[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jWJF47Ve3h/springsettings.1171526.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f049c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2263 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171526/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45861b80] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45861b80] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 581ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171526/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (205ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171526/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59a84080,0x59997330}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 974e1061393c9983e06558794596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000012096e2e0,00000000cfa0ad80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001073c8dc0,000000011c9032d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5249,312.117432,460]: 0 finished unit Engineer Commander [f=-000001] [0] Event [856,313.173767,3637]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 1, elo:2998, userid: 535154 [f=0000000] [0] Masper, team: 0, elo:2852, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] [3] Event [896,313.697052,3744]: 1 finished unit Rover Assembly [f=0000004] Playback continued [f=0000015] [15] Event [5120,311.852264,464]: 0 finished unit Tank Foundry [f=0000241] [241] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000255] [255] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000481] [481] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000495] [495] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000671] [671] Event [936,313.104248,3848]: 1 finished unit Solar Collector [f=0000730] [730] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0000749] [749] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0000755] [755] Event [5208,310.128784,360]: 0 finished unit Solar Collector [f=0000918] [918] Event [976,313.391113,3792]: 1 finished unit Lotus [f=0000979] [979] Event [5128,310.385132,360]: 0 finished unit Solar Collector [f=0001267] [1267] Event [5072,310.501099,384]: 0 finished unit Lotus [f=0001294] [1294] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0001690] [1690] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0001823] [1823] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0001992] [1992] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0002165] [2165] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0002227] [2227] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0002485] [2485] Event [40,313.040161,2680]: 1 finished unit Solar Collector [f=0002536] [2536] Event [6041.84131,310.491669,1029.29895]: 1 lost unit Scorcher [f=0002665] [2665] Event [152,313.168335,2680]: 1 finished unit Solar Collector [f=0002691] [2691] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0002836] [2836] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0002845] [2845] Event [248,312.738037,2744]: 1 finished unit Solar Collector [f=0002882] [2882] Event [1016,312.67395,3544]: 1 lost unit Metal Extractor [f=0002902] [2902] Event [945.352234,313.475739,3591.77856]: 1 lost unit Scorcher [f=0002950] [2950] Event [5960,311.987305,1432]: 0 finished unit Solar Collector [f=0003025] [3025] Event [264,313.186646,2856]: 1 finished unit Solar Collector [f=0003148] [3148] Event [6072,313.076782,1448]: 0 finished unit Solar Collector [f=0003273] [3273] Event [208,313.186646,2832]: 1 finished unit Lotus [f=0003353] [3353] Event [895.997925,314.170502,3726.00757]: 1 finished unit Mason [f=0003377] [3377] Event [6016,312.341309,1392]: 0 finished unit Lotus [f=0003578] [3578] Event [203.099487,312.578156,3255.65845]: 0 lost unit Kodachi [f=0003619] [3619] Event [5904,311.685181,1360]: 0 finished unit Lotus [f=0003779] [3779] Event [895.997925,314.170502,3726.00757]: 1 finished unit Fencer [f=0003987] [3987] Event [5092,313.276184,464]: 0 finished unit Welder [f=0004219] [4219] Event [1016,308.161316,3544]: 1 finished unit Metal Extractor [f=0004376] [4376] Event [1016,308.161316,3544]: 1 lost unit Metal Extractor [f=0004385] [4385] Event [986.9151,308.714539,3505.21826]: 0 lost unit Kodachi [f=0004545] [4545] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0004546] [4546] Event [5092,313.276184,464]: 0 finished unit Welder [f=0004825] [4825] Event [6056,310.266113,2328]: 0 finished unit Solar Collector [f=0005007] [5007] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0005020] [5020] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0005055] [5055] Event [6000,310.494995,2256]: 