[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.f9ROHmcieD/springsettings.1172386.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6bec01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2111 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1172386/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ca2240] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ca2240] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 517ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 590ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 743ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 119ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lxa4000 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1172386/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1172386/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59b36d20,0x59e5d100}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4b3e12611fe1d0890f84fcbb2c9ceb70 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009c9b65e0,000000009d6cde90}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000961c70b0,00000000e018f5d0}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [1025,313.219849,3697]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5168,311.526245,437]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:3112, userid: 352411 [f=0000000] [0] DanWarior, team: 0, elo:2651, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1144,312.726593,3688]: 0 finished unit Amphbot Factory [f=0000020] [20] Event [5040,311.062622,432]: 1 finished unit Rover Assembly [f=0000240] [240] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000256] [256] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000324] [324] Event [1180,313.001709,3688]: 0 finished unit Duck [f=0000480] [480] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000495] [495] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0000496] [496] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000611] [611] Event [1180,313.001709,3688]: 0 finished unit Duck [f=0000685] [685] Event [904,313.690186,3736]: 0 finished unit Solar Collector [f=0000751] [751] Event [5224,312.280273,552]: 1 finished unit Solar Collector [f=0000911] [911] Event [936,313.095093,3608]: 0 finished unit Solar Collector [f=0001076] [1076] Event [5136,310.238647,352]: 1 finished unit Lotus [f=0001131] [1131] Event [840,313.33313,3656]: 0 finished unit Solar Collector [f=0001300] [1300] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0001435] [1435] Event [2500.68286,311.681152,2181.55713]: 0 lost unit Duck [f=0001465] [1465] Event [1344,335.882568,3776]: 0 finished unit Radar Tower [f=0001686] [1686] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0001790] [1790] Event [1180,313.001709,3688]: 0 finished unit Conch [f=0001807] [1807] Event [5528,469.494629,792]: 1 finished unit Wind/Tidal Generator [f=0001992] [1992] Event [5528,477.267456,744]: 1 finished unit Wind/Tidal Generator [f=0002046] [2046] Event [1180,313.001709,3688]: 0 finished unit Duck [f=0002195] [2195] Event [5512,451.715088,680]: 1 finished unit Wind/Tidal Generator [f=0002305] [2305] Event [1180,313.001709,3688]: 0 finished unit Duck [f=0002428] [2428] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0002456] [2456] Event [600,464.523315,3320]: 0 finished unit Wind/Tidal Generator [f=0002553] [2553] Event [5040.02979,312.896088,449.99234]: 1 finished unit Dart [f=0002627] [2627] Event [616,471.444702,3272]: 0 finished unit Wind/Tidal Generator [f=0002631] [2631] Event [73.1324158,312.19101,2520.95728]: 1 lost unit Scorcher [f=0002835] [2835] Event [5040.02979,312.896088,449.99234]: 1 finished unit Dart [f=0002962] [2962] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0003051] [3051] Event [1180,313.001709,3688]: 0 finished unit Duck [f=0003210] [3210] Event [5040.02979,312.896088,449.99234]: 1 finished unit Mason [f=0003217] [3217] Event [2432,312.097168,2672]: 0 finished unit Lotus [f=0003339] [3339] Event [616,473.834229,3224]: 0 finished unit Wind/Tidal Generator [f=0003373] [3373] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0003500] [3500] Event [1180,313.001709,3688]: 0 finished unit Duck [f=0003576] [3576] Event [872,312.948608,3832]: 0 lost unit Metal Extractor [f=0003619] [3619] Event [2768,459.854126,2432]: 0 finished unit Radar Tower [f=0003636] [3636] Event [930.082214,313.103149,3419.76074]: 0 lost unit Duck [f=0003727] [3727] Event [1274.03931,312.532471,3464.93823]: 0 lost unit Duck [f=0003804] [3804] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0003809] [3809] Event [1344,335.882568,3776]: 0 lost unit Radar Tower [f=0003837] [3837] Event [1180,313.001709,3688]: 0 lost unit Limpet [f=0003840] [3840] Event [1180,313.001709,3688]: 0 lost unit Limpet [f=0003890] [3890] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0003973] [3973] Event [616,473.834229,3224]: 0 lost unit Wind/Tidal Generator [f=0004002] [4002] Event [1180,313.001709,3688]: 0 lost unit Limpet [f=0004006] [4006] Event [1180,313.001709,3688]: 0 lost unit Limpet [f=0004014] [4014] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0004099] [4099] Event [869.015869,313.265289,2857.13696]: 1 lost unit Scorcher [f=0004115] [4115] Event [1166.74902,311.77182,3773.15479]: 1 lost unit Scorcher [f=0004142] [4142] Event [6088,313.168335,1448]: 1 finished unit Solar Collector [f=0004413] [4413] Event [5976,312.115479,1400]: 1 finished unit Solar Collector [f=0004422] [4422] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0004457] [4457] Event [1148.85107,313.250732,3110.42358]: 1 lost unit Dart [f=0004461] [4461] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0004682] [4682] Event [1089.99084,312.442627,3865.55542]: 1 lost unit Dart [f=0004702] [4702] Event [1089.21057,312.901672,3519.46582]: 0 lost unit Duck [f=0004755] [4755] Event [1175.77478,313.63028,3550.45508]: 0 lost unit Duck [f=0004771] [4771] Event [3008,308.892822,3024]: 0 finished unit Lotus [f=0004788] [4788] Event [1155.22974,313.483704,3519.42944]: 1 lost unit Scorcher [f=0004798] [4798] Event [5968,312.161255,1488]: 1 finished unit Lotus [f=0004952] [4952] Event [120,312.074585,2760]: 0 finished unit Metal Extractor [f=0004974] [4974] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0004977] [4977] Event [1180,313.001709,3688]: 0 finished unit Limpet [f=0005187] [5187] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0005400] [5400] Event [5040.02979,312.896088,449.99234]: 1 finished unit Mason [f=0005416] [5416] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0005431] [5431] Event [1180,313.001709,3688]: 0 finished unit Duck [f=0005525] [5525] Event [384,312.875366,2800]: 0 finished unit Lotus [f=0005700] [5700] Event [1180,313.001709,3688]: 0 finished unit Duck [f=0005790] [5790] Event [3552,309.030151,2592]: 0 finished unit Lotus [f=0005823] [5823] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0005823] [5823] Event [805.23938,311.048431,2568.67993]: 0 lost unit Duck [f=0005872] [5872] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0005958] [5958] Event [1180,313.001709,3688]: 0 finished unit Duck [f=0006029] [6029] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0006210] [6210] Event [1180,313.001709,3688]: 0 finished unit Duck [f=0006255] [6255] Event [6072,310.220337,2344]: 1 finished unit Solar Collector [f=0006282] [6282] Event [1562.98706,312.241638,3768.28296]: 0 lost unit Limpet [f=0006450] [6450] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0006455] [6455] Event [2432,308.297729,448]: 1 finished unit Lotus [f=0006467] [6467] Event [1152,311.785889,3424]: 0 finished unit Lotus [f=0006590] [6590] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0006604] [6604] Event [5176,311.557007,440]: 1 finished unit Caretaker [f=0006674] [6674] Event [1180,313.001709,3688]: 0 finished unit Conch [f=0006675] [6675] Event [1875.99329,312.036957,3111.15601]: 1 lost unit Scorcher [f=0006750] [6750] Event [5664,310.183716,2256]: 1 finished unit Lotus [f=0006795] [6795] Event [4016,309.020996,2032]: 0 finished unit Lotus [f=0006853] [6853] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0007061] [7061] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0007275] [7275] Event [1180,313.001709,3688]: 0 finished