[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NcbR2woo8Y/springsettings.1171212.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2b3801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2319 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1171212/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45efa720] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45efa720] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 577ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] the_green_squig was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1171212/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (236ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1171212/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5256d3e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8bd70f61b56fb984c90d67784e5162e7 [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000d1a57500,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={0000000122017000,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] gl hf [f=-000001] [0] Event [463,177.664551,517]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4654,168.097046,4558]: 1 finished unit Engineer Commander [f=0000000] [0] LooChenChanCZ, team: 1, elo:1906, userid: 440263 [f=0000000] [0] Jack500, team: 0, elo:1850, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000012] Playback continued [f=0000015] [15] Event [624,175.83699,336]: 0 finished unit Tank Foundry [f=0000026] [26] Event [4512,173.995728,4560]: 1 finished unit Rover Assembly [f=0000256] [256] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000447] [447] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000447] [447] Event [4744,166.758484,4616]: 1 finished unit Solar Collector [f=0000460] [460] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Scorcher [f=0000715] [715] Event [652,177.139252,336]: 0 finished unit Kodachi [f=0000744] [744] Event [4616,172.229004,4680]: 1 finished unit Solar Collector [f=0000810] [810] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001167] [1167] Event [632,175.748291,680]: 0 finished unit Solar Collector [f=0001222] [1222] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Mason [f=0001510] [1510] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001561] [1561] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Dart [f=0001657] [1657] Event [652,177.139252,336]: 0 finished unit Kodachi [f=0001682] [1682] Event [488,173.938965,792]: 0 finished unit Solar Collector [f=0002206] [2206] Event [344,177.337646,888]: 0 finished unit Solar Collector [f=0002207] [2207] Event [4320,177.62854,4272]: 1 finished unit Lotus [f=0002400] [2400] Event [2879.03735,177.705276,1246.98486]: 1 lost unit Dart [f=0002411] [2411] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Scorcher [f=0002465] [2465] Event [652,177.139252,336]: 0 finished unit Kodachi [f=0002511] [2511] Event [744,175.805054,600]: 0 lost unit Metal Extractor [f=0002751] [2751] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0003098] [3098] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0003169] [3169] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Scorcher [f=0003265] [3265] Event [1022.58276,176.820663,499.429199]: 1 lost unit Scorcher [f=0003303] [3303] Event [744,175.128174,600]: 0 finished unit Metal Extractor [f=0003445] [3445] Event [652,177.139252,336]: 0 finished unit Welder [f=0003615] [3615] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Scorcher [f=0003704] [3704] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0003870] [3870] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0003914] [3914] Event [3304,168.525238,4744]: 1 lost unit Metal Extractor [f=0004020] [4020] Event [2729.74683,174.004028,4579.3335]: 0 lost unit Kodachi [f=0004138] [4138] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Scorcher [f=0004156] [4156] Event [4488,168.596191,3528]: 1 lost unit Metal Extractor [f=0004200] [4200] Event [272,174.009949,1088]: 0 finished unit Lotus [f=0004501] [4501] Event [4888,165.069824,3928]: 1 lost unit Metal Extractor [f=0004535] [4535] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Mason [f=0004716] [4716] Event [4721.72314,172.377167,4415.33789]: 1 lost unit Scorcher [f=0004848] [4848] Event [4728,170.107483,4696]: 1 lost unit Metal Extractor [f=0004996] [4996] Event [4494.00781,174.640823,4560.02979]: 1 lost unit Fencer [f=0005012] [5012] Event [4494.00781,174.640823,4560.02979]: 1 lost unit Fencer [f=0005028] [5028] Event [4494.00781,174.640823,4560.02979]: 1 lost unit Fencer [f=0005096] [5096] Event [3304,167.863312,4744]: 1 finished unit Metal Extractor [f=0005465] [5465] Event [4858.25879,177.642761,4297.38184]: 0 lost unit Kodachi [f=0005641] [5641] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Fencer [f=0005747] [5747] Event [652,177.139252,336]: 0 finished unit Ogre [f=0006118] [6118] Event [720,175.819244,992]: 0 finished unit Lotus [f=0006464] [6464] Event [3039.13086,173.995728,2527.97534]: 1 lost unit Scorcher [f=0006537] [6537] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Fencer [f=0006545] [6545] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0006644] [6644] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0006675] [6675] Event [1248,175.691528,704]: 0 finished unit Lotus [f=0006878] [6878] Event [4440,175.819244,4712]: 1 finished unit Solar Collector [f=0007180] [7180] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0007338] [7338] Event [652,177.139252,336]: 0 finished unit Ogre [f=0007574] [7574] Event [4647.65088,177.642761,4048.88232]: 1 lost unit Scorcher [f=0007607] [7607] Event [4312,175.826355,3384]: 1 finished unit Stinger [f=0007655] [7655] Event [520,175.634766,424]: 0 finished unit Caretaker [f=0007730] [7730] Event [4296,179.338531,4728]: 1 finished unit Solar Collector [f=0007887] [7887] Event [5008.43896,172.458801,4455.40527]: 0 lost unit Kodachi [f=0008068] [8068] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Ravager [f=0008431] [8431] Event [4480,173.995728,3392]: 1 finished unit Radar Tower [f=0008515] [8515] Event [652,177.139252,336]: 0 finished unit Ogre [f=0008678] [8678] Event [4168,184.688416,4760]: 1 finished unit Solar Collector [f=0009141] [9141] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0009256] [9256] Event [4488,167.919312,3528]: 1 finished unit Metal Extractor [f=0009408] [9408] Event [1557.89258,173.89917,2009.94788]: 1 lost unit Scorcher [f=0009692] [9692] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0009740] [9740] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Ripper [f=0009845] [9845] Event [4040,179.466248,4792]: 1 finished unit Solar Collector [f=0009962] [9962] Event [2192,173.995728,1312]: 0 finished unit Lotus [f=0010059] [10059] Event [652,177.139252,336]: 0 finished unit Ogre [f=0010106] [10106] Event [4888,164.392944,3928]: 1 finished unit Metal Extractor [f=0010170] [10170] Event [2360,175.812134,3160]: 1 finished unit Stinger [f=0010523] [10523] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0010587] [10587] Event [3912,183.042297,4840]: 1 finished unit Solar Collector [f=0010674] [10674] Event [2496,179.657837,3184]: 1 finished unit Radar Tower [f=0010712] [10712] Event [652,177.139252,336]: 0 finished unit Welder [f=0010985] [10985] Event [584,183.233887,1704]: 0 finished unit Stardust [f=0011220] [11220] Event [4728,169.430603,4696]: 1 finished unit Metal Extractor [f=0011322] [11322] Event [1288,177.62854,168]: 0 finished unit Wind/Tidal Generator [f=0011345] [11345] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Dominatrix [f=0011761] [11761] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0011774] [11774] Event [1208,173.995728,168]: 0 finished unit Wind/Tidal Generator [f=0011962] [11962] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0011972] [11972] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0012057] [12057] Event [3016.27515,173.945847,2761.10718]: 1 finished unit Engineer Commander [f=0012066] [12066] Event [3304,166.486816,4744]: 1 lost unit Metal Extractor [f=0012145] [12145] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0012183] [12183] Event [1128,174.187317,184]: 0 finished unit Wind/Tidal Generator [f=0012297] [12297] Event [3129.67261,173.868866,4555.21582]: 1 lost unit Ravager [f=0012353] [12353] Event [4632,170.284882,4504]: 1 finished unit Caretaker [f=0012403] [12403] Event [3013.91113,169.117081,4389.479]: 1 lost unit Ripper [f=0012453] [Game::ClientReadNet] added new player Lord_Stronghold with number 2 to team 0 [f=0012453] > SPRINGIE:User Lord_Stronghold|tankarty|5_4||False|ZG||DE [f=0012466] Connection attempt from Lord_Stronghold [f=0012466] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012466] -> Connection established (given id 2) [f=0012473] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0012473] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012603] [12603] Event [1048,173.868042,184]: 0 finished unit Wind/Tidal Generator [f=0012612] [12612] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0012667] [12667] Event [424,179.473328,1528]: 0 finished unit Solar Collector [f=0012668] [12668] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Dominatrix [f=0012717] [12717] Event [2824,172.541107,3896]: 1 lost unit Metal Extractor [f=0012773] [12773] Event [3032.61304,177.46611,3902.10742]: 0 lost unit Ogre [f=0012881] [12881] Event [968,173.995728,200]: 0 finished unit Wind/Tidal Generator [f=0012902] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0012916] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0012916] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[Game::Load][lua{Rules,Gaia}={0000000068452850,0000000000000000}]" [f=0012968] [12968] Event [4600,172.172241,4408]: 1 finished unit Caretaker [f=0013038] [13038] Event [392,177.515015,1368]: 0 finished unit Solar Collector [f=0013077] [13077] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Fencer [f=0013134] [13134] Event [3672,168.887878,3224]: 1 lost unit Metal Extractor [f=0013148] [13148] Event [888,173.995728,200]: 0 finished unit Wind/Tidal Generator [f=0013157] [13157] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0013274] [13274] Event [652,177.139252,336]: 0 finished unit Minotaur [f=0013336] [13336] Event [808,173.995728,216]: 0 finished unit Wind/Tidal Generator [f=0013352] [13352] Event [376,177.507935,1240]: 0 finished unit Solar Collector [f=0013423] [13423] Event [3312.83252,177.63002,2735.93408]: 0 lost unit Ogre [f=0013567] [13567] Event [728,175.826355,216]: 0 finished unit Wind/Tidal Generator [f=0013611] [13611] Event [360,177.642761,1160]: 0 finished unit Solar Collector [f=0013702] [13702] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Dominatrix [f=0013795] [13795] Event [648,175.819244,216]: 0 finished unit Wind/Tidal Generator [f=0014022] [14022] Event [568,175.819244,232]: 0 finished unit Wind/Tidal Generator [f=0014091] [14091] Event [652,177.139252,336]: 0 finished unit Ogre [f=0014164] [14164] Event [488,175.627686,232]: 0 finished unit Wind/Tidal Generator [f=0014255] [14255] Event [4152,179.459167,2520]: 1 finished unit Solar Collector [f=0014355] [14355] Event [816,172.285767,1856]: 0 finished unit Picket [f=0014380] [14380] Event [408,175.819244,248]: 0 finished unit Wind/Tidal Generator [f=0014439] [14439] Event [2776,183.035217,2104]: 1 lost unit Stinger [f=0014525] [14525] Event [2757.77124,176.036682,2312.88257]: 1 lost unit Fencer [f=0014558] [14558] Event [2730.12329,175.921738,2346.3855]: 1 lost unit Fencer [f=0014586] [14586] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Dominatrix [f=0014619] [14619] Event [688,174.187317,1968]: 0 finished unit Picket [f=0014634] [14634] Event [2852.44653,177.508636,2274.27197]: 0 lost unit Ogre [f=0014635] [14635] Event [328,175.819244,248]: 0 finished unit Wind/Tidal Generator [f=0014666] [14666] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0014762] [14762] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0014949] [14949] Event [496,183.09198,2016]: 0 finished unit Picket [f=0015184] [15184] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Dominatrix [f=0015435] [15435] Event [652,177.139252,336]: 0 finished unit Minotaur [f=0015932] [15932] Event [4048,177.820129,1168]: 0 finished unit Lotus [f=0015938] [15938] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Dominatrix [f=0015970] [15970] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0015986] [15986] Event [2600,184.129486,2104]: 1 finished unit Metal Extractor [f=0016231] [16231] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Scorcher [f=0016367] [16367] Event [4224,179.274658,1328]: 0 finished unit Lotus [f=0016537] [16537] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Scorcher [f=0016631] [16631] Event [652,177.139252,336]: 0 finished unit Emissary [f=0016710] [16710] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0016718] [16718] Event [4904,167.050934,4024]: 1 finished unit Solar Collector [f=0016754] [16754] Event [408,175.94696,424]: 0 finished unit Caretaker [f=0016790] [16790] Event [4064,172.186432,1248]: 0 finished unit Picket [f=0016960] [16960] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Fencer [f=0017050] [17050] Event [4888,173.931885,4152]: 1 finished unit Solar Collector [f=0017201] [17201] Event [4112,173.988647,1312]: 0 finished unit Picket [f=0017287] [17287] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Mason [f=0017401] [17401] Event [4872,177.578827,4280]: 1 finished unit Solar Collector [f=0017523] [17523] Event [652,177.139252,336]: 0 finished unit Emissary [f=0017540] [17540] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0017574] [17574] Event [472,177.458252,504]: 0 finished unit Caretaker [f=0017832] [17832] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Ripper [f=0017863] [17863] Event [4856,176.067566,4408]: 1 finished unit Solar Collector [f=0018055] [18055] Event [2085.09766,176.701767,1484.86011]: 1 lost unit Emissary [f=0018067] [18067] Event [2744,180.621216,2056]: 1 finished unit Stinger [f=0018145] [18145] Event [2260.48291,175.858139,1840.03748]: 1 lost unit Ogre [f=0018179] gg [f=0018222] [18222] Event [2485.69751,174.595535,1646.05066]: 1 lost unit Dominatrix [f=0018242] [18242] Event [4296,186.575775,1160]: 0 finished unit Caretaker [f=0018281] [18281] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Ripper [f=0018311] [18311] Event [652,177.139252,336]: 0 finished unit Emissary [f=0018313] [18313] Event [4856,166.581116,4536]: 1 finished unit Solar Collector [f=0018318] [18318] Event [undefined]: Jack500 resigned [f=0018318] game_message: Jack500 has been destroyed! [f=0018318] game_message: LooChenChanCZ wins! [f=0018318] Submitting stats [f=0018318] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018318] Part| Total Time|Time of the last 0.5s [f=0018318] Draw 25975.69ms 12.67% [f=0018318] Lua::Callins::Synced 6678.05ms 18.36% [f=0018318] Lua::Callins::Unsynced 36223.06ms 19.36% [f=0018318] Lua::CollectGarbage::Synced 372.95ms 0.40% [f=0018318] Lua::CollectGarbage::Unsynced 1202.52ms 2.50% [f=0018318] Misc::Profiler::AddTime 99.83ms 0.10% [f=0018318] Sim 40282.29ms 75.05% [f=0018318] [18318] Received game_message: Jack500 has been destroyed! [f=0018318] [18318] Received game_message: LooChenChanCZ wins! [f=0018319] [18319] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018319] [18319] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018319] [18319] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018319] [18319] Game End Stats Values: 2,2065,2135,2135,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.33488703,5.33488703,4.66666651,0,0,0,0,0,0,0,0,790,860,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018319] [18319] Game End Stats Values: 3,2330,2330,2330,2330,0,2.88500619,2.88500619,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.3999996,10.3999996,8,1275,1275,1275,1275,7.13830519,7.1969943,7.1969943,7.13830519,175,125,125,175,0,0,0,0,880,930,930,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018319] [18319] Game End Stats Values: 4,2400,2450,2450,2400,0.54625219,10.0883121,10.0883121,0.54625219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,12,12,8.66666698,1275,1275,1275,1275,9.04573727,7.48487997,7.48487997,9.04573727,175,125,125,175,0,0,0,0,950,1050,1050,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018319] [18319] Game End Stats Values: 