[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2Vqlb8Y6LX/springsettings.1171530.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fde0001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2264 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171530/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458ffcd0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458ffcd0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171530/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (221ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11941,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171530/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d2b6c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4d5210617aaf511d2b0ae1bdf30d042d [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000120971760,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000008ff71f40,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [4781,211.795166,2279]: 0 finished unit Engineer Commander [f=-000001] [0] Event [345,211.8125,1783]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 1, elo:2874, userid: 518109 [f=0000000] [0] DanWarior, team: 0, elo:2559, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [296,211.792023,1944]: 1 finished unit Spider Factory [f=0000009] [9] Event [4632,211.792023,2264]: 0 finished unit Amphbot Factory [f=0000241] [241] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000255] [255] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000301] [301] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0000482] [482] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000495] [495] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000550] [550] Event [332,211.792023,1944]: 1 finished unit Weaver [f=0000716] [716] Event [4824,211.792023,2456]: 0 finished unit Solar Collector [f=0000940] [940] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0000952] [952] Event [4872,211.792023,2360]: 0 finished unit Solar Collector [f=0001111] [1111] Event [104,211.792023,1704]: 1 finished unit Wind/Tidal Generator [f=0001218] [1218] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0001338] [1338] Event [4656,231.792023,2176]: 0 finished unit Lotus [f=0001465] [1465] Event [72,226.698273,1640]: 1 finished unit Wind/Tidal Generator [f=0001639] [1639] Event [632,211.792023,2072]: 1 finished unit Solar Collector [f=0001766] [1766] Event [40,275.143585,1576]: 1 finished unit Wind/Tidal Generator [f=0001864] [1864] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0002034] [2034] Event [480,211.792023,2096]: 1 finished unit Lotus [f=0002065] [2065] Event [24,304.956085,1496]: 1 finished unit Wind/Tidal Generator [f=0002067] [2067] Event [4616,211.792023,1928]: 0 finished unit Solar Collector [f=0002110] [2110] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0002244] [2244] Event [24,304.956085,1432]: 1 finished unit Wind/Tidal Generator [f=0002356] [2356] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0002614] [2614] Event [332,211.792023,1944]: 1 finished unit Venom [f=0002617] [2617] Event [128,291.292023,1456]: 1 finished unit Lotus [f=0002812] [2812] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0002829] [2829] Event [24,309.924835,1352]: 1 finished unit Wind/Tidal Generator [f=0002965] [2965] Event [4596,211.792023,2264]: 0 finished unit Conch [f=0003111] [3111] Event [24,322.34671,1288]: 1 finished unit Wind/Tidal Generator [f=0003126] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0003126] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0003138] Connection attempt from Fine [f=0003138] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0003138] -> Connection established (given id 2) [f=0003147] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003147] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003244] [3244] Event [1360,308.682648,1536]: 1 finished unit Lotus [f=0003257] [3257] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0003330] [3330] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0003334] [3334] Event [24,332.28421,1224]: 1 finished unit Wind/Tidal Generator [f=0003419] [3419] Event [4920,211.792023,2504]: 0 finished unit Wind/Tidal Generator [f=0003498] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0003511] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0003511] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x73404d50,(nil)}]" [f=0003543] [3543] Event [1177.34058,212.64534,1906.7478]: 0 lost unit Duck [f=0003588] [3588] Event [24,353.401398,1160]: 1 finished unit Wind/Tidal Generator [f=0003605] [3605] Event [4936,215.518585,2552]: 0 finished unit Wind/Tidal Generator [f=0003672] [3672] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0003773] [3773] Event [1648,373.276398,1264]: 1 finished unit Lotus [f=0003831] [3831] Event [24,337.25296,1096]: 1 finished unit Wind/Tidal Generator [f=0003859] [3859] Event [4128,100,1200]: 0 finished unit Lotus [f=0003926] [3926] Event [5000,298.75,2648]: 0 finished unit Wind/Tidal Generator [f=0004099] [4099] Event [4144,100,928]: 0 finished unit Lotus [f=0004135] [4135] Event [332,211.792023,1944]: 1 finished unit Venom [f=0004206] [4206] Event [160,304.956085,1184]: 1 finished unit Lotus [f=0004257] [4257] Event [5064,306.198273,2744]: 0 finished unit Wind/Tidal Generator [f=0004290] [4290] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0004413] [4413] Event [508.410919,211.792023,961.236389]: 0 lost unit Duck [f=0004441] [4441] Event [677.216125,211.792023,1106.53333]: 1 lost unit Venom [f=0004451] [4451] Event [5080,321.104523,2840]: 0 finished unit Wind/Tidal Generator [f=0004452] [4452] Event [64,347.19046,1120]: 1 finished unit Radar Tower [f=0004545] [4545] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0004632] [4632] Event [605.8526,211.792023,751.681274]: 0 lost unit Duck [f=0004661] [4661] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0004661] [4661] Event [5080,353.401398,2936]: 0 finished unit Wind/Tidal Generator [f=0004800] [4800] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0004886] [4886] Event [5080,350.917023,3032]: 0 finished unit Wind/Tidal Generator [f=0005003] [5003] Event [2368,304.956085,1200]: 1 finished unit Lotus [f=0005053] [5053] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0005104] [5104] Event [332,211.792023,1944]: 1 finished unit Weaver [f=0005127] [5127] Event [5080,333.53125,3128]: 0 finished unit Wind/Tidal Generator [f=0005394] [5394] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0005416] [5416] Event [2296,304.956085,1128]: 1 finished unit Solar Collector [f=0005633] [5633] Event [4864,304.956085,2880]: 0 finished unit Lotus [f=0005688] [5688] Event [3442.40332,371.751068,248.210342]: 0 finished unit Engineer Commander [f=0005688] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0005688] [5688] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0005775] [5775] Event [2424,304.956085,1032]: 1 finished unit Solar Collector [f=0005871] [5871] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0006015] [6015] Event [3192,393.151398,200]: 0 finished unit Wind/Tidal Generator [f=0006085] [6085] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0006107] [6107] Event [3288,393.151398,200]: 0 finished unit Wind/Tidal Generator [f=0006129] [6129] Event [2352,304.956085,1024]: 1 finished unit Lotus [f=0006188] [6188] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0006258] [6258] Event [4912,304.956085,3184]: 0 finished unit Lotus [f=0006324] [6324] Event [3971.79663,267.130157,2035.34937]: 1 lost unit Venom [f=0006373] [6373] Event [264,211.792023,1800]: 1 finished unit Caretaker [f=0006416] [6416] Event [3072,393.151398,320]: 0 finished unit Lotus [f=0006473] [6473] Event [256,211.792023,256]: 1 finished unit Lotus [f=0006558] [6558] Event [3136,393.151398,336]: 0 finished unit Radar Tower [f=0006605] [6605] Event [332,211.792023,1944]: 1 finished unit Venom [f=0006624] [6624] Event [4992,306.198273,3136]: 0 finished