[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.n2CudLPM02/springsettings.1171296.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f234001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2305 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171296/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45193420] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45193420] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 511ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 591ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] mushroomraider, spectator, false, allyTeamID, 0, customKeys.elo, , 2673, nil [f=-000001] lxa4000, spectator, false, allyTeamID, 1, customKeys.elo,
, 1637, nil [f=-000001] Team 0, 1, 2673 [f=-000001] Team 1, 1, 1637 [f=-000001] firstAllyTeamMean, 2673 [f=-000001] secondAllyTeamMean, 1637 [f=-000001] lowerWinChance, 0.00256381 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 119ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SentinelComanche was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171296/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171296/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51560ef0,0x51554700}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 66fe0f619132946fd8fd40602c9ceb70 [f=-000001] Connection attempt from mushroomraider [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mushroomraider changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from lxa4000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: lxa4000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[Game::Load][lua{Rules,Gaia}={0000000156109f90,00000001b829e010}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={0x5d47f320,0x606869b0}]" [f=-000001] Allies: I choose: Fungal Mayhem! [f=-000001] Allies: I choose: Comm 4! [f=-000001] [0] Event [3905,195.768433,4968]: 0 finished unit Recon Commander [f=-000001] [0] Event [429,195.769531,1119]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] mushroomraider, team: 0, elo:2673, userid: 10483 [f=0000000] [0] lxa4000, team: 1, elo:1637, userid: 524365 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000015] [15] Event [3936,195.761719,4832]: 0 finished unit Rover Assembly [f=0000020] [20] Event [328,195.761719,1216]: 1 finished unit Cloakbot Factory [f=0000397] [397] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000397] [397] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000560] [560] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0000590] [590] Event [152,195.761719,968]: 1 finished unit Solar Collector [f=0000668] [668] Event [3960,195.761719,5048]: 0 finished unit Solar Collector [f=0000730] [730] Event [328,195.761719,1225.59998]: 1 finished unit Conjurer [f=0000800] [800] Event [200,195.761719,888]: 1 finished unit Solar Collector [f=0000894] [894] Event [328,195.761719,1225.59998]: 1 finished unit Glaive [f=0000936] [936] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Mason [f=0001159] [1159] Event [248,195.761719,808]: 1 finished unit Solar Collector [f=0001219] [1219] Event [328,195.761719,1225.59998]: 1 finished unit Glaive [f=0001549] [1549] Event [296,195.761719,728]: 1 finished unit Solar Collector [f=0001729] [1729] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001792] [1792] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001864] [1864] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0001927] [1927] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0002146] [2146] Event [616,195.761719,1448]: 1 finished unit Solar Collector [f=0002221] [2221] Event [559.414124,195.761719,1491.99756]: 1 lost unit Glaive [f=0002239] [2239] Event [688.657104,195.761719,1643.21472]: 0 lost unit Scorcher [f=0002343] [2343] Event [3792,195.761719,4720]: 0 finished unit Lotus [f=0002547] [2547] Event [328,195.761719,1225.59998]: 1 finished unit Glaive [f=0002628] [2628] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002707] [2707] Event [328,195.761719,1225.59998]: 1 finished unit Glaive [f=0002728] [2728] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0002880] [2880] Event [696,195.761719,1416]: 1 finished unit Solar Collector [f=0003193] [3193] Event [3592,195.761719,4744]: 0 finished unit Solar Collector [f=0003306] [3306] Event [328,195.761719,1225.59998]: 1 finished unit Glaive [f=0003480] [3480] Event [328,195.761719,1225.59998]: 1 finished unit Glaive [f=0003484] [3484] Event [2944,195.761719,4784]: 0 finished unit Lotus [f=0003501] [3501] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0003616] [3616] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0003697] [3697] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0003932] [3932] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0003968] [3968] Event [1392,195.761719,432]: 1 finished unit Faraday [f=0003969] [3969] Event [984,195.761719,1304]: 1 finished unit Solar Collector [f=0004036] [4036] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0004134] [4134] Event [3744,195.761719,5040]: 0 finished unit Lotus [f=0004344] [4344] Event [1032,195.761719,1224]: 1 finished unit Solar Collector [f=0004371] [4371] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0004418] [4418] Event [1674.4093,195.761719,683.143677]: 0 lost unit Scorcher [f=0004508] [4508] Event [1658.26013,195.761719,510.230774]: 0 lost unit Scorcher [f=0004524] [4524] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0004652] [4652] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0004716] [4716] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0004984] [4984] Event [1512,195.761719,152]: 1 finished unit Solar Collector [f=0005125] [5125] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0005154] [5154] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Mason [f=0005179] [5179] Event [1496,195.761719,56]: 1 finished unit Solar Collector [f=0005286] [5286] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0005321] [5321] Event [648,195.761719,1224]: 1 finished unit Caretaker [f=0005359] [5359] Event [1336,195.761719,40]: 1 finished unit Solar Collector [f=0005379] [5379] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0005554] [5554] Event [1256,195.761719,88]: 1 finished unit Solar Collector [f=0005567] [5567] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0005569] [5569] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0005595] [5595] Event [816,338.818359,1392]: 1 finished unit Radar Tower [f=0005921] [5921] Event [688,195.761719,1136]: 1 finished unit Radar Tower [f=0005966] [5966] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0005986] [5986] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0006018] [6018] Event [328,195.761719,1225.59998]: 1 finished unit Knight [f=0006242] [6242] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0006294] [6294] Event [1304,195.761719,552]: 1 finished unit Caretaker [f=0006453] [6453] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0006466] [6466] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0006638] [6638] Event [688,195.761719,1136]: 1 finished unit Sparrow [f=0006642] [6642] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0006729] [6729] Event [408,195.761719,696]: 1 lost unit Metal Extractor [f=0006916] [6916] Event [168,195.761719,1032]: 1 lost unit Metal Extractor [f=0006928] [6928] Event [117.205132,195.493362,1055.52307]: 0 lost unit Scorcher [f=0006959] [6959] Event [1607.65466,195.761719,4801.11035]: 0 lost unit Mason [f=0006994] [6994] Event [2200,195.761719,3224]: 0 finished unit Solar Collector [f=0007075] [7075] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0007177] [7177] Event [648,195.761719,1224]: 