[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NN8vYBvxUj/springsettings.1171670.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f507801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2251 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171670/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e61ff0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e61ff0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 594ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171670/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (206ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171670/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59b1e400,0x59ff3f90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4e921061d8dde6d770cc5f46939337a8 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000d9914990,0000000110ac3da0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000071650ae0,000000007358b4b0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] RRRRRiposter lob [f=-000001] hey [f=-000001] gl hf [f=-000001] what is a lobster anyway [f=-000001] people always saying it [f=-000001] A zk slur [f=-000001] [0] Event [667,241.415649,1956]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5793,241.491089,1086]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 1, elo:2972, userid: 535154 [f=0000000] [0] DanWarior, team: 0, elo:2567, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5792,241.478729,1184]: 1 finished unit Rover Assembly [f=0000017] [17] Event [768,241.494751,1920]: 0 finished unit Rover Assembly [f=0000122] means nothing really [f=0000241] [241] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0000255] [255] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000431] [431] Event [5896,241.485596,1272]: 1 finished unit Solar Collector [f=0000455] [455] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0000495] [495] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000571] [571] Event [785.99231,242.139847,1919.97034]: 0 finished unit Scorcher [f=0000774] [774] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000981] [981] Event [632,241.329956,2088]: 0 finished unit Solar Collector [f=0001057] [1057] Event [5744,241.494751,1104]: 1 finished unit Lotus [f=0001165] [1165] Event [552,241.439819,1896]: 0 finished unit Solar Collector [f=0001334] [1334] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0001346] [1346] Event [568,239.535522,2008]: 0 finished unit Solar Collector [f=0001463] [1463] Event [785.99231,242.139847,1919.97034]: 0 finished unit Scorcher [f=0001713] [1713] Event [1008,275.566101,2304]: 0 finished unit Radar Tower [f=0001723] [1723] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0001960] [1960] Event [785.99231,242.139847,1919.97034]: 0 finished unit Mason [f=0001999] [1999] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0002108] [2108] Event [4848,298.884583,992]: 1 lost unit Radar Tower [f=0002276] [2276] Event [1008,275.566101,2304]: 0 lost unit Radar Tower [f=0002295] [2295] Event [4864,303.453064,992]: 1 finished unit Radar Tower [f=0002342] [2342] Event [785.99231,242.139847,1919.97034]: 0 finished unit Scorcher [f=0002529] [2529] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0002745] [2745] Event [785.99231,242.139847,1919.97034]: 0 finished unit Scorcher [f=0002915] [2915] Event [992,252.349243,2272]: 0 finished unit Radar Tower [f=0003060] [3060] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0003075] [Game::ClientReadNet] added new player RandomX with number 2 to team 0 [f=0003076] > SPRINGIE:User RandomX|shieldaa|6_3||False|ADVENT||US [f=0003088] Connection attempt from RandomX [f=0003088] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003088] -> Connection established (given id 2) [f=0003098] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0003098] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003285] [3285] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0003295] [3295] Event [4376,241.467285,1288]: 1 finished unit Solar Collector [f=0003445] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0003459] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0003459] [Game::ClientReadNet][LOGMSG] sender="RandomX" string="[Game::Load][lua{Rules,Gaia}={000000009aa8e940,000000009462c800}]" [f=0003464] [3464] Event [785.99231,242.139847,1919.97034]: 0 finished unit Mason [f=0003540] [3540] Event [4304,241.485596,1216]: 1 finished unit Lotus [f=0003674] [3674] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0003702] [3702] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0004096] [4096] Event [2048,241.494751,2032]: 0 finished unit Lotus [f=0004142] [4142] Event [264,241.494751,1112]: 0 finished unit Solar Collector [f=0004200] [4200] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0004233] [4233] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0004527] [4527] Event [785.99231,242.139847,1919.97034]: 0 finished unit Scorcher [f=0004544] Spectator RandomX left the game: normal quit [f=0004544] [4544] Event [undefined]: RandomX quit [f=0004549] [4549] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0004603] [4603] Event [800,261.485596,2016]: 0 finished unit Lotus [f=0004729] [4729] Event [183.587402,241.494751,867.451111]: 1 lost unit Scorcher [f=0004763] [4763] Event [105.288139,241.494751,841.664734]: 0 lost unit Scorcher [f=0004815] [4815] Event [3720,241.485596,856]: 1 finished unit Solar Collector [f=0004870] [4870] Event [5976,240.478516,1272]: 1 finished unit Solar Collector [f=0004876] [4876] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0004899] [4899] Event [160,241.494751,976]: 0 finished unit Lotus [f=0004922] [4922] Event [289.69754,241.494751,1043.10498]: 0 lost unit Mason [f=0004971] [4971] Event [192.480576,241.494751,976.48999]: 1 lost unit Scorcher [f=0005003] [5003] Event [160,241.719513,976]: 0 lost unit Lotus [f=0005064] [5064] Event [210.883606,241.494751,774.392944]: 1 lost unit Scorcher [f=0005259] [5259] Event [785.99231,242.139847,1919.97034]: 0 finished unit Fencer [f=0005265] [5265] Event [3824,241.494751,448]: 1 finished unit Lotus [f=0005367] [5367] Event [6056,237.255859,1272]: 1 finished unit Solar Collector [f=0005415] [5415] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0005448] [5448] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0005634] [5634] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0005656] [5656] Event [2192,241.485596,1168]: 0 finished unit Lotus [f=0005843] [5843] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0005844] [5844] Event [6088,236.459351,1192]: 1 finished unit Solar Collector [f=0005857] [5857] Event [785.99231,242.139847,1919.97034]: 0 finished unit Scorcher [f=0006135] [6135] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0006236] [6236] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0006305] [6305] Event [464,241.485596,2944]: 0 finished unit Lotus [f=0006368] [6368] Event [785.99231,242.139847,1919.97034]: 0 finished unit Mason [f=0006480] [6480] Event [3296,241.494751,1568]: 1 finished unit Lotus [f=0006628] [6628] Event [2024,241.348267,1144]: 0 finished unit Solar Collector [f=0006662] [6662] Event [600,241.467285,3208]: 0 lost unit Metal Extractor [f=0006671] [6671] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0006727] [6727] Event [624.001404,241.485596,3323.03906]: 0 lost unit Scorcher [f=0006805] [6805] Event [2104,241.467285,1256]: 0 finished unit Solar Collector [f=0006843] [6843] Event [3105.4939,241.494751,1825.48572]: 0 lost unit Scorcher [f=0006874] [6874] Event [620.814209,241.47644,3159.70874]: 1 lost unit Scorcher [f=0006975] [6975] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0006985] [6985] Event [2152,241.47644,1432]: 0 finished unit Solar Collector [f=0007025] [7025] Event [464,241.485596,2944]: 0 lost unit Lotus [f=0007101] [7101] Event [785.99231,242.139847,1919.97034]: 0 finished unit Fencer [f=0007120] [7120] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0007335] [7335] Event [2880,241.485596,1568]: 1 finished unit Lotus [f=0007421] [7421] Event [2200,241.485596,1352]: 0 finished unit Solar Collector [f=0007570] [7570] Event [785.99231,242.139847,1919.97034]: 0 finished unit Scorcher [f=0007605] [7605] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0007687] [7687] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0007714] [7714] Event [528,241.338348,2976]: 0 finished unit Lotus [f=0007782] [7782] Event [5896,241.430664,1144]: 1 finished unit Caretaker [f=0007938] [7938] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0007965] [7965] Event [785.99231,242.139847,1919.97034]: 0 finished unit Mason [f=0007971] [7971] Event [2501.9917,241.485596,970.009155]: 0 finished unit Engineer Commander [f=0007971] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007971] [7971] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008150] [8150] Event [2864,241.494751,1136]: 1 finished unit Lotus [f=0008170] [8170] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0008250] [8250] Event [3824,241.494751,448]: 1 lost unit Lotus [f=0008257] [8257] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0008290] [8290] Event [2200,241.494751,1496]: 0 lost unit Metal Extractor [f=0008455] [8455] Event [2800,238.024902,816]: 0 finished unit Lotus [f=0008524] [8524] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0008540] [8540] Event [2063.45386,241.494751,2996.0896]: 1 lost unit Scorcher [f=0008629] [8629] Event [5016,241.485596,680]: 1 finished unit Solar Collector [f=0008635] [8635] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0008649] [8649] Event [785.99231,242.139847,1919.97034]: 0 finished unit Mason [f=0008656] [8656] Event [1834.5769,241.494751,3000.28955]: 0 lost unit Scorcher [f=0008664] [8664] Event [2800,238.024902,816]: 0 lost unit Lotus [f=0008666] [8666] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0008742] [8742] Event [2649.39404,241.485596,1661.77856]: 0 lost unit Fencer [f=0008747] [8747] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0008797] [8797] Event [2664,238.4552,808]: 0 lost unit Metal Extractor [f=0008979] [8979] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0009003] [9003] Event [2727.92236,241.485596,1571.34314]: 1 lost unit Fencer [f=0009024] [9024] Event [2277.90234,241.942734,1458.00049]: 0 lost unit Fencer [f=0009097] [9097] Event [785.99231,242.139847,1919.97034]: 0 finished unit Scorcher [f=0009139] [9139] Event [5016,241.494751,520]: 1 finished unit Solar Collector [f=0009167] [9167] Event [2400,241.485596,1056]: 0 finished unit Lotus [f=0009211] [9211] Event [2672,241.494751,1072]: 1 finished unit Picket [f=0009257] [9257] Event [3691.23291,241.494751,614.248352]: 0 lost unit Scorcher [f=0009289] [9289] Event [3733.74194,241.496628,548.825134]: 0 lost unit Scorcher [f=0009318] [9318] Event [2672,241.494751,1072]: 1 lost unit Picket [f=0009368] [9368] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0009378] [9378] Event [592,241.47644,3376]: 0 lost unit Lotus [f=0009383] [9383] Event [568.86322,240.779678,3356.72998]: 1 lost unit Scorcher [f=0009400] [9400] Event [1952,241.494751,2992]: 0 finished unit Lotus [f=0009533] [9533] Event [728,241.494751,1800]: 0 finished unit Caretaker [f=0009555] [9555] Event [2672,241.494751,1120]: 1 finished unit Lotus [f=0009564] [9564] Event [785.99231,242.139847,1919.97034]: 0 finished unit Fencer [f=0009640] [9640] Event [2754.13721,241.485596,1177.8595]: 1 lost unit Fencer [f=0009664] [9664] Event [5000,241.494751,360]: 1 finished unit Solar Collector [f=0009710] [9710] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0009817] [9817] Event [776,241.494751,1784]: 0 finished unit Storage [f=0009923] [9923] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0010055] [10055] Event [785.99231,242.139847,1919.97034]: 0 finished unit Scorcher [f=0010058] [10058] Event [2400,241.494751,1120]: 0 finished unit Lotus [f=0010134] [10134] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0010166] [10166] Event [2400,241.485596,1056]: 0 lost unit Lotus [f=0010173] [10173] Event [5000,241.494751,200]: 1 finished unit Solar Collector [f=0010308] [10308] Event [2770.76489,241.412415,1003.35114]: 1 lost unit Scorcher [f=0010337] [10337] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Mason [f=0010386] [10386] Event [785.99231,242.139847,1919.97034]: 0 finished unit Fencer [f=0010474] [10474] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0010474] [10474] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0010505] [10505] Event [2192,239.489746,992]: 0 finished unit Lotus [f=0010557] [10557] Event [2400,241.494751,1120]: 0 lost unit Lotus [f=0010571] [10571] Event [2904,241.494751,1624]: 1 lost unit Metal Extractor [f=0010576] [10576] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Fencer [f=0010589] [10589] Event [224,241.928711,912]: 0 lost unit Lotus [f=0010625] [10625] Event [330.612122,241.494751,943.46283]: 1 lost unit Scorcher [f=0010698] [10698] Event [5000,241.494751,40]: 1 finished unit Solar Collector [f=0010723] [10723] Event [2192,241.403198,1056]: 0 finished unit Picket [f=0010789] [10789] Event [184.681854,238.629883,993.865601]: 0 lost unit Mason [f=0010794] [10794] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0010913] [10913] Event [83.9799805,241.000656,1153.84167]: 0 lost unit Scorcher [f=0010946] [10946] Event [320,241.494751,896]: 0 lost unit Lotus [f=0010996] [10996] Event [200,241.403198,1112]: 0 lost unit Metal Extractor [f=0011004] [11004] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0011014] [11014] Event [785.99231,242.139847,1919.97034]: 0 finished unit Scorcher [f=0011055] [11055] Event [2705.32129,241.481323,2268.26001]: 1 lost unit Scorcher [f=0011072] [11072] Event [114.881371,241.668335,1131.59766]: 1 lost unit Scorcher [f=0011138] [11138] Event [253.533615,241.947433,978.888062]: 0 lost unit Scorcher [f=0011214] [11214] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0011221] [11221] Event [2880,241.485596,1568]: 1 lost unit Lotus [f=0011226] [11226] Event [210.824417,241.17836,1180.5575]: 0 lost unit Scorcher [f=0011424] [11424] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0011555] [11555] Event [656,241.706696,3168]: 0 finished unit Lotus [f=0011573] [11573] Event [2040,241.485596,968]: 0 finished unit Caretaker [f=0011614] [11614] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0011634] [11634] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0011636] [11636] Event [2560.54199,241.505615,1717.96521]: 0 lost unit Fencer [f=0011676] [11676] Event [785.99231,242.139847,1919.97034]: 0 finished unit Fencer [f=0011687] [11687] Event [2518.49927,241.778915,1694.47546]: 0 lost unit Fencer [f=0011695] [11695] Event [2558.38184,241.498459,1651.89441]: 1 lost unit Scorcher [f=0011795] [11795] Event [2656,238.134766,3248]: 0 lost unit Lotus [f=0011844] [11844] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0011870] [11870] Event [2016.02197,241.47644,2353.26733]: 1 lost unit Scorcher [f=0012005] [12005] Event [785.99231,242.139847,1919.97034]: 0 finished unit Mason [f=0012054] [12054] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0012120] [12120] Event [undefined]: DanWarior resigned [f=0012120] game_message: DanWarior has been destroyed! [f=0012120] game_message: RiposteR wins! [f=0012120] Submitting stats [f=0012120] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012120] Part| Total Time|Time of the last 0.5s [f=0012120] Draw 20118.49ms 19.96% [f=0012120] Lua::Callins::Synced 6116.33ms 13.87% [f=0012120] Lua::Callins::Unsynced 28179.54ms 27.54% [f=0012120] Lua::CollectGarbage::Synced 331.75ms 0.00% [f=0012120] Lua::CollectGarbage::Unsynced 941.11ms 0.70% [f=0012120] Misc::Profiler::AddTime 85.62ms 0.10% [f=0012120] Sim 27472.03ms 65.67% [f=0012120] [12120] Received game_message: DanWarior has been destroyed! [f=0012120] [12120] Received game_message: RiposteR wins! [f=0012121] [12121] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012121] [12121] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012121] [12121] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012121] [12121] Game End Stats Values: 2,2065,2135,2135,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4316659,5.4316659,5.4316659,5.4316659,0,0,0,0,0,0,0,0,790,860,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012121] [12121] Game End Stats Values: 3,2280,2350,2350,2280,0,2.3056736,2.3056736,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.86666679,9.86666679,8,1275,1275,1275,1275,9.13099861,7.90771198,7.90771198,9.13099861,125,125,125,125,0,0,0,0,880,950,950,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012121] [12121] Game