[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9fYuF5NGSk/springsettings.1169934.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc98401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2467 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1169934/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454b6320] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454b6320] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 565ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 764ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1169934/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11945,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1169934/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x531a9f50,0x53b0c0f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1d540d61fbfe0bb890514321dbab37ef [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000011984bd80,0000000162c3d210}]" [f=-000001] [Game::ClientReadNet] added new player RiposteR with number 2 to team 0 [f=-000001] > SPRINGIE:User RiposteR|shipaa|5_6|donator_2|False|||US [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000092c94f30,00000000911bf090}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001534a0b70,0000000151d97f20}]" [f=-000001] Allies: I choose: Theta! [f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x63a6d1b0,0x93889420}]" [f=-000001] [0] Event [6529,26.1171875,2425]: 0 finished unit Engineer Commander [f=-000001] [0] Event [668,26.1201782,2610]: 1 finished unit Engineer Commander [f=0000000] [0] therxyy, team: 1, elo:2642, userid: 391158 [f=0000000] [0] DanWarior, team: 0, elo:2627, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [840,26.1159515,2632]: 1 finished unit Amphbot Factory [f=0000009] [9] Event [6376,26.1159515,2312]: 0 finished unit Jumpbot Factory [f=0000240] [240] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000316] [316] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000478] [478] Event [876,26.1159515,2632]: 1 finished unit Conch [f=0000480] [480] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0000506] [506] Event [744,26.1159515,2440]: 1 finished unit Solar Collector [f=0000542] [542] Event [6352,26.1159515,2312]: 0 finished unit Constable [f=0000670] [670] Event [6504,26.1159515,2552]: 0 finished unit Solar Collector [f=0000741] [741] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0000880] [880] Event [6632,26.1159515,2424]: 0 finished unit Solar Collector [f=0000981] [981] Event [664,26.1159515,2776]: 1 finished unit Solar Collector [f=0001105] [1105] Event [6600,26.1159515,2520]: 0 finished unit Solar Collector [f=0001192] [1192] Event [576,26.1159515,2624]: 1 finished unit Radar Tower [f=0001331] [1331] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0001440] [1440] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0001471] [1471] Event [6336,191.757095,3360]: 0 finished unit Radar Tower [f=0001557] [1557] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0001695] [1695] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0001696] [1696] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0001830] [1830] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0001965] [1965] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0002153] [2153] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0002173] [2173] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0002615] [2615] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0002690] [2690] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0002703] [2703] Event [344,26.1159515,4776]: 1 finished unit Solar Collector [f=0002728] [2728] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0002959] [2959] Event [2280,26.1159515,2264]: 1 finished unit Solar Collector [f=0003074] [3074] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0003102] [3102] Event [5109.7627,26.1083603,3428.18018]: 1 lost unit Duck [f=0003149] [3149] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0003201] [3201] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0003290] [3290] Event [5045.85156,26.1159515,2857.42334]: 0 lost unit Puppy [f=0003316] [3316] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0003446] [3446] Event [6352,26.1159515,2312]: 