[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TXve1oufRq/springsettings.1171973.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f12ec01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2184 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171973/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449b14b0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449b14b0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 519ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 587ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171973/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (240ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171973/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526532d0,0x51f7f270}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0b6d11613b56823f344ad26df30d042d [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000ccff2e70,00000000c6cebbd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000063224780,00000000482fde10}]" [f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=-000001] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Volantem Mortem! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={0000000048380510,0000000069e80180}]" [f=-000001] Allies: I choose: Theta! [f=-000001] Allies: I choose: Slayer! [f=-000001] [0] Event [1197,11.8012695,2135]: 0 finished unit Recon Commander [f=-000001] [0] Event [5040,11.8012695,3962]: 1 finished unit Strike Commander [f=0000000] [0] therxyy, team: 1, elo:2720, userid: 391158 [f=0000000] [0] DanWarior, team: 0, elo:2569, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000035] [35] Event [1208,11.796875,2264]: 0 finished unit Jumpbot Factory [f=0000055] [55] Event [4928,11.796875,3952]: 1 finished unit Rover Assembly [f=0000141] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=0000141] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0000152] Connection attempt from Fine [f=0000152] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0000152] -> Connection established (given id 3) [f=0000160] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000160] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000382] [382] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000435] [435] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000464] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0000476] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0000476] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x47682740,0x81c2a5c0}]" [f=0000533] [533] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Fencer [f=0000555] [555] Event [5112,11.796875,3816]: 1 finished unit Wind/Tidal Generator [f=0000557] [557] Event [1208,11.796875,2288]: 0 finished unit Constable [f=0000675] [675] Event [5064,11.796875,3880]: 1 finished unit Wind/Tidal Generator [f=0000727] [727] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000998] [998] Event [1288,11.796875,2072]: 0 finished unit Solar Collector [f=0001031] [1031] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0001159] [1159] Event [5176,11.796875,3832]: 1 finished unit Wind/Tidal Generator [f=0001286] [1286] Event [1208,12.3007202,1976]: 0 finished unit Solar Collector [f=0001379] [1379] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Fencer [f=0001569] [1569] Event [1288,11.8085022,1992]: 0 finished unit Solar Collector [f=0001641] [Game::ClientReadNet] added new player izirayd with number 4 to team 0 [f=0001641] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|PRTeam||RU [f=0001659] Connection attempt from izirayd [f=0001659] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001659] -> Connection established (given id 