[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.73I6mWhma4/springsettings.1171837.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f42d401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2212 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171837/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d0b550] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d0b550] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 567ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171837/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (205ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171837/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x511a31e0,0x50c8b780}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7419116169a32c6c2036416bbf54ffe2 [f=-000001] Connection attempt from jimfuori10 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jimfuori10 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[Game::Load][lua{Rules,Gaia}={00000000d2620b90,00000000cc1b0c40}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000006414f610,000000008e9e76e0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4917,46.6169891,3447]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1434,46.34375,792]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2558, userid: 460566 [f=0000000] [0] jimfuori10, team: 1, elo:1775, userid: 533344 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] gl hf [f=0000042] [42] Event [1488,46.3036118,888]: 1 finished unit Cloakbot Factory [f=0000075] [75] Event [4768,46.3260803,3248]: 0 finished unit Tank Foundry [f=0000271] [271] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000315] [315] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000511] [511] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000555] [555] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000701] [701] Event [1304,46.3875732,680]: 1 finished unit Solar Collector [f=0000734] [Game::ClientReadNet] added new player lxa4000 with number 2 to team 0 [f=0000734] > SPRINGIE:User lxa4000|cloakarty|3_2||False|||RU [f=0000755] Connection attempt from lxa4000 [f=0000755] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0000755] -> Connection established (given id 2) [f=0000771] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0000771] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000840] [840] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000894] [894] Event [4740,47.64608,3248]: 0 finished unit Kodachi [f=0001000] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0001000] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0001000] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={0x45e0e550,0x6cd00ea0}]" [f=0001016] [1016] Event [1160,46.6903076,584]: 1 finished unit Solar Collector [f=0001044] [1044] Event [5080,46.6855774,3496]: 0 finished unit Solar Collector [f=0001081] [1081] Event [1497.59998,46.3355408,888]: 1 finished unit Conjurer [f=0001230] [1230] Event [5000,47.541748,3352]: 0 finished unit Solar Collector [f=0001350] [1350] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001421] [1421] Event [4872,47.2626648,3352]: 0 finished unit Solar Collector [f=0001475] [1475] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0001562] [1562] Event [1208,46.5152893,824]: 1 finished unit Solar Collector [f=0001608] [1608] Event [4728,46.3970337,3432]: 0 finished unit Solar Collector [f=0001793] [1793] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0001933] [1933] Event [1480,46.3260803,648]: 1 finished unit Solar Collector [f=0001942] [1942] Event [4864,66.3686523,3280]: 0 finished unit Lotus [f=0002191] [2191] Event [1112,46.3544617,456]: 1 finished unit Solar Collector [f=0002480] [2480] Event [2720,74.286438,960]: 1 finished unit Lotus [f=0002482] [2482] Event [4740,47.64608,3248]: 0 finished unit Welder [f=0002510] [2510] Event [1232,46.3260803,576]: 1 finished unit Lotus [f=0002522] [2522] Event [4864,74.4236145,2832]: 0 finished unit Radar Tower [f=0002913] [2913] Event [1120,47.2547798,640]: 1 finished unit Lotus [f=0002960] [2960] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0003141] [3141] Event [4740,47.64608,3248]: 0 finished unit Kodachi [f=0003214] [3214] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0003259] [3259] Event [1497.59998,46.3355408,888]: 1 lost unit Reaver [f=0003272] [3272] Event [1497.59998,46.3355408,888]: 1 lost unit Reaver [f=0003286] [3286] Event [1497.59998,46.3355408,888]: 1 lost unit Reaver [f=0003306] [3306] Event [1497.59998,46.3355408,888]: 1 lost unit Reaver [f=0003348] [3348] Event [1648.83069,60.3541908,981.718994]: 1 lost unit Glaive [f=0003468] [3468] Event [1683.0575,75.5021057,1326.29053]: 1 lost unit Glaive [f=0003477] [3477] Event [2288,75.4784546,1104]: 1 finished unit Lotus [f=0003508] [3508] Event [1673.13989,75.5021057,1484.73059]: 1 lost unit Glaive [f=0003587] [3587] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0003684] [3684] Event [1504,66.368042,1104]: 1 lost unit Picket [f=0003696] [3696] Event [3944,75.5021057,3160]: 0 finished unit Solar Collector [f=0003949] [3949] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0004261] [4261] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0004277] [4277] Event [1497.59998,46.3355408,888]: 1 finished unit Reaver [f=0004344] [4344] Event [1584,68.8703308,1088]: 1 finished unit Picket [f=0004348] [4348] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0004438] [4438] Event [4740,47.64608,3248]: 0 finished unit Welder [f=0004487] [4487] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0004614] [4614] Event [5784,17.4149475,2072]: 0 finished unit Solar Collector [f=0004650] [4650] Event [3592,74.286438,3112]: 0 finished unit Solar Collector [f=0004795] [4795] Event [5784,18.1386719,1960]: 0 finished unit Solar Collector [f=0004859] [4859] Event [984,46.3260803,600]: 1 finished unit Solar Collector [f=0005020] [5020] Event [5784,17.1500549,1832]: 0 finished unit Solar Collector [f=0005120] [5120] Event [3648,71.6800842,2944]: 0 finished unit Lotus [f=0005147] [5147] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0005260] [5260] Event [5584,17.1642456,1856]: 0 finished unit Lotus [f=0005386] [5386] Event [1497.59998,46.3355408,888]: 1 finished unit Knight [f=0005614] [5614] Event [5856,16.3317261,1744]: 0 finished unit Lotus [f=0005643] [5643] Event [3872,75.4548035,2976]: 0 finished unit Lotus [f=0005679] [5679] Event [1497.59998,46.3355408,888]: 1 finished unit Ronin [f=0005697] [5697] Event [4740,47.64608,3248]: 0 finished unit Kodachi [f=0005852] [5852] Event [2664,74.286438,936]: 1 finished unit Solar Collector [f=0005868] [5868] Event [5616,72.6828918,1536]: 0 finished unit Radar Tower [f=0005892] [5892] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0005919] [5919] Event [3776,75.4973755,3088]: 0 finished unit Radar Tower [f=0005926] [5926] Event [4808,46.486908,3144]: 0 finished unit Caretaker [f=0006090] [6090] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0006100] [6100] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0006211] [6211] Event [3688,74.2911682,3192]: 0 finished unit Solar Collector [f=0006287] [6287] Event [2472,74.286438,920]: 1 finished unit Solar Collector [f=0006311] [6311] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0006355] [6355] Event [4872,46.5247498,3144]: 0 finished unit Storage [f=0006390] [6390] Event [1392,74.3526611,1872]: 1 finished unit Lotus [f=0006513] [6513] Event [3800,75.4831848,3192]: 0 finished unit Solar Collector [f=0006521] [6521] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0006654] [6654] Event [1424,74.8020325,1872]: 1 finished unit Picket [f=0006842] [6842] Event [2264,75.5021057,952]: 1 finished unit Solar Collector [f=0006880] [6880] Event [1480,74.1256104,1944]: 1 finished unit Solar Collector [f=0006895] [6895] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0007060] [7060] Event [1304,74.286438,1880]: 1 finished unit Solar Collector [f=0007084] [7084] Event [3072,56.8082581,2784]: 0 finished unit Radar Tower [f=0007107] [7107] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0007248] [7248] Event [3850.29224,15.3596506,1232.17944]: 1 lost unit Glaive [f=0007258] [7258] Event [3828.58105,15.8834267,1232.08728]: 1 lost unit Glaive [f=0007264] [7264] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0007276] [7276] Event [3797.49121,16.7514877,1216.60315]: 1 lost unit Glaive [f=0007291] [7291] Event [3888.35962,14.2075548,1232.00439]: 1 lost unit Glaive [f=0007576] [7576] Event [4740,47.64608,3248]: 0 finished unit Emissary [f=0007717] [7717] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0007740] [7740] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0007741] [7741] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0007842] [7842] Event [4072,74.3100891,3256]: 0 finished unit Solar Collector [f=0008027] [8027] Event [2864,15.9343872,1600]: 1 finished unit Picket [f=0008100] [8100] Event [4848,74.286438,416]: 0 finished unit Lotus [f=0008172] [8172] Event [4740,47.64608,3248]: 0 finished unit Welder [f=0008203] [8203] Event [4216,74.286438,3304]: 0 finished unit Solar Collector [f=0008211] [8211] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0008355] [8355] Event [5072,75.445343,704]: 0 finished unit Lotus [f=0008508] [8508] Event [5040,74.603363,528]: 0 finished unit Radar Tower [f=0008570] [8570] Event [4360,67.8817139,3352]: 0 finished unit Solar Collector [f=0008617] [8617] Event [1497.59998,46.3355408,888]: 1 finished unit Knight [f=0008617] [8617] Event [4176,16.7858276,1808]: 0 finished unit Lotus [f=0008671] [8671] Event [2656,15.0214539,1712]: 1 finished unit Picket [f=0008855] [8855] Event [2864,15.9343872,1600]: 1 lost unit Picket [f=0008880] [8880] Event [1672,31.0758362,2056]: 1 finished unit Stinger [f=0008937] [8937] Event [1497.59998,46.3355408,888]: 1 finished unit Sling [f=0008937] [8937] Event [4504,46.3544617,3400]: 0 finished unit Solar Collector [f=0009118] [9118] Event [4740,47.64608,3248]: 0 finished unit Ogre [f=0009124] [9124] Event [4464,69.2298279,2240]: 0 finished unit Lotus [f=0009161] [9161] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0009206] [9206] Event [4648,46.3260803,3464]: 0 finished unit Solar Collector [f=0009300] [9300] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0009371] [9371] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0009417] [9417] Event [2720,74.286438,960]: 1 lost unit Lotus [f=0009462] [9462] Event [2120,14.9031982,2104]: 1 finished unit Wind/Tidal Generator [f=0009472] [9472] Event [2656,15.0214539,1712]: 1 lost unit Picket [f=0009552] [9552] Event [2040,15.9060059,2152]: 1 finished unit Wind/Tidal Generator [f=0009582] [9582] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0009638] [9638] Event [4740,47.64608,3248]: 0 finished unit Blitz [f=0009690] [9690] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0009732] [9732] Event [1960,17.1216736,2200]: 1 finished unit Wind/Tidal Generator [f=0009792] [9792] Event [1497.59998,46.3355408,888]: 1 finished unit Glaive [f=0009835] [9835] Event [2612.55615,74.97892,1022.73193]: 1 lost unit Reaver [f=0009957] [9957] Event [1880,16.6202698,2248]: 1 finished unit Wind/Tidal Generator [f=0010109] [10109] Event [4740,47.64608,3248]: 0 finished unit Blitz [f=0010152] [10152] Event [1800,15.9391174,2296]: 1 finished unit Wind/Tidal Generator [f=0010170] [10170] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0010302] [10302] Event [1720,16.582428,2328]: 1 finished unit Wind/Tidal Generator [f=0010404] [10404] Event [4740,47.64608,3248]: 0 finished unit Welder [f=0010437] [10437] Event [1656,17.2588501,2344]: 1 finished unit Wind/Tidal Generator [f=0010470] [10470] Event [3408,74.286438,768]: 0 finished unit Lotus [f=0010527] [10527] Event [1608,18.7819824,2264]: 1 finished unit Wind/Tidal Generator [f=0010662] [10662] Event [1560,25.2103577,2184]: 1 finished unit Wind/Tidal Generator [f=0010688] [10688] Event [4740,47.64608,3248]: 0 finished unit Kodachi [f=0010759] [10759] Event [3408,74.286438,768]: 0 lost unit Lotus [f=0010797] [10797] Event [1512,36.8467102,2104]: 1 finished unit Wind/Tidal Generator [f=0010858] [10858] Event [1497.59998,46.3355408,888]: 1 finished unit Knight [f=0010936] [10936] Event [4776,46.3260803,3352]: 0 finished unit Caretaker [f=0010947] [10947] Event [1464,66.136261,2024]: 1 finished unit Wind/Tidal Generator [f=0010960] [10960] Event [3282.57617,73.0607529,995.612305]: 0 lost unit Kodachi [f=0010963] [10963] Event [3154.01709,70.6702499,1063.71252]: 1 lost unit Knight [f=0011037] [11037] Event [4740,47.64608,3248]: 0 finished unit Kodachi [f=0011126] [11126] Event [4696,46.3260803,3336]: 0 finished unit Storage [f=0011187] [11187] Event [1497.59998,46.3355408,888]: 1 finished unit Sling [f=0011427] [11427] Event [2152,15.9154663,2024]: 1 finished unit Wind/Tidal Generator [f=0011482] [11482] Event [3026.59595,74.286438,848.868958]: 1 lost unit Glaive [f=0011502] [11502] Event [3239.97046,74.286438,424.927307]: 1 lost unit Glaive [f=0011505] [11505] Event [3200,74.286438,880]: 0 finished unit Lotus [f=0011517] [11517] Event [2072,15.9438477,2008]: 1 finished unit Wind/Tidal Generator [f=0011526] [11526] Event [3347.8667,74.286438,365.916565]: 1 lost unit Glaive [f=0011607] [11607] Event [1992,16.435791,2008]: 1 finished unit Wind/Tidal Generator [f=0011610] [11610] Event [2766.85547,74.8676605,872.6828]: 1 lost unit Glaive [f=0011650] [11650] Event [2816.20337,69.6550751,1173.65503]: 1 lost unit Sling [f=0011697] [11697] Event [1912,17.8832397,1992]: 1 finished unit Wind/Tidal Generator [f=0011787] [11787] Event [1832,24.732605,1976]: 1 finished unit Wind/Tidal Generator [f=0011804] [11804] Event [4740,47.64608,3248]: 0 finished unit Emissary [f=0011845] [Game::ClientReadNet] added new player cabinboy with number 3 to team 0 [f=0011845] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=0011866] [11866] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0011877] [11877] Event [1752,36.9460449,1976]: 1 finished unit Wind/Tidal Generator [f=0011881] [11881] Event [undefined]: jimfuori10 resigned [f=0011881] game_message: jimfuori10 has been destroyed! [f=0011881] game_message: DanWarior wins! [f=0011881] Submitting stats [f=0011881] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011881] Part| Total Time|Time of the last 0.5s [f=0011881] Draw 26025.36ms 22.31% [f=0011881] Lua::Callins::Synced 4828.92ms 9.76% [f=0011881] Lua::Callins::Unsynced 34903.61ms 29.98% [f=0011881] Lua::CollectGarbage::Synced 413.85ms 0.30% [f=0011881] Lua::CollectGarbage::Unsynced 1210.82ms 2.09% [f=0011881] Misc::Profiler::AddTime 95.60ms 0.00% [f=0011881] Sim 34289.00ms 60.26% [f=0011881] [11881] Received game_message: jimfuori10 has been destroyed! [f=0011881] [11881] Received game_message: DanWarior wins! [f=0011882] [11882] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011882] [11882] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011882] [11882] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011882] [11882] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.0666666,5.19999981,5.0666666,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011882] [11882] Game End Stats Values: 3,2225,2420,2225,2420,1.00170279,0,1.00170279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8.66666698,8,1275,1275,1275,1275,8.53344727,8.46666622,8.53344727,8.46666622,0,175,0,175,0,0,0,0,950,970,950,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011882] [11882] Game