unit Archer [f=0007407] [7407] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0007440] [7440] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0007490] [7490] Event [1664,308.691406,1088]: 1 finished unit Lotus [f=0007645] [7645] Event [872,308.435974,3832]: 0 finished unit Metal Extractor [f=0007743] [7743] Event [3936,313.241577,1376]: 0 finished unit Lotus [f=0007870] [7870] Event [6088,310.861206,3272]: 1 finished unit Metal Extractor [f=0007913] [7913] Event [3618.85889,308.642151,2536.25269]: 1 lost unit Scorcher [f=0007928] [7928] Event [1180,313.001709,3688]: 0 finished unit Archer [f=0007976] [7976] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0007980] [7980] Event [3728,312.600708,1376]: 0 finished unit Lotus [f=0008065] [8065] Event [4920,310.751343,440]: 1 finished unit Caretaker [f=0008099] [8099] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0008244] [8244] Event [3840,312.179565,1360]: 0 finished unit Picket [f=0008348] [8348] Event [5768,308.114624,3464]: 1 finished unit Metal Extractor [f=0008387] [8387] Event [3776,312.619019,1440]: 0 finished unit Radar Tower [f=0008426] [8426] Event [5040.02979,312.896088,449.99234]: 1 finished unit Fencer [f=0008439] [8439] Event [2432,312.097168,2672]: 0 lost unit Lotus [f=0008470] [8470] Event [1520,308.435059,1024]: 1 finished unit Radar Tower [f=0008494] [8494] Event [2312,312.957764,2744]: 0 lost unit Metal Extractor [f=0008556] [8556] Event [5304,312.161255,440]: 1 finished unit Solar Collector [f=0008561] [8561] Event [2768,459.854126,2432]: 0 lost unit Radar Tower [f=0008590] [8590] Event [5656,308.389282,3448]: 1 finished unit Solar Collector [f=0008617] [8617] Event [2856,310.824585,3032]: 0 lost unit Metal Extractor [f=0008632] [8632] Event [2856.49854,312.7258,3122.32129]: 1 lost unit Scorcher [f=0008702] [8702] Event [3008,308.892822,3024]: 0 lost unit Lotus [f=0008772] [8772] Event [5688,309.835815,3320]: 1 finished unit Solar Collector [f=0008791] [8791] Event [3552,309.030151,2592]: 0 lost unit Lotus [f=0008849] [8849] Event [3336,311.474609,2472]: 0 lost unit Metal Extractor [f=0008899] [8899] Event [5040.02979,312.896088,449.99234]: 1 finished unit Fencer [f=0008950] [8950] Event [5704,311.273193,3208]: 1 finished unit Solar Collector [f=0008996] [8996] Event [5416,310.229492,328]: 1 finished unit Solar Collector [f=0009061] [9061] Event [4016,309.020996,2032]: 0 lost unit Lotus [f=0009125] [9125] Event [5040.02979,312.896088,449.99234]: 1 finished unit Fencer [f=0009203] [9203] Event [3880,308.370972,2072]: 0 lost unit Metal Extractor [f=0009240] [9240] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0009268] [9268] Event [4059.9126,309.077057,2289.79004]: 1 lost unit Scorcher [f=0009289] [9289] Event [5400,309.552002,168]: 1 finished unit Solar Collector [f=0009331] [9331] Event [1080,313.580322,3608]: 0 finished unit Caretaker [f=0009414] [9414] Event [5040.02979,312.896088,449.99234]: 1 finished unit Fencer [f=0009480] [9480] Event [3408,312.628174,1072]: 0 finished unit Lotus [f=0009590] [9590] Event [4221.16846,308.764557,2356.24634]: 0 lost unit Duck [f=0009631] [9631] Event [4588.73779,312.364319,2441.05981]: 1 lost unit Scorcher [f=0009652] [9652] Event [5040.02979,312.896088,449.99234]: 1 finished unit Fencer [f=0009669] [9669] Event [1488,309.387207,1168]: 1 finished unit Lotus [f=0009701] [9701] Event [5512,309.570313,200]: 1 finished unit Solar Collector [f=0009872] [9872] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0010031] [10031] Event [624,455.274963,3200]: 0 finished unit Radar Tower [f=0010055] [10055] Event [3643.79565,313.496979,1129.76453]: 0 finished unit Engineer Commander [f=0010055] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0010055] [10055] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0010085] [10085] Event [1180,313.001709,3688]: 0 finished unit Bulkhead [f=0010096] [10096] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0010115] [10115] Event [664,417.8479,3304]: 0 finished unit Wind/Tidal Generator [f=0010125] [10125] Event [5616,310.31189,3232]: 1 finished unit Lotus [f=0010149] [10149] Event [5624,309.854126,232]: 1 finished unit Solar Collector [f=0010238] [10238] Event [1080,313.115845,3544]: 0 finished unit Storage [f=0010318] [10318] Event [5433.19141,311.349548,2222.14795]: 0 lost unit Duck [f=0010398] [10398] Event [5531.88623,309.115234,2389.13672]: 0 lost unit Duck [f=0010414] [10414] Event [5552,308.398438,3408]: 1 finished unit Lotus [f=0010463] [10463] Event [1180,313.001709,3688]: 0 finished unit Conch [f=0010465] [10465] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0010544] [10544] Event [5543.70508,308.318939,2494.73877]: 0 lost unit Duck [f=0010617] [10617] Event [3936,313.241577,1376]: 0 lost unit Lotus [f=0010645] [10645] Event [5736,309.32312,280]: 1 finished unit Solar Collector [f=0010650] [10650] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0010701] [10701] Event [424,312.280273,760]: 1 finished unit Metal Extractor [f=0010773] [10773] Event [3840,312.851563,1360]: 0 lost unit Picket [f=0010798] [10798] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0010881] [10881] Event [3832,311.987305,1416]: 0 lost unit Metal Extractor [f=0010891] [10891] Event [3776,312.335754,1440]: 0 lost unit Radar Tower [f=0010899] [10899] Event [104,313.50708,2856]: 0 finished unit Solar Collector [f=0010944] [10944] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0011092] [11092] Event [3728,313.210144,1376]: 0 lost unit Lotus [f=0011123] [11123] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0011153] [11153] Event [1180,313.001709,3688]: 0 finished unit Archer [f=0011168] [11168] Event [5880,308.792114,360]: 1 finished unit Solar Collector [f=0011253] [11253] Event [136,312.875366,2984]: 0 finished unit Solar Collector [f=0011363] [11363] Event [5064,309.359741,2584]: 1 finished unit Metal Extractor [f=0011366] [11366] Event [2432,308.297729,448]: 1 lost unit Lotus [f=0011424] [11424] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0011450] [11450] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0011471] [11471] Event [3408,312.628174,1072]: 0 lost unit Lotus [f=0011476] [11476] Event [2536,308.984375,232]: 1 lost unit Metal Extractor [f=0011555] [11555] Event [1180,313.001709,3688]: 0 finished unit Bulkhead [f=0011567] [11567] Event [5040.02979,312.896088,449.99234]: 1 finished unit Mason [f=0011584] [11584] Event [3288,311.795044,1112]: 0 lost unit Metal Extractor [f=0011585] [11585] Event [2152,308.636475,440]: 1 lost unit Metal Extractor [f=0011629] [11629] Event [5896,308.636475,472]: 1 finished unit Solar Collector [f=0011631] [11631] Event [168,313.085938,3112]: 0 finished unit Solar Collector [f=0011672] [11672] Event [2457.02637,310.01178,2354.40845]: 0 lost unit Bulkhead [f=0011722] [11722] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0011916] [11916] Event [2152,304.12384,440]: 0 finished unit Metal Extractor [f=0011988] [11988] Event [4600,308.380127,3208]: 1 finished unit Metal Extractor [f=0012007] [12007] Event [1180,313.001709,3688]: 0 finished unit Bulkhead [f=0012012] [12012] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0012049] [12049] Event [16,309.460449,1040]: 1 finished unit Lotus [f=0012128] [12128] Event [5912,310.009766,584]: 1 finished unit Solar Collector [f=0012166] [12166] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0012212] [12212] Event [1825.81604,313.214325,3020.80469]: 1 lost unit Scorcher [f=0012215] [12215] Event [280,312.884521,3256]: 0 finished unit Solar Collector [f=0012216] [12216] Event [2536,304.471741,232]: 0 finished unit Metal Extractor [f=0012338] [12338] Event [4496,308.47168,3232]: 1 finished unit Lotus [f=0012367] [12367] Event [2312,308.445129,2744]: 0 finished unit Metal Extractor [f=0012396] [12396] Event [1511.81616,315.599152,2840.56274]: 1 lost unit Scorcher [f=0012402] [12402] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0012520] [12520] Event [2536,304.471741,232]: 0 lost unit Metal Extractor [f=0012536] [12536] Event [5040.02979,312.896088,449.99234]: 1 finished unit Mason [f=0012567] [12567] Event [2152,304.12384,440]: 0 lost unit Metal Extractor [f=0012603] [12603] Event [1939.57422,308.679138,548.072021]: 0 lost unit