[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.q9rbfIBQhn/springsettings.1171457.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe55c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2278 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171457/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e59df0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e59df0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 599ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 88ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171457/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (265ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171457/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cc8890,0x5e1a2bb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2f371061476026577d7331eeb86b43a3 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001209710d0,000000011fc38000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000008ff70b90,00000000a0a06470}]" [f=-000001] Allies: I choose: Plop! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5113,11.8001709,3727]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2092,11.8054199,1271]: 1 finished unit Guardian Commander [f=0000000] [0] Masper, team: 1, elo:2858, userid: 518109 [f=0000000] [0] DanWarior, team: 0, elo:2582, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [2016,11.796875,1360]: 1 finished unit Rover Assembly [f=0000024] [24] Event [4960,11.796875,3680]: 0 finished unit Rover Assembly [f=0000186] [186] Event [2033.99231,12.4419765,1359.97034]: 1 finished unit Dart [f=0000255] [255] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000285] [285] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0000490] [490] Event [4942.00781,12.4419765,3680.02954]: 0 finished unit Mason [f=0000495] [495] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000570] [570] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000675] [675] Event [5096,11.796875,3928]: 0 finished unit Solar Collector [f=0000689] [689] Event [2092,88.796875,1271]: 1 finished unit Firefly [f=0000795] [795] Event [2088,11.796875,1160]: 1 finished unit Solar Collector [f=0000809] [809] Event [2033.99231,12.4419765,1359.97034]: 1 finished unit Fencer [f=0000956] [956] Event [5160,11.796875,3816]: 0 finished unit Solar Collector [f=0001038] [1038] Event [2216,11.796875,1336]: 1 finished unit Solar Collector [f=0001054] [1054] Event [5095.94629,11.796875,3615.6604]: 1 lost unit Dart [f=0001384] [1384] Event [5256,14.2075806,3832]: 0 finished unit Solar Collector [f=0001486] [1486] Event [4942.00781,12.4419765,3680.02954]: 0 finished unit Scorcher [f=0001621] [1621] Event [2033.99231,12.4419765,1359.97034]: 1 finished unit Fencer [f=0001816] [1816] Event [5040,31.796875,3616]: 0 finished unit Lotus [f=0002209] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0002209] > SPRINGIE:User cabinboy|roost|6_7||False|||US [f=0002249] [2249] Event [4942.00781,12.4419765,3680.02954]: 0 finished unit Fencer [f=0002333] Connection attempt from cabinboy [f=0002333] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002333] -> Connection established (given id 2) [f=0002355] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0002355] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002431] [2431] Event [2033.99231,12.4419765,1359.97034]: 1 finished unit Fencer [f=0002627] [2627] Event [4942.00781,12.4419765,3680.02954]: 0 finished unit Scorcher [f=0002687] [2687] Event [4192,177.352661,3408]: 0 finished unit Radar Tower [f=0002852] [2852] Event [2033.99231,12.4419765,1359.97034]: 1 finished unit Scorcher [f=0002997] [2997] Event [4515.19287,15.7786179,3306.48828]: 0 lost unit Fencer [f=0003056] [3056] Event [4055.33008,19.6662483,2853.45972]: 1 finished unit Guardian Commander [f=0003151] [3151] Event [4342.83398,113.485504,3341.87866]: 1 lost unit Firefly [f=0003424] [3424] Event [4192,177.352661,3408]: 0 lost unit Radar Tower [f=0003479] [3479] Event [4508.48926,96.4018326,3096.71997]: 1 finished unit Firefly [f=0003493] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0003496] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0003496] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000098d592f0,000000008e227970}]" [f=0003515] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 3 to team 0 [f=0003515] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=0003530] Connection attempt from nr1_rANDY_FAN [f=0003530] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003530] -> Connection established (given id 3) [f=0003532] [3532] Event [4481.89014,13.7867785,3529.63013]: 0 finished unit Engineer Commander [f=0003532] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0003532] [3532] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0003537] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003537] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003554] [3554] Event [4427.72803,116.687988,3498.36523]: 1 lost unit Firefly [f=0003661] [3661] Event [5040,31.796875,3616]: 0 lost unit Lotus [f=0003861] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0003869] [3869] Event [4536.94824,97.9926453,3090.48877]: 1 finished unit Firefly [f=0003878] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0003878] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={0000000060ac5c40,00000000c0c11130}]" [f=0003889] [3889] Event [4964.84033,15.7617493,3059.74438]: 1 lost unit Fencer [f=0003896] [3896] Event [4942.00781,12.6413898,3680.02954]: 0 finished unit Ravager [f=0003919] [3919] Event [4944.64307,15.7842693,3098.90674]: 1 lost unit Fencer [f=0004001] [4001] Event [1925.01453,13.7932281,1320.24402]: 0 lost unit Scorcher [f=0004061] [4061] Event [4672,19.5057068,3072]: 1 finished unit Lotus [f=0004070] [4070] Event [4635.7373,18.4104614,3122.3374]: 1 lost unit Fencer [f=0004092] [4092] Event [2033.99231,12.4419765,1359.97034]: 1 finished unit Ripper [f=0004160] [4160] Event [4672,19.5057068,3072]: 1 lost unit Lotus [f=0004198] [4198] Event [4834.55469,105.295425,3065.66211]: 1 lost unit Firefly [f=0004233] [4233] Event [4596.87598,95.6941681,3127.8645]: 1 lost unit Firefly [f=0004428] [4428] Event [4865.2373,15.6753616,3216.6582]: 0 lost unit Engineer Commander [f=0004660] [4660] Event [4942.00781,12.4419765,3680.02954]: 0 finished unit Ravager [f=0004678] [4678] Event [2033.99231,12.4419765,1359.97034]: 1 finished unit Fencer [f=0004682] [4682] Event [4673.10303,18.2105293,3203.31641]: 1 lost unit Guardian Commander [f=0004948] Spectator nr1_rANDY_FAN left the game: normal quit [f=0004948] [4948] Event [undefined]: nr1_rANDY_FAN quit [f=0005127] [5127] Event [4942.00781,12.4419765,3680.02954]: 0 finished unit Mason [f=0005429] [5429] Event [2033.99231,12.4419765,1359.97034]: 1 finished unit Mason [f=0005660] [5660] Event [4942.00781,12.4419765,3680.02954]: 0 finished unit Mason [f=0005824] [5824] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0006081] [6081] Event [4907.40234,11.1927319,3514.37354]: 0 lost unit Mason [f=0006104] [6104] Event [5040,30.3463554,3616]: 0 lost unit Lotus [f=0006194] [6194] Event [4937.13916,11.5126581,3348.03882]: 0 lost unit Mason [f=0006263] [6263] Event [4958.96289,11.230401,3303.32959]: 1 lost unit Ripper [f=0006532] [6532] Event [4942.00781,12.4419765,3680.02954]: 0 lost unit Fencer [f=0006583] [6583] Event [5045.54736,11.3324032,3473.63818]: 0 lost unit Ravager [f=0006623] [6623] Event [4942.00781,12.4419765,3680.02954]: 0 lost unit Fencer [f=0006751] [6751] Event [4942.00781,12.4419765,3680.02954]: 0 lost unit Fencer [f=0006836] [6836] Event [undefined]: DanWarior resigned [f=0006836] game_message: DanWarior has been destroyed! [f=0006836] game_message: Masper wins! [f=0006836] Submitting stats [f=0006836] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006836] Part| Total Time|Time of the last 0.5s [f=0006836] Draw 19200.58ms 28.59% [f=0006836] Lua::Callins::Synced 5249.15ms 9.76% [f=0006836] Lua::Callins::Unsynced 23614.52ms 33.96% [f=0006836] Lua::CollectGarbage::Synced 267.55ms 0.00% [f=0006836] Lua::CollectGarbage::Unsynced 872.81ms 0.30% [f=0006836] Misc::Profiler::AddTime 61.27ms 0.10% [f=0006836] Sim 17323.73ms 48.41% [f=0006836] [6836] Received game_message: DanWarior has been destroyed! [f=0006836] [6836] Received game_message: Masper wins! [f=0006837] [6837] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006837] [6837] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006837] [6837] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006837] [6837] Game End Stats Values: 2,2065,2105,2105,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.19999981,5.19999981,5.33333349,0,40,40,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006837] [6837] Game End Stats Values: 3,2345,2405,2405,2345,0.71421289,0,0,0.71421289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8.26666641,8.26666641,8.80000019,1275,1275,1275,1275,8.64761353,8.33333302,8.33333302,8.64761353,0,180,180,0,0,0,0,0,1070,950,950,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006837] [6837] Game End Stats Values: 4,2415,2435,2435,2415,5.522439,4.32892227,4.32892227,5.522439,0,0,0,0,0,0,0,0,0,0,0,0,40,4.19999981,4.19999981,40,0,0,0,0,11.6000004,11.1999998,11.1999998,11.6000004,1275,1275,1275,1275,9.3205471,9.28859425,9.28859425,9.3205471,0,140,140,0,40,0,0,40,1140,1020,1020,1140,0,40,40,0,0,0,0,0,4.19999981,40,40,4.19999981 [f=0006837] [6837] Game End Stats Values: 5,2610,2575,2575,2610,14.1414471,10.1251488,10.1251488,14.1414471,0,0,0,0,0,0,0,0,0,0,0,0,40,4.19999981,4.19999981,40,0,0,0,0,13.6000004,12,12,13.6000004,1275,1275,1275,1275,9.57460117,9.38641548,9.38641548,9.57460117,125,280,280,125,40,0,0,40,1210,1020,1020,1210,0,40,40,0,0,0,0,0,4.19999981,40,40,4.19999981 [f=0006837] [6837] Game End 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8,2880,3070,3070,2880,44.8619995,36.1140671,36.1140671,44.8619995,0,0,0,0,0,0,0,0,0,0,0,0,164.575531,199.862579,199.862579,164.575531,90,0,0,90,15.5166798,12,12,15.5166798,1330,1505,1505,1330,10.9691734,9.64178371,9.64178371,10.9691734,250,545,545,250,40,140,140,40,1210,1020,1020,1210,140,40,40,140,0.00305829,0,0,0.00305829,199.862579,175.144211,175.144211,199.862579 [f=0006837] [6837] Game End Stats Values: 9,3055,3070,3070,3055,54.6510162,45.2085762,45.2085762,54.6510162,0,0,0,0,0,0,0,0,0,0,0,0,185.686661,342.492889,342.492889,185.686661,90,0,0,90,16.0000114,12,12,16.0000114,1505,1505,1505,1505,11.6526127,9.60630131,9.60630131,11.6526127,250,545,545,250,40,195,195,40,1210,1020,1020,1210,195,40,40,195,0.00401104,0,0,0.00401104,342.492889,196.255341,196.255341,342.492889 [f=0006837] [6837] Game End Stats Values: 10,3090,2790,2790,3090,71.0686798,55.4367561,55.4367561,71.0686798,0,0,0,0,0,0,0,0,0,0,0,0,1401.13025,1579.21045,1579.21045,1401.13025,0,0,0,0,14,12,12,14,1505,1505,1505,1505,10.9833965,9.68187904,9.68187904,10.9833965,375,265,265,375,320,410,410,320,1210,1020,1020,1210,410,320,320,410,18.170681,0,0,18.170681,1587.41602,1441.29346,1441.29346,1587.41602 [f=0006837] [6837] Game End Stats Values: 11,1585,2890,2890,1585,86.8179398,65.0115891,65.0115891,86.8179398,0,0,0,0,0,0,0,0,86.0203171,0,0,86.0203171,2390.08618,2139.81348,2139.81348,2390.08618,0,0,0,0,13.6000004,12,12,13.6000004,0,1505,1505,0,14.5277147,10.7938786,10.7938786,14.5277147,375,365,365,375,550,1915,1915,550,1210,1020,1020,1210,1915,550,550,1915,88.6704941,17.3333282,17.3333282,88.6704941,2153.22852,2462.74365,2462.74365,2153.22852 [f=0006837] [6837] Game End Stats Values: 12,1460,1525,1525,1460,86.8179398,71.270607,71.270607,86.8179398,0,0,0,0,0,0,0,0,117.688881,61.7914658,61.7914658,117.688881,2690.96924,2186.68848,2186.68848,2690.96924,0,0,0,0,8,9.19999981,9.19999981,8,0,0,0,0,10.8000278,11.8848658,11.8848658,10.8000278,250,505,505,250,2055,1915,1915,2055,1210,1020,1020,1210,2290,2121.3335,2121.3335,2290,160.83757,17.3333282,17.3333282,160.83757,2388.47607,2806.26099,2806.26099,2388.47607 [f=0006837] [6837] Game End Stats Values: 13,1580,1525,1525,1580,95.6222763,71.270607,71.270607,95.6222763,0,0,0,0,0,0,0,0,127.011795,61.7914658,61.7914658,127.011795,2690.96924,2186.68848,2186.68848,2690.96924,0,0,0,0,8,6,6,8,0,0,0,0,7.55360508,6,6,7.55360508,250,505,505,250,2055,1915,1915,2055,1330,1020,1020,1330,2290,2121.3335,2121.3335,2290,170.504532,17.3333282,17.3333282,170.504532,2388.47607,2806.26099,2806.26099,2388.47607 [f=0006837] [6837] Game End Stats Values: 14,1610,1645,1645,1610,106.314049,88.241188,88.241188,106.314049,0,0,0,0,0,0,0,0,135.18425,156.761658,156.761658,135.18425,2758.90723,2463.66553,2463.66553,2758.90723,0,0,0,0,8,6,6,8,0,0,0,0,7.10167027,7.1313715,7.1313715,7.10167027,250,505,505,250,2055,2005,2005,2055,1360,1140,1140,1360,2380,2121.3335,2121.3335,2380,181.171524,17.3333282,17.3333282,181.171524,2693.53198,2882.07373,2882.07373,2693.53198 [f=0006837] [6837] Game End Stats Values: 15,1370,1405,1405,1370,107.77047,101.302849,101.302849,107.77047,0,0,0,0,0,0,0,0,189.749588,259.823303,259.823303,189.749588,2801.61597,2771.64624,2771.64624,2801.61597,0,0,0,0,3.5999999,6,6,3.5999999,0,0,0,0,6.24154234,6.87077665,6.87077665,6.24154234,250,265,265,250,2295,2248.66675,2248.66675,2295,1120,1140,1140,1120,2623.66675,2361.3335,2361.3335,2623.66675,206.672302,17.3333282,17.3333282,206.672302,3001.51294,2927.5498,2927.5498,3001.51294 [f=0006837] [6837] Game End Stats Values: 16,1120,1265,1265,1120,120.885834,111.909462,111.909462,120.885834,0,0,0,0,0,0,0,0,189.749588,360.429688,360.429688,189.749588,2912.55884,3145.10181,3145.10181,2912.55884,0,0,0,0,8,6.00000048,6.00000048,8,0,0,0,0,4.87435722,6.70710707,6.70710707,4.87435722,0,125,125,0,2295,2625.66724,2625.66724,2295,1120,1140,1140,1120,3000.66724,2501.3335,2501.3335,3000.66724,206.672302,17.3333282,17.3333282,206.672302,3375.24292,3067.5498,3067.5498,3375.24292 [f=0006837] [6837] Game End Stats Values: 17,1120,1265,1265,1120,123.531372,115.713905,115.713905,123.531372,0,0,0,0,0,0,0,0,189.749588,384.734131,384.734131,189.749588,2912.55884,3226.84692,3226.84692,2912.55884,0,0,0,0,8,6,6,8,0,0,0,0,4.88184595,8.10147858,8.10147858,4.88184595,0,125,125,0,2295,2643.66724,2643.66724,2295,1120,1140,1140,1120,3018.66724,2501.3335,2501.3335,3018.66724,206.672302,24.1666355,24.1666355,206.672302,3456.98804,3067.5498,3067.5498,3456.98804 [f=0006842] [6842] Event [5032,11.796875,3800]: 0 lost unit Metal Extractor [f=0006857] [6857] Event [5160,11.8640423,3816]: 0 lost unit Solar Collector [f=0006869] [6869] Event [4889.05713,11.796875,3622.95923]: 0 lost unit Mason [f=0006870] [6870] Event [5096,11.8803978,3928]: 0 lost unit Solar Collector [f=0006878] [6878] Event [5040,30.3463554,3616]: 0 lost unit Lotus [f=0006883] [6883] Event [4960,11.796875,3680]: 0 lost unit Rover Assembly [f=0006884] [6884] Event [5256,14.2428379,3832]: 0 lost unit Solar Collector [f=0006999] Spectator DanWarior left the game: normal quit [f=0006999] [6999] Event [undefined]: DanWarior quit [f=0007005] Player Masper left the game: normal quit [f=0007005] [7005] Event [undefined]: Masper quit [f=0007098] No clients connected, shutting down server [f=0007098] Server shutdown [f=0007098] [7098] all players disconnected [f=0011940] Autoquit sending quit command. [f=0011940] [QuitAction] user exited to