End Stats Values: 4,2415,2560,2415,2560,4.14520645,0.38807905,4.14520645,0.38807905,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,9.60000038,11.333333,9.60000038,1275,1275,1275,1275,9.20956707,11.0258722,9.20956707,11.0258722,0,175,0,175,0,0,0,0,1140,1110,1140,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011882] [11882] Game End Stats Values: 5,2705,2700,2705,2700,8.04616261,4.30526686,8.04616261,4.30526686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000002,14.1333332,12.8000002,14.1333332,1275,1275,1275,1275,11.1267309,11.2611456,11.1267309,11.2611456,130,175,130,175,0,0,0,0,1300,1250,1300,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011882] [11882] Game End Stats Values: 6,2845,2790,2845,2790,18.3023109,16.7603874,18.3023109,16.7603874,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,15.1999998,16,15.1999998,16,1275,1275,1275,1275,11.6837425,11.8303413,11.6837425,11.8303413,130,175,130,175,0,0,0,0,1440,1250,1440,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011882] [11882] Game End Stats Values: 7,3025,3030,3025,3030,34.9536552,28.7710323,34.9536552,28.7710323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,180,90,18,16,18,16,1275,1330,1275,1330,12.1100903,11.8007097,12.1100903,11.8007097,130,175,130,175,0,0,0,0,1440,1435,1440,1435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011882] [11882] Game End Stats Values: 8,3180,3205,3180,3205,54.6395416,39.366127,54.6395416,39.366127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,90,270,90,18,16,18,16,1275,1330,1275,1330,12.3123922,11.7063398,12.3123922,11.7063398,195,350,195,350,0,0,0,0,1440,1435,1440,1435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011882] [11882] Game End Stats Values: 9,3075,3385,3075,3385,76.6547699,49.7636299,76.6547699,49.7636299,0,0,0,0,0,0,0,0,0,0,0,0,124.301552,261.827484,124.301552,261.827484,360,90,360,90,18,16,18,16,1275,1330,1275,1330,12.4676819,13.1598358,12.4676819,13.1598358,0,350,0,350,0,236,0,236,1440,1615,1440,1615,236,0,236,0,0,0,0,0,261.827484,145.91922,261.827484,145.91922 [f=0011882] [11882] Game End Stats Values: 10,3075,3545,3075,3545,98.1550064,61.7425194,98.1550064,61.7425194,0,0,0,0,0,0,0,0,0,0,0,0,132.022125,293.460815,132.022125,293.460815,360,90,360,90,18,17.333334,18,17.333334,1275,1330,1275,1330,12.4333487,15.9319277,12.4333487,15.9319277,0,350,0,350,0,267.600006,0,267.600006,1440,1775,1440,1775,267.600006,0,267.600006,0,0,0,0,0,293.460815,153.639771,293.460815,153.639771 [f=0011882] [11882] Game End Stats Values: 11,3475,3910,3475,3910,122.036293,67.1091156,122.036293,67.1091156,0,0,0,0,0,0,0,0,0,0,0,0,139.742767,293.460815,139.742767,293.460815,460,90,460,90,18,18,18,18,1275,1330,1275,1330,14.7467518,18.6911068,14.7467518,18.6911068,210,350,210,350,0,267.600006,0,267.600006,1530,2140,1530,2140,267.600006,0,267.600006,0,32.7290955,0,32.7290955,0,293.460815,161.360413,293.460815,161.360413 [f=0011882] [11882] Game End Stats Values: 12,3545,4120,3545,4120,142.959976,73.4139099,142.959976,73.4139099,0,0,0,0,0,0,0,0,0,0,0,0,139.742767,293.460815,139.742767,293.460815,460,90,460,90,18.2666664,21.0666676,18.2666664,21.0666676,1275,1330,1275,1330,14.2615776,21.4203205,14.2615776,21.4203205,210,350,210,350,0,267.600006,0,267.600006,1600,2350,1600,2350,267.600006,0,267.600006,0,32.7290955,0,32.7290955,0,293.460815,161.360413,293.460815,161.360413 [f=0011882] [11882] Game End Stats Values: 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23,5850,8390,5850,8390,633.664124,272.389404,633.664124,272.389404,0,0,0,0,0,0,0,0,120.990479,0,120.990479,0,298.143585,1063.70569,298.143585,1063.70569,1010,810,1010,810,36.7249756,40,36.7249756,40,1275,1550,1275,1550,25.9389706,36.4897423,25.9389706,36.4897423,1150,2025,1150,2025,0,1027.59998,0,1027.59998,2415,4005,2415,4005,1027.59998,0,1027.59998,0,85.5314102,0,85.5314102,0,1071.67932,327.867859,1071.67932,327.867859 [f=0011882] [11882] Game End Stats Values: 24,5955,8780,5955,8780,718.818481,314.692139,718.818481,314.692139,0,0,0,0,0,0,0,0,266.547302,0,266.547302,0,298.143585,1063.70569,298.143585,1063.70569,1010,810,1010,810,36.7456322,40,36.7456322,40,1275,1550,1275,1550,26.6769485,38.4868546,26.6769485,38.4868546,1150,2325,1150,2325,0,1027.59998,0,1027.59998,2520,4095,2520,4095,1027.59998,0,1027.59998,0,85.5325699,0,85.5325699,0,1071.67932,327.867859,1071.67932,327.867859 [f=0011882] [11882] Game End Stats Values: 25,6095,9140,6095,9140,815.582886,359.989288,815.582886,359.989288,0,0,0,0,0,0,0,0,398.91272,0,398.91272,0,388.143555,1256.5708,388.143555,1256.5708,1010,810,1010,810,39.3864632,40,39.3864632,40,1275,1550,1275,1550,27.450964,40.0198097,27.450964,40.0198097,1150,2500,1150,2500,90,1027.59998,90,1027.59998,2660,4280,2660,4280,1027.59998,90,1027.59998,90,85.5325699,0,85.5325699,0,1264.54443,417.867828,1264.54443,417.867828 [f=0011882] [11882] Game End Stats Values: 26,6230,9420,6230,9420,939.925476,389.207184,939.925476,389.207184,0,0,0,0,0,0,0,0,662.324524,0,662.324524,0,563.143555,1469.16968,563.143555,1469.16968,1010,810,1010,810,49.3693733,40,49.3693733,40,1275,1550,1275,1550,29.2894897,38.9478607,29.2894897,38.9478607,1250,2500,1250,2500,265,1027.59998,265,1027.59998,2695,4560,2695,4560,1377.59998,265,1377.59998,265,85.5329132,0,85.5329132,0,1481.03223,592.867859,1481.03223,592.867859 [f=0011882] [11882] Game End Stats Values: 27,6010,9510,6010,9510,1059.06799,389.207184,1059.06799,389.207184,0,0,0,0,0,0,0,0,834.734619,0,834.734619,0,819.666931,1829.17249,819.666931,1829.17249,1010,900,1010,900,53.0764503,40,53.0764503,40,1275,1550,1275,1550,30.0983925,37.0266685,30.0983925,37.0266685,890,2500,890,2500,265,1387.59998,265,1387.59998,2835,4560,2835,4560,1754.93335,265,1754.93335,265,85.5335236,11.9999971,85.5335236,11.9999971,1841.03503,924.41272,1841.03503,924.41272 [f=0011882] [11882] Game End Stats Values: 28,5990,10210,5990,10210,1095.86755,392.219299,1095.86755,392.219299,0,0,0,0,0,0,0,0,865.933167,0,865.933167,0,850.865662,1944.37244,850.865662,1944.37244,1010,900,1010,900,36.1304283,40,36.1304283,40,1275,1550,1275,1550,25.9713593,49.4303398,25.9713593,49.4303398,890,3200,890,3200,265,1477.59998,265,1477.59998,2815,4560,2815,4560,1844.93335,265,1844.93335,265,85.5335236,84.8001785,85.5335236,84.8001785,1959.84399,955.61145,1959.84399,955.61145 [f=0011885] Connection attempt from cabinboy [f=0011885] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011885] -> Connection established (given id 3) [f=0011896] [11896] Event [1488,46.3355408,888]: 1 lost unit Cloakbot Factory [f=0011901] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0011901] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011913] [11913] Event [2664,74.3894348,936]: 1 lost unit Solar Collector [f=0011994] Spectator jimfuori10 left the game: normal quit [f=0011994] [11994] Event [undefined]: jimfuori10 quit [f=0012036] Player DanWarior left the game: normal quit [f=0012036] [12036] Event [undefined]: DanWarior quit [f=0012071] Spectator lxa4000 left the game: normal quit [f=0012071] [12071] Event [undefined]: lxa4000 quit [f=0012119] No clients connected, shutting down server [f=0012119] Server shutdown [f=0012119] [12119] all players disconnected [f=0012775] [12775] Event [4912,46.340271,3480]: 0 finished unit Fusion Reactor [f=0012962] [12962] Event [4740,47.64608,3248]: 0 finished unit Ogre [f=0013015] [13015] Event [4832,46.8937073,3632]: 0 finished unit Lotus [f=0013531] [13531] Event [5136,46.3260803,3328]: 0 finished unit Lotus [f=0013710] [13710] Event [4740,47.64608,3248]: 0 finished unit Emissary [f=0013888] [13888] Event [4920,46.3260803,3224]: 0 finished unit Caretaker [f=0013927] Autoquit sending quit command. [f=0013927] [QuitAction] user exited to system [f=0013927] [SpringApp::Kill][1] fromRun=1 [f=0013927] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013927] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013927] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013927] [ThreadPool::SetThreadCount][2] workers=0 [f=0013927] [SpringApp::Kill][2] [f=0013927] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013927] [Game::KillLua][3] dtor=0 luaUI=0x5123f950 [f=0013927] Start widgetHandler:Shutdown [f=0013927] Shutdown - SaveOrderList Complete [f=0013927] Writing last game win data [f=0013927] Shutdown - SaveConfigData Complete [f=0013927] Shutdown Widget - Chili Highlight [f=0013927] Shutdown Widget - Save/Load API [f=0013927] Shutdown Widget - Draw After Chili [f=0013927] Shutdown Widget - EPIC Menu [f=0013927] Shutdown Widget - Chili Minimap [f=0013927] Shutdown Widget - Chili Widget Selector [f=0013927] Shutdown Widget - Local Team Colors [f=0013927] Shutdown Widget - Display Keys 2 [f=0013927] Shutdown Widget - Save Game Menu [f=0013927] Shutdown Widget - HealthBars [f=0013927] Shutdown Widget - Noises [f=0013927] Shutdown Widget - Unit Icons [f=0013927] Shutdown Widget - Win Counter [f=0013927] Shutdown Widget - SpringRTS Replay Stats [f=0013927] Shutdown Widget - BuildETA [f=0013927] Shutdown Widget - Modular Comm Info [f=0013927] Shutdown Widget - Music Player v2 [f=0013927] Shutdown Widget - State Reverse and Latency [f=0013927] Shutdown Widget - CameraShake [f=0013927] Shutdown Widget - Chili Economy Panel Default [f=0013927] Shutdown Widget - Chili EndGame Window [f=0013927] Shutdown Widget - Chili Nuke Warning [f=0013927] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013927] Shutdown Widget - Chili Spectator Panels [f=0013927] Shutdown Widget - Context Menu [f=0013927] Shutdown Widget - Darkening [f=0013927] Shutdown Widget - Defense Range Zero-K [f=0013927] Shutdown Widget - Grab Input [f=0013927] Input grabbing is disabled! [f=0013927] Shutdown Widget - Highlight Geos [f=0013927] Shutdown Widget - Local Widgets Config [f=0013927] Shutdown Widget - MinimapEvents [f=0013927] Shutdown Widget - MetalFeatures (new) [f=0013927] Shutdown Widget - Missile Silo Range [f=0013927] Shutdown Widget - Point Tracker [f=0013927] Shutdown Widget - Showeco and Grid Drawer [f=0013927] Shutdown Widget - Stereo3D [f=0013927] Shutdown Widget - Attack AoE [f=0013927] Shutdown Widget - UnitShapes [f=0013927] Shutdown Widget - Map Edge Extension [f=0013927] Shutdown Widget - Selection Send [f=0013927] Shutdown Widget - LupsManager [f=0013927] Shutdown Widget - Newton Firezone [f=0013927] Shutdown Widget - Chili Pro Console [f=0013927] Shutdown Widget - Persistent Build Height [f=0013927] Shutdown Widget - Lasso Terraform GUI [f=0013927] Shutdown Widget - Chili Framework [f=0013927] Shutdown Widget - Lups [f=0013927] Shutdown Widget - Custom Markers [f=0013927] Shutdown Widget - Chili Core Selector [f=0013927] Shutdown Widget - Mex Placement Handler [f=0013927] Shutdown Widget - Select Keys [f=0013927] Shutdown Widget - Pause Screen [f=0013927] Shutdown Widget - Layout Handler [f=0013927] Shutdown Widget - Text To Speech Control [f=0013927] End widgetHandler:Shutdown [f=0013927] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462300,59834822} {int,ext,rec}Allocs={17169817,0,0} {chunk,block}Bytes={59834822,0} [f=0013927] [Game::KillLua][1] dtor=0 luaGaia=0x50c8b780 [f=0013927] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267326,47787263} {int,ext,rec}Allocs={17169818,0,0} {chunk,block}Bytes={47787263,0} [f=0013927] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267326,47787263} {int,ext,rec}Allocs={17169818,0,0} {chunk,block}Bytes={47787263,0} [f=0013927] [Game::KillLua][2] dtor=0 luaRules=0x511a31e0 [f=0013927] Start gadgetHandler:Shutdown [f=0013927] Shutdown - StartSetup [f=0013927] Shutdown - UnitMorph [f=0013927] Shutdown - Carrier