[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OcUb7e38Ws/springsettings.1171318.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1ba401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2307 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171318/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bde060] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bde060] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 712ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 118ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] pseudonyme was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171318/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (211ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171318/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52220c00,0x52a0bd00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 91061061ad4474af2de77cd09a071acf [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000001127ff890,00000000fcb64af0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000fa3b38a0,00000000fa580410}]" [f=-000001] Allies: I choose: ShadierBear! [f=-000001] Allies: I choose: RollingOut! [f=-000001] [0] Event [426,188.677368,4726]: 0 finished unit Recon Commander [f=-000001] [0] Event [4722,188.676086,345]: 1 finished unit Guardian Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2625, userid: 529075 [f=0000000] [0] Shadybear18, team: 1, elo:2622, userid: 227603 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000013] [13] Event [4664,188.671875,448]: 1 finished unit Cloakbot Factory [f=0000060] [60] Event [512,188.671875,4560]: 0 finished unit Tank Foundry [f=0000285] [285] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000487] [487] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000520] [520] Event [4664,188.671875,457.600006]: 1 finished unit Conjurer [f=0000570] [570] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000661] [661] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0000689] [689] Event [4589.82129,265.671875,356.48877]: 1 finished unit Firefly [f=0000721] [721] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0000862] [862] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000925] [925] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0000981] [981] Event [4920,184.199829,248]: 1 finished unit Wind/Tidal Generator [f=0001282] [1282] Event [472,188.671875,4840]: 0 finished unit Wind/Tidal Generator [f=0001374] [1374] Event [4856,183.302307,200]: 1 finished unit Wind/Tidal Generator [f=0001377] [1377] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0001460] [1460] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001619] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=0001619] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0001626] [1626] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0001635] Connection attempt from Dave[tB] [f=0001635] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001635] -> Connection established (given id 2) [f=0001644] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0001644] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001912] [1912] Event [4776,188.552551,200]: 1 finished unit Solar Collector [f=0001996] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0001996] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0001996] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000005f966950,00000000dbfbe270}]" [f=0002018] [2018] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0002067] [2067] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0002259] [2259] Event [1032,188.464355,4488]: 0 finished unit Wind/Tidal Generator [f=0002264] [2264] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0002368] [2368] Event [512.042969,189.991882,4532]: 0 finished unit Welder [f=0002441] [2441] Event [1080,171.017151,4552]: 0 finished unit Wind/Tidal Generator [f=0002530] [2530] Event [4752,188.671875,336]: 1 finished unit Lotus [f=0002705] [2705] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0002756] [2756] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0002822] [2822] Event [3176.34839,119.725693,1412.39368]: 1 lost unit Firefly [f=0002963] [2963] Event [1216,119.733887,4736]: 0 finished unit Lotus [f=0003044] [3044] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0003065] [3065] Event [4697.34082,99.7608337,1211.60535]: 1 lost unit Glaive [f=0003108] [3108] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0003108] [3108] Event [4639.67236,77.104187,1486.53308]: 0 lost unit Kodachi [f=0003149] [3149] Event [3052.07007,154.104187,439.299622]: 1 finished unit Firefly [f=0003304] [3304] Event [736,77.3117065,3312]: 0 finished unit Lotus [f=0003314] [3314] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0003379] [3379] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0003519] [3519] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0003730] [3730] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0003825] [3825] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0003988] [3988] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0004064] [4064] Event [3232,52.8918457,992]: 1 finished unit Lotus [f=0004107] [4107] Event [4664,188.671875,457.600006]: 1 finished unit Conjurer [f=0004276] [4276] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0004316] [4316] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0004436] [4436] Event [312,77.104187,3320]: 0 finished unit Wind/Tidal Generator [f=0004499] [4499] Event [1904,65.0732422,4256]: 0 finished unit Lotus [f=0004517] [4517] Event [4952,188.671875,376]: 1 finished unit Solar Collector [f=0004531] [4531] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0004599] [4599] Event [312,77.104187,3400]: 0 finished unit Wind/Tidal Generator [f=0004707] [4707] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0004709] [4709] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0004756] [4756] Event [3773.16772,131.60788,1873.18738]: 1 lost unit Firefly [f=0004883] [4883] Event [4340.42822,77.104187,1741.35071]: 0 lost unit Kodachi [f=0004921] [4921] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0005069] [5069] Event [3454.29883,119.827484,1450.40759]: 1 finished unit Firefly [f=0005107] [5107] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0005129] [5129] Event [3536,41.1877441,1536]: 1 finished unit Lotus [f=0005246] [5246] Event [2040,77.104187,4648]: 0 finished unit Wind/Tidal Generator [f=0005381] [5381] Event [2056,77.104187,4568]: 0 finished unit Wind/Tidal Generator [f=0005591] [5591] Event [2056,77.104187,4472]: 0 finished unit Wind/Tidal Generator [f=0005611] [5611] Event [4968,188.671875,472]: 1 finished unit Solar Collector [f=0005795] [5795] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0005816] [5816] Event [2040,77.5088501,4408]: 0 finished unit Wind/Tidal Generator [f=0006056] [6056] Event [2032,80.5490112,4352]: 0 finished unit Radar Tower [f=0006059] [6059] Event [4320,77.0305634,1744]: 1 finished unit Lotus [f=0006091] [6091] Event [4968,188.671875,568]: 1 finished unit Solar Collector [f=0006224] [6224] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0006429] [6429] Event [512.042969,189.991882,4532]: 0 finished unit Ogre [f=0006430] [6430] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0006638] [6638] Event [344,188.671875,4520]: 0 finished unit Wind/Tidal Generator [f=0006641] [6641] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0006788] [6788] Event [344,188.671875,4424]: 0 finished unit Wind/Tidal Generator [f=0006851] [6851] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0006975] [6975] Event [1888,52.8710938,4112]: 0 finished unit Lotus [f=0007214] [7214] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0007304] [7304] Event [1003.89667,66.479187,3674.50562]: 1 lost unit Glaive [f=0007307] [7307] Event [4824,188.671875,472]: 1 finished unit Caretaker [f=0007321] [7321] Event [919.091858,69.0688095,3707.2334]: 1 lost unit Glaive [f=0007322] [7322] Event [1800,74.3701172,4328]: 0 finished unit Solar Collector [f=0007326] [7326] Event [949.860901,66.7683487,3754.39746]: 1 lost unit Glaive [f=0007328] [7328] Event [932.532288,66.5532455,3786.1582]: 1 lost unit Glaive [f=0007349] [7349] Event [764.527466,77.104187,3635.44238]: 1 lost unit Glaive [f=0007382] [7382] Event [823.80011,72.9857635,3830.3186]: 1 lost unit Glaive [f=0007406] [7406] Event [620.09668,77.104187,3529.21045]: 1 lost unit Glaive [f=0007410] [7410] Event [742.201172,74.2010117,3807.45044]: 1 lost unit Glaive [f=0007440] [7440] Event [654.46167,76.2846756,3792.99243]: 1 lost unit Glaive [f=0007502] [7502] Event [512.042969,189.991882,4532]: 0 finished unit Ogre [f=0007511] [7511] Event [978.541504,67.867485,3633.06616]: 1 lost unit Conjurer [f=0007565] [7565] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0007579] [7579] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0007614] [7614] Event [1688,69.3844604,4296]: 0 finished unit Solar Collector [f=0007690] [7690] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0007894] [7894] Event [4664,188.671875,457.600006]: 1 finished unit Conjurer [f=0007898] [7898] Event [1640,65.15625,4200]: 0 finished unit Solar Collector [f=0008021] [8021] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0008141] [8141] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0008258] [8258] Event [1944,77.104187,4360]: 0 finished unit Solar Collector [f=0008261] [8261] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0008293] [8293] Event [360,188.671875,4584]: 0 finished unit Wind/Tidal Generator [f=0008381] [8381] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0008579] [8579] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0008715] [8715] Event [512.042969,189.991882,4532]: 0 finished unit Ogre [f=0008751] [8751] Event [4824,188.671875,552]: 1 finished unit Caretaker [f=0008765] [8765] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0008829] [Game::ClientReadNet] added new player TheGreatD with number 3 to team 0 [f=0008829] > SPRINGIE:User TheGreatD|cloakjammer|1_1||False|||BE [f=0008852] Connection attempt from TheGreatD [f=0008852] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008852] -> Connection established (given id 3) [f=0008860] [8860] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0008863] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0008863] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008950] [8950] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0009007] [9007] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0009031] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0009034] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0009034] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[Game::Load][lua{Rules,Gaia}={000000019102f4a0,0000000116bc6270}]" [f=0009040] [9040] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0009076] [9076] Event [392,188.671875,4696]: 0 finished unit Caretaker [f=0009130] [9130] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0009198] [9198] Event [512.042969,189.991882,4532]: 0 finished unit Welder [f=0009278] [9278] Event [4664,188.671875,457.600006]: 1 finished unit Conjurer [f=0009404] [9404] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0009451] [9451] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0009472] [9472] Event [488,188.671875,4696]: 0 finished unit Caretaker [f=0009576] [9576] Event [512.042969,189.991882,4532]: 0 finished unit Welder [f=0009703] [9703] Event [4664,188.671875,457.600006]: 1 finished unit Glaive [f=0009749] [9749] Event [3984,23.979187,3168]: 1 finished unit Lotus [f=0009758] [9758] Event [552,188.671875,4696]: 0 finished unit Caretaker [f=0010140] [10140] Event [4128,25.6185913,3248]: 1 finished unit Lotus [f=0010152] [10152] Event [512.042969,189.991882,4532]: 0 finished unit Ogre [f=0010381] [10381] Event [4968,188.671875,648]: 1 finished unit Solar Collector [f=0010489] [10489] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0010668] [10668] Event [520,188.671875,4856]: 0 finished unit Wind/Tidal Generator [f=0010712] [10712] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0010727] [10727] Event [4664,188.671875,457.600006]: 1 finished unit Knight [f=0010798] [10798] Event [584,188.671875,4856]: 0 finished unit Wind/Tidal Generator [f=0010880] [10880] Event [4664,188.671875,457.600006]: 1 finished unit Ronin [f=0010911] [10911] Event [3488.61816,145.913727,3434.07153]: 1 lost unit Firefly [f=0010984] [10984] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0011002] [11002] Event [648,188.671875,4840]: 0 finished unit Wind/Tidal Generator [f=0011073] [11073] Event [4664,188.671875,457.600006]: 1 finished unit Ronin [f=0011144] [11144] Event [2909.57324,22.3763657,4611.18115]: 1 lost unit Glaive [f=0011172] [11172] Event [3984,23.3248653,3168]: 1 lost unit Lotus [f=0011209] [11209] Event [712,188.671875,4840]: 0 