[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HEfcYEal8J/springsettings.1172144.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7ad401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2148 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1172144/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4656a3f0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4656a3f0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 588ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1172144/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (231ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1172144/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d56370,0x55472a70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 71b11161b44298e55ff1f4624596f592 [f=-000001] Connection attempt from AxeForge [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AxeForge changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[Game::Load][lua{Rules,Gaia}={00000000e4ae2a70,00000000e31a8be0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={00000000d7760890,00000000c8b1dce0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] glh f [f=-000001] u2 [f=-000001] [0] Event [4726,399.986572,340]: 0 finished unit Guardian Commander [f=-000001] [0] Event [815,399.97583,4667]: 1 finished unit Engineer Commander [f=0000000] [0] LooChenChanCZ, team: 1, elo:1895, userid: 440263 [f=0000000] [0] AxeForge, team: 0, elo:1451, userid: 528152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000121] [121] Event [904,395.353699,4568]: 1 finished unit Spider Factory [f=0000185] [185] Event [4552,399.978638,496]: 0 finished unit Cloakbot Factory [f=0000337] [337] Event [868,398.989563,4568]: 1 finished unit Flea [f=0000424] [424] Event [868,398.989563,4568]: 1 finished unit Flea [f=0000428] [428] Event [4552,399.978638,505.600006]: 0 finished unit Glaive [f=0000526] [526] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000550] [550] Event [4552,399.978638,505.600006]: 0 finished unit Glaive [f=0000668] [668] Event [4552,399.978638,505.600006]: 0 finished unit Glaive [f=0000689] [689] Event [4685.7749,476.978638,446.637329]: 0 finished unit Firefly [f=0000792] [792] Event [4552,399.978638,505.600006]: 0 finished unit Glaive [f=0000909] [909] Event [4552,399.978638,505.600006]: 0 finished unit Glaive [f=0000946] [946] Event [868,398.989563,4568]: 1 finished unit Weaver [f=0001028] [1028] Event [4552,399.978638,505.600006]: 0 finished unit Glaive [f=0001232] [1232] Event [4552,399.978638,505.600006]: 0 finished unit Glaive [f=0001254] [1254] Event [488,399.978638,4824]: 1 finished unit Wind/Tidal Generator [f=0001404] [1404] Event [424,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0001623] [1623] Event [4552,399.978638,505.600006]: 0 finished unit Glaive [f=0001683] [1683] Event [868,398.989563,4568]: 1 finished unit Venom [f=0001777] [1777] Event [344,399.978638,4664]: 1 finished unit Wind/Tidal Generator [f=0001953] [1953] Event [868,398.989563,4568]: 1 finished unit Flea [f=0002011] [2011] Event [4552,399.978638,505.600006]: 0 finished unit Glaive [f=0002403] [2403] Event [4552,399.978638,505.600006]: 0 finished unit Glaive [f=0002415] [2415] Event [280,399.978638,4584]: 1 finished unit Wind/Tidal Generator [f=0002648] [2648] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0002925] [2925] Event [200,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0003164] [3164] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0003447] [3447] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0003539] [3539] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0003859] [3859] Event [868,398.989563,4568]: 1 finished unit Venom [f=0003990] [3990] Event [4728,399.978638,312]: 0 finished unit Solar Collector [f=0004071] [4071] Event [1030.81445,369.740234,4555.77002]: 0 lost unit Glaive [f=0004082] [4082] Event [1039.40674,376.036438,4653.83496]: 1 lost unit Venom [f=0004144] [4144] Event [868,398.989563,4568]: 1 lost unit Venom [f=0004156] [4156] Event [868,398.989563,4568]: 1 lost unit Venom [f=0004202] [4202] Event [868,398.989563,4568]: 1 lost unit Venom [f=0004230] [4230] Event [868,398.989563,4568]: 1 lost unit Venom [f=0004274] [4274] Event [868,398.989563,4568]: 1 lost unit Venom [f=0004282] o no [f=0004299] [4299] Event [4744,399.978638,440]: 0 finished unit Solar Collector [f=0004315] [4315] Event [868,398.989563,4568]: 1 lost unit Venom [f=0004320] [4320] Event [868,398.989563,4568]: 1 lost unit Venom [f=0004379] [4379] Event [904,398.989563,4568]: 1 lost unit Spider Factory [f=0004412] [4412] Event [904,399.958191,4344]: 1 lost unit Metal Extractor [f=0004433] [4433] Event [400,399.978638,4816]: 1 finished unit Lotus [f=0004529] [4529] Event [451.247314,397.491547,4273.94824]: 0 lost unit Glaive [f=0004550] [4550] Event [399.424316,396.358246,4261.26367]: 0 lost unit Glaive [f=0004570] [4570] Event [358.658691,394.71225,4239.97266]: 0 lost unit Glaive [f=0004724] [4724] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0005048] [5048] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0005201] [5201] Event [904,397.927551,4344]: 1 finished unit Metal Extractor [f=0005324] [5324] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0005496] why i didnt see that coming [f=0005739] [5739] Event [4296,399.978638,824]: 0 finished unit Solar Collector [f=0005804] i thought you saw my glavies lol [f=0005883] [5883] Event [4673.89551,399.978638,552.335205]: 1 lost unit Flea [f=0006107] [6107] Event [4552,399.978638,505.600006]: 0 finished unit Knight [f=0006141] [6141] Event [4635.8501,264.743652,1616.93628]: 0 lost unit Firefly [f=0006160] saw, but i didnt see them run [f=0006449] [6449] Event [4464.0625,476.978638,751.737183]: 0 finished unit Firefly [f=0006460] [6460] Event [4376,399.978638,696]: 0 finished unit Solar Collector [f=0006468] [6468] Event [904,397.619629,4696]: 1 finished unit Spider Factory [f=0006876] [6876] Event [4552,399.978638,505.600006]: 0 finished unit Knight [f=0007062] [7062] Event [4552,399.978638,505.600006]: 0 finished unit Sling [f=0007073] [7073] Event [940,397.619629,4696]: 1 finished unit Venom [f=0007087] [7087] Event [992,395.258484,4256]: 1 finished unit Radar Tower [f=0007230] [7230] Event [4552,399.978638,505.600006]: 0 finished unit Sling [f=0007230] [7230] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0007490] [7490] Event [4552,399.978638,505.600006]: 0 finished unit Sling [f=0007763] [7763] Event [248,249.000549,3256]: 1 finished unit Solar Collector [f=0007929] [7929] Event [940,397.619629,4696]: 1 finished unit Recluse [f=0007997] [7997] Event [4338.57813,248.580795,1838.96802]: 1 lost unit Venom [f=0008785] [8785] Event [940,397.619629,4696]: 1 finished unit Recluse [f=0008839] [8839] Event [4595.71631,399.978638,283.167145]: 1 lost unit Flea [f=0008850] [8850] Event [4658.5835,398.897003,817.932373]: 0 finished unit Guardian Commander [f=0008850] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008850] [8850] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008880] [8880] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0009016] [9016] Event [4660.875,399.844849,142.955933]: 1 lost unit Flea [f=0009300] [9300] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0009521] [9521] Event [940,397.619629,4696]: 1 finished unit Redback [f=0009574] [9574] Event [2896,156.5979,3744]: 1 lost unit Lotus [f=0009730] [9730] Event [3008,160.379028,3776]: 1 lost unit Lotus [f=0009825] [9825] Event [2880,153.991699,3840]: 1 lost unit Lotus [f=0009855] [9855] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0009871] [9871] Event [4584,399.978638,360]: 0 finished unit Caretaker [f=0009891] [9891] Event [2912,155.412292,3888]: 1 lost unit Lotus [f=0010112] [10112] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0010136] [10136] Event [940,397.619629,4696]: 1 finished unit Venom [f=0010151] [10151] Event [4536,399.978638,360]: 0 finished unit Caretaker [f=0010228] [10228] Event [940,397.619629,4696]: 1 finished unit Flea [f=0010339] [10339] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0010391] [10391] Event [4488,399.978638,360]: 0 finished unit Caretaker [f=0010410] [10410] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0010565] [10565] Event [4696,399.978638,552]: 0 finished unit Solar Collector [f=0010684] [10684] Event [4616,399.978638,648]: 0 finished unit Solar Collector [f=0010764] [10764] Event [3054.57129,156.735733,3961.45874]: 0 lost unit Sling [f=0010817] [10817] Event [3063.56226,156.599823,3920.06396]: 0 lost unit Sling [f=0010833] [10833] Event [2809.41528,192.163879,4284.48096]: 0 lost unit Knight [f=0010834] [10834] Event [4488,399.978638,696]: 0 finished unit Solar Collector [f=0010872] [10872] Event [3082.57397,156.719864,3958.10938]: 0 lost unit Sling [f=0010950] [10950] Event [2802.62476,197.131638,4320.88916]: 0 lost unit Knight [f=0011010] [11010] Event [2717.55835,213.319702,4423.69141]: 1 finished unit Engineer Commander [f=0011118] [11118] Event [4504,399.978638,248]: 0 finished unit Solar Collector [f=0011178] [11178] Event [4344,399.978638,328]: 0 finished unit Solar Collector [f=0011437] [11437] Event [4312,399.957275,456]: 0 finished unit Solar Collector [f=0011467] [11467] Event [3176,160.388336,4120]: 1 finished unit Metal Extractor [f=0011489] [11489] Event [4552,399.978638,505.600006]: 0 finished unit Knight [f=0011608] [11608] Event [4360,399.978638,552]: 0 finished unit Solar Collector [f=0011625] [11625] Event [940,397.619629,4696]: 1 finished unit Weaver [f=0011728] u should claim more resources [f=0011962] [11962] Event [3384,161.424408,3992]: 1 finished unit Metal Extractor [f=0012106] [12106] Event [4080.14111,318.626678,886.0047]: 0 lost unit Firefly [f=0012160] [12160] Event [4226.08398,475.486237,698.062683]: 0 lost unit Firefly [f=0012346] [12346] Event [4552,399.978638,505.600006]: 0 finished unit Knight [f=0012574] [12574] Event [3432,210.580444,3688]: 1 finished unit Caretaker [f=0012688] [12688] Event [4630.37744,334.328674,1188.99878]: 1 lost unit Venom [f=0012690] [12690] Event [808,398.553772,4632]: 1 finished unit Caretaker [f=0012809] [12809] Event [4272.53076,472.459106,990.27124]: 0 finished unit Firefly [f=0013009] [13009] Event [808,400.4245,4760]: 1 finished unit Caretaker [f=0013086] [13086] Event [940,397.619629,4696]: 1 finished unit Venom [f=0013091] [13091] Event [4552,399.978638,505.600006]: 0 finished unit Knight [f=0013322] [13322] Event [4576,399.957275,784]: 0 finished unit Lotus [f=0013831] [13831] Event [472,399.978638,4680]: 1 finished unit Wind/Tidal Generator [f=0014015] [14015] Event [4552,399.978638,505.600006]: 0 finished unit Knight [f=0014260] [14260] Event [552,399.978638,4600]: 1 finished unit Wind/Tidal Generator [f=0014313] [14313] Event [940,397.619629,4696]: 1 finished unit Recluse [f=0014589] [14589] Event [680,399.992676,4664]: 1 finished unit Caretaker [f=0014621] [14621] Event [632,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0014801] [14801] Event [712,400.115662,4440]: 1 finished unit Wind/Tidal Generator [f=0014858] [14858] Event [3512,246.59729,3192]: 1 finished unit Gauss [f=0014931] [14931] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0014933] [14933] Event [4552,399.978638,505.600006]: 0 finished unit Knight [f=0015127] [15127] Event [940,397.619629,4696]: 1 finished unit Recluse [f=0015153] [15153] Event [792,400.1828,4360]: 1 finished unit Wind/Tidal Generator [f=0015334] [15334] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0015335] [15335] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0015576] [15576] Event [872,399.886475,4280]: 1 finished unit Wind/Tidal Generator [f=0015582] [15582] Event [940,397.619629,4696]: 1 finished unit Redback [f=0015619] [15619] Event [3204.93823,216.042007,2610.74634]: 1 lost unit Venom [f=0015794] [15794] Event [2995.5481,248.965546,2850.88867]: 1 lost unit Venom [f=0015861] [15861] Event [3366.3418,219.48201,2797.00952]: 0 lost unit Knight [f=0016077] [16077] Event [3496.0249,231.106964,3013.30737]: 0 lost unit Knight [f=0016211] [16211] Event [940,397.619629,4696]: 1 finished unit Redback [f=0016253] [16253] Event [3565.42334,219.441269,2982.05371]: 0 lost unit Knight [f=0016301] [16301] Event [3527.40454,225.206085,2993.69458]: 0 lost unit Knight [f=0016332] damn gg [f=0016378] [16378] Event [undefined]: AxeForge resigned [f=0016378] game_message: AxeForge has been destroyed! [f=0016378] game_message: LooChenChanCZ wins! [f=0016378] Submitting stats [f=0016378] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016378] Part| Total Time|Time of the last 0.5s [f=0016378] Draw 11679.74ms 11.92% [f=0016378] Lua::Callins::Synced 6014.84ms 19.56% [f=0016378] Lua::Callins::Unsynced 16489.89ms 17.48% [f=0016378] Lua::CollectGarbage::Synced 254.39ms 0.10% [f=0016378] Lua::CollectGarbage::Unsynced 516.19ms 0.60% [f=0016378] Misc::Profiler::AddTime 54.06ms 0.00% [f=0016378] Sim 30734.41ms 76.86% [f=0016378] [16378] Received game_message: AxeForge has been destroyed! [f=0016378] [16378] Received game_message: LooChenChanCZ wins! [f=0016379] [16379] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016379] [16379] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016379] [16379] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 2,2040,2025,2025,2040,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,65,50,50,65,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 3,2235,2115,2115,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5,6.4666667,6.4666667,5,260,50,50,260,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 4,2430,2320,2320,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.14471149,8.14471149,8,1275,1275,1275,1275,5,7,7,5,455,50,50,455,0,0,0,0,700,995,995,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 5,2495,2590,2590,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.7625084,11.7625084,8,1275,1275,1275,1275,5,7,7,5,520,250,250,520,0,0,0,0,700,1065,1065,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 6,2560,2615,2615,2560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.4950714,13.4950714,8,1275,1275,1275,1275,5,7,7,5,585,275,275,585,0,0,0,0,700,1065,1065,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 7,2625,2740,2740,2625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.1652269,12.1652269,8,1275,1275,1275,1275,5,7,7,5,650,275,275,650,0,0,0,0,700,1190,1190,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 