[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eI6eVThgxp/springsettings.1171558.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa3cc01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2257 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171558/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cf4cd0] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cf4cd0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 598ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 72ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 100ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bloa was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171558/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (243ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171558/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5329d590,0x538c5e90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5b5b1061fe04790fc27d4f0b4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000018ffa3bd0,0000000120972b10}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000008ff75a50,00000000a0a09260}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [311,4.63226318,2182]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5890,4.80639648,2960]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 1, elo:2853, userid: 518109 [f=0000000] [0] DanWarior, team: 0, elo:2560, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5792,4.82131958,2832]: 1 finished unit Hovercraft Platform [f=0000030] [30] Event [528,14.5297241,2288]: 0 finished unit Tank Foundry [f=0000241] [241] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0000270] [270] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0000510] [510] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0000690] [690] Event [5736,8.20495605,3144]: 1 finished unit Solar Collector [f=0000700] [700] Event [456,5.67199707,2008]: 0 finished unit Solar Collector [f=0000881] [881] Event [456,10.7989502,2120]: 0 finished unit Solar Collector [f=0001021] [1021] Event [5720,8.6932373,3032]: 1 finished unit Solar Collector [f=0001075] [1075] Event [184,4.71069336,2376]: 0 finished unit Solar Collector [f=0001255] [1255] Event [296,5.16845703,2312]: 0 finished unit Solar Collector [f=0001356] [1356] Event [556,12.9490271,2288]: 0 finished unit Kodachi [f=0001437] [1437] Event [392,10.3259277,2216]: 0 finished unit Solar Collector [f=0001446] [1446] Event [6088,4.39025879,2712]: 1 finished unit Solar Collector [f=0001726] [1726] Event [5992,4.57336426,2712]: 1 finished unit Solar Collector [f=0001921] [1921] Event [6088,4.05456543,2808]: 1 finished unit Solar Collector [f=0001952] [1952] Event [5824,5.01891994,2832]: 1 finished unit Mace [f=0001984] [1984] Event [556,12.9490271,2288]: 0 finished unit Welder [f=0002147] [2147] Event [448,121.516724,1872]: 0 finished unit Radar Tower [f=0002177] [2177] Event [5760,2.80334473,2720]: 1 finished unit Lotus [f=0002446] [2446] Event [5832,5.16845703,3112]: 1 finished unit Solar Collector [f=0002461] [2461] Event [416,33.9575195,2272]: 0 finished unit Lotus [f=0002660] [2660] Event [556,12.9490271,2288]: 0 finished unit Welder [f=0002690] [2690] Event [5680,10.8396406,2976]: 1 finished unit Lotus [f=0002951] [2951] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [f=0003242] [3242] Event [216,52.8063965,3064]: 0 finished unit Solar Collector [f=0003307] [3307] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0003440] [3440] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [f=0003660] [3660] Event [4637.38525,7.41941357,2824.36938]: 1 finished unit Engineer Commander [f=0003789] [3789] Event [1520,52.5012207,1472]: 0 finished unit Lotus [f=0003791] [3791] Event [5824,5.01891994,2832]: 1 finished unit Quill [f=0003827] [3827] Event [1440,170.665283,1216]: 0 finished unit Radar Tower [f=0003892] [3892] Event [352,52.1807861,3120]: 0 finished unit Lotus [f=0004191] [4191] Event [184,51.4331055,2920]: 0 finished unit Solar Collector [f=0004317] [4317] Event [3848,51.7840576,2824]: 1 finished unit Metal Extractor [f=0004340] [4340] Event [556,12.9490271,2288]: 0 finished unit Blitz [f=0004577] [4577] Event [104,4.54284668,2760]: 0 finished unit Solar Collector [f=0004604] [4604] Event [3744,53.2641602,2832]: 1 finished unit Lotus [f=0004644] [4644] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [f=0004738] [4738] Event [3744,53.2946777,2736]: 1 finished unit Radar Tower [f=0004760] [4760] Event [556,12.9490271,2288]: 0 lost unit Blitz [f=0004764] [4764] Event [120,0,2648]: 0 finished unit Wind/Tidal Generator [f=0004783] [4783] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0004909] [4909] Event [694.463379,-3.2965052,2489.20923]: 0 lost unit Blitz [f=0004944] [4944] Event [136,0,2552]: 0 finished unit Wind/Tidal Generator [f=0005056] [5056] Event [777.351379,20.2018585,2612.65967]: 1 lost unit Mace [f=0005060] [5060] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [f=0005107] [5107] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [f=0005296] [5296] Event [136,3.38317871,2456]: 0 finished unit Solar Collector [f=0005469] [5469] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0005600] [5600] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [f=0005734] [5734] Event [352,46.2756348,2784]: 0 finished unit Lotus [f=0005745] [5745] Event [556,12.9490271,2288]: 0 finished unit Blitz [f=0005765] [5765] Event [3528,5.26000977,3640]: 1 finished unit Metal Extractor [f=0005887] [5887] Event [4832,101.878662,1440]: 1 finished unit Radar Tower [f=0006065] [6065] Event [1472,154.841919,960]: 0 finished unit Lotus [f=0006076] [6076] Event [3376,-5,3520]: 1 finished unit Lotus [f=0006146] [6146] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0006315] [6315] Event [556,12.9490271,2288]: 0 finished unit Welder [f=0006365] [6365] Event [648,0,2408]: 0 finished unit Caretaker [f=0006440] [6440] Event [1472,154.811401,800]: 0 finished unit Lotus [f=0006471] [6471] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [f=0006537] [6537] Event [5824,5.01891994,2832]: 1 finished unit Quill [f=0006805] [6805] Event [556,12.9490271,2288]: 0 finished unit Blitz [f=0006889] [6889] Event [1376,154.82666,608]: 0 finished unit Lotus [f=0007023] [7023] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [f=0007100] [7100] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [f=0007211] [7211] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0007383] [7383] Event [1816,3.42895508,3112]: 1 finished unit Metal Extractor [f=0007421] [7421] Event [4928,166.591187,3904]: 1 finished unit Radar Tower [f=0007428] [7428] Event [1465.77539,-2.8520687,2600.04346]: 0 finished unit Engineer Commander [f=0007428] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007428] [7428] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007450] [7450] Event [556,12.9490271,2288]: 0 finished unit Blitz [f=0007534] [7534] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [f=0007578] [7578] Event [1936,-5,2992]: 1 finished unit Lotus [f=0007602] [7602] Event [5824,5.01891994,2832]: 1 finished unit Quill [f=0007670] [7670] Event [5048,101.085205,1320]: 1 finished unit Metal Extractor [f=0007893] [7893] Event [5016,101.863403,1400]: 1 finished unit Wind/Tidal Generator [f=0007952] [7952] Event [1584,24.2724609,3072]: 1 finished unit Lotus [f=0007960] [7960] Event [2440,101.192017,248]: 0 finished unit Metal Extractor [f=0008005] [8005] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [f=0008013] [8013] Event [556,12.9490271,2288]: 0 finished unit Blitz [f=0008103] [8103] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [f=0008208] [8208] Event [4984,101.878662,1464]: 1 finished unit Wind/Tidal Generator [f=0008392] [8392] Event [5824,5.01891994,2832]: 1 finished unit Quill [f=0008476] [8476] Event [556,12.9490271,2288]: 0 finished unit Kodachi [f=0008507] [8507] Event [1456,59.2456055,3248]: 1 finished unit Lotus [f=0008538] [8538] Event [4952,101.878662,1528]: 1 finished unit Wind/Tidal Generator [f=0008739] [8739] Event [2560,103.435059,496]: 0 finished unit Lotus [f=0008760] [8760] Event [1240,101.359863,3480]: 0 lost unit Metal Extractor [f=0008915] [8915] Event [1280,101.970215,3872]: 0 finished unit Lotus [f=0009033] [9033] Event [5112,154.048462,4184]: 1 finished unit Metal Extractor [f=0009073] [9073] Event [1184,103.690109,3376]: 1 finished unit Lotus [f=0009189] [9189] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0009425] [9425] Event [4920,101.756592,1592]: 1 finished unit Wind/Tidal Generator [f=0009491] [9491] Event [801.421936,3.20424795,2351.14868]: 0 finished unit Engineer Commander [f=0009491] [9491] Event [801.421936,3.20424795,2351.14868]: 0 lost unit Engineer Commander [f=0009491] game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0009491] [9491] Received game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0009493] [9493] Event [1408,101.878662,3712]: 0 lost unit Lotus [f=0009581] [9581] Event [1280,105.194397,3376]: 1 finished unit Picket [f=0009581] [9581] Event [1408,102.91626,3488]: 0 lost unit Lotus [f=0009609] [9609] Event [5960,4.66491699,3000]: 1 finished unit Caretaker [f=0009612] [9612] Event [1800,154.841919,4984]: 0 finished unit Metal Extractor [f=0009624] [9624] Event [1392,101.222534,3392]: 1 lost unit Picket [f=0009636] [9636] Event [1419.03467,102.015747,3571.07764]: 0 lost unit Welder [f=0009721] [9721] Event [3112,51.7382813,712]: 0 finished unit Metal Extractor [f=0009776] [9776] Event [1016,99.1635895,3544]: 0 lost unit Metal Extractor [f=0009821] [9821] Event [4984,102.565308,1688]: 1 finished unit Wind/Tidal Generator [f=0009949] [9949] Event [1064,101.115723,3816]: 0 lost unit Metal Extractor [f=0010001] [10001] Event [1280,101.970215,3872]: 0 lost unit Lotus [f=0010009] [10009] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0010142] [10142] Event [5000,101.924438,1624]: 1 finished unit Wind/Tidal Generator [f=0010158] [10158] Event [4936,154.185791,4520]: 1 finished unit Metal