5,2645,2580,2580,2645,3.50798774,17.7586231,17.7586231,3.50798774,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,12,12,10.2666664,1275,1275,1275,1275,9.20676899,8.58516788,8.58516788,9.20676899,350,165,165,350,0,0,0,0,1020,1140,1140,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018319] [18319] Game End Stats Values: 6,2715,2670,2670,2715,8.0175066,24.7837029,24.7837029,8.0175066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,12,12,12,1275,1275,1275,1275,9.30995464,9.47765923,9.47765923,9.30995464,350,165,165,350,0,0,0,0,1090,1140,1140,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018319] [18319] Game End Stats Values: 7,2800,2755,2755,2800,13.248436,31.9580612,31.9580612,13.248436,0,0,0,0,0,0,0,0,0,0,0,0,102.500053,140.783157,140.783157,102.500053,0,90,90,0,14,12,12,14,1275,1275,1275,1275,11.0898275,9.48761082,9.48761082,11.0898275,525,250,250,525,40,90,90,40,1000,1140,1140,1000,90,40,40,90,35.9999924,0,0,35.9999924,140.783157,102.500053,102.500053,140.783157 [f=0018319] [18319] Game End Stats Values: 8,2800,2935,2935,2800,13.248436,37.224968,37.224968,13.248436,0,0,0,0,0,0,0,0,0,0,0,0,134.917664,203.268692,203.268692,134.917664,0,90,90,0,14,12,12,14,1275,1275,1275,1275,7.00466108,10.9641743,10.9641743,7.00466108,525,250,250,525,40,90,90,40,1000,1320,1320,1000,90,40,40,90,35.9999924,0,0,35.9999924,203.268692,134.917664,134.917664,203.268692 [f=0018319] [18319] Game End Stats Values: 9,3075,2935,2935,3075,21.7234154,38.8569336,38.8569336,21.7234154,0,0,0,0,0,0,0,0,0,0,0,0,165.000031,240.324768,240.324768,165.000031,0,90,90,0,14,12,12,14,1275,1275,1275,1275,8.63881111,13.1274395,13.1274395,8.63881111,525,250,250,525,165,90,90,165,1275,1320,1320,1275,90,165,165,90,35.9999924,0,0,35.9999924,246.243973,165.000031,165.000031,246.243973 [f=0018319] [18319] Game End Stats Values: 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40,9680,9335,9335,9680,469.245026,92.0624466,92.0624466,469.245026,0,0,0,0,0,0,0,0,135.523193,0,0,135.523193,4156.22021,2378.5166,2378.5166,4156.22021,1260,990,990,1260,34.0989456,28.3999996,28.3999996,34.0989456,1275,1615,1615,1275,29.636198,27.1839294,27.1839294,29.636198,3600,3550,3550,3600,1933.1333,2115,2115,1933.1333,3545,3180,3180,3545,2115,2173.1333,2173.1333,2115,86.2499924,342.45993,342.45993,86.2499924,2424.84961,4247.32568,4247.32568,2424.84961 [f=0018319] [18319] Game End Stats Values: 41,9860,9645,9645,9860,494.237549,93.2570419,93.2570419,494.237549,0,0,0,0,0,0,0,0,135.523193,0,0,135.523193,4968.76465,2378.5166,2378.5166,4968.76465,1260,990,990,1260,38.662899,30.3999996,30.3999996,38.662899,1275,1615,1615,1275,32.5931053,27.1308994,27.1308994,32.5931053,3600,3790,3790,3600,1933.1333,2115,2115,1933.1333,3725,3250,3250,3725,2115,2173.1333,2173.1333,2115,86.2499924,342.45993,342.45993,86.2499924,2424.84961,5059.87012,5059.87012,2424.84961 [f=0018319] [18319] Game End Stats Values: 42,8690,10835,10835,8690,515.42218,93.5540085,93.5540085,515.42218,0,0,0,0,0,0,0,0,135.523193,0,0,135.523193,6274.68311,2854.08447,2854.08447,6274.68311,1260,1440,1440,1260,38.7414284,32,32,38.7414284,1275,1615,1615,1275,32.9864616,27.0782547,27.0782547,32.9864616,2250,4460,4460,2250,3053.1333,2115,2115,3053.1333,3905,3320,3320,3905,2115,3793.1333,3793.1333,2115,86.2499924,342.45993,342.45993,86.2499924,3081.05103,6412.04004,6412.04004,3081.05103 [f=0018326] [18326] Event [2471.1438,177.447906,1818.69189]: 1 lost unit Fencer [f=0018361] [18361] Event [4224,179.274658,1328]: 0 lost unit Lotus [f=0018363] [18363] Event [2192,173.995728,1312]: 0 lost unit Lotus [f=0018365] [18365] Event [2428.08667,183.08432,2035.35815]: 0 lost unit Minotaur [f=0018395] gg [f=0018454] Player LooChenChanCZ left the game: normal quit [f=0018454] [18454] Event [undefined]: LooChenChanCZ quit [f=0018460] Spectator Jack500 left the game: normal quit [f=0018460] [18460] Event [undefined]: Jack500 quit [f=0018546] [18546] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Fencer [f=0018579] No clients connected, shutting down server [f=0018579] Server shutdown [f=0018579] [18579] all players disconnected [f=0018630] [18630] Event [4840,174.092255,4664]: 1 finished unit Solar Collector [f=0018695] [18695] Event [3528,183.120361,1688]: 1 finished unit Stardust [f=0018757] [18757] Event [2696,178.42688,2120]: 