8,2625,2775,2775,2625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.7896118,13.7896118,8,1275,1275,1275,1275,5,9,9,5,650,275,275,650,0,0,0,0,700,1225,1225,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 9,2805,2865,2865,2805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,17.1357307,17.1357307,8,1275,1275,1275,1275,6.86666679,9.53333378,9.53333378,6.86666679,650,275,275,650,0,0,0,0,880,1315,1315,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016379] [16379] Game End Stats Values: 10,2875,3065,3065,2875,0.00944608,0,0,0.00944608,0,0,0,0,0,0,0,0,0,0,0,0,131.873428,126.424706,126.424706,131.873428,0,0,0,0,8.13333321,16.7471256,16.7471256,8.13333321,1275,1275,1275,1275,9.00062943,11,11,9.00062943,650,475,475,650,0,0,0,0,950,1315,1315,950,0,0,0,0,0,0,0,0,138.294266,131.873428,131.873428,138.294266 [f=0016379] [16379] Game End Stats Values: 11,2490,2165,2165,2490,11.0843945,0,0,11.0843945,0,0,0,0,0,0,0,0,0,0,0,0,1070.54724,147.113739,147.113739,1070.54724,0,90,90,0,10.666667,12.9767447,12.9767447,10.666667,1275,1275,1275,1275,9.73833084,10.8666668,10.8666668,9.73833084,195,275,275,195,1074.66663,65,65,1074.66663,1020,525,525,1020,455,1082.33325,1082.33325,455,0,0,0,0,668.125916,1074.86169,1074.86169,668.125916 [f=0016379] [16379] Game End Stats Values: 12,2295,2255,2255,2295,32.2975922,6.65656328,6.65656328,32.2975922,0,0,0,0,0,0,0,0,0,0,0,0,1070.54724,191.509491,191.509491,1070.54724,0,90,90,0,12,12.7760897,12.7760897,12,1275,1275,1275,1275,10.4142141,12.6437693,12.6437693,10.4142141,0,275,275,0,1074.66663,260,260,1074.66663,1020,615,615,1020,650,1082.33325,1082.33325,650,0,35.9999924,35.9999924,0,712.521179,1074.86169,1074.86169,712.521179 [f=0016379] [16379] Game End Stats Values: 13,2385,2435,2435,2385,40.3686676,24.4992161,24.4992161,40.3686676,0,0,0,0,0,0,0,0,0,0,0,0,1070.54724,191.509491,191.509491,1070.54724,0,90,90,0,12,14.8460674,14.8460674,12,1275,1275,1275,1275,9.67140484,14.1895094,14.1895094,9.67140484,0,275,275,0,1074.66663,260,260,1074.66663,1110,795,795,1110,650,1082.33325,1082.33325,650,0,35.9999924,35.9999924,0,712.521179,1074.86169,1074.86169,712.521179 [f=0016379] [16379] Game End Stats Values: 14,2455,2435,2435,2455,48.2453384,27.9456215,27.9456215,48.2453384,0,0,0,0,0,0,0,0,0,0,0,0,1090.54724,192.676147,192.676147,1090.54724,0,90,90,0,12.2666664,15.1969318,15.1969318,12.2666664,1275,1275,1275,1275,11.5251112,15.2297611,15.2297611,11.5251112,0,275,275,0,1074.66663,260,260,1074.66663,1180,795,795,1180,650,1082.33325,1082.33325,650,0,35.9999924,35.9999924,0,713.687927,1094.86169,1094.86169,713.687927 [f=0016379] [16379] Game End Stats Values: 15,2805,2410,2410,2805,72.4087677,27.9456215,27.9456215,72.4087677,0,0,0,0,0,0,0,0,0,0,0,0,1197.43689,230.959702,230.959702,1197.43689,0,90,90,0,14,14.9093075,14.9093075,14,1275,1275,1275,1275,12.6108942,15,15,12.6108942,350,250,250,350,1099.66663,260,260,1099.66663,1180,795,795,1180,650,1107.33325,1107.33325,650,0,35.9999924,35.9999924,0,751.97168,1201.75134,1201.75134,751.97168 [f=0016379] [16379] Game End Stats Values: 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18,3525,3455,3455,3525,104.481598,68.9259949,68.9259949,104.481598,0,0,0,0,0,0,0,0,0,0,0,0,1197.43689,230.959702,230.959702,1197.43689,0,90,90,0,16,19.6908207,19.6908207,16,1275,1330,1330,1275,12.3205748,18.1481647,18.1481647,12.3205748,1000,450,450,1000,1099.66663,260,260,1099.66663,1250,1585,1585,1250,650,1107.33325,1107.33325,650,0,35.9999924,35.9999924,0,751.97168,1201.75134,1201.75134,751.97168 [f=0016379] [16379] Game End Stats Values: 