[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0tqzFykSMg/springsettings.1170168.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f80f801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2434 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1170168/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ad0620] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ad0620] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 491ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 560ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] nuclearmonkeyC3 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1170168/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1170168/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x587be9c0,0x5aed9050}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bdc10d610f54f1a35335b80152e76435 [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from jimfuori10 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jimfuori10 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000f076d8f0,000000006645c620}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[Game::Load][lua{Rules,Gaia}={0000000063dfa410,00000000d587f970}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5508,241.488281,1147]: 0 finished unit Engineer Commander [f=-000001] [0] Event [737,241.498535,1949]: 1 finished unit Strike Commander [f=0000000] [0] Niarteloc, team: 0, elo:2424, userid: 500120 [f=0000000] [0] jimfuori10, team: 1, elo:1744, userid: 533344 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [848,241.487885,1952]: 1 finished unit Tank Foundry [f=0000022] [22] Event [5280,241.329956,1120]: 0 finished unit Rover Assembly [f=0000201] [201] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Dart [f=0000390] [390] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000405] [405] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0000575] [575] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Mason [f=0000629] [629] Event [876,242.805603,1952]: 1 finished unit Welder [f=0000720] [720] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0000780] [780] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000974] [974] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Scorcher [f=0001219] [1219] Event [568,241.357422,1928]: 1 finished unit Solar Collector [f=0001445] [1445] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0001484] [1484] Event [876,242.805603,1952]: 1 finished unit Kodachi [f=0001646] [1646] Event [648,241.45813,2040]: 1 finished unit Solar Collector [f=0001775] [1775] Event [5288,241.47644,744]: 0 finished unit Solar Collector [f=0001968] [1968] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0002018] [2018] Event [616,241.494751,1800]: 1 finished unit Solar Collector [f=0002053] [2053] Event [5432,241.485596,872]: 0 finished unit Solar Collector [f=0002151] [2151] Event [1184,241.311646,3536]: 1 finished unit Lotus [f=0002370] [2370] Event [808,241.47644,2152]: 1 finished unit Solar Collector [f=0002494] [2494] Event [5512,241.485596,2120]: 0 finished unit Solar Collector [f=0002538] [2538] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Scorcher [f=0002985] [2985] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0003070] [3070] Event [464,241.47644,3024]: 1 finished unit Lotus [f=0003075] [3075] Event [876,242.805603,1952]: 1 finished unit Kodachi [f=0003183] [3183] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0003243] [3243] Event [408,241.494751,1800]: 1 lost unit Stardust [f=0003250] [3250] Event [4248,241.485596,1192]: 0 finished unit Solar Collector [f=0003374] [Game::ClientReadNet] added new player Shadybear18 with number 2 to team 0 [f=0003374] > SPRINGIE:User Shadybear18|chickenf|7_5||False|ACP|Dynasty|US [f=0003387] Connection attempt from Shadybear18 [f=0003387] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003387] -> Connection established (given id 2) [f=0003393] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0003393] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003550] [3550] Event [4072,241.485596,1112]: 0 finished unit Solar Collector [f=0003634] [3634] Event [5544,239.077759,2312]: 0 finished unit Solar Collector [f=0003646] [3646] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0003770] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0003788] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0003788] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000f9b046f0,00000000f73ed7c0}]" [f=0003880] [3880] Event [3896,241.494751,1032]: 0 finished unit Solar Collector [f=0003965] [3965] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Ripper [f=0003987] [3987] Event [537.905762,241.481644,2747.45093]: 0 lost unit Dart [f=0004094] [4094] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0004126] [4126] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0004215] [4215] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0004216] [4216] Event [5424,241.448975,2256]: 0 finished unit Lotus [f=0004389] [4389] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Scorcher [f=0004530] [4530] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0004645] [4645] Event [1984,241.494751,2080]: 1 finished unit Lotus [f=0004720] [4720] Event [3720,241.47644,840]: 0 finished unit Solar Collector [f=0004741] [4741] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0004801] [4801] Event [5616,241.366577,2080]: 0 finished unit Lotus [f=0004889] [4889] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Mason [f=0004950] [4950] Event [3808,241.485596,848]: 0 finished unit Lotus [f=0005120] [5120] Event [876,242.805603,1952]: 1 finished unit Blitz [f=0005190] [5190] Event [3968,241.494751,960]: 0 finished unit Lotus [f=0005309] [5309] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0005505] [5505] Event [4160,241.485596,1072]: 0 finished unit Lotus [f=0005755] [5755] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0005821] [5821] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0005824] [5824] Event [5814.38477,241.485596,3158.48389]: 1 lost unit Kodachi [f=0005849] [5849] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0005934] [5934] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0006062] [6062] Event [5669.79932,241.65213,3460.56689]: 1 lost unit Kodachi [f=0006105] [6105] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0006204] [6204] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0006210] [6210] Event [876,242.805603,1952]: 1 finished unit Blitz [f=0006311] [6311] Event [1904,241.494751,2848]: 1 finished unit Picket [f=0006384] [6384] Event [2984,241.494751,2728]: 1 lost unit Stardust [f=0006583] [6583] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Mason [f=0006616] [6616] Event [5896,241.494751,3080]: 0 finished unit Solar Collector [f=0006622] [6622] Event [3904,274.284363,2416]: 0 finished unit Radar Tower [f=0006715] [6715] Event [1888,241.494751,2992]: 1 finished unit Picket [f=0006825] [6825] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0006865] [6865] Event [2808,241.47644,2680]: 1 lost unit Metal Extractor [f=0006971] [6971] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Scorcher [f=0007151] [7151] Event [2378.22192,241.258743,3035.11719]: 1 finished unit Strike Commander [f=0007206] [7206] Event [876,242.805603,1952]: 1 finished unit Blitz [f=0007215] [7215] Event [6000,241.494751,3088]: 0 finished unit Lotus [f=0007274] [7274] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0007339] [7339] Event [2714.84106,241.484909,2208.60425]: 1 lost unit Blitz [f=0007361] [7361] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Scorcher [f=0007366] [7366] Event [2862.77563,241.47644,2365.65405]: 0 lost unit Scorcher [f=0007614] [7614] Event [2907.85718,241.485596,2512.37158]: 1 lost unit Blitz [f=0007752] [7752] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Scorcher [f=0007915] [7915] Event [3272,241.494751,1448]: 0 finished unit Solar Collector [f=0007931] [7931] Event [5256,241.412354,984]: 0 finished unit Caretaker [f=0008066] [8066] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0008107] [8107] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0008193] [8193] Event [876,242.805603,1952]: 1 finished unit Blitz [f=0008200] [8200] Event [3160,241.494751,1496]: 0 finished unit Solar Collector [f=0008222] [8222] Event [2432,239.993286,3072]: 1 finished unit Picket [f=0008307] [Shadybear18] Pretty sure light vehicles counter Tanks [f=0008425] [8425] Event [5400,241.485596,1032]: 0 finished unit Caretaker [f=0008515] [8515] Event [3032,241.494751,1560]: 0 finished unit Solar Collector [f=0008560] [8560] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Ripper [f=0008695] [8695] Event [2528,237.997437,3152]: 1 finished unit Picket [f=0008740] [8740] Event [2920,241.485596,1496]: 0 