0 finished unit Lotus [f=0005209] [5209] Event [1016,305.05188,3544]: 1 finished unit Metal Extractor [f=0005218] [5218] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0005370] [5370] Event [5240,312.426758,520]: 0 finished unit Caretaker [f=0005396] [5396] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0005646] [5646] Event [384,311.117554,1776]: 1 finished unit Lotus [f=0005754] [5754] Event [5384,310.559082,344]: 0 finished unit Solar Collector [f=0005808] [5808] Event [1955.20605,312.134094,2808.16064]: 0 lost unit Kodachi [f=0005832] [5832] Event [895.997925,314.170502,3726.00757]: 1 finished unit Fencer [f=0005952] [5952] Event [5092,313.276184,464]: 0 finished unit Welder [f=0006093] [6093] Event [5528,309.80835,344]: 0 finished unit Solar Collector [f=0006097] [6097] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0006150] [6150] Event [272,459.643555,1072]: 1 finished unit Lotus [f=0006198] [6198] Event [248,308.197937,3144]: 1 finished unit Metal Extractor [f=0006234] [6234] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0006345] [6345] Event [5064,309.359741,2584]: 0 finished unit Metal Extractor [f=0006406] [6406] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0006570] [6570] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0006626] [6626] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0006634] [6634] Event [5048,310.916138,2648]: 0 finished unit Solar Collector [f=0006820] [6820] Event [3488,312.902832,1360]: 0 finished unit Lotus [f=0006841] [6841] Event [4968,310.668945,2600]: 0 finished unit Solar Collector [f=0006856] [6856] Event [320,462.445068,1136]: 1 finished unit Radar Tower [f=0006883] [6883] Event [5624,309.625244,376]: 0 finished unit Solar Collector [f=0007002] [7002] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0007061] [7061] Event [895.997925,314.170502,3726.00757]: 1 finished unit Fencer [f=0007105] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0007105] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0007118] Connection attempt from Fine [f=0007118] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0007118] -> Connection established (given id 2) [f=0007125] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0007125] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007140] [7140] Event [352,349.816895,992]: 1 finished unit Lotus [f=0007260] [7260] Event [4736,312.34436,2480]: 0 finished unit Lotus [f=0007333] [7333] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0007429] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0007443] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0007443] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x788aef50,0x8c63fe90}]" [f=0007458] [7458] Event [952,312.65564,3928]: 1 finished unit Solar Collector [f=0007466] [7466] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0007560] [7560] Event [424,312.280273,760]: 1 finished unit Metal Extractor [f=0007683] [7683] Event [3552,313.287354,1136]: 0 finished unit Lotus [f=0007787] [7787] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0007907] [7907] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0007932] [7932] Event [6088,310.861206,3272]: 0 finished unit Metal Extractor [f=0007938] [7938] Event [952,312.060547,4008]: 1 finished unit Solar Collector [f=0008042] [8042] Event [5768,310.678101,488]: 0 finished unit Solar Collector [f=0008118] [8118] Event [3515.646,309.104279,1895.42065]: 1 lost unit Fencer [f=0008132] [8132] Event [3361.10205,333.398193,1855.31665]: 1 lost unit Scorcher [f=0008162] [8162] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0008332] [8332] Event [3656.50464,308.270844,2054.84302]: 1 lost unit Fencer [f=0008352] [8352] Event [895.997925,314.170502,3726.00757]: 1 finished unit Fencer [f=0008358] [8358] Event [3542.70068,308.713562,2352.96069]: 1 lost unit Scorcher [f=0008418] [8418] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0008463] [8463] Event [3192,310.211182,1128]: 0 finished unit Solar Collector [f=0008490] [8490] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0008626] [8626] Event [5768,308.114624,3464]: 0 finished unit Metal Extractor [f=0008651] [8651] Event [5816,311.520386,584]: 0 finished unit Solar Collector [f=0008654] [8654] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0008757] [8757] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0008774] [8774] Event [1048.90771,313.009888,3145.54053]: 1 lost unit Fencer [f=0008900] [8900] Event [1264.53809,313.238922,3037.41064]: 1 lost unit Fencer [f=0008979] [8979] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0009050] [9050] Event [2976,310.806274,1440]: 