4) [f=0001675] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001675] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001819] [1819] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Fencer [f=0001870] [1870] Event [1208,11.796875,2288]: 0 finished unit Pyro [f=0002028] [2028] Event [1296,31.796875,2192]: 0 finished unit Lotus [f=0002059] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0002080] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0002080] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000a0423030,00000000ee805140}]" [f=0002261] [2261] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Fencer [f=0002311] [2311] Event [864,137.696167,1904]: 0 finished unit Radar Tower [f=0002602] [2602] Event [1208,11.796875,2288]: 0 finished unit Constable [f=0002745] [2745] Event [1208,11.796875,2288]: 0 finished unit Puppy [f=0002837] [2837] Event [3376.66479,204.976364,2641.99854]: 0 lost unit Pyro [f=0002880] [2880] Event [1208,11.796875,2288]: 0 finished unit Puppy [f=0002891] [2891] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Fencer [f=0003015] [3015] Event [1208,11.796875,2288]: 0 finished unit Puppy [f=0003161] [3161] Event [1208,11.796875,2288]: 0 finished unit Puppy [f=0003280] [3280] Event [1664,188.40625,3184]: 0 finished unit Radar Tower [f=0003432] [3432] Event [1208,11.796875,2288]: 0 finished unit Puppy [f=0003448] [3448] Event [1432,188.40625,3128]: 0 finished unit Wind/Tidal Generator [f=0003600] [3600] Event [1432,188.40625,3208]: 0 finished unit Wind/Tidal Generator [f=0003747] [3747] Event [1496,188.40625,3128]: 0 finished unit Wind/Tidal Generator [f=0003857] [3857] Event [2178.95386,15.0869265,2444.26367]: 1 finished unit Strike Commander [f=0003908] [3908] Event [1496,188.40625,3208]: 0 finished unit Wind/Tidal Generator [f=0004129] [4129] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Fencer [f=0004165] [4165] Event [1585.14001,11.796875,2180.01563]: 0 lost unit Puppy [f=0004167] [4167] Event [1611.18091,20.9983444,2061.87915]: 0 lost unit Puppy [f=0004180] [4180] Event [1658.5647,12.5284958,2096.59546]: 0 lost unit Puppy [f=0004189] [izirayd] Allies: Atlobstic [f=0004212] [4212] Event [1696.86707,19.2963753,1999.43176]: 0 lost unit Puppy [f=0004216] [4216] Event [1573.68494,11.796875,2371.71167]: 0 lost unit Puppy [f=0004231] [izirayd] Allies: :P [f=0004456] [4456] Event [1987.46838,12.7890625,2466.70996]: 1 lost unit Fencer [f=0004627] [4627] Event [1837.44275,11.796875,2040.71118]: 1 lost unit Fencer [f=0004737] [4737] Event [1832.41187,11.796875,2165.46973]: 0 finished unit Recon Commander [f=0004737] [4737] Event [1832.41187,11.796875,2165.46973]: 0 lost unit Recon Commander [f=0004737] game_message: Morph complete: Volantem Mortem lvl 1 -> Volantem Mortem lvl 2 [f=0004737] [4737] Received game_message: Morph complete: Volantem Mortem lvl 1 -> Volantem Mortem lvl 2 [f=0004795] izirayd added point: lel [f=0005085] ATOSTIC added point: ^lul [f=0005192] ATOSTIC added point: [f=0005232] [5232] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Fencer [f=0005262] ATOSTIC added point: [f=0005279] [5279] Event [1402.45728,11.796875,2273.6814]: 0 lost unit Constable [f=0005357] [5357] Event [1296,31.796875,2192]: 0 lost unit Lotus [f=0005372] [izirayd] Allies: stupid map [f=0005420] ATOSTIC added point: [f=0005501] [5501] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0005608] [5608] Event [1208,11.8228912,2288]: 0 finished unit Jack [f=0005659] [5659] Event [1565.81384,11.796875,2293.66382]: 1 finished unit Strike Commander [f=0005745] [5745] Event [1208,11.796875,2288]: 0 finished unit Puppy [f=0005892] [5892] Event [1859.36072,12.7890625,2435.7854]: 1 lost unit Fencer [f=0005894] [5894] Event [1208,11.796875,2288]: 0 finished unit Puppy [f=0005912] ATOSTIC added point: [f=0005921] [5921] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Fencer [f=0005929] ATOSTIC added point: [f=0005949] ATOSTIC added point: [f=0005952] [5952] Event [1838.66724,13.153945,2534.80835]: 1 lost unit Fencer [f=0005957] ATOSTIC added point: [f=0005960] ATOSTIC added point: [f=0005973] ATOSTIC added point: [f=0005979] ATOSTIC added point: [f=0006003] [6003] Event [1325.505,11.9457293,2205.73267]: 0 finished unit Puppy [f=0006029] [6029] Event [1208,11.796875,2288]: 0 finished unit Puppy [f=0006164] [6164] Event [1208,11.796875,2288]: 0 finished unit Puppy [f=0006174] [6174] Event [2271.56104,211.331268,2388.65527]: 0 lost unit Jack [f=0006242] izirayd added point: resign [f=0006254] [6254] Event [1868.39795,11.8855696,2053.22925]: 1 lost unit Fencer [f=0006273] [6273] Event [1394.53796,11.9460449,2250.73267]: 0 finished unit Puppy [f=0006299] [6299] Event [1208,11.796875,2288]: 0 finished unit Puppy [f=0006664] [6664] Event [1736.03003,11.796875,2127.13232]: 0 lost unit Puppy [f=0006669] [6669] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Scorcher [f=0006698] [6698] Event [1850.47815,11.796875,2143.46753]: 0 lost unit Puppy [f=0006702] [6702] Event [1862.44653,11.796875,2109.28784]: 0 lost unit Puppy [f=0006725] [6725] Event [1905.07019,11.796875,2128.52881]: 0 lost unit Puppy [f=0006739] [6739] Event [2055.17065,28.3051567,2067.02222]: 0 lost unit Puppy [f=0006746] [6746] Event [2057.20337,28.3464241,2067.29126]: 0 lost unit Puppy [f=0006746] [6746] Event [2073.95264,12.7890625,2055.16455]: 1 lost unit Fencer [f=0006903] [6903] Event [1288,10.3463554,2136]: 0 finished unit Metal Extractor [f=0007116] ATOSTIC added point: [f=0007152] [izirayd] Allies: oh [f=0007202] [7202] Event [1208,11.796875,2288]: 0 finished unit Moderator [f=0007264] [izirayd] Allies: therxyy 2700 [f=0007332] [7332] Event [1810.12415,76.1624756,1607.12488]: 0 lost unit Puppy [f=0007517] [7517] Event [1175.63196,14.1664057,2392.30298]: 0 lost unit Moderator [f=0007557] [7557] Event [1208,11.796875,2288]: 0 lost unit Constable [f=0007575] [7575] Event [1208,11.8732452,2288]: 0 lost unit Constable [f=0007613] [7613] Event [1288,10.3463554,2136]: 0 lost unit Metal Extractor [f=0007623] [7623] Event [undefined]: DanWarior resigned [f=0007623] game_message: DanWarior has been destroyed! [f=0007623] game_message: therxyy wins! [f=0007623] Submitting stats [f=0007623] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007623] Part| Total Time|Time of the last 0.5s [f=0007623] Draw 23114.95ms 28.40% [f=0007623] Lua::Callins::Synced 7514.75ms 11.20% [f=0007623] Lua::Callins::Unsynced 27602.24ms 33.90% [f=0007623] Lua::CollectGarbage::Synced 304.85ms 1.10% [f=0007623] Lua::CollectGarbage::Unsynced 921.50ms 1.00% [f=0007623] Misc::Profiler::AddTime 65.02ms 0.00% [f=0007623] Sim 20365.80ms 53.30% [f=0007623] [7623] Received game_message: DanWarior has been destroyed! [f=0007623] [7623] Received game_message: therxyy wins! [f=0007624] [7624] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2295,2275,2275,2295,0,0.8196187,0.8196187,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.23888779,10.2504053,10.2504053,8.23888779,1275,1275,1275,1275,7.77222157,6.92130804,6.92130804,7.77222157,0,140,140,0,0,0,0,0,1020,860,860,1020,0,0,0,0,0.0002,0,0,0.0002,0,0,0,0 [f=0007624] [7624] Game End Stats Values: 4,2435,2400,2400,2435,0.50839972,7.55201721,7.55201721,0.50839972,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7166758,11.6180096,11.6180096,11.7166758,1275,1275,1275,1275,11.2839022,8.64882755,8.64882755,11.2839022,0,140,140,0,0,0,0,0,1160,985,985,1160,0,0,0,0,0.00132778,0,0,0.00132778,0,0,0,0 [f=0007624] [7624] Game End Stats Values: 5,2505,2540,2540,2505,4.50539684,11.2116728,11.2116728,4.50539684,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.2944517,10.2558041,10.2558041,15.2944517,1275,1275,1275,1275,11.7609205,9.24397659,9.24397659,11.7609205,0,280,280,0,0,0,0,0,1230,985,985,1230,0,0,0,0,0.00257776,0,0,0.00257776,0,0,0,0 [f=0007624] [7624] Game End Stats Values: 6,2815,2680,2680,2815,14.3214951,16.3879471,16.3879471,14.3214951,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14.505559,10.5803585,10.5803585,14.505559,1275,1275,1275,1275,10.1599646,9.34508419,9.34508419,10.1599646,220,420,420,220,0,0,0,0,1230,985,985,1230,0,0,0,0,0.00274997,0,0,0.00274997,0,0,0,0 [f=0007624] [7624] Game End Stats Values: 7,3010,2820,2820,3010,26.7927284,29.9284897,29.9284897,26.7927284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14.8333435,11.3376484,11.3376484,14.8333435,1330,1275,1275,1330,10.6647596,9.90270424,9.90270424,10.6647596,220,560,560,220,0,0,0,0,1370,985,985,1370,0,0,0,0,0.00324995,0,0,0.00324995,0,0,0,0 [f=0007624] [7624] Game End Stats Values: 8,2925,2960,2960,2925,39.2365952,43.5366096,43.5366096,39.2365952,0,0,0,0,0,0,0,0,0,0,0,0,189.307037,219.999695,219.999695,189.307037,90,0,0,90,15.6777897,11.4362326,11.4362326,15.6777897,1330,1275,1275,1330,11.5073814,9.90720844,9.90720844,11.5073814,135,700,700,135,0,220,220,0,1370,985,985,1370,220,0,0,220,0.00401104,0,0,0.00401104,219.999695,248.810287,248.810287,219.999695 [f=0007624] [7624] Game End Stats Values: 9,3105,2960,2960,3105,43.7481651,56.5681381,56.5681381,43.7481651,0,0,0,0,0,0,0,0,0,0,0,0,189.307037,219.999695,219.999695,189.307037,90,0,0,90,14.3007717,11.8552055,11.8552055,14.3007717,1385,1275,1275,1385,11.1229925,9.86876965,9.86876965,11.1229925,225,700,700,225,0,220,220,0,1405,985,985,1405,220,0,0,220,32.3372993,0,0,32.3372993,219.999695,267.935211,267.935211,219.999695 [f=0007624] [7624] Game End Stats Values: 10,3210,3190,3190,3210,55.1504593,61.7048111,61.7048111,55.1504593,0,0,0,0,0,0,0,0,0,0,0,0,189.307037,219.999695,219.999695,189.307037,90,0,0,90,17.900219,11.8563557,11.8563557,17.900219,1385,1505,1505,1385,14.2823706,9.34244633,9.34244633,14.2823706,225,700,700,225,0,220,220,0,1510,985,985,1510,220,0,0,220,100.336983,0,0,100.336983,219.999695,267.935211,267.935211,219.999695 [f=0007624] [7624] Game End Stats Values: 11,2985,3190,3190,2985,67.4388733,67.8657608,67.8657608,67.4388733,0,0,0,0,0,0,0,0,0,0,0,0,362.838226,1321.45898,1321.45898,362.838226,90,0,0,90,19.9191246,11.7779398,11.7779398,19.9191246,1385,1505,1505,1385,14.8081112,9.41073036,9.41073036,14.8081112,0,700,700,0,140,445,445,140,1510,985,985,1510,445,140,140,445,170.504532,0,0,170.504532,1321.45898,447.350128,447.350128,1321.45898 [f=0007624] [7624] Game End Stats Values: 12,3215,3050,3050,3215,89.8726196,78.0062408,78.0062408,89.8726196,0,0,0,0,0,0,0,0,0,0,0,0,522.544861,1486.22827,1486.22827,522.544861,90,0,0,90,20.0270977,11.87642,11.87642,20.0270977,1615,1505,1505,1615,10.4955873,9.67603111,9.67603111,10.4955873,0,560,560,0,280,445,445,280,1510,985,985,1510,445,280,280,445,170.504532,0,0,170.504532,1486.22827,607.056763,607.056763,1486.22827 [f=0007624] [7624] Game End Stats Values: 13,2985,3190,3190,2985,115.468208,92.5221939,92.5221939,115.468208,0,0,0,0,0,0,0,0,0,0,0,0,704.395081,1838.12341,1838.12341,704.395081,0,0,0,0,22.2481995,13.988575,13.988575,22.2481995,1615,1505,1505,1615,11.195261,9.95009804,9.95009804,11.195261,0,700,700,0,280,675,675,280,1370,985,985,1370,675,280,280,675,182.67157,0,0,182.67157,1853.94849,788.906982,788.906982,1853.94849 [f=0007624] [7624] Game End Stats Values: 