finished unit Solar Collector [f=0008779] [8779] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0008850] [8850] Event [5368,241.485596,1160]: 0 finished unit Caretaker [f=0008892] [8892] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0008920] [8920] Event [2920,241.513062,1336]: 0 finished unit Solar Collector [f=0009010] [9010] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0009100] [9100] Event [3048,241.485596,1288]: 0 finished unit Solar Collector [f=0009118] [9118] Event [3859.31836,241.494751,895.713806]: 1 lost unit Blitz [f=0009275] [9275] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0009280] [9280] Event [3192,241.494751,1352]: 0 finished unit Solar Collector [f=0009310] [9310] Event [2784,241.467285,2960]: 1 finished unit Picket [f=0009489] [9489] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0009495] [9495] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0009503] [9503] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [f=0009669] [9669] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Mason [f=0009710] [9710] Event [2148.55688,238.008774,2024.89673]: 0 lost unit Scorcher [f=0009726] [9726] Event [2880,241.421509,2992]: 1 finished unit Picket [f=0009764] [9764] Event [4008,241.256714,2712]: 0 finished unit Solar Collector [f=0009773] [9773] Event [1984,241.494751,2080]: 1 lost unit Lotus [f=0009836] [9836] Event [1848,241.494751,2168]: 1 lost unit Metal Extractor [f=0009840] [9840] Event [876,242.805603,1952]: 1 finished unit Ogre [f=0009947] [9947] Event [5864,241.009521,3944]: 0 finished unit Solar Collector [f=0009998] [9998] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Ripper [f=0010058] [10058] Event [1877.32739,241.47644,2741.91772]: 0 lost unit Scorcher [f=0010075] [10075] Event [1904,241.494751,2848]: 1 lost unit Picket [f=0010132] [10132] Event [1888,241.494751,2992]: 1 lost unit Picket [f=0010164] [10164] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0010169] [10169] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0010171] [10171] Event [1821.20972,241.290298,2924.23901]: 0 lost unit Scorcher [f=0010348] [10348] Event [1317.67163,237.368851,3392.18408]: 0 lost unit Scorcher [f=0010395] [10395] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0010415] [10415] Event [3032,241.485596,1416]: 0 finished unit Stinger [f=0010463] [10463] Event [1184,241.311646,3536]: 1 lost unit Lotus [f=0010465] [10465] Event [1202.16992,240.458832,3506.29053]: 0 lost unit Scorcher [f=0010577] [10577] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0010603] [10603] Event [4056,241.494751,2856]: 0 finished unit Solar Collector [f=0010736] [10736] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0010755] [10755] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0010766] [10766] Event [876,242.805603,1952]: 1 finished unit Blitz [f=0010777] [10777] Event [2827.3269,241.485596,2501.62427]: 0 lost unit Fencer [f=0010778] [10778] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0010854] [10854] Event [2784,241.467285,2960]: 1 lost unit Picket [f=0010883] [10883] Event [2880,241.421509,2992]: 1 lost unit Picket [f=0010884] [10884] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Mason [f=0011074] [11074] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0011077] [11077] Event [2788.09033,241.000992,2618.45947]: 0 lost unit Fencer [f=0011089] [11089] Event [2432,239.993286,3072]: 1 lost unit Picket [f=0011158] [11158] Event [2528,237.997437,3152]: 1 lost unit Picket [f=0011159] [11159] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Ripper [f=0011226] [11226] Event [1784,238.443451,2920]: 1 finished unit Metal Extractor [f=0011239] [11239] Event [5208,236.807251,3912]: 0 finished unit Solar Collector [f=0011290] [11290] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0011295] [11295] Event [4088,241.494751,3016]: 0 finished unit Solar Collector [f=0011338] [11338] Event [876,242.805603,1952]: 1 finished unit Welder [f=0011391] [11391] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0011414] [11414] Event [2629.66016,241.485596,2739.17236]: 1 lost unit Blitz [f=0011493] [11493] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0011605] [11605] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0011614] [11614] Event [2548.02441,241.739685,2700.95825]: 0 lost unit Ripper [f=0011637] [11637] Event [2261.69604,241.494751,2883.79663]: 1 lost unit Ogre [f=0011691] [11691] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Mason [f=0011781] [11781] Event [2376,240.084839,3160]: 1 lost unit Metal Extractor [f=0011805] [11805] Event [undefined]: jimfuori10 resigned [f=0011805] game_message: jimfuori10 has been destroyed! [f=0011805] game_message: Niarteloc wins! [f=0011805] Submitting stats [f=0011805] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011805] Part| Total Time|Time of the last 0.5s [f=0011805] Draw 18654.12ms 15.31% [f=0011805] Lua::Callins::Synced 4670.13ms 20.28% [f=0011805] Lua::Callins::Unsynced 26532.97ms 21.47% [f=0011805] Lua::CollectGarbage::Synced 309.73ms 0.10% [f=0011805] Lua::CollectGarbage::Unsynced 852.16ms 0.10% [f=0011805] Misc::Profiler::AddTime 75.08ms 0.00% [f=0011805] Sim 24495.23ms 73.46% [f=0011805] [11805] Received game_message: jimfuori10 has been destroyed! [f=0011805] [11805] Received game_message: Niarteloc wins! [f=0011806] [11806] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011806] [11806] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011806] [11806] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011806] [11806] Game End Stats Values: 2,2065,2105,2065,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.81966639,4.66666651,4.81966639,4.66666651,0,40,0,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011806] [11806] Game End Stats Values: 3,2340,2315,2340,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.75399876,8.05999851,7.75399876,8.05999851,0,40,0,40,0,0,0,0,1065,1000,1065,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011806] [11806] Game End Stats Values: 4,2410,2440,2410,2440,0.46282578,0,0.46282578,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8,8.39999962,8,1275,1275,1275,1275,9.62085342,9.58999825,9.62085342,9.58999825,0,165,0,165,0,0,0,0,1135,1000,1135,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011806] [11806] Game End Stats Values: 5,2655,2600,2655,2600,2.24648523,0,2.24648523,0,0,0,0,0,0,0,0,0,0,0,0,0,20.1599998,3.80882359,20.1599998,3.80882359,0,0,0,0,10.5333338,8,10.5333338,8,1275,1275,1275,1275,9.70891094,11.1199989,9.70891094,11.1199989,175,165,175,165,0,0,0,0,1205,1160,1205,1160,0,0,0,0,0,0,0,0,3.80882359,20.1599998,3.80882359,20.1599998 [f=0011806] [11806] Game End Stats Values: 6,2815,2760,2815,2760,10.1939011,1.45849323,10.1939011,1.45849323,0,0,0,0,0,0,0,0,0,0,0,0,20.1599998,3.80882359,20.1599998,3.80882359,90,0,90,0,12.8000002,10.5333338,12.8000002,10.5333338,1275,1275,1275,1275,10.1198282,13.206234,10.1198282,13.206234,175,165,175,165,0,0,0,0,1275,1320,1275,1320,0,0,0,0,0,0,0,0,3.80882359,20.1599998,3.80882359,20.1599998 [f=0011806] [11806] Game End Stats Values: 7,2885,2955,2885,2955,20.3346596,4.67659807,20.3346596,4.67659807,0,0,0,0,0,0,0,0,0,0,0,0,20.1599998,3.80882359,20.1599998,3.80882359,90,0,90,0,15.333333,12.666667,15.333333,12.666667,1275,1275,1275,1275,10.2660503,14.3945408,10.2660503,14.3945408,175,290,175,290,0,0,0,0,1345,1390,1345,1390,0,0,0,0,0,0,0,0,3.80882359,20.1599998,3.80882359,20.1599998 [f=0011806] [11806] Game End Stats Values: 8,3150,3045,3150,3045,36.2978134,5.90201092,36.2978134,5.90201092,0,0,0,0,0,0,0,0,0,0,0,0,20.1599998,3.80882359,20.1599998,3.80882359,180,0,180,0,16,14,16,14,1275,1275,1275,1275,10.6542101,14.8736944,10.6542101,14.8736944,350,290,350,290,0,0,0,0,1345,1480,1345,1480,0,0,0,0,0,0,0,0,3.80882359,20.1599998,3.80882359,20.1599998 [f=0011806] [11806] Game End Stats Values: 9,3150,3275,3150,3275,62.8952255,7.95457029,62.8952255,7.95457029,0,0,0,0,0,0,0,0,0,0,0,0,20.1599998,41.3495331,20.1599998,41.3495331,180,0,180,0,16,15.333333,16,15.333333,1275,1275,1275,1275,10.9118366,18.4478378,10.9118366,18.4478378,350,290,350,290,0,0.66666669,0,0.66666669,1345,1710,1345,1710,0.66666669,0,0.66666669,0,0,0,0,0,41.3495331,20.1599998,41.3495331,20.1599998 [f=0011806] [11806] Game End Stats Values: 10,3240,3615,3240,3615,77.5164642,15.8004704,77.5164642,15.8004704,0,0,0,0,0,0,0,0,0,0,0,0,60.1599655,56.1151581,60.1599655,56.1151581,180,0,180,0,16,20.1333332,16,20.1333332,1275,1275,1275,1275,11.3533688,19.2930603,11.3533688,19.2930603,350,490,350,490,40,0.66666669,40,0.66666669,1435,1850,1435,1850,0.66666669,40,0.66666669,40,0,0,0,0,56.1151581,60.1599655,56.1151581,60.1599655 [f=0011806] [11806] Game End Stats Values: 