[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XdUy1nAAx5/springsettings.1170202.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9c0001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2436 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1170202/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4671c400] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4671c400] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 502ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 116ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1170202/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (273ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1170202/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x543fdd10,0x542b9510}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e6ce0d6160ca7226e38ddaa14e5162e7 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000006ee3f190,00000000e713b010}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000011701c960,00000000c1f23b70}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Nomad! [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] Allies: I choose: Guardian! [f=-000001] u2 [f=-000001] [0] Event [2115,11.8010254,1217]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5961,11.7981567,3056]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3283, userid: 85949 [f=0000000] [0] RiposteR, team: 0, elo:3018, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [2248,11.796875,1176]: 0 finished unit Amphbot Factory [f=0000013] [13] Event [5944,12.5138855,3160]: 1 finished unit Jumpbot Factory [f=0000244] [244] Event [5920,13.1309013,3160]: 1 finished unit Puppy [f=0000284] [284] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000353] [353] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000526] [526] Event [2248,11.796875,1212]: 0 finished unit Conch [f=0000569] [569] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000681] [681] Event [5920,13.1309013,3160]: 1 finished unit Constable [f=0000689] [689] Event [2202.60742,88.796875,1322.13037]: 0 finished unit Firefly [f=0000698] [698] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000854] [Game::ClientReadNet] added new player Shadybear18 with number 2 to team 0 [f=0000854] > SPRINGIE:User Shadybear18|chickenf|7_5||False|ACP|Dynasty|US [f=0000868] Connection attempt from Shadybear18 [f=0000868] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000868] -> Connection established (given id 2) [f=0000874] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000874] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000948] [948] Event [2248,11.796875,1212]: 0 finished unit Duck [f=0000970] [970] Event [5960,11.796875,2968]: 1 finished unit Solar Collector [f=0000976] [976] Event [1992,11.796875,1256]: 0 finished unit Solar Collector [f=0001248] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0001260] [1260] Event [2056,11.796875,1336]: 0 finished unit Solar Collector [f=0001269] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0001269] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000f73eeb70,00000000fe0de4f0}]" [f=0001319] [1319] Event [5848,137.800812,3432]: 1 finished unit Solar Collector [f=0001356] [1356] Event [2285.20947,15.0488739,2380.40869]: 1 lost unit Puppy [f=0001424] [1424] Event [5920,13.1309013,3160]: 1 finished unit Constable [f=0001461] [1461] Event [2248,11.796875,1212]: 0 finished unit Duck [f=0001718] [1718] Event [2248,11.796875,1212]: 0 finished unit Duck [f=0002048] [2048] Event [6136,13.4285583,3176]: 1 finished unit Solar Collector [f=0002117] [2117] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0002137] [2137] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0002229] [Game::ClientReadNet] added new player Niarteloc with number 3 to team 0 [f=0002229] > SPRINGIE:User Niarteloc|turretriot|3_5||False|||US [f=0002241] Connection attempt from Niarteloc [f=0002241] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002241] -> Connection established (given id 3) [f=0002246] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0002246] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002307] [Game::ClientReadNet] added