finished unit Wind/Tidal Generator [f=0011219] [11219] Event [4053.55029,101.105385,3218.22681]: 1 finished unit Firefly [f=0011224] [11224] Event [4552,188.671875,536]: 1 finished unit Storage [f=0011226] [11226] Event [4051.13916,97.7675629,3215.91235]: 1 lost unit Firefly [f=0011319] [11319] Event [3993.0459,100.801659,3284.19043]: 1 lost unit Firefly [f=0011426] [11426] Event [776,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0011434] [11434] Event [3869.22021,41.7558708,3527.58594]: 0 lost unit Ogre [f=0011500] [11500] Event [3925.42505,25.3098564,3298.38135]: 1 lost unit Guardian Commander [f=0011558] [11558] Event [4952,188.671875,760]: 1 finished unit Solar Collector [f=0011561] [11561] Event [512.042969,189.991882,4532]: 0 finished unit Ogre [f=0011567] [11567] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0011611] [11611] Event [840,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0011676] [11676] Event [4664,188.671875,457.600006]: 1 finished unit Ronin [f=0011698] [11698] Event [1263.23438,66.2407379,3623.2041]: 1 lost unit Glaive [f=0011701] [11701] Event [4128,26.0965385,3248]: 1 lost unit Lotus [f=0011702] [11702] Event [1235.87036,65.4478302,3607.8999]: 1 lost unit Conjurer [f=0011702] [11702] Event [1249.57312,65.4811554,3591.56616]: 1 lost unit Glaive [f=0011704] [11704] Event [1259.4895,66.4894791,3673.05884]: 1 lost unit Glaive [f=0011704] [11704] Event [1175.2738,66.5651474,3599.05469]: 1 lost unit Glaive [f=0011714] [11714] Event [1132.4425,66.479187,3579.79224]: 1 lost unit Glaive [f=0011738] [11738] Event [1263.90588,66.479187,3789.57373]: 1 lost unit Glaive [f=0011754] [11754] Event [1212.23669,66.479187,3807.66235]: 1 lost unit Glaive [f=0011757] [11757] Event [1215.36462,66.2289886,3784.35376]: 1 lost unit Glaive [f=0011758] [11758] Event [1230.55334,66.1725616,3804.31763]: 1 lost unit Glaive [f=0011765] [11765] Event [1195.58789,65.5855255,3779.5459]: 1 lost unit Glaive [f=0011772] [11772] Event [4936,188.671875,872]: 1 finished unit Solar Collector [f=0011778] [11778] Event [1182.22388,65.8731079,3829.33179]: 1 lost unit Glaive [f=0011780] [11780] Event [4040,24.3038082,3064]: 1 lost unit Metal Extractor [f=0011820] [11820] Event [906.39502,68.7134781,3743.79395]: 1 lost unit Glaive [f=0011835] [11835] Event [904,185.932617,4808]: 0 finished unit Wind/Tidal Generator [f=0011846] [11846] Event [928.895203,66.1666107,3853.95264]: 1 lost unit Glaive [f=0011890] [11890] Event [938.553528,55.3998642,3919.09399]: 1 lost unit Glaive [f=0011891] [11891] Event [1135.14587,66.479187,3643.83911]: 0 lost unit Kodachi [f=0011892] [11892] Event [966.239319,64.64254,3831.44165]: 1 lost unit Glaive [f=0011894] [11894] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0011902] [11902] Event [973.016602,56.5803871,3886.09595]: 1 lost unit Glaive [f=0011916] [11916] Event [958.337524,53.1663742,3893.24976]: 0 lost unit Ogre [f=0011924] [11924] Event [867.528564,70.3157959,3848.71802]: 1 lost unit Glaive [f=0011940] gg [f=0012003] [12003] Event [undefined]: Shadybear18 resigned [f=0012003] game_message: Shadybear18 has been destroyed! [f=0012003] game_message: PRO_Clopse wins! [f=0012003] Submitting stats [f=0012003] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012003] Part| Total Time|Time of the last 0.5s [f=0012003] Draw 22185.34ms 24.80% [f=0012003] Lua::Callins::Synced 5942.13ms 19.72% [f=0012003] Lua::Callins::Unsynced 28926.16ms 29.38% [f=0012003] Lua::CollectGarbage::Synced 331.43ms 0.00% [f=0012003] Lua::CollectGarbage::Unsynced 973.86ms 0.30% [f=0012003] Misc::Profiler::AddTime 87.34ms 0.10% [f=0012003] Sim 33837.24ms 54.98% [f=0012003] [12003] Received game_message: Shadybear18 has been destroyed! [f=0012003] [12003] Received game_message: PRO_Clopse wins! [f=0012004] [12004] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012004] [12004] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012004] [12004] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012004] [12004] Game End Stats Values: 2,2065,1975,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,4.66666651,5.19999981,4.66666651,0,0,0,0,0,0,0,0,790,700,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012004] [12004] Game End Stats Values: 