Extractor [f=0010208] [10208] Event [556,12.9490271,2288]: 0 finished unit Minotaur [f=0010215] [10215] Event [1160,102.128448,3480]: 1 finished unit Wind/Tidal Generator [f=0010233] [10233] Event [5848,3.84094238,2712]: 1 finished unit Caretaker [f=0010332] [Game::ClientReadNet] added new player PRO_Clopse with number 2 to team 0 [f=0010332] > SPRINGIE:User PRO_Clopse|chickenr|4_4||False|PRO||NO [f=0010344] Connection attempt from PRO_Clopse [f=0010344] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010344] -> Connection established (given id 2) [f=0010350] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=0010350] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010354] [10354] Event [1240,102.437897,3576]: 1 finished unit Wind/Tidal Generator [f=0010358] [10358] Event [352,52.1807861,3120]: 0 lost unit Lotus [f=0010441] [10441] Event [1888,158.961792,5008]: 0 finished unit Lotus [f=0010507] [10507] Event [1336,102.46933,3528]: 1 finished unit Wind/Tidal Generator [f=0010510] [10510] Event [5032,101.848145,1560]: 1 finished unit Wind/Tidal Generator [f=0010562] [10562] Event [556,12.9490271,2288]: 0 finished unit Kodachi [f=0010593] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=0010601] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=0010601] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000007a2c0a10,00000001220b4450}]" [f=0010607] [10607] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0010631] [10631] Event [152,52.0587158,3080]: 0 lost unit Metal Extractor [f=0010647] [10647] Event [3528,51.6772461,792]: 0 finished unit Metal Extractor [f=0010676] [10676] Event [498.447388,53.173954,3339.74048]: 1 lost unit Scalpel [f=0010814] [10814] Event [598.494385,89.2535172,3473.34277]: 1 lost unit Scalpel [f=0010822] [10822] Event [584.997192,86.3647919,3520.94067]: 1 lost unit Scalpel [f=0010848] [10848] Event [556,12.9490271,2288]: 0 finished unit Kodachi [f=0010886] [10886] Event [578.453369,82.6003952,3566.30151]: 1 lost unit Scalpel [f=0011014] [11014] Event [5048,101.832886,1496]: 1 finished unit Wind/Tidal Generator [f=0011057] [11057] Event [3312,53.1573486,960]: 0 finished unit Lotus [f=0011134] [11134] Event [4824,153.972168,4136]: 1 finished unit Metal Extractor [f=0011148] [11148] Event [556,12.9490271,2288]: 0 finished unit Welder [f=0011165] [11165] Event [1160,102.128448,3480]: 1 lost unit Wind/Tidal Generator [f=0011275] [11275] Event [1184,104.048874,3376]: 1 lost unit Lotus [f=0011414] [11414] Event [1240,102.437897,3576]: 1 lost unit Wind/Tidal Generator [f=0011434] [11434] Event [1240,97.2984314,3480]: 1 lost unit Metal Extractor [f=0011462] [11462] Event [556,12.9490271,2288]: 0 finished unit Welder [f=0011484] [11484] Event [1456,59.2456055,3248]: 1 lost unit Lotus [f=0011524] [11524] Event [1336,102.46933,3528]: 1 lost unit Wind/Tidal Generator [f=0011528] [11528] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0011593] [11593] Event [1584,24.2724609,3072]: 1 lost unit Lotus [f=0011621] [11621] Event [1707.18896,22.1230984,3264.4895]: 0 lost unit Kodachi [f=0011640] [11640] Event [1816,3.42895508,3112]: 1 lost unit Metal Extractor [f=0011714] [11714] Event [1888,5.16845703,3200]: 1 lost unit Lotus [f=0011718] [11718] Event [3528,51.6772461,792]: 0 lost unit Metal Extractor [f=0011755] [11755] Event [1936,-5,2992]: 1 lost unit Lotus [f=0011762] [11762] Event [556,12.9490271,2288]: 0 finished unit Kodachi [f=0011838] [11838] Event [2168.18848,-3.213516,3208.53662]: 0 lost unit Blitz [f=0011976] [11976] Event [2165.22095,6.75407505,3542.27344]: 0 lost unit Blitz [f=0012047] [12047] Event [556,12.9490271,2288]: 0 finished unit Kodachi [f=0012047] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=0012048] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=0012062] Connection attempt from PRO_rANDY [f=0012062] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012062] -> Connection established (given id 3) [f=0012070] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=0012070] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012076] [12076] Event [2243.71558,3.02167058,3558.44946]: 1 lost unit Engineer Commander [f=0012077] [12077] Event [2212.50757,3.98467183,3566.84204]: 0 lost unit Blitz [f=0012134] [12134] Event [1816,-1,3112]: 0 finished unit Metal Extractor [f=0012221] [12221] Event [4944,101.863403,1312]: 1 finished unit Lotus [f=0012362] [12362] Event [556,12.9490271,2288]: 0 finished unit Welder [f=0012373] [12373] Event [1888,3.78328085,3152]: 0 finished unit Lotus [f=0012396] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=0012414] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=0012414] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000006f3f3410,00000000f4456ad0}]" [f=0012461] [12461] Event [4784,154.796143,4256]: 1 finished unit Lotus [f=0012523] [12523] Event [6080,4.7869873,2936]: 1 finished unit Fusion Reactor [f=0012573] [12573] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0012613] [12613] Event [3384.03857,40.0197678,831.98877]: 0 lost unit Welder [f=0012634] [12634] Event [3395.77612,6.2945509,3114.31909]: 0 lost unit Kodachi [f=0012666] [12666] Event [556,12.9490271,2288]: 0 finished unit Kodachi [f=0012666] [12666] Event [3363.96313,2.82403493,3124.16748]: 0 lost unit Blitz [f=0012810] [12810] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0012827] [12827] Event [1736,13.3776855,3304]: 0 finished unit Caretaker [f=0012854] [12854] Event [2584,51.75354,4344]: 0 finished unit Metal Extractor [f=0013018] [13018] Event [1840,8.25073242,3312]: 0 finished unit Lotus [f=0013059] [13059] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0013093] [13093] Event [3376,-5,3520]: 1 lost unit Lotus [f=0013174] [13174] Event [4832,154.811401,4368]: 1 finished unit Lotus [f=0013240] [13240] Event [3528,5.26000977,3640]: 1 lost unit Metal Extractor [f=0013278] [13278] Event [1240,98.5050201,3480]: 0 finished unit Metal Extractor [f=0013300] [13300] Event [4322.7085,63.8726082,1230.03052]: 1 lost unit Scalpel [f=0013307] [13307] Event [5824,5.01891994,2832]: 1 finished unit Scalpel [f=0013354] [13354] Event [556,12.9490271,2288]: 0 finished unit Kodachi [f=0013547] [13547] Event [4880,101.878662,1408]: 1 finished unit Lotus [f=0013554] [13554] Event [5824,5.01891994,2832]: 1 finished unit Bolas [f=0013634] [13634] Event [2984,51.6162109,4424]: 0 finished unit Metal Extractor [f=0013713] [13713] Event [6040,4.66491699,3048]: 1 finished unit Storage [f=0013718] [13718] Event [4784,101.90918,1520]: 1 lost unit Lotus [f=0013730] [13730] Event [4832,101.878662,1440]: 1 lost unit Radar Tower [f=0013733] [13733] Event [4796.93848,101.917839,1245.72998]: 0 lost unit Kodachi [f=0013782] [13782] Event [4880,100.794525,1408]: 1 lost unit Lotus [f=0013786] [13786] Event [4936,154.735107,4440]: 1 finished unit Solar Collector [f=0013874] [13874] Event [4944,102.09465,1312]: 1 lost unit Lotus [f=0013875] [13875] Event [556,12.9490271,2288]: 0 finished unit Welder [f=0013897] [13897] Event [4752.21826,101.964653,1244.09497]: 0 lost unit Kodachi [f=0013903] [13903] Event [5824,5.01891994,2832]: 1 finished unit Bolas [f=0013983] [13983] Event [1016,96.3600922,3544]: 0 finished unit Metal Extractor [f=0014011] [14011] Event [2280,51.8450928,2296]: 0 finished unit Metal Extractor [f=0014103] [14103] Event [4642.17969,103.148979,1589.86084]: 1 lost unit Scalpel [f=0014148] [14148] Event [4784,102.199097,1568]: 1 lost unit Lotus [f=0014204] [14204] Event [4984,101.878662,1464]: 1 lost unit Wind/Tidal Generator [f=0014216] [14216] Event [5976,4.80224609,2920]: 1 finished unit Caretaker [f=0014239] [14239] Event [4815.46143,100.603775,1383.21191]: 0 lost unit Kodachi [f=0014293] [14293] Event [568,0.36193848,2408]: 0 finished unit Caretaker [f=0014323] [14323] Event [5824,5.01891994,2832]: 1 finished unit Bolas [f=0014345] [14345] Event [2672,52.5012207,4272]: 0 finished unit Lotus [f=0014386] [14386] Event [556,12.9490271,2288]: 0 finished unit Kodachi [f=0014414] [14414] Event [4952,154.750366,4344]: 1 finished unit Solar Collector [f=0014550] [14550] Event [5824,5.01891994,2832]: 1 finished unit Bolas [f=0014698] [14698] Event [3744,53.2641602,2832]: 1 lost unit Lotus [f=0014771] [14771] Event [2400,53.1420898,2304]: 0 finished unit Lotus [f=0014772] [14772] Event [5824,5.01891994,2832]: 1 finished unit Bolas [f=0014802] [14802] Event [1064,93.0519867,3816]: 0 finished unit Metal Extractor [f=0014820] [14820] Event [3975.80029,52.4692383,3008.96729]: 0 lost unit Kodachi [f=0014828] [14828] Event [3744,53.2946777,2736]: 1 lost unit Radar Tower [f=0014848] [14848] Event [4832,98.0739594,1520]: 1 finished unit Lotus [f=0014864] [14864] Event [5824,5.01891994,2832]: 1 finished unit Dagger [f=0014943] [14943] Event [5824,5.01891994,2832]: 1 finished unit Dagger [f=0014946] [14946] Event [3848,51.7840576,2824]: 1 lost unit Metal Extractor [f=0014949] [14949] Event [4158.23975,53.0294609,3181.39893]: 0 lost unit Kodachi [f=0014982] [14982] Event [504,2.6965332,2392]: 0 finished unit Caretaker [f=0015024] [15024] Event [5824,5.01891994,2832]: 1 finished unit Dagger [f=0015072] [15072] Event [4984,154.780884,4248]: 1 finished unit Solar Collector [f=0015108] [15108] Event [5824,5.01891994,2832]: 1 finished unit Dagger [f=0015126] [15126] Event [3040,52.4401855,4352]: 0 finished unit Lotus [f=0015177] [15177] Event [3767.67139,55.2689171,2999.14697]: 1 lost unit Scalpel [f=0015183] [15183] Event [5824,5.01891994,2832]: 1 finished unit Dagger [f=0015221] [15221] Event [2336,52.9742432,2192]: 0 finished unit Radar Tower [f=0015309] [15309] Event [556,12.9490271,2288]: 0 finished unit Kodachi [f=0015409] [15409] Event [3614.9751,38.5096588,2966.04492]: 1 lost unit Scalpel [f=0015549] [15549] Event [424,4.97009277,2376]: 0 finished unit Storage [f=0015574] lol what [f=0015579] [15579] Event [1280,98.1112671,3856]: 0 finished unit Lotus [f=0015688] [15688] Event [3665.94214,24.6043911,3064.21704]: 1 lost unit Scalpel [f=0015754] [15754] Event [5000,154.475708,4152]: 1 finished unit Solar Collector [f=0015754] [15754] Event [556,12.9490271,2288]: 0 finished unit Welder [f=0015771] [15771] Event [3656.00317,12.1129589,3007.97217]: 0 lost unit Minotaur [f=0016088] [16088] Event [5824,5.01891994,2832]: 1 finished unit Lance [f=0016328] [16328] Event [1376,102.687759,3760]: 0 finished unit Lotus [f=0016547] [16547] Event [2400,53.1420898,2304]: 0 lost unit Lotus [f=0016616] [16616] Event [2336,52.9826736,2192]: 0 lost unit Radar Tower [f=0016652] [16652] Event [2280,52.8167343,2296]: 0 lost unit Metal Extractor [f=0016683] [16683] Event [152,44.7093201,3080]: 0 finished unit Metal Extractor [f=0016944] [16944] Event [2104.60669,52.4725227,1809.02844]: 0 lost unit Welder [f=0017097] [17097] Event [5824,5.01891994,2832]: 1 finished unit Mace [f=0017211] [17211] Event [1520,52.5012207,1472]: 0 lost unit Lotus [f=0017245] [17245] Event [2638.56494,2.21433544,3498.17944]: 1 lost unit Dagger [f=0017280] [17280] Event [1336,51.8450928,1384]: 0 lost unit Metal Extractor [f=0017299] [17299] Event [4312,3.65783691,2024]: 1 finished unit Metal Extractor [f=0017330] [17330] Event [320,3.94775391,2392]: 0 finished unit Fusion Reactor [f=0017374] [17374] Event [2664,52.4554443,4360]: 0 finished unit Solar Collector [f=0017415] [17415] Event [5824,5.01891994,2832]: 1 finished unit Mace [f=0017457] [17457] Event [1408,101.878662,3680]: 0 finished unit Lotus [f=0017515] [17515] Event [1440,170.665283,1216]: 0 lost unit Radar Tower [f=0017545] [17545] Event [328,50.4150009,3144]: 0 finished unit Solar Collector [f=0017667] [17667] Event [1392,100.964737,3536]: 0 finished unit Lotus [f=0017670] [17670] Event [2776,52.4707031,4472]: 0 finished unit Solar Collector [f=0017672] [17672] Event [556,12.9490271,2288]: 0 finished unit Ogre [f=0017718] [17718] Event [304,-5,2512]: 0 finished unit Lotus [f=0017832] [17832] Event [5824,5.01891994,2832]: 1 finished unit Mace [f=0017858] [17858] Event [1016,154.124756,968]: 0 lost unit Metal Extractor [f=0017928] [17928] Event [456,52.4859619,3240]: 0 finished unit Solar Collector [f=0018204] [18204] Event [556,12.9490271,2288]: 0 finished unit Blitz [f=0018277] [18277] Event [5824,5.01891994,2832]: 1 finished unit Mace [f=0018283] [18283] Event [2904,52.409668,4504]: 0 finished unit Solar Collector [f=0018393] [18393] Event [712,103.450317,3416]: 0 finished unit Solar Collector [f=0018458] [18458] Event [556,12.9490271,2288]: 0 finished unit Blitz [f=0018498] [18498] Event [3792,54.4294739,2672]: 1 finished unit Radar Tower [f=0018552] [18552] Event [4055.83325,52.6715126,3023.35059]: 1 lost unit Lance [f=0018713] [18713] Event [556,12.9490271,2288]: 0 finished unit Blitz [f=0018759] [18759] Event [5824,5.01891994,2832]: 1 finished unit Mace [f=0018764] [18764] Event [1192,154.033203,648]: 0 lost unit Metal Extractor [f=0018812] [18812] Event [840,101.90918,3496]: 0 finished unit Solar Collector [f=0018824] [18824] Event [3370.96753,0.23317662,3192.00903]: 0 lost unit Engineer Commander [f=0018851] [18851] Event [undefined]: DanWarior resigned [f=0018851] game_message: DanWarior has been destroyed! [f=0018851] game_message: Masper wins! [f=0018851] Submitting stats [f=0018851] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018851] Part| Total Time|Time of the last 0.5s [f=0018851] Draw 30338.70ms 10.65% [f=0018851] Lua::Callins::Synced 9955.00ms 32.54% [f=0018851] Lua::Callins::Unsynced 34642.58ms 15.12% [f=0018851] Lua::CollectGarbage::Synced 515.39ms 0.10% [f=0018851] Lua::CollectGarbage::Unsynced 1145.59ms 1.09% [f=0018851] Misc::Profiler::AddTime 101.36ms 0.00% [f=0018851] Sim 52314.57ms 79.70% [f=0018851] [18851] Received game_message: DanWarior has been destroyed! [f=0018851] [18851] Received game_message: Masper wins! [f=0018852] [18852] Game End Stats Header: 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31,8485,6715,6715,8485,334.860535,582.834778,582.834778,334.860535,0,0,0,0,0,0,0,0,399.307373,1374.55042,1374.55042,399.307373,4044.55518,4309.21289,4309.21289,4044.55518,990,540,540,990,30.8602886,68.4971771,68.4971771,30.8602886,2015,165,165,2015,41.3076019,36.5651131,36.5651131,41.3076019,1900,1760,1760,1900,3791.80005,2711.25,2711.25,3791.80005,3580,4250,4250,3580,3077.24976,3938.93335,3938.93335,3077.24976,469.269287,36.4010315,36.4010315,469.269287,4554.09131,4213.58105,4213.58105,4554.09131 [f=0018852] [18852] Game End Stats Values: 32,8410,7110,7110,8410,335.399384,667.77887,667.77887,335.399384,0,0,0,0,0,0,0,0,741.697144,1392.80908,1392.80908,741.697144,4304.27441,4646.78516,4646.78516,4304.27441,990,450,450,990,27.9484005,58.5503464,58.5503464,27.9484005,2015,110,110,2015,49.1647568,32.662941,32.662941,49.1647568,1550,2130,2130,1550,4041.30005,3061.25,3061.25,4041.30005,3855,4420,4420,3855,3427.24976,4188.43359,4188.43359,3427.24976,715.530273,36.4010315,36.4010315,715.530273,4892.59961,4496.39453,4496.39453,4892.59961 [f=0018852] [18852] Game End Stats Values: 