new player Masper with number 4 to team 0 [f=0002307] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=0002321] Connection attempt from Masper [f=0002321] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002321] -> Connection established (given id 4) [f=0002327] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0002327] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002361] [2361] Event [2248,11.796875,1212]: 0 finished unit Duck [f=0002417] [2417] Event [3384,16.1880798,1640]: 0 finished unit Solar Collector [f=0002482] [2482] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0002500] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0002500] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0002500] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={000000012121ac90,0000000121af5e10}]" [f=0002585] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0002598] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0002598] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000010a33d200,000000017e569170}]" [f=0002776] [2776] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0002792] [2792] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0002910] [2910] Event [5168,11.796875,3744]: 1 finished unit Lotus [f=0003123] [3123] Event [5968,11.796875,3024]: 1 finished unit Lotus [f=0003189] [3189] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0003259] [3259] Event [3168,188.972107,1632]: 0 finished unit Radar Tower [f=0003276] [3276] Event [5350.01807,11.796875,3087.61279]: 0 lost unit Duck [f=0003444] [3444] Event [5008,11.796875,3936]: 1 finished unit Lotus [f=0003498] [3498] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0003538] [3538] Event [2248,11.796875,1212]: 0 finished unit Archer [f=0003633] [3633] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0003713] [3713] Event [5144,11.796875,3848]: 1 finished unit Solar Collector [f=0003965] [3965] Event [6040,11.796875,2968]: 1 finished unit Solar Collector [f=0004011] [4011] Event [320,91.171875,320]: 0 finished unit Lotus [f=0004020] [4020] Event [2248,11.796875,1212]: 0 finished unit Conch [f=0004230] [4230] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0004302] [4302] Event [360,91.171875,472]: 0 finished unit Solar Collector [f=0004412] [4412] Event [3743.33716,97.2102585,2955.16187]: 0 lost unit Firefly [f=0004473] [4473] Event [2248,11.796875,1212]: 0 finished unit Duck [f=0004590] [4590] Event [456,91.171875,424]: 0 finished unit Solar Collector [f=0004611] [4611] Event [6120,11.796875,2968]: 1 finished unit Solar Collector [f=0004739] [4739] Event [3491.00171,90.7635956,2017.08582]: 0 finished unit Firefly [f=0004771] [4771] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0004888] [4888] Event [520,91.171875,328]: 0 finished unit Solar Collector [f=0004950] [4950] Event [5920,13.1309013,3160]: 1 finished unit Constable [f=0005000] [5000] Event [2080,11.796875,1280]: 0 finished unit Lotus [f=0005020] [5020] Event [3536,20.3699951,1904]: 0 finished unit Lotus [f=0005183] [5183] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0005202] [5202] Event [3872,13.7347412,4656]: 1 finished unit Lotus [f=0005396] [5396] Event [2248,11.796875,1212]: 0 finished unit Archer [f=0005426] [5426] Event [584,91.171875,488]: 0 finished unit Solar Collector [f=0005555] [5555] Event [5360,11.796875,2944]: 1 finished unit Radar Tower [f=0005652] [5652] Event [2248,11.796875,1212]: 0 finished unit Duck [f=0005690] [5690] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0005801] [5801] Event [632,91.171875,616]: 0 finished unit Solar Collector [f=0005809] Shadybear18 added point: ruh roh [f=0005897] [5897] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0005953] [5953] Event [3696.40015,110.889862,3467.4668]: 0 lost unit Firefly [f=0006069] [6069] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0006164] [6164] Event [680,91.171875,744]: 0 finished unit Solar Collector [f=0006238] [6238] Event [3744,12.8006897,3152]: 0 finished unit Lotus [f=0006269] [6269] Event [3696.39722,90.7460403,3104.33228]: 0 finished unit Firefly [f=0006286] [6286] Event [5920,13.1309013,3160]: 1 finished unit Moderator [f=0006307] [6307] Event [3712,18.5445251,3936]: 1 finished unit Lotus [f=0006353] [6353] Event [3768,18.0523071,3576]: 1 lost unit Metal Extractor [f=0006368] [6368] Event [2248,11.796875,1212]: 0 finished unit Archer [f=0006372] [6372] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0006416] [6416] Event [3757.56763,118.357361,3789.56177]: 0 lost unit Firefly [f=0006536] [6536] Event [728,91.171875,872]: 0 finished unit Solar Collector [f=0006626] [6626] Event [2248,11.796875,1212]: 0 finished unit Duck [f=0006719] [6719] Event [3733.05347,90.6649323,3190.45557]: 0 finished unit Firefly [f=0006797] [6797] Event [5920,13.1309013,3160]: 1 finished unit Moderator [f=0006800] [6800] Event [3792,13.6262207,3280]: 0 finished unit Picket [f=0006855] [6855] Event [3769.33887,130.901138,3824.92554]: 0 lost unit Firefly [f=0006900] [6900] Event [1380.49854,11.9940739,2098.15796]: 0 lost unit Conch [f=0007147] [7147] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0007155] [7155] Event [3792,27.5788574,3952]: 1 finished unit Picket [f=0007169] [7169] Event [3722.3606,91.4068375,3238.29541]: 0 finished unit Firefly [f=0007205] [7205] Event [753.65863,91.171875,769.146729]: 0 lost unit Conch [f=0007268] [7268] Event [2248,11.796875,1212]: 0 finished unit Archer [f=0007308] [7308] Event [5920,13.1309013,3160]: 1 finished unit Moderator [f=0007348] [7348] Event [3696,16.5989075,3296]: 0 finished unit Picket [f=0007362] [7362] Event [736,91.171875,720]: 0 lost unit Lotus [f=0007443] [7443] Event [1288,10.3463554,2136]: 0 lost unit Metal Extractor [f=0007509] [7509] Event [1241.35095,11.8959293,2239.37549]: 1 lost unit Pyro [f=0007527] [7527] Event [2248,11.796875,1212]: 0 finished unit Duck [f=0007547] [7547] Event [3760.5708,115.07225,3555.14917]: 0 lost unit Firefly [f=0007723] [7723] Event [1945.40405,12.5156507,1219.27246]: 1 lost unit Pyro [f=0007740] [Niarteloc] Allies: lotta value out of those pyros [f=0007774] [7774] Event [3840,36.8302307,3952]: 1 finished unit Picket [f=0007779] [7779] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0007859] [7859] Event [3826.70386,89.8264084,3173.90991]: 0 finished unit Firefly [f=0007964] [7964] Event [3760.1897,105.351929,3602.90454]: 0 lost unit Firefly [f=0007992] [7992] Event [2248,11.796875,1212]: 0 finished unit Conch [f=0008279] [8279] Event [3826.70386,89.8264084,3173.90991]: 0 finished unit Firefly [f=0008289] [8289] Event [3552,20.7265625,4128]: 1 finished unit Lotus [f=0008351] [8351] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0008457] [8457] Event [2248,11.796875,1212]: 0 finished unit Conch [f=0008541] [8541] Event [4791.78369,103.146698,2652.521]: 0 lost unit Firefly [f=0008600] [8600] Event [3826.70386,12.8264065,3173.90991]: 0 finished unit Guardian Commander [f=0008600] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008601] [8601] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008670] [8670] Event [5672,211.226563,5080]: 1 finished unit Wind/Tidal Generator [f=0008849] [8849] Event [3826.70386,89.8264084,3173.90991]: 0 finished unit Firefly [f=0008894] [8894] Event [5672,211.226563,5032]: 1 finished unit Wind/Tidal Generator [f=0008914] [8914] Event [3922.4939,12.7890625,2591.42236]: 0 lost unit Duck [f=0008940] [8940] Event [3584,15.7617493,3936]: 1 finished unit Picket [f=0009072] [9072] Event [2248,11.796875,1212]: 0 finished unit Archer [f=0009116] [9116] Event [6104,11.796875,3080]: 1 finished unit Caretaker [f=0009119] [9119] Event [5672,211.226563,4984]: 1 finished unit Wind/Tidal Generator [f=0009146] [9146] Event [1288,10.4015541,2136]: 0 finished unit Metal Extractor [f=0009197] [9197] Event [4397.80469,101.931808,2554.39355]: 0 lost unit Firefly [f=0009359] [9359] Event [5688,211.226563,4936]: 1 finished unit Wind/Tidal Generator [f=0009408] [9408] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0009487] [9487] Event [6072,12.7580566,3144]: 1 finished unit Caretaker [f=0009509] [9509] Event [4127.82275,90.78125,2657.61377]: 0 finished unit Firefly [f=0009611] [9611] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0009624] [9624] Event [4720.31299,101.953293,2520.79761]: 0 lost unit Firefly [f=0009661] [9661] Event [5688,211.226563,4888]: 1 finished unit Wind/Tidal Generator [f=0009683] [9683] Event [6312,87.1992493,840]: 1 lost unit Metal Extractor [f=0009687] [9687] Event [2248,11.796875,1212]: 0 finished unit Archer [f=0009761] [9761] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0009783] [9783] Event [3142.28442,12.361145,485.551819]: 0 lost unit Conch [f=0009855] [9855] Event [6288,87.1992493,720]: 1 lost unit Lotus [f=0009856] [9856] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [f=0009863] [9863] Event [3309.46704,13.2820215,530.106812]: 1 lost unit Pyro [f=0009929] [9929] Event [4598.65479,89.9326477,2472.91577]: 0 finished unit Firefly [f=0010058] [10058] Event [5688,211.226563,4840]: 1 finished unit Wind/Tidal Generator [f=0010097] [10097] Event [1264,11.9596481,2032]: 0 finished unit Lotus [f=0010116] [10116] Event [4712.85352,12.7890625,2457.21143]: 0 finished unit Guardian Commander [f=0010116] [10116] Event [4712.85352,12.7890625,2457.21143]: 0 lost unit Guardian Commander [f=0010116] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0010116] [10116] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0010231] [10231] Event [5396.97461,100.449783,2742.104]: 0 lost unit Firefly [f=0010351] [10351] Event [3683.97827,11.4570341,1334.55176]: 0 lost unit Duck [f=0010419] [10419] Event [2248,11.796875,1212]: 0 finished unit Archer [f=0010446] [10446] Event [5640,211.226563,4840]: 1 finished unit Wind/Tidal Generator [f=0010471] [10471] Event [5920,13.1309013,3160]: 1 finished unit Firewalker [f=0010616] [10616] Event [4931.12842,93.1730347,2567.5957]: 0 finished unit Firefly [f=0010691] [10691] Event [5319.1416,103.224693,2717.2666]: 0 lost unit Firefly [f=0010726] [10726] Event [5640,211.226563,4888]: 1 finished unit Wind/Tidal Generator [f=0010772] [10772] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0010801] [10801] Event [5360,11.796875,2944]: 1 lost unit Radar Tower [f=0010887] [10887] Event [2248,11.796875,1212]: 0 finished unit Conch [f=0010903] [10903] Event [5611.67041,11.796875,2681.10522]: 1 lost unit Moderator [f=0011012] [11012] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0011042] [11042] Event [3814.74561,12.7890625,2839.29102]: 1 lost unit Pyro [f=0011096] [11096] Event [5840,189.394562,1872]: 1 finished unit Radar Tower [f=0011118] [11118] Event [4958.38135,11.4746799,2465.76001]: 0 lost unit Duck [f=0011132] [11132] Event [5427.44775,12.7890625,2445.64673]: 1 lost unit Pyro [f=0011174] [11174] Event [5624,211.226563,4936]: 1 finished unit Wind/Tidal Generator [f=0011216] [11216] Event [5228.46045,92.8089294,2517.57959]: 0 finished unit Firefly [f=0011231] [11231] Event [5330.09717,12.9700375,2477.02173]: 0 lost unit Duck [f=0011268] [11268] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0011306] [11306] Event [5489.16064,28.421999,2616.33472]: 0 lost unit Firefly [f=0011317] [11317] Event [5164.70996,12.8144207,2502.12061]: 0 lost unit Guardian Commander [f=0011359] gg [f=0011414] [11414] Event [undefined]: RiposteR resigned [f=0011414] game_message: RiposteR has been destroyed! [f=0011414] game_message: PRO_rANDY wins! [f=0011414] Submitting stats [f=0011414] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011414] Part| Total Time|Time of the last 0.5s [f=0011414] Draw 21140.40ms 9.89% [f=0011414] Lua::Callins::Synced 5717.78ms 40.65% [f=0011414] Lua::Callins::Unsynced 26218.49ms 14.94% [f=0011414] Lua::CollectGarbage::Synced 366.74ms 0.30% [f=0011414] Lua::CollectGarbage::Unsynced 965.80ms 0.30% [f=0011414] Misc::Profiler::AddTime 81.75ms 0.00% [f=0011414] Sim 27474.39ms 80.61% [f=0011414] [11414] Received game_message: RiposteR has been destroyed! [f=0011414] [11414] Received game_message: PRO_rANDY wins! [f=0011415] [11415] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011415] [11415] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011415] [11415] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011415] [11415] Game End Stats Values: 