[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JLJ02IcRFt/springsettings.1171705.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb5d001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2243 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171705/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468e5fe0] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468e5fe0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 500ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RandomX was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171705/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (463ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171705/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5379f2c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 09a2106103d72af64196e56d48b97af0 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000ca2e75e0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000716573e0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [1528,272.99646,1074]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6549,272.999634,6927]: 1 finished unit Recon Commander [f=0000000] [0] RiposteR, team: 1, elo:2985, userid: 535154 [f=0000000] [0] DanWarior, team: 0, elo:2562, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000024] [24] Event [1520,272.993896,1216]: 0 finished unit Rover Assembly [f=0000031] [31] Event [6704,272.993896,6864]: 1 finished unit Rover Assembly [f=0000186] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0000208] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0000208] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000005f9690b0,0000000000000000}]" [f=0000255] [255] Event [1576,272.993896,872]: 0 finished unit Metal Extractor [f=0000383] [383] Event [6600,272.993896,6984]: 1 finished unit Metal Extractor [f=0000449] [449] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Mason [f=0000495] [495] Event [1432,272.993896,1016]: 0 finished unit Metal Extractor [f=0000662] [662] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Scorcher [f=0000735] [735] Event [1640,272.993896,1064]: 0 finished unit Metal Extractor [f=0000837] [837] Event [1704,272.993896,1080]: 0 finished unit Wind/Tidal Generator [f=0000863] [863] Event [6552,272.993896,7192]: 1 finished unit Metal Extractor [f=0000927] [927] Event [1672,272.993896,984]: 0 finished unit Wind/Tidal Generator [f=0001017] [1017] Event [1640,272.993896,888]: 0 finished unit Wind/Tidal Generator [f=0001107] [1107] Event [1528,272.993896,856]: 0 finished unit Wind/Tidal Generator [f=0001197] [1197] Event [1464,272.993896,936]: 0 finished unit Wind/Tidal Generator [f=0001208] [1208] Event [6424,272.993896,7032]: 1 finished unit Metal Extractor [f=0001287] [1287] Event [1384,272.993896,1016]: 0 finished unit Wind/Tidal Generator [f=0001346] [1346] Event [6600,272.993896,7128]: 1 finished unit Wind/Tidal Generator [f=0001377] [1377] Event [1512,272.993896,968]: 0 finished unit Wind/Tidal Generator [f=0001467] [1467] Event [1592,272.993896,968]: 0 finished unit Wind/Tidal Generator [f=0001481] [1481] Event [6632,272.993896,7048]: 1 finished unit Wind/Tidal Generator [f=0001532] [1532] Event [7304,133.388184,5576]: 1 finished unit Metal Extractor [f=0001685] [1685] Event [6552,272.993896,7048]: 1 finished unit Wind/Tidal Generator [f=0001882] [1882] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Mason [f=0002012] [2012] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0002042] [2042] Event [6520,272.993896,7112]: 1 finished unit Wind/Tidal Generator [f=0002192] [2192] Event [7176,133.388184,5368]: 1 finished unit Metal Extractor [f=0002207] [2207] Event [1824,268.581055,1872]: 0 finished unit Radar Tower [f=0002251] [2251] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Mason [f=0002301] [2301] Event [6456,272.993896,7096]: 1 finished unit Wind/Tidal Generator [f=0002447] [2447] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0002634] [2634] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Mason [f=0002747] [2747] Event [7160,133.388184,5480]: 1 finished unit Solar Collector [f=0002844] [2844] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0002861] [2861] Event [6000,263.85083,6592]: 1 finished unit Radar Tower [f=0003018] [3018] Event [824,133.388184,2552]: 0 finished unit Metal Extractor [f=0003058] [3058] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Scorcher [f=0003236] [3236] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0003287] [3287] Event [7224,133.388184,5576]: 1 finished unit Solar Collector [f=0003493] [3493] Event [4843.67285,33.376976,5510.65527]: 0 lost unit Scorcher [f=0003502] [3502] Event [5320,133.388184,6792]: 1 finished unit Metal Extractor [f=0003635] [3635] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0003665] [3665] Event [936,133.388184,2760]: 0 finished unit Metal Extractor [f=0003712] [3712] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Scorcher [f=0003833] [3833] Event [5224,133.388184,6728]: 1 finished unit Solar Collector [f=0003939] [3939] Event [2744,133.388184,1448]: 0 finished unit Metal Extractor [f=0003976] [3976] Event [1624,272.993896,1192]: 0 finished unit Caretaker [f=0004052] [4052] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0004330] [4330] Event [4952,133.388184,6616]: 1 finished unit Solar Collector [f=0004425] [4425] Event [3176,133.388184,1640]: 0 finished unit Metal Extractor [f=0004575] [4575] Event [5856,133.388184,5568]: 1 finished unit Lotus [f=0004579] [4579] Event [1520,0,4272]: 0 finished unit Radar Tower [f=0004642] [4642] Event [1536,133.388184,2720]: 0 finished unit Lotus [f=0004676] [4676] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Mason [f=0004773] [4773] Event [2720,133.388184,1840]: 0 finished unit Lotus [f=0004828] [4828] Event [1688,272.993896,1224]: 0 finished unit Storage [f=0004862] [4862] Event [4983.83447,133.388184,6657.39697]: 1 finished unit Recon Commander [f=0005010] [5010] Event [3072,133.388184,1776]: 0 finished unit Lotus [f=0005036] [5036] Event [5096,133.388184,6648]: 1 finished unit Solar Collector [f=0005258] [5258] Event [1256,-1,4152]: 0 finished unit Metal Extractor [f=0005311] [5311] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0005328] [5328] Event [4792,133.388184,6632]: 1 finished unit Metal Extractor [f=0005361] [5361] Event [1648,133.388184,2416]: 0 finished unit Lotus [f=0005365] [5365] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Ripper [f=0005478] [5478] Event [5712,133.058594,4720]: 1 finished unit Radar Tower [f=0005565] [5565] Event [4640,132.838867,6640]: 1 finished unit Radar Tower [f=0005766] [5766] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0005871] [5871] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Ripper [f=0005932] [5932] Event [1192,-1,4392]: 0 finished unit Metal Extractor [f=0005997] [5997] Event [1520,0,4272]: 0 lost unit Radar Tower [f=0006048] [6048] Event [872,133.388184,2728]: 0 finished unit Solar Collector [f=0006153] [6153] Event [1194.56958,-6.2175293,4504.30371]: 0 lost unit Mason [f=0006162] [6162] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0006172] [6172] Event [6824,272.993896,6856]: 1 finished unit Caretaker [f=0006199] [6199] Event [1144,-1,4664]: 0 lost unit Metal Extractor [f=0006218] [6218] Event [1192,-1,4392]: 0 lost unit Metal Extractor [f=0006265] [6265] Event [1256,-1,4152]: 0 lost unit Metal Extractor [f=0006365] [6365] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Ripper [f=0006372] [6372] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0006406] [6406] Event [3667.76196,133.077805,7127.19434]: 0 lost unit Scorcher [f=0006415] [6415] Event [6712,272.993896,7032]: 1 finished unit Wind/Tidal Generator [f=0006471] [6471] Event [2528,131.813477,3328]: 0 finished unit Radar Tower [f=0006507] [6507] Event [904,133.388184,2600]: 0 finished unit Solar Collector [f=0006589] [6589] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0006611] [6611] Event [3544,133.388184,7192]: 1 finished unit Metal Extractor [f=0006613] [6613] Event [6808,272.993896,7000]: 1 finished unit Wind/Tidal Generator [f=0006816] [6816] Event [824,133.388184,2488]: 0 finished unit Wind/Tidal Generator [f=0006922] [6922] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0006969] [6969] Event [6904,272.993896,6968]: 1 finished unit Wind/Tidal Generator [f=0007038] [7038] Event [6760,-1,4296]: 1 finished unit Metal Extractor [f=0007051] [7051] Event [3392,133.388184,7232]: 1 finished unit Lotus [f=0007059] [7059] Event [4632,133.333252,1048]: 0 finished unit Metal Extractor [f=0007097] [7097] Event [856,133.388184,2408]: 0 finished unit Wind/Tidal Generator [f=0007116] [7116] Event [2368,133.388184,3472]: 0 finished unit Lotus [f=0007148] [7148] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Ripper [f=0007242] [7242] Event [3304,133.388184,7144]: 1 finished unit Metal Extractor [f=0007325] [7325] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0007338] [7338] Event [6888,272.993896,6904]: 1 finished unit Wind/Tidal Generator [f=0007369] [7369] Event [888,133.388184,2328]: 0 finished unit Wind/Tidal Generator [f=0007442] [7442] Event [4888,133.308838,1080]: 0 finished unit Metal Extractor [f=0007452] [7452] Event [6920,272.987793,6808]: 1 finished unit Wind/Tidal Generator [f=0007586] [7586] Event [3368,133.388184,7400]: 1 finished unit Metal Extractor [f=0007639] [7639] Event [904,133.632324,2248]: 0 finished unit Wind/Tidal Generator [f=0007684] [7684] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0007755] [7755] Event [4640,133.070801,1216]: 0 finished unit Lotus [f=0007847] [7847] Event [3264,133.388184,7264]: 1 finished unit Lotus [f=0007928] [7928] Event [936,134.49292,2168]: 0 finished unit Wind/Tidal Generator [f=0007960] [7960] Event [4888,133.308838,1080]: 0 lost unit Metal Extractor [f=0007961] [7961] Event [6784,0,4160]: 1 finished unit Radar Tower [f=0008016] [8016] Event [4811.31348,133.361603,1092.77124]: 1 lost unit Scorcher [f=0008018] [8018] Event [4752,133.247803,1184]: 0 lost unit Lotus [f=0008048] [8048] Event [4695.46387,132.514725,1356.60657]: 1 lost unit Scorcher [f=0008061] [8061] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Ripper [f=0008082] [8082] Event [3504,133.388184,7280]: 1 finished unit Lotus [f=0008093] [8093] Event [4604.13477,133.089035,1182.83008]: 1 lost unit Scorcher [f=0008110] [8110] Event [4640,133.070801,1216]: 0 lost unit Lotus [f=0008167] [8167] Event [4513.5,133.388184,883.299622]: 1 lost unit Scorcher [f=0008205] [8205] Event [4516.26172,133.375504,933.84491]: 0 lost unit Engineer Commander [f=0008222] [8222] Event [4680.35449,133.087173,924.505127]: 1 lost unit Scorcher [f=0008224] [8224] Event [4683.50488,133.210663,901.62085]: 1 lost unit Scorcher [f=0008237] [8237] Event [6840,272.981689,6776]: 1 finished unit Caretaker [f=0008244] [8244] Event [6824,-1,4056]: 1 finished unit Metal Extractor [f=0008272] [8272] Event [3384,133.388184,7160]: 1 finished unit Solar Collector [f=0008289] [8289] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0008295] [8295] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Fencer [f=0008310] [8310] Event [4632,132.976501,1048]: 0 lost unit Metal Extractor [f=0008465] [8465] Event [3464,133.388184,7176]: 1 finished unit Solar Collector [f=0008503] [8503] Event [2472,132.655762,3224]: 0 finished unit Stardust [f=0008508] [8508] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0008510] [8510] Event [968,137.190674,2088]: 0 finished unit Wind/Tidal Generator [f=0008538] [8538] Event [6936,271.162842,6712]: 1 finished unit Wind/Tidal Generator [f=0008544] how did you know my comm was there [f=0008650] [8650] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Fencer [f=0008662] [8662] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Mason [f=0008705] [8705] Event [6968,266.560791,6616]: 1 finished unit Wind/Tidal Generator [f=0008766] common spot [f=0008800] [8800] Event [1000,144.820068,2008]: 0 finished unit Wind/Tidal Generator [f=0008835] [8835] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0008876] [8876] Event [7000,252.931641,6520]: 1 finished unit Wind/Tidal Generator [f=0008928] [8928] Event [6856,-1,3816]: 1 finished unit Metal Extractor [f=0008956] bruh [f=0009000] [9000] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0009029] [9029] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Fencer [f=0009037] [9037] Event [7032,225.593994,6424]: 1 finished unit Wind/Tidal Generator [f=0009077] [9077] Event [1016,159.975098,1928]: 0 finished unit Wind/Tidal Generator [f=0009164] [9164] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0009310] [9310] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0009319] [9319] Event [7048,191.322754,6328]: 1 finished unit Wind/Tidal Generator [f=0009365] [9365] Event [1048,185.188721,1848]: 0 finished unit Wind/Tidal Generator [f=0009388] [9388] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Fencer [f=0009460] [9460] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0009509] [9509] Event [6880,-5,3952]: 1 finished unit Lotus [f=0009626] [9626] Event [7080,160.597656,6232]: 1 finished unit Wind/Tidal Generator [f=0009635] [9635] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0009646] [9646] Event [1080,215.175293,1768]: 0 finished unit Wind/Tidal Generator [f=0009648] [9648] Event [3288,133.388184,7368]: 1 finished unit Solar Collector [f=0009716] [9716] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Fencer [f=0009784] [9784] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Mason [f=0009918] [9918] Event [7112,142.53125,6136]: 1 finished unit Wind/Tidal Generator [f=0009939] [9939] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0009953] [9953] Event [1112,241.585205,1688]: 0 finished unit Wind/Tidal Generator [f=0010177] [10177] Event [6864,-5,4112]: 1 finished unit Lotus [f=0010211] [10211] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Fencer [f=0010213] [10213] Event [6600,272.993896,6872]: 1 finished unit Caretaker [f=0010251] [10251] Event [7128,135.774658,6040]: 1 finished unit Wind/Tidal Generator [f=0010268] [10268] Event [1128,258.479736,1608]: 0 finished unit Wind/Tidal Generator [f=0010273] [10273] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0010579] [10579] Event [1160,267.458008,1528]: 0 finished unit Wind/Tidal Generator [f=0010675] [10675] Event [7160,133.461426,5944]: 1 finished unit Wind/Tidal Generator [f=0010687] [10687] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Fencer [f=0010871] [10871] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Scorcher [f=0010881] [10881] Event [1192,270.949219,1448]: 0 finished unit Wind/Tidal Generator [f=0011032] [11032] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Fencer [f=0011063] [11063] Event [7192,133.388184,5848]: 1 finished unit Wind/Tidal Generator [f=0011077] [11077] Event [1224,272.066162,1368]: 0 finished unit Wind/Tidal Generator [f=0011106] [11106] Event [6864,-5,4224]: 1 finished unit Lotus [f=0011144] [11144] Event [3422.82886,33.1007195,2763.12744]: 1 lost unit Scorcher [f=0011178] [11178] Event [6520,272.993896,6808]: 1 finished unit Gunship Plant [f=0011247] [11247] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0011354] [11354] Event [1240,272.987793,1288]: 0 finished unit Wind/Tidal Generator [f=0011371] [11371] Event [6824,0,4152]: 1 finished unit Wind/Tidal Generator [f=0011375] [11375] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Fencer [f=0011376] [11376] Event [7224,133.388184,5752]: 1 finished unit Wind/Tidal Generator [f=0011395] [11395] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0011525] [11525] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0011617] [11617] Event [2216,133.388184,3352]: 0 finished unit Geothermal Generator [f=0011640] [11640] Event [1272,272.993896,1208]: 0 finished unit Wind/Tidal Generator [f=0011737] [11737] Event [7240,133.388184,5656]: 1 finished unit Wind/Tidal Generator [f=0011743] [11743] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0011771] [11771] Event [792,133.388184,6456]: 1 finished unit Metal Extractor [f=0011804] [11804] Event [6808,0,4344]: 1 finished unit Wind/Tidal Generator [f=0011866] [11866] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0011888] [11888] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Ripper [f=0011901] [11901] Event [1304,272.993896,1128]: 0 finished unit Wind/Tidal Generator [f=0012019] [12019] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0012024] [12024] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0012112] [12112] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0012125] [12125] Event [2168,133.388184,3144]: 0 finished unit Solar Collector [f=0012150] [12150] Event [728,133.388184,6200]: 1 finished unit Metal Extractor [f=0012179] [12179] Event [1336,272.993896,1048]: 0 finished unit Wind/Tidal Generator [f=0012271] [12271] Event [6904,0,4056]: 1 finished unit Wind/Tidal Generator [f=0012288] [12288] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0012305] [12305] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0012427] [12427] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0012435] [12435] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Ripper [f=0012446] [12446] Event [1352,272.993896,968]: 0 finished unit Wind/Tidal Generator [f=0012559] [12559] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0012566] [12566] Event [712,133.388184,5944]: 1 finished unit Metal Extractor [f=0012602] [12602] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0012648] [12648] Event [2072,133.388184,3016]: 0 finished unit Solar Collector [f=0012751] [12751] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0012769] [12769] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0012852] [12852] Event [6936,0,3816]: 1 finished unit Wind/Tidal Generator [f=0012925] [12925] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0012950] [12950] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Ripper [f=0012998] [12998] Event [1024,133.388184,6336]: 1 finished unit Lotus [f=0013024] [13024] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0013065] [13065] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0013189] [13189] Event [1704,272.993896,1144]: 0 finished unit Caretaker [f=0013191] [13191] Event [1928,133.388184,2952]: 0 finished unit Solar Collector [f=0013202] [13202] Event [5155.81787,104.718819,5786.82568]: 0 lost unit Fencer [f=0013245] [13245] Event [5275.37549,108.717392,5652.57861]: 0 lost unit Fencer [f=0013265] [13265] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0013267] [13267] Event [1104,133.388184,6272]: 1 finished unit Lotus [f=0013275] [13275] Event [5646.36035,133.388184,5894.69629]: 1 lost unit Fencer [f=0013293] [13293] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0013334] [13334] Event [5245.64063,112.801971,5719.90479]: 0 lost unit Fencer [f=0013343] [13343] Event [5679.45117,132.869354,5840.28076]: 1 lost unit Fencer [f=0013358] [13358] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Fencer [f=0013385] [13385] Event [5718.93848,133.074783,5791.80859]: 1 lost unit Fencer [f=0013400] [13400] Event [5747.73975,133.331909,5734.32666]: 1 lost unit Fencer [f=0013438] [13438] Event [5765.65088,132.816177,5699.74854]: 1 lost unit Fencer [f=0013454] [13454] Event [5790.6543,133.068146,5672.13086]: 1 lost unit Fencer [f=0013466] [13466] Event [3243.97266,33.4546204,2798.25806]: 1 lost unit Scorcher [f=0013472] [13472] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0013483] [13483] Event [5885.58545,133.334381,5778.01318]: 1 lost unit Fencer [f=0013501] [13501] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0013534] [13534] Event [4968,133.388184,888]: 1 finished unit Caretaker [f=0013543] [13543] Event [5856,132.705658,5568]: 1 lost unit Lotus [f=0013557] [13557] Event [1168,133.388184,6224]: 1 finished unit Lotus [f=0013562] lost my mouise for a secon [f=0013563] [13563] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Mason [f=0013640] [13640] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0013656] [13656] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0013676] [13676] Event [3221.51709,33.1791382,2891.48242]: 1 lost unit Scorcher [f=0013717] [13717] Event [1784,133.388184,2904]: 0 finished unit Solar Collector [f=0013789] [13789] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0013809] [13809] Event [6520,293.993896,6808]: 1 finished unit Blastwing [f=0013873] [13873] Event [2685.73608,41.817997,3128.27832]: 1 lost unit Scorcher [f=0013892] [13892] Event [2681.66138,47.5315628,3104.85767]: 1 lost unit Scorcher [f=0013901] [13901] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Ripper [f=0013919] [13919] Event [2775.93506,113.06044,2725.75659]: 1 lost unit Scorcher [f=0013922] [13922] Event [2674.43335,128.936356,2709.45361]: 0 lost unit Fencer [f=0013946] [13946] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0013946] [13946] Event [2908.60303,132.8974,2222.80811]: 1 lost unit Scorcher [f=0013947] [13947] Event [2884.03711,132.30574,2301.37378]: 1 lost unit Scorcher [f=0014030] [14030] Event [2877.71362,82.0817947,2720.71069]: 1 lost unit Scorcher [f=0014078] [14078] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0014083] [14083] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Mason [f=0014090] [14090] Event [2608.8269,132.224228,2555.55762]: 1 lost unit Scorcher [f=0014195] [14195] Event [2643.21997,130.436234,2704.39136]: 1 lost unit Scorcher [f=0014214] [14214] Event [1501.60034,210.745834,2621.04541]: 1 lost unit Blastwing [f=0014216] [14216] Event [6486.03223,133.388184,5816.01172]: 0 lost unit Fencer [f=0014257] [14257] Event [1640,133.430908,2840]: 0 finished unit Solar Collector [f=0014258] [14258] Event [6556.19727,248.32074,6397.78125]: 1 lost unit Fencer [f=0014262] [14262] Event [1250.04785,205.854874,2381.05493]: 1 lost unit Blastwing [f=0014273] [14273] Event [1321.71423,189.113876,2383.81104]: 1 lost unit Blastwing [f=0014315] [14315] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Ripper [f=0014333] [14333] Event [7176,132.349976,5368]: 1 lost unit Metal Extractor [f=0014350] [14350] Event [1450.09973,220.736786,2502.95679]: 1 lost unit Blastwing [f=0014370] [14370] Event [6386.37744,133.232651,5912.38232]: 0 lost unit