [400,165.036011,240]: 1 finished unit Lotus [f=0017153] [17153] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ripper [f=0017351] [17351] Event [336,157.762146,288]: 1 finished unit Lotus [f=0017413] [17413] Event [4840,153.778076,3032]: 0 lost unit Metal Extractor [f=0017424] [17424] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ravager [f=0017426] [17426] Event [4720,154.321289,3008]: 0 lost unit Lotus [f=0017527] [17527] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0017598] [17598] Event [4624.02979,400.623749,529.99231]: 0 finished unit Impaler [f=0017667] [17667] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ravager [f=0017704] [17704] Event [208,161.479187,352]: 1 finished unit Lotus [f=0017919] [17919] Event [623.997925,400.623749,4430.00781]: 1 finished unit Ravager [f=0017996] [17996] Event [320,159.716797,336]: 1 finished unit Lotus [f=0018039] [18039] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0018063] [18063] Event [4624.02979,400.623749,529.99231]: 0 finished unit Badger [f=0018159] [18159] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0018183] [18183] Event [4583.58496,156.503357,2819.02856]: 1 lost unit Scorcher [f=0018245] [18245] Event [392,162.590027,440]: 1 finished unit Solar Collector [f=0018278] [18278] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0018398] [18398] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0018455] [18455] Event [1667.10632,197.729218,2465.15991]: 0 lost unit Dart [f=0018475] [18475] Event [1648.5166,200.466644,2407.44238]: 0 lost unit Dart [f=0018491] [18491] Event [1434.12085,170.857132,2553.79565]: 1 lost unit Fencer [f=0018495] [18495] Event [1616.56226,196.798615,2426.12305]: 1 lost unit Scorcher [f=0018499] [18499] Event [504,155.903625,360]: 1 finished unit Solar Collector [f=0018508] [18508] Event [1448.59314,181.763855,2446.79297]: 0 lost unit Scorcher [f=0018511] [18511] Event [1565.97986,194.807175,2405.84644]: 1 lost unit Scorcher [f=0018513] [18513] Event [1527.11609,192.597153,2399.52881]: 0 lost unit Dart [f=0018515] [18515] Event [1944,160.365036,984]: 0 finished unit Metal Extractor [f=0018527] [18527] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0018542] [18542] Event [1453.24182,188.534882,2366.26318]: 1 lost unit Scorcher [f=0018563] [18563] Event [1485.03882,193.272415,2336.67261]: 0 lost unit Dart [f=0018575] [18575] Event [1534.62976,201.962662,2274.74658]: 0 lost unit Scorcher [f=0018612] [18612] Event [1281.60315,153.705429,2806.19263]: 1 lost unit Fencer [f=0018638] [18638] Event [1195.89099,154.873184,2776.09595]: 1 lost unit Fencer [f=0018653] [18653] Event [1465.02502,168.664444,2602.6665]: 0 lost unit Scorcher [f=0018664] [18664] Event [1288.63062,153.329697,2817.98389]: 0 lost unit Scorcher [f=0018667] [18667] Event [4624.02979,400.623749,529.99231]: 0 finished unit Badger [f=0018683] [18683] Event [1228.65906,153.893341,2768.06909]: 0 lost unit Scorcher [f=0018685] [18685] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0018699] [18699] Event [491.778259,155.615158,293.593597]: 0 lost unit Mason [f=0018703] [18703] Event [1183.56641,153.845291,2757.46631]: 0 lost unit Scorcher [f=0018740] [18740] Event [1453.77026,174.732529,2530.77393]: 0 lost unit Scorcher [f=0018803] [18803] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0018845] [18845] Event [4624.02979,400.623749,529.99231]: 0 finished unit Fencer [f=0018889] [18889] Event [1664.14026,247.042831,1761.47437]: 1 lost unit Scorcher [f=0018897] [18897] Event [384,161.564636,304]: 1 finished unit Picket [f=0018940] [18940] Event [1613.81409,200.594254,1298.65771]: 