2,2065,2110,2110,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,4.9333334,4.9333334,5.19999981,0,45,45,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011415] [11415] Game End Stats Values: 3,2305,2340,2340,2305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.48333168,8.48333168,8,1275,1275,1275,1275,8.33333302,8.14999866,8.14999866,8.33333302,0,45,45,0,0,0,0,0,1030,1020,1020,1030,0,0,0,0,0,0.00032222,0.00032222,0,0,0,0,0 [f=0011415] [11415] Game End Stats Values: 4,2525,2480,2480,2525,2.37095404,0.6922546,0.6922546,2.37095404,0,0,0,0,0,0,0,0,0,0,0,0,36,0,0,36,0,0,0,0,9.73333359,11.8000088,11.8000088,9.73333359,1275,1275,1275,1275,9.15806389,11.3794928,11.3794928,9.15806389,80,45,45,80,0,0,0,0,1170,1160,1160,1170,0,0,0,0,0,0.00149167,0.00149167,0,0,36,36,0 [f=0011415] [11415] Game End Stats Values: 5,2685,2575,2575,2685,8.21436882,9.40504074,9.40504074,8.21436882,0,0,0,0,0,0,0,0,0,0,0,0,45,0,0,45,0,0,0,0,12,14.2555647,14.2555647,12,1275,1275,1275,1275,9.38956165,11.8364172,11.8364172,9.38956165,240,0,0,240,45,0,0,45,1170,1300,1300,1170,0,45,45,0,0,0.0026222,0.0026222,0,0,45,45,0 [f=0011415] [11415] Game End Stats Values: 6,2775,2735,2735,2775,15.3841515,10.8192539,10.8192539,15.3841515,0,0,0,0,0,0,0,0,0,0,0,0,45,0,0,45,0,0,0,0,12,13.9166803,13.9166803,12,1275,1275,1275,1275,9.877985,10.610961,10.610961,9.877985,240,0,0,240,45,0,0,45,1260,1460,1460,1260,0,45,45,0,0,0.00324995,0.00324995,0,0,45,45,0 [f=0011415] [11415] Game End Stats Values: 7,2925,2825,2825,2925,21.4566135,13.7605925,13.7605925,21.4566135,0,0,0,0,0,0,0,0,0,0,0,0,45,0,0,45,0,0,0,0,13.0666666,15.6777887,15.6777887,13.0666666,1275,1275,1275,1275,11.4048309,13.6738796,13.6738796,11.4048309,320,0,0,320,45,0,0,45,1330,1550,1550,1330,0,45,45,0,0,0.00401104,0.00401104,0,0,45,45,0 [f=0011415] [11415] Game End Stats Values: 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Values: 26,6495,7145,7145,6495,472.720673,132.924057,132.924057,472.720673,0,0,0,0,0,0,0,0,0,0,0,0,1979.46313,3643.58936,3643.58936,1979.46313,650,840,840,650,25.6825352,33.3688545,33.3688545,25.6825352,1955,1330,1330,1955,22.4496841,21.2081566,21.2081566,22.4496841,1560,2040,2040,1560,1501.93335,1212.25,1212.25,1501.93335,2330,2935,2935,2330,1292.25,1501.93335,1501.93335,1292.25,174.510864,493.492645,493.492645,174.510864,3950.9248,2157.65405,2157.65405,3950.9248 [f=0011415] [11415] Game End Stats Values: 27,4515,7145,7145,4515,487.713715,134.183746,134.183746,487.713715,0,0,0,0,0,0,0,0,597.025269,0,0,597.025269,2039.3905,3720.40063,3720.40063,2039.3905,650,840,840,650,24.0823574,35.3629608,35.3629608,24.0823574,55,1330,1330,55,38.1355247,21.2099476,21.2099476,38.1355247,1480,2040,2040,1480,1501.93335,3112.25,3112.25,1501.93335,2330,2935,2935,2330,3272.25,1721.93335,1721.93335,3272.25,174.510864,493.492645,493.492645,174.510864,4042.4209,2348.92456,2348.92456,4042.4209 [f=0011421] [11421] Event [1638.53638,137.800812,543.839417]: 0 lost unit Archer [f=0011427] [11427] Event [5624,211.226563,4984]: 1 finished unit Wind/Tidal Generator [f=0011437] [11437] Event [3384,16.1880798,1640]: 0 lost unit Solar Collector [f=0011438] gg [f=0011463] [11463] Event [5985.86426,15.7617493,2026.71008]: 0 lost unit Duck [f=0011533] [11533] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0011563] Spectator RiposteR left the game: normal quit [f=0011563] [11563] Event [undefined]: RiposteR quit [f=0011569] Spectator Niarteloc left the game: normal quit [f=0011569] [11569] Event [undefined]: Niarteloc quit [f=0011588] Player PRO_rANDY left the game: normal quit [f=0011588] [11588] Event [undefined]: PRO_rANDY quit [f=0011594] Spectator Shadybear18 left the game: normal quit [f=0011594] [11594] Event [undefined]: Shadybear18 quit [f=0011625] No clients connected, shutting down server [f=0011625] Server shutdown [f=0011625] [11625] all players disconnected [f=0011834] [11834] Event [5608,206.680328,5032]: 1 finished unit Wind/Tidal Generator [f=0011868] [11868] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0012201] [12201] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0012209] [12209] Event [5608,203.285187,5080]: 1 finished unit Wind/Tidal Generator [f=0012492] [12492] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0012772] [12772] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0013050] [13050] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0013326] [13326] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0013603] [13603] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0013879] [13879] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0014154] [14154] Event [5920,13.1309013,3160]: 1 finished unit Pyro [f=0014311] Autoquit sending quit command. [f=0014311] [QuitAction] user exited to system [f=0014311] [SpringApp::Kill][1] fromRun=1 [f=0014311] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014311] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014311] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014311] [ThreadPool::SetThreadCount][2] workers=0 [f=0014311] [SpringApp::Kill][2] [f=0014311] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014311] [Game::KillLua][3] dtor=0 luaUI=0x54497a40 [f=0014311] Start widgetHandler:Shutdown [f=0014311] Shutdown - SaveOrderList Complete [f=0014311] Writing last game win data [f=0014311] Shutdown - SaveConfigData Complete [f=0014311] Shutdown Widget - Save/Load API [f=0014311] Shutdown Widget - Chili Highlight [f=0014311] Shutdown Widget - Draw After Chili [f=0014311] Shutdown Widget - EPIC Menu [f=0014311] Shutdown Widget - Chili Widget Selector [f=0014311] Shutdown Widget - Chili Minimap [f=0014311] Shutdown Widget - Local Team Colors [f=0014311] Shutdown Widget - Display Keys 2 [f=0014311] Shutdown Widget - Save Game Menu [f=0014311] Shutdown Widget - Unit Icons [f=0014311] Shutdown Widget - Noises [f=0014311] Shutdown Widget - HealthBars [f=0014311] Shutdown Widget - Win Counter [f=0014311] Shutdown Widget - BuildETA [f=0014311] Shutdown Widget - SpringRTS Replay Stats [f=0014311] Shutdown Widget - Modular Comm Info [f=0014311] Shutdown Widget - Stereo3D [f=0014311] Shutdown Widget - Showeco and Grid Drawer [f=0014311] Shutdown Widget - Point Tracker [f=0014311] Shutdown Widget - Missile Silo Range [f=0014311] Shutdown Widget - MetalFeatures (new) [f=0014311] Shutdown Widget - MinimapEvents [f=0014311] Shutdown Widget - Local Widgets Config [f=0014311] Shutdown Widget - Highlight Geos [f=0014311] Shutdown Widget - Grab Input [f=0014311] Input grabbing is disabled! [f=0014311] Shutdown Widget - Defense Range Zero-K [f=0014311] Shutdown Widget - Darkening [f=0014311] Shutdown Widget - Context Menu [f=0014311] Shutdown Widget - Chili Spectator Panels [f=0014311] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014311] Shutdown Widget - Chili Nuke Warning [f=0014311] Shutdown Widget - Chili EndGame Window [f=0014311] Shutdown Widget - Chili Economy Panel Default [f=0014311] Shutdown Widget - CameraShake [f=0014311] Shutdown Widget - State Reverse and Latency [f=0014311] Shutdown Widget - Music Player v2 [f=0014311] Shutdown Widget - Attack AoE [f=0014311] Shutdown Widget - Map Edge Extension [f=0014311] Shutdown Widget - Selection Send [f=0014311] Shutdown Widget - LupsManager [f=0014311] Shutdown Widget - Newton Firezone [f=0014311] Shutdown Widget - Chili Pro Console [f=0014311] Shutdown Widget - Persistent Build Height [f=0014311] Shutdown Widget - Lasso Terraform GUI [f=0014311] Shutdown Widget - Lups [f=0014311] Shutdown Widget - Chili Framework [f=0014311] Shutdown Widget - Mex Placement Handler [f=0014311] Shutdown Widget - Chili Core Selector [f=0014311] Shutdown Widget - Custom Markers [f=0014311] Shutdown Widget - Select Keys [f=0014311] Shutdown Widget - Pause Screen [f=0014311] Shutdown Widget - Text To Speech Control [f=0014311] Shutdown Widget - Layout Handler [f=0014311] End widgetHandler:Shutdown [f=0014311] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={646762,72726635} {int,ext,rec}Allocs={14774891,0,0} {chunk,block}Bytes={72726635,0} [f=0014311] [Game::KillLua][1] dtor=0 luaGaia=0x542b9510 [f=0014311] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447517,60455648} {int,ext,rec}Allocs={14774892,0,0} {chunk,block}Bytes={60455648,0} [f=0014311] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447517,60455648} {int,ext,rec}Allocs={14774892,0,0} {chunk,block}Bytes={60455648,0} [f=0014311] [Game::KillLua][2] dtor=0 