[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.H1O1Ilvp74/springsettings.1169911.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f300001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2466 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1169911/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458a9120] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458a9120] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 568ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 644ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 768ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1169911/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1169911/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520514a0,0x52379c20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 32490d61f29e7f7edfd094ed4596f592 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000929a3a70,000000009286e9b0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000006483dad0,00000000cb379460}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [4725,188.672974,357]: 0 finished unit Engineer Commander [f=-000001] [0] Event [485,188.674072,4765]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2971, userid: 395449 [f=0000000] [0] DanWarior, team: 0, elo:2633, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [4560,188.671875,384]: 0 finished unit Tank Foundry [f=0000023] [23] Event [432,188.671875,4672]: 1 finished unit Rover Assembly [f=0000255] [255] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000256] [256] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000474] [474] Event [431.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0000495] [495] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000496] [496] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000597] [597] Event [4920,187.276306,312]: 0 finished unit Wind/Tidal Generator [f=0000718] [718] Event [4532,189.991882,384]: 0 finished unit Kodachi [f=0000765] [765] Event [4840,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0000843] [843] Event [431.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0000871] [871] Event [4760,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0000987] [987] Event [4680,188.671875,168]: 0 finished unit Wind/Tidal Generator [f=0001097] [1097] Event [4744,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0001106] [1106] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001213] [1213] Event [4792,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0001213] [1213] Event [216,188.671875,4616]: 1 finished unit Wind/Tidal Generator [f=0001427] [1427] Event [184,188.671875,4472]: 1 finished unit Wind/Tidal Generator [f=0001444] [1444] Event [296,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0001699] [1699] Event [344,188.671875,4760]: 1 finished unit Wind/Tidal Generator [f=0001799] [1799] Event [4532,189.991882,384]: 0 finished unit Welder [f=0001877] [1877] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0001969] [1969] Event [376,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0002556] [2556] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0002580] [2580] Event [472,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0002587] [2587] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002614] [2614] Event [344,77.104187,3256]: 1 lost unit Metal Extractor [f=0002631] [2631] Event [372.794098,77.104187,3214.73218]: 0 lost unit Kodachi [f=0002645] [2645] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0002651] [2651] Event [4288,186.627808,976]: 0 finished unit Radar Tower [f=0002883] [2883] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002993] fuck. I targeted the blueprint accidentally [f=0003023] [3023] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003069] [3069] Event [232,188.671875,4552]: 1 finished unit Wind/Tidal Generator [f=0003073] [3073] Event [4632,77.104187,1912]: 0 finished unit Solar Collector [f=0003239] [3239] Event [4532,189.991882,384]: 0 finished unit Kodachi [f=0003261] [3261] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0003400] [3400] Event [200,188.671875,4376]: 1 finished unit Wind/Tidal Generator [f=0003450] [3450] Event [4272,82.3596191,1920]: 0 finished unit Lotus [f=0003591] [3591] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0003638] [3638] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0003662] [3662] Event [216,188.671875,4280]: 1 finished unit Wind/Tidal Generator [f=0003840] [3840] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0003907] [3907] Event [4248,188.671875,808]: 0 finished unit Wind/Tidal Generator [f=0003917] [3917] Event [3968,65.0732422,1712]: 0 finished unit Lotus [f=0003947] [3947] Event [216,188.671875,4184]: 1 finished unit Wind/Tidal Generator [f=0004065] [4065] Event [4216,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0004080] [4080] Event [1824,61.171875,4208]: 1 finished unit Lotus [f=0004231] [4231] Event [232,163.162537,4088]: 1 finished unit Wind/Tidal Generator [f=0004250] [4250] Event [4464,95.8691406,2048]: 0 finished unit Radar Tower [f=0004327] [4327] Event [1679.28076,40.4380646,2141.96582]: 0 lost unit Kodachi [f=0004383] [4383] Event [4532,189.991882,384]: 0 finished unit Kodachi [f=0004501] [4501] Event [232,89.2544556,3992]: 1 finished unit Wind/Tidal Generator [f=0004549] [4549] Event [431.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0004597] [4597] Event [4128,179.375,480]: 0 finished unit Lotus [f=0004650] [4650] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0004932] [4932] Event [431.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0004936] [4936] Event [248,113.352661,3896]: 1 finished unit Wind/Tidal Generator [f=0004959] [4959] Event [4532,189.991882,384]: 0 finished unit Welder [f=0005213] [5213] Event [2847.89648,28.6598434,1728.95837]: 1 lost unit Scorcher [f=0005221] [5221] Event [248,105.72113,3800]: 1 finished unit Wind/Tidal Generator [f=0005340] [5340] Event [3147.96582,21.5561829,1870.41357]: 1 lost unit Scorcher [f=0005400] [5400] Event [960,67.8903198,3536]: 1 finished unit Lotus [f=0005489] [5489] Event [4532,189.991882,384]: 0 finished unit Kodachi [f=0005491] [5491] Event [264,90.6085205,3704]: 1 finished unit Wind/Tidal Generator [f=0005508] [5508] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0005520] [5520] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0005521] [5521] Event [3907.60498,38.151741,2094.49561]: 1 lost unit Scorcher [f=0005565] [5565] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0005775] [5775] Event [264,81.2753296,3608]: 1 finished unit Wind/Tidal Generator [f=0005803] [5803] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0005805] [5805] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0005910] [5910] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0005931] [5931] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0006060] [6060] Event [280,77.2079468,3512]: 1 finished unit Wind/Tidal Generator [f=0006132] [6132] Event [4532,189.991882,384]: 0 finished unit Kodachi [f=0006191] [6191] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0006204] [6204] Event [1248,13.6135864,2352]: 1 finished unit Lotus [f=0006237] [6237] Event [2984,77.104187,472]: 0 finished unit Solar Collector [f=0006287] [6287] Event [4120,27.8857422,3128]: 0 finished unit Solar Collector [f=0006345] [6345] Event [280,77.104187,3416]: 1 finished unit Wind/Tidal Generator [f=0006346] [6346] Event [1312,157.912292,2112]: 1 finished unit Radar Tower [f=0006560] [6560] Event [2880,117.669067,656]: 0 finished unit Radar Tower [f=0006568] [6568] Event [431.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0006572] [6572] Event [4000,24.7003174,3264]: 0 finished unit Lotus [f=0006630] [6630] Event [296,77.104187,3320]: 1 finished unit Wind/Tidal Generator [f=0006727] [6727] Event [1312,160.117188,2176]: 1 finished unit Lotus [f=0006806] [6806] Event [4632,188.671875,488]: 0 finished unit Caretaker [f=0006812] [6812] Event [3776,160.527039,3104]: 0 finished unit Lotus [f=0006915] [6915] Event [296,77.104187,3224]: 1 finished unit Wind/Tidal Generator [f=0006957] [6957] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0006968] [6968] Event [3792,162.731934,2960]: 0 finished unit Radar Tower [f=0006977] [6977] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [f=0007073] [7073] Event [3072,78.7954712,832]: 0 finished unit