End Stats Values: 4,2490,2565,2565,2490,0.57754207,4.09139681,4.09139681,0.57754207,0,0,0,0,0,0,0,0,0,0,0,0,1.66064131,3.41556025,3.41556025,1.66064131,0,90,90,0,10.1333332,10,10,10.1333332,1275,1275,1275,1275,9.62850285,9.70904922,9.70904922,9.62850285,125,250,250,125,0,0,0,0,1090,950,950,1090,0,0,0,0,0,0,0,0,3.41556025,1.66064131,1.66064131,3.41556025 [f=0012121] [12121] Game End Stats Values: 5,2670,2655,2655,2670,8.46843243,6.02251911,6.02251911,8.46843243,0,0,0,0,0,0,0,0,0,0,0,0,4.29344749,13.7584934,13.7584934,4.29344749,0,90,90,0,13.8666668,10,10,13.8666668,1330,1275,1275,1330,10.1160593,9.8717432,9.8717432,10.1160593,250,250,250,250,0,0,0,0,1090,1040,1040,1090,0,0,0,0,0,0,0,0,13.7584934,4.29344749,4.29344749,13.7584934 [f=0012121] [12121] Game End Stats Values: 6,2790,2780,2780,2790,18.5448437,7.00975466,7.00975466,18.5448437,0,0,0,0,0,0,0,0,0,0,0,0,166.52858,136.915405,136.915405,166.52858,0,90,90,0,14,10,10,14,1330,1275,1275,1330,10.2617607,11.9508162,11.9508162,10.2617607,250,375,375,250,35.9999771,0,0,35.9999771,1210,1040,1040,1210,0,35.9999771,35.9999771,0,0,0,0,0,136.915405,166.52858,166.52858,136.915405 [f=0012121] [12121] Game End Stats Values: 7,2860,2960,2960,2860,29.4228725,7.86561489,7.86561489,29.4228725,0,0,0,0,0,0,0,0,0,0,0,0,166.52858,182.653656,182.653656,166.52858,0,90,90,0,14,10,10,14,1275,1330,1330,1275,10.3152018,11.9420576,11.9420576,10.3152018,375,500,500,375,35.9999771,55,55,35.9999771,1210,1040,1040,1210,55,35.9999771,35.9999771,55,0,0,0,0,182.653656,166.52858,166.52858,182.653656 [f=0012121] [12121] Game End Stats Values: 8,3040,3050,3050,3040,38.5773888,8.10666084,8.10666084,38.5773888,0,0,0,0,0,0,0,0,0,0,0,0,166.52858,182.653656,182.653656,166.52858,0,90,90,0,14,10,10,14,1330,1330,1330,1330,10.2003002,12.2070704,12.2070704,10.2003002,500,500,500,500,35.9999771,55,55,35.9999771,1210,1130,1130,1210,55,35.9999771,35.9999771,55,0,0,0,0,182.653656,166.52858,166.52858,182.653656 [f=0012121] [12121] Game End Stats Values: 9,3250,3210,3210,3250,47.7365303,8.71930599,8.71930599,47.7365303,0,0,0,0,0,0,0,0,0,0,0,0,190.365585,228.46666,228.46666,190.365585,0,180,180,0,14,11.1999998,11.1999998,14,1330,1330,1330,1330,11.57761,14.2208395,14.2208395,11.57761,500,500,500,500,35.9999771,55,55,35.9999771,1420,1200,1200,1420,55,35.9999771,35.9999771,55,0,0,0,0,228.46666,190.365585,190.365585,228.46666 [f=0012121] [12121] Game End Stats Values: 10,3340,3335,3335,3340,53.3221703,12.4447289,12.4447289,53.3221703,0,0,0,0,0,0,0,0,0,0,0,0,239.448807,308.502289,308.502289,239.448807,0,180,180,0,14,12,12,14,1330,1330,1330,1330,13.7873735,14.4283628,14.4283628,13.7873735,500,625,625,500,35.9999771,55,55,35.9999771,1510,1200,1200,1510,55,35.9999771,35.9999771,55,0,0,0,0,308.502289,239.448807,239.448807,308.502289 [f=0012121] [12121] Game End Stats Values: 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13,3700,3560,3560,3700,70.4109192,18.1704998,18.1704998,70.4109192,0,0,0,0,0,0,0,0,0,0,0,0,502.893402,887.998535,887.998535,502.893402,180,270,270,180,15.1999998,16,16,15.1999998,1330,1330,1330,1330,16.9715767,18.9694939,18.9694939,16.9715767,640,250,250,640,410.999969,390,390,410.999969,1550,1710,1710,1550,390,410.999969,410.999969,390,0,0,0,0,898.725403,507.125031,507.125031,898.725403 [f=0012121] [12121] Game End Stats Values: 14,3970,3880,3880,3970,72.9245529,27.6509552,27.6509552,72.9245529,0,0,0,0,0,0,0,0,0,0,0,0,592.720825,962.316711,962.316711,592.720825,270,270,270,270,16,18,18,16,1330,1330,1330,1330,19.5495777,19.4020309,19.4020309,19.5495777,640,500,500,640,410.999969,390,390,410.999969,1730,1780,1780,1730,390,410.999969,410.999969,390,0,0,0,0,973.043579,596.952454,596.952454,973.043579 [f=0012121] [12121] Game End Stats Values: 15,4095,4095,4095,4095,75.3535385,37.1938057,37.1938057,75.3535385,0,0,0,0,0,0,0,0,0,57.9120483,57.9120483,0,604.323608,975.338013,975.338013,604.323608,270,270,270,270,16,19.8666668,19.8666668,16,1330,1330,1330,1330,21.2269344,20.0181923,20.0181923,21.2269344,765,625,625,765,410.999969,390,390,410.999969,1730,1870,1870,1730,390,410.999969,410.999969,390,0,0,0,0,986.06488,608.555237,608.555237,986.06488 [f=0012121] [12121] Game End Stats Values: 16,4250,4325,4325,4250,78.2881088,44.1370087,44.1370087,78.2881088,0,0,0,0,0,0,0,0,0,121.22934,121.22934,0,679.88208,1110.18506,1110.18506,679.88208,360,360,360,360,16.3999996,20,20,16.3999996,1330,1330,1330,1330,21.2606392,21.5278816,21.5278816,21.2606392,640,765,765,640,410.999969,524.833374,524.833374,410.999969,1920,1870,1870,1920,524.833374,410.999969,410.999969,524.833374,0,0,0,0,1120.91199,689.340881,689.340881,1120.91199 [f=0012121] [12121] Game End Stats Values: 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25,5655,5870,5870,5655,116.01741,83.1480103,83.1480103,116.01741,0,0,0,0,0,0,0,0,0,763.412964,763.412964,0,2851.45776,4132.69727,4132.69727,2851.45776,640,540,540,640,23.7333336,28.2666664,28.2666664,23.7333336,1560,1330,1330,1560,26.2079163,25.3945599,25.3945599,26.2079163,655,1390,1390,655,1471,2065.50024,2065.50024,1471,2800,2610,2610,2800,2065.50024,1721,1721,2065.50024,0,40.4000092,40.4000092,0,4206.2124,2926.94751,2926.94751,4206.2124 [f=0012121] [12121] Game End Stats Values: 26,5315,5780,5780,5315,117.759605,103.000679,103.000679,117.759605,0,0,0,0,0,0,0,0,0,832.475952,832.475952,0,3294.49463,4453.80322,4453.80322,3294.49463,640,450,450,640,22.9333324,30,30,22.9333324,1560,1330,1330,1560,26.9951477,24.6835079,24.6835079,26.9951477,405,1390,1390,405,1811,2542.00024,2542.00024,1811,2710,2610,2610,2710,2542.00024,2061,2061,2542.00024,0,40.4000092,40.4000092,0,4545.71777,3393.49756,3393.49756,4545.71777 [f=0012121] [12121] Game End Stats Values: 27,5535,5905,5905,5535,119.193748,108.93782,108.93782,119.193748,0,0,0,0,0,0,0,0,0,832.475952,832.475952,0,3765.8291,4849.44043,4849.44043,3765.8291,730,450,450,730,22.7999992,30,30,22.7999992,1560,1330,1330,1560,25.9036121,23.7558079,23.7558079,25.9036121,265,1515,1515,265,1936,2822.00024,2822.00024,1936,2980,2610,2610,2980,2822.00024,2186,2186,2822.00024,0,40.4000092,40.4000092,0,4942.8916,3870.40259,3870.40259,4942.8916 [f=0012121] [12121] Game End Stats Values: 28,5655,6030,6030,5655,120.211922,114.540443,114.540443,120.211922,0,0,0,0,0,0,0,0,0,832.475952,832.475952,0,3965.57129,5093.10205,5093.10205,3965.57129,730,450,450,730,24,29.8863659,29.8863659,24,1560,1330,1330,1560,28.0178814,23.7966557,23.7966557,28.0178814,265,1640,1640,265,2061,2829.00024,2829.00024,2061,3100,2610,2610,3100,2829.00024,2311,2311,2829.00024,0,40.4000092,40.4000092,0,5187.3374,4071.06763,4071.06763,5187.3374 [f=0012129] [12129] Event [264,241.494751,1112]: 0 lost unit Solar Collector [f=0012135] [12135] Event [2808,241.47644,2680]: 0 lost unit Metal Extractor [f=0012144] [12144] Event [2696,241.494751,1176]: 1 finished unit Stinger [f=0012148] [12148] Event [2192,241.485596,1168]: 0 lost unit Lotus [f=0012150] [12150] Event [2083.3103,241.494751,3086.25244]: 0 lost unit Scorcher [f=0012150] [12150] Event [2376,240.084839,3160]: 0 lost unit Metal Extractor [f=0012154] [12154] Event [1911.03381,241.431549,3052.76807]: 0 lost unit Mason [f=0012160] [12160] Event [1880.79102,241.488403,3016.27539]: 0 lost unit Mason [f=0012161] [12161] Event [1967.82507,241.485596,816.017334]: 0 lost unit Engineer Commander [f=0012161] [12161] Event [2192,239.489746,992]: 0 lost unit Lotus [f=0012264] [12264] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0012275] Spectator DanWarior left the game: normal quit [f=0012275] [12275] Event [undefined]: DanWarior quit [f=0012281] Player RiposteR left the game: normal quit [f=0012281] [12281] Event [undefined]: RiposteR quit [f=0012287] No clients connected, shutting down server [f=0012287] Server shutdown [f=0012287] [12287] all players disconnected [f=0012473] [12473] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0012683] [12683] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0012893] [12893] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0013103] [13103] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0013313] [13313] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0013523] [13523] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0013733] [13733] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0013943] [13943] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0014154] [14154] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0014364] [14364] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0014574] [14574] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0014784] [14784] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0014994] [14994] Event [5774.00781,242.130692,1184.02966]: 1 finished unit Scorcher [f=0015032] Autoquit sending quit command. [f=0015032] [QuitAction] user exited to system [f=0015032] [SpringApp::Kill][1] fromRun=1 [f=0015032] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015032] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015032] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015032] [ThreadPool::SetThreadCount][2] workers=0 [f=0015032] [SpringApp::Kill][2] [f=0015032] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015032] [Game::KillLua][3] dtor=0 luaUI=0x599226e0 [f=0015032] Start widgetHandler:Shutdown [f=0015032] Shutdown - SaveOrderList Complete [f=0015032] Writing last game win data [f=0015032] Shutdown - SaveConfigData Complete [f=0015032] Shutdown Widget - Save/Load API [f=0015032] Shutdown Widget - Chili Highlight [f=0015032] Shutdown Widget - Draw After Chili [f=0015032] Shutdown Widget - EPIC Menu [f=0015032] Shutdown Widget - Chili Widget Selector [f=0015032] Shutdown Widget - Chili Minimap [f=0015032] Shutdown Widget - Local Team Colors [f=0015032] Shutdown Widget - Display Keys 2 [f=0015032] Shutdown Widget - Save Game Menu [f=0015032] Shutdown Widget - Unit Icons [f=0015032] Shutdown Widget - Noises [f=0015032] Shutdown Widget - HealthBars [f=0015032] Shutdown Widget - Win Counter [f=0015032] Shutdown Widget - BuildETA [f=0015032] Shutdown Widget - SpringRTS Replay Stats [f=0015032] Shutdown Widget - Modular Comm Info [f=0015032] Shutdown Widget - Stereo3D [f=0015032] Shutdown Widget - Showeco and Grid Drawer [f=0015032] Shutdown Widget - Point Tracker [f=0015032] Shutdown Widget - Missile Silo Range [f=0015032] Shutdown Widget - MetalFeatures (new) [f=0015032] Shutdown Widget - MinimapEvents [f=0015032] Shutdown Widget - Local Widgets Config [f=0015032] Shutdown Widget - Highlight Geos [f=0015032] Shutdown Widget - Grab Input [f=0015032] Input grabbing is disabled! [f=0015032] Shutdown Widget - Defense Range Zero-K [f=0015032] Shutdown Widget - Darkening [f=0015032] Shutdown Widget - Context Menu [f=0015032] Shutdown Widget - Chili Spectator Panels [f=0015032] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015032] Shutdown Widget - Chili Nuke Warning [f=0015032] Shutdown Widget - Chili EndGame Window [f=0015032] Shutdown Widget - Chili Economy Panel Default [f=0015032] Shutdown Widget - CameraShake [f=0015032] Shutdown Widget - State Reverse and Latency [f=0015032] Shutdown Widget - Music Player v2 [f=0015032] Shutdown Widget - Attack AoE [f=0015032] Shutdown Widget - Map Edge Extension [f=0015032] Shutdown Widget - Selection Send [f=0015032] Shutdown Widget - LupsManager [f=0015032] Shutdown Widget - Newton Firezone [f=0015032] Shutdown Widget - Chili Pro Console [f=0015032] Shutdown Widget - Persistent Build Height [f=0015032] Shutdown Widget - Lasso Terraform GUI [f=0015032] Shutdown Widget - Lups [f=0015032] Shutdown Widget - Chili Framework [f=0015032] Shutdown Widget - Mex Placement Handler [f=0015032] Shutdown Widget - Chili Core Selector [f=0015032] Shutdown Widget - Custom Markers [f=0015032] Shutdown Widget - Select Keys [f=0015032] Shutdown Widget - Pause Screen [f=0015032] Shutdown Widget - Text To Speech Control [f=0015032] Shutdown Widget - Layout Handler [f=0015032] End widgetHandler:Shutdown [f=0015032] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={984457,96957663} {int,ext,rec}Allocs={15386502,0,0} {chunk,block}Bytes={96957663,0} [f=0015032] [Game::KillLua][1] dtor=0 luaGaia=0x59ff3f90 [f=0015032] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={780067,84452985} {int,ext,rec}Allocs={15386503,0,0} {chunk,block}Bytes={84452985,0} [f=0015032] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={780067,84452985} {int,ext,rec}Allocs={15386503,0,0} {chunk,block}Bytes={84452985,0} [f=0015032] [Game::KillLua][2] dtor=0 