33,8860,7185,7185,8860,336.347931,744.327087,744.327087,336.347931,0,0,0,0,0,0,0,0,1117.48608,1392.80908,1392.80908,1117.48608,4588.98682,4731.68506,4731.68506,4588.98682,1080,450,450,1080,26.7004509,55.2238884,55.2238884,26.7004509,2015,110,110,2015,49.6632271,32.1032143,32.1032143,49.6632271,1550,2095,2095,1550,4348.1333,3236.25,3236.25,4348.1333,4215,4530,4530,4215,3602.24976,4530.26709,4530.26709,3602.24976,904.860718,36.4010315,36.4010315,904.860718,5067.6001,4863.67529,4863.67529,5067.6001 [f=0018852] [18852] Game End Stats Values: 34,8865,7570,7570,8865,337.701935,833.575012,833.575012,337.701935,0,0,0,0,0,0,0,0,1585.65967,1392.80908,1392.80908,1585.65967,4885.30127,5122.53076,5122.53076,4885.30127,1170,450,450,1170,27.1411171,57.3172073,57.3172073,27.1411171,2015,55,55,2015,52.6058159,32.9498558,32.9498558,52.6058159,1375,2465,2465,1375,4493.1333,3411.25,3411.25,4493.1333,4305,4600,4600,4305,3777.24976,4675.26709,4675.26709,3777.24976,1122.99072,36.4010315,36.4010315,1122.99072,5458.4458,5175.41748,5175.41748,5458.4458 [f=0018852] [18852] Game End Stats Values: 35,9015,7730,7730,9015,338.766479,933.541809,933.541809,338.766479,0,0,0,0,0,0,0,0,2039.39685,1392.80908,1392.80908,2039.39685,5265.84277,5527.01563,5527.01563,5265.84277,1260,450,450,1260,27.4780998,59.2934723,59.2934723,27.4780998,2070,55,55,2070,56.070961,33.2422333,33.2422333,56.070961,1200,2645,2645,1200,4803.1333,3586.25,3586.25,4803.1333,4485,4580,4580,4485,3952.24976,4985.26709,4985.26709,3952.24976,1356.05383,50.4011383,50.4011383,1356.05383,5862.93066,5587.44336,5587.44336,5862.93066 [f=0018852] [18852] Game End Stats Values: 36,9380,7290,7290,9380,339.154999,1044.2207,1044.2207,339.154999,0,0,0,0,0,0,0,0,2183.92676,1392.80908,1392.80908,2183.92676,5376.61475,5683.81982,5683.81982,5376.61475,1350,450,450,1350,26.875742,58.8675499,58.8675499,26.875742,2070,55,55,2070,40.5595589,36.5230522,36.5230522,40.5595589,1375,2205,2205,1375,5023.1333,3586.25,3586.25,5023.1333,4585,4580,4580,4585,3952.24976,5425.26709,5425.26709,3952.24976,1356.05383,115.733788,115.733788,1356.05383,6019.73486,5827.44727,5827.44727,6019.73486 [f=0018852] [18852] Game End Stats Values: 37,8715,8360,8360,8715,339.725769,1159.53931,1159.53931,339.725769,0,0,0,0,0,0,0,0,2183.92676,1392.80908,1392.80908,2183.92676,5583.9707,5763.60449,5763.60449,5583.9707,1350,450,450,1350,26.0880413,58.4746666,58.4746666,26.0880413,2070,55,55,2070,43.6498222,36.7434883,36.7434883,43.6498222,525,3205,3205,525,5023.1333,4436.25,4436.25,5023.1333,4770,4650,4650,4770,4802.25,5425.26709,5425.26709,4802.25,1412.10413,178.235138,178.235138,1412.10413,6099.51953,6050.95654,6050.95654,6099.51953 [f=0018852] [18852] Game End Stats Values: 38,8660,8360,8360,8660,340.812561,1323.15894,1323.15894,340.812561,0,0,0,0,0,0,0,0,2345.81348,1482.07056,1482.07056,2345.81348,5712.90625,5989.30859,5989.30859,5712.90625,1350,450,450,1350,26.490984,59.8289833,59.8289833,26.490984,2015,55,55,2015,41.8057861,37.8590546,37.8590546,41.8057861,525,3205,3205,525,5023.1333,4581.25,4581.25,5023.1333,4770,4650,4650,4770,4947.25,5425.26709,5425.26709,4947.25,1438.23706,202.923386,202.923386,1438.23706,6325.22363,6179.89209,6179.89209,6325.22363 [f=0018852] [18852] Game End Stats Values: 39,8475,8575,8575,8475,341.25827,1427.74341,1427.74341,341.25827,0,0,0,0,0,0,0,0,2551.51563,1655.5979,1655.5979,2551.51563,5748.2373,6183.59668,6183.59668,5748.2373,1350,450,450,1350,27.4311829,62.3668251,62.3668251,27.4311829,2015,55,55,2015,39.808506,31.972311,31.972311,39.808506,525,3420,3420,525,5023.1333,4856.25,4856.25,5023.1333,4585,4650,4650,4585,5222.25,5610.26709,5610.26709,5222.25,1438.23706,202.923386,202.923386,1438.23706,6519.51172,6406.97461,6406.97461,6519.51172 [f=0018852] [18852] Game End Stats Values: 40,9470,8985,8985,9470,345.152161,1506.94287,1506.94287,345.152161,0,0,0,0,0,0,0,0,2694.6084,1655.5979,1655.5979,2694.6084,5798.44531,6418.5957,6418.5957,5798.44531,1350,450,450,1350,42.5425873,63.9271927,63.9271927,42.5425873,1960,55,55,1960,39.1116753,31.2133236,31.2133236,39.1116753,525,3740,3740,525,5103.1333,5091.25,5091.25,5103.1333,5635,4740,4740,5635,5457.25,5690.26709,5690.26709,5457.25,1438.23706,202.923386,202.923386,1438.23706,6754.51074,6466.93652,6466.93652,6754.51074 [f=0018852] [18852] Game End Stats Values: 41,10200,9385,9385,10200,376.090363,1642.10852,1642.10852,376.090363,0,0,0,0,0,0,0,0,2700.31445,1655.5979,1655.5979,2700.31445,5798.44531,6555.00195,6555.00195,5798.44531,1530,450,450,1530,76.0827255,70.558754,70.558754,76.0827255,1960,55,55,1960,61.7072945,37.9332809,37.9332809,61.7072945,1025,4140,4140,1025,5103.1333,5181.25,5181.25,5103.1333,5685,4740,4740,5685,5877.91943,5690.26709,5690.26709,5877.91943,1438.23706,231.757599,231.757599,1438.23706,6890.91699,6466.93652,6466.93652,6890.91699 [f=0018852] [18852] Game End Stats Values: 