[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LHws7CtJRY/springsettings.1172324.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f085001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2133 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1172324/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459f24e0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459f24e0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 734ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 823ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 750ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] FeHFuRyReGoNe was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1172324/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (320ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1172324/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5381d380,0x53cf4ed0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 77fa116156237b2c5cc78a42fa99294a [f=-000001] Connection attempt from AxeForge [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AxeForge changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iendarie [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iendarie changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[Game::Load][lua{Rules,Gaia}={00000000e701cc60,00000000ff93d7a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[Game::Load][lua{Rules,Gaia}={0000000106e31000,00000000fa6ebac0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [0] Event [651,188.340576,3794]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5365,189.907715,2330]: 1 finished unit Engineer Commander [f=0000000] [0] AxeForge, team: 0, elo:1517, userid: 528152 [f=0000000] [0] iendarie, team: 1, elo:1241, userid: 474714 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000010] [10] Event [768,190.231201,3792]: 0 finished unit Tank Foundry [f=0000014] [14] Event [5216,190.480957,2360]: 1 finished unit Cloakbot Factory [f=0000271] [271] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000371] [371] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000509] [509] Event [5206.3999,188.960938,2360]: 1 finished unit Conjurer [f=0000541] [541] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000659] [659] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000689] [689] Event [646.393555,264.601837,3817.41309]: 0 finished unit Firefly [f=0000707] [707] Event [796,190.394806,3792]: 0 finished unit Welder [f=0000736] [736] Event [5512,193.429688,2440]: 1 finished unit Solar Collector [f=0000928] [928] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0001158] [1158] Event [744,183.944336,3928]: 0 finished unit Solar Collector [f=0001169] [1169] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001347] [1347] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0001717] [1717] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0001725] [1725] Event [664,191.227539,3672]: 0 finished unit Solar Collector [f=0001921] [1921] Event [5373.4541,190.600693,2350.57666]: 1 finished unit Engineer Commander [f=0001974] [1974] Event [4896,188.574219,2192]: 1 finished unit Lotus [f=0002027] [2027] Event [5416,184.760742,2200]: 1 finished unit Solar Collector [f=0002159] [2159] Event [2000.43311,204.521194,3367.9082]: 0 finished unit Guardian Commander [f=0002159] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002159] [2159] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002162] [2162] Event [808,185.394531,3544]: 0 finished unit Solar Collector [f=0002436] [2436] Event [2351.32788,122.802307,3158.24023]: 1 lost unit Glaive [f=0002491] [2491] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0002522] [2522] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0002686] [2686] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0002860] [2860] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0003049] [3049] Event [648,188.509766,3784]: 0 finished unit