19,3525,3605,3605,3525,140.694824,95.7485275,95.7485275,140.694824,0,0,0,0,0,0,0,0,0,0,0,0,1305.00452,230.959702,230.959702,1305.00452,0,90,90,0,16,17.2547512,17.2547512,16,1275,1330,1330,1275,13.4142141,18.7881718,18.7881718,13.4142141,1000,530,530,1000,1299.66663,260,260,1299.66663,1250,1655,1655,1250,650,1307.33325,1307.33325,650,0,35.9999924,35.9999924,0,751.97168,1309.31897,1309.31897,751.97168 [f=0016379] [16379] Game End Stats Values: 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Game End Stats Values: 37,5105,6880,6880,5105,838.911499,277.386078,277.386078,838.911499,0,0,0,0,0,0,0,0,389.854034,2003.49341,2003.49341,389.854034,3798.88135,2521.41699,2521.41699,3798.88135,90,490,490,90,30,21.4779873,21.4779873,30,1505,1560,1560,1505,19.0620155,27.0338631,27.0338631,19.0620155,1050,1625,1625,1050,2165.6665,1960,1960,2165.6665,2460,3205,3205,2460,2352,2173.33325,2173.33325,2352,20.6666679,419.15332,419.15332,20.6666679,3049.85132,3803.1958,3803.1958,3049.85132 [f=0016379] [16379] Game End Stats Values: 38,4405,7120,7120,4405,863.283569,278.035095,278.035095,863.283569,0,0,0,0,0,0,0,0,495.559814,2077.47974,2077.47974,495.559814,3873.99951,2815.8335,2815.8335,3873.99951,90,490,490,90,30,21.4779873,21.4779873,30,1505,1560,1560,1505,19.0620193,31.4414921,31.4414921,19.0620193,350,1865,1865,350,2165.6665,2660,2660,2165.6665,2460,3205,3205,2460,3052,2173.33325,2173.33325,3052,20.6666679,445.820801,445.820801,20.6666679,3345.41895,3956.42163,3956.42163,3345.41895 [f=0016421] [16421] Event [3790.03052,169.135208,2649.98022]: 0 lost unit Knight [f=0016428] gg [f=0016477] [16477] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0016500] Player LooChenChanCZ left the game: normal quit [f=0016500] [16500] Event [undefined]: LooChenChanCZ quit [f=0016510] Spectator AxeForge left the game: normal quit [f=0016510] [16510] Event [undefined]: AxeForge quit [f=0016516] No clients connected, shutting down server [f=0016516] Server shutdown [f=0016516] [16516] all players disconnected [f=0016624] [16624] Event [940,397.619629,4696]: 1 finished unit Hermit [f=0017053] [17053] Event [940,397.619629,4696]: 1 finished unit Hermit [f=0017197] [17197] Event [3640,241.331482,3240]: 1 finished unit Stinger [f=0017357] [17357] Event [328,163.497925,376]: 1 finished unit Solar Collector [f=0017475] [17475] Event [940,397.619629,4696]: 1 finished unit Venom [f=0017523] [17523] Event [940,397.619629,4696]: 1 finished unit Flea [f=0017565] [17565] Event [940,397.619629,4696]: 1 finished unit Flea [f=0017608] [17608] Event [940,397.619629,4696]: 1 finished unit Flea [f=0017648] [17648] Event [940,397.619629,4696]: 1 finished unit Flea [f=0017679] [17679] Event [940,397.619629,4696]: 1 finished unit Flea [f=0017698] [17698] Event [424,163.647461,248]: 1 finished unit Solar Collector [f=0017723] [17723] Event [940,397.619629,4696]: 1 finished unit Flea [f=0017876] [17876] Event [940,397.619629,4696]: 1 finished unit Weaver [f=0018031] [18031] Event [940,397.619629,4696]: 1 finished unit Venom [f=0018280] [18280] Event [940,397.619629,4696]: 1 finished unit Recluse [f=0018521] [18521] Event [940,397.619629,4696]: 1 finished unit Recluse [f=0018597] Autoquit sending quit command. [f=0018597] [QuitAction] user exited to system [f=0018597] [SpringApp::Kill][1] fromRun=1 [f=0018597] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018597] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018597] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018597] [ThreadPool::SetThreadCount][2] workers=0 [f=0018597] [SpringApp::Kill][2] [f=0018597] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018597] [Game::KillLua][3] dtor=0 luaUI=0x52976210 [f=0018597] Start