0 finished unit Constable [f=0003541] [3541] Event [2392,26.1159515,2408]: 1 finished unit Solar Collector [f=0003583] [3583] Event [472,26.1159515,4760]: 1 finished unit Solar Collector [f=0003632] [3632] Event [6376,26.1159515,4424]: 0 finished unit Solar Collector [f=0003767] [3767] Event [4928,26.1159515,2832]: 0 finished unit Lotus [f=0003798] [3798] Event [2288,26.1159515,2352]: 1 finished unit Lotus [f=0003820] [3820] Event [4921.26709,26.1159515,3017.94922]: 1 lost unit Duck [f=0003889] [3889] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0004027] [4027] Event [6352,26.1159515,2312]: 0 finished unit Constable [f=0004048] [4048] Event [432,26.1159515,4848]: 1 finished unit Lotus [f=0004149] [4149] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0004253] [4253] Event [4672,26.1159515,2576]: 0 finished unit Lotus [f=0004332] [4332] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0004346] [4346] Event [4490.61426,26.1159515,3321.55908]: 0 lost unit Puppy [f=0004403] [4403] Event [4784,26.1159515,2672]: 0 finished unit Radar Tower [f=0004409] [4409] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0004541] [4541] Event [4281.06982,26.1159515,3507.71533]: 0 lost unit Puppy [f=0004650] [4650] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0004803] [4803] Event [6216,26.1159515,4552]: 0 finished unit Solar Collector [f=0005011] [5011] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0005025] [5025] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0005080] [5080] Event [6352,26.1159515,2312]: 0 finished unit Pyro [f=0005114] [5114] Event [876,26.1159515,2632]: 1 finished unit Conch [f=0005215] [5215] Event [3208,26.4416962,1464]: 1 finished unit Solar Collector [f=0005322] [5322] Event [1288,21.4921875,4296]: 1 finished unit Solar Collector [f=0005355] [5355] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0005445] [5445] Event [3168,26.1159515,1680]: 1 finished unit Lotus [f=0005456] [5456] Event [6128,26.1159515,4464]: 0 finished unit Lotus [f=0005591] [5591] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0005615] [5615] Event [6392,26.1159515,2424]: 0 finished unit Caretaker [f=0005631] [5631] Event [4776,466.215027,4696]: 0 finished unit Wind/Tidal Generator [f=0005640] [5640] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0005814] [5814] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0005931] [5931] Event [3776,26.1159515,3696]: 0 finished unit Lotus [f=0005999] [5999] Event [3312,26.1159515,2048]: 1 finished unit Lotus [f=0006050] [6050] Event [792,26.1159515,2744]: 1 finished unit Caretaker [f=0006077] [6077] Event [4840,528.387024,4760]: 0 finished unit Wind/Tidal Generator [f=0006126] [6126] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0006128] [6128] Event [1480,19.1757813,4344]: 1 finished unit Solar Collector [f=0006197] [6197] Event [4128,158.214447,3904]: 0 finished unit Radar Tower [f=0006275] [6275] Event [664,26.1159515,2616]: 1 finished unit Solar Collector [f=0006306] [6306] Event [6288,26.1159515,4320]: 0 finished unit Lotus [f=0006308] [6308] Event [746.028503,26.1159515,2247.13281]: 0 lost unit Puppy [f=0006452] [6452] Event [680,26.1159515,2696]: 1 finished unit Solar Collector [f=0006460] [6460] Event [6352,26.1159515,2312]: 0 finished unit Pyro [f=0006480] [6480] Event [6320,66.1159515,2384]: 0 finished unit Lotus [f=0006507] [6507] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0006550] [6550] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0006562] [6562] Event [1360,19.1757813,4320]: 1 finished unit Lotus [f=0006648] [6648] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0006740] [6740] Event [4920,491.197876,4808]: 0 finished unit Wind/Tidal Generator [f=0006763] [6763] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0006781] [6781] Event [6480,26.1159515,2320]: 0 finished unit Radar Tower [f=0006823] [6823] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0006872] [6872] Event [568,26.1159515,2744]: 1 finished unit Solar Collector [f=0006897] [6897] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0006902] [6902] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0006989] [6989] Event [5644.99072,28.8309402,1988.05383]: 0 lost unit Puppy [f=0007001] [7001] Event [6352,26.1159515,2312]: 0 finished unit Puppy [f=0007024] [7024] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0007040] [7040] Event [5000,517.55603,4840]: 0 finished unit Wind/Tidal Generator [f=0007095] [7095] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0007140] [7140] Event [5223.0127,-8.6210938,1706.83838]: 1 lost unit Duck [f=0007199] [7199] Event [4855.36328,-6.2655115,1631.31641]: 1 lost unit Duck [f=0007206] [7206] Event [4951.38281,-6.313736,1754.65869]: 0 lost unit Pyro [f=0007266] [7266] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0007320] [7320] Event [776,26.1159515,2824]: 1 finished unit Caretaker [f=0007324] [7324] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0007358] [7358] Event [5080,441.404175,4888]: 0 finished unit Wind/Tidal Generator [f=0007358] [7358] Event [5095.66699,-6.313736,1944.38989]: 1 lost unit Duck [f=0007422] [7422] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0007440] [7440] Event [4717.25635,20.2350368,1748.72485]: 1 lost unit Duck [f=0007507] [7507] Event [872,26.1159515,2728]: 1 finished unit Solar Collector [f=0007621] [7621] Event [2656,27.8713531,3472]: 0 finished unit Lotus [f=0007638] [7638] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0007685] [7685] Event [4623.74951,27.3497467,1713.85413]: 0 lost unit Puppy [f=0007746] [7746] Event [4495.35986,26.2377453,1690.61597]: 0 lost unit Puppy [f=0007781] [7781] Event [872,26.1159515,2808]: 1 finished unit Solar Collector [f=0007863] [7863] Event [2816,26.1159515,3376]: 0 finished unit Lotus [f=0007864] [7864] Event [2936,26.1159515,4760]: 1 finished unit Metal Extractor [f=0007878] [7878] Event [4288,26.1159515,1712]: 1 finished unit Lotus [f=0007902] [7902] Event [4694.84863,18.2005463,1690.56079]: 0 lost unit Puppy [f=0007977] [7977] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0008014] [8014] Event [2800,30.7125702,3648]: 0 finished unit Radar Tower [f=0008042] [8042] Event [872,26.1159515,2888]: 1 finished unit Solar Collector [f=0008151] [8151] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0008277] [8277] Event [2840,26.1159515,4760]: 1 finished unit Solar Collector [f=0008318] [8318] Event [4464,26.1159515,1872]: 1 finished unit Lotus [f=0008347] [8347] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0008455] [8455] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0008463] [8463] Event [3776,26.1159515,3696]: 0 lost unit Lotus [f=0008537] [8537] Event [3880,26.2088013,3736]: 0 lost unit Metal Extractor [f=0008608] [8608] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0008651] [8651] Event [4128,158.214447,3904]: 0 lost unit Radar Tower [f=0008658] [8658] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0008680] [8680] Event [6352,26.1159515,2312]: 0 finished unit Jack [f=0008718] [8718] Event [4672,26.1159515,1936]: 1 finished unit Lotus [f=0008771] [8771] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0008774] [8774] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0008861] [8861] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0008919] [8919] Event [2936,26.1159515,4760]: 1 lost unit Metal Extractor [f=0008950] [8950] Event [2888,26.1159515,4936]: 1 finished unit Solar Collector [f=0009038] Fine added point: utterly quacked [f=0009059] [9059] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0009091] [9091] Event [4400,32.6308441,2192]: 1 finished unit Lotus [f=0009098] [9098] Event [2880,26.2747002,4832]: 1 lost unit Lotus [f=0009194] [9194] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0009204] [9204] Event [2848,26.1159515,4656]: 0 finished unit Lotus [f=0009228] [9228] Event [3010.95801,16.6459885,4512.61035]: 1 lost unit Duck [f=0009264] [9264] Event [2848,26.1159515,4656]: 0 lost unit Lotus [f=0009302] [9302] Event [2922.08716,14.0143471,4521.63184]: 1 lost unit Duck [f=0009310] [9310] Event [2937.38916,15.6631413,4525.11475]: 1 lost unit Duck [f=0009322] [9322] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0009334] [9334] Event [4368,50.4201202,2192]: 1 finished unit Lotus [f=0009368] [9368] Event [2930.73218,21.8617096,4556.58105]: 1 lost unit Duck [f=0009431] [9431] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0009441] [9441] Event [2912.30371,7.79611301,4503.15332]: 1 lost unit Duck [f=0009441] [9441] Event [2672,22.2522583,4672]: 0 lost unit Lotus [f=0009481] [RiposteR] Allies: yep [f=0009519] [9519] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0009545] [9545] Event [2636.05542,-5.5616093,4523.63721]: 1 lost unit Duck [f=0009603] [9603] Event [2672,23.519043,4688]: 0 lost unit Lotus [f=0009609] [9609] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0009616] [9616] Event [2830.65601,9.68443012,4529.27344]: 1 lost unit Duck [f=0009616] [9616] Event [2752.0481,24.0277996,4646.59912]: 0 lost unit Engineer Commander [f=0009633] [9633] Event [2771.80347,-1.9674399,4503.51074]: 1 lost unit Duck [f=0009633] [9633] Event [2729.59961,-4.2731929,4504.93555]: 1 lost unit Duck [f=0009637] [9637] Event [2840,24.9492073,4760]: 1 lost unit Solar Collector [f=0009639] [9639] Event [2648.12427,-7.568203,4493.45801]: 1 lost unit Duck [f=0009640] [9640] Event [2668.81226,-8.1508484,4467.89307]: 1 lost unit Duck [f=0009640] [9640] Event [2747.0188,-7.603261,4455.43115]: 1 lost unit Duck [f=0009653] [9653] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0009699] [9699] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0009790] [9790] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0009825] [9825] Event [4656.8208,26.1159515,2184.12061]: 0 lost unit Pyro [f=0009888] [RiposteR] Allies: if he had built two towers right away, i think it might have lived [f=0009894] [9894] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0009939] [9939] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0009968] [9968] Event [4280.66943,26.1159515,1924.44653]: 0 lost unit Jack [f=0009999] [9999] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0010008] [10008] Event [6352,26.1159515,2312]: 0 finished unit Pyro [f=0010042] [10042] Event [undefined]: DanWarior resigned [f=0010042] game_message: DanWarior has been destroyed! [f=0010042] game_message: therxyy wins! [f=0010042] Submitting stats [f=0010042] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010042] Part| Total Time|Time of the last 0.5s [f=0010042] Draw 20877.83ms 18.69% [f=0010042] Lua::Callins::Synced 7644.15ms 33.40% [f=0010042] Lua::Callins::Unsynced 25141.89ms 24.16% [f=0010042] Lua::CollectGarbage::Synced 362.40ms 0.40% [f=0010042] Lua::CollectGarbage::Unsynced 957.23ms 0.89% [f=0010042] Misc::Profiler::AddTime 66.94ms 0.00% [f=0010042] Sim 32167.58ms 66.90% [f=0010042] [10042] Received game_message: DanWarior has been destroyed! [f=0010042] [10042] Received game_message: therxyy wins! [f=0010043] [10043] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010043] [10043] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010043] [10043] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010043] [10043] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.0666666,5.0666666,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010043] [10043] Game End Stats Values: 3,2435,2375,2375,2435,0.24316674,0,0,0.24316674,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,9.60000038,9.60000038,8.80000019,1275,1275,1275,1275,8.74954414,7.5333333,7.5333333,8.74954414,0,0,0,0,0,0,0,0,1160,1100,1100,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010043] [10043] Game End Stats Values: 4,2550,2500,2500,2550,5.74709368,0,0,5.74709368,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000002,11.4666662,11.4666662,12.8000002,1275,1330,1330,1275,9.3669281,9,9,9.3669281,45,0,0,45,0,0,0,0,1230,1170,1170,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010043] [10043] Game End Stats Values: 5,2695,2660,2660,2695,15.367733,0,0,15.367733,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,12,12,14,1330,1330,1330,1330,9.6413765,9,9,9.6413765,135,160,160,135,0,0,0,0,1230,1170,1170,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010043] [10043] Game End Stats Values: 6,2830,2750,2750,2830,25.8486671,0,0,25.8486671,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,12,12,14,1330,1330,1330,1330,9.69872856,9.13333321,9.13333321,9.69872856,270,160,160,270,0,0,0,0,1230,1260,1260,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010043] [10043] Game End Stats Values: 