Caretaker [f=0003181] [3181] Event [5206.3999,188.960938,2360]: 1 finished unit Conjurer [f=0003224] [3224] Event [3389.9519,199.675842,2510.29663]: 0 lost unit Firefly [f=0003270] [3270] Event [3297.98901,52.4831657,3290.073]: 1 lost unit Glaive [f=0003469] [3469] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0003512] [3512] Event [3339.85718,42.4112663,2805.00415]: 1 lost unit Glaive [f=0003539] [3539] Event [3405.32617,127.039948,2901.36108]: 0 finished unit Firefly [f=0003615] [3615] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0003795] [3795] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0003832] [3832] Event [3552.44287,62.0174751,3062.40991]: 1 lost unit Glaive [f=0003907] [3907] Event [796,190.394806,3792]: 0 finished unit Ogre [f=0003926] [3926] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0003967] [3967] Event [3994.64063,188.213287,2936.08008]: 1 lost unit Glaive [f=0003994] [3994] Event [3998.03589,183.82193,2960.86743]: 1 lost unit Glaive [f=0004018] [4018] Event [3949.65356,181.823074,2946.98975]: 1 lost unit Glaive [f=0004041] [4041] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0004369] [4369] Event [4573.16064,279.343353,2714.86377]: 0 lost unit Firefly [f=0004441] [4441] Event [4256,185.53418,3024]: 0 lost unit Lotus [f=0004473] [4473] Event [4217.32959,188.246368,2968.80005]: 1 lost unit Glaive [f=0004516] [4516] Event [4310.2627,184.786621,3038.21753]: 1 lost unit Glaive [f=0004535] [4535] Event [4287.02246,185.628891,3015.75659]: 1 lost unit Glaive [f=0004584] [4584] Event [4152.47705,188.653168,2915.37451]: 1 lost unit Glaive [f=0004679] [4679] Event [4127.21826,265.445068,3022.61768]: 0 finished unit Firefly [f=0004878] [4878] Event [5206.3999,188.960938,2360]: 1 finished unit Reaver [f=0004926] [4926] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0005181] [5181] Event [796,190.394806,3792]: 0 finished unit Ogre [f=0005190] [5190] Event [4705.52881,272.589325,2645.74048]: 0 lost unit Firefly [f=0005195] [5195] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0005447] [5447] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0005519] [5519] Event [4169.28711,265.461792,3003.74365]: 0 finished unit Firefly [f=0005637] [5637] Event [4733.37988,273.696533,2667.00635]: 0 lost unit Firefly [f=0005701] [5701] Event [4272,185.865387,3008]: 0 finished unit Lotus [f=0005815] [5815] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0005939] [5939] Event [4248.98438,263.196533,2977.17651]: 0 finished unit Firefly [f=0005979] [5979] Event [4880,189.841797,2640]: 1 finished unit Lotus [f=0006094] [6094] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0006128] [6128] Event [4786.55371,276.821045,2558.28125]: 0 lost unit Firefly [f=0006133] [6133] Event [4880,184.861633,2640]: 1 lost unit Lotus [f=0006187] [6187] Event [4757.1792,188.605988,2663.13403]: 1 lost unit Glaive [f=0006222] [6222] Event [4684.98682,185.703201,2696.52173]: 1 lost unit Glaive [f=0006231] [6231] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0006302] [6302] Event [4688.55273,181.118118,2700.21533]: 1 lost unit Reaver [f=0006449] [6449] Event [4248.98438,263.196533,2977.17651]: 0 finished unit Firefly [f=0006553] [6553] Event [5206.3999,188.960938,2360]: 1 finished unit Glaive [f=0006617] [6617] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0006633] [6633] Event [5039.65332,278.314819,2543.22852]: 0 lost unit Firefly [f=0006643] [6643] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0006770] [6770] Event [1864,184.975586,3128]: 0 finished unit Solar Collector [f=0006959] [6959] Event [4331.10596,265.168274,2905.52637]: 0 finished unit Firefly [f=0007059] [7059] Event [5206.3999,188.960938,2360]: 1 finished unit Sling [f=0007061] [7061] Event [2024,188.466797,3192]: 0 finished unit Solar Collector [f=0007079] [7079] Event [4817.58789,279.89975,2542.53101]: 0 lost unit Firefly [f=0007175] [7175] Event [4200,188.466797,2952]: 0 