[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Q7Iod8ozRB/springsettings.1172304.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6a2001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2133 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1172304/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c28340] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c28340] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] AxeForge was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1172304/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1172304/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5160dc70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: def4116165f1e2cb91f554425fb36b56 [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000010dd317d0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={0000000124963c60,0000000000000000}]" [f=-000001] Allies: I choose: DAVETHEBRAVE! [f=-000001] gl hf [f=-000001] [0] Event [347,261.999878,431]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4099,255.694275,4100]: 1 finished unit Recon Commander [f=0000000] [0] Dave[tB], team: 1, elo:3054, userid: 81459 [f=0000000] [0] RiposteR, team: 0, elo:3014, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [432,261.995605,520]: 0 finished unit Cloakbot Factory [f=0000096] u2 [f=0000204] [204] Event [4136,254.22583,4072]: 1 finished unit Wind/Tidal Generator [f=0000240] [240] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000342] [342] Event [264,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0000342] [342] Event [4136,259.273438,4120]: 1 finished unit Wind/Tidal Generator [f=0000472] [472] Event [441.600006,261.995605,520]: 0 finished unit Conjurer [f=0000477] [477] Event [4088,255.593018,4120]: 1 finished unit Wind/Tidal Generator [f=0000660] [660] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000706] [706] Event [3584,57.7078857,3632]: 1 finished unit Rover Assembly [f=0000822] [822] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0001057] [1057] Event [392,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0001132] [1132] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0001198] [1198] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Fencer [f=0001252] [1252] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001550] [1550] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0001560] [1560] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0001603] [1603] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0001672] [1672] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Fencer [f=0001782] [1782] Event [888,261.995605,856]: 0 finished unit Wind/Tidal Generator [f=0001877] [1877] Event [648,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0001962] [1962] Event [936,261.995605,920]: 0 finished unit Wind/Tidal Generator [f=0002034] [2034] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0002229] [2229] Event [552,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0002265] [2265] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0002293] [2293] Event [3504,69.3320313,3520]: 1 finished unit Lotus [f=0002402] [2402] Event [1168,250.19751,1168]: 0 finished unit Radar Tower [f=0002428] [2428] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Fencer [f=0002585] [2585] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0002615] [2615] Event [456,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0002799] [2799] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0002919] [2919] Event [360,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0003060] [3060] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0003071] [3071] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Fencer [f=0003163] [3163] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0003212] [3212] Event [2404.51367,55.5126762,2637.6062]: 1 finished unit Recon Commander [f=0003271] [3271] Event [264,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0003291] [3291] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Dart [f=0003425] [3425] Event [1328.30347,55.1199112,2589.75342]: 0 lost unit Glaive [f=0003432] [3432] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Dart [f=0003452] [3452] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003502] [3502] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0003504] [3504] Event [1483.8302,55.3594208,2565.08081]: 0 lost unit Glaive [f=0003525] [3525] Event [1454.48865,54.0321198,2509.89941]: 0 lost unit Glaive [f=0003535] [3535] Event [1454.84045,55.3470879,2550.08838]: 1 lost unit Fencer [f=0003568] [3568] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Dart [f=0003569] [3569] Event [1470.53015,54.0377426,2442.32153]: 0 lost unit Glaive [f=0003702] [3702] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Dart [f=0003720] [3720] Event [1664,105.757813,1664]: 0 finished unit Lotus [f=0003736] [3736] Event [4136,259.273438,4120]: 1 lost unit Wind/Tidal Generator [f=0003773] [3773] Event [4136,252.249969,4072]: 1 lost unit Wind/Tidal Generator [f=0003791] [3791] Event [728,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0003831] [3831] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0003838] [3838] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Dart [f=0003904] [3904] Event [4088,253.230957,4120]: 1 lost unit Wind/Tidal Generator [f=0004005] [4005] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0004189] [4189] Event [1416,57.729248,1656]: 0 lost unit Metal Extractor [f=0004210] [4210] Event [1664,105.757813,1664]: 0 lost unit Lotus [f=0004225] [4225] Event [441.600006,261.995605,520]: 0 finished unit Sling [f=0004273] [4273] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Fencer [f=0004460] [4460] Event [441.600006,261.995605,520]: 0 finished unit Sling [f=0004650] [4650] Event [1168,250.19751,1168]: 0 lost unit Radar Tower [f=0004661] [4661] Event [1174.70728,60.3442879,1379.22412]: 1 lost unit Dart [f=0004668] [4668] Event [441.600006,261.995605,520]: 0 finished unit Ronin [f=0004680] [4680] Event [1295.49756,168.742935,1266.25195]: 0 lost unit Glaive [f=0004711] [4711] Event [1286.66333,151.933273,1225.31274]: 0 lost unit Glaive [f=0004741] [4741] Event [1385.16528,78.0868912,1309.6427]: 0 lost unit Glaive [f=0004771] [4771] Event [1402.42786,66.7980652,1311.62976]: 0 lost unit Glaive [f=0004828] [4828] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0004846] [4846] Event [1672,57.7231445,1416]: 0 lost unit Metal Extractor [f=0004978] [4978] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0005128] [5128] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0005278] [5278] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0005325] [5325] Event [506.317627,203.021057,1309.4668]: 0 lost unit Glaive [f=0005348] [5348] Event [576.717224,195.372086,1349.35828]: 0 lost unit Glaive [f=0005428] [5428] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0005499] [5499] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Scorcher [f=0005578] [5578] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0005599] [5599] Event [728,261.995605,184]: 0 lost unit Wind/Tidal Generator [f=0005628] [5628] Event [852.199951,262.036407,159.1483]: 1 lost unit Dart [f=0005648] [5648] Event [715.271362,261.596069,116.377602]: 1 lost unit Dart [f=0005657] [5657] Event [936,261.995605,920]: 0 lost unit Wind/Tidal Generator [f=0005677] [5677] Event [565.609741,261.995605,71.4420471]: 1 lost unit Dart [f=0005699] [5699] Event [456,261.995605,184]: 0 lost unit Wind/Tidal Generator [f=0005728] [5728] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0005745] [5745] Event [429.491455,261.997589,52.3041763]: 1 lost unit Dart [f=0005798] [5798] Event [984.295471,261.380157,810.945862]: 0 lost unit Glaive [f=0005845] [5845] Event [1065.1228,252.228073,858.838562]: 0 lost unit Glaive [f=0005878] [5878] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0005892] [5892] Event [3566.00757,58.4146309,3632.02954]: 1 finished unit Scorcher [f=0006027] [6027] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0006040] [6040] Event [808,261.995605,888]: 0 lost unit Stinger [f=0006145] [6145] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0006169] [6169] Event [534.95929,261.995605,783.36261]: 0 lost unit Ronin [f=0006229] [6229] Event [888,261.995605,856]: 0 lost unit Wind/Tidal Generator [f=0006245] [6245] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0006355] [6355] Event [392,261.995605,744]: 0 lost unit Wind/Tidal Generator [f=0006362] [6362] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0006362] [6362] Event [416.632874,232.735275,1162.90967]: 1 lost unit Fencer [f=0006454] [6454] Event [776,261.995605,760]: 0 lost unit Metal Extractor [f=0006507] [6507] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0006668] [6668] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0006698] [6698] Event [807.572449,252.825317,1059.11267]: 1 lost unit Fencer [f=0006704] [6704] Event [715.33844,253.252121,1056.10229]: 1 lost unit Fencer [f=0006755] [6755] Event [938.258911,261.526855,867.018188]: 1 lost unit Fencer [f=0006838] [6838] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0007097] [7097] Event [688,261.995605,560]: 0 finished unit Lotus [f=0007185] [7185] Event [1218.96399,221.01796,461.634094]: 1 lost unit Scorcher [f=0007232] [7232] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0007289] [7289] Event [1025.84241,251.078049,925.746765]: 0 lost unit Glaive [f=0007300] [7300] Event [1040.99658,240.145355,1063.75269]: 1 lost unit Scorcher [f=0007380] [7380] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0007409] gg [f=0007584] [7584] Event [776,257.482971,760]: 0 finished unit Metal Extractor [f=0007624] game_message: Dave[tB] has been destroyed! [f=0007624] [7624] Event [undefined]: Dave[tB] resigned [f=0007624] game_message: RiposteR wins! [f=0007624] Submitting stats [f=0007624] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007624] Part| Total Time|Time of the last 0.5s [f=0007624] Draw 9647.41ms 27.94% [f=0007624] Lua::Callins::Synced 5481.11ms 5.99% [f=0007624] Lua::Callins::Unsynced 13256.90ms 36.03% [f=0007624] Lua::CollectGarbage::Synced 172.83ms 0.20% [f=0007624] Lua::CollectGarbage::Unsynced 403.38ms 0.30% [f=0007624] Misc::Profiler::AddTime 36.23ms 0.10% [f=0007624] Sim 20439.61ms 54.59% [f=0007624] [7624] Received game_message: Dave[tB] has been destroyed! [f=0007624] [7624] Received game_message: RiposteR wins! [f=0007625] [7625] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007625] [7625] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007625] [7625] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007625] [7625] Game End Stats Values: 2,2100,1345,1345,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.64515495,8.17511082,8.17511082,7.64515495,1275,1275,1275,1275,5.48266697,4.66666651,4.66666651,5.48266697,0,0,0,0,0,0,0,0,825,70,70,825,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007625] [7625] Game End Stats Values: 3,2375,2080,2080,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33866405,11.7231283,11.7231283,9.33866405,1275,1275,1275,1275,7.99200106,5,5,7.99200106,65,0,0,65,0,0,0,0,1035,805,805,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007625] [7625] Game End Stats Values: 4,2500,2310,2310,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.5194273,11.1438141,11.1438141,9.5194273,1275,1275,1275,1275,9.35200119,5.81600046,5.81600046,9.35200119,65,140,140,65,0,0,0,0,1160,895,895,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007625] [7625] Game End Stats Values: 5,2690,2540,2540,2690,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.38735008,10.0387869,10.0387869,9.38735008,1275,1275,1275,1275,12.0720005,7.99200106,7.99200106,12.0720005,130,280,280,130,0,0,0,0,1285,985,985,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007625] [7625] Game End Stats Values: 6,2860,2540,2540,2860,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22.6143475,22.6143475,0,0,0,0,0,11.3413239,10.3267612,10.3267612,11.3413239,1275,1275,1275,1275,13.1599998,9.08000088,9.08000088,13.1599998,195,280,280,195,0,0,0,0,1390,985,985,1390,0,0,0,0,0,0,0,0,22.6143475,0,0,22.6143475 [f=0007625] [7625] Game End Stats Values: 7,3080,2770,2770,3080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22.6143475,22.6143475,0,0,90,90,0,14.0670462,10.9987049,10.9987049,14.0670462,1330,1275,1275,1330,13.1599998,9.08000088,9.08000088,13.1599998,325,420,420,325,0,0,0,0,1425,985,985,1425,0,0,0,0,0,0,0,0,22.6143475,0,0,22.6143475 [f=0007625] [7625] Game End Stats Values: 8,3270,2910,2910,3270,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22.6143475,22.6143475,0,0,90,90,0,17.0123024,11.5793743,11.5793743,17.0123024,1330,1275,1275,1330,13.4319983,9.08000088,9.08000088,13.4319983,390,560,560,390,0,0,0,0,1550,985,985,1550,0,0,0,0,0,0,0,0,22.6143475,0,0,22.6143475 [f=0007625] [7625] Game End Stats Values: 