[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2HxnSVPgW1/springsettings.1170569.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8b5001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2378 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1170569/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4585e420] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4585e420] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 501ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 757ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1170569/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9087 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9087 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-6d0b9087.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9097 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9097 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-6d0b9097.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (167ms, checksum 4fe3c140)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1170569/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522261e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 608c0e612cb2c5fa091f573148b97af0 [f=-000001] Connection attempt from zikdoe42 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zikdoe42 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[Game::Load][lua{Rules,Gaia}={00000000e7ecfc70,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000063d6f540,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [913,267.45105,337]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4325,267.974731,4760]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 1, elo:2571, userid: 460566 [f=0000000] [0] zikdoe42, team: 0, elo:2301, userid: 486023 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [968,267.446533,248]: 0 finished unit Shieldbot Factory [f=0000030] [30] Event [4312,267.470062,4664]: 1 finished unit Spider Factory [f=0000240] [240] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000301] [301] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000403] [403] Event [4200,267.446533,4920]: 1 finished unit Wind/Tidal Generator [f=0000449] [449] Event [980,268.185791,248]: 0 finished unit Convict [f=0000493] [493] Event [4264,272.483826,4968]: 1 finished unit Wind/Tidal Generator [f=0000627] [627] Event [944,267.446533,320]: 0 finished unit Lotus [f=0000671] [671] Event [4312.05518,267.446533,4628]: 1 finished unit Weaver [f=0000954] [954] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001067] [1067] Event [4584,308.448029,4552]: 1 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [4568,308.42627,4632]: 1 finished unit Wind/Tidal Generator [f=0001279] [1279] Event [1000,267.446533,344]: 0 finished unit Solar Collector [f=0001587] [1587] Event [4400,329.309235,4720]: 1 finished unit Lotus [f=0001788] [1788] Event [920,267.446533,376]: 0 finished unit Solar Collector [f=0001905] [1905] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0001953] [1953] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0002111] [2111] Event [4584,444.404602,4024]: 1 finished unit Wind/Tidal Generator [f=0002292] [2292] Event [4584,444.404602,3944]: 1 finished unit Wind/Tidal Generator [f=0002299] [2299] Event [840,267.642212,328]: 0 finished unit Solar Collector [f=0002363] [2363] Event [980,268.185791,248]: 0 finished unit Convict [f=0002400] [2400] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0002456] [2456] Event [4632,444.404602,3944]: 1 finished unit Wind/Tidal Generator [f=0002604] [2604] Event [808,97.7870941,1816]: 0 finished unit Solar Collector [f=0002795] [2795] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0002840] [2840] Event [4632,444.179932,4024]: 1 finished unit Wind/Tidal Generator [f=0002869] [2869] Event [648,90.5826569,1960]: 0 finished unit Solar Collector [f=0002892] [2892] Event [3160,267.446533,4920]: 1 finished unit Wind/Tidal Generator [f=0002916] [2916] Event [4312.05518,267.446533,4628]: 1 finished unit Venom [f=0002945] [2945] Event [840,271.208191,168]: 0 finished unit Solar Collector [f=0002990] [2990] Event [3128,267.446533,4840]: 1 finished unit Wind/Tidal Generator [f=0003178] [3178] Event [4432,438.222107,3792]: 1 finished unit Radar Tower [f=0003378] [3378] Event [752,97.8885727,1792]: 0 finished unit Lotus [f=0003536] [3536] Event [4312.05518,267.446533,4628]: 1 finished unit Weaver [f=0003615] [3615] Event [624,93.8538818,1904]: 0 finished unit Lotus [f=0003616] [3616] Event [4312.05518,267.446533,4628]: 1 finished unit Flea [f=0003706] [3706] Event [4312.05518,267.446533,4628]: 1 finished unit Flea [f=0003796] [3796] Event [4312.05518,267.446533,4628]: 1 finished unit Flea [f=0003992] [3992] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0004093] [4093] Event [4312.05518,267.446533,4628]: 1 