Fencer [f=0014375] [14375] Event [1607.48035,191.153351,2397.92603]: 1 lost unit Blastwing [f=0014383] [14383] Event [7240,133.388184,5656]: 1 lost unit Wind/Tidal Generator [f=0014417] [14417] Event [6676.28906,244.866486,6397.6543]: 1 lost unit Fencer [f=0014418] [14418] Event [1520.02966,273.639008,1233.99231]: 0 finished unit Ripper [f=0014429] [14429] Event [7224,133.428467,5576]: 1 lost unit Solar Collector [f=0014430] [14430] Event [1674.69226,174.311737,2540.54761]: 1 lost unit Blastwing [f=0014435] [14435] Event [1877.55981,168.584366,2389.36548]: 1 lost unit Blastwing [f=0014437] [14437] Event [7224,133.561066,5752]: 1 lost unit Wind/Tidal Generator [f=0014470] [14470] Event [967.940247,166.713242,2197.81201]: 1 lost unit Blastwing [f=0014488] [14488] Event [5768,133.394287,6808]: 1 finished unit Energy Pylon [f=0014488] [14488] Event [7192,133.553436,5848]: 1 lost unit Wind/Tidal Generator [f=0014497] [14497] Event [7304,133.186234,5576]: 1 lost unit Metal Extractor [f=0014534] [14534] Event [6492.83838,132.075165,5998.94287]: 0 lost unit Fencer [f=0014539] [14539] Event [7160,133.461426,5944]: 1 lost unit Wind/Tidal Generator [f=0014574] [14574] Event [1574.08569,187.701599,2659.12549]: 1 lost unit Blastwing [f=0014576] [14576] Event [6505.54102,133.346832,5960.57617]: 0 lost unit Fencer [f=0014593] [14593] Event [7128,135.939911,6040]: 1 lost unit Wind/Tidal Generator [f=0014599] [14599] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Ripper [f=0014647] [14647] Event [7112,142.707336,6136]: 1 lost unit Wind/Tidal Generator [f=0014693] [14693] Event [1385.20227,217.135681,2445.82324]: 1 lost unit Blastwing [f=0014700] [14700] Event [7080,160.762909,6232]: 1 lost unit Wind/Tidal Generator [f=0014754] [14754] Event [7048,191.488007,6328]: 1 lost unit Wind/Tidal Generator [f=0014755] [14755] Event [6838.33447,162.126495,6170.08057]: 0 lost unit Ripper [f=0014766] [14766] Event [6797.32031,238.810043,6399.23535]: 1 lost unit Fencer [f=0014779] [14779] Event [1496,133.41626,2776]: 0 finished unit Solar Collector [f=0014781] [14781] Event [6777.06982,161.71756,6156.14111]: 0 lost unit Ripper [f=0014791] [14791] Event [4824,133.448608,984]: 1 finished unit Stinger [f=0014791] [14791] Event [6446.69092,131.831528,5975.67871]: 0 lost unit Fencer [f=0014822] [14822] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0014824] [14824] Event [6788.58008,243.228073,6424.40137]: 1 lost unit Ripper [f=0014831] [14831] Event [2808.3877,33.1653786,3213.40552]: 1 lost unit Scorcher [f=0014833] [14833] Event [6875.44678,183.818207,6259.979]: 0 lost unit Ripper [f=0014846] [14846] Event [2528,131.813477,3328]: 0 lost unit Radar Tower [f=0014875] [14875] Event [6838.65186,219.190918,6348.63037]: 1 lost unit Ripper [f=0014886] [14886] Event [2709.66431,32.9975586,3281.16797]: 1 lost unit Scorcher [f=0014938] [14938] Event [6625.52734,195.750626,6265.73486]: 0 lost unit Ripper [f=0014947] [14947] Event [2742.58643,61.1147575,2976.88892]: 1 lost unit Scorcher [f=0014951] [14951] Event [2762.24512,54.8767281,2987.14233]: 1 lost unit Scorcher [f=0014951] [14951] Event [2770.39624,58.1365509,2963.80176]: 1 lost unit Scorcher [f=0014977] [14977] Event [6734.06836,216.611404,6313.63086]: 0 lost unit Ripper [f=0015035] [15035] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0015099] [15099] Event [undefined]: DanWarior resigned [f=0015099] game_message: DanWarior has been destroyed! [f=0015099] game_message: RiposteR wins! [f=0015099] Submitting stats [f=0015099] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015099] Part| Total Time|Time of the last 0.5s [f=0015099] Draw 26926.69ms 30.75% [f=0015099] Lua::Callins::Synced 11080.27ms 13.43% [f=0015099] Lua::Callins::Unsynced 28194.85ms 28.76% [f=0015099] Lua::CollectGarbage::Synced 410.60ms 0.00% [f=0015099] Lua::CollectGarbage::Unsynced 1027.62ms 0.70% [f=0015099] Misc::Profiler::AddTime 79.62ms 0.00% [f=0015099] Sim 48104.72ms 52.64% [f=0015099] [15099] Received game_message: DanWarior has been destroyed! [f=0015099] [15099] Received game_message: RiposteR wins! [f=0015100] [15100] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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19,5785,6270,6270,5785,328.435791,332.107147,332.107147,328.435791,0,0,0,0,0,0,0,0,0,0,0,0,776.259888,1378.78394,1378.78394,776.259888,540,360,360,540,37.468689,38.3447685,38.3447685,37.468689,1385,1725,1725,1385,25.2839546,29.4273605,29.4273605,25.2839546,1325,1375,1375,1325,375,788.633179,788.633179,375,2535,2810,2810,2535,788.633179,375,375,788.633179,0.00047,0,0,0.00047,1389.92322,848.021912,848.021912,1389.92322 [f=0015100] [15100] Game End Stats Values: 20,4600,6465,6465,4600,368.486511,365.781677,365.781677,368.486511,0,0,0,0,0,0,0,0,0,0,0,0,1290.25073,2307.7981,2307.7981,1290.25073,670,360,360,670,33.3145561,37.5556259,37.5556259,33.3145561,110,1725,1725,110,20.736763,30.4449692,30.4449692,20.736763,1340,1125,1125,1340,750,2243.6333,2243.6333,750,2480,3255,3255,2480,2368.6333,875,875,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1398.76282,1398.76282,2380.48413 [f=0015100] [15100] Game End Stats Values: 21,4775,6870,6870,4775,424.693939,418.456665,418.456665,424.693939,0,0,0,0,0,0,0,0,0,0,0,0,1290.25073,2307.7981,2307.7981,1290.25073,670,360,360,670,33.041153,44.428791,44.428791,33.041153,110,1725,1725,110,19.74716,32.6449928,32.6449928,19.74716,1480,1250,1250,1480,750,2243.6333,2243.6333,750,2515,3535,3535,2515,2368.6333,875,875,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1398.76282,1398.76282,2380.48413 [f=0015100] [15100] Game