system [f=0011940] [SpringApp::Kill][1] fromRun=1 [f=0011940] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011940] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011940] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011940] [ThreadPool::SetThreadCount][2] workers=0 [f=0011940] [SpringApp::Kill][2] [f=0011940] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011940] [Game::KillLua][3] dtor=0 luaUI=0x52d62a40 [f=0011940] Start widgetHandler:Shutdown [f=0011940] Shutdown - SaveOrderList Complete [f=0011940] Writing last game win data [f=0011940] Shutdown - SaveConfigData Complete [f=0011940] Shutdown Widget - Save/Load API [f=0011940] Shutdown Widget - Chili Highlight [f=0011940] Shutdown Widget - Draw After Chili [f=0011940] Shutdown Widget - EPIC Menu [f=0011940] Shutdown Widget - Chili Widget Selector [f=0011940] Shutdown Widget - Chili Minimap [f=0011940] Shutdown Widget - Local Team Colors [f=0011940] Shutdown Widget - Display Keys 2 [f=0011940] Shutdown Widget - Save Game Menu [f=0011940] Shutdown Widget - Unit Icons [f=0011940] Shutdown Widget - Noises [f=0011940] Shutdown Widget - HealthBars [f=0011940] Shutdown Widget - Win Counter [f=0011940] Shutdown Widget - BuildETA [f=0011940] Shutdown Widget - SpringRTS Replay Stats [f=0011940] Shutdown Widget - Modular Comm Info [f=0011940] Shutdown Widget - Stereo3D [f=0011940] Shutdown Widget - Showeco and Grid Drawer [f=0011940] Shutdown Widget - Point Tracker [f=0011940] Shutdown Widget - Missile Silo Range [f=0011940] Shutdown Widget - MetalFeatures (new) [f=0011940] Shutdown Widget - MinimapEvents [f=0011940] Shutdown Widget - Local Widgets Config [f=0011940] Shutdown Widget - Highlight Geos [f=0011940] Shutdown Widget - Grab Input [f=0011940] Input grabbing is disabled! [f=0011940] Shutdown Widget - Defense Range Zero-K [f=0011940] Shutdown Widget - Darkening [f=0011940] Shutdown Widget - Context Menu [f=0011940] Shutdown Widget - Chili Spectator Panels [f=0011940] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011940] Shutdown Widget - Chili Nuke Warning [f=0011940] Shutdown Widget - Chili EndGame Window [f=0011940] Shutdown Widget - Chili Economy Panel Default [f=0011940] Shutdown Widget - CameraShake [f=0011940] Shutdown Widget - State Reverse and Latency [f=0011940] Shutdown Widget - Music Player v2 [f=0011940] Shutdown Widget - Attack AoE [f=0011940] Shutdown Widget - Map Edge Extension [f=0011940] Shutdown Widget - Selection Send [f=0011940] Shutdown Widget - LupsManager [f=0011940] Shutdown Widget - Newton Firezone [f=0011940] Shutdown Widget - Chili Pro Console [f=0011940] Shutdown Widget - Persistent Build Height [f=0011940] Shutdown Widget - Lasso Terraform GUI [f=0011940] Shutdown Widget - Lups [f=0011940] Shutdown Widget - Chili Framework [f=0011940] Shutdown Widget - Mex Placement Handler [f=0011940] Shutdown Widget - Chili Core Selector [f=0011940] Shutdown Widget - Custom Markers [f=0011940] Shutdown Widget - Select Keys [f=0011940] Shutdown Widget - Pause Screen [f=0011940] Shutdown Widget - Text To Speech Control [f=0011940] Shutdown Widget - Layout Handler [f=0011940] End widgetHandler:Shutdown [f=0011940] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={553054,66359624} {int,ext,rec}Allocs={12906054,0,0} {chunk,block}Bytes={66359624,0} [f=0011940] [Game::KillLua][1] dtor=0 luaGaia=0x5e1a2bb0 [f=0011940] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={375397,55180225} {int,ext,rec}Allocs={12906055,0,0} {chunk,block}Bytes={55180225,0} [f=0011940] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={375397,55180225} {int,ext,rec}Allocs={12906055,0,0} {chunk,block}Bytes={55180225,0} [f=0011940] [Game::KillLua][2] dtor=0 luaRules=0x52cc8890 [f=0011940] Start gadgetHandler:Shutdown [f=0011940] Shutdown - StartSetup [f=0011940] Shutdown - UnitMorph [f=0011940] Shutdown - Carrier Drones [f=0011940] Shutdown - LupsNanoSpray [f=0011940] Shutdown - Missile Silo Controller [f=0011940] Shutdown - Modular Comm Info [f=0011940] Shutdown - Terrain Texture Handler [f=0011940] Shutdown - UnitCloakShield [f=0011940] Shutdown - Starlight Handler [f=0011940] End gadgetHandler:Shutdown [f=0011940] Start gadgetHandler:Shutdown [f=0011940] Shutdown - Save/Load [f=0011940] Shutdown - Teleport Throw [f=0011940] Shutdown - UnitMorph [f=0011940] Shutdown - Modular Comm Info [f=0011940] Shutdown - Retreat Command [f=0011940] Shutdown - Shockwaves [f=0011940] Shutdown - UnitCloakShield [f=0011940] Shutdown - Lups Cloak FX [f=0011940] Shutdown - Lups [f=0011940] Shutdown - Lups Shield [f=0011940] End gadgetHandler:Shutdown [f=0011940] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12906087,0,0} {chunk,block}Bytes={0,0} [f=0011940] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12906087,0,0} {chunk,block}Bytes={0,0} [f=0011940] [Game::KillLua][4] dtor=0 [f=0011940] [Game::~CGame][1] [f=0011940] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011940] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011940] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011940] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011940] [Game::KillLua][4] dtor=1 [f=0011940] [Game::KillMisc][1] [f=0011940] [Game::KillMisc][2] [f=0011940] [Game::KillMisc][3] [f=0011940] [Game::KillRendering][1] [f=0011940] [3DOParser::Kill] allocated 1 pieces [f=0011940] [S3OParser::Kill] allocated 310 pieces [f=0011940] [AssParser::Kill] allocated 23 pieces [f=0011940] [Game::KillInterface][1] [f=0011940] [Game::KillInterface][2] [f=0011940] [Game::KillSimulation][1] [f=0011940] [Game::KillSimulation][2] [f=0011940] [CCollisionHandler] dis-/continuous tests: 0/216096 [f=0011940] [Game::KillSimulation][3] [f=0011940] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011940] [~CPathCache(28x20)] cacheHits=9 hitPercentage=26% numHashColls=0 maxCacheSize=3 [f=0011940] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011940] [~CPathCache(56x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011940] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011940] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011940] [LosHandler::Kill] raycast instance cache-{hits,misses}={274,3082}; shared=0%; cached=8% [f=0011940] [Game::KillSimulation][4] [f=0011940] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011940] [Game::~CGame][2] [f=0011940] [Game::~CGame][3] [f=0011940] [SpringApp::Kill][3] [f=0011940] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126364 bytes sent 117680 bytes recv'd [f=0011940] [SpringApp::Kill][4] font=0x44d8eaa0 [f=0011940] [SpringApp::Kill][5] [f=0011940] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x43b337c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2117ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=30ms file="luarules/gadgets/unit_overkill_prevention_placeholder.lua" indx=1791 inflSize=8kb readTime=29ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="objects3d/ametalextractorlvl1.s3o" indx=4877 inflSize=55kb readTime=21ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1852 inflSize=11kb readTime=12ms file="luaui/widgets/gui_persistent_build_height.lua" indx=4702 inflSize=14kb readTime=11ms file="anims/cursorfight_1.png" indx=37 inflSize=0kb readTime=11ms file="anims/cursorfight.txt" indx=35 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41331792 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44f32050) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450cc840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e0a6d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe55c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]