finished unit Solar Collector [f=0007250] [7250] Event [796,190.394806,3792]: 0 finished unit Blitz [f=0007409] [7409] Event [4474.90674,263.680542,2923.14307]: 0 finished unit Firefly [f=0007551] [7551] Event [5206.3999,188.960938,2360]: 1 finished unit Sling [f=0007561] [7561] Event [4344,187.811523,2920]: 0 finished unit Solar Collector [f=0007707] [7707] Event [4897.00049,277.010742,2493.6626]: 0 lost unit Firefly [f=0007726] [7726] Event [796,190.394806,3792]: 0 finished unit Blitz [f=0007953] [7953] Event [5206.3999,188.960938,2360]: 1 finished unit Sling [f=0007968] [7968] Event [5076.48682,190.604202,2520.35864]: 1 finished unit Engineer Commander [f=0008009] [8009] Event [4361.92285,262.932373,3047.6687]: 0 finished unit Firefly [f=0008175] [8175] Event [4802.64697,280.024963,2481.63672]: 0 lost unit Firefly [f=0008376] [8376] Event [796,190.394806,3792]: 0 finished unit Blitz [f=0008465] [8465] Event [4248,180.936523,3096]: 0 finished unit Caretaker [f=0008489] [8489] Event [4361.92285,262.932373,3047.6687]: 0 finished unit Firefly [f=0008495] [8495] Event [5320,180.745728,2680]: 1 lost unit Metal Extractor [f=0008616] [8616] Event [5168,183.579102,2240]: 1 finished unit Lotus [f=0008618] [8618] Event [5206.3999,188.960938,2360]: 1 finished unit Sling [f=0008657] [8657] Event [4991.146,278.830902,2577.4082]: 0 lost unit Firefly [f=0008706] [8706] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0008855] [8855] Event [5206.3999,188.960938,2360]: 1 finished unit Sling [f=0008969] [8969] Event [4356.31689,262.396484,3060.23633]: 0 finished unit Firefly [f=0009095] [9095] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0009104] [9104] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0009141] [9141] Event [4878.03125,278.040344,2381.55786]: 0 lost unit Firefly [f=0009156] [9156] Event [5206.3999,188.960938,2360]: 1 finished unit Sling [f=0009177] [9177] Event [796,190.394806,3792]: 0 finished unit Blitz [f=0009449] [9449] Event [4356.31689,261.698364,3060.23633]: 0 finished unit Firefly [f=0009458] [9458] Event [5206.3999,188.960938,2360]: 1 finished unit Sling [f=0009696] [9696] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0009761] [9761] Event [3912,221.77832,824]: 1 finished unit Solar Collector [f=0009815] [9815] Event [5206.3999,188.960938,2360]: 1 finished unit Sling [f=0009842] [9842] Event [796,190.394806,3792]: 0 finished unit Blitz [f=0009950] [9950] Event [4946.69287,273.194733,2640.03101]: 0 lost unit Firefly [f=0009974] [9974] Event [5320,175.899231,2680]: 1 finished unit Metal Extractor [f=0009988] [9988] Event [4941.08643,186.818863,2682.52393]: 1 lost unit Glaive [f=0010033] [10033] Event [1848,103.431641,4584]: 0 finished unit Solar Collector [f=0010151] Player iendarie left the game: normal quit [f=0010151] [10151] Event [undefined]: iendarie quit [f=0010255] AxeForge has forced a win due to dropped opposition. [f=0010255] game_message: iendarie has been destroyed! [f=0010255] [10255] Event [undefined]: iendarie resigned [f=0010255] game_message: AxeForge wins! [f=0010255] Submitting stats [f=0010255] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010255] Part| Total Time|Time of the last 0.5s [f=0010255] Draw 12047.15ms 10.28% [f=0010255] Lua::Callins::Synced 5037.59ms 37.72% [f=0010255] Lua::Callins::Unsynced 15117.38ms 12.67% [f=0010255] Lua::CollectGarbage::Synced 233.28ms 0.20% [f=0010255] Lua::CollectGarbage::Unsynced 540.68ms 0.70% [f=0010255] Misc::Profiler::AddTime 40.42ms 0.00% [f=0010255] Sim 28808.83ms 80.24% [f=0010255] [10255] Received game_message: iendarie has been destroyed! [f=0010255] [10255] Received game_message: AxeForge wins! [f=0010256] [10256] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,3115,4710,3115,4710,61.043087,119.5961,61.043087,119.5961,0,0,0,0,0,0,0,0,0,42.1616211,0,42.1616211,869.489258,1181.68567,869.489258,1181.68567,90,90,90,90,12,16.1333332,12,16.1333332,1355,1505,1355,1505,15.3489447,19.4604816,15.3489447,19.4604816,230,1000,230,1000,22.6666546,1145,22.6666546,1145,1440,2115,1440,2115,1208.90002,22.6666546,1208.90002,22.6666546,0,187.29364,0,187.29364,1181.84424,913.498657,1181.84424,913.498657 [f=0010256] [10256] Game End Stats Values: 18,3215,5080,3215,5080,61.4507179,123.046196,61.4507179,123.046196,0,0,0,0,0,0,0,0,0,42.1616211,0,42.1616211,869.489258,1181.68567,869.489258,1181.68567,90,90,90,90,12,20,12,20,1355,1505,1355,1505,13.0271749,19.2300072,13.0271749,19.2300072,330,1300,330,1300,22.6666546,1145,22.6666546,1145,1440,2185,1440,2185,1208.90002,22.6666546,1208.90002,22.6666546,0,187.29364,0,187.29364,1181.84424,913.498657,1181.84424,913.498657 [f=0010256] [10256] Game End Stats Values: 19,3865,5380,3865,5380,63.6427345,126.313744,63.6427345,126.313744,0,0,0,0,0,0,0,0,0,42.1616211,0,42.1616211,948.418823,1190.72913,948.418823,1190.72913,90,90,90,90,12,21.2000008,12,21.2000008,1905,1505,1905,1505,13.1461344,19.2178345,13.1461344,19.2178345,430,1600,430,1600,22.6666546,1145,22.6666546,1145,1440,2185,1440,2185,1208.90002,22.6666546,1208.90002,22.6666546,0,187.29364,0,187.29364,1190.8877,992.428223,1190.8877,992.428223 [f=0010256] [10256] Game End Stats Values: 20,3775,5860,3775,5860,75.2667465,127.760323,75.2667465,127.760323,0,0,0,0,0,0,0,0,0,42.1616211,0,42.1616211,1199.29175,1280.72913,1199.29175,1280.72913,90,90,90,90,12,20.666666,12,20.666666,1905,1505,1905,1505,13.7749329,19.0964394,13.7749329,19.0964394,430,1900,430,1900,22.6666546,1235,22.6666546,1235,1350,2365,1350,2365,1298.90002,22.6666546,1298.90002,22.6666546,0,187.29364,0,187.29364,1280.8877,1243.30139,1280.8877,1243.30139 [f=0010256] [10256] Game End Stats Values: 21,4155,5860,4155,5860,75.8712234,128.525299,75.8712234,128.525299,0,0,0,0,0,0,0,0,0,42.1616211,0,42.1616211,1319.94714,1280.72913,1319.94714,1280.72913,180,90,180,90,12,21.7333336,12,21.7333336,1905,1505,1905,1505,12.1069651,19.0510006,12.1069651,19.0510006,630,1900,630,1900,22.6666546,1235,22.6666546,1235,1440,2365,1440,2365,1298.90002,22.6666546,1298.90002,22.6666546,0,187.29364,0,187.29364,1280.8877,1363.95679,1280.8877,1363.95679 [f=0010256] [10256] Game End Stats Values: 22,4255,6160,4255,6160,76.3425522,129.51004,76.3425522,129.51004,0,0,0,0,0,0,0,0,0,42.1616211,0,42.1616211,1400.26538,1280.72913,1400.26538,1280.72913,180,90,180,90,12,20.2666664,12,20.2666664,1905,1505,1905,1505,13.0314226,21.4656506,13.0314226,21.4656506,730,2200,730,2200,112.666656,1235,112.666656,1235,1440,2365,1440,2365,1298.90002,112.666656,1298.90002,112.666656,0,223.293091,0,223.293091,1280.8877,1458.69897,1280.8877,1458.69897 [f=0010256] [10256] Game End Stats Values: 23,4525,6550,4525,6550,77.1301804,129.975906,77.1301804,129.975906,0,0,0,0,0,0,0,0,0,42.1616211,0,42.1616211,1525.66345,1280.72913,1525.66345,1280.72913,180,90,180,90,12.3999996,20.3999996,12.3999996,20.3999996,1905,1505,1905,1505,15.452508,19.6977253,15.452508,19.6977253,930,2500,930,2500,112.666656,1235,112.666656,1235,1510,2455,1510,2455,1298.90002,112.666656,1298.90002,112.666656,36.266655,223.293091,36.266655,223.293091,1280.8877,1584.09705,1280.8877,1584.09705 [f=0010256] [10256] Game End Stats Values: 24,4550,6620,4550,6620,86.951828,152.968414,86.951828,152.968414,0,0,0,0,0,0,0,0,0,140.536041,0,140.536041,2059.72729,2576.94507,2059.72729,2576.94507,180,90,180,90,14,23,14,23,1905,1505,1905,1505,15.151803,22.9160442,15.151803,22.9160442,865,2500,865,2500,112.666656,1300,112.666656,1300,1600,2525,1600,2525,1363.90002,112.666656,1363.90002,112.666656,36.266655,223.293091,36.266655,223.293091,2577.10376,2118.16089,2577.10376,2118.16089 [f=0010259] [10259] Event [4829.93945,268.913116,2672.5376]: 0 finished unit Firefly [f=0010286] [10286] Event [5136.20068,184.014084,2568.97925]: 1 lost unit Engineer Commander [f=0010325] [10325] Event [1784,128.299805,4424]: 0 finished unit Solar Collector [f=0010368] Player AxeForge left the game: normal quit [f=0010368] [10368] Event [undefined]: AxeForge quit [f=0010374] No clients connected, shutting down server [f=0010374] Server shutdown [f=0010374] [10374] all players disconnected [f=0012374] Autoquit sending quit command. [f=0012374] [QuitAction] user exited to system [f=0012374] [SpringApp::Kill][1] fromRun=1 [f=0012374] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012374] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012374] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012374] [ThreadPool::SetThreadCount][2] workers=0 [f=0012374] [SpringApp::Kill][2] [f=0012374] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012374] [Game::KillLua][3] dtor=0 luaUI=0x53b46cd0 [f=0012374] Start widgetHandler:Shutdown [f=0012374] Shutdown - SaveOrderList Complete [f=0012374] Writing last game win data [f=0012374] Shutdown - SaveConfigData Complete [f=0012374] Shutdown Widget - Save/Load API [f=0012374] Shutdown Widget - Chili Highlight [f=0012374] Shutdown Widget - Draw After Chili [f=0012374] Shutdown Widget - EPIC Menu [f=0012374] Shutdown Widget - Chili Widget Selector [f=0012374] Shutdown Widget - Chili Minimap [f=0012374] Shutdown Widget - Local Team Colors [f=0012374] Shutdown Widget - Display Keys 2 [f=0012374] Shutdown Widget - Save Game Menu [f=0012374] Shutdown Widget - Unit Icons [f=0012374] Shutdown Widget - Noises [f=0012374] Shutdown Widget - HealthBars [f=0012374] Shutdown Widget - Win Counter [f=0012374] Shutdown Widget - BuildETA [f=0012374] Shutdown Widget - SpringRTS Replay Stats [f=0012374] Shutdown Widget - Modular Comm Info [f=0012374] Shutdown Widget - Stereo3D [f=0012374] Shutdown Widget - Showeco and Grid Drawer [f=0012374] Shutdown Widget - Point Tracker [f=0012374] Shutdown Widget - Missile Silo Range [f=0012374] Shutdown Widget - MetalFeatures (new) [f=0012374] Shutdown Widget - MinimapEvents [f=0012374] Shutdown Widget - Local Widgets Config [f=0012374] Shutdown Widget - Highlight Geos [f=0012374] Shutdown Widget - Grab Input [f=0012374] Input grabbing is disabled! [f=0012374] Shutdown Widget - Defense Range Zero-K [f=0012374] Shutdown Widget - Darkening [f=0012374] Shutdown Widget - Context Menu [f=0012374] Shutdown Widget - Chili Spectator Panels [f=0012374] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012374] Shutdown Widget - Chili Nuke Warning [f=0012374] Shutdown Widget - Chili EndGame Window [f=0012374] Shutdown Widget - Chili Economy Panel Default [f=0012374] Shutdown Widget - CameraShake [f=0012374] Shutdown Widget - State Reverse and Latency [f=0012374] Shutdown Widget - Music Player v2 [f=0012374] Shutdown Widget - Attack AoE [f=0012374] Shutdown Widget - Map Edge Extension [f=0012374] Shutdown Widget - Selection Send [f=0012374] Shutdown Widget - LupsManager [f=0012374] Shutdown Widget - Newton Firezone [f=0012374] Shutdown Widget - Chili Pro Console [f=0012374] Shutdown Widget - Persistent Build Height [f=0012374] Shutdown Widget - Lasso Terraform GUI [f=0012374] Shutdown Widget - Lups [f=0012374] Shutdown Widget - Chili Framework [f=0012374] Shutdown Widget - Mex Placement Handler [f=0012374] Shutdown Widget - Chili Core Selector [f=0012374] Shutdown Widget - Custom Markers [f=0012374] Shutdown Widget - Select Keys [f=0012374] Shutdown Widget - Pause Screen [f=0012374] Shutdown Widget - Text To Speech Control [f=0012374] Shutdown Widget - Layout Handler [f=0012374] End widgetHandler:Shutdown [f=0012374] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={458220,60290861} {int,ext,rec}Allocs={10403161,0,0} {chunk,block}Bytes={60290861,0} [f=0012374] [Game::KillLua][1] dtor=0 luaGaia=0x53cf4ed0 [f=0012374] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={277885,48997050} {int,ext,rec}Allocs={10403162,0,0} {chunk,block}Bytes={48997050,0} [f=0012374] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={277885,48997050} {int,ext,rec}Allocs={10403162,0,0} {chunk,block}Bytes={48997050,0} [f=0012374] [Game::KillLua][2] dtor=0 