0 finished unit Lotus [f=0009076] [9076] Event [5848,311.978149,680]: 0 finished unit Solar Collector [f=0009078] [9078] Event [792,313.461304,3800]: 1 finished unit Caretaker [f=0009116] [9116] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0009321] [9321] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0009325] [9325] Event [5520,308.352661,3632]: 0 finished unit Lotus [f=0009335] [9335] Event [895.997925,314.170502,3726.00757]: 1 finished unit Fencer [f=0009403] [9403] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0009408] [9408] Event [872,310.549927,4056]: 1 finished unit Solar Collector [f=0009506] [9506] Event [3256,311.987305,2280]: 0 finished unit Solar Collector [f=0009572] [9572] Event [1200,313.031006,1600]: 1 finished unit Lotus [f=0009596] [9596] Event [895.997925,314.170502,3726.00757]: 1 finished unit Fencer [f=0009649] [9649] Event [436.164063,313.507446,2671.40137]: 0 lost unit Kodachi [f=0009668] [9668] Event [5896,311.154175,776]: 0 finished unit Solar Collector [f=0009696] [9696] Event [3072,309.542847,1232]: 0 lost unit Lotus [f=0009712] [9712] Event [2976,310.806274,1440]: 0 lost unit Lotus [f=0009721] [9721] Event [3192,311.135864,2456]: 0 finished unit Solar Collector [f=0009721] [9721] Event [3042.95337,313.014191,1496.974]: 1 lost unit Scorcher [f=0009755] [9755] Event [190.428421,313.249512,2909.79297]: 0 lost unit Kodachi [f=0009964] [9964] Event [895.997925,314.170502,3726.00757]: 1 finished unit Ripper [f=0009967] [9967] Event [3424,310.375977,2304]: 0 finished unit Lotus [f=0009978] [9978] Event [424.415436,313.069672,2776.13892]: 1 lost unit Scorcher [f=0010023] [10023] Event [5520,308.792114,3328]: 0 finished unit Lotus [f=0010059] [10059] Event [347.578583,312.848297,2781.12207]: 0 lost unit Kodachi [f=0010092] [10092] Event [120,312.774658,2760]: 1 lost unit Metal Extractor [f=0010104] [10104] Event [311.678009,313.15625,2784.13843]: 0 lost unit Kodachi [f=0010182] [10182] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0010189] [10189] Event [5928,310.925293,872]: 0 finished unit Solar Collector [f=0010250] [10250] Event [3232,311.053467,1312]: 0 finished unit Lotus [f=0010384] [10384] Event [895.997925,314.170502,3726.00757]: 1 finished unit Mason [f=0010403] [10403] Event [5632,308.325195,3456]: 0 finished unit Lotus [f=0010575] [10575] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0010623] [10623] Event [895.997925,314.170502,3726.00757]: 1 finished unit Fencer [f=0010658] [10658] Event [3272,311.364746,2136]: 0 finished unit Solar Collector [f=0010818] [10818] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0010916] [10916] Event [712,312.976074,3688]: 1 finished unit Caretaker [f=0010970] [10970] Event [5092,313.276184,464]: 0 finished unit Minotaur [f=0010972] [10972] Event [895.997925,314.170502,3726.00757]: 1 finished unit Fencer [f=0011080] [11080] Event [3112,309.268188,2600]: 0 finished unit Solar Collector [f=0011133] [11133] Event [1706.5094,311.454742,3680.84497]: 0 lost unit Kodachi [f=0011240] [11240] Event [895.997925,314.170502,3726.00757]: 1 finished unit Ripper [f=0011458] [11458] Event [1560,308.572388,952]: 1 lost unit Metal Extractor [f=0011521] [11521] Event [1824,308.599854,640]: 1 finished unit Lotus [f=0011562] [11562] Event [1926.06055,309.145386,783.179138]: 0 lost unit Kodachi [f=0011659] [11659] Event [2806.59277,309.035156,2775.82813]: 1 lost unit Ripper [f=0011687] [11687] Event [3880,308.370972,2072]: 0 lost unit Metal Extractor [f=0011688] [11688] Event [3040,308.64563,3008]: 0 finished unit Lotus [f=0011760] [11760] Event [5864,308.31604,3480]: 0 finished unit Solar Collector [f=0011764] [11764] Event [5092,313.276184,464]: 0 finished unit Ogre [f=0012030] [12030] Event [2976,311.190796,3200]: 0 finished unit Lotus [f=0012060] [12060] Event [5960,309.359741,3384]: 0 finished unit Solar Collector [f=0012061] [12061] Event [120,308.262024,2760]: 1 finished unit Metal Extractor [f=0012069] [12069] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0012083] [12083] Event [4684.02295,312.710571,2589.44116]: 1 lost unit Scorcher [f=0012101] [12101] Event [4736,312.34436,2480]: 0 lost unit Lotus [f=0012172] [12172] Event [895.997925,314.170502,3726.00757]: 1 finished unit Dominatrix [f=0012184] [12184] Event [5064,309.359741,2584]: 0 lost unit Metal Extractor [f=0012325] [12325] Event [3192,308.425903,2728]: 0 finished unit Solar Collector [f=0012352] [12352] Event [2976,311.190796,3200]: 0 lost unit Lotus [f=0012468] [12468] Event [5048,310.916138,2648]: 0 lost unit Solar Collector [f=0012559] [12559] Event [5092,313.276184,464]: 0 finished unit Ogre [f=0012686] [12686] Event [4968,310.668945,2600]: 0 lost unit Solar Collector [f=0012690] [12690] Event [3034.94092,309.668579,3073.45728]: 0 finished unit Engineer Commander [f=0012690] [12690] Event [3034.94092,309.668579,3073.45728]: 0 lost unit Engineer Commander [f=0012690] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012690] [12690] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012723] [12723] Event [895.997925,314.170502,3726.00757]: 1 finished unit Dominatrix [f=0012773] [12773] Event [2928,311.030579,3248]: 0 finished unit Lotus [f=0012872] [12872] Event [5320,312.619019,488]: 0 finished unit Caretaker [f=0012920] [12920] Event [2440.28882,306.13092,559.136108]: 1 lost unit Scorcher [f=0012930] [12930] Event [4941.75293,310.314728,2388.89063]: 1 lost unit Scorcher [f=0012938] [12938] Event [2128,308.572388,528]: 1 finished unit Lotus [f=0012989] [12989] Event [2547.62109,310.874603,3181.74805]: 1 lost unit Fencer [f=0012999] [12999] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0013116] [13116] Event [2670.90454,311.392578,3121.11084]: 1 lost unit Fencer [f=0013119] [13119] Event [2152,300.509857,440]: 1 lost unit Metal Extractor [f=0013237] [13237] Event [2128,311.219788,528]: 1 lost unit Lotus [f=0013241] [13241] Event [5272,311.941528,440]: 0 finished unit Caretaker [f=0013253] [13253] Event [2128,308.883667,608]: 1 finished unit Lotus [f=0013278] [13278] Event [2422.45264,299.391846,543.008911]: 0 lost unit Ogre [f=0013278] [13278] Event [2107.92432,299.967072,481.213715]: 1 lost unit Engineer Commander [f=0013293] [13293] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0013391] [13391] Event [3040,308.64563,3008]: 0 lost unit Lotus [f=0013401] [13401] Event [2128,308.883667,608]: 1 lost unit Lotus [f=0013454] [13454] Event [895.997925,314.170502,3726.00757]: 1 finished unit Ripper [f=0013467] [13467] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0013471] [13471] Event [2896,311.941528,3376]: 0 lost unit Lotus [f=0013664] [13664] Event [5368,312.710571,568]: 0 finished unit Caretaker [f=0013722] [13722] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0013755] [13755] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0013826] [13826] Event [5352,312.408447,440]: 0 finished unit Caretaker [f=0013838] [13838] Event [5395.99902,308.488647,2266.40723]: 1 lost unit Scorcher [f=0013847] [13847] Event [4855.65479,311.990173,2590.09692]: 0 lost unit Kodachi [f=0013857] [13857] Event [1764.18774,308.368835,413.748993]: 0 lost unit Minotaur [f=0013880] [13880] Event [5064.04199,311.405701,2378.41382]: 1 lost unit Scorcher [f=0013882] [13882] Event [3112,305.704346,2600]: 0 lost unit Solar Collector [f=0013914] [13914] Event [5092,313.276184,464]: 0 finished unit Kodachi [f=0013944] [13944] Event [3192,308.425903,2728]: 0 lost unit Solar Collector [f=0013958] [13958] Event [3336,311.474609,2472]: 1 lost unit Metal Extractor [f=0014210] [14210] Event [3488,309.368896,2368]: 0 finished unit Lotus [f=0014319] [14319] Event [895.997925,314.170502,3726.00757]: 1 finished unit Ripper [f=0014343] [14343] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0014353] [14353] Event [760,309.561157,4024]: 1 finished unit Solar Collector [f=0014407] [14407] Event [3424,310.375977,2304]: 1 lost unit Lotus [f=0014453] [14453] Event [3520,309.101257,2320]: 0 finished unit Lotus [f=0014474] [14474] Event [3448,309.561157,2552]: 1 lost unit Stinger [f=0014539] [14539] Event [3488,309.368896,2368]: 0 lost unit Lotus [f=0014602] [14602] Event [895.997925,314.170502,3726.00757]: 1 finished unit Mason [f=0014612] [14612] Event [3308.11157,309.461884,2610.41602]: 1 lost unit Ripper [f=0014640] [14640] Event [3024.79712,311.731903,2482.55371]: 1 lost unit Dominatrix [f=0014666] [14666] Event [3384.84033,308.978119,3002.31519]: 0 lost unit Kodachi [f=0014690] [14690] Event [680,312.124634,3912]: 1 finished unit Solar Collector [f=0014710] [14710] Event [3192,310.895996,2456]: 0 lost unit Solar Collector [f=0014725] [14725] Event [3112.25952,308.853058,3026.73901]: 1 lost unit Fencer [f=0014732] [14732] Event [3424,309.979248,2240]: 0 finished unit Lotus [f=0014787] [14787] Event [2963.99951,311.087494,3087.11279]: 1 lost unit Scorcher [f=0014798] [14798] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0014818] [14818] Event [3497.40356,309.451752,2805.2522]: 1 lost unit Ripper [f=0014866] [14866] Event [2746.37231,310.137695,2857.89551]: 1 lost unit Dominatrix [f=0014909] [14909] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0014988] [14988] Event [2816.70483,312.838928,2569.35376]: 1 lost unit Fencer [f=0014989] [14989] Event [2928,311.030579,3248]: 0 