7,2830,2920,2920,2830,37.1461296,0,0,37.1461296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,12,12,14,1330,1330,1330,1330,9.75316429,11.1333332,11.1333332,9.75316429,270,240,240,270,0,0,0,0,1230,1350,1350,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010043] [10043] Game End Stats Values: 8,3055,2980,2980,3055,46.7738342,3.3961072,3.3961072,46.7738342,0,0,0,0,0,0,0,0,0,0,0,0,80,0,0,80,0,0,0,0,14,14.3999996,14.3999996,14,1330,1330,1330,1330,11.5085135,13.226408,13.226408,11.5085135,225,160,160,225,80,0,0,80,1500,1490,1490,1500,45,80,80,45,0,0,0,0,8.4375,80,80,8.4375 [f=0010043] [10043] Game End Stats Values: 9,3150,3300,3300,3150,49.5207901,8.20972919,8.20972919,49.5207901,0,0,0,0,0,0,0,0,0,0,0,0,104.444519,81.5652771,81.5652771,104.444519,0,0,0,0,14,16,16,14,1330,1330,1330,1330,15.049798,15.9875755,15.9875755,15.049798,180,160,160,180,80,45,45,80,1640,1810,1810,1640,90,80,80,90,0,0,0,0,91.4090271,104.444519,104.444519,91.4090271 [f=0010043] [10043] Game End Stats Values: 10,3450,3480,3480,3450,51.1286011,21.0845757,21.0845757,51.1286011,0,0,0,0,0,0,0,0,0,0,0,0,160.000244,126.282082,126.282082,160.000244,90,180,180,90,15.6000004,19.8666668,19.8666668,15.6000004,1330,1330,1330,1330,15.1071882,17.8583241,17.8583241,15.1071882,180,160,160,180,160,45,45,160,1850,1810,1810,1850,90,160,160,90,0,0,0,0,137.272339,160.000244,160.000244,137.272339 [f=0010043] [10043] Game End Stats Values: 11,3640,3640,3640,3640,54.7945404,49.5124626,49.5124626,54.7945404,0,0,0,0,0,0,0,0,0,0,0,0,160.000244,171.282074,171.282074,160.000244,180,180,180,180,16,20,20,16,1385,1330,1330,1385,15.77773,18.8951931,18.8951931,15.77773,135,320,320,135,160,90,90,160,1940,1810,1810,1940,135,160,160,135,0,0,0,0,182.272339,160.000244,160.000244,182.272339 [f=0010043] [10043] Game End Stats Values: 12,3665,3720,3720,3665,55.5931892,70.7789764,70.7789764,55.5931892,0,0,0,0,0,0,0,0,0,0,0,0,160.000244,216.282074,216.282074,160.000244,180,180,180,180,16.3999996,20,20,16.3999996,1385,1330,1330,1385,17.0532436,18.4177647,18.4177647,17.0532436,90,400,400,90,160,135,135,160,2010,1810,1810,2010,180,160,160,180,0,0,0,0,227.272339,160.000244,160.000244,227.272339 [f=0010043] [10043] Game End Stats Values: 13,3885,4270,4270,3885,55.8451118,72.0165253,72.0165253,55.8451118,0,0,0,0,0,0,0,0,0,0,0,0,160.000244,216.282074,216.282074,160.000244,180,180,180,180,18,20.7999992,20.7999992,18,1385,1330,1330,1385,17.0167942,20.0158367,20.0158367,17.0167942,310,480,480,310,160,135,135,160,2010,2280,2280,2010,180,160,160,180,0,0,0,0,227.272339,160.000244,160.000244,227.272339 [f=0010043] [10043] Game End Stats Values: 14,4280,4530,4530,4280,58.0055428,76.9881363,76.9881363,58.0055428,0,0,0,0,0,0,0,0,0,0,0,0,160.000244,216.282074,216.282074,160.000244,270,270,270,270,18.4125996,24,24,18.4125996,1385,1330,1330,1385,18.0773602,21.3314419,21.3314419,18.0773602,310,560,560,310,160,135,135,160,2315,2370,2370,2315,180,160,160,180,0,0,0,0,227.272339,160.000244,160.000244,227.272339 [f=0010043] [10043] Game End Stats Values: 15,4460,5020,5020,4460,61.3949089,83.1438904,83.1438904,61.3949089,0,0,0,0,0,0,0,0,0,0,0,0,160.000244,216.282074,216.282074,160.000244,360,360,360,360,20.3441181,24.5333328,24.5333328,20.3441181,1440,1330,1330,1440,19.2259579,23.4103832,23.4103832,19.2259579,310,640,640,310,160,135,135,160,2350,2690,2690,2350,180,160,160,180,0,0,0,0,227.272339,160.000244,160.000244,227.272339 [f=0010043] [10043] Game End Stats Values: 16,4895,5260,5260,4895,63.0281372,108.749123,108.749123,63.0281372,0,0,0,0,0,0,0,0,0,0,0,0,217.670563,261.282074,261.282074,217.670563,540,450,450,540,21.7503071,29.253334,29.253334,21.7503071,1440,1330,1330,1440,19.1088829,24.7070122,24.7070122,19.1088829,530,720,720,530,160,180,180,160,2385,2760,2760,2385,270,160,160,270,0,0.000096,0.000096,0,280.709839,217.670563,217.670563,280.709839 [f=0010043] [10043] Game End Stats Values: 17,5075,5500,5500,5075,68.1709824,123.92244,123.92244,68.1709824,0,0,0,0,0,0,0,0,0,0,0,0,420.83728,562.420288,562.420288,420.83728,540,450,450,540,23.9388218,31.2000008,31.2000008,23.9388218,1495,1330,1330,1495,19.3428574,24.2782211,24.2782211,19.3428574,620,800,800,620,320,225,225,320,2420,2920,2920,2420,315,320,320,315,0,0.000096,0.000096,0,624.537964,420.83728,420.83728,624.537964 [f=0010043] [10043] Game End Stats Values: 