Archer [f=0012643] [12643] Event [1180,313.001709,3688]: 0 finished unit Bulkhead [f=0012649] [12649] Event [5944,311.776733,696]: 1 finished unit Solar Collector [f=0012675] [12675] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0012691] [12691] Event [352,426.556396,1088]: 1 finished unit Lotus [f=0012700] [12700] Event [408,312.738037,3384]: 0 finished unit Solar Collector [f=0012726] [12726] Event [2432,313.015442,2784]: 0 finished unit Lotus [f=0012817] [12817] Event [5040.02979,312.896088,449.99234]: 1 finished unit Scorcher [f=0012898] [12898] Event [1180,313.001709,3688]: 0 finished unit Conch [f=0013110] [13110] Event [3992,308.224487,3720]: 1 finished unit Metal Extractor [f=0013122] [13122] Event [536,314.486694,3496]: 0 finished unit Solar Collector [f=0013143] [13143] Event [5960,311.547852,808]: 1 finished unit Solar Collector [f=0013202] [13202] Event [1180,313.001709,3688]: 0 finished unit Archer [f=0013267] [13267] Event [3832,307.165833,1416]: 1 finished unit Metal Extractor [f=0013269] [13269] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0013384] [13384] Event [512,311.209106,1008]: 1 finished unit Lotus [f=0013413] [13413] Event [2625.11011,308.828918,1600.97021]: 1 lost unit Scorcher [f=0013466] [13466] Event [3712,313.13446,1296]: 1 finished unit Radar Tower [f=0013541] [13541] Event [664,312.765503,3624]: 0 finished unit Solar Collector [f=0013631] [13631] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0013659] [13659] Event [5976,311.062622,920]: 1 finished unit Solar Collector [f=0013682] [13682] Event [1180,313.001709,3688]: 0 finished unit Bulkhead [f=0013713] [13713] Event [3624,308.261108,3928]: 1 finished unit Metal Extractor [f=0013820] [13820] Event [3632,314.139404,1440]: 1 finished unit Lotus [f=0013893] [13893] Event [424,312.280273,760]: 1 lost unit Metal Extractor [f=0013908] [13908] Event [2848,309.706726,2912]: 0 finished unit Radar Tower [f=0013992] [13992] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0014007] [14007] Event [3616,308.609009,3664]: 1 finished unit Lotus [f=0014055] [14055] Event [1180,313.001709,3688]: 0 finished unit Bulkhead [f=0014149] [14149] Event [5992,310.723877,1032]: 1 finished unit Solar Collector [f=0014267] [14267] Event [3288,307.28241,1112]: 1 finished unit Metal Extractor [f=0014278] [14278] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0014278] [14278] Event [16,309.460449,1040]: 1 lost unit Lotus [f=0014365] [14365] Event [72,312.116089,952]: 1 lost unit Metal Extractor [f=0014419] [14419] Event [3248,311.520386,1248]: 1 lost unit Lotus [f=0014445] [14445] Event [1180,313.001709,3688]: 0 finished unit Bulkhead [f=0014447] [14447] Event [87.6336212,312.344421,1012.59833]: 0 lost unit Engineer Commander [f=0014535] [14535] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0014673] [14673] Event [5928,313.891602,1192]: 1 finished unit Solar Collector [f=0014772] [14772] Event [1180,313.001709,3688]: 0 finished unit Archer [f=0014806] [14806] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0014904] [14904] Event [1664,308.691406,1088]: 1 lost unit Lotus [f=0014957] [14957] Event [5040.02979,312.896088,449.99234]: 1 finished unit Mason [f=0015035] [15035] Event [3477.48169,310.365631,3112.20679]: 1 lost unit Scorcher [f=0015091] [15091] Event [1180,313.001709,3688]: 0 finished unit Archer [f=0015100] [15100] Event [3350.75146,309.225403,2795.03931]: 1 lost unit Scorcher [f=0015118] [15118] Event [3288,307.28241,1112]: 1 lost unit Metal Extractor [f=0015135] [15135] Event [3150.96802,309.317047,3048.80762]: 0 lost unit Archer [f=0015167] [15167] Event [5912,312.67395,1304]: 1 finished unit Solar Collector [f=0015188] [15188] Event [3054.71069,308.595459,2799.9043]: 0 lost unit Archer [f=0015190] [15190] Event [3267.4248,309.749725,2571.87695]: 0 lost unit Conch [f=0015211] [15211] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0015232] [15232] Event [2848,309.706726,2912]: 0 lost unit Radar Tower [f=0015236] [15236] Event [2856,306.311951,3032]: 0 lost unit Metal Extractor [f=0015242] [15242] Event [undefined]: DanWarior resigned [f=0015242] game_message: DanWarior has been destroyed! [f=0015242] game_message: izirayd wins! [f=0015242] Submitting stats [f=0015242] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015242] Part| Total Time|Time of the last 0.5s [f=0015242] Draw 18622.25ms 23.90% [f=0015242] Lua::Callins::Synced 9212.48ms 16.50% [f=0015242] Lua::Callins::Unsynced 26426.10ms 31.40% [f=0015242] Lua::CollectGarbage::Synced 392.15ms 0.20% [f=0015242] Lua::CollectGarbage::Unsynced 859.00ms 0.90% [f=0015242] Misc::Profiler::AddTime 75.47ms 0.10% [f=0015242] Sim 41983.08ms 59.00% [f=0015242] [15242] Received game_message: DanWarior has been destroyed! [f=0015242] [15242] Received game_message: izirayd wins! [f=0015243] [15243] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[15243] Game End Stats Values: 32,6240,9755,9755,6240,194.013489,542.758484,542.758484,194.013489,0,0,0,0,0,0,0,0,211.924683,0,0,211.924683,2359.07275,4094.27979,4094.27979,2359.07275,270,1080,1080,270,32.4365654,49.952404,49.952404,32.4365654,1615,1385,1385,1615,20.4845505,38.8332367,38.8332367,20.4845505,1520,3055,3055,1520,1815,2967,2967,1815,2835,4235,4235,2835,3359.33423,2067.99951,2067.99951,3359.33423,533.848633,36.1666489,36.1666489,533.848633,4183.83203,2547.03735,2547.03735,4183.83203 [f=0015243] [15243] Game End Stats Values: 33,6470,10305,10305,6470,225.018204,599.814941,599.814941,225.018204,0,0,0,0,0,0,0,0,211.924683,0,0,211.924683,2579.67676,5137.00635,5137.00635,2579.67676,270,1080,1080,270,31.941679,50.9406967,50.9406967,31.941679,1615,1385,1385,1615,18.3978176,38.9006615,38.9006615,18.3978176,1750,3535,3535,1750,1995,2967,2967,1995,2835,4305,4305,2835,3359.33423,2247.99951,2247.99951,3359.33423,548.098633,36.1666489,36.1666489,548.098633,5243.76807,2768.28687,2768.28687,5243.76807 [f=0015243] [15243] Game End Stats Values: 34,5395,10855,10855,5395,257.234039,676.536377,676.536377,257.234039,0,0,0,0,0,0,0,0,211.924683,0,0,211.924683,2693.23657,5276.22852,5276.22852,2693.23657,270,1080,1080,270,26.46982,51.8812447,51.8812447,26.46982,110,1385,1385,110,21.0785561,41.954422,41.954422,21.0785561,2180,4015,4015,2180,2032.83337,4472,4472,2032.83337,2835,4375,4375,2835,4864.33398,2285.83301,2285.83301,4864.33398,631.598633,72.3333969,72.3333969,631.598633,5382.99023,2881.84668,2881.84668,5382.99023 [f=0015243] [15243] Game End Stats Values: 35,4990,10855,10855,4990,274.643524,727.147461,727.147461,274.643524,0,0,0,0,0,0,0,0,211.924683,0,0,211.924683,3346.60938,6197.86279,6197.86279,3346.60938,270,990,990,270,24.756052,53.1293411,53.1293411,24.756052,55,1385,1385,55,13.8410358,37.9325142,37.9325142,13.8410358,1980,4005,4005,1980,2462.8335,5125.75,5125.75,2462.8335,2685,4475,4475,2685,5518.08398,2715.83301,2715.83301,5518.08398,631.598633,72.3333969,72.3333969,631.598633,6314.64209,3609.07837,3609.07837,6314.64209 [f=0015256] [15256] Event [2864,310.586548,416]: 1 finished unit Lotus [f=0015275] [15275] Event [2772.17285,311.074585,3391.31152]: 0 lost unit Bulkhead [f=0015279] [15279] Event [2318.47681,310.420868,1317.17188]: 0 lost unit Archer [f=0015287] [15287] Event [2198.38916,311.454071,1245.75171]: 0 lost unit Bulkhead [f=0015290] [15290] Event [2770.77979,312.601105,2979.5144]: 0 lost unit Conch [f=0015396] Spectator DanWarior left the game: normal quit [f=0015396] [15396] Event [undefined]: DanWarior quit [f=0015402] Player izirayd left the game: normal quit [f=0015402] [15402] Event [undefined]: izirayd quit [f=0015406] [15406] Event [424,307.767639,760]: 1 finished unit Metal Extractor [f=0015408] No clients connected, shutting down server [f=0015408] Server shutdown [f=0015408] [15408] all players disconnected [f=0015482] [15482] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0015751] [15751] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0015818] [15818] Event [2536,301.362305,232]: 1 finished unit Metal Extractor [f=0016020] [16020] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0016110] [16110] Event [72,296.585693,952]: 1 finished unit Metal Extractor [f=0016290] [16290] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0016417] [16417] Event [2152,301.014404,440]: 1 finished