lost unit Lotus [f=0015030] [15030] Event [584,313.369751,3800]: 1 finished unit Solar Collector [f=0015220] [15220] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0015260] [15260] Event [2267.04102,312.782532,2892.34741]: 0 lost unit Kodachi [f=0015315] [15315] Event [504,313.745117,3688]: 1 finished unit Solar Collector [f=0015498] [15498] Event [1200,313.031006,1600]: 1 lost unit Lotus [f=0015532] [15532] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0015600] [15600] Event [3448,306.813934,2360]: 0 finished unit Stinger [f=0015617] [15617] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0015661] [15661] Event [1353.86975,313.249908,1561.0188]: 1 lost unit Mason [f=0015691] [15691] Event [408,311.859131,3576]: 1 finished unit Solar Collector [f=0015721] [15721] Event [1096,312.738037,1608]: 1 lost unit Metal Extractor [f=0015783] [15783] Event [1917.19739,313.552582,3314.71924]: 1 lost unit Ripper [f=0015796] [15796] Event [1196.48779,312.190063,1650.32642]: 1 lost unit Scorcher [f=0015828] [15828] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0015833] [15833] Event [2888,310.055542,1704]: 0 finished unit Solar Collector [f=0015846] [15846] Event [1488.55042,312.587585,1455.40747]: 0 lost unit Kodachi [f=0015855] [15855] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0016005] [16005] Event [5736,308.416748,3608]: 0 finished unit Solar Collector [f=0016046] [16046] Event [1201.96106,309.414856,1197.7334]: 1 lost unit Scorcher [f=0016087] [16087] Event [184,313.218079,2936]: 1 finished unit Storage [f=0016183] [16183] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0016316] [16316] Event [2824,309.698486,1608]: 0 finished unit Solar Collector [f=0016407] [16407] Event [5832,308.297729,3560]: 0 finished unit Solar Collector [f=0016420] [16420] Event [3880,303.858337,2072]: 0 finished unit Metal Extractor [f=0016551] [16551] Event [895.997925,314.170502,3726.00757]: 1 finished unit Dominatrix [f=0016708] [16708] Event [303.194092,312.602722,2529.04272]: 0 lost unit Kodachi [f=0016753] [16753] Event [895.997925,314.170502,3726.00757]: 1 finished unit Scorcher [f=0016844] [16844] Event [392.715881,313.323822,2700.3335]: 0 lost unit Ogre [f=0016846] [16846] Event [208,309.708313,2832]: 1 lost unit Lotus [f=0016862] [16862] Event [2688,310.119629,1504]: 0 finished unit Lotus [f=0016924] [16924] Event [288,313.165283,2928]: 1 lost unit Lotus [f=0016928] [16928] Event [3896,312.252808,2744]: 0 finished unit Metal Extractor [f=0016979] [16979] Event [6024,309.689331,3464]: 0 finished unit Solar Collector [f=0017082] [17082] Event [184,313.218079,2936]: 1 lost unit Storage [f=0017097] [17097] Event [2848,310.394287,1376]: 0 finished unit Radar Tower [f=0017258] [17258] Event [2380.44092,308.995697,704.006775]: 1 lost unit Scorcher [f=0017319] [17319] Event [3336,306.961975,2472]: 0 finished unit Metal Extractor [f=0017337] [17337] Event [2568.07178,308.44455,562.990356]: 1 lost unit Scorcher [f=0017367] [17367] Event [127.05999,312.757324,3065.15405]: 1 lost unit Dominatrix [f=0017377] [17377] Event [895.997925,314.170502,3726.00757]: 1 finished unit Dominatrix [f=0017467] [17467] Event [undefined]: RiposteR resigned [f=0017467] game_message: RiposteR has been destroyed! [f=0017467] game_message: Masper wins! [f=0017467] Submitting stats [f=0017467] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017467] Part| Total Time|Time of the last 0.5s [f=0017467] Draw 27861.21ms 21.02% [f=0017467] Lua::Callins::Synced 11199.63ms 17.83% [f=0017467] Lua::Callins::Unsynced 39524.88ms 29.98% [f=0017467] Lua::CollectGarbage::Synced 528.15ms 0.10% [f=0017467] Lua::CollectGarbage::Unsynced 1418.12ms 2.29% [f=0017467] Misc::Profiler::AddTime 122.86ms 0.00% [f=0017467] Sim 45682.25ms 59.76% [f=0017467] [17467] Received game_message: RiposteR has been destroyed! [f=0017467] [17467] Received game_message: Masper wins! [f=0017468] [17468] Game End Stats Header: 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[f=0017468] [17468] Game End Stats Values: 32,8080,5420,5420,8080,859.101563,210.480057,210.480057,859.101563,0,0,0,0,0,0,0,0,291.470337,877.367615,877.367615,291.470337,5384.75732,5588.60547,5588.60547,5384.75732,990,720,720,990,46.1333351,18,18,46.1333351,1505,55,55,1505,28.4119225,19.5049801,19.5049801,28.4119225,1200,1975,1975,1200,4360,3984.25,3984.25,4360,4385,2670,2670,4385,4159.25,4466.33301,4466.33301,4159.25,159.10022,759.184387,759.184387,159.10022,5858.49463,5626.21875,5626.21875,5858.49463 [f=0017468] [17468] Game End Stats Values: 