Lotus [f=0007170] [7170] Event [376,77.0137024,3192]: 1 finished unit Wind/Tidal Generator [f=0007200] [7200] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0007256] [7256] Event [3808,51.4910889,3584]: 1 lost unit Lotus [f=0007296] [7296] Event [4648,188.671875,408]: 0 finished unit Storage [f=0007348] [7348] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0007407] [7407] Event [3600,60.2536011,3568]: 1 lost unit Lotus [f=0007455] [7455] Event [472,77.104187,3160]: 1 finished unit Wind/Tidal Generator [f=0007465] [Game::ClientReadNet] added new player therxyy with number 2 to team 0 [f=0007465] > SPRINGIE:User therxyy|energysingu|6_5||False|MFG|Empire|US [f=0007481] Connection attempt from therxyy [f=0007481] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007481] -> Connection established (given id 2) [f=0007492] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0007492] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007529] [7529] Event [3385.68579,57.239399,3850.78955]: 0 lost unit Kodachi [f=0007541] [7541] Event [4532,189.991882,384]: 0 finished unit Welder [f=0007599] [7599] Event [3296,58.951416,944]: 0 finished unit Lotus [f=0007633] [7633] Event [3562.82861,69.0749359,3939.23389]: 0 lost unit Kodachi [f=0007725] [7725] Event [568,76.3311768,3128]: 1 finished unit Wind/Tidal Generator [f=0007737] [7737] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0007814] [7814] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0007826] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0007843] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0007843] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000011984ff20,00000001616dbb80}]" [f=0007872] [7872] Event [488,188.671875,4520]: 1 finished unit Caretaker [f=0007912] [7912] Event [1052.84241,25.3308716,2025.81641]: 1 lost unit Mason [f=0007936] [7936] Event [3382.53149,55.7394066,3868.45483]: 0 finished unit Engineer Commander [f=0007936] [7936] Event [3382.53149,55.7394066,3868.45483]: 0 lost unit Engineer Commander [f=0007936] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007936] [7936] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007988] [7988] Event [4532,189.991882,384]: 0 finished unit Welder [f=0008000] [8000] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0008058] [8058] Event [888,30.3396606,2040]: 1 lost unit Metal Extractor [f=0008335] [8335] Event [616,188.671875,4664]: 1 finished unit Caretaker [f=0008345] [8345] Event [1296,29.5199585,1872]: 1 finished unit Lotus [f=0008356] [8356] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0008469] [8469] Event [3330.56201,57.6073418,3805.30859]: 1 lost unit Scorcher [f=0008512] [8512] Event [431.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0008539] [8539] Event [3352.87183,59.7085686,3781.12134]: 1 lost unit Scorcher [f=0008667] [8667] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0008670] [8670] Event [3297.7229,47.9973488,3883.58423]: 1 lost unit Scorcher [f=0008684] Spectator therxyy left the game: normal quit [f=0008684] [8684] Event [undefined]: therxyy quit [f=0008759] [8759] Event [3235.21362,154.149429,3836.51953]: 0 lost unit Engineer Commander [f=0008781] [8781] Event [3302.41187,51.5829048,3800.97192]: 1 lost unit Scorcher [f=0008931] [8931] Event [431.997955,189.316971,4654.00781]: 1 finished unit Ripper [f=0009101] [9101] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0009121] [9121] Event [4532,189.991882,384]: 0 finished unit Emissary [f=0009238] [9238] Event [1840,27.1075439,896]: 1 finished unit Lotus [f=0009264] [9264] Event [1903.37219,34.7168655,1036.51147]: 1 lost unit Mason [f=0009267] [9267] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0009336] [9336] Event [1951.47717,30.877697,1014.52759]: 0 lost unit Kodachi [f=0009433] [9433] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0009598] [9598] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0009763] [9763] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0009824] [9824] Event [1840,27.1075439,896]: 1 lost unit Lotus [f=0009852] [9852] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0009912] [9912] Event [1888,27.963562,896]: 0 finished unit Lotus [f=0009941] [9941] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0010035] [10035] Event [1907.98132,26.5483227,858.590698]: 1 lost unit Mason [f=0010088] [10088] Event [431.