unit Radar Tower [f=0006959] [6959] Event [4596,211.792023,2264]: 0 finished unit Limpet [f=0007075] [7075] Event [2528,399.362335,448]: 1 finished unit Lotus [f=0007107] [7107] Event [332,211.792023,1944]: 1 finished unit Venom [f=0007147] [7147] Event [2528,399.362335,448]: 1 lost unit Lotus [f=0007200] [7200] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0007283] [7283] Event [2736,393.151398,368]: 0 finished unit Lotus [f=0007294] [7294] Event [2304,393.151398,480]: 1 lost unit Lotus [f=0007396] [7396] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0007413] [7413] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0007487] [7487] Event [847.027771,211.792023,1540.35535]: 0 lost unit Duck [f=0007503] [7503] Event [2128,393.151398,448]: 1 finished unit Lotus [f=0007596] [7596] Event [332,211.792023,1944]: 1 finished unit Venom [f=0007664] [7664] Event [4596,211.792023,2264]: 0 finished unit Conch [f=0007890] [7890] Event [2264.51172,393.151398,368.003693]: 0 lost unit Limpet [f=0007918] [7918] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0007923] [7923] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0007936] [7936] Event [2176,393.151398,384]: 1 lost unit Picket [f=0007989] [7989] Event [332,211.792023,1944]: 1 finished unit Venom [f=0008029] [8029] Event [704,211.792023,1904]: 1 finished unit Lotus [f=0008046] [8046] Event [2128,391.505585,448]: 1 lost unit Lotus [f=0008162] [8162] Event [2471.46826,304.956085,787.688232]: 0 lost unit Duck [f=0008174] [8174] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0008231] [8231] Event [2467.8772,304.562775,809.442505]: 0 lost unit Duck [f=0008247] [8247] Event [332,211.792023,1944]: 1 finished unit Venom [f=0008358] [8358] Event [4768,211.792023,3936]: 0 finished unit Lotus [f=0008428] [8428] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0008557] [8557] Event [332,211.792023,1944]: 1 finished unit Venom [f=0008571] [8571] Event [2224,388.897308,512]: 0 finished unit Lotus [f=0008602] [8602] Event [2096,304.956085,1040]: 1 finished unit Lotus [f=0008682] [8682] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0008793] [8793] Event [4720,211.792023,3760]: 0 finished unit Lotus [f=0008836] [8836] Event [2288,391.005707,512]: 0 finished unit Picket [f=0008937] [8937] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0009047] [9047] Event [2176,304.956085,1072]: 1 finished unit Picket [f=0009052] [9052] Event [912,287.56546,2352]: 1 finished unit Radar Tower [f=0009086] [9086] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0009161] [9161] Event [2288,391.005707,512]: 0 lost unit Picket [f=0009193] [9193] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0009221] [9221] Event [3356.68042,211.792023,1494.61511]: 1 lost unit Venom [f=0009360] [9360] Event [3570.4436,188.680084,1456.04053]: 0 lost unit Duck [f=0009443] [9443] Event [3790.40942,100,1100.81104]: 1 lost unit Venom [f=0009448] [9448] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0009461] [9461] Event [3264,211.792023,2032]: 0 finished unit Lotus [f=0009571] [9571] Event [2032,306.198273,1072]: 1 finished unit Picket [f=0009703] [9703] Event [4596,211.792023,2264]: 0 finished unit Duck [f=0009753] [9753] Event [332,211.792023,1944]: 1 finished unit Recluse [f=0009800] [9800] Event [2224,388.897308,512]: 0 lost unit Lotus [f=0009866] [9866] Event [2160.64624,315.584595,725.777161]: 1 finished unit Engineer Commander [f=0009874] [9874] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0010094] [10094] Event [2268.6731,387.296997,347.743164]: 0 lost unit Duck [f=0010102] [10102] Event [2079.80762,391.475281,420.181885]: 1 lost unit Venom [f=0010108] [10108] Event [2305.69287,387.873291,349.310364]: 0 lost unit Duck [f=0010134] [10134] Event [2269.3855,388.901733,278.172302]: 0 lost unit Duck [f=0010164] [10164] Event [2209.87842,389.641632,272.37735]: 0 lost unit Duck [f=0010244] [10244] Event [2420.97705,391.573517,331.964233]: 0 lost unit Duck [f=0010306] [10306] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0010328] [10328] Event [332,211.792023,1944]: 1 finished unit Recluse [f=0010329] [10329] Event [2075.16211,392.833344,309.368347]: 0 lost unit Duck [f=0010335] [10335] Event [2344.81738,393.446014,160.468735]: 0 lost unit Engineer Commander [f=0010355] [10355] Event [2142.59131,395.567902,154.820679]: 0 lost unit Duck [f=0010362] [10362] Event [2236.98145,385.713013,141.588547]: 1 lost unit Venom [f=0010366] [10366] Event [2401.65112,390.133881,313.252472]: 0 lost unit Duck [f=0010383] [10383] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0010408] [10408] Event [4596,211.792023,2264]: 0 finished unit Bulkhead [f=0010422] [10422] Event [2493.74414,392.871277,228.112442]: 0 lost unit Duck [f=0010437] [10437] Event [undefined]: DanWarior resigned [f=0010437] game_message: DanWarior has been destroyed! [f=0010437] game_message: Masper wins! [f=0010437] Submitting stats [f=0010437] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010437] Part| Total Time|Time of the last 0.5s [f=0010437] Draw 18116.68ms 15.28% [f=0010437] Lua::Callins::Synced 4192.48ms 24.28% [f=0010437] Lua::Callins::Unsynced 25991.19ms 21.78% [f=0010437] Lua::CollectGarbage::Synced 258.54ms 0.20% [f=0010437] Lua::CollectGarbage::Unsynced 883.90ms 0.20% [f=0010437] Misc::Profiler::AddTime 72.24ms 0.00% [f=0010437] Sim 22608.65ms 72.43% [f=0010437] [10437] Received game_message: DanWarior has been destroyed! [f=0010437] [10437] Received game_message: Masper wins! [f=0010438] [10438] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010438] [10438] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010438] [10438] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010438] [10438] Game End Stats Values: 2,2145,2065,2065,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.28891706,5.28866625,5.28866625,5.28891706,80,0,0,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010438] [10438] Game End Stats Values: 3,2305,2325,2325,2305,0.5533694,0,0,0.5533694,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8,8.66666698,1275,1275,1275,1275,8.39704037,8.3593998,8.3593998,8.39704037,80,0,0,80,0,0,0,0,950,1050,1050,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010438] [10438] Game End Stats Values: 4,2545,2450,2450,2545,5.29025841,0.44494855,0.44494855,5.29025841,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.6000004,8.34815884,8.34815884,11.6000004,1275,1275,1275,1275,9.04929256,9.13561344,9.13561344,9.04929256,160,0,0,160,0,0,0,0,1020,1175,1175,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010438] [10438] Game End Stats Values: 5,2545,2590,2590,2545,12.1098547,0.70045364,0.70045364,12.1098547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,9.95868874,9.95868874,12,1275,1275,1275,1275,9.18813992,10.6157837,10.6157837,9.18813992,160,0,0,160,0,0,0,0,1020,1315,1315,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010438] [10438] Game End Stats Values: 6,2785,2750,2750,2785,21.0722313,4.55173922,4.55173922,21.0722313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,12.666667,14.3904505,14.3904505,12.666667,1275,1275,1275,1275,10.6993923,10.8555021,10.8555021,10.6993923,240,0,0,240,0,0,0,0,1180,1385,1385,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010438] [10438] Game End Stats Values: 7,2865,3040,3040,2865,33.8141747,18.8482265,18.8482265,33.8141747,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,14,20.7905197,20.7905197,14,1275,1275,1275,1275,11.4489622,11.5518484,11.5518484,11.4489622,320,200,200,320,0,0,0,0,1180,1385,1385,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010438] [10438] Game End Stats Values: 8,3105,3110,3110,3105,43.8872375,38.5818481,38.5818481,43.8872375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,14,22.3482723,22.3482723,14,1275,1275,1275,1275,12.5140381,11.9143257,11.9143257,12.5140381,320,200,200,320,0,0,0,0,1420,1455,1455,1420,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010438] [10438] Game End Stats Values: 