9,3265,2970,2970,3265,6.68061876,0,0,6.68061876,0,0,0,0,0,0,0,0,0,0,0,0,143.204651,270.646576,270.646576,143.204651,0,90,90,0,25.3799171,14.0472202,14.0472202,25.3799171,1330,1355,1355,1330,16.0533733,9.08000088,9.08000088,16.0533733,260,540,540,260,140,260,260,140,1675,985,985,1675,260,140,140,260,0,0,0,0,282.61441,153.867935,153.867935,282.61441 [f=0007625] [7625] Game End Stats Values: 10,3520,2945,2945,3520,27.5935364,0,0,27.5935364,0,0,0,0,0,0,0,0,0,0,0,0,216.89859,315.048553,315.048553,216.89859,90,90,90,90,27.4532948,11.3967123,11.3967123,27.4532948,1330,1355,1355,1330,18.6341934,9.08000088,9.08000088,18.6341934,390,620,620,390,245,260,260,245,1710,880,880,1710,260,245,245,260,0,0,0,0,334.573456,258.867859,258.867859,334.573456 [f=0007625] [7625] Game End Stats Values: 11,3540,3085,3085,3540,60.9214516,0,0,60.9214516,0,0,0,0,0,0,0,0,0,0,0,0,475.391846,737.133545,737.133545,475.391846,0,90,90,0,29.7138348,8,8,29.7138348,1330,1355,1355,1330,18.2378597,9.08000088,9.08000088,18.2378597,590,760,760,590,245,440,440,245,1620,880,880,1620,440,245,245,440,0,0,0,0,756.658386,517.361328,517.361328,756.658386 [f=0007625] [7625] Game End Stats Values: 12,3290,3045,3045,3290,98.1626205,0,0,98.1626205,0,0,0,0,0,0,0,0,0,0,0,0,1426.61548,1482.21838,1482.21838,1426.61548,0,90,90,0,29.5736828,8,8,29.5736828,1275,1355,1355,1275,17.4107437,10.0577803,10.0577803,17.4107437,485,720,720,485,285,845,845,285,1530,880,880,1530,845,285,285,845,0,14.6666632,14.6666632,0,1549.45728,1480.40344,1480.40344,1549.45728 [f=0007625] [7625] Game End Stats Values: 13,3355,3045,3045,3355,111.684273,0,0,111.684273,0,0,0,0,0,0,0,0,0,0,0,0,1426.61548,1692.76453,1692.76453,1426.61548,0,90,90,0,24.7777424,8,8,24.7777424,1275,1355,1355,1275,14.0614424,9.08000088,9.08000088,14.0614424,550,720,720,550,285,975,975,285,1530,880,880,1530,975,285,285,975,0,14.6666632,14.6666632,0,1760.00342,1480.40344,1480.40344,1760.00342 [f=0007625] [7625] Game End Stats Values: 14,3315,1655,1655,3315,122.599129,0,0,122.599129,0,0,0,0,0,0,0,0,0,0,0,0,1828.49048,2644.6604,2644.6604,1828.49048,0,90,90,0,21.2214031,8,8,21.2214031,1275,0,0,1275,13.2726145,9.08000088,9.08000088,13.2726145,615,685,685,615,445,1210,1210,445,1425,880,880,1425,1210,1800,1800,1210,0,14.6666632,14.6666632,0,2759.63647,1916.00867,1916.00867,2759.63647 [f=0007625] [7625] Game End Stats Values: 15,3450,1780,1780,3450,132.114059,0,0,132.114059,0,0,0,0,0,0,0,0,0,294.94986,294.94986,0,1950.05273,2855.11523,2855.11523,1950.05273,0,90,90,0,18.8473568,2.4000001,2.4000001,18.8473568,1275,0,0,1275,13.6610498,6.27999973,6.27999973,13.6610498,785,810,810,785,445,1540.99927,1540.99927,445,1390,880,880,1390,1540.99927,1800,1800,1540.99927,0,14.6666632,14.6666632,0,2970.09131,2037.57092,2037.57092,2970.09131 [f=0007625] [7625] Game End Stats Values: 16,3520,1360,1360,3520,140.428589,0,0,140.428589,0,0,0,0,0,0,0,0,0,356.149658,356.149658,0,2348.34839,3167.62207,3167.62207,2348.34839,0,90,90,0,16.7269783,2,2,16.7269783,1275,0,0,1275,12.6263037,6.07999992,6.07999992,12.6263037,980,390,390,980,865,1665.99927,1665.99927,865,1265,880,880,1265,1665.99927,2220,2220,1665.99927,0,14.6666632,14.6666632,0,3338.83838,2435.86841,2435.86841,3338.83838 [f=0007625] [7625] Game End Stats Values: 17,3675,1095,1095,3675,153.686508,0,0,153.686508,0,0,0,0,0,0,0,0,0,417.349457,417.349457,0,2513.50073,3226.05884,3226.05884,2513.50073,90,90,90,90,16.1194096,2,2,16.1194096,1275,0,0,1275,12.0038633,6.07999992,6.07999992,12.0038633,1045,125,125,1045,1130,1665.99927,1665.99927,1130,1265,880,880,1265,1665.99927,2485,2485,1665.99927,0,14.6666632,14.6666632,0,3419.10425,2601.02075,2601.02075,3419.10425 [f=0007625] [7625] Game End Stats Values: 18,3830,90,90,3830,161.984833,0,0,161.984833,0,0,0,0,0,0,0,0,0,478.549255,478.549255,0,2635.76636,3337.72534,3337.72534,2635.76636,90,90,90,90,15.9619894,2,2,15.9619894,1275,0,0,1275,14.2092237,6.07999992,6.07999992,14.2092237,1110,0,0,1110,1255,1730.99927,1730.99927,1255,1355,0,0,1355,1730.99927,3615.99951,3615.99951,1730.99927,35.9999924,14.6666632,14.6666632,35.9999924,3534.25732,2726.02075,2726.02075,3534.25732 [f=0007751] [7751] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0007777] Player RiposteR left the game: normal quit [f=0007777] [7777] Event [undefined]: RiposteR quit [f=0007905] No clients connected, shutting down server [f=0007905] Server shutdown [f=0007905] [7905] all players disconnected [f=0007949] [7949] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0008144] [8144] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0008339] [8339] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0008401] [8401] Event [1136,245.654968,1136]: 0 finished unit Radar Tower [f=0008534] [8534] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0008729] [8729] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0008924] [8924] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0009119] [9119] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0009314] [9314] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0009509] [9509] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0009704] [9704] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0009899] [9899] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0010094] [10094] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0010289] [10289] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0010484] [10484] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0010679] [10679] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0010874] [10874] Event [441.600006,261.995605,520]: 0 finished unit Glaive [f=0011037] Autoquit sending quit command. [f=0011037] [QuitAction] user exited to system [f=0011037] [SpringApp::Kill][1] fromRun=1 [f=0011037] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011037] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011037] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011037] [ThreadPool::SetThreadCount][2] workers=0 [f=0011037] [SpringApp::Kill][2] [f=0011037] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011037] [Game::KillLua][3] dtor=0 luaUI=0x516a7c40 [f=0011037] Start widgetHandler:Shutdown [f=0011037] Shutdown - SaveOrderList Complete [f=0011037] Writing last game win data [f=0011037] Shutdown - SaveConfigData Complete [f=0011037] Shutdown Widget - Chili Highlight [f=0011037] Shutdown Widget - Save/Load API [f=0011037] Shutdown Widget - Draw After Chili [f=0011037] Shutdown Widget - EPIC Menu [f=0011037] Shutdown Widget - Chili Minimap [f=0011037] Shutdown Widget - Chili Widget Selector [f=0011037] Shutdown Widget - Local Team Colors [f=0011037] Shutdown Widget - Display Keys 2 [f=0011037] Shutdown Widget - Save Game Menu [f=0011037] Shutdown Widget - HealthBars [f=0011037] Shutdown Widget - Noises [f=0011037] Shutdown Widget - Unit Icons [f=0011037] Shutdown Widget - Win Counter [f=0011037] Shutdown Widget - SpringRTS Replay Stats [f=0011037] Shutdown Widget - BuildETA [f=0011037] Shutdown Widget - Modular Comm Info [f=0011037] Shutdown Widget - Music Player v2 [f=0011037] Shutdown Widget - State Reverse and Latency [f=0011037] Shutdown Widget - CameraShake [f=0011037] Shutdown Widget - Chili Economy Panel Default [f=0011037] Shutdown Widget - Chili EndGame Window [f=0011037] Shutdown Widget - Chili Nuke Warning [f=0011037] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011037] Shutdown Widget - Chili Spectator Panels [f=0011037] Shutdown Widget - Context Menu [f=0011037] Shutdown Widget - Darkening [f=0011037] Shutdown Widget - Defense Range Zero-K [f=0011037] Shutdown Widget - Grab Input [f=0011037] Input grabbing is disabled! [f=0011037] Shutdown Widget - Highlight Geos [f=0011037] Shutdown Widget - Local Widgets Config [f=0011037] Shutdown Widget - MinimapEvents [f=0011037] Shutdown Widget - MetalFeatures (new) [f=0011037] Shutdown Widget - Missile Silo Range [f=0011037] Shutdown Widget - Point Tracker [f=0011037] Shutdown Widget - Showeco and Grid Drawer [f=0011037] Shutdown Widget - Stereo3D [f=0011037] Shutdown Widget - Attack AoE [f=0011037] Shutdown Widget - Map Edge Extension [f=0011037] Shutdown Widget - Selection Send [f=0011037] Shutdown Widget - LupsManager [f=0011037] Shutdown Widget - Newton Firezone [f=0011037] Shutdown Widget - Chili Pro Console [f=0011037] Shutdown Widget - Persistent Build Height [f=0011037] Shutdown Widget - Lasso Terraform GUI [f=0011037] Shutdown Widget - Chili Framework [f=0011037] Shutdown Widget - Lups [f=0011037] Shutdown Widget - Custom Markers [f=0011037] Shutdown Widget - Chili Core Selector [f=0011037] Shutdown Widget - Mex Placement Handler [f=0011037] Shutdown Widget - Select Keys [f=0011037] Shutdown Widget - Pause Screen [f=0011037] Shutdown Widget - Layout Handler [f=0011037] Shutdown Widget - Text To Speech Control [f=0011037] End widgetHandler:Shutdown [f=0011037] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={389180,55772002} {int,ext,rec}Allocs={9584997,0,0} {chunk,block}Bytes={55772002,0} [f=0011037] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011037] [Game::KillLua][2] dtor=0 luaRules=0x5160dc70 [f=0011037] Start gadgetHandler:Shutdown [f=0011037] Shutdown - StartSetup [f=0011037] Shutdown - UnitMorph [f=0011037] Shutdown - Carrier Drones [f=0011037] Shutdown - LupsNanoSpray [f=0011037] Shutdown - Missile Silo Controller [f=0011037] Shutdown - Modular Comm Info [f=0011037] Shutdown - Terrain Texture Handler [f=0011037] Shutdown - UnitCloakShield [f=0011037] Shutdown - Starlight Handler [f=0011037] End gadgetHandler:Shutdown [f=0011037] Start gadgetHandler:Shutdown [f=0011037] Shutdown - Save/Load [f=0011037] Shutdown - Teleport Throw [f=0011037] Shutdown - UnitMorph [f=0011037] Shutdown - Modular Comm Info [f=0011037] Shutdown - Retreat Command [f=0011037] Shutdown - Shockwaves [f=0011037] Shutdown - UnitCloakShield [f=0011037] Shutdown - Lups Cloak FX [f=0011037] Shutdown - Lups [f=0011037] Shutdown - Lups Shield [f=0011037] End gadgetHandler:Shutdown [f=0011037] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9585035,0,0} {chunk,block}Bytes={0,0} [f=0011037] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9585035,0,0} {chunk,block}Bytes={0,0} [f=0011037] [Game::KillLua][4] dtor=0 [f=0011037] [Game::~CGame][1] [f=0011037] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011037] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011037] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011037] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011037] [Game::KillLua][4] dtor=1 [f=0011037] [Game::KillMisc][1] [f=0011037] [Game::KillMisc][2] [f=0011037] [Game::KillMisc][3] [f=0011037] [Game::KillRendering][1] [f=0011037] [3DOParser::Kill] allocated 1 pieces [f=0011037] [S3OParser::Kill] allocated 281 pieces [f=0011037] [AssParser::Kill] allocated 23 pieces [f=0011037] [Game::KillInterface][1] [f=0011037] [Game::KillInterface][2] [f=0011037] [Game::KillSimulation][1] [f=0011037] [Game::KillSimulation][2] [f=0011037] [CCollisionHandler] dis-/continuous tests: 0/350085 [f=0011037] [Game::KillSimulation][3] [f=0011037] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011037] [~CPathCache(20x20)] cacheHits=64 hitPercentage=41% numHashColls=0 maxCacheSize=11 [f=0011037] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011037] [~CPathCache(40x40)] cacheHits=59 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011037] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011037] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011037] [LosHandler::Kill] raycast instance cache-{hits,misses}={2089,6907}; shared=3%; cached=20% [f=0011037] [Game::KillSimulation][4] [f=0011037] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011037] [Game::~CGame][2] [f=0011037] [Game::~CGame][3] [f=0011037] [SpringApp::Kill][3] [f=0011037] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117243 bytes sent 139193 bytes recv'd [f=0011037] [SpringApp::Kill][4] font=0x44b5faa0 [f=0011037] [SpringApp::Kill][5] [f=0011037] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x439047c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1916ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=29ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4662 inflSize=46kb readTime=29ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=22ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="unitpics/cloakarty.png" indx=6396 inflSize=11kb readTime=21ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=17ms file="luarules/utilities/unitstates.lua" indx=1939 inflSize=1kb readTime=15ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=11ms file="objects3d/spherecon.s3o" indx=5483 inflSize=55kb readTime=10ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31917648 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44d066c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cf7900) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44be2180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6a200010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]