1 lost unit Scorcher [f=0018948] [18948] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0018967] [18967] Event [1617.90283,246.948624,1706.63538]: 0 lost unit Scorcher [f=0019064] [19064] Event [1424,238.938904,1232]: 0 lost unit Radar Tower [f=0019110] [19110] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0019118] [19118] Event [4624.02979,400.623749,529.99231]: 0 finished unit Fencer [f=0019169] [19169] Event [undefined]: DanWarior resigned [f=0019169] game_message: DanWarior has been destroyed! [f=0019169] game_message: PRO_Clopse wins! [f=0019169] Submitting stats [f=0019169] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019169] Part| Total Time|Time of the last 0.5s [f=0019169] Draw 35248.74ms 29.30% [f=0019169] Lua::Callins::Synced 12772.13ms 13.00% [f=0019169] Lua::Callins::Unsynced 44980.91ms 35.50% [f=0019169] Lua::CollectGarbage::Synced 560.59ms 0.40% [f=0019169] Lua::CollectGarbage::Unsynced 1681.72ms 0.40% [f=0019169] Misc::Profiler::AddTime 125.53ms 0.00% [f=0019169] Sim 53628.60ms 53.80% [f=0019169] [19169] Received game_message: DanWarior has been destroyed! [f=0019169] [19169] Received game_message: PRO_Clopse wins! [f=0019170] [19170] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019170] [19170] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019170] [19170] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019170] [19170] Game End Stats Values: 2,1365,2065,1365,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.4666667,5.33333349,0,0,0,0,0,0,0,0,90,790,90,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019170] [19170] Game End Stats Values: 3,1525,2380,1525,2380,7.46996355,1.83105206,7.46996355,1.83105206,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.934412,10.2320099,9.934412,10.2320099,1275,1275,1275,1275,9.09799767,8.72207069,9.09799767,8.72207069,0,0,0,0,0,0,0,0,250,1105,250,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019170] [19170] Game End Stats Values: 4,2350,2485,2350,2485,19.2734737,15.0584593,19.2734737,15.0584593,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7358065,18.7350235,12.7358065,18.7350235,1275,1275,1275,1275,10.4535675,9.8818264,10.4535675,9.8818264,0,0,0,0,0,0,0,0,1075,1210,1075,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019170] [19170] Game End Stats Values: 5,2545,2610,2545,2610,29.2725525,38.7344208,29.2725525,38.7344208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.7153912,22.4980717,18.7153912,22.4980717,1275,1275,1275,1275,11.666605,11.2450647,11.666605,11.2450647,125,0,125,0,0,0,0,0,1145,1335,1145,1335,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019170] [19170] Game End Stats Values: 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35,7985,5535,7985,5535,893.76001,914.371643,893.76001,914.371643,0,0,0,0,0,0,0,0,0,91.3103638,0,91.3103638,6072.03076,7306.4541,6072.03076,7306.4541,900,450,900,450,76.3462753,33.4465446,76.3462753,33.4465446,1905,165,1905,165,42.8314629,21.4360962,42.8314629,21.4360962,1160,1810,1160,1810,5319.16699,4901.3335,5319.16699,4901.3335,4020,3110,4020,3110,5041.3335,5788.5,5041.3335,5788.5,1379.74585,239.335938,1379.74585,239.335938,7554.46484,6445.5083,7554.46484,6445.5083 [f=0019170] [19170] Game End Stats Values: 36,8130,5435,8130,5435,981.015747,939.620422,981.015747,939.620422,0,0,0,0,0,0,0,0,0,91.3103638,0,91.3103638,6341.98779,7435.80078,6341.98779,7435.80078,900,360,900,360,78.2330093,33.8248596,78.2330093,33.8248596,1905,165,1905,165,31.0171871,24.6832333,31.0171871,24.6832333,1410,1920,1410,1920,5759.16699,5096.3335,5759.16699,5096.3335,3915,2990,3915,2990,5361.3335,6228.5,5361.3335,6228.5,1387.08008,310.499786,1387.08008,310.499786,7718.28662,6726.0708,7718.28662,6726.0708 [f=0019170] [19170] Game End Stats Values: 37,8380,5100,8380,5100,1066.06409,967.748291,1066.06409,967.748291,0,0,0,0,0,0,0,0,12.0092773,91.3103638,12.0092773,91.3103638,6770.56738,7815.90332,6770.56738,7815.90332,900,450,900,450,78.5131454,34.3195763,78.5131454,34.3195763,1905,165,1905,165,30.6699619,24.6085243,30.6699619,24.6085243,1660,1495,1660,1495,6559.16699,5096.3335,6559.16699,5096.3335,3915,2990,3915,2990,5361.3335,7028.5,5361.3335,7028.5,1387.08008,385.495209,1387.08008,385.495209,8137.03564,7157.31348,8137.03564,7157.31348 [f=0019170] [19170] Game End Stats Values: 38,8750,5670,8750,5670,1133.23218,993.509399,1133.23218,993.509399,0,0,0,0,0,0,0,0,12.0092773,91.3103638,12.0092773,91.3103638,6810.57031,7825.01807,6810.57031,7825.01807,1170,450,1170,450,77.184288,34.2378731,77.184288,34.2378731,1905,165,1905,165,37.4112396,27.8064003,37.4112396,27.8064003,1670,1945,1670,1945,6599.16699,5096.3335,6599.16699,5096.3335,4005,3110,4005,3110,5361.3335,7068.5,5361.3335,7068.5,1483.42517,505.154572,1483.42517,505.154572,8146.15039,7197.31641,8146.15039,7197.31641 [f=0019170] [19170] Game End Stats Values: 39,9500,5670,9500,5670,1201.4292,1011.888,1201.4292,1011.888,0,0,0,0,0,0,0,0,12.0092773,91.3103638,12.0092773,91.3103638,6845.69629,7825.01807,6845.69629,7825.01807,1440,450,1440,450,75.1058807,34.047245,75.1058807,34.047245,1905,165,1905,165,35.3464775,25.6808052,35.3464775,25.6808052,2150,1945,2150,1945,6839.16699,5096.3335,6839.16699,5096.3335,4005,3110,4005,3110,5361.3335,7308.5,5361.3335,7308.5,1539.43201,604.165405,1539.43201,604.165405,8146.15039,7232.44238,8146.15039,7232.44238 [f=0019170] [19170] Game End Stats Values: 40,10080,5490,10080,5490,1274.0188,1023.30066,1274.0188,1023.30066,0,0,0,0,0,0,0,0,12.0092773,91.3103638,12.0092773,91.3103638,7098.83301,7825.01807,7098.83301,7825.01807,1530,450,1530,450,69.3068161,32.2402039,69.3068161,32.2402039,1905,165,1905,165,36.6615028,26.2497253,36.6615028,26.2497253,2640,1945,2640,1945,7043.3335,5096.3335,7043.3335,5096.3335,4005,2930,4005,2930,5361.3335,7512.6665,5361.3335,7512.6665,1621.77539,721.846436,1621.77539,721.846436,8160.62842,7485.5791,8160.62842,7485.5791 [f=0019170] [19170] Game End Stats Values: 41,10760,6190,10760,6190,1296.07788,1043.27356,1296.07788,1043.27356,0,0,0,0,0,0,0,0,12.0092773,91.3103638,12.0092773,91.3103638,7098.83301,7825.01807,7098.83301,7825.01807,1710,450,1710,450,44.6607742,24.5602741,44.6607742,24.5602741,1905,165,1905,165,32.9817047,18.5871315,32.9817047,18.5871315,3140,2645,3140,2645,7043.3335,5096.3335,7043.3335,5096.3335,4005,2930,4005,2930,5361.3335,7512.6665,5361.3335,7512.6665,1701.24365,764.851685,1701.24365,764.851685,8160.62842,7485.5791,8160.62842,7485.5791 [f=0019170] [19170] Game End Stats Values: 42,11205,6450,11205,6450,1320.31726,1071.20239,1320.31726,1071.20239,0,0,0,0,0,0,0,0,12.0092773,91.3103638,12.0092773,91.3103638,7109.63232,7927.34668,7109.63232,7927.34668,1710,450,1710,450,46.0006256,24.7700443,46.0006256,24.7700443,1905,165,1905,165,40.4159737,15.8619118,40.4159737,15.8619118,3515,2905,3515,2905,7043.3335,5221.3335,7043.3335,5221.3335,4075,2930,4075,2930,5486.3335,7512.6665,5486.3335,7512.6665,1858.97974,764.851685,1858.97974,764.851685,8284.71289,7496.37842,8284.71289,7496.37842 [f=0019170] [19170] Game End Stats Values: 