finished unit Flea [f=0004257] [4257] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0004400] [4400] Event [1888,97.9393005,4704]: 1 finished unit Lotus [f=0004500] [4500] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0004513] [4513] Event [4872,312.7388,4952]: 1 finished unit Wind/Tidal Generator [f=0004631] [4631] Event [4408,269.309235,4648]: 1 finished unit Caretaker [f=0004670] [4670] Event [1872,97.9393005,4608]: 1 finished unit Lotus [f=0004720] [4720] Event [4312.05518,267.446533,4628]: 1 finished unit Flea [f=0004740] [4740] Event [4920,310.289001,4872]: 1 finished unit Wind/Tidal Generator [f=0004811] [4811] Event [4312.05518,267.446533,4628]: 1 finished unit Flea [f=0004886] [4886] Event [4312.05518,267.446533,4628]: 1 finished unit Flea [f=0004978] [4978] Event [4312.05518,267.446533,4628]: 1 finished unit Flea [f=0004995] [4995] Event [1872,97.9393005,4432]: 1 finished unit Lotus [f=0005056] [5056] Event [4312.05518,267.446533,4628]: 1 finished unit Flea [f=0005101] [5101] Event [216,310.289001,264]: 0 finished unit Solar Collector [f=0005142] [5142] Event [4312.05518,267.446533,4628]: 1 finished unit Flea [f=0005171] [5171] Event [980,268.185791,248]: 0 finished unit Felon [f=0005479] [5479] Event [4312.05518,267.446533,4628]: 1 finished unit Venom [f=0005775] [5775] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0005858] [5858] Event [4312.05518,267.446533,4628]: 1 finished unit Weaver [f=0005948] [5948] Event [980,268.185791,248]: 0 finished unit Outlaw [f=0006165] [6165] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0006182] [6182] Event [4312.05518,267.446533,4628]: 1 finished unit Venom [f=0006280] [6280] Event [216,310.317993,200]: 0 lost unit Metal Extractor [f=0006301] [6301] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0006326] [6326] Event [980,268.185791,248]: 0 finished unit Rogue [f=0006420] [6420] Event [800,202.251434,4256]: 1 finished unit Lotus [f=0006435] [6435] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0006699] [6699] Event [400,89.2417908,2016]: 0 finished unit Picket [f=0006841] [6841] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0006901] [6901] Event [4312.05518,267.446533,4628]: 1 finished unit Hermit [f=0006990] [6990] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0007091] [7091] Event [980,268.185791,248]: 0 finished unit Outlaw [f=0007187] [7187] Event [4312.05518,267.446533,4628]: 1 finished unit Weaver [f=0007216] [7216] Event [4240,97.2434998,3280]: 1 finished unit Lotus [f=0007230] [7230] Event [1200,202.251434,3984]: 1 finished unit Lotus [f=0007271] [7271] Event [216,306.256409,200]: 0 finished unit Metal Extractor [f=0007441] [7441] Event [4312.05518,267.446533,4628]: 1 finished unit Hermit [f=0007455] [7455] Event [980,268.185791,248]: 0 finished unit Rogue [f=0007502] [7502] Event [4328,270.787811,4952]: 1 finished unit Wind/Tidal Generator [f=0007621] [7621] Event [4416,79.1091919,3088]: 1 finished unit Lotus [f=0007667] [7667] Event [4408,269.309235,4936]: 1 finished unit Wind/Tidal Generator [f=0007755] [7755] Event [104,2.94075012,2104]: 0 finished unit Solar Collector [f=0007845] [7845] Event [432,317.203522,560]: 0 finished unit Lotus [f=0007846] [7846] Event [4312.05518,267.446533,4628]: 1 finished unit Redback [f=0007854] [7854] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0007855] [7855] Event [4488,269.374451,4936]: 1 finished unit Wind/Tidal Generator [f=0007945] [7945] Event [40,2.94075012,2024]: 0 finished unit Solar Collector [f=0007994] [7994] Event [980,268.185791,248]: 0 finished unit Thug [f=0008055] [8055] Event [4568,271.969238,4936]: 1 finished unit Wind/Tidal Generator [f=0008110] [8110] Event [1064,202.251434,3736]: 1 finished unit Stardust [f=0008125] [8125] Event [232,2.94075012,2104]: 0 finished unit Solar Collector [f=0008295] [8295] Event [4648,291.603851,4952]: 1 finished unit Wind/Tidal Generator [f=0008303] [8303] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0008356] [8356] Event [192,310.289001,336]: 0 finished unit Lotus [f=0008359] [8359] Event [3328,97.9393005,3200]: 1 finished unit Lotus [f=0008513] [8513] Event [1430.86938,97.9393005,1629.49231]: 0 lost unit Rogue [f=0008518] [8518] Event [4728,305.309692,4952]: 1 finished unit Wind/Tidal Generator [f=0008790] [8790] Event [4752,2.94075012,2880]: 1 finished unit Lotus [f=0008797] [8797] Event [4808,310.289001,4952]: 1 finished unit Wind/Tidal Generator [f=0008806] [8806] Event [3440,117.939301,3120]: 1 finished unit Radar Tower [f=0008962] [8962] Event [4856,310.289001,4872]: 1 finished unit Wind/Tidal Generator [f=0008966] [8966] Event [4312.05518,267.446533,4628]: 1 finished unit Hermit [f=0008992] [8992] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0009107] [9107] Event [4808,310.035339,4792]: 1 finished unit Wind/Tidal Generator [f=0009130] [9130] Event [2088,267.446533,280]: 0 lost unit Metal Extractor [f=0009144] [9144] Event [3440,117.939301,3120]: 1 lost unit Radar Tower [f=0009256] [9256] Event [4760,309.788879,4712]: 1 finished unit Wind/Tidal Generator [f=0009299] [9299] Event [4312.05518,267.446533,4628]: 1 finished unit Hermit [f=0009308] [9308] Event [2609.53247,155.062622,382.666779]: 0 lost unit Convict [f=0009345] [9345] Event [464,441.041565,1040]: 0 finished unit Lotus [f=0009378] [9378] Event [1048,202.251434,3864]: 1 finished unit Geothermal Generator [f=0009478] [9478] Event [4712,309.013367,4632]: 1 finished unit Wind/Tidal Generator [f=0009514] [9514] Event [547.049133,444.404602,1207.7843]: 1 lost unit Flea [f=0009614] [9614] Event [3646.71802,2.93842721,2797.65259]: 1 lost unit Weaver [f=0009621] [9621] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0009632] [9632] Event [896,202.251434,3856]: 1 finished unit Lotus [f=0009659] [9659] Event [4696,314.760986,4584]: 1 finished unit Wind/Tidal Generator [f=0009786] [9786] Event [4312.05518,267.446533,4628]: 1 finished unit Redback [f=0009828] [9828] Event [4696,320.914459,4504]: 1 finished unit Wind/Tidal Generator [f=0009870] [9870] Event [1232,202.251434,3808]: 1 finished unit Lotus [f=0009881] [9881] Event [980,268.185791,248]: 0 finished unit Felon [f=0009900] [9900] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0010033] [10033] Event [4696,315.529236,4424]: 1 finished unit Wind/Tidal Generator [f=0010036] [10036] Event [3954.00244,2.94075012,2672.06055]: 0 lost unit Outlaw [f=0010039] [10039] Event [2960,97.9393005,3696]: 1 finished unit Lotus [f=0010042] [10042] Event [4312.05518,267.446533,4628]: 1 finished unit Hermit [f=0010081] [10081] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0010290] [10290] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0010290] [10290] Event [4312.05518,267.446533,4628]: 1 finished unit Hermit [f=0010297] [10297] Event [4696,320.856476,4344]: 1 finished unit Wind/Tidal Generator [f=0010307] [10307] Event [624,202.251434,3680]: 1 finished unit Radar Tower [f=0010474] [10474] Event [3184,97.9393005,3696]: 1 finished unit Lotus [f=0010483] [10483] Event [4680,321.43631,4264]: 1 finished unit Wind/Tidal Generator [f=0010529] [10529] Event [3964.86328,17.2017231,2277.37695]: 1 lost unit Redback [f=0010660] [10660] Event [980,268.185791,248]: 0 finished unit Outlaw [f=0010666] [10666] Event [4312.05518,267.446533,4628]: 1 finished unit Redback [f=0010678] [10678] Event [4680,397.590271,4184]: 1 finished unit Wind/Tidal Generator [f=0010719] [10719] Event [3983.0188,120.491028,1905.57031]: 1 lost unit Hermit [f=0010872] [10872] Event [4680,434.076294,4104]: 1 finished unit Wind/Tidal Generator [f=0010920] [10920] Event [4312.05518,267.446533,4628]: 1 finished unit Hermit [f=0010939] [10939] Event [4104.7373,195.169617,1629.43213]: 0 lost unit Felon [f=0010965] [10965] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0011037] [11037] Event [980,268.185791,248]: 0 finished unit Rogue [f=0011067] [11067] Event [4680,442.483887,4024]: 1 finished unit Wind/Tidal Generator [f=0011160] [11160] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0011161] [11161] Event [4312.05518,267.446533,4628]: 1 finished unit Hermit [f=0011212] [11212] Event [4153.13232,173.378754,1684.36682]: 0 lost unit Outlaw [f=0011340] [11340] Event [4736,97.9393005,1840]: 1 finished unit Lotus [f=0011432] [11432] Event [4373.18311,167.245193,1684.08411]: 0 lost unit Rogue [f=0011505] [11505] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0011550] [11550] Event [4312.05518,267.446533,4628]: 1 finished unit Redback [f=0011577] [11577] Event [980,268.185791,248]: 0 finished unit Thug [f=0011715] [11715] Event [4736,97.9393005,1760]: 1 finished unit Lotus [f=0011745] [11745] Event [352,97.9393005,3520]: 1 finished unit Lotus [f=0011771] [11771] Event [4408,269.309235,4568]: 1 finished unit Caretaker [f=0011818] [11818] Event [980,268.185791,248]: 0 finished unit Bandit [f=0011910] [11910] Event [1600,97.9393005,1856]: 0 finished unit Lotus [f=0011985] [11985] Event [480,97.9393005,3296]: 1 finished unit Lotus [f=0012026] [12026] Event [4312.05518,267.446533,4628]: 1 finished unit Recluse [f=0012058] [12058] Event [980,268.185791,248]: 0 finished unit Bandit [f=0012135] [12135] Event [4816,97.9393005,1520]: 1 finished unit Lotus [f=0012158] [12158] Event [4408,269.693359,4488]: 1 finished unit Caretaker [f=0012190] [12190] Event [2856,97.9393005,3880]: 1 finished unit Solar Collector [f=0012298] [12298] Event [980,268.185791,248]: 0 finished unit Bandit [f=0012343] [12343] Event [4312.05518,267.446533,4628]: 1 finished unit Recluse [f=0012398] [12398] Event [4408,273.281097,4424]: 1 finished unit Storage [f=0012478] [12478] Event [2936,97.9393005,3880]: 1 finished unit Solar Collector [f=0012525] [12525] Event [980,268.185791,248]: 0 finished unit Bandit [f=0012580] [12580] Event [5000,97.9393005,1544]: 1 finished unit Solar Collector [f=0012686] [12686] Event [4152,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0012763] [12763] Event [3080,97.9393005,3912]: 1 finished unit Solar Collector [f=0012765] [12765] Event [980,268.185791,248]: 0 finished unit Bandit [f=0012850] [12850] Event [4072,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0012866] [Game::ClientReadNet] added new player TheGreatD with number 2 to team 0 [f=0012866] > SPRINGIE:User TheGreatD|cloakjammer|0_1||False|||BE [f=0012878] Connection attempt from TheGreatD [f=0012878] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012878] -> Connection established (given id 2) [f=0012901] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0012901] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012925] [12925] Event [4760,97.9393005,1944]: 1 finished unit Solar Collector [f=0013005] [13005] Event [980,268.185791,248]: 0 finished unit Bandit [f=0013030] [13030] Event [3992,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0013072] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=0013078] [13078] Event [3224,97.9393005,3944]: 1 finished unit Solar Collector [f=0013086] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=0013086] [Game::ClientReadNet][LOGMSG] sender="TheGreatD" string="[Game::Load][lua{Rules,Gaia}={0000000104ef68c0,0000000000000000}]" [f=0013225] [13225] Event [3912,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0013299] [13299] Event [1901.91907,263.745422,395.12088]: 1 lost unit Venom [f=0013393] [13393] Event [980,268.185791,248]: 0 finished unit Convict [f=0013420] [13420] Event [3832,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0013598] [13598] Event [4312.05518,267.446533,4628]: 1 finished unit Crab [f=0013615] [13615] Event [3752,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0013712] [13712] Event [936,267.446533,488]: 0 finished unit Caretaker [f=0013735] [13735] Event [705.32312,2.94075012,2563.59253]: 1 finished unit Engineer Commander [f=0013770] [13770] Event [3840,166.04805,1712]: 1 finished unit Lotus [f=0013810] [13810] Event [3672,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0013828] [13828] Event [980,268.185791,248]: 0 finished unit Thug [f=0013872] [13872] Event [4312.05518,267.446533,4628]: 1 finished unit Redback [f=0013948] [13948] Event [980,268.185791,248]: 0 finished unit Bandit [f=0014005] [14005] Event [3592,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0014062] [14062] Event [3384,93.0686951,4136]: 1 finished unit Energy Pylon [f=0014082] [14082] Event [980,268.185791,248]: 0 finished unit Bandit [f=0014133] [14133] Event [4312.05518,267.446533,4628]: 1 finished unit Redback [f=0014143] [14143] Event [1456,267.446533,320]: 0 finished unit Lotus [f=0014145] [14145] Event [4032,176.195145,1680]: 1 finished unit Lotus [f=0014200] [14200] Event [3512,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0014278] [14278] Event [980,268.185791,248]: 0 finished unit Bandit [f=0014291] [14291] Event [1432,97.9176331,1656]: 0 finished unit Spider Factory [f=0014344] [14344] Event [1600,97.9393005,1856]: 0 lost unit Lotus [f=0014345] [14345] Event [4312.05518,267.446533,4628]: 1 finished unit Redback [f=0014390] [14390] Event [1468,97.9176331,1656]: 0 lost unit Venom [f=0014395] [14395] Event [3432,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0014413] [14413] Event [980,268.185791,248]: 0 finished unit Bandit [f=0014463] [14463] Event [1468,97.9176331,1656]: 0 lost unit Venom [f=0014501] [14501] Event [1466.9248,97.9393005,1473.61206]: 1 lost unit Venom [f=0014518] [14518] Event [1468,97.9176331,1656]: 0 lost unit Venom [f=0014535] [14535] Event [1468,97.9176331,1656]: 0 lost unit Venom [f=0014550] [14550] Event [1688,97.9393005,1944]: 0 lost unit Metal Extractor [f=0014555] [14555] Event [4312.05518,267.446533,4628]: 1 finished unit Redback [f=0014590] [14590] Event [3352,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0014593] [14593] Event [1468,97.9176331,1656]: 0 lost unit Venom [f=0014619] [14619] Event [1468,97.9176331,1656]: 0 lost unit Venom [f=0014623] [14623] Event [1468,97.9176331,1656]: 0 lost unit Venom [f=0014645] [14645] Event [980,268.185791,248]: 0 finished unit Bandit [f=0014658] [14658] Event [1468,97.9176331,1656]: 0 lost unit Venom [f=0014677] [14677] Event [1468,97.9176331,1656]: 0 lost unit Venom [f=0014701] [14701] Event [1294.76233,97.9393005,1803.24121]: 0 lost unit Bandit [f=0014708] [14708] Event [1254.20972,95.9541473,1861.56323]: 0 lost unit Bandit [f=0014711] [14711] Event [1456,267.446533,224]: 0 finished unit Lotus [f=0014724] [14724] Event [1364.50586,94.9860611,1995.81653]: 1 lost unit Redback [f=0014728] [14728] Event [1336.45837,97.9393005,1794.91687]: 0 lost unit Bandit [f=0014728] [14728] Event [1322.7804,97.9393005,1817.87378]: 0 lost unit Bandit [f=0014743] [14743] Event [1369.75061,97.9393005,1851.03748]: 0 lost unit Bandit [f=0014765] [14765] Event [4312.05518,267.446533,4628]: 1 finished unit Redback [f=0014784] [14784] Event [1250.34558,97.0841827,1844.81482]: 0 lost unit Bandit [f=0014785] [14785] Event [3272,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0014789] [14789] Event [1215.74573,97.1740494,1835.27673]: 0 lost unit Bandit [f=0014817] [14817] Event [3688,267.446533,4600]: 1 finished unit Solar Collector [f=0014870] [14870] Event [980,268.185791,248]: 0 finished unit Bandit [f=0014965] [14965] Event [3208,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0014975] [14975] Event [4312.05518,267.446533,4628]: 1 finished unit Redback [f=0015147] [15147] Event [980,268.185791,248]: 0 finished unit Thug [f=0015151] [15151] Event [1816.82117,97.9393005,1693.60901]: 1 lost unit Venom [f=0015156] [15156] Event [1859.49475,97.9393005,1655.6842]: 1 lost unit Flea [f=0015178] [15178] Event [3544,266.569519,4728]: 1 finished unit Solar Collector [f=0015250] [15250] Event [3000,267.446533,4888]: 1 finished unit Wind/Tidal Generator [f=0015280] [15280] Event [1468,97.9176331,1656]: 0 finished unit Venom [f=0015284] [15284] Event [980,268.185791,248]: 0 finished unit Bandit [f=0015311] [15311] Event [1456,267.446533,128]: 0 finished unit Lotus [f=0015432] [15432] Event [980,268.185791,248]: 0 finished unit Bandit [f=0015445] [15445] Event [2920,267.374023,4856]: 1 finished unit Wind/Tidal Generator [f=0015556] [15556] Event [980,268.185791,248]: 0 finished unit Bandit [f=0015567] [15567] Event [3400,267.446533,4840]: 1 finished unit Solar Collector [f=0015654] [15654] Event [2840,248.000336,4840]: 1 finished unit Wind/Tidal Generator [f=0015687] [15687] Event [980,268.185791,248]: 0 finished unit Bandit [f=0015822] [15822] Event [980,268.185791,248]: 0 finished unit Bandit [f=0015864] [15864] Event [2760,222.893524,4808]: 1 finished unit Wind/Tidal Generator [f=0015939] [15939] Event [908.713135,2.94075012,2552.58496]: 1 finished unit Engineer Commander [f=0015971] [15971] Event [584,94.6342468,1960]: 0 lost unit Metal Extractor [f=0015976] [15976] Event [980,268.185791,248]: 0 finished unit Bandit [f=0016059] [16059] Event [2680,205.882645,4792]: 1 finished unit Wind/Tidal Generator [f=0016148] [16148] Event [820.156555,19.6702175,2292.09448]: 1 lost unit Hermit [f=0016234] [16234] Event [1468,97.9176331,1656]: 0 lost unit Recluse [f=0016269] [16269] Event [2600,184.044647,4760]: 1 finished unit Wind/Tidal Generator [f=0016305] [16305] Event [1113.67322,3.98089886,2368.51416]: 0 lost unit Bandit [f=0016307] [16307] Event [1136.16016,4.96629429,2354.86426]: 0 lost unit Bandit [f=0016313] [16313] Event [1132.72388,4.88377237,2343.51465]: 0 lost unit Bandit [f=0016314] [16314] Event [992.509766,2.94098496,2411.72412]: 0 lost unit Bandit [f=0016317] [16317] Event [1204.55627,3.52277899,2381.84521]: 0 lost unit Bandit [f=0016347] [16347] Event [1468,97.9176331,1656]: 0 lost unit Recluse [f=0016386] [16386] Event [1414.1687,2.94075012,2490.28906]: 0 lost unit Bandit [f=0016397] [16397] Event [1416.54163,0.06031176,2448.47998]: 0 lost unit Bandit [f=0016399] [16399] Event [943.742554,2.94075012,2598.88965]: 0 lost unit Venom [f=0016464] [16464] Event [2520,160.097504,4744]: 1 finished unit Wind/Tidal Generator [f=0016478] [16478] Event [1619.23071,2.94075012,2513.47021]: 0 lost unit Bandit [f=0016501] [16501] Event [980,268.185791,248]: 0 finished unit Thug [f=0016503] [16503] Event [862.083618,2.94075012,2621.7063]: 0 lost unit Outlaw [f=0016519] [16519] Event [4312.05518,267.446533,4628]: 1 finished unit Crab [f=0016576] [16576] Event [1678.979,2.94075012,2527.51929]: 0 lost unit Bandit [f=0016605] [16605] Event [1063.12683,2.94075012,2678.9353]: 0 lost unit Thug [f=0016646] [16646] Event [1759.32361,97.9393005,1576.56677]: 1 lost unit Hermit [f=0016659] [16659] Event [2440,123.466492,4712]: 1 finished unit Wind/Tidal Generator [f=0016682] [16682] Event [4312.05518,267.446533,4628]: 1 finished unit Weaver [f=0016688] [16688] Event [1076.79785,3.08087921,2748.53394]: 0 lost unit Thug [f=0016709] [16709] Event [1126.90259,-1.268155,2431.86523]: 0 lost unit Felon [f=0016718] [16718] Event [1521.49841,2.94075012,2374.35767]: 0 lost unit Bandit [f=0016749] [16749] Event [980,268.185791,248]: 0 finished unit Bandit [f=0016807] [16807] Event [1330.97766,3.16642618,2504.58472]: 0 lost unit Thug [f=0016818] [16818] Event [1872,267.446533,240]: 0 finished unit Lotus [f=0016827] [16827] Event [4312.05518,267.446533,4628]: 1 finished unit Weaver [f=0016852] [16852] Event [1312.41333,1.8821255,2541.84106]: 0 lost unit Thug [f=0016854] [16854] Event [2360,106.158447,4696]: 1 finished