unit Metal Extractor [f=0016560] [16560] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0016724] [16724] Event [2336,308.302307,528]: 1 finished unit Lotus [f=0016830] [16830] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0017099] [17099] Event [2096,308.966064,624]: 1 finished unit Lotus [f=0017100] [17100] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0017371] [17371] Event [5040.02979,312.896088,449.99234]: 1 finished unit Ripper [f=0017411] Autoquit sending quit command. [f=0017411] [QuitAction] user exited to system [f=0017411] [SpringApp::Kill][1] fromRun=1 [f=0017411] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017411] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017411] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017411] [ThreadPool::SetThreadCount][2] workers=0 [f=0017411] [SpringApp::Kill][2] [f=0017411] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017411] [Game::KillLua][3] dtor=0 luaUI=0x59bcf3b0 [f=0017411] Start widgetHandler:Shutdown [f=0017411] Shutdown - SaveOrderList Complete [f=0017411] Writing last game win data [f=0017411] Shutdown - SaveConfigData Complete [f=0017411] Shutdown Widget - Chili Highlight [f=0017411] Shutdown Widget - Save/Load API [f=0017411] Shutdown Widget - Draw After Chili [f=0017411] Shutdown Widget - EPIC Menu [f=0017411] Shutdown Widget - Chili Minimap [f=0017411] Shutdown Widget - Chili Widget Selector [f=0017411] Shutdown Widget - Local Team Colors [f=0017411] Shutdown Widget - Display Keys 2 [f=0017411] Shutdown Widget - Save Game Menu [f=0017411] Shutdown Widget - HealthBars [f=0017411] Shutdown Widget - Noises [f=0017411] Shutdown Widget - Unit Icons [f=0017411] Shutdown Widget - Win Counter [f=0017411] Shutdown Widget - SpringRTS Replay Stats [f=0017411] Shutdown Widget - BuildETA [f=0017411] Shutdown Widget - Modular Comm Info [f=0017411] Shutdown Widget - Music Player v2 [f=0017411] Shutdown Widget - State Reverse and Latency [f=0017411] Shutdown Widget - CameraShake [f=0017411] Shutdown Widget - Chili Economy Panel Default [f=0017411] Shutdown Widget - Chili EndGame Window [f=0017411] Shutdown Widget - Chili Nuke Warning [f=0017411] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017411] Shutdown Widget - Chili Spectator Panels [f=0017411] Shutdown Widget - Context Menu [f=0017411] Shutdown Widget - Darkening [f=0017411] Shutdown Widget - Defense Range Zero-K [f=0017411] Shutdown Widget - Grab Input [f=0017411] Input grabbing is disabled! [f=0017411] Shutdown Widget - Highlight Geos [f=0017411] Shutdown Widget - Local Widgets Config [f=0017411] Shutdown Widget - MinimapEvents [f=0017411] Shutdown Widget - MetalFeatures (new) [f=0017411] Shutdown Widget - Missile Silo Range [f=0017411] Shutdown Widget - Point Tracker [f=0017411] Shutdown Widget - Showeco and Grid Drawer [f=0017411] Shutdown Widget - Stereo3D [f=0017411] Shutdown Widget - Attack AoE [f=0017411] Shutdown Widget - Map Edge Extension [f=0017411] Shutdown Widget - Selection Send [f=0017411] Shutdown Widget - LupsManager [f=0017411] Shutdown Widget - Newton Firezone [f=0017411] Shutdown Widget - Chili Pro Console [f=0017411] Shutdown Widget - Persistent Build Height [f=0017411] Shutdown Widget - Lasso Terraform GUI [f=0017411] Shutdown Widget - Chili Framework [f=0017411] Shutdown Widget - Lups [f=0017411] Shutdown Widget - Custom Markers [f=0017411] Shutdown Widget - Chili Core Selector [f=0017411] Shutdown Widget - Mex Placement Handler [f=0017411] Shutdown Widget - Select Keys [f=0017411] Shutdown Widget - Pause Screen [f=0017411] Shutdown Widget - Layout Handler [f=0017411] Shutdown Widget - Text To Speech Control [f=0017411] End widgetHandler:Shutdown [f=0017411] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={480441,65411005} {int,ext,rec}Allocs={15644473,0,0} {chunk,block}Bytes={65411005,0} [f=0017411] [Game::KillLua][1] dtor=0 luaGaia=0x59e5d100 [f=0017411] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413460,59927198} {int,ext,rec}Allocs={15644475,0,0} {chunk,block}Bytes={59927198,0} [f=0017411] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413460,59927198} {int,ext,rec}Allocs={15644475,0,0} {chunk,block}Bytes={59927198,0} [f=0017411] [Game::KillLua][2] dtor=0 