[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pkIXF7tMAs/springsettings.1172231.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff84c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2140 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1172231/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461d9760] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461d9760] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 599ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 776ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1172231/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1172231/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529e97a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f9db116152a649a5c521da7e4b35dcca [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: noobula changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000cf668840,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={0000000062f134c0,0000000000000000}]" [f=-000001] Allies: I choose: Speed metal! [f=-000001] Allies: I choose: ShadierBear! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4433,261.999695,4458]: 0 finished unit Engineer Commander [f=-000001] [0] Event [376,261.997925,396]: 1 finished unit Engineer Commander [f=0000000] [0] Shadybear18, team: 1, elo:2617, userid: 227603 [f=0000000] [0] noobula, team: 0, elo:2578, userid: 435191 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [512,261.995605,520]: 1 finished unit Cloakbot Factory [f=0000013] [13] Event [4280,261.995605,4288]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000241] [241] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000283] [283] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0000398] [398] Event [4424,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0000482] [482] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0000581] [581] Event [521.599976,261.995605,520]: 1 finished unit Conjurer [f=0000631] [631] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000697] [697] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0000791] [791] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0000800] [800] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000916] [916] Event [4808,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0001095] [1095] Event [264,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0001250] [1250] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001295] [1295] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0001406] [1406] Event [264,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0001427] [1427] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0001531] [1531] Event [4792,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0001672] [1672] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Conjurer [f=0001690] [1690] Event [2312.20679,54.7474785,1013.31097]: 0 lost unit Glaive [f=0001744] [1744] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0001757] [1757] Event [264,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0002022] [2022] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002032] [2032] Event [264,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0002064] [2064] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0002114] [2114] Event [4424,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0002218] [2218] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0002297] [2297] Event [264,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0002372] [2372] Event [4504,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0002385] [2385] Event [1056,253.298096,640]: 1 finished unit Lotus [f=0002414] [2414] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0002448] [2448] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0002472] [2472] Event [4504,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0002581] [2581] Event [328,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0002618] [2618] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0002679] [2679] Event [4568,261.995605,4616]: 0 finished unit Wind/Tidal Generator [f=0002842] [2842] Event [408,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0002906] [2906] Event [688,247.981934,1088]: 1 finished unit Lotus [f=0002939] [2939] Event [4416,261.995605,4496]: 0 finished unit Lotus [f=0003001] [3001] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0003103] [3103] Event [488,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0003167] [3167] Event [4728,261.995605,4504]: 0 finished unit Wind/Tidal Generator [f=0003198] [3198] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003268] [3268] Event [4680,261.995605,4600]: 0 finished unit Wind/Tidal Generator [f=0003353] [3353] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0003358] [3358] Event [4744,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0003361] [3361] Event [1152,250.716309,1168]: 1 finished unit Radar Tower [f=0003381] [3381] Event [568,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0003568] [3568] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0003603] [3603] Event [521.599976,261.995605,520]: 1 finished unit Reaver [f=0003630] [3630] Event [648,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0003776] [3776] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0003819] [3819] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0003893] [3893] Event [4624,261.995605,4576]: 0 finished unit Picket [f=0003900] [3900] Event [728,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0003962] [3962] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004036] [4036] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0004064] [4064] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0004259] [4259] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0004282] [4282] Event [521.599976,261.995605,520]: 1 finished unit Conjurer [f=0004425] [4425] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004501] [4501] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0004569] [4569] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0004719] [4719] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0004725] [4725] Event [1664,105.757813,1664]: 1 finished unit Lotus [f=0004729] [4729] Event [3488,101.399902,3456]: 0 finished unit Lotus [f=0004737] [4737] Event [1664,105.757813,1664]: 1 lost unit Lotus [f=0004934] [4934] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0005036] [5036] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0005142] [5142] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0005352] [5352] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0005355] [5355] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0005546] [5546] Event [4440,59.7250977,3080]: 0 finished unit Solar Collector [f=0005644] [5644] Event [3640,57.729248,3576]: 0 finished unit Solar Collector [f=0005682] [5682] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0005729] [5729] Event [521.599976,261.995605,520]: 1 finished unit Conjurer [f=0005775] [5775] Event [4400,54.0366211,2960]: 0 finished unit Lotus [f=0006025] [6025] Event [4440,55.4770508,2808]: 0 finished unit Solar Collector [f=0006168] [6168] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Conjurer [f=0006169] [6169] Event [3576,57.7475586,3736]: 0 finished unit Solar Collector [f=0006310] [6310] Event [3206.09912,90.8394394,3996.85376]: 1 lost unit Glaive [f=0006346] [6346] Event [3237.39844,64.4107819,4041.39307]: 1 lost unit Glaive [f=0006371] [6371] Event [521.599976,261.995605,520]: 1 finished unit Reaver [f=0006423] [6423] Event [3312.35938,57.7249603,3938.57959]: 1 lost unit Glaive [f=0006449] [6449] Event [4296,55.4465332,2808]: 0 finished unit Solar Collector [f=0006476] [6476] Event [3543.79053,57.6987152,3568.22974]: 1 lost unit Glaive [f=0006581] [6581] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0006750] [6750] Event [4312,54.0366211,2968]: 0 finished unit Solar Collector [f=0006766] [6766] Event [744,246.486572,1096]: 1 finished unit Stardust [f=0006766] [6766] Event [3744,55.6479492,3728]: 0 finished unit Lotus [f=0006990] [6990] Event [4496,54.0366211,2896]: 0 finished unit Lotus [f=0007180] [7180] Event [4600,54.0061035,2936]: 0 finished unit Solar Collector [f=0007227] [7227] Event [521.599976,261.995605,520]: 1 finished unit Reaver [f=0007268] [7268] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Knight [f=0007426] [7426] Event [3432,57.7414551,3816]: 0 finished unit Solar Collector [f=0007510] [7510] Event [3200,143.709473,3216]: 0 finished unit Radar Tower [f=0007525] [7525] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0007567] [7567] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0007616] [7616] Event [4568,59.847168,3080]: 0 finished unit Solar Collector [f=0007859] [7859] Event [456,261.995605,616]: 1 finished unit Caretaker [f=0008031] [8031] Event [1656,97.646698,1640]: 1 finished unit Stinger [f=0008124] [8124] Event [521.599976,261.995605,520]: 1 finished unit Reaver [f=0008246] [8246] Event [1697.07471,54.0305176,2230.77612]: 1 lost unit Glaive [f=0008273] [8273] Event [1568,59.1703644,1680]: 1 finished unit Lotus [f=0008296] [8296] Event [1048,254.311279,680]: 1 finished unit Stardust [f=0008348] [8348] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Knight [f=0008511] [8511] Event [1744,97.3812714,1632]: 1 finished unit Lotus [f=0008564] [8564] Event [521.599976,261.995605,520]: 1 finished unit Conjurer [f=0008682] [8682] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0008745] [8745] Event [4376,54.0244141,2872]: 0 finished unit Stinger [f=0008839] [8839] Event [521.599976,261.995605,520]: 1 finished unit Ronin [f=0008990] [8990] Event [521.599976,261.995605,520]: 1 finished unit Ronin [f=0009039] [9039] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0009115] [9115] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0009236] [9236] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0009408] [9408] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0009428] [9428] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Knight [f=0009432] [9432] Event [2096,54.2807617,624]: 1 finished unit Lotus [f=0009451] [9451] Event [3992,240.077881,4424]: 0 finished unit Caretaker [f=0009555] [9555] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0009593] [9593] Event [2896,54.0244141,4400]: 0 finished unit Lotus [f=0009594] [9594] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0009729] [9729] Event [521.599976,261.995605,520]: 1 finished unit Glaive [f=0009732] [9732] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0009868] [9868] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0009895] [9895] Event [4168,54.012207,2920]: 0 finished unit Solar Collector [f=0010060] [10060] Event [2824,54.7873535,4456]: 0 finished unit Solar Collector [f=0010138] [10138] Event [4017.42871,54.0365982,2938.82471]: 0 finished unit Engineer Commander [f=0010138] game_message: Morph complete: Speed metal lvl 1 -> Speed metal lvl 2 [f=0010138] [10138] Received game_message: Morph complete: Speed metal lvl 1 -> Speed metal lvl 2 [f=0010155] [10155] Event [4312,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0010263] [10263] Event [744,55.4526367,2296]: 1 finished unit Stardust [f=0010380] [10380] Event [4216,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0010620] [10620] Event [4168,261.995605,4504]: 0 finished unit Wind/Tidal Generator [f=0010643] [10643] Event [827.11261,73.0211639,2695.53076]: 1 lost unit Glaive [f=0010756] [10756] Event [747.541077,71.6979828,2689.65625]: 1 lost unit Glaive [f=0010807] [10807] Event [726.688171,63.9606667,2641.79712]: 1 lost unit Glaive [f=0010824] [10824] Event [2248,54.0061035,712]: 1 finished unit Stardust [f=0010836] [10836] Event [576,54.48069,2128]: 1 finished unit Lotus [f=0011004] [11004] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Phantom [f=0011108] [11108] Event [4432,261.995605,4336]: 0 finished unit Lotus [f=0011207] [11207] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0011355] [11355] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0011375] [11375] Event [344,261.995605,136]: 1 finished unit Solar Collector [f=0011486] [11486] Event [2425.18579,55.5582237,2483.58203]: 0 lost unit Glaive [f=0011549] [11549] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0011561] [11561] Event [2554.36035,54.7612228,2275.69238]: 0 lost unit Glaive [f=0011572] [11572] Event [664,49.6236649,2184]: 1 finished unit Metal Extractor [f=0011585] [11585] Event [2564.7373,54.0219231,2130.81055]: 0 lost unit Glaive [f=0011606] [11606] Event [2648,55.5075684,2632]: 1 lost unit Stinger [f=0011616] [11616] Event [2896,54.0244141,4512]: 0 finished unit Lotus [f=0011650] [11650] Event [2598.53418,55.2002869,1913.21594]: 0 