18,5070,5830,5830,5070,77.4712219,146.515045,146.515045,77.4712219,0,0,0,0,0,0,0,0,0,0,0,0,495.659088,605.110107,605.110107,495.659088,630,450,450,630,26.9085922,32.4000015,32.4000015,26.9085922,1495,1330,1330,1495,21.0866814,26.5061741,26.5061741,21.0866814,400,880,880,400,480,225,225,480,2545,3170,3170,2545,535,480,480,535,0,0.000096,0.000096,0,776.552063,543.151184,543.151184,776.552063 [f=0010043] [10043] Game End Stats Values: 19,5080,6230,6230,5080,91.664444,179.676758,179.676758,91.664444,0,0,0,0,0,0,0,0,0,0,0,0,500.658966,680.027283,680.027283,500.658966,720,540,540,720,28.9274654,35.2000008,35.2000008,28.9274654,1550,1330,1330,1550,21.9462166,28.0107784,28.0107784,21.9462166,265,960,960,265,480,360,360,480,2545,3400,3400,2545,670,480,480,670,0,0.000096,0.000096,0,851.469238,548.151062,548.151062,851.469238 [f=0010043] [10043] Game End Stats Values: 20,4900,6630,6630,4900,106.493607,225.466049,225.466049,106.493607,0,0,0,0,0,0,0,0,0,0,0,0,591.312927,860.027222,860.027222,591.312927,630,630,630,630,30.0292721,39.0666656,39.0666656,30.0292721,1550,1330,1330,1550,21.9886131,30.0526237,30.0526237,21.9886131,265,1200,1200,265,480,540,540,480,2455,3470,3470,2455,850,480,480,850,0,0.000096,0.000096,0,1031.46912,655.599426,655.599426,1031.46912 [f=0010043] [10043] Game End Stats Values: 21,5535,7030,7030,5535,120.9021,266.513336,266.513336,120.9021,0,0,0,0,0,0,0,0,0,0,0,0,758.490479,915.027222,915.027222,758.490479,630,720,720,630,27.5390568,39.2000008,39.2000008,27.5390568,1495,1330,1330,1495,20.893898,30.9364872,30.9364872,20.893898,865,1440,1440,865,570,595,595,570,2545,3540,3540,2545,905,570,570,905,0,0.000096,0.000096,0,1086.46912,830.223389,830.223389,1086.46912 [f=0010043] [10043] Game End Stats Values: 22,5535,7130,7130,5535,122.389343,326.265961,326.265961,122.389343,0,0,0,0,0,0,0,0,0,0,0,0,1145.71997,1266.60828,1266.60828,1145.71997,630,900,900,630,23.2377663,40.4000015,40.4000015,23.2377663,1495,1330,1330,1495,21.0991497,30.983511,30.983511,21.0991497,865,1360,1360,865,1005.50006,739,739,1005.50006,2545,3540,3540,2545,1049,1005.50006,1005.50006,1049,0,0.000096,0.000096,0,1591.88916,1250.47949,1250.47949,1591.88916 [f=0010043] [10043] Game End Stats Values: 23,4130,6900,6900,4130,122.389343,401.432983,401.432983,122.389343,0,0,0,0,0,0,0,0,80.4801178,0,0,80.4801178,2714.32544,2714.83569,2714.83569,2714.32544,630,900,900,630,21.3901882,40.9333344,40.9333344,21.3901882,220,1330,1330,220,26.514225,33.0278015,33.0278015,26.514225,645,1200,1200,645,1635.5,2244.80005,2244.80005,1635.5,2635,3470,3470,2635,2554.80005,1635.5,1635.5,2554.80005,0,22.5000954,22.5000954,0,3127.35986,2888.02563,2888.02563,3127.35986 [f=0010043] [10043] Game End Stats Values: 24,3840,6980,6980,3840,125.077576,425.610016,425.610016,125.077576,0,0,0,0,0,0,0,0,88.4988174,0,0,88.4988174,2923.33301,2807.83569,2807.83569,2923.33301,630,900,900,630,22.760149,40,40,22.760149,220,1330,1330,220,21.3376484,35.985405,35.985405,21.3376484,265,1280,1280,265,1635.5,2844.80005,2844.80005,1635.5,2725,3470,3470,2725,3154.80005,1635.5,1635.5,3154.80005,0,36.2500954,36.2500954,0,3220.35986,3097.0332,3097.0332,3220.35986 [f=0010104] [10104] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0010147] Spectator RiposteR left the game: normal quit [f=0010147] [10147] Event [undefined]: RiposteR quit [f=0010153] Player therxyy left the game: normal quit [f=0010153] [10153] Event [undefined]: therxyy quit [f=0010159] Spectator DanWarior left the game: normal quit [f=0010159] [10159] Event [undefined]: DanWarior quit [f=0010190] Spectator Fine left the game: normal quit [f=0010190] [10190] Event [undefined]: Fine quit [f=0010194] [10194] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0010196] No clients connected, shutting down server [f=0010196] Server shutdown [f=0010196] [10196] all players disconnected [f=0010284] [10284] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0010335] [10335] Event [2936,25.8217812,4760]: 1 finished unit Metal Extractor [f=0010374] [10374] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0010464] [10464] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0010568] [10568] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0010630] [10630] Event [2984,26.2412262,4856]: 1 