unit Wind/Tidal Generator [f=0016861] [16861] Event [1174.87292,2.1645968,2376.00073]: 0 lost unit Rogue [f=0016928] [16928] Event [862.579041,3.27396107,2760.80103]: 0 lost unit Bandit [f=0016976] [16976] Event [4312.05518,267.446533,4628]: 1 finished unit Weaver [f=0017016] [17016] Event [980,268.185791,248]: 0 finished unit Bandit [f=0017044] [17044] Event [1468,97.9176331,1656]: 0 lost unit Recluse [f=0017049] [17049] Event [2280,98.1784821,4664]: 1 finished unit Wind/Tidal Generator [f=0017058] [17058] Event [1468,97.9176331,1656]: 0 lost unit Recluse [f=0017069] [17069] Event [1446.49719,97.9393005,1771.46313]: 1 lost unit Flea [f=0017073] [17073] Event [1468,97.9176331,1656]: 0 lost unit Recluse [f=0017078] [17078] Event [1423.77954,97.9393005,1785.0686]: 1 lost unit Flea [f=0017089] [17089] Event [1468,97.9176331,1656]: 0 lost unit Recluse [f=0017092] [17092] Event [1467.48584,97.9393005,1794.49719]: 1 lost unit Flea [f=0017112] [17112] Event [1443.80005,97.9393005,1798.8739]: 1 lost unit Flea [f=0017122] [17122] Event [1469.58545,97.9394608,1819.00598]: 1 lost unit Flea [f=0017126] [17126] Event [4312.05518,267.446533,4628]: 1 finished unit Weaver [f=0017137] [17137] Event [1436.88684,97.9393005,1822.58801]: 1 lost unit Flea [f=0017244] [17244] Event [2200,97.9393005,4648]: 1 finished unit Wind/Tidal Generator [f=0017540] [17540] Event [980,268.185791,248]: 0 finished unit Thug [f=0017610] [17610] Event [892.601013,74.6442261,2036.53772]: 1 lost unit Redback [f=0017624] [17624] Event [2088,97.9393005,4568]: 1 finished unit Solar Collector [f=0017645] [17645] Event [1468,95.4247818,1656]: 0 lost unit Recluse [f=0017648] [17648] Event [1240,4.04308558,2456]: 1 finished unit Caretaker [f=0017686] [17686] Event [1468,94.6651459,1656]: 0 lost unit Recluse [f=0017690] [17690] Event [400,89.2417908,2016]: 0 lost unit Picket [f=0017706] [17706] Event [1468,94.6651459,1656]: 0 lost unit Recluse [f=0017714] [17714] Event [1468,94.6651459,1656]: 0 lost unit Recluse [f=0017726] [17726] Event [1468,94.6651459,1656]: 0 lost unit Recluse [f=0017741] [17741] Event [1468,94.6651459,1656]: 0 lost unit Recluse [f=0017745] [17745] Event [624,93.8538818,1904]: 0 lost unit Lotus [f=0017756] [17756] Event [1468,94.4456863,1656]: 0 lost unit Recluse [f=0017773] [17773] Event [1468,93.4576416,1656]: 0 lost unit Recluse [f=0017786] [17786] Event [1468,93.4576416,1656]: 0 lost unit Recluse [f=0017801] [17801] Event [1468,93.4576416,1656]: 0 lost unit Recluse [f=0017823] [17823] Event [1468,97.9176331,1656]: 0 lost unit Recluse [f=0017831] [17831] Event [1468,97.9176331,1656]: 0 lost unit Recluse [f=0017846] [17846] Event [1468,97.9176331,1656]: 0 lost unit Recluse [f=0017847] [17847] Event [1443.14343,97.9393005,1524.60754]: 0 lost unit Engineer Commander [f=0017861] [17861] Event [1468,87.9055786,1656]: 0 lost unit Recluse [f=0017866] [17866] Event [1248,3.30315828,2352]: 1 finished unit Lotus [f=0017876] [17876] Event [1468,87.5583801,1656]: 0 lost unit Recluse [f=0017891] [17891] Event [1468,86.6745758,1656]: 0 lost unit Recluse [f=0017916] [17916] Event [1468,86.6745758,1656]: 0 lost unit Recluse [f=0017921] [17921] Event [1468,86.6745758,1656]: 0 lost unit Recluse [f=0017936] [17936] Event [1468,86.6745758,1656]: 0 lost unit Recluse [f=0017951] [17951] Event [1468,86.6745758,1656]: 0 lost unit Recluse [f=0017965] [17965] Event [168,2.94075012,2120]: 0 lost unit Metal Extractor [f=0017966] [17966] Event [1468,86.6745758,1656]: 0 lost unit Recluse [f=0017981] [17981] Event [1468,86.6745758,1656]: 0 lost unit Recluse [f=0017988] [17988] Event [1432,86.6745758,1656]: 0 lost unit Spider Factory [f=0017995] [17995] Event [694.725891,46.6785507,2187.15991]: 1 lost unit Hermit [f=0018098] [18098] Event [1149.43201,66.0888672,2091.24658]: 0 lost unit Thug [f=0018208] [18208] Event [648,90.5826569,1960]: 0 lost unit Solar Collector [f=0018284] [18284] Event [703.228394,50.9287415,2162.72241]: 0 lost unit Bandit [f=0018343] [18343] Event [1053.16577,87.5893173,1964.51086]: 1 lost unit Redback [f=0018365] [18365] Event [738.434082,13.2483568,2310.72803]: 0 lost unit Bandit [f=0018366] [18366] Event [752,97.8885727,1792]: 0 lost unit Lotus [f=0018476] [18476] Event [1288,84.7066498,2008]: 1 finished unit Caretaker [f=0018476] [18476] Event [808,96.7269135,1816]: 0 lost unit Solar Collector [f=0018521] [18521] Event [808,96.917572,1752]: 0 lost unit Metal Extractor [f=0018535] [18535] Event [232,2.94075012,2104]: 0 lost unit Solar Collector [f=0018580] GG [f=0018670] [18670] Event [104,2.94075012,2104]: 0 lost unit Solar Collector [f=0018677] [18677] Event [undefined]: zikdoe42 resigned [f=0018677] game_message: zikdoe42 has been destroyed! [f=0018677] game_message: DanWarior wins! [f=0018677] Submitting stats [f=0018677] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018677] Part| Total