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0010121] [10121] Event [1704,49.8118591,3784]: 1 finished unit Metal Extractor [f=0010285] [10285] Event [744,188.671875,4648]: 1 finished unit Caretaker [f=0010342] [10342] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0010347] [10347] Event [3262.875,36.5623856,1438.99646]: 1 lost unit Scorcher [f=0010363] [10363] Event [3480,44.6377563,1448]: 0 finished unit Solar Collector [f=0010543] [10543] Event [3178.62744,47.0933189,1149.63733]: 1 lost unit Scorcher [f=0010552] [10552] Event [431.997955,189.316971,4654.00781]: 1 finished unit Ripper [f=0010563] [10563] Event [4532,189.991882,384]: 0 finished unit Ogre [f=0010689] [10689] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0010792] [10792] Event [3776,160.527039,3104]: 0 lost unit Lotus [f=0010832] [10832] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0010896] [10896] Event [3792,162.731934,2960]: 0 lost unit Radar Tower [f=0010973] [10973] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0011044] [11044] Event [3456,30.4849243,1664]: 0 finished unit Lotus [f=0011059] [11059] Event [4000,24.3567467,3264]: 0 lost unit Lotus [f=0011107] [11107] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0011116] [11116] Event [4532,189.991882,384]: 0 finished unit Welder [f=0011238] [11238] Event [4040,24.3829918,3064]: 0 lost unit Metal Extractor [f=0011241] [11241] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0011289] [11289] Event [3490.96899,49.0031395,3231.04443]: 0 lost unit Welder [f=0011376] [11376] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0011414] [11414] Event [888,29.1792488,2040]: 1 finished unit Metal Extractor [f=0011499] [11499] Event [431.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0011580] [11580] Event [4120,27.9066086,3128]: 0 lost unit Solar Collector [f=0011594] [11594] Event [4200,27.0586929,3176]: 0 lost unit Metal Extractor [f=0011620] [11620] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0011826] [11826] Event [431.997955,189.316971,4654.00781]: 1 finished unit Ripper [f=0011909] [11909] Event [3784,66.479187,1080]: 0 finished unit Geothermal Generator [f=0011963] [11963] Event [431.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0011970] [11970] Event [4904,188.671875,376]: 0 finished unit Wind/Tidal Generator [f=0012069] [12069] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0012085] [12085] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0012122] [12122] Event [4856,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0012184] [12184] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0012205] [12205] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0012272] [12272] Event [4776,188.671875,504]: 0 finished unit Wind/Tidal Generator [f=0012415] [12415] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0012443] [12443] Event [600,188.671875,4456]: 1 finished unit Caretaker [f=0012451] [12451] Event [4696,188.671875,552]: 0 finished unit Wind/Tidal Generator [f=0012512] [12512] Event [3856,66.479187,1344]: 0 finished unit Lotus [f=0012517] [12517] Event [3456,30.4817486,1664]: 0 lost unit Lotus [f=0012523] [12523] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0012593] [12593] Event [undefined]: DanWarior resigned [f=0012593] game_message: DanWarior has been destroyed! [f=0012593] game_message: ATOSTIC wins! [f=0012593] Submitting stats [f=0012593] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012593] Part| Total Time|Time of the last 0.5s [f=0012593] Draw 25968.62ms 22.47% [f=0012593] Lua::Callins::Synced 8065.55ms 16.20% [f=0012593] Lua::Callins::Unsynced 34259.41ms 29.72% [f=0012593] Lua::CollectGarbage::Synced 474.27ms 0.30% [f=0012593] Lua::CollectGarbage::Unsynced 1280.44ms 0.89% [f=0012593] Misc::Profiler::AddTime 89.29ms 0.00% [f=0012593] Sim 40349.82ms 63.32% [f=0012593] [12593] Received game_message: DanWarior has been destroyed! [f=0012593] [12593] Received game_message: ATOSTIC