9,3230,3270,3270,3230,50.1736488,65.3373184,65.3373184,50.1736488,0,0,0,0,0,0,0,0,0,0,0,0,70.2756729,93.1793442,93.1793442,70.2756729,90,270,270,90,14.5660648,25.9446487,25.9446487,14.5660648,1275,1275,1275,1275,14.1260958,12.3824501,12.3824501,14.1260958,320,200,200,320,0,80,80,0,1545,1525,1525,1545,80,0,0,80,0,0,0,0,93.1793442,70.2756729,70.2756729,93.1793442 [f=0010438] [10438] Game End Stats Values: 10,3470,3395,3395,3470,60.1255913,98.1053848,98.1053848,60.1255913,0,0,0,0,0,0,0,0,0,0,0,0,70.2756729,93.1793442,93.1793442,70.2756729,180,360,360,180,18.3024464,30.0407505,30.0407505,18.3024464,1275,1275,1275,1275,14.9919643,12.7832861,12.7832861,14.9919643,400,200,200,400,0,80,80,0,1615,1560,1560,1615,80,0,0,80,0,0,0,0,93.1793442,70.2756729,70.2756729,93.1793442 [f=0010438] [10438] Game End Stats Values: 11,3630,3540,3540,3630,80.049118,135.330856,135.330856,80.049118,0,0,0,0,0,0,0,0,0,0,0,0,210.827011,202.072693,202.072693,210.827011,270,450,450,270,21.8919296,33.3070183,33.3070183,21.8919296,1275,1330,1330,1275,15.6567364,13.0804472,13.0804472,15.6567364,400,200,200,400,0,160,160,0,1685,1560,1560,1685,160,200,200,160,0,0,0,0,202.072693,235.137817,235.137817,202.072693 [f=0010438] [10438] Game End Stats Values: 12,3780,3630,3630,3780,111.503853,170.86911,170.86911,111.503853,0,0,0,0,0,0,0,0,0,0,0,0,210.827011,289.84613,289.84613,210.827011,270,450,450,270,26.5579357,32.8066254,32.8066254,26.5579357,1275,1330,1330,1275,16.4254837,14.5807676,14.5807676,16.4254837,480,200,200,480,0,240,240,0,1755,1650,1650,1755,240,200,200,240,0,0,0,0,289.84613,270.275665,270.275665,289.84613 [f=0010438] [10438] Game End Stats Values: 13,3895,3980,3980,3895,127.519775,187.898392,187.898392,127.519775,0,0,0,0,0,0,0,0,0,0,0,0,210.827011,289.84613,289.84613,210.827011,270,540,540,270,21.344553,20.0501671,20.0501671,21.344553,1275,1330,1330,1275,15.3962278,14.7580366,14.7580366,15.3962278,560,200,200,560,0,240,240,0,1790,1910,1910,1790,240,200,200,240,0,0,0,0,289.84613,270.275665,270.275665,289.84613 [f=0010438] [10438] Game End Stats Values: 14,4215,4120,4120,4215,148.311707,207.788513,207.788513,148.311707,0,0,0,0,0,0,0,0,0,0,0,0,210.827011,289.84613,289.84613,210.827011,360,540,540,360,20.265789,19.7386093,19.7386093,20.265789,1505,1330,1330,1505,15.7146282,16.6889572,16.6889572,15.7146282,560,200,200,560,0,240,240,0,1790,2050,2050,1790,240,200,200,240,0,0,0,0,289.84613,270.275665,270.275665,289.84613 [f=0010438] [10438] Game End Stats Values: 15,4545,4300,4300,4545,170.420639,231.320618,231.320618,170.420639,0,0,0,0,0,0,0,0,0,0,0,0,210.827011,366.28714,366.28714,210.827011,450,630,630,450,20.9602451,21.8387127,21.8387127,20.9602451,1505,1330,1330,1505,17.4196301,17.801857,17.801857,17.4196301,640,200,200,640,0,240,240,0,1950,2140,2140,1950,240,200,200,240,0,0,0,0,366.28714,270.275665,270.275665,366.28714 [f=0010438] [10438] Game End Stats Values: 16,4745,4570,4570,4745,192.861343,255.925583,255.925583,192.861343,0,0,0,0,0,0,0,0,0,0,0,0,340.551331,390.958771,390.958771,340.551331,540,720,720,540,22.1972942,21.8281269,21.8281269,22.1972942,1615,1330,1330,1615,19.2238846,18.9920845,18.9920845,19.2238846,640,200,200,640,200,240,240,200,1950,2320,2320,1950,263,400,400,263,0,0,0,0,390.958771,400,400,390.958771 [f=0010438] [10438] Game End Stats Values: 17,4895,4770,4770,4895,232.634842,284.161713,284.161713,232.634842,0,0,0,0,0,0,0,0,0,0,0,0,436.869385,460.268768,460.268768,436.869385,540,720,720,540,26.4454117,26.1695805,26.1695805,26.4454117,1615,1330,1330,1615,18.8460655,19.2341537,19.2341537,18.8460655,790,400,400,790,290,240,240,290,1950,2320,2320,1950,263,490,490,263,0,0,0,0,460.268768,496.318054,496.318054,460.268768 [f=0010438] [10438] Game End Stats Values: 18,5075,5150,5150,5075,263.306091,318.409363,318.409363,263.306091,0,0,0,0,0,0,0,0,0,0,0,0,498.382874,520.978333,520.978333,498.382874,630,810,810,630,28.9048481,28.6830521,28.6830521,28.9048481,1615,1330,1330,1615,18.9859524,22.6387062,22.6387062,18.9859524,790,600,600,790,291.200012,320,320,291.200012,2040,2410,2410,2040,343,491.200012,491.200012,343,0,32,32,0,520.978333,557.831543,557.831543,520.978333 [f=0010438] [10438] Game End Stats Values: 19,5245,5350,5350,5245,312.107971,346.586243,346.586243,312.107971,0,0,0,0,0,0,0,0,0,0,0,0,695.857788,1095.70056,1095.70056,695.857788,630,810,810,630,32.154911,31.769062,31.769062,32.154911,1615,1330,1330,1615,21.8121109,26.877737,26.877737,21.8121109,720,800,800,720,456.655518,470,470,456.655518,2280,2410,2410,2280,493,656.655518,656.655518,493,0,127.75,127.75,0,1095.70056,755.306396,755.306396,1095.70056 [f=0010438] [10438] Game End Stats Values: 20,5335,5550,5550,5335,361.529236,383.95517,383.95517,361.529236,0,0,0,0,0,0,0,0,0,0,0,0,710.763367,1486.21912,1486.21912,710.763367,720,810,810,720,35.4049721,35.3259888,35.3259888,35.4049721,1615,1330,1330,1615,23.2212543,24.5415897,24.5415897,23.2212543,720,1000,1000,720,456.655518,630,630,456.655518,2280,2410,2410,2280,653,656.655518,656.655518,653,0,168.75,168.75,0,1486.21912,770.211975,770.211975,1486.21912 [f=0010438] [10438] Game End Stats Values: 21,5775,5840,5840,5775,376.905579,415.189362,415.189362,376.905579,0,0,0,0,0,0,0,0,0,0,0,0,895.9729,1496.12024,1496.12024,895.9729,1000,900,900,1000,30.3209877,30.1303062,30.1303062,30.3209877,1615,1330,1330,1615,20.9515877,21.6826134,21.6826134,20.9515877,880,1200,1200,880,456.655518,630,630,456.655518,2280,2410,2410,2280,653,656.655518,656.655518,653,0,168.75,168.75,0,1496.12024,955.421509,955.421509,1496.12024 [f=0010438] [10438] Game End Stats Values: 22,5845,5595,5595,5845,399.718506,426.493866,426.493866,399.718506,0,0,0,0,0,0,0,0,0,0,0,0,1265.5636,1853.05859,1853.05859,1265.5636,900,1000,1000,900,21.5395527,21.1559448,21.1559448,21.5395527,1615,1385,1385,1615,22.8152103,19.9706364,19.9706364,22.8152103,960,800,800,960,856.655518,810,810,856.655518,2370,2410,2410,2370,833,1056.65552,1056.65552,833,0,168.75,168.75,0,1854.90857,1325.01221,1325.01221,1854.90857 [f=0010438] [10438] Game End Stats Values: 23,5925,6295,6295,5925,442.892883,441.577515,441.577515,442.892883,0,0,0,0,0,0,0,0,0,0,0,0,1474.33313,2046.04602,2046.04602,1474.33313,900,1100,1100,900,23.5631294,23.223978,23.223978,23.5631294,1615,1615,1615,1615,24.6700439,20.222578,20.222578,24.6700439,1040,1080,1080,1040,856.655518,900,900,856.655518,2370,2500,2500,2370,923,1056.65552,1056.65552,923,0,168.75,168.75,0,2047.896,1533.78174,1533.78174,2047.896 [f=0010438] [10438] Game End Stats Values: 24,3940,6465,6465,3940,483.461548,471.438477,471.438477,483.461548,0,0,0,0,0,0,0,0,105.117767,0,0,105.117767,2267.10278,3307.3418,3307.3418,2267.10278,900,1100,1100,900,25.9149132,29.715313,29.715313,25.9149132,110,1615,1615,110,22.4963245,23.1086311,23.1086311,22.4963245,560,1160,1160,560,1056.65552,2885,2885,1056.65552,2370,2590,2590,2370,2908,1256.65552,1256.65552,2908,0,171.150024,171.150024,0,3320.23511,2361.68921,2361.68921,3320.23511 [f=0010438] [10438] Game End Stats Values: 25,3940,6265,6265,3940,489.465027,481.94101,481.94101,489.465027,0,0,0,0,0,0,0,0,622.164368,0,0,622.164368,2346.74585,3418.79028,3418.79028,2346.74585,900,1100,1100,900,23.9711208,29.7727566,29.7727566,23.9711208,110,1615,1615,110,20.7929039,27.0483494,27.0483494,20.7929039,470,960,960,470,1256.65552,3125,3125,1256.65552,2460,2590,2590,2460,3228,1456.65552,1456.65552,3228,0,180.750122,180.750122,0,3549.03979,2593.90063,2593.90063,3549.03979 [f=0010483] [10483] Event [2537.40479,395.501282,339.060669]: 0 lost unit Duck [f=0010550] Spectator Fine left the game: normal quit [f=0010550] [10550] Event [undefined]: Fine quit [f=0010556] Spectator DanWarior left the game: normal quit [f=0010556] [10556] Event [undefined]: DanWarior quit [f=0010579] [10579] Event [2128,392.587433,304]: 1 finished unit Lotus [f=0010588] Player Masper left the game: normal quit [f=0010588] [10588] Event [undefined]: Masper quit [f=0010594] No clients connected, shutting down server [f=0010594] Server shutdown [f=0010594] [10594] all players disconnected [f=0010745] [10745] Event [2256,382.911224,176]: 1 finished unit Lotus [f=0010920] [10920] Event [2192,389.810638,384]: 1 finished unit Picket [f=0011001] [11001] Event [332,211.792023,1944]: 1 finished unit Recluse [f=0011515] [11515] Event [332,211.792023,1944]: 1 finished unit Recluse [f=0012384] [12384] Event [332,211.792023,1944]: 1 finished unit Recluse [f=0013253] [13253] Event [332,211.792023,1944]: 1 finished unit Recluse [f=0013934] Autoquit sending quit command. [f=0013934] [QuitAction] user exited to system [f=0013934] [SpringApp::Kill][1] fromRun=1 [f=0013934] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013934] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013934] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013934] [ThreadPool::SetThreadCount][2] workers=0 [f=0013934] [SpringApp::Kill][2] [f=0013934] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013934] [Game::KillLua][3] dtor=0 luaUI=0x52dc43f0 [f=0013934] Start widgetHandler:Shutdown [f=0013934] Shutdown - SaveOrderList Complete [f=0013934] Writing last game win data [f=0013934] Shutdown - SaveConfigData Complete [f=0013934] Shutdown Widget - Chili Highlight [f=0013934] Shutdown Widget - Save/Load API [f=0013934] Shutdown Widget - Draw After Chili [f=0013934] Shutdown Widget - EPIC Menu [f=0013934] Shutdown Widget - Chili Minimap [f=0013934] Shutdown Widget - Chili Widget Selector [f=0013934] Shutdown Widget - Local Team Colors [f=0013934] Shutdown Widget - Display Keys 2 [f=0013934] Shutdown Widget - Save Game Menu [f=0013934] Shutdown Widget - HealthBars [f=0013934] Shutdown Widget - Noises [f=0013934] Shutdown Widget - Unit Icons [f=0013934] Shutdown Widget - Win Counter [f=0013934] Shutdown Widget - SpringRTS Replay Stats [f=0013934] Shutdown Widget - BuildETA [f=0013934] Shutdown Widget - Modular Comm Info [f=0013934] Shutdown Widget - Music Player v2 [f=0013934] Shutdown Widget - State Reverse and Latency [f=0013934] Shutdown Widget - CameraShake [f=0013934] Shutdown Widget - Chili Economy Panel Default [f=0013934] Shutdown Widget - Chili EndGame Window [f=0013934] Shutdown Widget - Chili Nuke Warning [f=0013934] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013934] Shutdown Widget - Chili Spectator Panels [f=0013934] Shutdown Widget - Context Menu [f=0013934] Shutdown Widget - Darkening [f=0013934] Shutdown Widget - Defense Range Zero-K [f=0013934] Shutdown Widget - Grab Input [f=0013934] Input grabbing is disabled! [f=0013934] Shutdown Widget - Highlight Geos [f=0013934] Shutdown Widget - Local Widgets Config [f=0013934] Shutdown Widget - MinimapEvents [f=0013934] Shutdown Widget - MetalFeatures (new) [f=0013934] Shutdown Widget - Missile Silo Range [f=0013934] Shutdown Widget - Point Tracker [f=0013934] Shutdown Widget - Showeco and Grid Drawer [f=0013934] Shutdown Widget - Stereo3D [f=0013934] Shutdown Widget - Attack AoE [f=0013934] Shutdown Widget - Map Edge Extension [f=0013934] Shutdown Widget - Selection Send [f=0013934] Shutdown Widget - LupsManager [f=0013934] Shutdown Widget - Newton Firezone [f=0013934] Shutdown Widget - Chili Pro Console [f=0013934] Shutdown Widget - Persistent Build Height [f=0013934] Shutdown Widget - Lasso Terraform GUI [f=0013934] Shutdown Widget - Chili Framework [f=0013934] Shutdown Widget - Lups [f=0013934] Shutdown Widget - Custom Markers [f=0013934] Shutdown Widget - Chili Core Selector [f=0013934] Shutdown Widget - Mex Placement Handler [f=0013934] Shutdown Widget - Select Keys [f=0013934] Shutdown Widget - Pause Screen [f=0013934] Shutdown Widget - Layout Handler [f=0013934] Shutdown Widget - Text To Speech Control [f=0013934] End widgetHandler:Shutdown [f=0013934] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={749191,82976661} {int,ext,rec}Allocs={13846950,0,0} {chunk,block}Bytes={82976661,0} [f=0013934] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013934] [Game::KillLua][2] dtor=0 luaRules=0x52d2b6c0 [f=0013934] Start gadgetHandler:Shutdown [f=0013934] Shutdown - StartSetup [f=0013934] Shutdown - UnitMorph [f=0013934] Shutdown - Carrier Drones [f=0013934] Shutdown - LupsNanoSpray [f=0013934] Shutdown - Missile Silo Controller [f=0013934] Shutdown - Modular Comm Info [f=0013934] Shutdown - Terrain Texture Handler [f=0013934] Shutdown - UnitCloakShield [f=0013934] Shutdown - Starlight Handler [f=0013934] End gadgetHandler:Shutdown [f=0013934] Start gadgetHandler:Shutdown [f=0013934] Shutdown - Save/Load [f=0013934] Shutdown - Teleport Throw [f=0013934] Shutdown - UnitMorph [f=0013934] Shutdown - Modular Comm Info [f=0013934] Shutdown - Retreat Command [f=0013934] Shutdown - Shockwaves [f=0013934] Shutdown - UnitCloakShield [f=0013934] Shutdown - Lups Cloak FX [f=0013934] Shutdown - Lups [f=0013934] Shutdown - Lups Shield [f=0013934] End gadgetHandler:Shutdown [f=0013934] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13846982,0,0} {chunk,block}Bytes={0,0} [f=0013934] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13846982,0,0} {chunk,block}Bytes={0,0} [f=0013934] [Game::KillLua][4] dtor=0 [f=0013934] [Game::~CGame][1] [f=0013934] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013934] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013934] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013934] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013934] [Game::KillLua][4] dtor=1 [f=0013934] [Game::KillMisc][1] [f=0013934] [Game::KillMisc][2] [f=0013934] [Game::KillMisc][3] [f=0013934] [Game::KillRendering][1] [f=0013934] [3DOParser::Kill] allocated 1 pieces [f=0013934] [S3OParser::Kill] allocated 291 pieces [f=0013934] [AssParser::Kill] allocated 0 pieces [f=0013934] [Game::KillInterface][1] [f=0013934] [Game::KillInterface][2] [f=0013934] [Game::KillSimulation][1] [f=0013934] [Game::KillSimulation][2] [f=0013934] [CCollisionHandler] dis-/continuous tests: 0/19465 [f=0013934] [Game::KillSimulation][3] [f=0013934] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013934] [~CPathCache(20x16)] cacheHits=8 hitPercentage=15% numHashColls=0 maxCacheSize=5 [f=0013934] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013934] [~CPathCache(40x32)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013934] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013934] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013934] [LosHandler::Kill] raycast instance cache-{hits,misses}={2921,6310}; shared=4%; cached=28% [f=0013934] [Game::KillSimulation][4] [f=0013934] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013934] [Game::~CGame][2] [f=0013934] [Game::~CGame][3] [f=0013934] [SpringApp::Kill][3] [f=0013934] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147146 bytes sent 161752 bytes recv'd [f=0013934] [SpringApp::Kill][4] font=0x45831aa0 [f=0013934] [SpringApp::Kill][5] [f=0013934] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4589f830) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2027ms file="unittextures/bcore_abc_1.tga" indx=7035 inflSize=3210kb readTime=61ms file="luaui/widgets/unit_stockpile.lua" indx=4812 inflSize=1kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=7037 inflSize=1800kb readTime=27ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=15ms file="bitmaps/other/burst.tga" indx=520 inflSize=39kb readTime=14ms file="luaui/widgets/localwidgets.lua" indx=4736 inflSize=2kb readTime=13ms file="luaui/configs/lang/common.en.json" indx=2887 inflSize=2kb readTime=13ms file="luaui/configs/lupsfxs.lua" indx=2920 inflSize=14kb readTime=13ms file="luaui/configs/integral_menu_culling.lua" indx=2879 inflSize=5kb readTime=12ms file="luaui/widgets/gui_chili_cheats.lua" indx=4640 inflSize=19kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 33495496 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45994d00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4599bed0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458acd00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fde000010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]