Time|Time of the last 0.5s [f=0018677] Draw 37365.06ms 35.70% [f=0018677] Lua::Callins::Synced 13222.75ms 8.50% [f=0018677] Lua::Callins::Unsynced 42239.64ms 38.60% [f=0018677] Lua::CollectGarbage::Synced 539.75ms 0.00% [f=0018677] Lua::CollectGarbage::Unsynced 1421.48ms 0.10% [f=0018677] Misc::Profiler::AddTime 103.02ms 0.00% [f=0018677] Sim 57895.12ms 49.10% [f=0018677] [18677] Received game_message: zikdoe42 has been destroyed! [f=0018677] [18677] Received game_message: DanWarior wins! [f=0018678] [18678] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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43,2795,17850,17850,2795,1275.61047,3841.64551,3841.64551,1275.61047,0,0,0,0,0,0,0,0,1962.87292,1864.87842,1864.87842,1962.87292,4199.77441,9654.73242,9654.73242,4199.77441,720,2200,2200,720,16.25,117.862549,117.862549,16.25,0,2015,2015,0,13.3504181,62.8527985,62.8527985,13.3504181,175,5800,5800,175,2585,8944.13477,8944.13477,2585,1900,7835,7835,1900,9005.13477,2644.6665,2644.6665,9005.13477,411.81723,910.486023,910.486023,411.81723,10012.0488,4564.9751,4564.9751,10012.0488 [f=0018718] [18718] Event [40,3.1298995,2024]: 0 lost unit Solar Collector [f=0018789] Spectator zikdoe42 left the game: normal quit [f=0018789] [18789] Event [undefined]: zikdoe42 quit [f=0018832] Spectator TheGreatD left the game: normal quit [f=0018832] [18832] Event [undefined]: TheGreatD quit [f=0018838] Player DanWarior left the game: normal quit [f=0018838] [18838] Event [undefined]: DanWarior quit [f=0018844] No clients connected, shutting down server [f=0018844] Server shutdown [f=0018844] [18844] all players disconnected [f=0018873] [18873] Event [4312.05518,267.446533,4628]: 1 finished unit Crab [f=0018928] [18928] Event [1256,98.7088776,1784]: 1 finished unit Caretaker [f=0019123] [19123] Event [1264,101.725464,1648]: 1 finished unit Lotus [f=0019277] [19277] Event [4536,308.353821,4392]: 1 finished unit Gunship Plant [f=0019438] [19438] Event [4504,307.875427,4520]: 1 finished unit Caretaker [f=0019588] [19588] Event [4536,308.42627,4584]: 1 finished unit Caretaker [f=0021703] Autoquit sending quit command. [f=0021703] [QuitAction] user exited to system [f=0021703] [SpringApp::Kill][1] fromRun=1 [f=0021703] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021703] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021703] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021703] [ThreadPool::SetThreadCount][2] workers=0 [f=0021703] [SpringApp::Kill][2] [f=0021703] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021703] [Game::KillLua][3] dtor=0 luaUI=0x522bd5d0 [f=0021703] Start widgetHandler:Shutdown [f=0021703] Shutdown - SaveOrderList Complete [f=0021703] Writing last game win data [f=0021703] Shutdown - SaveConfigData Complete [f=0021703] Shutdown Widget - Chili Highlight [f=0021703] Shutdown Widget - Save/Load API [f=0021703] Shutdown Widget - Draw After Chili [f=0021703] Shutdown Widget - EPIC Menu [f=0021703] Shutdown Widget - Chili Minimap [f=0021703] Shutdown Widget - Chili Widget Selector [f=0021703] Shutdown Widget - Local Team Colors [f=0021703] Shutdown Widget - Display Keys 2 [f=0021703] Shutdown Widget - Save Game Menu [f=0021703] Shutdown Widget - HealthBars [f=0021703] Shutdown Widget - Noises [f=0021703] Shutdown Widget - Unit Icons [f=0021703] Shutdown Widget - Win Counter [f=0021703] Shutdown Widget - SpringRTS Replay Stats [f=0021703] Shutdown Widget - BuildETA [f=0021703] Shutdown Widget - Modular Comm Info [f=0021703] Shutdown Widget - Music Player v2 [f=0021703] Shutdown Widget - State Reverse and Latency [f=0021703] Shutdown Widget - CameraShake [f=0021703] Shutdown Widget - Chili Economy Panel Default [f=0021703] Shutdown Widget - Chili EndGame Window [f=0021703] Shutdown Widget - Chili Nuke Warning [f=0021703] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021703] Shutdown Widget - Chili Spectator Panels [f=0021703] Shutdown Widget - Context Menu [f=0021703] Shutdown Widget - Darkening [f=0021703] Shutdown Widget - Defense Range Zero-K [f=0021703] Shutdown Widget - Grab Input [f=0021703] Input grabbing is disabled! [f=0021703] Shutdown Widget - Highlight Geos [f=0021703] Shutdown Widget - Local Widgets Config [f=0021703] Shutdown Widget - MinimapEvents [f=0021703] Shutdown Widget - MetalFeatures (new) [f=0021703] Shutdown Widget - Missile Silo Range [f=0021703] Shutdown Widget - Point Tracker [f=0021703] Shutdown Widget - Showeco and Grid Drawer [f=0021703] Shutdown Widget - Stereo3D [f=0021703] Shutdown Widget - Attack AoE [f=0021703] Shutdown Widget - Map Edge Extension [f=0021703] Shutdown Widget - Selection Send [f=0021703] Shutdown Widget - LupsManager [f=0021703] Shutdown Widget - Newton Firezone [f=0021703] Shutdown Widget - Chili Pro Console [f=0021703] Shutdown Widget - Persistent Build