43,10705,5910,10705,5910,1395.33313,1097.74377,1395.33313,1097.74377,0,0,0,0,0,0,0,0,12.0092773,91.3103638,12.0092773,91.3103638,8316.36035,8726.17188,8316.36035,8726.17188,1810,450,1810,450,59.7215576,28.1315613,59.7215576,28.1315613,1905,165,1905,165,33.8677216,20.4249878,33.8677216,20.4249878,2845,2395,2845,2395,8198.33398,6001.3335,8198.33398,6001.3335,4145,2900,4145,2900,6406.3335,8667.66602,6406.3335,8667.66602,1886.98315,817.691467,1886.98315,817.691467,9261.28027,8735.25391,9261.28027,8735.25391 [f=0019170] [19170] Game End Stats Values: 44,10830,5870,10830,5870,1443.33704,1114.31213,1443.33704,1114.31213,0,0,0,0,0,0,0,0,12.0092773,91.3103638,12.0092773,91.3103638,8471.01172,8811.41113,8471.01172,8811.41113,1810,450,1810,450,60.9845657,28.4004822,60.9845657,28.4004822,1905,110,1905,110,32.3337746,20.5261154,32.3337746,20.5261154,2970,2410,2970,2410,8378.33398,6126.3335,8378.33398,6126.3335,4145,2900,4145,2900,6531.3335,8847.66602,6531.3335,8847.66602,1886.98315,837.193848,1886.98315,837.193848,9346.51953,8912.07715,9346.51953,8912.07715 [f=0019222] [19222] Event [272,168.347168,368]: 1 finished unit Picket [f=0019267] [19267] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0019285] Spectator cabinboy left the game: normal quit [f=0019285] [19285] Event [undefined]: cabinboy quit [f=0019291] Spectator therxyy left the game: normal quit [f=0019291] [19291] Event [undefined]: therxyy quit [f=0019297] Player PRO_Clopse left the game: normal quit [f=0019297] [19297] Event [undefined]: PRO_Clopse quit [f=0019303] Spectator DanWarior left the game: normal quit [f=0019303] [19303] Event [undefined]: DanWarior quit [f=0019380] No clients connected, shutting down server [f=0019380] Server shutdown [f=0019380] [19380] all players disconnected [f=0019388] [19388] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0019511] [19511] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0019616] [19616] Event [240,156.427002,288]: 1 finished unit Radar Tower [f=0019661] [19661] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0019778] [19778] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0019899] [19899] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0020051] [20051] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0020090] [20090] Event [312,162.739563,568]: 1 finished unit Solar Collector [f=0020176] [20176] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0020305] [20305] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0020466] [20466] Event [600,153.820801,264]: 1 finished unit Solar Collector [f=0020472] [20472] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0020709] [20709] Event [4648,157.827148,4888]: 1 finished unit Metal Extractor [f=0020733] [20733] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0020795] [20795] Event [680,160.517883,168]: 1 finished unit Solar Collector [f=0020858] [20858] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0020977] [20977] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0021042] [21042] Event [4840,162.535248,4664]: 1 finished unit Metal Extractor [f=0021139] [21139] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0021262] [21262] Event [623.997925,400.623749,4430.00781]: 1 finished unit Scorcher [f=0021269] Autoquit sending quit command. [f=0021269] [QuitAction] user exited to system [f=0021269] [SpringApp::Kill][1] fromRun=1 [f=0021269] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021269] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021269] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021269] [ThreadPool::SetThreadCount][2] workers=0 [f=0021269] [SpringApp::Kill][2] [f=0021269] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021269] [Game::KillLua][3] dtor=0 luaUI=0x529bcb80 [f=0021269] Start widgetHandler:Shutdown [f=0021269] Shutdown - SaveOrderList Complete [f=0021269] Writing last game win data [f=0021269] Shutdown - SaveConfigData Complete [f=0021269] Shutdown Widget - Save/Load API [f=0021269] Shutdown Widget - Chili Highlight [f=0021269] Shutdown Widget - Draw After Chili [f=0021269] Shutdown Widget - EPIC Menu [f=0021269] Shutdown Widget - Chili Widget Selector [f=0021269] Shutdown Widget - Chili Minimap [f=0021269] Shutdown Widget - Local Team Colors [f=0021269] Shutdown Widget - Display Keys 2 [f=0021269] Shutdown Widget - Save Game Menu [f=0021269] Shutdown Widget - Unit Icons [f=0021269] Shutdown Widget - Noises [f=0021269] Shutdown Widget - HealthBars [f=0021269] Shutdown Widget - Win Counter [f=0021269] Shutdown Widget - BuildETA [f=0021269] Shutdown Widget - SpringRTS Replay Stats [f=0021269] Shutdown Widget - Modular Comm Info [f=0021269] Shutdown Widget - Stereo3D [f=0021269] Shutdown Widget - Showeco and Grid Drawer [f=0021269] Shutdown Widget - Point Tracker [f=0021269] Shutdown Widget - Missile Silo Range [f=0021269] Shutdown Widget - MetalFeatures (new) [f=0021269] Shutdown Widget - MinimapEvents [f=0021269] Shutdown Widget - Local Widgets Config [f=0021269] Shutdown Widget - Highlight Geos [f=0021269] Shutdown Widget - Grab Input [f=0021269] Input grabbing is disabled! [f=0021269] Shutdown Widget - Defense Range Zero-K [f=0021269] Shutdown Widget - Darkening [f=0021269] Shutdown Widget - Context Menu [f=0021269] Shutdown Widget - Chili Spectator Panels [f=0021269] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021269] Shutdown Widget - Chili Nuke Warning [f=0021269] Shutdown Widget - Chili EndGame Window [f=0021269] Shutdown Widget - Chili Economy Panel Default [f=0021269] Shutdown Widget - CameraShake [f=0021269] Shutdown Widget - State Reverse and Latency [f=0021269] Shutdown Widget - Music Player v2 [f=0021269] Shutdown Widget - Attack AoE [f=0021269] Shutdown Widget - Map Edge Extension [f=0021269] Shutdown Widget - Selection Send [f=0021269] Shutdown Widget - LupsManager [f=0021269] Shutdown Widget - Newton Firezone [f=0021269] Shutdown Widget - Chili Pro Console [f=0021269] Shutdown Widget - Persistent Build Height [f=0021269] Shutdown Widget - Lasso Terraform GUI [f=0021269] Shutdown Widget - Lups [f=0021269] Shutdown Widget - Chili Framework [f=0021269] Shutdown Widget - Mex Placement Handler [f=0021269] Shutdown Widget - Chili Core Selector [f=0021269] Shutdown Widget - Custom Markers [f=0021269] Shutdown Widget - Select Keys [f=0021269] Shutdown Widget - Pause Screen [f=0021269] Shutdown Widget - Text To Speech Control [f=0021269] Shutdown Widget - Layout Handler [f=0021269] End widgetHandler:Shutdown [f=0021269] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412584,59583469} {int,ext,rec}Allocs={22137802,0,0} {chunk,block}Bytes={59583469,0} [f=0021269] [Game::KillLua][1] dtor=0 luaGaia=0x52698a70 [f=0021269] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={344603,54035440} {int,ext,rec}Allocs={22137804,0,0} {chunk,block}Bytes={54035440,0} [f=0021269] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={344603,54035440} {int,ext,rec}Allocs={22137804,0,0} {chunk,block}Bytes={54035440,0} [f=0021269] [Game::KillLua][2] dtor=0 luaRules=0x52064350 [f=0021269] Start gadgetHandler:Shutdown [f=0021269] Shutdown - StartSetup [f=0021269] Shutdown - UnitMorph [f=0021269] Shutdown - Carrier Drones [f=0021269] Shutdown - LupsNanoSpray [f=0021269] Shutdown - Missile Silo Controller [f=0021269] Shutdown - Modular Comm Info [f=0021269] Shutdown - Terrain Texture Handler [f=0021269] Shutdown - UnitCloakShield [f=0021269] Shutdown - Starlight Handler [f=0021269] End