11,3420,3920,3420,3920,95.9691544,19.60746,95.9691544,19.60746,0,0,0,0,0,0,0,0,0,0,0,0,60.1599655,56.1151581,60.1599655,56.1151581,180,90,180,90,16,22,16,22,1275,1275,1275,1275,16.572979,20.2477989,16.572979,20.2477989,350,615,350,615,40,0.66666669,40,0.66666669,1615,1940,1615,1940,0.66666669,40,0.66666669,40,0,0,0,0,56.1151581,60.1599655,56.1151581,60.1599655 [f=0011806] [11806] Game End Stats Values: 12,3600,4290,3600,4290,103.032204,22.6902637,103.032204,22.6902637,0,0,0,0,0,0,0,0,0,0,0,0,60.1599655,56.1151581,60.1599655,56.1151581,270,180,270,180,16,22.7999992,16,22.7999992,1275,1275,1275,1275,17.7108707,23.2595215,17.7108707,23.2595215,350,615,350,615,40,0.66666669,40,0.66666669,1705,2220,1705,2220,0.66666669,40,0.66666669,40,0,0,0,0,56.1151581,60.1599655,56.1151581,60.1599655 [f=0011806] [11806] Game End Stats Values: 13,3900,4610,3900,4610,130.545898,39.3409081,130.545898,39.3409081,0,0,0,0,0,0,0,0,0,0,0,0,60.1599655,56.1151581,60.1599655,56.1151581,270,360,270,360,16,24,16,24,1275,1275,1275,1275,20.6042461,24.4700451,20.6042461,24.4700451,650,755,650,755,40,0.66666669,40,0.66666669,1705,2220,1705,2220,0.66666669,40,0.66666669,40,0,0,0,0,56.1151581,60.1599655,56.1151581,60.1599655 [f=0011806] [11806] Game End Stats Values: 14,3905,4840,3905,4840,137.078064,57.8670654,137.078064,57.8670654,0,0,0,0,0,0,0,0,0,0,0,0,214.728577,308.527893,214.728577,308.527893,270,450,270,450,16,24,16,24,1275,1275,1275,1275,19.2054787,24.5950794,19.2054787,24.5950794,475,895,475,895,40,175.666672,40,175.666672,1885,2220,1885,2220,175.666672,40,175.666672,40,0,0,0,0,308.527893,236.744171,308.527893,236.744171 [f=0011806] [11806] Game End Stats Values: 15,4030,5160,4030,5160,140.820572,95.6607132,140.820572,95.6607132,0,0,0,0,0,0,0,0,0,14.2984619,0,14.2984619,245.614914,406.115143,245.614914,406.115143,270,450,270,450,16,24,16,24,1275,1275,1275,1275,23.3034992,28.3275795,23.3034992,28.3275795,600,1035,600,1035,40,350.666687,40,350.666687,1885,2400,1885,2400,350.666687,40,350.666687,40,0,0,0,0,406.115143,270.485687,406.115143,270.485687 [f=0011806] [11806] Game End Stats Values: 16,4230,5405,4230,5405,140.820572,126.130569,140.820572,126.130569,0,0,0,0,0,0,0,0,0,150.444458,0,150.444458,245.614914,421.463165,245.614914,421.463165,470,450,470,450,16,24.3999996,16,24.3999996,1275,1330,1275,1330,23.3599968,29.9813271,23.3599968,29.9813271,600,1035,600,1035,40,366,40,366,1885,2590,1885,2590,366,40,366,40,0,0,0,0,421.463165,270.485687,421.463165,270.485687 [f=0011806] [11806] Game End Stats Values: 17,4370,5620,4370,5620,140.822403,156.498276,140.822403,156.498276,0,0,0,0,0,0,0,0,0,310.36496,0,310.36496,245.614914,569.077637,245.614914,569.077637,470,450,470,450,16,26,16,26,1505,1330,1505,1330,21.8301258,31.6575146,21.8301258,31.6575146,600,1160,600,1160,40,456,40,456,1795,2680,1795,2680,456,40,456,40,0,0,0,0,569.077637,281.054352,569.077637,281.054352 [f=0011806] [11806] Game End Stats Values: 18,4160,5710,4160,5710,147.545151,215.086975,147.545151,215.086975,0,0,0,0,0,0,0,0,148.524384,595.460449,148.524384,595.460449,511.239929,1100.8092,511.239929,1100.8092,470,540,470,540,16,26,16,26,1505,1330,1505,1330,23.1961861,34.1509132,23.1961861,34.1509132,300,1160,300,1160,165,1056,165,1056,1885,2680,1885,2680,1056,165,1056,165,0,0,0,0,1111.4635,564.803894,1111.4635,564.803894 [f=0011806] [11806] Game End Stats Values: 19,4160,6225,4160,6225,152.756332,254.565094,152.756332,254.565094,0,0,0,0,0,0,0,0,224.815613,762.3974,224.815613,762.3974,511.239929,1100.8092,511.239929,1100.8092,470,540,470,540,16,26.666666,16,26.666666,1505,1330,1505,1330,23.7074089,32.8768768,23.7074089,32.8768768,300,1425,300,1425,165,1056,165,1056,1885,2930,1885,2930,1056,165,1056,165,0,0,0,0,1111.4635,564.803894,1111.4635,564.803894 [f=0011806] [11806] Game End Stats Values: 20,4650,6545,4650,6545,154.917175,268.196472,154.917175,268.196472,0,0,0,0,0,0,0,0,364.034546,776.994019,364.034546,776.994019,511.239929,1100.8092,511.239929,1100.8092,570,540,570,540,16,29.333334,16,29.333334,1505,1330,1505,1330,25.4930553,31.1537571,25.4930553,31.1537571,600,1425,600,1425,165,1056,165,1056,1975,3250,1975,3250,1056,165,1056,165,0,0,0,0,1111.4635,564.803894,1111.4635,564.803894 [f=0011806] [11806] Game End Stats Values: 21,4750,7335,4750,7335,159.951813,268.715057,159.951813,268.715057,0,0,0,0,0,0,0,0,560.402161,776.994019,560.402161,776.994019,536.552429,1210.37463,536.552429,1210.37463,670,540,670,540,16,33.0666656,16,33.0666656,1505,1330,1505,1330,25.9906406,30.4325695,25.9906406,30.4325695,600,1805,600,1805,165,1056,165,1056,1975,3660,1975,3660,1056,165,1056,165,0,0,0,0,1221.02893,602.211426,1221.02893,602.211426 [f=0011806] [11806] Game End Stats Values: 22,4550,7755,4550,7755,161.567657,271.535309,161.567657,271.535309,0,0,0,0,0,0,0,0,658.684814,776.994019,658.684814,776.994019,630.302429,1420.76221,630.302429,1420.76221,770,540,770,540,16,37.2000008,16,37.2000008,1505,1330,1505,1330,25.762722,32.7280159,25.762722,32.7280159,300,2085,300,2085,165,1356,165,1356,1975,3800,1975,3800,1356,165,1356,165,0,0,0,0,1431.4165,708.041809,1431.4165,708.041809 [f=0011806] [11806] Game End Stats Values: 23,4970,8050,4970,8050,163.819183,274.301544,163.819183,274.301544,0,0,0,0,0,0,0,0,838.814209,776.994019,838.814209,776.994019,724.815063,1637.50122,724.815063,1637.50122,780,540,780,540,16,40.4000015,16,40.4000015,1505,1330,1505,1330,25.6521015,34.5604134,25.6521015,34.5604134,800,2100,800,2100,290,1578.50012,290,1578.50012,1885,4080,1885,4080,1578.50012,290,1578.50012,290,0,0,0,0,1652.6488,814.854004,1652.6488,814.854004 [f=0011806] [11806] Game End Stats Values: 24,4680,8125,4680,8125,176.956543,284.915558,176.956543,284.915558,0,0,0,0,0,0,0,0,1040.8855,776.994019,1040.8855,776.994019,947.833801,1917.78247,947.833801,1917.78247,580,540,580,540,16,43.5999985,16,43.5999985,1505,1330,1505,1330,23.4708233,35.5425987,23.4708233,35.5425987,800,2105,800,2105,665,1868.50012,665,1868.50012,1795,4150,1795,4150,1868.50012,665,1868.50012,665,0,0,0,0,1946.58337,1051.83496,1946.58337,1051.83496 [f=0011806] [11806] Game End Stats Values: 25,4890,8980,4890,8980,193.810898,318.718384,193.810898,318.718384,0,0,0,0,0,0,0,0,1225.38794,776.994019,1225.38794,776.994019,1161.31189,2002.92285,1161.31189,2002.92285,490,990,490,990,16,44.6666679,16,44.6666679,1505,1330,1505,1330,22.1886234,37.2415199,22.1886234,37.2415199,1100,2260,1100,2260,930,1958.50012,930,1958.50012,1795,4400,1795,4400,1958.50012,930,1958.50012,930,0,0,0,0,2048.39136,1266.05127,2048.39136,1266.05127 [f=0011806] [11806] Game End Stats Values: 26,4580,9360,4580,9360,203.270126,356.518585,203.270126,356.518585,0,0,0,0,0,0,0,0,1350.44482,776.994019,1350.44482,776.994019,1300.72168,2392.54517,1300.72168,2392.54517,90,990,90,990,16,46,16,46,1505,1330,1505,1330,24.0956173,42.5570183,24.0956173,42.5570183,1100,2360,1100,2360,1070,2258.5,1070,2258.5,1885,4680,1885,4680,2358.5,1070,2358.5,1070,36.0000076,0,36.0000076,0,2444.65723,1405.46106,2444.65723,1405.46106 [f=0011806] [11806] Game End Stats Values: 27,3965,9870,3965,9870,203.890991,387.990326,203.890991,387.990326,0,0,0,0,0,0,0,0,1426.13513,776.994019,1426.13513,776.994019,1659.75378,3197.41577,1659.75378,3197.41577,90,990,90,990,16,49.4666672,16,49.4666672,1505,1330,1505,1330,23.2483883,43.8181152,23.2483883,43.8181152,300,2680,300,2680,1310,3058.5,1310,3058.5,2070,4870,2070,4870,3158.5,1310,3158.5,1310,36.0000076,0,36.0000076,0,3249.52783,1775.06189,3249.52783,1775.06189 [f=0011806] [11806] Game End Stats Values: 28,3875,9870,3875,9870,203.890991,396.22467,203.890991,396.22467,0,0,0,0,0,0,0,0,1449.57605,776.994019,1449.57605,776.994019,1659.75378,3270.53735,1659.75378,3270.53735,90,990,90,990,16,50,16,50,1505,1330,1505,1330,23.3600006,43.7785912,23.3600006,43.7785912,300,2680,300,2680,1310,3148.5,1310,3148.5,1980,4870,1980,4870,3248.5,1310,3248.5,1310,36.0000076,0,36.0000076,0,3322.64941,1775.06189,3322.64941,1775.06189 [f=0011837] [11837] Event [938.165649,241.509613,2178.8208]: 1 lost unit Welder [f=0011854] [11854] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [f=0011869] [11869] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Ripper [f=0011888] [11888] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0011925] Spectator Shadybear18 left the game: normal quit [f=0011925] [11925] Event [undefined]: Shadybear18 quit [f=0011931] Player Niarteloc left the game: normal quit [f=0011931] [11931] Event [undefined]: Niarteloc quit [f=0011931] Spectator jimfuori10 left the game: normal quit [f=0011931] [11931] Event [undefined]: jimfuori10 quit [f=0011937] No clients connected, shutting down server [f=0011937] Server shutdown [f=0011937] [11937] all players disconnected [f=0012147] [12147] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Dominatrix [f=0012417] [12417] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Dominatrix [f=0012688] [12688] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Dominatrix [f=0012959] [12959] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Dominatrix [f=0013232] [13232] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Dominatrix [f=0013346] [13346] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0013436] [13436] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0013526] [13526] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0013616] [13616] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0013695] [13695] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Mason [f=0013850] [13850] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Ripper [f=0013941] [13941] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0014036] [14036] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0014161] [14161] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0014278] [14278] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Fencer [f=0014354] [14354] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Mason [f=0014500] [14500] Event [5262.00781,241.48616,1120.02966]: 0 finished unit Ripper [f=0014517] Autoquit sending quit command. [f=0014517] [QuitAction] user exited to system [f=0014517] [SpringApp::Kill][1] fromRun=1 [f=0014517] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014517] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014517] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014517] [ThreadPool::SetThreadCount][2] workers=0 [f=0014517] [SpringApp::Kill][2] [f=0014517] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014517] [Game::KillLua][3] dtor=0 luaUI=0x58853b10 [f=0014517] Start widgetHandler:Shutdown [f=0014517] Shutdown - SaveOrderList Complete [f=0014517] Writing last game win data [f=0014517] Shutdown - SaveConfigData Complete [f=0014517] Shutdown Widget - Chili Highlight [f=0014517] Shutdown Widget - Save/Load API [f=0014517] Shutdown Widget - Draw After Chili [f=0014517] Shutdown Widget - EPIC Menu [f=0014517] Shutdown Widget - Chili Minimap [f=0014517] Shutdown Widget - Chili Widget Selector [f=0014517] Shutdown Widget - Local Team Colors [f=0014517] Shutdown Widget - Display Keys 2 [f=0014517] Shutdown Widget - Save Game Menu [f=0014517] Shutdown Widget - HealthBars [f=0014517] Shutdown Widget - Noises [f=0014517] Shutdown Widget - Unit Icons [f=0014517] Shutdown Widget - Win Counter [f=0014517] Shutdown Widget - SpringRTS Replay Stats [f=0014517] Shutdown Widget - BuildETA [f=0014517] Shutdown Widget - Modular Comm Info [f=0014517] Shutdown Widget - Music Player v2 [f=0014517] Shutdown Widget - State Reverse and Latency [f=0014517] Shutdown Widget - CameraShake [f=0014517] Shutdown Widget - Chili Economy Panel Default [f=0014517] Shutdown Widget - Chili EndGame Window [f=0014517] Shutdown Widget - Chili Nuke Warning [f=0014517] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014517] Shutdown Widget - Chili Spectator Panels [f=0014517] Shutdown Widget - Context Menu [f=0014517] Shutdown Widget - Darkening [f=0014517] Shutdown Widget - Defense Range Zero-K [f=0014517] Shutdown Widget - Grab Input [f=0014517] Input grabbing is disabled! [f=0014517] Shutdown Widget - Highlight Geos [f=0014517] Shutdown Widget - Local Widgets Config [f=0014517] Shutdown Widget - MinimapEvents [f=0014517] Shutdown Widget - MetalFeatures (new) [f=0014517] Shutdown Widget - Missile Silo Range [f=0014517] Shutdown Widget - Point Tracker [f=0014517] Shutdown Widget - Showeco and Grid Drawer [f=0014517] Shutdown Widget - Stereo3D [f=0014517] Shutdown Widget - Attack AoE [f=0014517] Shutdown Widget - Map Edge Extension [f=0014517] Shutdown Widget - Selection Send [f=0014517] Shutdown Widget - LupsManager [f=0014517] Shutdown Widget - Newton Firezone [f=0014517] Shutdown Widget - Chili Pro Console [f=0014517] Shutdown Widget - Persistent Build Height [f=0014517] Shutdown Widget - Lasso Terraform GUI [f=0014517] Shutdown Widget - Chili Framework [f=0014517] Shutdown Widget - Lups [f=0014517] Shutdown Widget - Custom Markers [f=0014517] Shutdown Widget - Chili Core Selector [f=0014517] Shutdown Widget - Mex Placement Handler [f=0014517] Shutdown Widget - Select Keys [f=0014517] Shutdown Widget - Pause Screen [f=0014517] Shutdown Widget - Layout Handler [f=0014517] Shutdown Widget - Text To Speech Control [f=0014517] End widgetHandler:Shutdown [f=0014517] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={591678,71609179} {int,ext,rec}Allocs={14964520,0,0} {chunk,block}Bytes={71609179,0} [f=0014517] [Game::KillLua][1] dtor=0 