Height [f=0021703] Shutdown Widget - Lasso Terraform GUI [f=0021703] Shutdown Widget - Chili Framework [f=0021703] Shutdown Widget - Lups [f=0021703] Shutdown Widget - Custom Markers [f=0021703] Shutdown Widget - Chili Core Selector [f=0021703] Shutdown Widget - Mex Placement Handler [f=0021703] Shutdown Widget - Select Keys [f=0021703] Shutdown Widget - Pause Screen [f=0021703] Shutdown Widget - Layout Handler [f=0021703] Shutdown Widget - Text To Speech Control [f=0021703] End widgetHandler:Shutdown [f=0021703] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341907,56480022} {int,ext,rec}Allocs={16627984,0,0} {chunk,block}Bytes={56480022,0} [f=0021703] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021703] [Game::KillLua][2] dtor=0 luaRules=0x522261e0 [f=0021703] Start gadgetHandler:Shutdown [f=0021703] Shutdown - StartSetup [f=0021703] Shutdown - UnitMorph [f=0021703] Shutdown - Carrier Drones [f=0021703] Shutdown - LupsNanoSpray [f=0021703] Shutdown - Missile Silo Controller [f=0021703] Shutdown - Modular Comm Info [f=0021703] Shutdown - Terrain Texture Handler [f=0021703] Shutdown - UnitCloakShield [f=0021703] Shutdown - Starlight Handler [f=0021703] End gadgetHandler:Shutdown [f=0021703] Start gadgetHandler:Shutdown [f=0021703] Shutdown - Save/Load [f=0021703] Shutdown - Teleport Throw [f=0021703] Shutdown - UnitMorph [f=0021703] Shutdown - Modular Comm Info [f=0021703] Shutdown - Retreat Command [f=0021703] Shutdown - Shockwaves [f=0021703] Shutdown - we require more minerals v1.1 [f=0021703] Shutdown - UnitCloakShield [f=0021703] Shutdown - Lups Cloak FX [f=0021703] Shutdown - Lups [f=0021703] Shutdown - Lups Shield [f=0021703] End gadgetHandler:Shutdown [f=0021703] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16628017,0,0} {chunk,block}Bytes={0,0} [f=0021703] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16628017,0,0} {chunk,block}Bytes={0,0} [f=0021703] [Game::KillLua][4] dtor=0 [f=0021703] [Game::~CGame][1] [f=0021703] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021703] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021703] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021703] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021703] [Game::KillLua][4] dtor=1 [f=0021703] [Game::KillMisc][1] [f=0021703] [Game::KillMisc][2] [f=0021703] [Game::KillMisc][3] [f=0021703] [Game::KillRendering][1] [f=0021703] [3DOParser::Kill] allocated 22 pieces [f=0021703] [S3OParser::Kill] allocated 458 pieces [f=0021703] [AssParser::Kill] allocated 5 pieces [f=0021703] [Game::KillInterface][1] [f=0021703] [Game::KillInterface][2] [f=0021703] [Game::KillSimulation][1] [f=0021703] [Game::KillSimulation][2] [f=0021703] [CCollisionHandler] dis-/continuous tests: 0/4558427 [f=0021703] [Game::KillSimulation][3] [f=0021703] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021703] [~CPathCache(20x20)] cacheHits=177 hitPercentage=44% numHashColls=0 maxCacheSize=17 [f=0021703] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021703] [~CPathCache(40x40)] cacheHits=214 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021703] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021703] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021703] [LosHandler::Kill] raycast instance cache-{hits,misses}={12533,19353}; shared=7%; cached=32% [f=0021703] [Game::KillSimulation][4] [f=0021703] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021703] [Game::~CGame][2] [f=0021703] [Game::~CGame][3] [f=0021703] [SpringApp::Kill][3] [f=0021703] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 232043 bytes sent 324689 bytes recv'd [f=0021703] [SpringApp::Kill][4] font=0x45793aa0 [f=0021703] [SpringApp::Kill][5] [f=0021703] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4585c9e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2033ms file="luaui/images/commands/states/goo_off.png" indx=3227 inflSize=5kb readTime=32ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=25ms file="objects3d/lotustest2.s3o" indx=5277 inflSize=97kb readTime=18ms file="scripts/hoverraid.lua" indx=5771 inflSize=2kb readTime=15ms file="luaui/widgets/unit_building_starter.lua" indx=4781 inflSize=3kb readTime=14ms file="luaui/widgets/gui_chili_minimap.lua" indx=4659 inflSize=32kb readTime=12ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=12ms file="luaui/widgets/unit_blobshadow.lua" indx=4780 inflSize=6kb readTime=11ms file="effects/gundam_otaplas.lua" indx=722 inflSize=47kb readTime=9ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31177618 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x458ec7e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458e8db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45856460) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8b500010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]