[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pRgiPBL9WW/springsettings.1169945.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f011801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2469 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1169945/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cd9140] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cd9140] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 134ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1169945/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (350ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1169945/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53b52390,0x538aa4c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 19580d61b27abe1552a11b515fdaa0bf [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000151d95e50,0000000153728610}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000a75796f0,00000000e4718960}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [657,26.1200562,2588]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6491,26.1199341,2420]: 1 finished unit Recon Commander [f=0000000] [0] RiposteR, team: 0, elo:2976, userid: 535154 [f=0000000] [0] ATOSTIC, team: 1, elo:2931, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [712,26.1159515,2680]: 0 finished unit Amphbot Factory [f=0000011] [11] Event [6424,26.1159515,2328]: 1 finished unit Amphbot Factory [f=0000168] [Game::ClientReadNet] added new player Galamesh with number 2 to team 0 [f=0000168] > SPRINGIE:User Galamesh|gunshiptrans|5_6|donator_1|False|TheGBC|Dynasty|CA [f=0000179] Connection attempt from Galamesh [f=0000179] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000179] -> Connection established (given id 2) [f=0000183] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0000183] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000240] [240] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000353] [353] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000428] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0000445] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0000445] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={0000000058c568d0,000000018dd3cf00}]" [f=0000480] [480] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000542] [542] Event [6388,26.1159515,2328]: 1 finished unit Conch [f=0000585] [585] Event [748,26.1159515,2680]: 0 finished unit Conch [f=0000672] [Game::ClientReadNet] added new player therxyy with number 3 to team 0 [f=0000673] > SPRINGIE:User therxyy|energysingu|6_5||False|MFG|Empire|US [f=0000678] [678] Event [488,26.1159515,2600]: 0 finished unit Solar Collector [f=0000687] Connection attempt from therxyy [f=0000687] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000687] -> Connection established (given id 3) [f=0000695] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0000695] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000728] [728] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000911] [911] Event [520,26.1159515,2472]: 0 finished unit Solar Collector [f=0001023] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0001041] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0001041] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000011984eb70,00000001154a0ed0}]" [f=0001134] [1134] Event [6388,26.1159515,2328]: 1 finished unit Conch [f=0001174] [1174] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0001289] [1289] Event [5832,26.1159515,2456]: 1 finished unit Solar Collector [f=0001430] [1430] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0001703] [1703] Event [5832,26.1159515,2552]: 1 finished unit Solar Collector [f=0001711] [1711] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0001755] [1755] Event [6520,26.1159515,2280]: 1 finished unit Solar Collector [f=0001987] [1987] Event [1424,19.1757813,4384]: 0 finished unit Radar Tower [f=0002201] [2201] Event [6520,26.1159515,2360]: 1 finished unit Solar Collector [f=0002263] [2263] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0002440] [2440] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0002487] [Game::ClientReadNet] added new player Fine with number 4 to team 0 [f=0002487] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0002498] Connection attempt from Fine [f=0002498] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0002498] -> Connection established (given id 4) [f=0002506] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0002506] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002705] [2705] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0002709] [2709] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0002767] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0002779] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0002779] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x45b3b8c0,0x47840b70}]" [f=0002922] [2922] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0002974] [2974] Event [712,26.1159515,728]: 0 finished unit