1 lost unit Caretaker [f=0007218] [7218] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0007256] [7256] Event [713.867004,196.138626,1248.5365]: 0 lost unit Scorcher [f=0007256] [7256] Event [700.08197,195.69072,1228.48853]: 0 lost unit Scorcher [f=0007301] [7301] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0007381] [7381] Event [984,195.761719,1304]: 1 lost unit Solar Collector [f=0007463] [7463] Event [616,195.761719,1384]: 1 lost unit Metal Extractor [f=0007466] [7466] Event [958.845093,195.434891,1349.83167]: 0 lost unit Scorcher [f=0007511] [7511] Event [2224,195.761719,3056]: 0 finished unit Lotus [f=0007543] [7543] Event [744.363647,196.060883,1517.09363]: 0 lost unit Scorcher [f=0007720] [7720] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0007764] [7764] Event [2208,195.761719,3088]: 0 finished unit Radar Tower [f=0007809] [7809] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0008127] [8127] Event [328,195.761719,1225.59998]: 1 finished unit Conjurer [f=0008145] [8145] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Mason [f=0008384] [8384] Event [3864,195.761719,3512]: 0 finished unit Solar Collector [f=0008430] [8430] Event [328,195.761719,1225.59998]: 1 finished unit Conjurer [f=0008433] [8433] Event [504,195.761719,1096]: 1 finished unit Caretaker [f=0008496] [8496] Event [2312,195.761719,3272]: 0 finished unit Solar Collector [f=0008545] [8545] Event [2005.43494,195.761719,1056.86377]: 1 finished unit Strike Commander [f=0008772] [8772] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0008854] [8854] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0008952] [8952] Event [2456,195.761719,3320]: 0 finished unit Solar Collector [f=0008990] [8990] Event [536,195.761719,904]: 1 finished unit Caretaker [f=0009121] [9121] Event [3896,195.761719,3592]: 0 finished unit Solar Collector [f=0009184] [9184] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0009283] [9283] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0009338] [9338] Event [2584,195.761719,3320]: 0 finished unit Solar Collector [f=0009583] [9583] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0009648] [9648] Event [616,194.859161,1384]: 1 finished unit Metal Extractor [f=0009705] [9705] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0009729] [9729] Event [3976,195.761719,3720]: 0 finished unit Solar Collector [f=0009846] [9846] Event [2304,195.761719,1152]: 1 finished unit Faraday [f=0009920] [9920] Event [328,195.761719,1225.59998]: 1 finished unit Knight [f=0010004] [10004] Event [168,194.859161,1032]: 1 finished unit Metal Extractor [f=0010082] [10082] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0010119] [10119] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0010278] [10278] Event [3992,195.761719,3816]: 0 finished unit Solar Collector [f=0010307] [10307] Event [408,194.859161,696]: 1 finished unit Metal Extractor [f=0010499] [10499] Event [688,195.761719,960]: 1 finished unit Faraday [f=0010522] [10522] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0010563] [10563] Event [2472,195.761719,3448]: 0 finished unit Razor [f=0010831] [10831] Event [4024,195.761719,3896]: 0 finished unit Solar Collector [f=0010895] [10895] Event [2905.27271,195.761719,4921.86182]: 1 lost unit Glaive [f=0010904] [10904] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Mason [f=0010920] [10920] Event [2944,195.761719,4784]: 0 lost unit Lotus [f=0010969] [10969] Event [2576,195.761719,1888]: 1 finished unit Faraday [f=0011012] [11012] Event [3128,195.761719,4904]: 0 lost unit Metal Extractor [f=0011072] [11072] Event [2208,195.761719,3088]: 0 lost unit Radar Tower [f=0011166] [11166] Event [2224,195.761719,3056]: 0 lost unit Lotus [f=0011178] [11178] Event [3386.12915,195.761719,4872.78906]: 1 lost unit Glaive [f=0011191] [11191] Event [256,195.761719,1456]: 1 finished unit Faraday [f=0011201] [11201] Event [3480,195.761719,4760]: 0 lost unit Metal Extractor [f=0011272] [11272] Event [3516.41138,195.761719,4583.39795]: 1 lost unit Glaive [f=0011285] [11285] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0011307] [11307] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Scorcher [f=0011417] [11417] Event [2184,195.761719,3288]: 0 lost unit Metal Extractor [f=0011554] [11554] Event [2416,195.761719,3120]: 0 lost unit Faraday [f=0011579] [11579] Event [3660.5835,195.761719,4253.94824]: 1 lost unit Glaive [f=0011612] [11612] Event [3655.79028,195.762924,4229.0376]: 1 lost unit Glaive [f=0011666] [11666] Event [3696,195.761719,4896]: 0 finished unit Lotus [f=0011798] [11798] Event [2200,195.761719,3224]: 0 lost unit Solar Collector [f=0011851] [11851] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0011865] [11865] Event [2312,195.806732,3272]: 0 lost unit Solar Collector [f=0011981] [11981] Event [2456,195.771484,3320]: 0 lost unit Solar Collector [f=0012028] [12028] Event [2584,195.804443,3320]: 0 lost unit Solar Collector [f=0012038] [12038] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0012095] [12095] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0012344] [12344] Event [328,195.761719,1225.59998]: 1 finished unit Knight [f=0012382] [12382] Event [3048,195.761719,3720]: 0 lost unit Metal Extractor [f=0012422] [12422] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0012449] [12449] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Ravager [f=0012485] [12485] Event [2576,195.761719,1888]: 1 lost unit Faraday [f=0012519] [12519] Event [2632,195.761719,4200]: 0 lost unit Metal Extractor [f=0012535] [12535] Event [2472,195.761719,3448]: 0 lost unit Razor [f=0012597] [12597] Event [2157.22192,198.898819,1656.75012]: 0 lost unit Scorcher [f=0012608] [12608] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0012620] [12620] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0012641] [12641] Event [2031.15552,196.368683,1617.70618]: 0 lost unit Scorcher [f=0012700] [12700] Event [3497.67163,195.761719,4421.18652]: 0 finished unit Recon Commander [f=0012700] [12700] Event [3497.67163,195.761719,4421.18652]: 0 lost unit Recon Commander [f=0012700] game_message: Morph complete: Fungal Mayhem lvl 1 -> Fungal Mayhem lvl 2 [f=0012700] [12700] Received game_message: Morph complete: Fungal Mayhem lvl 1 -> Fungal Mayhem lvl 2 [f=0012737] [12737] Event [1925.51453,195.761719,1454.03955]: 0 lost unit Scorcher [f=0012762] [12762] Event [1970.90845,195.766891,1463.87012]: 1 lost unit Strike Commander [f=0012762] [12762] Event [1965.80847,195.780457,1440.54565]: 0 lost unit Scorcher [f=0012762] [12762] Event [1988.50378,195.761719,1479.22083]: 0 lost unit Scorcher [f=0012764] [12764] Event [1955.05273,195.419922,1419.97412]: 0 lost unit Scorcher [f=0012765] [12765] Event [1994.4458,195.060684,1499.85095]: 0 lost unit Scorcher [f=0012788] [12788] Event [336,195.761719,1712]: 1 finished unit Lotus [f=0012991] [12991] Event [328,195.761719,1225.59998]: 1 finished unit Knight [f=0013126] [13126] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0013191] [13191] Event [2120,195.761719,1288]: 1 lost unit Metal Extractor [f=0013422] [13422] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0013470] [13470] Event [2248,195.761719,984]: 1 lost unit Metal Extractor [f=0013506] [13506] Event [3752,195.761719,4440]: 0 finished unit Stinger [f=0013537] [13537] Event [3640.6626,195.761719,4422.82031]: 0 lost unit Recon Commander [f=0013559] [13559] Event [3442.86816,196.321259,4306.99902]: 1 lost unit Reaver [f=0013607] [13607] Event [3522.9458,196.088806,4192.94531]: 0 lost unit Ravager [f=0013683] [13683] Event [3935.99805,196.406815,4814.00781]: 0 finished unit Ravager [f=0013705] [13705] Event [3752,195.761719,4440]: 0 lost unit Stinger [f=0013725] [13725] Event [3816,196.294586,4264]: 0 lost unit Metal Extractor [f=0013727] [13727] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0013741] [13741] Event [3760,195.184937,4528]: 0 lost unit Faraday [f=0013784] [13784] Event [2304,195.761719,1152]: 1 lost unit Faraday [f=0013851] wel;l played [f=0013856] [13856] Event [3662.67651,192.396179,4473.84473]: 1 lost unit Reaver [f=0013860] [13860] Event [3899.42432,196.134323,4493.64258]: 0 lost unit Mason [f=0013876] [13876] Event [3707.29199,193.223129,4361.20166]: 1 lost unit Reaver [f=0013895] gg [f=0013912] [13912] Event [328,195.761719,1225.59998]: 1 finished unit Knight [f=0013921] [13921] Event [3596.35791,192.479736,4425.09961]: 1 lost unit Ronin [f=0013934] [13934] Event [976,195.761719,1008]: 1 finished unit Lotus [f=0013984] [13984] Event [3586.85449,192.7117,4397.74951]: 1 lost unit Ronin [f=0013984] [13984] Event [3612.59692,192.678864,4378.12207]: 1 lost unit Ronin [f=0013988] [13988] Event [3792,195.761719,4720]: 0 lost unit Lotus [f=0014026] [14026] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0014099] [14099] Event [3597.24121,192.802109,4369.92383]: 1 lost unit Ronin [f=0014103] [14103] Event [3704,195.796814,4640]: 0 lost unit Fusion Reactor [f=0014131] [14131] Event [3595.56421,195.013168,4559.91895]: 1 lost unit Knight [f=0014210] [14210] Event [undefined]: mushroomraider resigned [f=0014210] game_message: mushroomraider has been destroyed! [f=0014210] game_message: lxa4000 wins! [f=0014210] Submitting stats [f=0014210] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014210] Part| Total Time|Time of the last 0.5s [f=0014210] Draw 12543.27ms 30.61% [f=0014210] Lua::Callins::Synced 7897.65ms 10.77% [f=0014210] Lua::Callins::Unsynced 17842.15ms 39.68% [f=0014210] Lua::CollectGarbage::Synced 330.08ms 0.00% [f=0014210] Lua::CollectGarbage::Unsynced 543.18ms 0.10% [f=0014210] Misc::Profiler::AddTime 58.59ms 0.10% [f=0014210] Sim 30906.05ms 51.45% [f=0014210] [14210] Received game_message: mushroomraider has been destroyed! [f=0014210] [14210] Received game_message: lxa4000 wins! [f=0014211] [14211] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014211] [14211] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014211] [14211] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014211] [14211] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.4666667,9.33333302,7.4666667,1275,1275,1275,1275,5.83333349,6.31111288,5.83333349,6.31111288,0,0,0,0,0,0,0,0,790,790,790,790,0,24.6666927,0,24.6666927,0,0,0,0,0,0,0,0 [f=0014211] [14211] Game End Stats Values: 3,2390,2260,2390,2260,0.55829018,0.00101253,0.55829018,0.00101253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.833333,8.80000019,11.833333,8.80000019,1275,1275,1275,1275,8.78721905,7.00006628,8.78721905,7.00006628,65,125,65,125,0,0,0,0,1050,860,1050,860,0,24.6666927,0,24.6666927,0,0,0,0,0,0,0,0 [f=0014211] [14211] Game End Stats Values: 4,2525,2380,2525,2380,9.8245163,2.54295468,9.8245163,2.54295468,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.833333,10,15.833333,10,1275,1275,1275,1275,9.36774731,7.16946316,9.36774731,7.16946316,130,125,130,125,0,0,0,0,1120,980,1120,980,0,24.6666927,0,24.6666927,0,0,0,0,0,0,0,0 [f=0014211] [14211] Game End Stats Values: 5,2685,2470,2685,2470,27.6584454,7.94064045,27.6584454,7.94064045,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.666666,10,18.666666,10,1275,1275,1275,1275,10.1055946,7.35984564,10.1055946,7.35984564,130,125,130,125,0,0,0,0,1280,1070,1280,1070,0,24.6666927,0,24.6666927,0,0,0,0,0,0,0,0 [f=0014211] [14211] Game End Stats Values: 