finished unit Solar Collector [f=0010673] [10673] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0010778] [10778] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0010883] [10883] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0010988] [10988] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0011093] [11093] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0011198] [11198] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0011303] [11303] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0011407] [11407] Event [876,26.1159515,2632]: 1 finished unit Duck [f=0011510] Autoquit sending quit command. [f=0011510] [QuitAction] user exited to system [f=0011510] [SpringApp::Kill][1] fromRun=1 [f=0011510] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011510] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011510] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011510] [ThreadPool::SetThreadCount][2] workers=0 [f=0011510] [SpringApp::Kill][2] [f=0011510] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011510] [Game::KillLua][3] dtor=0 luaUI=0x53243600 [f=0011510] Start widgetHandler:Shutdown [f=0011510] Shutdown - SaveOrderList Complete [f=0011510] Writing last game win data [f=0011510] Shutdown - SaveConfigData Complete [f=0011510] Shutdown Widget - Chili Highlight [f=0011510] Shutdown Widget - Save/Load API [f=0011510] Shutdown Widget - Draw After Chili [f=0011510] Shutdown Widget - EPIC Menu [f=0011510] Shutdown Widget - Chili Minimap [f=0011510] Shutdown Widget - Chili Widget Selector [f=0011510] Shutdown Widget - Local Team Colors [f=0011510] Shutdown Widget - Display Keys 2 [f=0011510] Shutdown Widget - Save Game Menu [f=0011510] Shutdown Widget - HealthBars [f=0011510] Shutdown Widget - Noises [f=0011510] Shutdown Widget - Unit Icons [f=0011510] Shutdown Widget - Win Counter [f=0011510] Shutdown Widget - SpringRTS Replay Stats [f=0011510] Shutdown Widget - BuildETA [f=0011510] Shutdown Widget - Modular Comm Info [f=0011510] Shutdown Widget - Music Player v2 [f=0011510] Shutdown Widget - State Reverse and Latency [f=0011510] Shutdown Widget - CameraShake [f=0011510] Shutdown Widget - Chili Economy Panel Default [f=0011510] Shutdown Widget - Chili EndGame Window [f=0011510] Shutdown Widget - Chili Nuke Warning [f=0011510] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011510] Shutdown Widget - Chili Spectator Panels [f=0011510] Shutdown Widget - Context Menu [f=0011510] Shutdown Widget - Darkening [f=0011510] Shutdown Widget - Defense Range Zero-K [f=0011510] Shutdown Widget - Grab Input [f=0011510] Input grabbing is disabled! [f=0011510] Shutdown Widget - Highlight Geos [f=0011510] Shutdown Widget - Local Widgets Config [f=0011510] Shutdown Widget - MinimapEvents [f=0011510] Shutdown Widget - MetalFeatures (new) [f=0011510] Shutdown Widget - Missile Silo Range [f=0011510] Shutdown Widget - Point Tracker [f=0011510] Shutdown Widget - Showeco and Grid Drawer [f=0011510] Shutdown Widget - Stereo3D [f=0011510] Shutdown Widget - Attack AoE [f=0011510] Shutdown Widget - UnitShapes [f=0011510] Shutdown Widget - Map Edge Extension [f=0011510] Shutdown Widget - Selection Send [f=0011510] Shutdown Widget - LupsManager [f=0011510] Shutdown Widget - Newton Firezone [f=0011510] Shutdown Widget - Chili Pro Console [f=0011510] Shutdown Widget - Persistent Build Height [f=0011510] Shutdown Widget - Lasso Terraform GUI [f=0011510] Shutdown Widget - Chili Framework [f=0011510] Shutdown Widget - Lups [f=0011510] Shutdown Widget - Custom Markers [f=0011510] Shutdown Widget - Chili Core Selector [f=0011510] Shutdown Widget - Mex Placement Handler [f=0011510] Shutdown Widget - Select Keys [f=0011510] Shutdown Widget - Pause Screen [f=0011510] Shutdown Widget - Layout Handler [f=0011510] Shutdown Widget - Text To Speech Control [f=0011510] End widgetHandler:Shutdown [f=0011510] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582064,69102282} {int,ext,rec}Allocs={13653239,0,0} {chunk,block}Bytes={69102282,0} [f=0011510] [Game::KillLua][1] dtor=0 luaGaia=0x53b0c0f0 [f=0011510] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405824,57927289} {int,ext,rec}Allocs={13653240,0,0} {chunk,block}Bytes={57927289,0} [f=0011510] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405824,57927289} {int,ext,rec}Allocs={13653240,0,0} {chunk,block}Bytes={57927289,0} [f=0011510] [Game::KillLua][2] dtor=0 