3,2340,2330,2340,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.33333302,6.5999999,8.33333302,6.5999999,65,175,65,175,0,0,0,0,1000,880,1000,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012004] [12004] Game End Stats Values: 4,2440,2365,2440,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.44526196,12.0177593,8.44526196,12.0177593,1275,1275,1275,1275,9,9,9,9,130,175,130,175,0,0,0,0,1035,915,1035,915,0,0,0,0,0,0.00060267,0,0.00060267,0,0,0,0 [f=0012004] [12004] Game End Stats Values: 5,2630,2540,2630,2540,0.82940209,0.68882394,0.82940209,0.68882394,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.83056545,8.47447968,8.83056545,8.47447968,1275,1275,1275,1275,10.3886271,9.04592228,10.3886271,9.04592228,195,350,195,350,0,0,0,0,1160,915,1160,915,0,0,0,0,0,0.00060267,0,0.00060267,0,0,0,0 [f=0012004] [12004] Game End Stats Values: 6,2765,2630,2765,2630,1.92975688,1.56159902,1.92975688,1.56159902,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2134352,8.95026016,11.2134352,8.95026016,1275,1275,1275,1275,11.0733576,9.72485161,11.0733576,9.72485161,260,350,260,350,0,0,0,0,1230,1005,1230,1005,0,0,0,0,0,0.00060267,0,0.00060267,0,0,0,0 [f=0012004] [12004] Game End Stats Values: 7,2920,2885,2920,2885,4.40511608,5.88045359,4.40511608,5.88045359,0,0,0,0,0,0,0,0,0,0,0,0,0,40.690731,0,40.690731,90,0,90,0,14.1150455,12.8036251,14.1150455,12.8036251,1275,1275,1275,1275,11.1650238,11.2879238,11.1650238,11.2879238,325,350,325,350,0,0,0,0,1230,1260,1230,1260,0,0,0,0,0,0.00060267,0,0.00060267,40.690731,0,40.690731,0 [f=0012004] [12004] Game End Stats Values: 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26,6370,7920,6370,7920,54.1523895,292.056427,54.1523895,292.056427,0,0,0,0,0,0,0,0,743.143677,0,743.143677,0,1039.31042,1272.55396,1039.31042,1272.55396,450,360,450,360,24.4389133,49.7288895,24.4389133,49.7288895,1275,1330,1275,1330,23.0356655,28.0359001,23.0356655,28.0359001,1895,2875,1895,2875,350,925,350,925,2750,3355,2750,3355,925,350,925,350,140.001236,231.752686,140.001236,231.752686,1339.24646,1110.89587,1339.24646,1110.89587 [f=0012004] [12004] Game End Stats Values: 27,5190,8080,5190,8080,55.5070763,329.582977,55.5070763,329.582977,0,0,0,0,0,0,0,0,922.663757,0,922.663757,0,1668.94519,2706.30957,1668.94519,2706.30957,450,360,450,360,19.5945549,41.7053375,19.5945549,41.7053375,0,1330,0,1330,22.0903111,25.6351032,22.0903111,25.6351032,1920,2875,1920,2875,850,2265,850,2265,2820,3515,2820,3515,2265,850,2265,850,140.001236,258.002686,140.001236,258.002686,2798.65991,1747.91467,2798.65991,1747.91467 [f=0012004] [12004] Game End Stats Values: 28,3920,7615,3920,7615,56.6725311,369.450256,56.6725311,369.450256,0,0,0,0,0,0,0,0,948.455322,0,948.455322,0,2318.38867,3710.88306,2318.38867,3710.88306,360,360,360,360,18.6914616,46.8370743,18.6914616,46.8370743,0,1330,0,1330,18.8332214,26.783392,18.8332214,26.783392,880,2375,880,2375,1525,3540,1525,3540,2680,3550,2680,3550,3605,1525,3605,1525,140.001236,260.502686,140.001236,260.502686,3832.42871,2445.01416,3832.42871,2445.01416 [f=0012017] [12017] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0012046] [12046] Event [968,179.312744,4808]: 0 finished unit Wind/Tidal Generator [f=0012117] Spectator Shadybear18 left the game: normal quit [f=0012117] [12117] Event [undefined]: Shadybear18 quit [f=0012123] Spectator TheGreatD left the game: normal quit [f=0012123] [12123] Event [undefined]: TheGreatD quit [f=0012168] [12168] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0012221] [12221] Event [1032,160.309143,4792]: 0 finished unit Wind/Tidal Generator [f=0012274] No clients connected, shutting down server [f=0012274] Server shutdown [f=0012274] [12274] all players disconnected [f=0012414] [12414] Event [2992,23.9221191,4736]: 0 finished unit Lotus [f=0012422] [12422] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0012447] [12447] Event [1096,136.190186,4792]: 0 finished unit Wind/Tidal Generator [f=0012588] [12588] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0012663] [12663] Event [1160,126.229248,4776]: 0 finished unit Wind/Tidal Generator [f=0012774] [12774] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0012810] [12810] Event [1304,111.422729,4760]: 0 finished unit Wind/Tidal Generator [f=0012960] [12960] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0012962] [12962] Event [1368,103.443604,4760]: 0 finished