Solar Collector [f=0003020] [3020] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0003048] [3048] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0003238] [3238] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0003335] [3335] Event [5360,28.7581024,4000]: 1 finished unit Lotus [f=0003377] [3377] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0003386] [3386] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0003497] [3497] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0003518] [3518] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0003587] [3587] Event [1392,19.1757813,4192]: 0 finished unit Lotus [f=0003715] [3715] Event [792,26.1159515,696]: 0 finished unit Solar Collector [f=0003827] [3827] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0003859] [3859] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0003920] [3920] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0004024] [4024] Event [872,26.1159515,632]: 0 finished unit Solar Collector [f=0004052] [4052] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0004127] [4127] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0004249] [4249] Event [1328,19.1757813,4432]: 0 finished unit Lotus [f=0004299] [4299] Event [6741.31494,26.1159515,345.467133]: 1 lost unit Conch [f=0004323] [4323] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0004441] [4441] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0004451] [4451] Event [720,26.1159515,672]: 0 finished unit Lotus [f=0004556] [4556] Event [4176,166.484741,2320]: 1 finished unit Radar Tower [f=0004587] [4587] Event [1512,19.953949,4264]: 0 finished unit Solar Collector [f=0004594] [4594] Event [6664,25.6273346,296]: 1 lost unit Metal Extractor [f=0004667] [4667] Event [6388,26.1159515,2328]: 1 finished unit Conch [f=0004739] [4739] Event [6856,26.1159515,296]: 1 lost unit Metal Extractor [f=0004874] [4874] Event [1368,19.1757813,4360]: 0 finished unit Solar Collector [f=0004876] [4876] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0004926] [4926] Event [816,26.1159515,624]: 0 finished unit Lotus [f=0005098] [5098] Event [748,26.1159515,2680]: 0 finished unit Conch [f=0005171] [5171] Event [6248,26.1159515,4472]: 1 finished unit Solar Collector [f=0005340] [5340] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0005584] [5584] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0005678] [5678] Event [6568.72607,56.6412086,81.5127258]: 1 lost unit Duck [f=0005679] [5679] Event [1736,30.9749756,1064]: 0 lost unit Metal Extractor [f=0005683] [5683] Event [6280,26.1159515,2536]: 1 finished unit Caretaker [f=0005735] [5735] Event [6384,26.1159515,4480]: 1 finished unit Lotus [f=0005767] [5767] Event [1690.40637,59.0108719,921.801941]: 1 lost unit Duck [f=0005797] [5797] Event [6388,26.1159515,2328]: 1 finished unit Archer [f=0005804] [5804] Event [748,26.1159515,2680]: 0 finished unit Conch [f=0005869] [5869] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0005948] [5948] Event [6517.57324,55.7696724,80.4321594]: 0 lost unit Duck [f=0006069] [6069] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0006126] [6126] Event [6536,26.1159515,2472]: 1 finished unit Solar Collector [f=0006129] [6129] Event [6376,26.1159515,4392]: 1 finished unit Solar Collector [f=0006241] [6241] Event [5000.57568,26.1159515,3083.75928]: 1 lost unit Duck [f=0006256] [6256] Event [1832,33.0742188,1048]: 0 finished unit Solar Collector [f=0006328] [6328] Event [4968,26.1159515,2744]: 1 lost unit Metal Extractor [f=0006356] [6356] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0006361] [6361] Event [6388,26.1159515,2328]: 1 finished unit Archer [f=0006364] [6364] Event [696,26.1159515,2536]: 0 finished unit Caretaker [f=0006368] [6368] Event [4861.38965,26.1159515,2861.05371]: 0 lost unit Duck [f=0006433] [6433] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0006441] [6441] Event [4840,26.1159515,2568]: 1 lost unit Metal Extractor [f=0006451] [6451] Event [1816,28.4414063,1144]: 0 finished unit Solar Collector [f=0006510] [6510] Event [4918.94238,25.7443523,2768.22754]: 1 lost unit Duck [f=0006602] [6602] Event [5976,26.1159515,2664]: 1 finished unit Solar Collector [f=0006714] [6714] Event [440,26.1159515,4792]: 0 finished unit Solar Collector [f=0006756] [6756] Event [6504,26.1159515,4312]: 1 finished unit Solar Collector [f=0006774] [6774] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0006881] [6881] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0006965] [6965] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0007000] [7000] Event [6388,26.1159515,2328]: 1 finished unit Archer [f=0007031] [7031] Event [768,26.1159515,2608]: 0 finished unit Lotus [f=0007032] [7032] Event [6104,26.1159515,2664]: 1 finished unit Solar Collector [f=0007041] [7041] Event [1776,33.3336067,1024]: 0 finished unit Lotus [f=0007154] [7154] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0007158] [7158] Event [6472,26.1159515,4168]: 1 finished unit Solar Collector [f=0007356] [7356] Event [6388,26.1159515,2328]: 1 finished unit Archer [f=0007378] [7378] Event [6232,26.1159515,2664]: 1 finished unit Solar Collector [f=0007428] [7428] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0007555] [7555] Event [6504,26.1159515,4040]: 1 finished unit Solar Collector [f=0007559] [7559] Event [1888,27.2741547,1184]: 0 finished unit Lotus [f=0007609] [7609] Event [432,26.1159515,4896]: 0 finished unit Lotus [f=0007621] [7621] Event [6388,26.1159515,2328]: 1 finished unit Conch [f=0007683] [7683] Event [3780.22632,23.3235397,3115.26099]: 1 lost unit Archer [f=0007694] [7694] Event [6360,26.1159515,2680]: 1 finished unit Solar Collector [f=0007757] [7757] Event [616,26.1159515,2536]: 0 finished unit Caretaker [f=0008010] [8010] Event [6536,26.1159515,3912]: 1 finished unit Solar Collector [f=0008024] [8024] Event [6388,26.1159515,2328]: 1 finished unit Conch [f=0008088] [8088] Event [2304,26.1159515,2336]: 0 finished unit Lotus [f=0008134] [8134] Event [748,26.1159515,2680]: 0 finished unit Buoy [f=0008148] [8148] Event [6488,26.1159515,2680]: 1 finished unit Solar Collector [f=0008163] [8163] Event [504,26.1159515,2328]: 0 finished unit Solar Collector [f=0008325] [8325] Event [1736,30.572506,1064]: 0 finished unit Metal Extractor [f=0008355] [8355] Event [6388,26.1159515,2328]: 1 finished unit Conch [f=0008395] [8395] Event [448,26.1159515,4848]: 0 finished unit Lotus [f=0008493] [8493] Event [6616,26.1159515,2680]: 1 finished unit Solar Collector [f=0008513] [8513] Event [504,26.1159515,2200]: 0 finished unit Solar Collector [f=0008534] [8534] Event [6568,26.1159515,3784]: 1 finished unit Solar Collector [f=0008645] [8645] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0008651] [8651] Event [3362.72168,-24.81254,2400.30249]: 0 lost unit Duck [f=0008757] [8757] Event [748,26.1159515,2680]: 0 finished unit Buoy [f=0008802] [8802] Event [2288,178.835892,1392]: 0 finished unit Radar Tower [f=0008830] [8830] Event [4968,25.0258255,2744]: 1 finished unit Metal Extractor [f=0008887] [8887] Event [504,26.1159515,2072]: 0 finished unit Solar Collector [f=0008904] [8904] Event [2368,26.1159515,2640]: 0 finished unit Lotus [f=0008920] [8920] Event [6616,26.1159515,3656]: 1 finished unit Solar Collector [f=0009137] [9137] Event [3208,26.1521454,1384]: 1 lost unit Metal Extractor [f=0009143] [9143] Event [748,26.1159515,2680]: 0 finished unit Buoy [f=0009149] [9149] Event [3131.74316,29.8460388,1414.22241]: 0 lost unit Duck [f=0009153] [9153] Event [3137.33887,30.6543884,1383.22388]: 0 lost unit Duck [f=0009157] [9157] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0009183] [9183] Event [3159.54834,28.1021366,1354.61768]: 0 lost unit Duck [f=0009241] [9241] Event [520,22.4784698,1944]: 0 finished unit Solar Collector [f=0009247] [9247] Event [2330.17725,63.2437782,947.639282]: 1 lost unit Duck [f=0009281] [9281] Event [6168,26.1159515,2424]: 1 finished unit Caretaker [f=0009282] [9282] Event [6648,35.8882904,3528]: 1 finished unit Solar Collector [f=0009427] [9427] Event [6388,26.1159515,2328]: 1 finished unit Bulkhead [f=0009454] [9454] Event [4840,24.9555397,2568]: 1 finished unit Metal Extractor [f=0009484] [9484] Event [748,26.1159515,2680]: 0 finished unit Buoy [f=0009514] [9514] Event [3950.46606,-7.8310599,766.536438]: 0 lost unit Duck [f=0009548] [9548] Event [4059.01587,-8.6210938,811.03595]: 0 lost unit Duck [f=0009601] [9601] Event [520,24.6410522,1816]: 0 finished unit Solar Collector [f=0009726] [9726] Event [6680,32.8661041,3400]: 1 finished unit Solar Collector [f=0009760] [9760] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0009772] [9772] Event [6388,26.1159515,2328]: 1 finished unit Bulkhead [f=0009859] [9859] Event [748,26.1159515,2680]: 0 finished unit Buoy [f=0009987] [9987] Event [520,32.884201,1688]: 0 finished unit Solar Collector [f=0010027] [10027] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0010030] [10030] Event [6388,26.1159515,2328]: 1 finished unit Bulkhead [f=0010048] [10048] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0010125] [10125] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0010284] [10284] Event [6388,26.1159515,2328]: 1 finished unit Bulkhead [f=0010333] [10333] Event [3120,26.1159515,1648]: 0 finished unit Lotus [f=0010360] [10360] Event [520,31.5359802,1560]: 0 finished unit Solar Collector [f=0010432] [10432] Event [4960,26.0737419,2672]: 1 finished unit Lotus [f=0010452] [10452] Event [2248,26.1159515,2392]: 0 finished unit Solar Collector [f=0010519] [10519] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0010548] [10548] Event [6388,26.1159515,2328]: 1 finished unit Bulkhead [f=0010588] [10588] Event [5042.44824,26.1815243,2712.07813]: 0 lost unit Duck [f=0010618] [10618] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0010658] [10658] Event [3208,24.9917336,1384]: 0 finished unit Metal Extractor [f=0010684] [10684] Event [4968,25.0258255,2744]: 1 lost unit Metal Extractor [f=0010695] [10695] Event [5082.78955,26.1470184,2690.03711]: 