luaRules=0x59b1e400 [f=0015032] Start gadgetHandler:Shutdown [f=0015032] Shutdown - StartSetup [f=0015032] Shutdown - UnitMorph [f=0015032] Shutdown - Carrier Drones [f=0015032] Shutdown - LupsNanoSpray [f=0015032] Shutdown - Missile Silo Controller [f=0015032] Shutdown - Modular Comm Info [f=0015032] Shutdown - Terrain Texture Handler [f=0015032] Shutdown - UnitCloakShield [f=0015032] Shutdown - Starlight Handler [f=0015032] End gadgetHandler:Shutdown [f=0015032] Start gadgetHandler:Shutdown [f=0015032] Shutdown - Save/Load [f=0015032] Shutdown - Teleport Throw [f=0015032] Shutdown - UnitMorph [f=0015032] Shutdown - Modular Comm Info [f=0015032] Shutdown - Retreat Command [f=0015032] Shutdown - Shockwaves [f=0015032] Shutdown - UnitCloakShield [f=0015032] Shutdown - Lups Cloak FX [f=0015032] Shutdown - Lups [f=0015032] Shutdown - Lups Shield [f=0015032] End gadgetHandler:Shutdown [f=0015032] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15386535,0,0} {chunk,block}Bytes={0,0} [f=0015032] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15386535,0,0} {chunk,block}Bytes={0,0} [f=0015032] [Game::KillLua][4] dtor=0 [f=0015032] [Game::~CGame][1] [f=0015032] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015032] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015032] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015032] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015032] [Game::KillLua][4] dtor=1 [f=0015032] [Game::KillMisc][1] [f=0015032] [Game::KillMisc][2] [f=0015032] [Game::KillMisc][3] [f=0015032] [Game::KillRendering][1] [f=0015032] [3DOParser::Kill] allocated 1 pieces [f=0015032] [S3OParser::Kill] allocated 224 pieces [f=0015032] [AssParser::Kill] allocated 21 pieces [f=0015032] [Game::KillInterface][1] [f=0015032] [Game::KillInterface][2] [f=0015032] [Game::KillSimulation][1] [f=0015032] [Game::KillSimulation][2] [f=0015032] [CCollisionHandler] dis-/continuous tests: 0/281117 [f=0015032] [Game::KillSimulation][3] [f=0015032] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015032] [~CPathCache(24x16)] cacheHits=37 hitPercentage=19% numHashColls=0 maxCacheSize=14 [f=0015032] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015032] [~CPathCache(48x32)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015032] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015032] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015032] [LosHandler::Kill] raycast instance cache-{hits,misses}={3586,9441}; shared=1%; cached=27% [f=0015032] [Game::KillSimulation][4] [f=0015032] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015032] [Game::~CGame][2] [f=0015032] [Game::~CGame][3] [f=0015032] [SpringApp::Kill][3] [f=0015032] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158406 bytes sent 178379 bytes recv'd [f=0015032] [SpringApp::Kill][4] font=0x45d98aa0 [f=0015032] [SpringApp::Kill][5] [f=0015032] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45e05f30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2312ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=31ms file="objects3d/debris4x4a.s3o" indx=5153 inflSize=9kb readTime=27ms file="unitpics/subtacmissile.png" indx=6654 inflSize=8kb readTime=24ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=24ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3853 inflSize=1kb readTime=22ms file="objects3d/corleveler_512.s3o" indx=5091 inflSize=83kb readTime=19ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3852 inflSize=4kb readTime=19ms file="unitpics/turretheavy.png" indx=6675 inflSize=10kb readTime=17ms file="bitmaps/pd/splashbase.tga" indx=569 inflSize=64kb readTime=16ms file="luarules/gadgets/ceasefire2.lua" indx=1660 inflSize=10kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32002437 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45efccf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45eeffd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e64170) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f50780010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]