lost unit Glaive [f=0011661] [11661] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0011689] [11689] Event [2525.4353,54.0895729,2068.15869]: 0 lost unit Glaive [f=0011720] [11720] Event [2632.8269,55.2850304,2019.81238]: 0 lost unit Glaive [f=0011763] [11763] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0011763] [11763] Event [2379.34351,54.0264435,2185.99341]: 1 lost unit Engineer Commander [f=0011774] [11774] Event [2721.09204,54.027874,2210.37622]: 1 lost unit Glaive [f=0011782] [11782] Event [2737.08423,54.0265083,2192.43384]: 0 lost unit Glaive [f=0011813] [11813] Event [424,261.995605,136]: 1 finished unit Solar Collector [f=0011817] [11817] Event [2764.875,55.5282631,2372.80249]: 1 lost unit Glaive [f=0011820] [11820] Event [2845.7644,54.0322762,2113.51392]: 1 lost unit Glaive [f=0011836] [11836] Event [2925.3042,54.0292053,2315.58691]: 0 lost unit Glaive [f=0011843] [11843] Event [3024.97852,54.0480804,2149.76172]: 0 lost unit Glaive [f=0011866] [11866] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0011964] [11964] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0012015] [12015] Event [521.599976,261.995605,520]: 1 finished unit Phantom [f=0012065] [12065] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0012067] [12067] Event [2888,54.0183105,4632]: 0 finished unit Solar Collector [f=0012085] [12085] Event [2471.21338,54.0280876,1827.97156]: 1 lost unit Glaive [f=0012154] [12154] Event [504,261.995605,120]: 1 finished unit Solar Collector [f=0012167] [12167] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0012182] [12182] Event [2213.72656,54.0208282,1803.29834]: 1 lost unit Glaive [f=0012223] [12223] Event [2308.69019,55.3927345,1907.64856]: 1 lost unit Glaive [f=0012251] [12251] Event [2453.03247,55.0677414,2013.60364]: 1 lost unit Glaive [f=0012264] [12264] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0012271] gg [f=0012275] [12275] Event [2636.90747,54.7500038,2079.65088]: 1 lost unit Glaive [f=0012293] [12293] Event [2591.67261,55.2083626,1943.31079]: 1 lost unit Reaver [f=0012333] [12333] Event [undefined]: Shadybear18 resigned [f=0012333] game_message: Shadybear18 has been destroyed! [f=0012333] game_message: noobula wins! [f=0012333] Submitting stats [f=0012333] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012333] Part| Total Time|Time of the last 0.5s [f=0012333] Draw 12874.52ms 30.51% [f=0012333] Lua::Callins::Synced 6510.95ms 10.97% [f=0012333] Lua::Callins::Unsynced 17685.48ms 38.68% [f=0012333] Lua::CollectGarbage::Synced 268.45ms 1.00% [f=0012333] Lua::CollectGarbage::Unsynced 573.93ms 0.10% [f=0012333] Misc::Profiler::AddTime 55.49ms 0.10% [f=0012333] Sim 30158.62ms 50.75% [f=0012333] [12333] Received game_message: Shadybear18 has been destroyed! [f=0012333] [12333] Received game_message: noobula wins! [f=0012334] [12334] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012334] [12334] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012334] [12334] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012334] [12334] Game End Stats Values: 2,2165,2065,2065,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.48266697,5.34666681,5.34666681,5.48266697,65,0,0,65,0,0,0,0,825,790,790,825,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012334] [12334] Game End Stats Values: 3,2385,2340,2340,2385,1.38247335,0,0,1.38247335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.85993767,8,8,9.85993767,1275,1275,1275,1275,7.40416527,7.99200106,7.99200106,7.40416527,195,65,65,195,0,0,0,0,915,1000,1000,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012334] [12334] Game End Stats Values: 4,2420,2530,2530,2420,4.59127665,0.42961651,0.42961651,4.59127665,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2415838,8.31847477,8.31847477,10.2415838,1275,1275,1275,1275,9.29391956,9.38064289,9.38064289,9.29391956,195,130,130,195,0,0,0,0,950,1125,1125,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012334] [12334] Game End Stats Values: 5,2600,2690,2690,2600,7.44699383,0.49169222,0.49169222,7.44699383,0,0,0,0,0,0,0,0,0,0,0,0,59.3478355,65.0000076,65.0000076,59.3478355,0,0,0,0,9.43914127,9.01128864,9.01128864,9.43914127,1275,1275,1275,1275,10.7663794,11.124135,11.124135,10.7663794,130,130,130,130,0,65,65,0,1195,1285,1285,1195,65,0,0,65,0,0,0,0,65.0000076,62.3152275,62.3152275,65.0000076 [f=0012334] [12334] Game End Stats Values: 6,2815,2790,2790,2815,10.4274025,2.46425557,2.46425557,10.4274025,0,0,0,0,0,0,0,0,0,0,0,0,59.3478355,65.0000076,65.0000076,59.3478355,0,0,0,0,11.6301279,11.921319,11.921319,11.6301279,1275,1275,1275,1275,12.1346922,13.2915039,13.2915039,12.1346922,220,195,195,220,0,65,65,0,1320,1320,1320,1320,65,0,0,65,0,0,0,0,65.0000076,62.3152275,62.3152275,65.0000076 [f=0012334] [12334] Game End Stats Values: 7,2985,3080,3080,2985,23.3169384,8.10974979,8.10974979,23.3169384,0,0,0,0,0,0,0,0,0,0,0,0,59.3478355,65.0000076,65.0000076,59.3478355,0,90,90,0,19.8087769,19.4938755,19.4938755,19.8087769,1275,1275,1275,1275,14.0193014,13.5363646,13.5363646,14.0193014,285,325,325,285,0,65,65,0,1425,1390,1390,1425,65,0,0,65,0,0,0,0,65.0000076,62.3152275,62.3152275,65.0000076 [f=0012334] [12334] Game End Stats Values: 8,3140,3240,3240,3140,50.7105408,21.448452,21.448452,50.7105408,0,0,0,0,0,0,0,0,0,0,0,0,59.3478355,65.0000076,65.0000076,59.3478355,90,180,180,90,24.4610157,23.5163136,23.5163136,24.4610157,1275,1275,1275,1275,14.9862375,14.0492458,14.0492458,14.9862375,350,325,325,350,0,65,65,0,1425,1460,1460,1425,65,0,0,65,0,0,0,0,65.0000076,62.3152275,62.3152275,65.0000076 [f=0012334] [12334] Game End Stats Values: 9,3465,3330,3330,3465,89.8934174,47.6982079,47.6982079,89.8934174,0,0,0,0,0,0,0,0,0,0,0,0,59.3478355,65.0000076,65.0000076,59.3478355,90,180,180,90,29.3545895,28.2203426,28.2203426,29.3545895,1275,1330,1330,1275,17.404192,14.9099836,14.9099836,17.404192,480,325,325,480,0,65,65,0,1620,1495,1495,1620,65,0,0,65,0,0,0,0,65.0000076,62.3152275,62.3152275,65.0000076 [f=0012334] [12334] Game End Stats Values: 10,3720,3765,3765,3720,132.248795,79.8751221,79.8751221,132.248795,0,0,0,0,0,0,0,0,0,0,0,0,59.3478355,65.0000076,65.0000076,59.3478355,190,180,180,190,30.8607693,30.7474651,30.7474651,30.8607693,1275,1330,1330,1275,18.1596909,15.3051271,15.3051271,18.1596909,545,600,600,545,0,65,65,0,1710,1655,1655,1710,65,0,0,65,0,0,0,0,65.0000076,62.3152275,62.3152275,65.0000076 [f=0012334] [12334] Game End Stats Values: 11,3850,3975,3975,3850,170.997833,98.0276566,98.0276566,170.997833,0,0,0,0,0,0,0,0,0,0,0,0,59.3478355,65.0000076,65.0000076,59.3478355,190,180,180,190,19.0582199,20.1640396,20.1640396,19.0582199,1275,1330,1330,1275,19.8232689,16.4101658,16.4101658,19.8232689,675,600,600,675,0,65,65,0,1710,1865,1865,1710,65,0,0,65,0,0,0,0,65.0000076,62.3152275,62.3152275,65.0000076 [f=0012334] [12334] Game End Stats Values: 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[12334] Game End Stats Values: 24,7980,7130,7130,7980,1010.96619,422.369019,422.369019,1010.96619,0,0,0,0,0,0,0,0,323.039246,0,0,323.039246,648.047119,359.366913,359.366913,648.047119,1090,1560,1560,1090,35.8571815,14.0590658,14.0590658,35.8571815,1560,1330,1330,1560,23.1538639,19.2799988,19.2799988,23.1538639,2335,1865,1865,2335,493.833496,65,65,493.833496,2995,2375,2375,2995,65,493.833496,493.833496,65,64.9736328,35.9999924,35.9999924,64.9736328,370.676697,652.161011,652.161011,370.676697 [f=0012334] [12334] Game End Stats Values: 25,8050,7000,7000,8050,1089.78259,423.002533,423.002533,1089.78259,0,0,0,0,0,0,0,0,323.039246,0,0,323.039246,882.769531,359.366913,359.366913,882.769531,1090,1560,1560,1090,40.1530952,15.5700293,15.5700293,40.1530952,1560,1330,1330,1560,27.00774,19.3222332,19.3222332,27.00774,2335,1735,1735,2335,623.833496,65,65,623.833496,3065,2375,2375,3065,65,623.833496,623.833496,65,72.2401886,35.9999924,35.9999924,72.2401886,370.676697,886.883423,886.883423,370.676697 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[12334] Game End Stats Values: 29,9165,6160,6160,9165,1476.48096,512.272583,512.272583,1476.48096,0,0,0,0,0,0,0,0,434.333771,25.8898392,25.8898392,434.333771,3088.59131,1006.80481,1006.80481,3088.59131,1270,1870,1870,1270,61.3548012,32.2672539,32.2672539,61.3548012,1560,55,55,1560,29.8574505,20.5814114,20.5814114,29.8574505,3200,1560,1560,3200,2751.03369,650,650,2751.03369,3135,2675,2675,3135,650,2881.03369,2881.03369,650,101.440079,35.9999924,35.9999924,101.440079,1041.07678,3315.5979,3315.5979,1041.07678 [f=0012335] [12335] Event [560,55.5319824,2304]: 1 finished unit Picket [f=0012356] [12356] Event [3376,55.1779785,1888]: 1 lost unit Lotus [f=0012377] [12377] Event [672.346985,95.3018188,2800.0603]: 1 lost unit Ronin [f=0012431] [12431] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Conjurer [f=0012469] gg [f=0012523] Spectator Shadybear18 left the game: normal quit [f=0012523] [12523] Event [undefined]: Shadybear18 quit [f=0012530] [12530] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0012617] No clients connected, shutting down server [f=0012617] Server shutdown [f=0012617] [12617] all players disconnected [f=0012624] [12624] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0012774] [12774] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0012774] [12774] Event [3880,216.93335,4232]: 0 finished unit Caretaker [f=0012874] [12874] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0013034] [13034] Event [4280.01465,261.995605,4278.3999]: 0 finished unit Conjurer [f=0015388] Autoquit sending quit command. [f=0015388] [QuitAction] user exited to system [f=0015388] [SpringApp::Kill][1] fromRun=1 [f=0015388] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015388] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015388] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015388] [ThreadPool::SetThreadCount][2] workers=0 [f=0015388] [SpringApp::Kill][2] [f=0015388] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015388] [Game::KillLua][3] dtor=0 luaUI=0x527ebc30 [f=0015388] Start widgetHandler:Shutdown [f=0015388] Shutdown - SaveOrderList Complete [f=0015388] Writing last game win data [f=0015388] Shutdown - SaveConfigData Complete [f=0015388] Shutdown Widget - Save/Load API [f=0015388] Shutdown Widget - Chili Highlight [f=0015388] Shutdown Widget - Draw After Chili [f=0015388] Shutdown Widget - EPIC Menu [f=0015388] Shutdown Widget - Chili Widget Selector [f=0015388] Shutdown Widget - Chili Minimap [f=0015388] Shutdown Widget - Local Team Colors [f=0015388] Shutdown Widget - Display Keys 2 [f=0015388] Shutdown Widget - Save Game Menu [f=0015388] Shutdown Widget - Unit Icons [f=0015388] Shutdown Widget - Noises [f=0015388] Shutdown Widget - HealthBars [f=0015388] Shutdown Widget - Win Counter [f=0015388] Shutdown Widget - BuildETA [f=0015388] Shutdown Widget - SpringRTS Replay Stats [f=0015388] Shutdown Widget - Modular Comm Info [f=0015388] Shutdown Widget - Stereo3D [f=0015388] Shutdown Widget - Showeco and Grid Drawer [f=0015388] Shutdown Widget - Point Tracker [f=0015388] Shutdown Widget - Missile Silo Range [f=0015388] Shutdown Widget - MetalFeatures (new) [f=0015388] Shutdown Widget - MinimapEvents [f=0015388] Shutdown Widget - Local Widgets Config [f=0015388] Shutdown Widget - Highlight Geos [f=0015388] Shutdown Widget - Grab Input [f=0015388] Input grabbing is disabled! [f=0015388] Shutdown Widget - Defense Range Zero-K [f=0015388] Shutdown Widget - Darkening [f=0015388] Shutdown Widget - Context Menu [f=0015388] Shutdown Widget - Chili Spectator Panels [f=0015388] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015388] Shutdown Widget - Chili Nuke Warning [f=0015388] Shutdown Widget - Chili EndGame Window [f=0015388] Shutdown Widget - Chili Economy Panel Default [f=0015388] Shutdown Widget - CameraShake [f=0015388] Shutdown Widget - State Reverse and Latency [f=0015388] Shutdown Widget - Music Player v2 [f=0015388] Shutdown Widget - Attack AoE [f=0015388] Shutdown Widget - Map Edge Extension [f=0015388] Shutdown Widget - Selection Send [f=0015388] Shutdown Widget - LupsManager [f=0015388] Shutdown Widget - Newton Firezone [f=0015388] Shutdown Widget - Chili Pro Console [f=0015388] Shutdown Widget - Persistent Build Height [f=0015388] Shutdown Widget - Lasso Terraform GUI [f=0015388] Shutdown Widget - Lups [f=0015388] Shutdown Widget - Chili Framework [f=0015388] Shutdown Widget - Mex Placement Handler [f=0015388] Shutdown Widget - Chili Core Selector [f=0015388] Shutdown Widget - Custom Markers [f=0015388] Shutdown Widget - Select Keys [f=0015388] Shutdown Widget - Pause Screen [f=0015388] Shutdown Widget - Text To Speech Control [f=0015388] Shutdown Widget - Layout Handler [f=0015388] End widgetHandler:Shutdown [f=0015388] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={325382,51677221} {int,ext,rec}Allocs={11578765,0,0} {chunk,block}Bytes={51677221,0} [f=0015388] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015388] [Game::KillLua][2] dtor=0 luaRules=0x529e97a0 [f=0015388] Start gadgetHandler:Shutdown [f=0015388] Shutdown - StartSetup [f=0015388] Shutdown - UnitMorph [f=0015388] Shutdown - Carrier Drones [f=0015388] Shutdown - LupsNanoSpray [f=0015388] Shutdown - Missile Silo Controller [f=0015388] Shutdown - Modular Comm Info [f=0015388] Shutdown - Terrain Texture Handler [f=0015388] Shutdown - UnitCloakShield [f=0015388] Shutdown - Starlight Handler [f=0015388] End gadgetHandler:Shutdown [f=0015388] Start gadgetHandler:Shutdown [f=0015388] Shutdown - Save/Load [f=0015388] Shutdown - Teleport Throw [f=0015388] Shutdown - UnitMorph [f=0015388] Shutdown - Modular Comm Info [f=0015388] Shutdown - Retreat Command [f=0015388] Shutdown - Shockwaves [f=0015388] Shutdown - UnitCloakShield [f=0015388] Shutdown - Lups Cloak FX [f=0015388] Shutdown - Lups [f=0015388] Shutdown - Lups Shield [f=0015388] End gadgetHandler:Shutdown [f=0015388] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11578827,0,0} {chunk,block}Bytes={0,0} [f=0015388] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11578827,0,0} {chunk,block}Bytes={0,0} [f=0015388] [Game::KillLua][4] dtor=0 [f=0015388] [Game::~CGame][1] [f=0015388] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015388] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015388] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015388] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015388] [Game::KillLua][4] dtor=1 [f=0015388] [Game::KillMisc][1] [f=0015388] [Game::KillMisc][2] [f=0015388] [Game::KillMisc][3] [f=0015388] [Game::KillRendering][1] [f=0015388] [3DOParser::Kill] allocated 19 pieces [f=0015388] [S3OParser::Kill] allocated 264 pieces [f=0015388] [AssParser::Kill] allocated 0 pieces [f=0015388] [Game::KillInterface][1] [f=0015388] [Game::KillInterface][2] [f=0015388] [Game::KillSimulation][1] [f=0015388] [Game::KillSimulation][2] [f=0015388] [CCollisionHandler] dis-/continuous tests: 0/584069 [f=0015388] [Game::KillSimulation][3] [f=0015388] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015388] [~CPathCache(20x20)] cacheHits=66 hitPercentage=21% numHashColls=0 maxCacheSize=19 [f=0015388] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015388] [~CPathCache(40x40)] cacheHits=55 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015388] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015388] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015388] [LosHandler::Kill] raycast instance cache-{hits,misses}={9273,19721}; shared=3%; cached=29% [f=0015388] [Game::KillSimulation][4] [f=0015388] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015388] [Game::~CGame][2] [f=0015388] [Game::~CGame][3] [f=0015388] [SpringApp::Kill][3] [f=0015388] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161880 bytes sent 223445 bytes recv'd [f=0015388] [SpringApp::Kill][4] font=0x46111aa0 [f=0015388] [SpringApp::Kill][5] [f=0015388] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44eb67c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2186ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=20ms file="bitmaps/pd/null.tga" indx=552 inflSize=0kb readTime=17ms file="scripts/jumpaa.lua" indx=5778 inflSize=7kb readTime=16ms file="luarules/utilities.lua" indx=1912 inflSize=0kb readTime=15ms file="luarules/gadgets/unit_removal_from_rezzed_structure.lua" indx=1803 inflSize=12kb readTime=13ms file="luaui/widgets/gui_simple_settings.lua" indx=4718 inflSize=6kb readTime=11ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1849 inflSize=2kb readTime=10ms file="luaui/configs/tipconfig.lua" indx=2958 inflSize=6kb readTime=10ms file="luarules/configs/lups_thruster_fxs.lua" indx=1256 inflSize=1kb readTime=9ms file="bitmaps/smoke/smoke04.tga" indx=581 inflSize=16kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 28139889 bytes cached in 2784 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x46268040) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46265c50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461e44e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff84c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]