luaRules=0x59b36d20 [f=0017411] Start gadgetHandler:Shutdown [f=0017411] Shutdown - StartSetup [f=0017411] Shutdown - UnitMorph [f=0017411] Shutdown - Carrier Drones [f=0017411] Shutdown - LupsNanoSpray [f=0017411] Shutdown - Missile Silo Controller [f=0017411] Shutdown - Modular Comm Info [f=0017411] Shutdown - Terrain Texture Handler [f=0017411] Shutdown - UnitCloakShield [f=0017411] Shutdown - Starlight Handler [f=0017411] End gadgetHandler:Shutdown [f=0017411] Start gadgetHandler:Shutdown [f=0017411] Shutdown - Save/Load [f=0017411] Shutdown - Teleport Throw [f=0017411] Shutdown - UnitMorph [f=0017411] Shutdown - Modular Comm Info [f=0017411] Shutdown - Retreat Command [f=0017411] Shutdown - Shockwaves [f=0017411] Shutdown - UnitCloakShield [f=0017411] Shutdown - Lups Cloak FX [f=0017411] Shutdown - Lups [f=0017411] Shutdown - Lups Shield [f=0017411] End gadgetHandler:Shutdown [f=0017411] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15644507,0,0} {chunk,block}Bytes={0,0} [f=0017411] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15644507,0,0} {chunk,block}Bytes={0,0} [f=0017411] [Game::KillLua][4] dtor=0 [f=0017411] [Game::~CGame][1] [f=0017411] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017411] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017411] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017411] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017411] [Game::KillLua][4] dtor=1 [f=0017411] [Game::KillMisc][1] [f=0017411] [Game::KillMisc][2] [f=0017411] [Game::KillMisc][3] [f=0017411] [Game::KillRendering][1] [f=0017411] [3DOParser::Kill] allocated 1 pieces [f=0017411] [S3OParser::Kill] allocated 420 pieces [f=0017411] [AssParser::Kill] allocated 21 pieces [f=0017411] [Game::KillInterface][1] [f=0017411] [Game::KillInterface][2] [f=0017411] [Game::KillSimulation][1] [f=0017411] [Game::KillSimulation][2] [f=0017411] [CCollisionHandler] dis-/continuous tests: 0/172886 [f=0017411] [Game::KillSimulation][3] [f=0017411] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017411] [~CPathCache(24x16)] cacheHits=46 hitPercentage=16% numHashColls=0 maxCacheSize=25 [f=0017411] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017411] [~CPathCache(48x32)] cacheHits=59 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017411] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017411] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017411] [LosHandler::Kill] raycast instance cache-{hits,misses}={6131,17291}; shared=2%; cached=25% [f=0017411] [Game::KillSimulation][4] [f=0017411] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017411] [Game::~CGame][2] [f=0017411] [Game::~CGame][3] [f=0017411] [SpringApp::Kill][3] [f=0017411] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184374 bytes sent 206230 bytes recv'd [f=0017411] [SpringApp::Kill][4] font=0x45bdaaa0 [f=0017411] [SpringApp::Kill][5] [f=0017411] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45cac670) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2170ms file="unittextures/bcore_abc_1.tga" indx=7035 inflSize=3210kb readTime=59ms file="unittextures/bcore_abc_2.tga" indx=7037 inflSize=1800kb readTime=27ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="unitpics/turretaaclose.png" indx=6667 inflSize=10kb readTime=21ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=21ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=17ms file="anims/cursornormal.txt" indx=75 inflSize=0kb readTime=15ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=14ms file="luaui/configs/integral_menu_culling.lua" indx=2879 inflSize=5kb readTime=13ms file="luarules/gadgets/unit_spawner.lua" indx=1813 inflSize=44kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 37578362 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x45d29ae0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d37c50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c53870) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6bec0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]