0 lost unit Duck [f=0010713] [10713] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0010716] [10716] Event [536,26.1159515,1432]: 0 finished unit Solar Collector [f=0010733] [10733] Event [4960,26.0317039,2672]: 1 lost unit Lotus [f=0010865] [10865] Event [6664,24.4669228,296]: 1 finished unit Metal Extractor [f=0011000] [11000] Event [4753.66797,26.1161022,2674.58398]: 0 lost unit Duck [f=0011002] [11002] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0011050] [11050] Event [3024,134.064102,1248]: 0 finished unit Lotus [f=0011089] [11089] Event [536,26.1159515,1304]: 0 finished unit Solar Collector [f=0011121] [11121] Event [2784,26.1159515,4832]: 0 finished unit Lotus [f=0011128] [11128] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0011158] [11158] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0011195] [11195] Event [4264,26.1159515,1528]: 1 lost unit Metal Extractor [f=0011402] [11402] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0011459] [11459] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0011463] [11463] Event [536,26.1159515,1176]: 0 finished unit Solar Collector [f=0011506] [11506] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0011556] [11556] Event [3424,26.1159515,1408]: 0 finished unit Radar Tower [f=0011684] [11684] Event [2880,26.1159515,4832]: 0 finished unit Lotus [f=0011704] [11704] Event [748,26.1159515,2680]: 0 finished unit Bulkhead [f=0011760] [11760] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0011771] [11771] Event [6168,26.1159515,2504]: 1 finished unit Gunship Plant [f=0011831] [11831] Event [6680,23.9443207,3288]: 1 finished unit Solar Collector [f=0011834] [11834] Event [536,26.1159515,1048]: 0 finished unit Solar Collector [f=0011847] [11847] Event [4296,26.1159515,344]: 1 lost unit Metal Extractor [f=0011968] [11968] Event [748,26.1159515,2680]: 0 finished unit Bulkhead [f=0011998] [11998] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0012008] [12008] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0012035] [12035] Event [3840,26.1159515,3584]: 0 lost unit Lotus [f=0012102] [12102] Event [2992,26.0888062,4880]: 0 finished unit Lotus [f=0012104] [12104] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0012153] [12153] Event [3815.54614,26.1159515,3670.48413]: 0 lost unit Conch [f=0012183] [12183] Event [3880,26.1159515,3736]: 0 lost unit Metal Extractor [f=0012191] [12191] Event [6664,23.7000122,3160]: 1 finished unit Solar Collector [f=0012197] [12197] Event [552,26.1159515,920]: 0 finished unit Solar Collector [f=0012237] [12237] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0012253] [12253] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0012383] [12383] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0012389] [12389] Event [2872,26.1159515,4904]: 0 finished unit Solar Collector [f=0012402] [12402] Event [4006.95215,26.1159515,1885.31458]: 1 lost unit Bulkhead [f=0012430] [12430] Event [4510.53467,5.92963219,1397.03955]: 1 lost unit Bulkhead [f=0012477] [12477] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0012488] [12488] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0012508] [12508] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0012550] [12550] Event [6648,26.1159515,3032]: 1 finished unit Solar Collector [f=0012575] [12575] Event [552,26.2245331,792]: 0 finished unit Solar Collector [f=0012628] [12628] Event [4200.55566,26.1159515,1832.04187]: 1 lost unit Bulkhead [f=0012689] [12689] Event [3000,26.1159515,4792]: 0 finished unit Solar Collector [f=0012717] [12717] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0012735] [12735] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0012751] [12751] Event [4189.55127,26.1159515,1668.25378]: 0 finished unit Engineer Commander [f=0012751] [12751] Event [4189.55127,26.1159515,1668.25378]: 0 lost unit Engineer Commander [f=0012751] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012751] [12751] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012753] [12753] Event [4348.48145,26.1159515,1786.93054]: 1 lost unit Bulkhead [f=0012768] [12768] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0012825] [12825] Event [3563.11865,26.1159515,3485.16113]: 0 lost unit Duck [f=0012905] [12905] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0012949] [12949] Event [552,26.1159515,664]: 0 finished unit Solar Collector [f=0012981] [12981] Event [4304,26.1159515,1712]: 0 finished unit Lotus [f=0013014] [13014] Event [6632,26.1159515,2904]: 1 finished unit Solar Collector [f=0013062] [13062] Event [4968,23.9447021,2744]: 1 finished unit Metal Extractor [f=0013088] [13088] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0013136] [13136] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0013160] [13160] Event [3056,24.5505676,4864]: 0 finished unit Lotus [f=0013166] [13166] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0013171] [13171] Event [4264,24.9555397,1528]: 0 finished unit Metal Extractor [f=0013270] [13270] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0013307] [13307] Event [4296,24.9555397,344]: 1 finished unit Metal Extractor [f=0013333] [13333] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0013363] [13363] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0013424] [13424] Event [6680,26.1159515,2792]: 1 finished unit Solar Collector [f=0013491] [13491] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0013526] [13526] Event [4136,26.1159515,1704]: 0 finished unit Caretaker [f=0013595] [13595] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0013596] [13596] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0013607] [13607] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0013634] [13634] Event [4654.54834,-3.7197659,1456.85034]: 0 lost unit Duck [f=0013705] [13705] Event [4336,26.2764969,1568]: 0 finished unit Lotus [f=0013753] [13753] Event [4044.89087,99.8102875,1897.13306]: 1 lost unit Locust [f=0013780] [13780] Event [4226.95459,126.336861,1895.67224]: 1 lost unit Locust [f=0013782] [13782] Event [4525.9668,26.1159515,1726.66113]: 1 lost unit Duck [f=0013791] [13791] Event [4175.41846,26.273983,1958.70642]: 0 lost unit Archer [f=0013819] [13819] Event [4304,26.1159515,1712]: 0 lost unit Lotus [f=0013820] [13820] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0013826] [13826] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0013843] [13843] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0013862] [13862] Event [4439.40234,26.1162758,1716.59521]: 0 lost unit Duck [f=0013925] [13925] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0013936] [13936] Event [4336,26.2764969,1568]: 0 lost unit Lotus [f=0013940] [13940] Event [4302.23389,129.234467,1533.27747]: 1 lost unit Locust [f=0013944] [13944] Event [4172.7251,130.1922,1819.58801]: 1 lost unit Locust [f=0013998] [13998] Event [4192,26.1226463,1504]: 0 finished unit Lotus [f=0014033] [14033] Event [4086.2373,114.658821,1851.2998]: 1 lost unit Locust [f=0014063] [14063] Event [4113.90723,48.5484314,1907.7915]: 1 lost unit Locust [f=0014066] [14066] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0014067] [14067] Event [4019.17993,26.1159515,1827.26904]: 1 lost unit Duck [f=0014078] [14078] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0014092] [14092] Event [4417.44287,26.353096,1664.23511]: 1 lost unit Duck [f=0014120] [14120] Event [4228.74609,26.197937,1808.82446]: 1 lost unit Duck [f=0014136] [14136] Event [4303.33154,25.9243317,1606.55493]: 1 lost unit Duck [f=0014138] [14138] Event [4020.09521,26.1159515,1551.93665]: 1 lost unit Conch [f=0014150] [14150] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0014165] [14165] Event [4328.90527,26.0563259,1624.09937]: 1 lost unit Duck [f=0014166] [14166] Event [4006.23877,33.8275185,2033.48755]: 1 lost unit Duck [f=0014178] [14178] Event [4224,26.283474,1664]: 0 finished unit Lotus [f=0014181] [14181] Event [4352.09326,26.1159515,1844.92188]: 1 lost unit Duck [f=0014255] [14255] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0014258] [14258] Event [4092.83936,133.688171,1772.28577]: 1 lost unit Locust [f=0014262] [14262] Event [4097.36182,48.4360733,1755.96802]: 1 lost unit Locust [f=0014296] [14296] Event [4325.25439,28.6956043,1476.95288]: 0 lost unit Duck [f=0014306] [14306] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0014323] [14323] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0014431] [14431] Event [4107.73486,26.1159515,1617.06995]: 1 lost unit Recon Commander [f=0014443] [14443] Event [4136,23.1975174,1704]: 0 lost unit Caretaker [f=0014453] [14453] Event [4165.0752,22.6267281,1643.47241]: 0 lost unit Engineer Commander [f=0014457] [14457] Event [4480.66406,28.4680519,1625.03259]: 1 lost unit Duck [f=0014467] [14467] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0014546] [14546] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0014558] [14558] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0014661] [14661] Event [4605.9165,-2.5125616,1418.05627]: 1 lost unit Conch [f=0014671] [14671] Event [748,26.1159515,2680]: 0 finished unit Angler [f=0014794] [14794] Event [6168,47.1159515,2504]: 1 finished unit Locust [f=0014811] [14811] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0014851] [14851] Event [748,26.1159515,2680]: 0 finished unit Conch [f=0014929] [14929] Event [4721.91748,24.2980576,1951.29919]: 0 lost unit Archer [f=0014951] [14951] Event [4647.33398,130.741821,1694.66016]: 1 lost unit Locust [f=0015047] [15047] Event [748,26.1159515,2680]: 0 finished unit Angler [f=0015068] [15068] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0015105] [15105] Event [5020.75098,-6.313736,1822.77979]: 1 lost unit Duck [f=0015224] [15224] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0015256] [15256] Event [748,26.1159515,2680]: 0 finished unit Angler [f=0015367] [15367] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0015484] [15484] Event [6168,47.1159515,2504]: 1 finished unit Harpy [f=0015508] [15508] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0015539] [15539] Event [4449.2583,26.1159515,1936.49646]: 1 lost unit Archer [f=0015592] [15592] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0015624] [15624] Event [4452.10547,26.1818752,1971.34961]: 1 lost unit Archer [f=0015658] [15658] Event [728,26.1159515,584]: 0 finished unit Storage [f=0015660] [15660] Event [4966.87891,17.7740936,2107.07104]: 1 lost unit Conch [f=0015737] [15737] Event [4176,166.484741,2320]: 1 lost unit Radar Tower [f=0015767] [15767] Event [748,26.1159515,2680]: 0 finished unit Conch [f=0015773] [15773] Event [4589.1582,26.1159515,2498.80786]: 0 lost unit Duck [f=0015800] [15800] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0015844] [15844] Event [6168,47.1159515,2504]: 1 finished unit Harpy [f=0015846] [15846] Event [5127.35693,-8.6210938,1392.8031]: 1 lost unit Duck [f=0015915] [15915] Event [4744.5708,6.64942265,1690.84668]: 1 lost unit Duck [f=0015932] [15932] Event [748,26.1159515,2680]: 0 finished unit Conch [f=0015953] [15953] Event [4704.74219,24.2409,1785.00671]: 1 lost unit Duck [f=0015970] [15970] Event [6388,26.1159515,2328]: 1 finished unit Duck [f=0015970] [15970] Event [4919.15332,-6.313736,1703.47327]: 1 lost unit Duck [f=0015976] [15976] Event [5116.53271,-8.5587292,1363.79517]: 1 lost unit Duck [f=0016002] [16002] Event [4766.7085,16.5920429,1811.18933]: 1 lost unit Duck [f=0016058] [16058] Event [4900.71924,-8.6210938,1482.93201]: 0 lost unit Duck [f=0016081] [16081] Event [4991.7124,-6.4951572,1734.40308]: 1 lost unit Duck [f=0016095] [16095] Event [undefined]: ATOSTIC resigned [f=0016095] game_message: ATOSTIC has been destroyed! [f=0016095] game_message: RiposteR wins! [f=0016095] Submitting stats [f=0016095] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016095] Part| Total Time|Time of the last 0.5s [f=0016095] Draw 30153.36ms 22.18% [f=0016095] Lua::Callins::Synced 12937.46ms 19.38% [f=0016095] Lua::Callins::Unsynced 35240.13ms 24.88% [f=0016095] Lua::CollectGarbage::Synced 654.34ms 0.70% [f=0016095] Lua::CollectGarbage::Unsynced 1359.27ms 0.60% [f=0016095] Misc::Profiler::AddTime 100.56ms 0.00% [f=0016095] Sim 56471.63ms 63.04% [f=0016095] [16095] Received game_message: ATOSTIC has been destroyed! [f=0016095] [16095] Received game_message: RiposteR wins! [f=0016096] [16096] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016096] [16096] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016096] [16096] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016096] [16096] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,5.4666667,4.9333334,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016096] [16096] Game End Stats Values: 3,2305,2375,2305,2375,0,0.59506893,0,0.59506893,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1275,1275,1275,1275,7.5333333,8.77300453,7.5333333,8.77300453,0,0,0,0,0,0,0,0,1030,1100,1030,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016096] [16096] Game End Stats Values: 4,2525,2525,2525,2525,0,6.1033802,0,6.1033802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,11.7333336,8.13333321,11.7333336,1275,1275,1275,1275,9,9.36721992,9,9.36721992,0,80,0,80,0,0,0,0,1250,1170,1250,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016096] [16096] Game End Stats Values: 5,2665,2685,2665,2685,0,12.434495,0,12.434495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,12,10.2666664,12,1275,1275,1275,1275,9,9.42207527,9,9.42207527,0,240,0,240,0,0,0,0,1390,1170,1390,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016096] [16096] Game End Stats Values: 6,2735,2740,2735,2740,6.24061966,19.1587772,6.24061966,19.1587772,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,12,14,12,1275,1330,1275,1330,9.41604137,9.44828606,9.41604137,9.44828606,0,240,0,240,0,0,0,0,1460,1170,1460,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016096] [16096] Game End Stats Values: 7,2825,2830,2825,2830,14.4557152,24.4778461,14.4557152,24.4778461,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,12,16,12,1275,1330,1275,1330,11.2810068,10.2879372,11.2810068,10.2879372,0,240,0,240,0,0,0,0,1550,1260,1550,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016096] [16096] Game End Stats Values: 8,2995,3160,2995,3160,21.4294033,27.8032455,21.4294033,27.8032455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,12.5333338,16,12.5333338,1275,1330,1275,1330,13.198245,13.3550262,13.198245,13.3550262,80,320,80,320,0,0,0,0,1640,1510,1640,1510,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016096] [16096] Game End Stats Values: 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11,3615,3900,3615,3900,35.8719864,31.5726814,35.8719864,31.5726814,0,0,0,0,0,0,0,0,0,0,0,0,3.33333349,223.130615,3.33333349,223.130615,90,270,90,270,16,17.8666668,16,17.8666668,1275,1330,1275,1330,18.9023647,17.0947514,18.9023647,17.0947514,400,560,400,560,0,150,0,150,1850,1740,1850,1740,150,0,150,0,0,0,0,0,223.130615,3.33333349,223.130615,3.33333349 [f=0016096] [16096] Game End Stats Values: 