wins! [f=0012594] [12594] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012594] [12594] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012594] [12594] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.33333349,5.33333349,5.33333349,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 3,2435,2395,2395,2435,0.87401247,0,0,0.87401247,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.1525135,11.1222115,11.1222115,9.1525135,1275,1275,1275,1275,8.65826797,8.60000038,8.60000038,8.65826797,175,0,0,175,0,0,0,0,985,1120,1120,985,0,0,0,0,0,0.00051667,0.00051667,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 4,2540,2520,2520,2540,8.82133102,0,0,8.82133102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5504799,11.7434607,11.7434607,13.5504799,1275,1275,1275,1275,9.5298214,9.9333334,9.9333334,9.5298214,175,0,0,175,0,0,0,0,1090,1245,1245,1090,0,0,0,0,0,0.00100166,0.00100166,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 5,2725,2625,2625,2725,19.0217495,1.31539452,1.31539452,19.0217495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8152914,10.3272114,10.3272114,13.8152914,1275,1275,1275,1275,9.68002796,11.0876923,11.0876923,9.68002796,175,0,0,175,0,0,0,0,1275,1350,1350,1275,0,0,0,0,0,0.00100166,0.00100166,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 6,2725,2785,2785,2725,28.7932034,2.29989552,2.29989552,28.7932034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8826275,11.5645742,11.5645742,12.8826275,1275,1275,1275,1275,9.65143013,11.0656328,11.0656328,9.65143013,175,125,125,175,0,0,0,0,1275,1385,1385,1275,0,0,0,0,0,0.00100166,0.00100166,0,0,0,0,0 [f=0012594] [12594] Game End Stats Values: 7,2695,3035,3035,2695,36.9961395,3.37565136,3.37565136,36.9961395,0,0,0,0,0,0,0,0,0,0,0,0,210.666916,152.113068,152.113068,210.666916,0,0,0,0,10.7064152,10.3186255,10.3186255,10.7064152,1330,1275,1275,1330,9.81352901,11.4717169,11.4717169,9.81352901,0,250,250,0,24.3333588,175,175,24.3333588,1365,1510,1510,1365,175,24.3333588,24.3333588,175,0,0.00100166,0.00100166,0,175.000031,217.050552,217.050552,175.000031 [f=0012594] [12594] Game End Stats Values: 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[f=0012594] [12594] Game End Stats Values: 28,5495,8760,8760,5495,191.731705,543.677917,543.677917,191.731705,0,0,0,0,0,0,0,0,170.50061,629.539673,629.539673,170.50061,2800.15381,3921.90625,3921.90625,2800.15381,630,450,450,630,36.7860603,54.8778534,54.8778534,36.7860603,165,1330,1330,165,19.3283863,42.8706627,42.8706627,19.3283863,1200,3165,3165,1200,1793.33337,3050,3050,1793.33337,3500,3815,3815,3500,3050,1804.33337,1804.33337,3050,202.75,884.349182,884.349182,202.75,4044.75879,2919.19019,2919.19019,4044.75879 [f=0012594] [12594] Game End Stats Values: 29,5655,9315,9315,5655,233.252945,562.848633,562.848633,233.252945,0,0,0,0,0,0,0,0,170.50061,629.539673,629.539673,170.50061,2864.61499,4006.9021,4006.9021,2864.61499,630,450,450,630,56.063797,63.4930763,63.4930763,56.063797,165,1330,1330,165,22.368084,35.8250198,35.8250198,22.368084,1200,3540,3540,1200,1793.33337,3140,3140,1793.33337,3660,3995,3995,3660,3140,1804.33337,1804.33337,3140,202.75,926.351746,926.351746,202.75,4176.95947,2996.64355,2996.64355,4176.95947 [f=0012622] [12622] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0012634] [12634] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0012635] [12635] Event [3968,65.0732422,1712]: 0 lost unit Lotus [f=0012639] [12639] Event [3480,44.5400047,1448]: 0 lost unit Solar Collector [f=0012653] [12653] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0012726] [12726] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0012739] Spectator DanWarior left the game: normal quit [f=0012739] [12739] Event [undefined]: DanWarior quit [f=0012837] [12837] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0012886] No clients connected, shutting down server [f=0012886] Server shutdown [f=0012886] [12886] all players disconnected [f=0012893] [12893] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0012977] [12977] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0013120] [13120] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0013277] [13277] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0013323] [13323] Event [1400,66.479187,4056]: 1 finished unit Geothermal Generator [f=0013422] [13422] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0013568] [13568] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0013578] [13578] Event [4040,22.945919,3064]: 1 finished unit Metal Extractor [f=0013682] [13682] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0013745] [13745] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0013792] [13792] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0013917] [13917] Event [431.