luaGaia=0x5aed9050 [f=0014517] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392183,59355437} {int,ext,rec}Allocs={14964521,0,0} {chunk,block}Bytes={59355437,0} [f=0014517] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392183,59355437} {int,ext,rec}Allocs={14964521,0,0} {chunk,block}Bytes={59355437,0} [f=0014517] [Game::KillLua][2] dtor=0 luaRules=0x587be9c0 [f=0014517] Start gadgetHandler:Shutdown [f=0014517] Shutdown - StartSetup [f=0014517] Shutdown - UnitMorph [f=0014517] Shutdown - Carrier Drones [f=0014517] Shutdown - LupsNanoSpray [f=0014517] Shutdown - Missile Silo Controller [f=0014517] Shutdown - Modular Comm Info [f=0014517] Shutdown - Terrain Texture Handler [f=0014517] Shutdown - UnitCloakShield [f=0014517] Shutdown - Starlight Handler [f=0014517] End gadgetHandler:Shutdown [f=0014517] Start gadgetHandler:Shutdown [f=0014517] Shutdown - Save/Load [f=0014517] Shutdown - Teleport Throw [f=0014517] Shutdown - UnitMorph [f=0014517] Shutdown - Modular Comm Info [f=0014517] Shutdown - Retreat Command [f=0014517] Shutdown - Shockwaves [f=0014517] Shutdown - UnitCloakShield [f=0014517] Shutdown - Lups Cloak FX [f=0014517] Shutdown - Lups [f=0014517] Shutdown - Lups Shield [f=0014517] End gadgetHandler:Shutdown [f=0014517] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14964553,0,0} {chunk,block}Bytes={0,0} [f=0014517] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14964553,0,0} {chunk,block}Bytes={0,0} [f=0014517] [Game::KillLua][4] dtor=0 [f=0014517] [Game::~CGame][1] [f=0014517] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014517] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014517] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014517] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014517] [Game::KillLua][4] dtor=1 [f=0014517] [Game::KillMisc][1] [f=0014517] [Game::KillMisc][2] [f=0014517] [Game::KillMisc][3] [f=0014517] [Game::KillRendering][1] [f=0014517] [3DOParser::Kill] allocated 1 pieces [f=0014517] [S3OParser::Kill] allocated 374 pieces [f=0014517] [AssParser::Kill] allocated 56 pieces [f=0014517] [Game::KillInterface][1] [f=0014517] [Game::KillInterface][2] [f=0014517] [Game::KillSimulation][1] [f=0014517] [Game::KillSimulation][2] [f=0014517] [CCollisionHandler] dis-/continuous tests: 0/292760 [f=0014517] [Game::KillSimulation][3] [f=0014517] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014517] [~CPathCache(24x16)] cacheHits=52 hitPercentage=43% numHashColls=0 maxCacheSize=15 [f=0014517] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014517] [~CPathCache(48x32)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014517] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014517] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014517] [LosHandler::Kill] raycast instance cache-{hits,misses}={3305,6474}; shared=3%; cached=31% [f=0014517] [Game::KillSimulation][4] [f=0014517] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014517] [Game::~CGame][2] [f=0014517] [Game::~CGame][3] [f=0014517] [SpringApp::Kill][3] [f=0014517] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153879 bytes sent 130536 bytes recv'd [f=0014517] [SpringApp::Kill][4] font=0x44a07aa0 [f=0014517] [SpringApp::Kill][5] [f=0014517] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44acc7a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2298ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=49ms file="luarules/gadgets/unit_bomber_command.lua" indx=1738 inflSize=29kb readTime=33ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=32ms file="luaui/widgets/gui_chili_facbar.lua" indx=4651 inflSize=19kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="bitmaps/cc/electnovaexplo.png" indx=414 inflSize=97kb readTime=16ms file="luarules/gadgets/unit_attributes.lua" indx=1734 inflSize=21kb readTime=15ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="luaui/widgets/gui_blastradius.lua" indx=4635 inflSize=7kb readTime=13ms file="luaui/widgets/api_modularcomms.lua" indx=3854 inflSize=0kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41815804 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44b9c970) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b93070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a82d60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f80f80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]