12,3820,4130,3820,4130,40.1529045,35.7169495,40.1529045,35.7169495,0,0,0,0,0,0,0,0,0,0,0,0,3.33333349,279.046722,3.33333349,279.046722,90,360,90,360,16,19.6000004,16,19.6000004,1330,1330,1330,1330,20.0853939,17.2762833,20.0853939,17.2762833,400,560,400,560,0,260.750031,0,260.750031,2000,1880,2000,1880,260.750031,0,260.750031,0,0,0,0,0,279.046722,14.7087612,279.046722,14.7087612 [f=0016096] [16096] Game End Stats Values: 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[4843.24023,131.586395,3263.68018]: 1 lost unit Locust [f=0016129] [16129] Event [4924.7085,141.513138,1342.82764]: 1 lost unit Harpy [f=0016131] [16131] Event [5058.58789,-8.6210938,521.333435]: 1 lost unit Archer [f=0016135] [16135] Event [4528.354,26.1159515,2464.97241]: 1 lost unit Conch [f=0016138] [16138] Event [4515.99023,26.1080227,2487.42651]: 1 lost unit Conch [f=0016227] [16227] Event [748,26.1159515,2680]: 0 finished unit Buoy [f=0016234] Spectator therxyy left the game: normal quit [f=0016234] [16234] Event [undefined]: therxyy quit [f=0016240] Player RiposteR left the game: normal quit [f=0016240] [16240] Event [undefined]: RiposteR quit [f=0016250] Spectator ATOSTIC left the game: normal quit [f=0016250] [16250] Event [undefined]: ATOSTIC quit [f=0016312] [16312] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0016329] No clients connected, shutting down server [f=0016329] Server shutdown [f=0016329] [16329] all players disconnected [f=0016536] [16536] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0016612] [16612] Event [1672,29.7534332,1048]: 0 finished unit Wind/Tidal Generator [f=0016841] [16841] Event [748,26.1159515,2680]: 0 finished unit Buoy [f=0016903] [16903] Event [1720,27.907547,1128]: 0 finished unit Solar Collector [f=0016942] [16942] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0017167] [17167] Event [748,26.1159515,2680]: 0 finished unit Archer [f=0017370] [17370] Event [1960,30.3868256,1144]: 0 finished unit Solar Collector [f=0017471] [17471] Event [748,26.1159515,2680]: 0 finished unit Buoy [f=0017571] [17571] Event [748,26.1159515,2680]: 0 finished unit Duck [f=0017596] Autoquit sending quit command. [f=0017596] [QuitAction] user exited to system [f=0017596] [SpringApp::Kill][1] fromRun=1 [f=0017596] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017596] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017596] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017596] [ThreadPool::SetThreadCount][2] workers=0 [f=0017596] [SpringApp::Kill][2] [f=0017596] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017596] [Game::KillLua][3] dtor=0 luaUI=0x53fc2260 [f=0017596] Start widgetHandler:Shutdown [f=0017596] Shutdown - SaveOrderList Complete [f=0017596] Writing last game win data [f=0017596] Shutdown - SaveConfigData Complete [f=0017596] Shutdown Widget - Chili Highlight [f=0017596] Shutdown Widget - Save/Load API [f=0017596] Shutdown Widget - Draw After Chili [f=0017596] Shutdown Widget - EPIC Menu [f=0017596] Shutdown Widget - Chili Minimap [f=0017596] Shutdown Widget - Chili Widget Selector [f=0017596] Shutdown Widget - Local Team Colors [f=0017596] Shutdown Widget - Display Keys 2 [f=0017596] Shutdown Widget - Save Game Menu [f=0017596] Shutdown Widget - HealthBars [f=0017596] Shutdown Widget - Noises [f=0017596] Shutdown Widget - Unit Icons [f=0017596] Shutdown Widget - Win Counter [f=0017596] Shutdown Widget - SpringRTS Replay Stats [f=0017596] Shutdown Widget - BuildETA [f=0017596] Shutdown Widget - Modular Comm Info [f=0017596] Shutdown Widget - Music Player v2 [f=0017596] Shutdown Widget - State Reverse and Latency [f=0017596] Shutdown Widget - CameraShake [f=0017596] Shutdown Widget - Chili Economy Panel Default [f=0017596] Shutdown Widget - Chili EndGame Window [f=0017596] Shutdown Widget - Chili Nuke Warning [f=0017596] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017596] Shutdown Widget - Chili Spectator Panels [f=0017596] Shutdown Widget - Context Menu [f=0017596] Shutdown Widget - Darkening [f=0017596] Shutdown Widget - Defense Range Zero-K [f=0017596] Shutdown Widget - Grab Input [f=0017596] Input grabbing is disabled! [f=0017596] Shutdown Widget - Highlight Geos [f=0017596] Shutdown Widget - Local Widgets Config [f=0017596] Shutdown Widget - MinimapEvents [f=0017596] Shutdown Widget - MetalFeatures (new) [f=0017596] Shutdown Widget - Missile Silo Range [f=0017596] Shutdown Widget - Point Tracker [f=0017596] Shutdown Widget - Showeco and Grid Drawer [f=0017596] Shutdown Widget - Stereo3D [f=0017596] Shutdown Widget - Attack AoE [f=0017596] Shutdown Widget - Map Edge Extension [f=0017596] Shutdown Widget - Selection Send [f=0017596] Shutdown Widget - LupsManager [f=0017596] Shutdown Widget - Newton Firezone [f=0017596] Shutdown Widget - Chili Pro Console [f=0017596] Shutdown Widget - Persistent Build Height [f=0017596] Shutdown Widget - Lasso Terraform GUI [f=0017596] Shutdown Widget - Chili Framework [f=0017596] Shutdown Widget - Lups [f=0017596] Shutdown Widget - Custom