1 finished unit Caretaker [f=0018795] [18795] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Fencer [f=0019027] [19027] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Scorcher [f=0019353] [19353] Event [4856,172.013245,3832]: 1 finished unit Solar Collector [f=0019473] [19473] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Ripper [f=0019863] [19863] Event [4744,163.30307,3704]: 1 finished unit Solar Collector [f=0020193] [20193] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Dominatrix [f=0020403] [20403] Event [4632,172.115479,3576]: 1 finished unit Solar Collector [f=0020701] [20701] Event [2640,180.564545,2176]: 1 finished unit Aegis [f=0020810] [20810] Event [4494.00781,174.640823,4560.02979]: 1 finished unit Dominatrix [f=0020927] [20927] Event [4520,175.882324,3448]: 1 finished unit Solar Collector [f=0021086] Autoquit sending quit command. [f=0021086] [QuitAction] user exited to system [f=0021086] [SpringApp::Kill][1] fromRun=1 [f=0021086] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021086] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021086] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021086] [ThreadPool::SetThreadCount][2] workers=0 [f=0021086] [SpringApp::Kill][2] [f=0021086] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021086] [Game::KillLua][3] dtor=0 luaUI=0x52ecd9a0 [f=0021086] Start widgetHandler:Shutdown [f=0021086] Shutdown - SaveOrderList Complete [f=0021086] Writing last game win data [f=0021086] Shutdown - SaveConfigData Complete [f=0021086] Shutdown Widget - Save/Load API [f=0021086] Shutdown Widget - Chili Highlight [f=0021086] Shutdown Widget - Draw After Chili [f=0021086] Shutdown Widget - EPIC Menu [f=0021086] Shutdown Widget - Chili Widget Selector [f=0021086] Shutdown Widget - Chili Minimap [f=0021086] Shutdown Widget - Local Team Colors [f=0021086] Shutdown Widget - Display Keys 2 [f=0021086] Shutdown Widget - Save Game Menu [f=0021086] Shutdown Widget - Unit Icons [f=0021086] Shutdown Widget - Noises [f=0021086] Shutdown Widget - HealthBars [f=0021086] Shutdown Widget - Win Counter [f=0021086] Shutdown Widget - BuildETA [f=0021086] Shutdown Widget - SpringRTS Replay Stats [f=0021086] Shutdown Widget - Modular Comm Info [f=0021086] Shutdown Widget - Stereo3D [f=0021086] Shutdown Widget - Showeco and Grid Drawer [f=0021086] Shutdown Widget - Point Tracker [f=0021086] Shutdown Widget - Missile Silo Range [f=0021086] Shutdown Widget - MetalFeatures (new) [f=0021086] Shutdown Widget - MinimapEvents [f=0021086] Shutdown Widget - Local Widgets Config [f=0021086] Shutdown Widget - Highlight Geos [f=0021086] Shutdown Widget - Grab Input [f=0021086] Input grabbing is disabled! [f=0021086] Shutdown Widget - Defense Range Zero-K [f=0021086] Shutdown Widget - Darkening [f=0021086] Shutdown Widget - Context Menu [f=0021086] Shutdown Widget - Chili Spectator Panels [f=0021086] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021086] Shutdown Widget - Chili Nuke Warning [f=0021086] Shutdown Widget - Chili EndGame Window [f=0021086] Shutdown Widget - Chili Economy Panel Default [f=0021086] Shutdown Widget - CameraShake [f=0021086] Shutdown Widget - State Reverse and Latency [f=0021086] Shutdown Widget - Music Player v2 [f=0021086] Shutdown Widget - Attack AoE [f=0021086] Shutdown Widget - UnitShapes [f=0021086] Shutdown Widget - Map Edge Extension [f=0021086] Shutdown Widget - Selection Send [f=0021086] Shutdown Widget - LupsManager [f=0021086] Shutdown Widget - Newton Firezone [f=0021086] Shutdown Widget - Chili Pro Console [f=0021086] Shutdown Widget - Persistent Build Height [f=0021086] Shutdown Widget - Lasso Terraform GUI [f=0021086] Shutdown Widget - Lups [f=0021086] Shutdown Widget - Chili Framework [f=0021086] Shutdown Widget - Mex Placement Handler [f=0021086] Shutdown Widget - Chili Core Selector [f=0021086] Shutdown Widget - Custom Markers [f=0021086] Shutdown Widget - Select Keys [f=0021086] Shutdown Widget - Pause Screen [f=0021086] Shutdown Widget - Text To Speech Control [f=0021086] Shutdown Widget - Layout Handler [f=0021086] End widgetHandler:Shutdown [f=0021086] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={508065,67585258} {int,ext,rec}Allocs={18228903,0,0} {chunk,block}Bytes={67585258,0} [f=0021086] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021086] [Game::KillLua][2] dtor=0 luaRules=0x5256d3e0 [f=0021086] Start gadgetHandler:Shutdown [f=0021086] Shutdown - StartSetup [f=0021086] Shutdown - UnitMorph [f=0021086] Shutdown - Carrier Drones [f=0021086] Shutdown - LupsNanoSpray [f=0021086] Shutdown - Missile Silo Controller [f=0021086] Shutdown - Modular Comm Info [f=0021086] Shutdown - Terrain Texture Handler [f=0021086] Shutdown - UnitCloakShield [f=0021086] Shutdown - Starlight Handler [f=0021086] End gadgetHandler:Shutdown [f=0021086] Start gadgetHandler:Shutdown [f=0021086] Shutdown - Save/Load [f=0021086] Shutdown - Teleport Throw [f=0021086] Shutdown - UnitMorph [f=0021086] Shutdown - Modular Comm Info [f=0021086] Shutdown - Retreat Command [f=0021086] Shutdown - Shockwaves [f=0021086] Shutdown - UnitCloakShield [f=0021086] Shutdown - Lups Cloak FX [f=0021086] Shutdown - Lups [f=0021086] Shutdown - Lups Shield [f=0021086] End gadgetHandler:Shutdown [f=0021086] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18228935,0,0} {chunk,block}Bytes={0,0} [f=0021086] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18228935,0,0} {chunk,block}Bytes={0,0} [f=0021086] [Game::KillLua][4] dtor=0 [f=0021086] [Game::~CGame][1] [f=0021086] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021086] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021086] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021086] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021086] [Game::KillLua][4] dtor=1 [f=0021086] [Game::KillMisc][1] [f=0021086] [Game::KillMisc][2] [f=0021086] [Game::KillMisc][3] [f=0021086] [Game::KillRendering][1] [f=0021086] [3DOParser::Kill] allocated 1 pieces [f=0021086] [S3OParser::Kill] allocated 438 pieces [f=0021086] [AssParser::Kill] allocated 23 pieces [f=0021086] [Game::KillInterface][1] [f=0021086] [Game::KillInterface][2] [f=0021086] [Game::KillSimulation][1] [f=0021086] [Game::KillSimulation][2] [f=0021086] [CCollisionHandler] dis-/continuous tests: 0/216940 [f=0021086] [Game::KillSimulation][3] [f=0021086] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021086] [~CPathCache(20x20)] cacheHits=62 hitPercentage=34% numHashColls=0 maxCacheSize=9 [f=0021086] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021086] [~CPathCache(40x40)] cacheHits=133 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021086] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021086] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021086] [LosHandler::Kill] raycast instance cache-{hits,misses}={1829,9360}; shared=0%; cached=16% [f=0021086] [Game::KillSimulation][4] [f=0021086] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021086] [Game::~CGame][2] [f=0021086] [Game::~CGame][3] [f=0021086] [SpringApp::Kill][3] [f=0021086] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222741 bytes sent 175909 bytes recv'd [f=0021086] [SpringApp::Kill][4] font=0x45e2eaa0 [f=0021086] [SpringApp::Kill][5] [f=0021086] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45e9c270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2265ms file="anims/cursordgun.txt" indx=27 inflSize=0kb readTime=80ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=54ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=30ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4746 inflSize=27kb readTime=23ms file="objects3d/ametalextractorlvl1.s3o" indx=4877 inflSize=55kb readTime=22ms file="bitmaps/cc/pinknovaexplo.tga" indx=421 inflSize=64kb readTime=19ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4646 inflSize=55kb readTime=17ms file="unitpics/shieldfelon.png" indx=6591 inflSize=10kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41295425 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45f8eb40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f82f40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45eb0e10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2b380010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]