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0014017] [14017] Event [4200,25.5742073,3176]: 1 finished unit Metal Extractor [f=0014029] Autoquit sending quit command. [f=0014029] [QuitAction] user exited to system [f=0014029] [SpringApp::Kill][1] fromRun=1 [f=0014029] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014029] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014029] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014029] [ThreadPool::SetThreadCount][2] workers=0 [f=0014029] [SpringApp::Kill][2] [f=0014029] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014029] [Game::KillLua][3] dtor=0 luaUI=0x524c4420 [f=0014029] Start widgetHandler:Shutdown [f=0014029] Shutdown - SaveOrderList Complete [f=0014029] Writing last game win data [f=0014029] Shutdown - SaveConfigData Complete [f=0014029] Shutdown Widget - Save/Load API [f=0014029] Shutdown Widget - Chili Highlight [f=0014029] Shutdown Widget - Draw After Chili [f=0014029] Shutdown Widget - EPIC Menu [f=0014029] Shutdown Widget - Chili Widget Selector [f=0014029] Shutdown Widget - Chili Minimap [f=0014029] Shutdown Widget - Local Team Colors [f=0014029] Shutdown Widget - Display Keys 2 [f=0014029] Shutdown Widget - Save Game Menu [f=0014029] Shutdown Widget - Unit Icons [f=0014029] Shutdown Widget - Noises [f=0014029] Shutdown Widget - HealthBars [f=0014029] Shutdown Widget - Win Counter [f=0014029] Shutdown Widget - BuildETA [f=0014029] Shutdown Widget - SpringRTS Replay Stats [f=0014029] Shutdown Widget - Modular Comm Info [f=0014029] Shutdown Widget - Stereo3D [f=0014029] Shutdown Widget - Showeco and Grid Drawer [f=0014029] Shutdown Widget - Point Tracker [f=0014029] Shutdown Widget - Missile Silo Range [f=0014029] Shutdown Widget - MetalFeatures (new) [f=0014029] Shutdown Widget - MinimapEvents [f=0014029] Shutdown Widget - Local Widgets Config [f=0014029] Shutdown Widget - Highlight Geos [f=0014029] Shutdown Widget - Grab Input [f=0014029] Input grabbing is disabled! [f=0014029] Shutdown Widget - Defense Range Zero-K [f=0014029] Shutdown Widget - Darkening [f=0014029] Shutdown Widget - Context Menu [f=0014029] Shutdown Widget - Chili Spectator Panels [f=0014029] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014029] Shutdown Widget - Chili Nuke Warning [f=0014029] Shutdown Widget - Chili EndGame Window [f=0014029] Shutdown Widget - Chili Economy Panel Default [f=0014029] Shutdown Widget - CameraShake [f=0014029] Shutdown Widget - State Reverse and Latency [f=0014029] Shutdown Widget - Music Player v2 [f=0014029] Shutdown Widget - Attack AoE [f=0014029] Shutdown Widget - Map Edge Extension [f=0014029] Shutdown Widget - Selection Send [f=0014029] Shutdown Widget - LupsManager [f=0014029] Shutdown Widget - Newton Firezone [f=0014029] Shutdown Widget - Chili Pro Console [f=0014029] Shutdown Widget - Persistent Build Height [f=0014029] Shutdown Widget - Lasso Terraform GUI [f=0014029] Shutdown Widget - Lups [f=0014029] Shutdown Widget - Chili Framework [f=0014029] Shutdown Widget - Mex Placement Handler [f=0014029] Shutdown Widget - Chili Core Selector [f=0014029] Shutdown Widget - Custom Markers [f=0014029] Shutdown Widget - Select Keys [f=0014029] Shutdown Widget - Pause Screen [f=0014029] Shutdown Widget - Text To Speech Control [f=0014029] Shutdown Widget - Layout Handler [f=0014029] End widgetHandler:Shutdown [f=0014029] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={703402,78320848} {int,ext,rec}Allocs={16868138,0,0} {chunk,block}Bytes={78320848,0} [f=0014029] [Game::KillLua][1] dtor=0 luaGaia=0x52379c20 [f=0014029] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507363,66217167} {int,ext,rec}Allocs={16868139,0,0} {chunk,block}Bytes={66217167,0} [f=0014029] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507363,66217167} {int,ext,rec}Allocs={16868139,0,0} {chunk,block}Bytes={66217167,0} [f=0014029] [Game::KillLua][2] dtor=0 luaRules=0x520514a0 [f=0014029] Start gadgetHandler:Shutdown [f=0014029] Shutdown - StartSetup [f=0014029] Shutdown - UnitMorph [f=0014029] Shutdown - Carrier Drones [f=0014029] Shutdown - LupsNanoSpray [f=0014029] Shutdown - Missile Silo Controller [f=0014029] Shutdown - Modular Comm Info [f=0014029] Shutdown - Terrain Texture Handler [f=0014029] Shutdown - UnitCloakShield [f=0014029] Shutdown - Starlight Handler [f=0014029] End gadgetHandler:Shutdown [f=0014029] Start gadgetHandler:Shutdown [f=0014029] Shutdown - Save/Load [f=0014029] Shutdown - Teleport Throw [f=0014029] Shutdown - UnitMorph [f=0014029] Shutdown - Modular Comm Info [f=0014029] Shutdown - Retreat Command [f=0014029] Shutdown - Shockwaves [f=0014029] Shutdown - UnitCloakShield [f=0014029] Shutdown - Lups Cloak FX [f=0014029] Shutdown - Lups [f=0014029] Shutdown - Lups Shield [f=0014029] End gadgetHandler:Shutdown [f=0014029] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16868171,0,0} {chunk,block}Bytes={0,0} [f=0014029] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16868171,0,0} {chunk,block}Bytes={0,0} [f=0014029] [Game::KillLua][4] dtor=0 [f=0014029] [Game::~CGame][1] [f=0014029] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014029] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014029] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014029] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014029] [Game::KillLua][4] dtor=1 [f=0014029] [Game::KillMisc][1] [f=0014029] [Game::KillMisc][2] [f=0014029] [Game::KillMisc][3] [f=0014029] [Game::KillRendering][1] [f=0014029] [3DOParser::Kill] allocated 1 pieces [f=0014029] [S3OParser::Kill] allocated 290 pieces [f=0014029] [AssParser::Kill] allocated 34 pieces [f=0014029] [Game::KillInterface][1] [f=0014029] [Game::KillInterface][2] [f=0014029] [Game::KillSimulation][1] [f=0014029] [Game::KillSimulation][2] [f=0014029] [CCollisionHandler] dis-/continuous tests: 0/34528 [f=0014029] [Game::KillSimulation][3] [f=0014029] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014029] [~CPathCache(20x20)] cacheHits=85 hitPercentage=34% numHashColls=0 maxCacheSize=18 [f=0014029] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014029] [~CPathCache(40x40)] cacheHits=39 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014029] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014029] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014029] [LosHandler::Kill] raycast instance cache-{hits,misses}={4347,9958}; shared=1%; cached=29% [f=0014029] [Game::KillSimulation][4] [f=0014029] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014029] [Game::~CGame][2] [f=0014029] [Game::~CGame][3] [f=0014029] [SpringApp::Kill][3] [f=0014029] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149428 bytes sent 144480 bytes recv'd [f=0014029] [SpringApp::Kill][4] font=0x457d7aa0 [f=0014029] [SpringApp::Kill][5] [f=0014029] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x458459f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2167ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=47ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=30ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=29ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=23ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=22ms file="luaui/widgets/gui_chili_proconsole2.lua" indx=4661 inflSize=43kb readTime=13ms file="luarules/utilities/numberfunctions.lua" indx=1927 inflSize=5kb readTime=13ms file="luarules/gadgets/cai/aiteamhandler.lua" indx=1645 inflSize=0kb readTime=12ms file="luaui/widgets/gui_metal_features_old.lua" indx=4698 inflSize=5kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41563544 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4593d030) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459341c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458a6780) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f30000010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]