unit Wind/Tidal Generator [f=0013126] [13126] Event [1432,92.9586792,4760]: 0 finished unit Wind/Tidal Generator [f=0013141] [13141] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0013333] [13333] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0013340] [13340] Event [1496,83.4231567,4760]: 0 finished unit Wind/Tidal Generator [f=0013505] [13505] Event [1560,78.3544922,4760]: 0 finished unit Wind/Tidal Generator [f=0013513] [13513] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0013699] [13699] Event [1624,77.104187,4760]: 0 finished unit Wind/Tidal Generator [f=0013715] [13715] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0013872] [13872] Event [1688,77.104187,4776]: 0 finished unit Wind/Tidal Generator [f=0013902] [13902] Event [512.042969,189.991882,4532]: 0 finished unit Kodachi [f=0014013] Autoquit sending quit command. [f=0014013] [QuitAction] user exited to system [f=0014013] [SpringApp::Kill][1] fromRun=1 [f=0014013] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014013] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014013] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014013] [ThreadPool::SetThreadCount][2] workers=0 [f=0014013] [SpringApp::Kill][2] [f=0014013] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014013] [Game::KillLua][3] dtor=0 luaUI=0x522b9d70 [f=0014013] Start widgetHandler:Shutdown [f=0014013] Shutdown - SaveOrderList Complete [f=0014013] Writing last game win data [f=0014013] Shutdown - SaveConfigData Complete [f=0014013] Shutdown Widget - Chili Highlight [f=0014013] Shutdown Widget - Save/Load API [f=0014013] Shutdown Widget - Draw After Chili [f=0014013] Shutdown Widget - EPIC Menu [f=0014013] Shutdown Widget - Chili Minimap [f=0014013] Shutdown Widget - Chili Widget Selector [f=0014013] Shutdown Widget - Local Team Colors [f=0014013] Shutdown Widget - Display Keys 2 [f=0014013] Shutdown Widget - Save Game Menu [f=0014013] Shutdown Widget - HealthBars [f=0014013] Shutdown Widget - Noises [f=0014013] Shutdown Widget - Unit Icons [f=0014013] Shutdown Widget - Win Counter [f=0014013] Shutdown Widget - SpringRTS Replay Stats [f=0014013] Shutdown Widget - BuildETA [f=0014013] Shutdown Widget - Modular Comm Info [f=0014013] Shutdown Widget - Music Player v2 [f=0014013] Shutdown Widget - State Reverse and Latency [f=0014013] Shutdown Widget - CameraShake [f=0014013] Shutdown Widget - Chili Economy Panel Default [f=0014013] Shutdown Widget - Chili EndGame Window [f=0014013] Shutdown Widget - Chili Nuke Warning [f=0014013] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014013] Shutdown Widget - Chili Spectator Panels [f=0014013] Shutdown Widget - Context Menu [f=0014013] Shutdown Widget - Darkening [f=0014013] Shutdown Widget - Defense Range Zero-K [f=0014013] Shutdown Widget - Grab Input [f=0014013] Input grabbing is disabled! [f=0014013] Shutdown Widget - Highlight Geos [f=0014013] Shutdown Widget - Local Widgets Config [f=0014013] Shutdown Widget - MinimapEvents [f=0014013] Shutdown Widget - MetalFeatures (new) [f=0014013] Shutdown Widget - Missile Silo Range [f=0014013] Shutdown Widget - Point Tracker [f=0014013] Shutdown Widget - Showeco and Grid Drawer [f=0014013] Shutdown Widget - Stereo3D [f=0014013] Shutdown Widget - Attack AoE [f=0014013] Shutdown Widget - Map Edge Extension [f=0014013] Shutdown Widget - Selection Send [f=0014013] Shutdown Widget - LupsManager [f=0014013] Shutdown Widget - Newton Firezone [f=0014013] Shutdown Widget - Chili Pro Console [f=0014013] Shutdown Widget - Persistent Build Height [f=0014013] Shutdown Widget - Lasso Terraform GUI [f=0014013] Shutdown Widget - Chili Framework [f=0014013] Shutdown Widget - Lups [f=0014013] Shutdown Widget - Custom Markers [f=0014013] Shutdown Widget - Chili Core Selector [f=0014013] Shutdown Widget - Mex Placement Handler [f=0014013] Shutdown Widget - Select Keys [f=0014013] Shutdown Widget - Pause Screen [f=0014013] Shutdown Widget - Layout Handler [f=0014013] Shutdown Widget - Text To Speech Control [f=0014013] End widgetHandler:Shutdown [f=0014013] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={664686,73744231} {int,ext,rec}Allocs={15838937,0,0} {chunk,block}Bytes={73744231,0} [f=0014013] [Game::KillLua][1] dtor=0 luaGaia=0x52a0bd00 [f=0014013] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468998,61666562} {int,ext,rec}Allocs={15838938,0,0} {chunk,block}Bytes={61666562,0} [f=0014013] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468998,61666562} {int,ext,rec}Allocs={15838938,0,0} {chunk,block}Bytes={61666562,0} [f=0014013] [Game::KillLua][2] dtor=0 luaRules=0x52220c00 [f=0014013] Start gadgetHandler:Shutdown [f=0014013] Shutdown - StartSetup [f=0014013] Shutdown - UnitMorph [f=0014013] Shutdown - Carrier Drones [f=0014013] Shutdown - LupsNanoSpray [f=0014013] Shutdown - Missile Silo Controller [f=0014013] Shutdown - Modular Comm Info [f=0014013] Shutdown - Terrain Texture Handler [f=0014013] Shutdown - UnitCloakShield [f=0014013] Shutdown - Starlight Handler [f=0014013] End gadgetHandler:Shutdown [f=0014013] Start gadgetHandler:Shutdown [f=0014013] Shutdown - Save/Load [f=0014013] Shutdown - Teleport Throw [f=0014013] Shutdown - UnitMorph [f=0014013] Shutdown - Modular Comm Info [f=0014013] Shutdown - Retreat Command [f=0014013] Shutdown - Shockwaves [f=0014013] Shutdown - UnitCloakShield [f=0014013] Shutdown - Lups Cloak FX [f=0014013] Shutdown - Lups [f=0014013] Shutdown - Lups Shield [f=0014013] End gadgetHandler:Shutdown [f=0014013] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15838970,0,0} {chunk,block}Bytes={0,0} [f=0014013] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15838970,0,0} {chunk,block}Bytes={0,0} [f=0014013] [Game::KillLua][4] dtor=0 [f=0014013] [Game::~CGame][1] [f=0014013] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014013] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014013] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014013] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014013] [Game::KillLua][4] dtor=1 [f=0014013] [Game::KillMisc][1] [f=0014013] [Game::KillMisc][2] [f=0014013] [Game::KillMisc][3] [f=0014013] [Game::KillRendering][1] [f=0014013] [3DOParser::Kill] allocated 1 pieces [f=0014013] [S3OParser::Kill] allocated 275 pieces [f=0014013] [AssParser::Kill] allocated 13 pieces [f=0014013] [Game::KillInterface][1] [f=0014013] [Game::KillInterface][2] [f=0014013] [Game::KillSimulation][1] [f=0014013] [Game::KillSimulation][2] [f=0014013] [CCollisionHandler] dis-/continuous tests: 0/47610 [f=0014013] [Game::KillSimulation][3] [f=0014013] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014013] [~CPathCache(20x20)] cacheHits=72 hitPercentage=33% numHashColls=0 maxCacheSize=13 [f=0014013] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014013] [~CPathCache(40x40)] cacheHits=59 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014013] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014013] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014013] [LosHandler::Kill] raycast instance cache-{hits,misses}={9446,10563}; shared=11%; cached=36% [f=0014013] [Game::KillSimulation][4] [f=0014013] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014013] [Game::~CGame][2] [f=0014013] [Game::~CGame][3] [f=0014013] [SpringApp::Kill][3] [f=0014013] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148315 bytes sent 182710 bytes recv'd [f=0014013] [SpringApp::Kill][4] font=0x45b13aa0 [f=0014013] [SpringApp::Kill][5] [f=0014013] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45b80f70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2260ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=78ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4646 inflSize=55kb readTime=19ms file="luaui/widgets/unit_smart_nanos.lua" indx=4809 inflSize=15kb readTime=18ms file="icons/amphtorpriot.png" indx=942 inflSize=1kb readTime=17ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1849 inflSize=2kb readTime=17ms file="gamedata/buildoptions.lua" indx=851 inflSize=1kb readTime=15ms file="luarules/gadgets/awards.lua" indx=1643 inflSize=21kb readTime=13ms file="effects/ariel.lua" indx=616 inflSize=6kb readTime=12ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4746 inflSize=27kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 37443214 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45c746b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c6ee00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b90a40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1ba40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]