gadgetHandler:Shutdown [f=0021269] Start gadgetHandler:Shutdown [f=0021269] Shutdown - Save/Load [f=0021269] Shutdown - Teleport Throw [f=0021269] Shutdown - UnitMorph [f=0021269] Shutdown - Modular Comm Info [f=0021269] Shutdown - Retreat Command [f=0021269] Shutdown - Shockwaves [f=0021269] Shutdown - UnitCloakShield [f=0021269] Shutdown - Lups Cloak FX [f=0021269] Shutdown - Lups [f=0021269] Shutdown - Lups Shield [f=0021269] End gadgetHandler:Shutdown [f=0021269] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22137836,0,0} {chunk,block}Bytes={0,0} [f=0021269] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22137836,0,0} {chunk,block}Bytes={0,0} [f=0021269] [Game::KillLua][4] dtor=0 [f=0021269] [Game::~CGame][1] [f=0021269] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021269] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021269] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021269] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021269] [Game::KillLua][4] dtor=1 [f=0021269] [Game::KillMisc][1] [f=0021269] [Game::KillMisc][2] [f=0021269] [Game::KillMisc][3] [f=0021269] [Game::KillRendering][1] [f=0021269] [3DOParser::Kill] allocated 1 pieces [f=0021269] [S3OParser::Kill] allocated 403 pieces [f=0021269] [AssParser::Kill] allocated 23 pieces [f=0021269] [Game::KillInterface][1] [f=0021269] [Game::KillInterface][2] [f=0021269] [Game::KillSimulation][1] [f=0021269] [Game::KillSimulation][2] [f=0021269] [CCollisionHandler] dis-/continuous tests: 0/445310 [f=0021269] [Game::KillSimulation][3] [f=0021269] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021269] [~CPathCache(20x20)] cacheHits=216 hitPercentage=39% numHashColls=0 maxCacheSize=20 [f=0021269] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021269] [~CPathCache(40x40)] cacheHits=121 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021269] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021269] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021269] [LosHandler::Kill] raycast instance cache-{hits,misses}={9692,19468}; shared=5%; cached=29% [f=0021269] [Game::KillSimulation][4] [f=0021269] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021269] [Game::~CGame][2] [f=0021269] [Game::~CGame][3] [f=0021269] [SpringApp::Kill][3] [f=0021269] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 224776 bytes sent 308273 bytes recv'd [f=0021269] [SpringApp::Kill][4] font=0x4522daa0 [f=0021269] [SpringApp::Kill][5] [f=0021269] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4529b420) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2019ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=31ms file="unitpics/plategunship.png" indx=6546 inflSize=10kb readTime=26ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=25ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1812 inflSize=1kb readTime=16ms file="bitmaps/gpl/sporetrailblue.tga" indx=481 inflSize=40kb readTime=15ms file="bitmaps/saktoths/starexplo.tga" indx=575 inflSize=64kb readTime=14ms file="objects3d/lmt2.s3o" indx=5264 inflSize=111kb readTime=13ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4646 inflSize=55kb readTime=12ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=12ms file="scripts/shieldaa.lua" indx=5839 inflSize=4kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32194573 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4538c650) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45397d90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452af510) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f52000010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]