42,10640,9785,9785,10640,451.95993,1783.00549,1783.00549,451.95993,0,0,0,0,0,0,0,0,2712.29712,1655.5979,1655.5979,2712.29712,6598.44434,7490.0249,7490.0249,6598.44434,1530,450,450,1530,74.0955963,69.8287048,69.8287048,74.0955963,1960,55,55,1960,41.0579758,36.3931313,36.3931313,41.0579758,1325,4540,4540,1325,5103.1333,5181.25,5181.25,5103.1333,5825,4740,4740,5825,5877.91943,5690.26709,5690.26709,5877.91943,1438.23706,231.757599,231.757599,1438.23706,7825.93994,7266.93555,7266.93555,7825.93994 [f=0018852] [18852] Game End Stats Values: 43,9315,9240,9240,9315,538.07489,1903.68909,1903.68909,538.07489,0,0,0,0,0,0,0,0,2732.55884,1655.5979,1655.5979,2732.55884,7118.51904,8651.33691,8651.33691,7118.51904,1530,450,450,1530,74.4414597,62.3945732,62.3945732,74.4414597,55,110,110,55,46.9037209,35.620266,35.620266,46.9037209,1925,3940,3940,1925,6103.1333,7176.25,7176.25,6103.1333,5805,4740,4740,5805,7872.91943,6690.26709,6690.26709,7872.91943,1510.73706,231.757599,231.757599,1510.73706,8987.27539,7809.5166,7809.5166,8987.27539 [f=0018855] [18855] Event [2280,48.7552643,2296]: 0 lost unit Metal Extractor [f=0018865] [18865] Event [5824,5.01891994,2832]: 1 finished unit Dagger [f=0018877] [18877] Event [2073.77783,54.1862068,2308.22803]: 1 lost unit Dagger [f=0018891] [18891] Event [1320,154.750366,1016]: 0 lost unit Metal Extractor [f=0018895] [18895] Event [2170.58887,54.5327873,2300.68237]: 0 lost unit Welder [f=0018972] Spectator PRO_Clopse left the game: normal quit [f=0018972] [18972] Event [undefined]: PRO_Clopse quit [f=0018973] [18973] Event [5824,5.01891994,2832]: 1 finished unit Dagger [f=0019027] Spectator DanWarior left the game: normal quit [f=0019027] [19027] Event [undefined]: DanWarior quit [f=0019047] Player Masper left the game: normal quit [f=0019047] [19047] Event [undefined]: Masper quit [f=0019071] [19071] Event [5824,5.01891994,2832]: 1 finished unit Dagger [f=0019088] No clients connected, shutting down server [f=0019088] Server shutdown [f=0019088] [19088] all players disconnected [f=0019179] [19179] Event [5824,5.01891994,2832]: 1 finished unit Dagger [f=0019263] [19263] Event [4664,154.887695,4120]: 1 finished unit Stinger [f=0019287] [19287] Event [5824,5.01891994,2832]: 1 finished unit Dagger [f=0019317] [19317] Event [3848,47.7225876,2824]: 1 finished unit Metal Extractor [f=0019383] [19383] Event [4856,96.4468384,1416]: 1 finished unit Stinger [f=0021164] Autoquit sending quit command. [f=0021164] [QuitAction] user exited to system [f=0021164] [SpringApp::Kill][1] fromRun=1 [f=0021164] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021164] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021164] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021164] [ThreadPool::SetThreadCount][2] workers=0 [f=0021164] [SpringApp::Kill][2] [f=0021164] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021164] [Game::KillLua][3] dtor=0 luaUI=0x53bf7d40 [f=0021164] Start widgetHandler:Shutdown [f=0021164] Shutdown - SaveOrderList Complete [f=0021164] Writing last game win data [f=0021164] Shutdown - SaveConfigData Complete [f=0021164] Shutdown Widget - Chili Highlight [f=0021164] Shutdown Widget - Save/Load API [f=0021164] Shutdown Widget - Draw After Chili [f=0021164] Shutdown Widget - EPIC Menu [f=0021164] Shutdown Widget - Chili Minimap [f=0021164] Shutdown Widget - Chili Widget Selector [f=0021164] Shutdown Widget - Local Team Colors [f=0021164] Shutdown Widget - Display Keys 2 [f=0021164] Shutdown Widget - Save Game Menu [f=0021164] Shutdown Widget - HealthBars [f=0021164] Shutdown Widget - Noises [f=0021164] Shutdown Widget - Unit Icons [f=0021164] Shutdown Widget - Win Counter [f=0021164] Shutdown Widget - SpringRTS Replay Stats [f=0021164] Shutdown Widget - BuildETA [f=0021164] Shutdown Widget - Modular Comm Info [f=0021164] Shutdown Widget - Music Player v2 [f=0021164] Shutdown Widget - State Reverse and Latency [f=0021164] Shutdown Widget - CameraShake [f=0021164] Shutdown Widget - Chili Economy Panel Default [f=0021164] Shutdown Widget - Chili EndGame Window [f=0021164] Shutdown Widget - Chili Nuke Warning [f=0021164] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021164] Shutdown Widget - Chili Spectator Panels [f=0021164] Shutdown Widget - Context Menu [f=0021164] Shutdown Widget - Darkening [f=0021164] Shutdown Widget - Defense Range Zero-K [f=0021164] Shutdown Widget - Grab Input [f=0021164] Input grabbing is disabled! [f=0021164] Shutdown Widget - Highlight Geos [f=0021164] Shutdown Widget - Local Widgets Config [f=0021164] Shutdown Widget - MinimapEvents [f=0021164] Shutdown Widget - MetalFeatures (new) [f=0021164] Shutdown Widget - Missile Silo Range [f=0021164] Shutdown Widget - Point Tracker [f=0021164] Shutdown Widget - Showeco and Grid Drawer [f=0021164] Shutdown Widget - Stereo3D [f=0021164] Shutdown Widget - Attack AoE [f=0021164] Shutdown Widget - Map Edge Extension [f=0021164] Shutdown Widget - Selection Send [f=0021164] Shutdown Widget - LupsManager [f=0021164] Shutdown Widget - Newton Firezone [f=0021164] Shutdown Widget - Chili Pro Console [f=0021164] Shutdown Widget - Persistent Build Height [f=0021164] Shutdown Widget - Lasso Terraform