End Stats Values: 22,5125,7315,7315,5125,493.254364,491.082672,491.082672,493.254364,0,0,0,0,0,0,0,0,0,0,0,0,1290.25073,2307.7981,2307.7981,1290.25073,670,360,360,670,38.7416153,51.4408951,51.4408951,38.7416153,110,1725,1725,110,20.5706902,35.841732,35.841732,20.5706902,1760,1625,1625,1760,750,2243.6333,2243.6333,750,2585,3605,3605,2585,2368.6333,875,875,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1398.76282,1398.76282,2380.48413 [f=0015100] [15100] Game End Stats Values: 23,5300,7880,7880,5300,551.559082,552.737488,552.737488,551.559082,0,0,0,0,0,0,0,0,0,0,0,0,1290.25073,2307.7981,2307.7981,1290.25073,670,450,450,670,35.6720734,50.1049156,50.1049156,35.6720734,110,1725,1725,110,19.8869839,35.1103249,35.1103249,19.8869839,1900,1875,1875,1900,750,2243.6333,2243.6333,750,2620,3830,3830,2620,2368.6333,875,875,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1398.76282,1398.76282,2380.48413 [f=0015100] [15100] Game End Stats Values: 24,5510,8470,8470,5510,555.346069,571.92926,571.92926,555.346069,0,0,0,0,0,0,0,0,0,0,0,0,1290.25073,2307.7981,2307.7981,1290.25073,670,540,540,670,16.8551369,35.493103,35.493103,16.8551369,110,1725,1725,110,16.2524643,32.2794533,32.2794533,16.2524643,2040,2125,2125,2040,750,2243.6333,2243.6333,750,2690,4080,4080,2690,2368.6333,875,875,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1398.76282,1398.76282,2380.48413 [f=0015100] [15100] Game End Stats Values: 25,5685,8505,8505,5685,577.334473,602.57959,602.57959,577.334473,0,0,0,0,0,0,0,0,0,0,0,0,1290.25073,2307.7981,2307.7981,1290.25073,670,540,540,670,22.2735252,39.7174797,39.7174797,22.2735252,110,1725,1725,110,17.4658947,33.0433502,33.0433502,17.4658947,2180,2125,2125,2180,750,2243.6333,2243.6333,750,2725,4115,4115,2725,2368.6333,875,875,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1398.76282,1398.76282,2380.48413 [f=0015100] [15100] Game End Stats Values: 26,5895,9470,9470,5895,663.679993,702.479187,702.479187,663.679993,0,0,0,0,0,0,0,0,0,0,0,0,1480.19214,2307.7981,2307.7981,1480.19214,670,630,630,670,51.4183502,64.0848694,64.0848694,51.4183502,110,1725,1725,110,21.7563667,37.6599693,37.6599693,21.7563667,2320,2265,2265,2320,875,2243.6333,2243.6333,875,2795,4850,4850,2795,2368.6333,1000,1000,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1591.95667,1591.95667,2380.48413 [f=0015100] [15100] Game End Stats Values: 27,6605,9820,9820,6605,756.461182,807.250366,807.250366,756.461182,0,0,0,0,0,0,0,0,0,0,0,0,1480.19214,2307.7981,2307.7981,1480.19214,670,630,630,670,55.5777168,67.0193329,67.0193329,55.5777168,110,1725,1725,110,22.1854115,37.984745,37.984745,22.1854115,2460,2545,2545,2460,875,2243.6333,2243.6333,875,3365,4920,4920,3365,2368.6333,1000,1000,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1591.95667,1591.95667,2380.48413 [f=0015100] [15100] Game End Stats Values: 28,6950,10395,10395,6950,833.602417,846.352234,846.352234,833.602417,0,0,0,0,0,0,0,0,0,0,0,0,1480.19214,2307.7981,2307.7981,1480.19214,670,630,630,670,50.9512749,41.4672852,41.4672852,50.9512749,110,1725,1725,110,21.1427383,35.0734596,35.0734596,21.1427383,2700,2960,2960,2700,875,2243.6333,2243.6333,875,3470,5080,5080,3470,2368.6333,1000,1000,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1591.95667,1591.95667,2380.48413 [f=0015100] [15100] Game End Stats Values: 29,7260,10980,10980,7260,911.082397,869.005859,869.005859,911.082397,0,0,0,0,0,0,0,0,0,0,0,0,1480.19214,2307.7981,2307.7981,1480.19214,670,630,630,670,50.495018,38.4987526,38.4987526,50.495018,110,1725,1725,110,21.1653442,36.3769073,36.3769073,21.1653442,2940,3330,3330,2940,875,2243.6333,2243.6333,875,3540,5295,5295,3540,2368.6333,1000,1000,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1591.95667,1591.95667,2380.48413 [f=0015100] [15100] Game End Stats Values: 30,7570,11520,11520,7570,1003.75488,910.054504,910.054504,1003.75488,0,0,0,0,0,0,0,0,0,0,0,0,1480.19214,2307.7981,2307.7981,1480.19214,670,720,720,670,61.2088852,46.3751068,46.3751068,61.2088852,110,1725,1725,110,22.1781654,39.7365723,39.7365723,22.1781654,3180,3745,3745,3180,875,2243.6333,2243.6333,875,3610,5330,5330,3610,2368.6333,1000,1000,2368.6333,0.00100333,0,0,0.00100333,2380.48413,1591.95667,1591.95667,2380.48413 [f=0015100] [15100] Game End Stats Values: 31,7540,10875,10875,7540,1099.42566,960.622925,960.622925,1099.42566,0,0,0,0,0,0,0,0,0,0,0,0,2553.21973,2982.4292,2982.4292,2553.21973,670,810,810,670,64.7436371,48.5615196,48.5615196,64.7436371,110,1725,1725,110,22.3780518,40.3712311,40.3712311,22.3780518,2900,3010,3010,2900,1840,2663.6333,2663.6333,1840,3860,5330,5330,3860,2788.6333,2105,2105,2788.6333,0.00100333,0,0,0.00100333,3116.21753,2696.95728,2696.95728,3116.21753 [f=0015100] [15100] Game End Stats Values: 32,7830,10860,10860,7830,1222.34949,1063.55737,1063.55737,1222.34949,0,0,0,0,0,0,0,0,0,0,0,0,3393.16943,3270.19263,3270.19263,3393.16943,670,810,810,670,88.1094742,69.7929306,69.7929306,88.1094742,110,1725,1725,110,24.1949177,47.5734024,47.5734024,24.1949177,3000,2815,2815,3000,2680,2663.6333,2663.6333,2680,4050,5510,5510,4050,2928.6333,2964.66675,2964.66675,2928.6333,0.00100333,36.0000076,36.0000076,0.00100333,3409.66528,3542.94238,3542.94238,3409.66528 [f=0015100] [15100] Game End Stats Values: 33,7740,10330,10330,7740,1355.90784,1194.7572,1194.7572,1355.90784,0,0,0,0,0,0,0,0,0,0,0,0,4461.09912,3757.47437,3757.47437,4461.09912,670,810,810,670,99.0376968,78.3587646,78.3587646,99.0376968,110,1725,1725,110,24.9038715,45.6133194,45.6133194,24.9038715,2720,2410,2410,2720,3545,2943.6333,2943.6333,3545,4240,5385,5385,4240,3208.6333,3874.66675,3874.66675,3208.6333,0.00100333,36.0000076,36.0000076,0.00100333,3976.94727,4743.14502,4743.14502,3976.94727 [f=0015100] [15100] Game End Stats Values: 34,6660,10085,10085,6660,1457.46643,1241.60364,1241.60364,1457.46643,0,0,0,0,0,0,0,0,0,0,0,0,5703.70068,4594.36377,4594.36377,5703.70068,580,1260,1260,580,76.0452423,49.3923569,49.3923569,76.0452423,55,1725,1725,55,22.7705727,38.567543,38.567543,22.7705727,1820,1920,1920,1820,4775,4138.6333,4138.6333,4775,4205,5180,5180,4205,4598.6333,5149.66699,5149.66699,4598.6333,0.00100333,72.3332977,72.3332977,0.00100333,5221.24561,6120.83643,6120.83643,5221.24561 [f=0015100] [15100] Game End Stats Values: 35,6180,9440,9440,6180,1502.36536,1254.09583,1254.09583,1502.36536,0,0,0,0,0,0,0,0,0,0,0,0,6432.9165,4809.08643,4809.08643,6432.9165,580,1260,1260,580,58.0651588,32.465683,32.465683,58.0651588,55,1725,1725,55,20.9887581,43.7583771,43.7583771,20.9887581,1340,1275,1275,1340,5390,4618.6333,4618.6333,5390,4205,5180,5180,4205,5078.6333,5934.66699,5934.66699,5078.6333,0.00100333,150.666702,150.666702,0.00100333,5494.44873,6876.6626,6876.6626,5494.44873 [f=0015122] [15122] Event [7384,133.388184,2696]: 1 finished unit Metal Extractor [f=0015194] [15194] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0015223] [15223] Event [4888,132.148407,1080]: 1 finished unit Metal Extractor [f=0015255] Spectator Dave[tB] left the game: normal quit [f=0015255] [15255] Event [undefined]: Dave[tB] quit [f=0015261] Spectator DanWarior left the game: normal quit [f=0015261] [15261] Event [undefined]: DanWarior quit [f=0015261] Player RiposteR left the game: normal quit [f=0015261] [15261] Event [undefined]: RiposteR quit [f=0015267] No clients connected, shutting down server [f=0015267] Server shutdown [f=0015267] [15267] all players disconnected [f=0015320] [15320] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0015443] [15443] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0015620] [15620] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0015704] [15704] Event [7352,133.388184,2472]: 1 finished unit Metal Extractor [f=0015743] [15743] Event [4632,131.856049,1048]: 1 finished unit Metal Extractor [f=0015770] [15770] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0015913] [15913] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0016014] [16014] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0016021] [16021] Event [5912,272.987793,6936]: 1 finished unit Wind/Tidal Generator [f=0016053] [16053] Event [4792,133.411682,824]: 1 finished unit Metal Extractor [f=0016160] [16160] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0016261] [16261] Event [6008,272.993896,6968]: 1 finished unit Wind/Tidal Generator [f=0016309] [16309] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0016337] [16337] Event [4640,131.921661,896]: 1 finished unit Lotus [f=0016409] [16409] Event [7384,133.388184,2232]: 1 finished unit Metal Extractor [f=0016436] [16436] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0016516] [16516] Event [6104,272.993896,7016]: 1 finished unit Wind/Tidal Generator [f=0016538] [16538] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0016617] [16617] Event [4896,132.898376,1136]: 1 finished unit Lotus [f=0016658] [16658] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0016715] [16715] Event [6200,272.993896,7048]: 1 finished unit Wind/Tidal Generator [f=0016785] [16785] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0016860] [16860] Event [6296,272.993896,7096]: 1 finished unit Wind/Tidal Generator [f=0016923] [16923] Event [6703.99805,273.639008,6846.00781]: 1 finished unit Fencer [f=0016998] Autoquit sending quit command. [f=0016998] [QuitAction] user exited to system [f=0016998] [SpringApp::Kill][1] fromRun=1 [f=0016998] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016998] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016998] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016998] [ThreadPool::SetThreadCount][2] workers=0 [f=0016998] [SpringApp::Kill][2] [f=0016998] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016998] [Game::KillLua][3] dtor=0 luaUI=0x5c7e9d70 [f=0016998] Start widgetHandler:Shutdown [f=0016998] Shutdown - SaveOrderList Complete [f=0016998] Writing last game win data [f=0016998] Shutdown - SaveConfigData Complete [f=0016998] Shutdown Widget - Save/Load API [f=0016998] Shutdown Widget - Chili Highlight [f=0016998] Shutdown Widget - Draw After Chili [f=0016998] Shutdown Widget - EPIC Menu [f=0016998] Shutdown Widget - Chili Widget Selector [f=0016998] Shutdown Widget - Chili Minimap [f=0016998] Shutdown Widget - Local Team Colors [f=0016998] Shutdown Widget - Display Keys 2 [f=0016998] Shutdown Widget - Save Game Menu [f=0016998] Shutdown Widget - Unit Icons [f=0016998] Shutdown Widget - Noises [f=0016998] Shutdown Widget - HealthBars [f=0016998] Shutdown Widget - Win Counter [f=0016998] Shutdown Widget - BuildETA [f=0016998] Shutdown Widget - SpringRTS Replay Stats [f=0016998] Shutdown Widget - Modular Comm Info [f=0016998] Shutdown Widget - Stereo3D [f=0016998] Shutdown Widget - Showeco and Grid Drawer [f=0016998] Shutdown Widget - Point Tracker [f=0016998] Shutdown Widget - Missile Silo Range [f=0016998] Shutdown Widget - MetalFeatures (new) [f=0016998] Shutdown Widget - MinimapEvents [f=0016998] Shutdown Widget - Local Widgets Config [f=0016998] Shutdown Widget - Highlight Geos [f=0016998] Shutdown Widget - Grab Input [f=0016998] Input grabbing is disabled! [f=0016998] Shutdown Widget - Defense Range Zero-K [f=0016998] Shutdown Widget - Darkening [f=0016998] Shutdown