33,8380,5730,5730,8380,915.386902,211.027939,211.027939,915.386902,0,0,0,0,0,0,0,0,291.470337,917.329102,917.329102,291.470337,5904.99756,5878.00586,5878.00586,5904.99756,990,810,810,990,44.5333328,18,18,44.5333328,1505,55,55,1505,29.9473629,19.2751217,19.2751217,29.9473629,1500,2215,2215,1500,4450,3984.25,3984.25,4450,4385,2650,2650,4385,4159.25,4556.33301,4556.33301,4159.25,159.10022,759.184387,759.184387,159.10022,6147.89502,6157.15332,6157.15332,6147.89502 [f=0017468] [17468] Game End Stats Values: 34,8440,4750,4750,8440,971.8703,220.993729,220.993729,971.8703,0,0,0,0,0,0,0,0,291.470337,936.224304,936.224304,291.470337,6749.15283,6495.96533,6495.96533,6749.15283,1170,630,630,1170,42.7999992,20.5333328,20.5333328,42.7999992,1505,55,55,1505,29.9605618,19.6203861,19.6203861,29.9605618,1450,1225,1225,1450,5895.19922,4319.25,4319.25,5895.19922,4315,2840,2840,4315,4494.25,6001.53223,6001.53223,4494.25,159.10022,759.184387,759.184387,159.10022,6800.30664,7034.16357,7034.16357,6800.30664 [f=0017468] [17468] Game End Stats Values: 35,8350,4335,4335,8350,1034.31921,239.527969,239.527969,1034.31921,0,0,0,0,0,0,0,0,291.470337,957.450745,957.450745,291.470337,7012.97119,6615.7085,6615.7085,7012.97119,1080,630,630,1080,42.9333344,23.0666676,23.0666676,42.9333344,1505,55,55,1505,30.3582706,20.1916161,20.1916161,30.3582706,1450,740,740,1450,6455.19922,4584.25,4584.25,6455.19922,4315,2910,2910,4315,4759.25,6561.53223,6561.53223,4759.25,159.10022,759.184387,759.184387,159.10022,6930.34717,7318.92334,7318.92334,6930.34717 [f=0017468] [17468] Game End Stats Values: 36,9100,4300,4300,9100,1094.77637,264.646454,264.646454,1094.77637,0,0,0,0,0,0,0,0,291.470337,979.800171,979.800171,291.470337,7585.14502,6844.20068,6844.20068,7585.14502,1530,540,540,1530,44,25.7333336,25.7333336,44,1505,55,55,1505,34.065464,20.6305676,20.6305676,34.065464,1750,865,865,1750,6755.19922,4584.25,4584.25,6755.19922,4315,2840,2840,4315,4759.25,6861.53223,6861.53223,4759.25,232.300964,759.184387,759.184387,232.300964,7210.03516,7891.76807,7891.76807,7210.03516 [f=0017468] [17468] Game End Stats Values: 37,9665,4035,4035,9665,1145.01599,294.339142,294.339142,1145.01599,0,0,0,0,0,0,0,0,291.470337,986.675171,986.675171,291.470337,7987.21484,7006.79834,7006.79834,7987.21484,1530,540,540,1530,46.1333351,28,28,46.1333351,1505,55,55,1505,38.5602913,18.9573097,18.9573097,38.5602913,2175,500,500,2175,7245.19922,4759.25,4759.25,7245.19922,4455,2940,2940,4455,4934.25,7351.53223,7351.53223,4934.25,354.630066,759.184387,759.184387,354.630066,7406.73877,8314.25098,8314.25098,7406.73877 [f=0017468] [17468] Game End Stats Values: 38,9895,4455,4455,9895,1249.24622,307.30722,307.30722,1249.24622,0,0,0,0,0,0,0,0,291.470337,986.675171,986.675171,291.470337,8108.42383,7102.66504,7102.66504,8108.42383,1530,540,540,1530,50.2666664,28,28,50.2666664,1505,55,55,1505,33.991478,19.3565922,19.3565922,33.991478,2175,920,920,2175,7245.19922,4759.25,4759.25,7245.19922,4685,2940,2940,4685,4934.25,7351.53223,7351.53223,4934.25,354.630066,788.854675,788.854675,354.630066,7502.60547,8435.45801,8435.45801,7502.60547 [f=0017468] [17468] Game End Stats Values: 39,9525,4390,4390,9525,1339.0072,316.578247,316.578247,1339.0072,0,0,0,0,0,0,0,0,291.470337,986.675171,986.675171,291.470337,8421.60254,7215.59375,7215.59375,8421.60254,1620,450,450,1620,52.4000015,25.333334,25.333334,52.4000015,1560,55,55,1560,34.8637695,20.2879219,20.2879219,34.8637695,1500,1045,1045,1500,7468.19922,5434.25,5434.25,7468.19922,4845,2840,2840,4845,5609.25,7574.53223,7574.53223,5609.25,354.630066,831.52655,831.52655,354.630066,7622.75195,8752.86719,8752.86719,7622.75195 [f=0017468] [17468] Game End Stats Values: 40,9615,4140,4140,9615,1426.61914,333.88208,333.88208,1426.61914,0,0,0,0,0,0,0,0,301.548462,1007.04791,1007.04791,301.548462,8971.48145,7377.62061,7377.62061,8971.48145,1620,450,450,1620,54,26.3076916,26.3076916,54,1560,55,55,1560,37.825531,21.5301609,21.5301609,37.825531,1500,795,795,1500,8138.19922,5434.25,5434.25,8138.19922,4935,2840,2840,4935,5609.25,8244.53223,8244.53223,5609.25,354.630066,873.698364,873.698364,354.630066,7796.23877,9318.50488,9318.50488,7796.23877 [f=0017469] [17469] Event [461.701569,311.487457,1907.8313]: 1 lost unit Scorcher [f=0017473] [17473] Event [3477.95825,309.590698,2437.68091]: 0 finished unit Engineer Commander [f=0017473] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0017473] [17473] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0017475] [17475] Event [248,308.197937,3144]: 1 lost unit Metal Extractor [f=0017478] [17478] Event [120,308.262024,2760]: 1 lost unit Metal Extractor [f=0017500] [17500] Event [40,313.231812,2680]: 1 lost unit Solar Collector [f=0017516] [17516] Event [152,313.644409,2680]: 1 lost unit Solar