6,2780,2470,2780,2470,58.0642281,11.7309332,58.0642281,11.7309332,0,0,0,0,0,0,0,0,0,0,0,0,119.53125,183.054413,119.53125,183.054413,0,0,0,0,20,10,20,10,1275,1275,1275,1275,14.7770519,9.11935234,14.7770519,9.11935234,65,125,65,125,125,65,125,65,1440,1070,1440,1070,65,149.666687,65,149.666687,0,0,0,0,200.27301,125,200.27301,125 [f=0014211] [14211] Game End Stats Values: 7,2845,2650,2845,2650,92.6653061,15.3511019,92.6653061,15.3511019,0,0,0,0,0,0,0,0,0,0,0,0,119.53125,183.054413,119.53125,183.054413,0,90,0,90,22,10,22,10,1275,1275,1275,1275,16.0567398,9.37467861,16.0567398,9.37467861,130,125,130,125,125,65,125,65,1440,1160,1440,1160,65,149.666687,65,149.666687,0,0,0,0,200.27301,125,200.27301,125 [f=0014211] [14211] Game End Stats Values: 8,2980,2775,2980,2775,148.469009,15.9592934,148.469009,15.9592934,0,0,0,0,0,0,0,0,0,0,0,0,119.53125,183.054413,119.53125,183.054413,0,90,0,90,23.833334,10,23.833334,10,1275,1275,1275,1275,17.4702473,11.0405455,17.4702473,11.0405455,195,250,195,250,125,65,125,65,1510,1160,1510,1160,65,149.666687,65,149.666687,0,0,0,0,200.27301,125,200.27301,125 [f=0014211] [14211] Game End Stats Values: 9,3110,3060,3110,3060,175.47287,20.5440273,175.47287,20.5440273,0,0,0,0,0,0,0,0,0,0,0,0,119.53125,183.054413,119.53125,183.054413,0,180,0,180,25,11.6000004,25,11.6000004,1275,1275,1275,1275,15.5502567,11.3056488,15.5502567,11.3056488,325,375,325,375,125,65,125,65,1510,1230,1510,1230,65,149.666687,65,149.666687,0,0,0,0,200.27301,125,200.27301,125 [f=0014211] [14211] Game End Stats Values: 10,3710,3185,3710,3185,184.207855,24.231966,184.207855,24.231966,0,0,0,0,0,0,0,0,0,0,0,0,119.53125,183.054413,119.53125,183.054413,260,180,260,180,25.166666,12,25.166666,12,1275,1275,1275,1275,16.4989986,11.2458639,16.4989986,11.2458639,505,500,505,500,125,65,125,65,1670,1230,1670,1230,65,149.666687,65,149.666687,0,0,0,0,200.27301,125,200.27301,125 [f=0014211] [14211] Game End Stats Values: 11,3870,3150,3870,3150,251.887955,28.5831642,251.887955,28.5831642,0,0,0,0,0,0,0,0,0,0,0,0,345.312164,275.570831,345.312164,275.570831,260,270,260,270,28.166666,12,28.166666,12,1275,1275,1275,1275,21.2620106,11.2900801,21.2620106,11.2900801,505,375,505,375,250,65,250,65,1830,1230,1830,1230,65,274.666687,65,274.666687,0,0,0,0,318.444489,350.780884,318.444489,350.780884 [f=0014211] [14211] Game End Stats Values: 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[f=0014297] [14297] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0014462] Spectator mushroomraider left the game: normal quit [f=0014462] [14462] Event [undefined]: mushroomraider quit [f=0014496] No clients connected, shutting down server [f=0014496] Server shutdown [f=0014496] [14496] all players disconnected [f=0014708] [14708] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0014749] [14749] Event [328,195.761719,1225.59998]: 1 finished unit Knight [f=0014864] [14864] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0015096] [15096] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0015538] [15538] Event [328,195.761719,1225.59998]: 1 finished unit Knight [f=0015648] [15648] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0015711] [15711] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0015883] [15883] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0016243] [16243] Event [328,195.761719,1225.59998]: 1 finished unit Knight [f=0016335] [16335] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0016565] [16565] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0016943] [16943] Event [328,195.761719,1225.59998]: 1 finished unit Knight [f=0017042] [17042] Event [328,195.761719,1225.59998]: 1 finished unit Ronin [f=0017266] [17266] Event [328,195.761719,1225.59998]: 1 finished unit Reaver [f=0017649] [17649] Event [328,195.761719,1225.59998]: 1 finished unit Knight [f=0017677] Autoquit sending quit command. [f=0017677] [QuitAction] user exited to system [f=0017677] [SpringApp::Kill][1] fromRun=1 [f=0017677] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017677] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017677] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017677] [ThreadPool::SetThreadCount][2] workers=0 [f=0017677] [SpringApp::Kill][2] [f=0017677] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017677] [Game::KillLua][3] dtor=0 luaUI=0x513691d0 [f=0017677] Start widgetHandler:Shutdown [f=0017677] Shutdown - SaveOrderList Complete [f=0017677] Writing last game win data [f=0017677] Shutdown - SaveConfigData Complete [f=0017677] Shutdown Widget - Chili Highlight [f=0017677] Shutdown Widget - Save/Load API [f=0017677] Shutdown Widget - Draw After Chili [f=0017677] Shutdown Widget - EPIC Menu [f=0017677] Shutdown Widget - Chili Minimap [f=0017677] Shutdown Widget - Chili Widget Selector [f=0017677] Shutdown Widget - Local Team Colors [f=0017677] Shutdown Widget - Display Keys 2 [f=0017677] Shutdown Widget - Save Game Menu [f=0017677] Shutdown Widget - HealthBars [f=0017677] Shutdown Widget - Noises [f=0017677] Shutdown Widget - Unit Icons [f=0017677] Shutdown Widget - Win Counter [f=0017677] Shutdown Widget - SpringRTS Replay Stats [f=0017677] Shutdown Widget - BuildETA [f=0017677] Shutdown Widget - Modular Comm Info [f=0017677] Shutdown Widget - Music Player v2 [f=0017677] Shutdown Widget - State Reverse and Latency [f=0017677] Shutdown Widget - CameraShake [f=0017677] Shutdown Widget - Chili Economy Panel Default [f=0017677] Shutdown Widget - Chili EndGame Window [f=0017677] Shutdown Widget - Chili Nuke Warning [f=0017677] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017677] Shutdown Widget - Chili Spectator Panels [f=0017677] Shutdown Widget - Context Menu [f=0017677] Shutdown Widget - Darkening [f=0017677] Shutdown Widget - Defense Range Zero-K [f=0017677] Shutdown Widget - Grab Input [f=0017677] Input grabbing is disabled! [f=0017677] Shutdown Widget - Highlight Geos [f=0017677] Shutdown Widget - Local Widgets Config [f=0017677] Shutdown Widget - MinimapEvents [f=0017677] Shutdown Widget - MetalFeatures (new) [f=0017677] Shutdown Widget - Missile Silo Range [f=0017677] Shutdown Widget - Point Tracker [f=0017677] Shutdown Widget - Showeco and Grid Drawer [f=0017677] Shutdown Widget - Stereo3D [f=0017677] Shutdown Widget - Attack AoE [f=0017677] Shutdown Widget - UnitShapes [f=0017677] Shutdown Widget - Map Edge Extension [f=0017677] Shutdown Widget - Selection Send [f=0017677] Shutdown Widget - LupsManager [f=0017677] Shutdown Widget - Newton Firezone [f=0017677] Shutdown Widget - Chili Pro Console [f=0017677] Shutdown Widget - Persistent Build Height [f=0017677] Shutdown Widget - Lasso Terraform GUI [f=0017677] Shutdown Widget - Chili Framework [f=0017677] Shutdown Widget - Lups [f=0017677] Shutdown Widget - Custom Markers [f=0017677] Shutdown Widget - Chili Core Selector [f=0017677] Shutdown Widget - Mex Placement Handler [f=0017677] Shutdown Widget - Select Keys [f=0017677] Shutdown Widget - Pause Screen [f=0017677] Shutdown Widget - Layout Handler [f=0017677] Shutdown Widget - Text To Speech Control [f=0017677] End widgetHandler:Shutdown [f=0017677] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={740318,81605799} {int,ext,rec}Allocs={12262536,0,0} {chunk,block}Bytes={81605799,0} [f=0017677] [Game::KillLua][1] dtor=0 luaGaia=0x51554700 [f=0017677] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511152,67823752} {int,ext,rec}Allocs={12262537,0,0} {chunk,block}Bytes={67823752,0} [f=0017677] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511152,67823752} {int,ext,rec}Allocs={12262537,0,0} {chunk,block}Bytes={67823752,0} [f=0017677] [Game::KillLua][2] dtor=0 luaRules=0x51560ef0 [f=0017677] Start gadgetHandler:Shutdown [f=0017677] Shutdown - StartSetup [f=0017677] Shutdown - UnitMorph [f=0017677] Shutdown - Carrier Drones [f=0017677] Shutdown - LupsNanoSpray [f=0017677] Shutdown - Missile Silo Controller [f=0017677] Shutdown - Modular Comm Info [f=0017677] Shutdown - Terrain Texture Handler [f=0017677] Shutdown - UnitCloakShield [f=0017677] Shutdown - Starlight Handler [f=0017677] End gadgetHandler:Shutdown [f=0017677] Start gadgetHandler:Shutdown [f=0017677] Shutdown - Save/Load [f=0017677] Shutdown - Teleport Throw [f=0017677] Shutdown - UnitMorph [f=0017677] Shutdown - Modular Comm Info [f=0017677] Shutdown - Retreat Command [f=0017677] Shutdown - Shockwaves [f=0017677] Shutdown - UnitCloakShield [f=0017677] Shutdown - Lups Cloak FX [f=0017677] Shutdown - Lups [f=0017677] Shutdown - Lups Shield [f=0017677] End gadgetHandler:Shutdown [f=0017677] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12262586,0,0} {chunk,block}Bytes={0,0} [f=0017677] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12262586,0,0} {chunk,block}Bytes={0,0} [f=0017677] [Game::KillLua][4] dtor=0 [f=0017677] [Game::~CGame][1] [f=0017677] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017677] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017677] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017677] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017677] [Game::KillLua][4] dtor=1 [f=0017677] [Game::KillMisc][1] [f=0017677] [Game::KillMisc][2] [f=0017677] [Game::KillMisc][3] [f=0017677] [Game::KillRendering][1] [f=0017677] [3DOParser::Kill] allocated 19 pieces [f=0017677] [S3OParser::Kill] allocated 336 pieces [f=0017677] [AssParser::Kill] allocated 64 pieces [f=0017677] [Game::KillInterface][1] [f=0017677] [Game::KillInterface][2] [f=0017677] [Game::KillSimulation][1] [f=0017677] [Game::KillSimulation][2] [f=0017677] [CCollisionHandler] dis-/continuous tests: 0/451104 [f=0017677] [Game::KillSimulation][3] [f=0017677] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017677] [~CPathCache(16x24)] cacheHits=108 hitPercentage=39% numHashColls=0 maxCacheSize=15 [f=0017677] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017677] [~CPathCache(32x48)] cacheHits=99 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017677] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017677] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017677] [LosHandler::Kill] raycast instance cache-{hits,misses}={5958,12385}; shared=6%; cached=26% [f=0017677] [Game::KillSimulation][4] [f=0017677] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017677] [Game::~CGame][2] [f=0017677] [Game::~CGame][3] [f=0017677] [SpringApp::Kill][3] [f=0017677] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187360 bytes sent 165302 bytes recv'd [f=0017677] [SpringApp::Kill][4] font=0x450bdaa0 [f=0017677] [SpringApp::Kill][5] [f=0017677] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x43e627c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2183ms file="objects3d/spherezeus_dead.s3o" indx=5491 inflSize=115kb readTime=46ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="objects3d/strikecom_dead_1.dae" indx=5535 inflSize=1986kb readTime=21ms file="bitmaps/other/light_green.png" indx=529 inflSize=13kb readTime=20ms file="bitmaps/aasmoketrail.tga" indx=407 inflSize=21kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=14ms file="luarules/configs/cai/buildtasks.lua" indx=1234 inflSize=18kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=14ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=13ms file="luaui/widgets/gui_showeco_action.lua" indx=4717 inflSize=10kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 35416730 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4521e160) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4522dc00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4513f6c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f23400010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]