14,3540,3590,3590,3540,130.809509,108.782707,108.782707,130.809509,0,0,0,0,0,0,0,0,0,0,0,0,1077.23669,2286.83789,2286.83789,1077.23669,0,0,0,0,20.8749161,14.352231,14.352231,20.8749161,1615,1905,1905,1615,13.5227785,10.0840349,10.0840349,13.5227785,645,700,700,645,280,765,765,280,1280,985,985,1280,765,280,280,765,255.340454,0,0,255.340454,2305.96265,1176.08569,1176.08569,2305.96265 [f=0007624] [7624] Game End Stats Values: 15,3210,3310,3310,3210,147.810837,114.295135,114.295135,147.810837,0,0,0,0,0,0,0,0,0,0,0,0,1963.28833,2723.18359,2723.18359,1963.28833,0,0,0,0,18.0035419,10.0307903,10.0307903,18.0035419,1615,1905,1905,1615,12.6445017,9.36749458,9.36749458,12.6445017,315,420,420,315,700,1365,1365,700,1280,985,985,1280,1365,700,700,1365,323.169708,0,0,323.169708,2764.83691,2062.13794,2062.13794,2764.83691 [f=0007624] [7624] Game End Stats Values: 16,2940,3295,3295,2940,159.121033,114.866997,114.866997,159.121033,0,0,0,0,0,0,0,0,0,0,0,0,2103.28833,2953.72925,2953.72925,2103.28833,0,0,0,0,16.4940777,8.65404606,8.65404606,16.4940777,1615,1905,1905,1615,10.2540121,9.03812313,9.03812313,10.2540121,45,405,405,45,840,1545,1545,840,1280,985,985,1280,1650,840,840,1650,341.001953,0,0,341.001953,3012.25757,2202.13794,2202.13794,3012.25757 [f=0007624] [7624] Game End Stats Values: 17,3030,3295,3295,3030,177.390991,120.454903,120.454903,177.390991,0,0,0,0,0,0,0,0,0,0,0,0,2103.28833,3031.81763,3031.81763,2103.28833,0,0,0,0,17.9492874,9.98130798,9.98130798,17.9492874,1615,1905,1905,1615,9.28466129,9.37252712,9.37252712,9.28466129,45,405,405,45,840,1545,1545,840,1370,985,985,1370,1650,840,840,1650,341.001953,0,0,341.001953,3090.34595,2202.13794,2202.13794,3090.34595 [f=0007624] [7624] Game End Stats Values: 18,2895,3295,3295,2895,196.218613,129.398575,129.398575,196.218613,0,0,0,0,0,0,0,0,0,0,0,0,2224.82422,3573.42944,3573.42944,2224.82422,0,0,0,0,18.7917786,10.7497206,10.7497206,18.7917786,1615,1905,1905,1615,10.2551718,9.59624577,9.59624577,10.2551718,0,405,405,0,840,2060.06738,2060.06738,840,1280,985,985,1280,2165.06738,840,840,2165.06738,341.001953,0,0,341.001953,3639.54688,2323.67383,2323.67383,3639.54688 [f=0007637] [7637] Event [1208,11.8992615,2264]: 0 lost unit Jumpbot Factory [f=0007672] [7672] Event [1098.99927,11.4591341,2188.72998]: 0 lost unit Recon Commander [f=0007751] Spectator ATOSTIC left the game: normal quit [f=0007751] [7751] Event [undefined]: ATOSTIC quit [f=0007757] Player therxyy left the game: normal quit [f=0007757] [7757] Event [undefined]: therxyy quit [f=0007757] Spectator Fine left the game: normal quit [f=0007757] [7757] Event [undefined]: Fine quit [f=0007763] Spectator DanWarior left the game: normal quit [f=0007763] [7763] Event [undefined]: DanWarior quit [f=0007763] Spectator izirayd left the game: normal quit [f=0007763] [7763] Event [undefined]: izirayd quit [f=0007769] No clients connected, shutting down server [f=0007769] Server shutdown [f=0007769] [7769] all players disconnected [f=0008020] [8020] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Fencer [f=0009293] [9293] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Scorcher [f=0010571] [10571] Event [4910.00781,12.4419765,3952.02954]: 1 finished unit Fencer [f=0010721] [10721] Event [1500.35791,12.7712727,2519.052]: 1 finished unit Strike Commander [f=0010822] Autoquit sending quit command. [f=0010822] [QuitAction] user exited to system [f=0010822] [SpringApp::Kill][1] fromRun=1 [f=0010822] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010822] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010822] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010822] [ThreadPool::SetThreadCount][2] workers=0 [f=0010822] [SpringApp::Kill][2] [f=0010822] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010822] [Game::KillLua][3] dtor=0 luaUI=0x52276480 [f=0010822] Start widgetHandler:Shutdown [f=0010822] Shutdown - SaveOrderList Complete [f=0010822] Writing last game win data [f=0010822] Shutdown - SaveConfigData Complete [f=0010822] Shutdown Widget - Chili Highlight [f=0010822] Shutdown Widget - Save/Load API [f=0010822] Shutdown Widget - Draw After Chili [f=0010822] Shutdown Widget - EPIC Menu [f=0010822] Shutdown Widget - Chili Minimap [f=0010822] Shutdown Widget - Chili Widget Selector [f=0010822] Shutdown Widget - Local Team Colors [f=0010822] Shutdown Widget - Display Keys 2 [f=0010822] Shutdown Widget - Save Game Menu [f=0010822] Shutdown Widget - HealthBars [f=0010822] Shutdown Widget - Noises [f=0010822] Shutdown Widget - Unit Icons [f=0010822] Shutdown Widget - Win Counter [f=0010822] Shutdown Widget - SpringRTS Replay Stats [f=0010822] Shutdown Widget - BuildETA [f=0010822] Shutdown Widget - Modular Comm Info [f=0010822] Shutdown Widget - Music Player v2 [f=0010822] Shutdown Widget - State Reverse and Latency [f=0010822] Shutdown Widget - CameraShake [f=0010822] Shutdown Widget - Chili Economy Panel Default [f=0010822] Shutdown Widget - Chili EndGame Window [f=0010822] Shutdown Widget - Chili Nuke Warning [f=0010822] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010822] Shutdown Widget - Chili Spectator Panels [f=0010822] Shutdown Widget - Context Menu [f=0010822] Shutdown Widget - Darkening [f=0010822] Shutdown Widget - Defense Range Zero-K [f=0010822] Shutdown Widget - Grab Input [f=0010822] Input grabbing is disabled! [f=0010822] Shutdown Widget - Highlight Geos [f=0010822] Shutdown Widget - Local Widgets Config [f=0010822] Shutdown Widget - MinimapEvents [f=0010822] Shutdown Widget - MetalFeatures (new) [f=0010822] Shutdown Widget - Missile Silo Range [f=0010822] Shutdown Widget - Point Tracker [f=0010822] Shutdown Widget - Showeco and Grid Drawer [f=0010822] Shutdown Widget - Stereo3D [f=0010822] Shutdown Widget - Attack AoE [f=0010822] Shutdown Widget - Map Edge Extension [f=0010822] Shutdown Widget - Selection Send [f=0010822] Shutdown Widget - LupsManager [f=0010822] Shutdown Widget - Newton Firezone [f=0010822] Shutdown Widget - Chili Pro Console [f=0010822] Shutdown Widget - Persistent Build Height [f=0010822] Shutdown Widget - Lasso Terraform GUI [f=0010822] Shutdown Widget - Chili Framework [f=0010822] Shutdown Widget - Lups [f=0010822] Shutdown Widget - Custom Markers [f=0010822] Shutdown Widget - Chili Core Selector [f=0010822] Shutdown Widget - Mex Placement Handler [f=0010822] Shutdown Widget - Select Keys [f=0010822] Shutdown Widget - Pause Screen [f=0010822] Shutdown Widget - Layout Handler [f=0010822] Shutdown Widget - Text To Speech Control [f=0010822] End widgetHandler:Shutdown [f=0010822] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464502,62995671} {int,ext,rec}Allocs={16890233,0,0} {chunk,block}Bytes={62995671,0} [f=0010822] [Game::KillLua][1] dtor=0 luaGaia=0x51f7f270 [f=0010822] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={296775,52315472} {int,ext,rec}Allocs={16890234,0,0} {chunk,block}Bytes={52315472,0} [f=0010822] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={296775,52315472} {int,ext,rec}Allocs={16890234,0,0} {chunk,block}Bytes={52315472,0} [f=0010822] [Game::KillLua][2] dtor=0 luaRules=0x526532d0 [f=0010822] Start gadgetHandler:Shutdown [f=0010822] Shutdown - StartSetup [f=0010822] Shutdown - UnitMorph [f=0010822] Shutdown - Carrier Drones [f=0010822] Shutdown - LupsNanoSpray [f=0010822] Shutdown - Missile Silo Controller [f=0010822] Shutdown - Modular Comm Info [f=0010822] Shutdown - Terrain Texture Handler [f=0010822] Shutdown - UnitCloakShield [f=0010822] Shutdown - Starlight Handler [f=0010822] End gadgetHandler:Shutdown [f=0010822] Start gadgetHandler:Shutdown [f=0010822] Shutdown - Save/Load [f=0010822] Shutdown - Teleport Throw [f=0010822] Shutdown - UnitMorph [f=0010822] Shutdown - Modular Comm Info [f=0010822] Shutdown - Retreat Command [f=0010822] Shutdown - Shockwaves [f=0010822] Shutdown - UnitCloakShield [f=0010822] Shutdown - Lups Cloak FX [f=0010822] Shutdown - Lups [f=0010822] Shutdown - Lups Shield [f=0010822] End gadgetHandler:Shutdown [f=0010822] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16890266,0,0} {chunk,block}Bytes={0,0} [f=0010822] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16890266,0,0} {chunk,block}Bytes={0,0} [f=0010822] [Game::KillLua][4] dtor=0 [f=0010822] [Game::~CGame][1] [f=0010822] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010822] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010822] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010822] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010822] [Game::KillLua][4] dtor=1 [f=0010822] [Game::KillMisc][1] [f=0010822] [Game::KillMisc][2] [f=0010822] [Game::KillMisc][3] [f=0010822] [Game::KillRendering][1] [f=0010822] [3DOParser::Kill] allocated 1 pieces [f=0010822] [S3OParser::Kill] allocated 306 pieces [f=0010822] [AssParser::Kill] allocated 120 pieces [f=0010822] [Game::KillInterface][1] [f=0010822] [Game::KillInterface][2] [f=0010822] [Game::KillSimulation][1] [f=0010822] [Game::KillSimulation][2] [f=0010822] [CCollisionHandler] dis-/continuous tests: 0/229916 [f=0010822] [Game::KillSimulation][3] [f=0010822] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010822] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [f=0010822] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010822] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010822] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010822] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010822] [LosHandler::Kill] raycast instance cache-{hits,misses}={725,3726}; shared=1%; cached=16% [f=0010822] [Game::KillSimulation][4] [f=0010822] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010822] [Game::~CGame][2] [f=0010822] [Game::~CGame][3] [f=0010822] [SpringApp::Kill][3] [f=0010822] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115341 bytes sent 139784 bytes recv'd [f=0010822] [SpringApp::Kill][4] font=0x448d3aa0 [f=0010822] [SpringApp::Kill][5] [f=0010822] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x449527a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1937ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=33ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=30ms file="objects3d/strikecom_1.dae" indx=5525 inflSize=999kb readTime=15ms file="objects3d/strikecom_2.dae" indx=5527 inflSize=1000kb readTime=15ms file="bitmaps/gpl/explo.png" indx=428 inflSize=48kb readTime=15ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=14ms file="luarules/gadgets/unit_ward_fire.lua" indx=1837 inflSize=8kb readTime=11ms file="bitmaps/gpl/sporetrailblue.tga" indx=481 inflSize=40kb readTime=9ms file="luarules/gadgets/unit_disable_buildoptions.lua" indx=1752 inflSize=3kb readTime=8ms file="anims/cursorrestore2_0.png" indx=148 inflSize=0kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 34330274 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44a751d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a7b7c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44951140) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f12ec0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]