Collector [f=0017562] [17562] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0017574] Spectator Fine left the game: normal quit [f=0017574] [17574] Event [undefined]: Fine quit [f=0017601] Spectator RiposteR left the game: normal quit [f=0017601] [17601] Event [undefined]: RiposteR quit [f=0017607] Player Masper left the game: normal quit [f=0017607] [17607] Event [undefined]: Masper quit [f=0017613] No clients connected, shutting down server [f=0017613] Server shutdown [f=0017613] [17613] all players disconnected [f=0017738] [17738] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0017802] [17802] Event [3256,309.341431,2584]: 0 finished unit Caretaker [f=0017993] [17993] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0018248] [18248] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0018503] [18503] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0018758] [18758] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0019012] [19012] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0019267] [19267] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0019522] [19522] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0019777] [19777] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0020032] [20032] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0020287] [20287] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0020542] [20542] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0020797] [20797] Event [5092,313.276184,464]: 0 finished unit Blitz [f=0021026] Autoquit sending quit command. [f=0021026] [QuitAction] user exited to system [f=0021026] [SpringApp::Kill][1] fromRun=1 [f=0021026] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021026] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021026] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021026] [ThreadPool::SetThreadCount][2] workers=0 [f=0021026] [SpringApp::Kill][2] [f=0021026] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021026] [Game::KillLua][3] dtor=0 luaUI=0x5a11fc20 [f=0021026] Start widgetHandler:Shutdown [f=0021026] Shutdown - SaveOrderList Complete [f=0021026] Writing last game win data [f=0021026] Shutdown - SaveConfigData Complete [f=0021026] Shutdown Widget - Save/Load API [f=0021026] Shutdown Widget - Chili Highlight [f=0021026] Shutdown Widget - Draw After Chili [f=0021026] Shutdown Widget - EPIC Menu [f=0021026] Shutdown Widget - Chili Widget Selector [f=0021026] Shutdown Widget - Chili Minimap [f=0021026] Shutdown Widget - Local Team Colors [f=0021026] Shutdown Widget - Display Keys 2 [f=0021026] Shutdown Widget - Save Game Menu [f=0021026] Shutdown Widget - Unit Icons [f=0021026] Shutdown Widget - Noises [f=0021026] Shutdown Widget - HealthBars [f=0021026] Shutdown Widget - Win Counter [f=0021026] Shutdown Widget - BuildETA [f=0021026] Shutdown Widget - SpringRTS Replay Stats [f=0021026] Shutdown Widget - Modular Comm Info [f=0021026] Shutdown Widget - Stereo3D [f=0021026] Shutdown Widget - Showeco and Grid Drawer [f=0021026] Shutdown Widget - Point Tracker [f=0021026] Shutdown Widget - Missile Silo Range [f=0021026] Shutdown Widget - MetalFeatures (new) [f=0021026] Shutdown Widget - MinimapEvents [f=0021026] Shutdown Widget - Local Widgets Config [f=0021026] Shutdown Widget - Highlight Geos [f=0021026] Shutdown Widget - Grab Input [f=0021026] Input grabbing is disabled! [f=0021026] Shutdown Widget - Defense Range Zero-K [f=0021026] Shutdown Widget - Darkening [f=0021026] Shutdown Widget - Context Menu [f=0021026] Shutdown Widget - Chili Spectator Panels [f=0021026] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021026] Shutdown Widget - Chili Nuke Warning [f=0021026] Shutdown Widget - Chili EndGame Window [f=0021026] Shutdown Widget - Chili Economy Panel Default [f=0021026] Shutdown Widget - CameraShake [f=0021026] Shutdown Widget - State Reverse and Latency [f=0021026] Shutdown Widget - Music Player v2 [f=0021026] Shutdown Widget - Attack AoE [f=0021026] Shutdown Widget - UnitShapes [f=0021026] Shutdown Widget - Map Edge Extension [f=0021026] Shutdown Widget - Selection Send [f=0021026] Shutdown Widget - LupsManager [f=0021026] Shutdown Widget - Newton Firezone [f=0021026] Shutdown Widget - Chili Pro Console [f=0021026] Shutdown Widget - Persistent Build Height [f=0021026] Shutdown Widget - Lasso Terraform GUI [f=0021026] Shutdown Widget - Lups [f=0021026] Shutdown Widget - Chili Framework [f=0021026] Shutdown Widget - Mex Placement Handler [f=0021026] Shutdown Widget - Chili Core Selector [f=0021026] Shutdown Widget - Custom Markers [f=0021026] Shutdown Widget - Select Keys [f=0021026] Shutdown Widget - Pause Screen [f=0021026] Shutdown