GUI [f=0021164] Shutdown Widget - Chili Framework [f=0021164] Shutdown Widget - Lups [f=0021164] Shutdown Widget - Custom Markers [f=0021164] Shutdown Widget - Chili Core Selector [f=0021164] Shutdown Widget - Mex Placement Handler [f=0021164] Shutdown Widget - Select Keys [f=0021164] Shutdown Widget - Pause Screen [f=0021164] Shutdown Widget - Layout Handler [f=0021164] Shutdown Widget - Text To Speech Control [f=0021164] End widgetHandler:Shutdown [f=0021164] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1334662,124009872} {int,ext,rec}Allocs={18976523,0,0} {chunk,block}Bytes={124009872,0} [f=0021164] [Game::KillLua][1] dtor=0 luaGaia=0x538c5e90 [f=0021164] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1266521,118449707} {int,ext,rec}Allocs={18976525,0,0} {chunk,block}Bytes={118449707,0} [f=0021164] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1266521,118449707} {int,ext,rec}Allocs={18976525,0,0} {chunk,block}Bytes={118449707,0} [f=0021164] [Game::KillLua][2] dtor=0 luaRules=0x5329d590 [f=0021164] Start gadgetHandler:Shutdown [f=0021164] Shutdown - StartSetup [f=0021164] Shutdown - UnitMorph [f=0021164] Shutdown - Carrier Drones [f=0021164] Shutdown - LupsNanoSpray [f=0021164] Shutdown - Missile Silo Controller [f=0021164] Shutdown - Modular Comm Info [f=0021164] Shutdown - Terrain Texture Handler [f=0021164] Shutdown - UnitCloakShield [f=0021164] Shutdown - Starlight Handler [f=0021164] End gadgetHandler:Shutdown [f=0021164] Start gadgetHandler:Shutdown [f=0021164] Shutdown - Save/Load [f=0021164] Shutdown - Teleport Throw [f=0021164] Shutdown - UnitMorph [f=0021164] Shutdown - Modular Comm Info [f=0021164] Shutdown - Retreat Command [f=0021164] Shutdown - Shockwaves [f=0021164] Shutdown - UnitCloakShield [f=0021164] Shutdown - Lups Cloak FX [f=0021164] Shutdown - Lups [f=0021164] Shutdown - Lups Shield [f=0021164] End gadgetHandler:Shutdown [f=0021164] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18976557,0,0} {chunk,block}Bytes={0,0} [f=0021164] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18976557,0,0} {chunk,block}Bytes={0,0} [f=0021164] [Game::KillLua][4] dtor=0 [f=0021164] [Game::~CGame][1] [f=0021164] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021164] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021164] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021164] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021164] [Game::KillLua][4] dtor=1 [f=0021164] [Game::KillMisc][1] [f=0021164] [Game::KillMisc][2] [f=0021164] [Game::KillMisc][3] [f=0021164] [Game::KillRendering][1] [f=0021164] [3DOParser::Kill] allocated 1 pieces [f=0021164] [S3OParser::Kill] allocated 473 pieces [f=0021164] [AssParser::Kill] allocated 2 pieces [f=0021164] [Game::KillInterface][1] [f=0021164] [Game::KillInterface][2] [f=0021164] [Game::KillSimulation][1] [f=0021164] [Game::KillSimulation][2] [f=0021164] [CCollisionHandler] dis-/continuous tests: 0/822409 [f=0021164] [Game::KillSimulation][3] [f=0021164] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021164] [~CPathCache(24x20)] cacheHits=28 hitPercentage=17% numHashColls=0 maxCacheSize=9 [f=0021164] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021164] [~CPathCache(48x40)] cacheHits=241 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021164] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021164] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021164] [LosHandler::Kill] raycast instance cache-{hits,misses}={3321,14487}; shared=1%; cached=18% [f=0021164] [Game::KillSimulation][4] [f=0021164] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021164] [Game::~CGame][2] [f=0021164] [Game::~CGame][3] [f=0021164] [SpringApp::Kill][3] [f=0021164] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 224892 bytes sent 364124 bytes recv'd [f=0021164] [SpringApp::Kill][4] font=0x45c26aa0 [f=0021164] [SpringApp::Kill][5] [f=0021164] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45c94830) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2284ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4646 inflSize=55kb readTime=31ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=26ms file="scripts/bomberassault.lua" indx=5636 inflSize=3kb readTime=23ms file="unitpics/planescout.png" indx=6543 inflSize=10kb readTime=22ms file="bitmaps/cc/gunshot.tga" indx=419 inflSize=64kb readTime=17ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=16ms file="luarules/utilities/unitrendering.lua" indx=1938 inflSize=3kb readTime=13ms file="icons/hoverspecial.png" indx=1028 inflSize=1kb readTime=13ms file="objects3d/lordmuffe_pene_dead.dae" indx=5274 inflSize=881kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 40282579 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x45d77b80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45da3ca0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ca1d00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa3cc0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]