luaRules=0x543fdd10 [f=0014311] Start gadgetHandler:Shutdown [f=0014311] Shutdown - StartSetup [f=0014311] Shutdown - UnitMorph [f=0014311] Shutdown - Carrier Drones [f=0014311] Shutdown - LupsNanoSpray [f=0014311] Shutdown - Missile Silo Controller [f=0014311] Shutdown - Modular Comm Info [f=0014311] Shutdown - Terrain Texture Handler [f=0014311] Shutdown - UnitCloakShield [f=0014311] Shutdown - Starlight Handler [f=0014311] End gadgetHandler:Shutdown [f=0014311] Start gadgetHandler:Shutdown [f=0014311] Shutdown - Save/Load [f=0014311] Shutdown - Teleport Throw [f=0014311] Shutdown - UnitMorph [f=0014311] Shutdown - Modular Comm Info [f=0014311] Shutdown - Retreat Command [f=0014311] Shutdown - Shockwaves [f=0014311] Shutdown - UnitCloakShield [f=0014311] Shutdown - Lups Cloak FX [f=0014311] Shutdown - Lups [f=0014311] Shutdown - Lups Shield [f=0014311] End gadgetHandler:Shutdown [f=0014311] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14774924,0,0} {chunk,block}Bytes={0,0} [f=0014311] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14774924,0,0} {chunk,block}Bytes={0,0} [f=0014311] [Game::KillLua][4] dtor=0 [f=0014311] [Game::~CGame][1] [f=0014311] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014311] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014311] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014311] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014311] [Game::KillLua][4] dtor=1 [f=0014311] [Game::KillMisc][1] [f=0014311] [Game::KillMisc][2] [f=0014311] [Game::KillMisc][3] [f=0014311] [Game::KillRendering][1] [f=0014311] [3DOParser::Kill] allocated 1 pieces [f=0014311] [S3OParser::Kill] allocated 375 pieces [f=0014311] [AssParser::Kill] allocated 0 pieces [f=0014311] [Game::KillInterface][1] [f=0014311] [Game::KillInterface][2] [f=0014311] [Game::KillSimulation][1] [f=0014311] [Game::KillSimulation][2] [f=0014311] [CCollisionHandler] dis-/continuous tests: 0/276835 [f=0014311] [Game::KillSimulation][3] [f=0014311] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014311] [~CPathCache(28x20)] cacheHits=27 hitPercentage=30% numHashColls=0 maxCacheSize=7 [f=0014311] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014311] [~CPathCache(56x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014311] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014311] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014311] [LosHandler::Kill] raycast instance cache-{hits,misses}={2533,10834}; shared=1%; cached=18% [f=0014311] [Game::KillSimulation][4] [f=0014311] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014311] [Game::~CGame][2] [f=0014311] [Game::~CGame][3] [f=0014311] [SpringApp::Kill][3] [f=0014311] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152047 bytes sent 198556 bytes recv'd [f=0014311] [SpringApp::Kill][4] font=0x46650aa0 [f=0014311] [SpringApp::Kill][5] [f=0014311] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x466be400) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2043ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=33ms file="unitpics/hoverminer.png" indx=6497 inflSize=11kb readTime=21ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=19ms file="luaui/configs/lang/common.en.json" indx=2887 inflSize=2kb readTime=16ms file="luaui/widgets/dbg_animator.lua" indx=4585 inflSize=11kb readTime=15ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=15ms file="objects3d/ametalextractorlvl1.s3o" indx=4877 inflSize=55kb readTime=12ms file="bitmaps/cc/electnovaexplo.png" indx=414 inflSize=97kb readTime=12ms file="bitmaps/gpl/lightw.png" indx=452 inflSize=28kb readTime=11ms file="luaui/widgets/unit_decoration_handler.lua" indx=4788 inflSize=6kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30433028 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x467b3190) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467ba360) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466cf360) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9c000010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]