widgetHandler:Shutdown [f=0018597] Shutdown - SaveOrderList Complete [f=0018597] Writing last game win data [f=0018597] Shutdown - SaveConfigData Complete [f=0018597] Shutdown Widget - Save/Load API [f=0018597] Shutdown Widget - Chili Highlight [f=0018597] Shutdown Widget - Draw After Chili [f=0018597] Shutdown Widget - EPIC Menu [f=0018597] Shutdown Widget - Chili Widget Selector [f=0018597] Shutdown Widget - Chili Minimap [f=0018597] Shutdown Widget - Local Team Colors [f=0018597] Shutdown Widget - Display Keys 2 [f=0018597] Shutdown Widget - Save Game Menu [f=0018597] Shutdown Widget - Unit Icons [f=0018597] Shutdown Widget - Noises [f=0018597] Shutdown Widget - HealthBars [f=0018597] Shutdown Widget - Win Counter [f=0018597] Shutdown Widget - BuildETA [f=0018597] Shutdown Widget - SpringRTS Replay Stats [f=0018597] Shutdown Widget - Modular Comm Info [f=0018597] Shutdown Widget - Stereo3D [f=0018597] Shutdown Widget - Showeco and Grid Drawer [f=0018597] Shutdown Widget - Point Tracker [f=0018597] Shutdown Widget - Missile Silo Range [f=0018597] Shutdown Widget - MetalFeatures (new) [f=0018597] Shutdown Widget - MinimapEvents [f=0018597] Shutdown Widget - Local Widgets Config [f=0018597] Shutdown Widget - Highlight Geos [f=0018597] Shutdown Widget - Grab Input [f=0018597] Input grabbing is disabled! [f=0018597] Shutdown Widget - Defense Range Zero-K [f=0018597] Shutdown Widget - Darkening [f=0018597] Shutdown Widget - Context Menu [f=0018597] Shutdown Widget - Chili Spectator Panels [f=0018597] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018597] Shutdown Widget - Chili Nuke Warning [f=0018597] Shutdown Widget - Chili EndGame Window [f=0018597] Shutdown Widget - Chili Economy Panel Default [f=0018597] Shutdown Widget - CameraShake [f=0018597] Shutdown Widget - State Reverse and Latency [f=0018597] Shutdown Widget - Music Player v2 [f=0018597] Shutdown Widget - Attack AoE [f=0018597] Shutdown Widget - Map Edge Extension [f=0018597] Shutdown Widget - Selection Send [f=0018597] Shutdown Widget - LupsManager [f=0018597] Shutdown Widget - Newton Firezone [f=0018597] Shutdown Widget - Chili Pro Console [f=0018597] Shutdown Widget - Persistent Build Height [f=0018597] Shutdown Widget - Lasso Terraform GUI [f=0018597] Shutdown Widget - Lups [f=0018597] Shutdown Widget - Chili Framework [f=0018597] Shutdown Widget - Mex Placement Handler [f=0018597] Shutdown Widget - Chili Core Selector [f=0018597] Shutdown Widget - Custom Markers [f=0018597] Shutdown Widget - Select Keys [f=0018597] Shutdown Widget - Pause Screen [f=0018597] Shutdown Widget - Text To Speech Control [f=0018597] Shutdown Widget - Layout Handler [f=0018597] End widgetHandler:Shutdown [f=0018597] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={494402,67326608} {int,ext,rec}Allocs={10733795,0,0} {chunk,block}Bytes={67326608,0} [f=0018597] [Game::KillLua][1] dtor=0 luaGaia=0x55472a70 [f=0018597] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={426721,61800639} {int,ext,rec}Allocs={10733797,0,0} {chunk,block}Bytes={61800639,0} [f=0018597] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={426721,61800639} {int,ext,rec}Allocs={10733797,0,0} {chunk,block}Bytes={61800639,0} [f=0018597] [Game::KillLua][2] dtor=0 luaRules=0x52d56370 [f=0018597] Start gadgetHandler:Shutdown [f=0018597] Shutdown - StartSetup [f=0018597] Shutdown - UnitMorph [f=0018597] Shutdown - Carrier Drones [f=0018597] Shutdown - LupsNanoSpray [f=0018597] Shutdown - Missile Silo Controller [f=0018597] Shutdown - Modular Comm Info [f=0018597] Shutdown - Terrain Texture Handler [f=0018597] Shutdown - UnitCloakShield [f=0018597] Shutdown - Starlight Handler [f=0018597] End gadgetHandler:Shutdown [f=0018597] Start gadgetHandler:Shutdown [f=0018597] Shutdown - Save/Load [f=0018597] Shutdown - Teleport Throw [f=0018597] Shutdown - UnitMorph [f=0018597] Shutdown - Modular Comm Info [f=0018597] Shutdown - Retreat Command [f=0018597] Shutdown - Shockwaves [f=0018597] Shutdown - UnitCloakShield [f=0018597] Shutdown - Lups Cloak FX [f=0018597] Shutdown - Lups [f=0018597] Shutdown - Lups Shield [f=0018597] End gadgetHandler:Shutdown [f=0018597] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10733871,0,0} {chunk,block}Bytes={0,0} [f=0018597] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10733871,0,0} {chunk,block}Bytes={0,0} [f=0018597] [Game::KillLua][4] dtor=0 [f=0018597] [Game::~CGame][1] [f=0018597] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018597] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018597] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018597] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018597] [Game::KillLua][4] dtor=1 [f=0018597] [Game::KillMisc][1] [f=0018597] [Game::KillMisc][2] [f=0018597] [Game::KillMisc][3] [f=0018597] [Game::KillRendering][1] [f=0018597] [3DOParser::Kill] allocated 1 pieces [f=0018597] [S3OParser::Kill] allocated 346 pieces [f=0018597] [AssParser::Kill] allocated 24 pieces [f=0018597] [Game::KillInterface][1] [f=0018597] [Game::KillInterface][2] [f=0018597] [Game::KillSimulation][1] [f=0018597] [Game::KillSimulation][2] [f=0018597] [CCollisionHandler] dis-/continuous tests: 0/78369 [f=0018597] [Game::KillSimulation][3] [f=0018597] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018597] [~CPathCache(20x20)] cacheHits=74 hitPercentage=38% numHashColls=0 maxCacheSize=27 [f=0018597] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018597] [~CPathCache(40x40)] cacheHits=207 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018597] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018597] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018597] [LosHandler::Kill] raycast instance cache-{hits,misses}={6287,9041}; shared=10%; cached=31% [f=0018597] [Game::KillSimulation][4] [f=0018597] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018597] [Game::~CGame][2] [f=0018597] [Game::~CGame][3] [f=0018597] [SpringApp::Kill][3] [f=0018597] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196361 bytes sent 175383 bytes recv'd [f=0018597] [SpringApp::Kill][4] font=0x464a3aa0 [f=0018597] [SpringApp::Kill][5] [f=0018597] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46566d40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1978ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=23ms file="unitpics/turretmissile.png" indx=6679 inflSize=10kb readTime=21ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4816 inflSize=2kb readTime=18ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=17ms file="luarules/configs/cai/unitmovetype.lua" indx=1240 inflSize=1kb readTime=16ms file="luaui/widgets/api_lag_monitor.lua" indx=3851 inflSize=4kb readTime=16ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=14ms file="objects3d/flea_d.dae.lua" indx=5206 inflSize=0kb readTime=13ms file="luaui/headers/overdrive.lua" indx=2985 inflSize=0kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 34241191 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x465fec10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466062f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46517b20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7ad40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]