Widget - Text To Speech Control [f=0021026] Shutdown Widget - Layout Handler [f=0021026] End widgetHandler:Shutdown [f=0021026] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={793080,87998095} {int,ext,rec}Allocs={19885488,0,0} {chunk,block}Bytes={87998095,0} [f=0021026] [Game::KillLua][1] dtor=0 luaGaia=0x59997330 [f=0021026] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={726219,82523112} {int,ext,rec}Allocs={19885490,0,0} {chunk,block}Bytes={82523112,0} [f=0021026] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={726219,82523112} {int,ext,rec}Allocs={19885490,0,0} {chunk,block}Bytes={82523112,0} [f=0021026] [Game::KillLua][2] dtor=0 luaRules=0x59a84080 [f=0021026] Start gadgetHandler:Shutdown [f=0021026] Shutdown - StartSetup [f=0021026] Shutdown - UnitMorph [f=0021026] Shutdown - Carrier Drones [f=0021026] Shutdown - LupsNanoSpray [f=0021026] Shutdown - Missile Silo Controller [f=0021026] Shutdown - Modular Comm Info [f=0021026] Shutdown - Terrain Texture Handler [f=0021026] Shutdown - UnitCloakShield [f=0021026] Shutdown - Starlight Handler [f=0021026] End gadgetHandler:Shutdown [f=0021026] Start gadgetHandler:Shutdown [f=0021026] Shutdown - Save/Load [f=0021026] Shutdown - Teleport Throw [f=0021026] Shutdown - UnitMorph [f=0021026] Shutdown - Modular Comm Info [f=0021026] Shutdown - Retreat Command [f=0021026] Shutdown - Shockwaves [f=0021026] Shutdown - UnitCloakShield [f=0021026] Shutdown - Lups Cloak FX [f=0021026] Shutdown - Lups [f=0021026] Shutdown - Lups Shield [f=0021026] End gadgetHandler:Shutdown [f=0021026] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19885522,0,0} {chunk,block}Bytes={0,0} [f=0021026] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19885522,0,0} {chunk,block}Bytes={0,0} [f=0021026] [Game::KillLua][4] dtor=0 [f=0021026] [Game::~CGame][1] [f=0021026] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021026] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021026] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021026] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021026] [Game::KillLua][4] dtor=1 [f=0021026] [Game::KillMisc][1] [f=0021026] [Game::KillMisc][2] [f=0021026] [Game::KillMisc][3] [f=0021026] [Game::KillRendering][1] [f=0021026] [3DOParser::Kill] allocated 1 pieces [f=0021026] [S3OParser::Kill] allocated 370 pieces [f=0021026] [AssParser::Kill] allocated 25 pieces [f=0021026] [Game::KillInterface][1] [f=0021026] [Game::KillInterface][2] [f=0021026] [Game::KillSimulation][1] [f=0021026] [Game::KillSimulation][2] [f=0021026] [CCollisionHandler] dis-/continuous tests: 0/960799 [f=0021026] [Game::KillSimulation][3] [f=0021026] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021026] [~CPathCache(24x16)] cacheHits=59 hitPercentage=18% numHashColls=0 maxCacheSize=20 [f=0021026] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021026] [~CPathCache(48x32)] cacheHits=124 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021026] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021026] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021026] [LosHandler::Kill] raycast instance cache-{hits,misses}={4134,13314}; shared=1%; cached=23% [f=0021026] [Game::KillSimulation][4] [f=0021026] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021026] [Game::~CGame][2] [f=0021026] [Game::~CGame][3] [f=0021026] [SpringApp::Kill][3] [f=0021026] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222897 bytes sent 335575 bytes recv'd [f=0021026] [SpringApp::Kill][4] font=0x45794aa0 [f=0021026] [SpringApp::Kill][5] [f=0021026] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x445397c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2220ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=38ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=29ms file="luaui/widgets/unit_oneclick_weapon.lua" indx=4800 inflSize=0kb readTime=19ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4646 inflSize=55kb readTime=19ms file="bitmaps/cc/flashside2.tga" indx=417 inflSize=128kb readTime=16ms file="bitmaps/smoke/smoke04.tga" indx=581 inflSize=16kb readTime=15ms file="anims/cursornormal_9.png" indx=98 inflSize=1kb readTime=15ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=15ms file="unitpics/pw_estorage.png" indx=6559 inflSize=9kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39807589 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x458e2550) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458f4930) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4580c080) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f049c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]