luaRules=0x5381d380 [f=0012374] Start gadgetHandler:Shutdown [f=0012374] Shutdown - StartSetup [f=0012374] Shutdown - UnitMorph [f=0012374] Shutdown - Carrier Drones [f=0012374] Shutdown - LupsNanoSpray [f=0012374] Shutdown - Missile Silo Controller [f=0012374] Shutdown - Modular Comm Info [f=0012374] Shutdown - Terrain Texture Handler [f=0012374] Shutdown - UnitCloakShield [f=0012374] Shutdown - Starlight Handler [f=0012374] End gadgetHandler:Shutdown [f=0012374] Start gadgetHandler:Shutdown [f=0012374] Shutdown - Save/Load [f=0012374] Shutdown - Teleport Throw [f=0012374] Shutdown - UnitMorph [f=0012374] Shutdown - Modular Comm Info [f=0012374] Shutdown - Retreat Command [f=0012374] Shutdown - Shockwaves [f=0012374] Shutdown - UnitCloakShield [f=0012374] Shutdown - Lups Cloak FX [f=0012374] Shutdown - Lups [f=0012374] Shutdown - Lups Shield [f=0012374] End gadgetHandler:Shutdown [f=0012374] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10403200,0,0} {chunk,block}Bytes={0,0} [f=0012374] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10403200,0,0} {chunk,block}Bytes={0,0} [f=0012374] [Game::KillLua][4] dtor=0 [f=0012374] [Game::~CGame][1] [f=0012374] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012374] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012374] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012374] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012374] [Game::KillLua][4] dtor=1 [f=0012374] [Game::KillMisc][1] [f=0012374] [Game::KillMisc][2] [f=0012374] [Game::KillMisc][3] [f=0012374] [Game::KillRendering][1] [f=0012374] [3DOParser::Kill] allocated 1 pieces [f=0012374] [S3OParser::Kill] allocated 323 pieces [f=0012374] [AssParser::Kill] allocated 33 pieces [f=0012374] [Game::KillInterface][1] [f=0012374] [Game::KillInterface][2] [f=0012374] [Game::KillSimulation][1] [f=0012374] [Game::KillSimulation][2] [f=0012374] [CCollisionHandler] dis-/continuous tests: 0/470086 [f=0012374] [Game::KillSimulation][3] [f=0012374] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012374] [~CPathCache(24x24)] cacheHits=38 hitPercentage=49% numHashColls=0 maxCacheSize=6 [f=0012374] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012374] [~CPathCache(48x48)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012374] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012374] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012374] [LosHandler::Kill] raycast instance cache-{hits,misses}={1555,4464}; shared=0%; cached=26% [f=0012374] [Game::KillSimulation][4] [f=0012374] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012374] [Game::~CGame][2] [f=0012374] [Game::~CGame][3] [f=0012374] [SpringApp::Kill][3] [f=0012374] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131659 bytes sent 98727 bytes recv'd [f=0012374] [SpringApp::Kill][4] font=0x4592caa0 [f=0012374] [SpringApp::Kill][5] [f=0012374] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x459a5880) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2530ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=28ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=26ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=26ms file="units/cloakcon.lua" indx=6759 inflSize=2kb readTime=23ms file="unitpics/factoryship.png" indx=6473 inflSize=9kb readTime=21ms file="luaui/callins.lua" indx=1946 inflSize=2kb readTime=19ms file="objects3d/sphere.s3o" indx=5479 inflSize=101kb readTime=16ms file="gamedata/unitdefs_pre.lua" indx=925 inflSize=0kb readTime=16ms file="luaui/widgets/api_lag_monitor.lua" indx=3851 inflSize=4kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39983706 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45ac5990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45aba940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459ee790) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f08500010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]