luaRules=0x531a9f50 [f=0011510] Start gadgetHandler:Shutdown [f=0011510] Shutdown - StartSetup [f=0011510] Shutdown - UnitMorph [f=0011510] Shutdown - Carrier Drones [f=0011510] Shutdown - LupsNanoSpray [f=0011510] Shutdown - Missile Silo Controller [f=0011510] Shutdown - Modular Comm Info [f=0011510] Shutdown - Terrain Texture Handler [f=0011510] Shutdown - UnitCloakShield [f=0011510] Shutdown - Starlight Handler [f=0011510] End gadgetHandler:Shutdown [f=0011510] Start gadgetHandler:Shutdown [f=0011510] Shutdown - Save/Load [f=0011510] Shutdown - Teleport Throw [f=0011510] Shutdown - UnitMorph [f=0011510] Shutdown - Modular Comm Info [f=0011510] Shutdown - Retreat Command [f=0011510] Shutdown - Shockwaves [f=0011510] Shutdown - UnitCloakShield [f=0011510] Shutdown - Lups Cloak FX [f=0011510] Shutdown - Lups [f=0011510] Shutdown - Lups Shield [f=0011510] End gadgetHandler:Shutdown [f=0011510] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13653272,0,0} {chunk,block}Bytes={0,0} [f=0011510] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13653272,0,0} {chunk,block}Bytes={0,0} [f=0011510] [Game::KillLua][4] dtor=0 [f=0011510] [Game::~CGame][1] [f=0011510] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011510] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011510] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011510] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011510] [Game::KillLua][4] dtor=1 [f=0011510] [Game::KillMisc][1] [f=0011510] [Game::KillMisc][2] [f=0011510] [Game::KillMisc][3] [f=0011510] [Game::KillRendering][1] [f=0011510] [3DOParser::Kill] allocated 1 pieces [f=0011510] [S3OParser::Kill] allocated 240 pieces [f=0011510] [AssParser::Kill] allocated 3 pieces [f=0011510] [Game::KillInterface][1] [f=0011510] [Game::KillInterface][2] [f=0011510] [Game::KillSimulation][1] [f=0011510] [Game::KillSimulation][2] [f=0011510] [CCollisionHandler] dis-/continuous tests: 0/1233739 [f=0011510] [Game::KillSimulation][3] [f=0011510] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011510] [~CPathCache(28x20)] cacheHits=8 hitPercentage=13% numHashColls=0 maxCacheSize=9 [f=0011510] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011510] [~CPathCache(56x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011510] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011510] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011510] [LosHandler::Kill] raycast instance cache-{hits,misses}={3858,7836}; shared=3%; cached=30% [f=0011510] [Game::KillSimulation][4] [f=0011510] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011510] [Game::~CGame][2] [f=0011510] [Game::~CGame][3] [f=0011510] [SpringApp::Kill][3] [f=0011510] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122476 bytes sent 173077 bytes recv'd [f=0011510] [SpringApp::Kill][4] font=0x453d8aa0 [f=0011510] [SpringApp::Kill][5] [f=0011510] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x454470f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2093ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=31ms file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4067 inflSize=6kb readTime=29ms file="lups/particleclasses/nanolasers.lua" indx=4838 inflSize=10kb readTime=20ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=18ms file="luarules/gadgets/mission_galaxy_campaign_battle.lua" indx=1719 inflSize=50kb readTime=18ms file="units/amphlaunch.lua" indx=6711 inflSize=5kb readTime=17ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4646 inflSize=55kb readTime=16ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=16ms file="lups/headers/nanoupdate.lua" indx=4823 inflSize=5kb readTime=14ms file="luaui/widgets/gui_epicmenu.lua" indx=4681 inflSize=102kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30592656 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45540a30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455400e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454573e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc9840010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]