Markers [f=0017596] Shutdown Widget - Chili Core Selector [f=0017596] Shutdown Widget - Mex Placement Handler [f=0017596] Shutdown Widget - Select Keys [f=0017596] Shutdown Widget - Pause Screen [f=0017596] Shutdown Widget - Layout Handler [f=0017596] Shutdown Widget - Text To Speech Control [f=0017596] End widgetHandler:Shutdown [f=0017596] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={610738,71541522} {int,ext,rec}Allocs={18249836,0,0} {chunk,block}Bytes={71541522,0} [f=0017596] [Game::KillLua][1] dtor=0 luaGaia=0x538aa4c0 [f=0017596] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={379283,57579417} {int,ext,rec}Allocs={18249837,0,0} {chunk,block}Bytes={57579417,0} [f=0017596] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={379283,57579417} {int,ext,rec}Allocs={18249837,0,0} {chunk,block}Bytes={57579417,0} [f=0017596] [Game::KillLua][2] dtor=0 luaRules=0x53b52390 [f=0017596] Start gadgetHandler:Shutdown [f=0017596] Shutdown - StartSetup [f=0017596] Shutdown - UnitMorph [f=0017596] Shutdown - Carrier Drones [f=0017596] Shutdown - LupsNanoSpray [f=0017596] Shutdown - Missile Silo Controller [f=0017596] Shutdown - Modular Comm Info [f=0017596] Shutdown - Terrain Texture Handler [f=0017596] Shutdown - UnitCloakShield [f=0017596] Shutdown - Starlight Handler [f=0017596] End gadgetHandler:Shutdown [f=0017596] Start gadgetHandler:Shutdown [f=0017596] Shutdown - Save/Load [f=0017596] Shutdown - Teleport Throw [f=0017596] Shutdown - UnitMorph [f=0017596] Shutdown - Modular Comm Info [f=0017596] Shutdown - Retreat Command [f=0017596] Shutdown - Shockwaves [f=0017596] Shutdown - UnitCloakShield [f=0017596] Shutdown - Lups Cloak FX [f=0017596] Shutdown - Lups [f=0017596] Shutdown - Lups Shield [f=0017596] End gadgetHandler:Shutdown [f=0017596] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18249869,0,0} {chunk,block}Bytes={0,0} [f=0017596] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18249869,0,0} {chunk,block}Bytes={0,0} [f=0017596] [Game::KillLua][4] dtor=0 [f=0017596] [Game::~CGame][1] [f=0017596] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017596] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017596] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017596] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017596] [Game::KillLua][4] dtor=1 [f=0017596] [Game::KillMisc][1] [f=0017596] [Game::KillMisc][2] [f=0017596] [Game::KillMisc][3] [f=0017596] [Game::KillRendering][1] [f=0017596] [3DOParser::Kill] allocated 1 pieces [f=0017596] [S3OParser::Kill] allocated 373 pieces [f=0017596] [AssParser::Kill] allocated 0 pieces [f=0017596] [Game::KillInterface][1] [f=0017596] [Game::KillInterface][2] [f=0017596] [Game::KillSimulation][1] [f=0017596] [Game::KillSimulation][2] [f=0017596] [CCollisionHandler] dis-/continuous tests: 0/1352106 [f=0017596] [Game::KillSimulation][3] [f=0017596] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017596] [~CPathCache(28x20)] cacheHits=29 hitPercentage=16% numHashColls=0 maxCacheSize=9 [f=0017596] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017596] [~CPathCache(56x40)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017596] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017596] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017596] [LosHandler::Kill] raycast instance cache-{hits,misses}={7967,18123}; shared=3%; cached=28% [f=0017596] [Game::KillSimulation][4] [f=0017596] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017596] [Game::~CGame][2] [f=0017596] [Game::~CGame][3] [f=0017596] [SpringApp::Kill][3] [f=0017596] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187399 bytes sent 271710 bytes recv'd [f=0017596] [SpringApp::Kill][4] font=0x45c0caa0 [f=0017596] [SpringApp::Kill][5] [f=0017596] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45c7a570) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2204ms file="unittextures/bcore_abc_1.tga" indx=7035 inflSize=3210kb readTime=56ms file="unittextures/bcore_abc_2.tga" indx=7037 inflSize=1800kb readTime=28ms file="luarules/gadgets/lups_thrusters.lua" indx=1714 inflSize=3kb readTime=26ms file="luaui/widgets/api_lag_monitor.lua" indx=3851 inflSize=4kb readTime=24ms file="luaui/widgets/chili_old/headers/links.lua" indx=4256 inflSize=3kb readTime=19ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3853 inflSize=1kb readTime=18ms file="icons/amphaa.png" indx=933 inflSize=1kb readTime=17ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3852 inflSize=4kb readTime=15ms file="objects3d/amphraider2_dead.s3o" indx=4891 inflSize=84kb readTime=14ms file="luarules/gadgets/factory_anti_slacker.lua" indx=1686 inflSize=1kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 35333565 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45d68530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d9c810) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c8ba80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f01180010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]