Widget - Context Menu [f=0016998] Shutdown Widget - Chili Spectator Panels [f=0016998] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016998] Shutdown Widget - Chili Nuke Warning [f=0016998] Shutdown Widget - Chili EndGame Window [f=0016998] Shutdown Widget - Chili Economy Panel Default [f=0016998] Shutdown Widget - CameraShake [f=0016998] Shutdown Widget - State Reverse and Latency [f=0016998] Shutdown Widget - Music Player v2 [f=0016998] Shutdown Widget - Attack AoE [f=0016998] Shutdown Widget - Map Edge Extension [f=0016998] Shutdown Widget - Selection Send [f=0016998] Shutdown Widget - LupsManager [f=0016998] Shutdown Widget - Newton Firezone [f=0016998] Shutdown Widget - Chili Pro Console [f=0016998] Shutdown Widget - Persistent Build Height [f=0016998] Shutdown Widget - Lasso Terraform GUI [f=0016998] Shutdown Widget - Lups [f=0016998] Shutdown Widget - Chili Framework [f=0016998] Shutdown Widget - Mex Placement Handler [f=0016998] Shutdown Widget - Chili Core Selector [f=0016998] Shutdown Widget - Custom Markers [f=0016998] Shutdown Widget - Select Keys [f=0016998] Shutdown Widget - Pause Screen [f=0016998] Shutdown Widget - Text To Speech Control [f=0016998] Shutdown Widget - Layout Handler [f=0016998] End widgetHandler:Shutdown [f=0016998] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={389369,57453891} {int,ext,rec}Allocs={15217465,0,0} {chunk,block}Bytes={57453891,0} [f=0016998] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016998] [Game::KillLua][2] dtor=0 luaRules=0x5379f2c0 [f=0016998] Start gadgetHandler:Shutdown [f=0016998] Shutdown - StartSetup [f=0016998] Shutdown - UnitMorph [f=0016998] Shutdown - Carrier Drones [f=0016998] Shutdown - LupsNanoSpray [f=0016998] Shutdown - Missile Silo Controller [f=0016998] Shutdown - Modular Comm Info [f=0016998] Shutdown - Terrain Texture Handler [f=0016998] Shutdown - UnitCloakShield [f=0016998] Shutdown - Starlight Handler [f=0016998] End gadgetHandler:Shutdown [f=0016998] Start gadgetHandler:Shutdown [f=0016998] Shutdown - Save/Load [f=0016998] Shutdown - Teleport Throw [f=0016998] Shutdown - UnitMorph [f=0016998] Shutdown - Modular Comm Info [f=0016998] Shutdown - Retreat Command [f=0016998] Shutdown - Shockwaves [f=0016998] Shutdown - UnitCloakShield [f=0016998] Shutdown - Lups Cloak FX [f=0016998] Shutdown - Lups [f=0016998] Shutdown - Lups Shield [f=0016998] End gadgetHandler:Shutdown [f=0016998] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15217503,0,0} {chunk,block}Bytes={0,0} [f=0016998] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15217503,0,0} {chunk,block}Bytes={0,0} [f=0016998] [Game::KillLua][4] dtor=0 [f=0016998] [Game::~CGame][1] [f=0016998] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016998] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016998] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016998] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016998] [Game::KillLua][4] dtor=1 [f=0016998] [Game::KillMisc][1] [f=0016998] [Game::KillMisc][2] [f=0016998] [Game::KillMisc][3] [f=0016998] [Game::KillRendering][1] [f=0016998] [3DOParser::Kill] allocated 1 pieces [f=0016998] [S3OParser::Kill] allocated 322 pieces [f=0016998] [AssParser::Kill] allocated 32 pieces [f=0016998] [Game::KillInterface][1] [f=0016998] [Game::KillInterface][2] [f=0016998] [Game::KillSimulation][1] [f=0016998] [Game::KillSimulation][2] [f=0016998] [CCollisionHandler] dis-/continuous tests: 0/389853 [f=0016998] [Game::KillSimulation][3] [f=0016998] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016998] [~CPathCache(32x32)] cacheHits=104 hitPercentage=32% numHashColls=0 maxCacheSize=23 [f=0016998] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016998] [~CPathCache(64x64)] cacheHits=52 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016998] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016998] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016998] [LosHandler::Kill] raycast instance cache-{hits,misses}={9152,20021}; shared=3%; cached=28% [f=0016998] [Game::KillSimulation][4] [f=0016998] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016998] [Game::~CGame][2] [f=0016998] [Game::~CGame][3] [f=0016998] [SpringApp::Kill][3] [f=0016998] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179899 bytes sent 202489 bytes recv'd [f=0016998] [SpringApp::Kill][4] font=0x4681caa0 [f=0016998] [SpringApp::Kill][5] [f=0016998] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46889f30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2093ms file="unittextures/factoryveh2.png" indx=7219 inflSize=582kb readTime=37ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=31ms file="luaui/widgets/cmd_ferry_points.lua" indx=4567 inflSize=17kb readTime=29ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=26ms file="luaui/widgets/unit_icons.lua" indx=4794 inflSize=9kb readTime=20ms file="icons/amphaa.png" indx=933 inflSize=1kb readTime=15ms file="objects3d/hlt.s3o" indx=5236 inflSize=47kb readTime=14ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=440 inflSize=4kb readTime=14ms file="luaui/widgets/cmd_group_move.lua" indx=4568 inflSize=2kb readTime=12ms file="luaui/widgets/gui_specialmaphidedecals.lua" indx=4719 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32512696 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x469744e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4698a760) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468e8160) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb5d00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]