Drones [f=0013927] Shutdown - LupsNanoSpray [f=0013927] Shutdown - Missile Silo Controller [f=0013927] Shutdown - Modular Comm Info [f=0013927] Shutdown - Terrain Texture Handler [f=0013927] Shutdown - UnitCloakShield [f=0013927] Shutdown - Starlight Handler [f=0013927] End gadgetHandler:Shutdown [f=0013927] Start gadgetHandler:Shutdown [f=0013927] Shutdown - Save/Load [f=0013927] Shutdown - Teleport Throw [f=0013927] Shutdown - UnitMorph [f=0013927] Shutdown - Modular Comm Info [f=0013927] Shutdown - Retreat Command [f=0013927] Shutdown - Shockwaves [f=0013927] Shutdown - UnitCloakShield [f=0013927] Shutdown - Lups Cloak FX [f=0013927] Shutdown - Lups [f=0013927] Shutdown - Lups Shield [f=0013927] End gadgetHandler:Shutdown [f=0013927] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17169850,0,0} {chunk,block}Bytes={0,0} [f=0013927] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17169850,0,0} {chunk,block}Bytes={0,0} [f=0013927] [Game::KillLua][4] dtor=0 [f=0013927] [Game::~CGame][1] [f=0013927] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013927] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013927] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013927] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013927] [Game::KillLua][4] dtor=1 [f=0013927] [Game::KillMisc][1] [f=0013927] [Game::KillMisc][2] [f=0013927] [Game::KillMisc][3] [f=0013927] [Game::KillRendering][1] [f=0013927] [3DOParser::Kill] allocated 1 pieces [f=0013927] [S3OParser::Kill] allocated 391 pieces [f=0013927] [AssParser::Kill] allocated 0 pieces [f=0013927] [Game::KillInterface][1] [f=0013927] [Game::KillInterface][2] [f=0013927] [Game::KillSimulation][1] [f=0013927] [Game::KillSimulation][2] [f=0013927] [CCollisionHandler] dis-/continuous tests: 0/2283599 [f=0013927] [Game::KillSimulation][3] [f=0013927] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013927] [~CPathCache(24x16)] cacheHits=13 hitPercentage=21% numHashColls=0 maxCacheSize=15 [f=0013927] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013927] [~CPathCache(48x32)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013927] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013927] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013927] [LosHandler::Kill] raycast instance cache-{hits,misses}={664,4977}; shared=2%; cached=9% [f=0013927] [Game::KillSimulation][4] [f=0013927] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013927] [Game::~CGame][2] [f=0013927] [Game::~CGame][3] [f=0013927] [SpringApp::Kill][3] [f=0013927] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148200 bytes sent 128550 bytes recv'd [f=0013927] [SpringApp::Kill][4] font=0x44c40aa0 [f=0013927] [SpringApp::Kill][5] [f=0013927] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44cadc60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2029ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=56ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=51ms file="bitmaps/gpl/circles.png" indx=426 inflSize=5kb readTime=33ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luarules/gadgets/unit_untargetable.lua" indx=1834 inflSize=1kb readTime=21ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4648 inflSize=55kb readTime=19ms file="luaui/widgets/cmd_factory_plate_placer.lua" indx=4566 inflSize=11kb readTime=18ms file="unitpics/striderfunnelweb.png" indx=6648 inflSize=11kb readTime=15ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=8ms file="objects3d/energyfusion.s3o" indx=5167 inflSize=68kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39022172 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44de1250) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ddda30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d03600) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f42d40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]