[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hbTRA83KS1/springsettings.1169906.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5a4001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2482 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1169906/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d35670] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d35670] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 580ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 773ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] cabinboy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1169906/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1169906/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5135da30,0x51b4e880}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ca460d6104b8e1161dec2b764596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fa7573d0,00000000917ab5b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000063372110,000000009286c8e0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [4913,46.4532051,3456]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1226,46.3312988,578]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2620, userid: 460566 [f=0000000] [0] PRO_Clopse, team: 1, elo:2541, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4776,46.3260803,3336]: 0 finished unit Shieldbot Factory [f=0000027] [27] Event [1264,46.982399,368]: 1 finished unit Rover Assembly [f=0000255] [255] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000320] [320] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000495] [495] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000548] [548] Event [4764,46.3260803,3336]: 0 finished unit Convict [f=0000556] [556] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000735] [735] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000796] [796] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000920] [920] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Scorcher [f=0000925] [925] Event [5096,46.3591919,3512]: 0 finished unit Solar Collector [f=0000986] [986] Event [1032,46.5578613,632]: 1 finished unit Solar Collector [f=0001105] [1105] Event [5000,47.541748,3352]: 0 finished unit Solar Collector [f=0001165] [1165] Event [1128,47.499176,632]: 1 finished unit Solar Collector [f=0001295] [1295] Event [4808,46.657196,3528]: 0 finished unit Solar Collector [f=0001351] [1351] Event [1128,46.3544617,520]: 1 finished unit Solar Collector [f=0001481] [1481] Event [4968,46.3923035,3560]: 0 finished unit Solar Collector [f=0001601] [1601] Event [1328,46.9126282,624]: 1 finished unit Lotus [f=0001693] [1693] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0001867] [1867] Event [5440,75.3365479,2448]: 0 finished unit Radar Tower [f=0001916] [1916] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Scorcher [f=0001978] [1978] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0002206] [2206] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0002296] [2296] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Scorcher [f=0002438] [2438] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002538] [2538] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002698] [2698] Event [4715.79541,46.374321,3632.70337]: 0 lost unit Bandit [f=0002704] [2704] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0002780] [2780] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Mason [f=0002790] [2790] Event [4781.07764,46.3880424,3599.3877]: 1 lost unit Scorcher [f=0002942] [2942] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003015] [3015] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0003030] [3030] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003187] [3187] Event [3696,74.4236145,3056]: 0 finished unit Lotus [f=0003253] [3253] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Scorcher [f=0003406] [3406] Event [2560,74.286438,1024]: 1 finished unit Lotus [f=0003452] [3452] Event [3536,74.2722473,2992]: 0 finished unit Radar Tower [f=0003614] [3614] Event [4764,46.3260803,3336]: 0 finished unit Convict [f=0003638] [3638] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0003686] [3686] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Scorcher [f=0003782] [3782] Event [5809.2959,18.2276344,2033.69971]: 1 lost unit Scorcher [f=0003880] [3880] Event [5440,75.3365479,2448]: 0 lost unit Radar Tower [f=0003900] this ghame is shit [f=0003975] [3975] Event [4764,46.3260803,3336]: 0 finished unit Convict [f=0004014] [4014] Event [5737.43066,17.2690487,2006.45532]: 0 lost unit Convict [f=0004040] [4040] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0004060] [4060] Event [5939.61963,17.1624775,2095.37207]: 0 lost unit Bandit [f=0004159] [4159] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Scorcher [f=0004175] [4175] Event [5880,18.015686,2072]: 0 lost unit Metal Extractor [f=0004186] [4186] Event [3255.65088,15.9392653,2551.90137]: 1 lost unit Scorcher [f=0004255] [4255] Event [5736,17.1500549,2152]: 0 lost unit Metal Extractor [f=0004290] [4290] Event [560,16.8804321,2064]: 1 finished unit Lotus [f=0004374] [4374] Event [5720,17.1595154,1912]: 0 lost unit Metal Extractor [f=0004395] [4395] Event [2928,8.74917603,1712]: 1 finished unit Lotus [f=0004418] [4418] Event [4864,86.6808472,3312]: 0 finished unit Lotus [f=0004422] well someone is salty [f=0004469] [4469] Event [4764,46.3260803,3336]: 0 finished unit Snitch [f=0004557] [4557] Event [3060.92969,15.907774,2406.00293]: 1 lost unit Scorcher [f=0004695] [4695] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0004771] [4771] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Mason [f=0004911] [4911] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0004935] [4935] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0004943] [4943] Event [4648,46.3260803,3544]: 0 finished unit Solar Collector [f=0005161] [5161] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Scorcher [f=0005169] [5169] Event [3072,-5,2176]: 0 finished unit Lotus [f=0005179] [5179] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0005362] [5362] Event [3072,-5,2176]: 0 lost unit Lotus [f=0005415] [5415] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0005427] [5427] Event [4488,46.8937073,3496]: 0 finished unit Solar Collector [f=0005539] [5539] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0005560] [5560] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Scorcher [f=0005611] [5611] Event [3184,-5,2112]: 0 finished unit Lotus [f=0005703] [5703] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0005743] [5743] Event [4635.68896,76.7239532,2613.18994]: 1 lost unit Scorcher [f=0005958] [5958] Event [3232,0,2096]: 0 finished unit Picket [f=0006043] [6043] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0006064] [6064] Event [1281.99231,48.1054878,367.970367]: 1 finished unit Scorcher [f=0006087] [6087] Event [4328,72.7727661,3432]: 0 finished unit Solar Collector [f=0006124] [6124] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0006268] [6268] Event [3689.20703,74.4189682,3093.8584]: 1 lost unit Scorcher [f=0006283] [6283] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0006399] [6399] Event [2736,15.9343872,1552]: 1 finished unit Lotus [f=0006431] [6431] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0006510] [6510] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0006615] [6615] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0006621] [6621] Event [4168,74.286438,3384]: 0 finished unit Solar Collector [f=0006730] [6730] Event [2880,15.9627686,1488]: 1 finished unit Lotus [f=0006820] [6820] Event [2173.91357,75.5021057,358.977722]: 0 lost unit Bandit [f=0006823] [6823] Event [2865.66504,74.286438,3568.50806]: 0 lost unit Snitch [f=0006823] [6823] Event [2944.15332,74.286438,3432.68384]: 1 lost unit Scorcher [f=0006823] [6823] Event [2958.74121,74.286438,3498.74683]: 1 lost unit Scorcher [f=0006880] [6880] Event [528,16.6202698,2192]: 1 finished unit Lotus [f=0006885] [6885] Event [4764,46.3260803,3336]: 0 finished unit Convict [f=0006984] [6984] Event [1807.60071,73.1594009,490.240906]: 1 lost unit Scorcher [f=0007040] [7040] Event [2720,17.7555237,1360]: 1 finished unit Lotus [f=0007095] [7095] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0007159] [7159] Event [4008,75.4926453,3336]: 0 finished unit Solar Collector [f=0007171] [7171] Event [2928,8.74917603,1712]: 1 lost unit Lotus [f=0007290] [7290] Event [2792.33813,15.9343872,1573.83264]: 1 lost unit Engineer Commander [f=0007290] [7290] Event [1281.99231,47.4603882,367.970367]: 1 lost unit Mason [f=0007290] [7290] Event [1264,47.4603882,368]: 1 lost unit Rover Assembly [f=0007297] [7297] Event [1862.68066,15.9517527,2192.00854]: 1 lost unit Mason [f=0007301] [7301] Event [2056,15.9343872,2088]: 1 lost unit Metal Extractor [f=0007303] [7303] Event [1720,16.0100708,2248]: 1 lost unit Metal Extractor [f=0007304] game_message: PRO_Clopse has been destroyed! [f=0007304] [7304] Event [undefined]: PRO_Clopse resigned [f=0007304] game_message: DanWarior wins! [f=0007304] Submitting stats [f=0007304] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007304] Part| Total Time|Time of the last 0.5s [f=0007304] Draw 10953.06ms 18.19% [f=0007304] Lua::Callins::Synced 4812.58ms 10.54% [f=0007304] Lua::Callins::Unsynced 14974.83ms 25.05% [f=0007304] Lua::CollectGarbage::Synced 252.78ms 0.10% [f=0007304] Lua::CollectGarbage::Unsynced 508.98ms 1.79% [f=0007304] Misc::Profiler::AddTime 37.36ms 0.00% [f=0007304] Sim 22703.09ms 66.20% [f=0007304] [7304] Received game_message: PRO_Clopse has been destroyed! [f=0007304] [7304] Received game_message: DanWarior wins! [f=0007305] [7305] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007305] [7305] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007305] [7305] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007305] [7305] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,5.33333349,5.0666666,5.33333349,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007305] [7305] Game End Stats Values: 3,2245,2365,2245,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.60000038,9.13333321,8.60000038,9.13333321,0,0,0,0,0,0,0,0,970,1090,970,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007305] [7305] Game End Stats Values: 4,2510,2575,2510,2575,0.25996846,0.43149003,0.25996846,0.43149003,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1333332,10.666667,10.1333332,10.666667,1275,1275,1275,1275,11.0173311,11.0287657,11.0173311,11.0287657,125,0,125,0,0,0,0,0,1110,1300,1110,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007305] [7305] Game End Stats Values: 5,2670,2720,2670,2720,5.11338758,6.39125156,5.11338758,6.39125156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,13.7333336,15.1999998,13.7333336,15.1999998,1275,1275,1275,1275,11.3235607,11.3973179,11.3235607,11.3973179,125,75,125,75,0,0,0,0,1180,1370,1180,1370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007305] [7305] Game End Stats Values: 6,2795,2925,2795,2925,14.1206722,16.591814,14.1206722,16.591814,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,14,16,14,16,1275,1330,1275,1330,11.6004858,11.6800375,11.6004858,11.6800375,250,225,250,225,0,0,0,0,1180,1370,1180,1370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007305] [7305] Game End Stats Values: 7,3010,2940,3010,2940,21.2343235,25.937355,21.2343235,25.937355,0,0,0,0,0,0,0,0,0,0,0,0,75.0000076,45.6640663,75.0000076,45.6640663,90,0,90,0,14,16,14,16,1275,1330,1275,1330,12.0075769,12.5563688,12.0075769,12.5563688,375,150,375,150,75,0,75,0,1270,1460,1270,1460,0,75,0,75,0,0,0,0,45.6640663,75.0000076,45.6640663,75.0000076 [f=0007305] [7305] Game End Stats Values: 8,3095,3195,3095,3195,27.6001644,32.679451,27.6001644,32.679451,0,0,0,0,0,0,0,0,0,0,0,0,129.366852,124.999886,129.366852,124.999886,90,0,90,0,14,16,14,16,1275,1330,1275,1330,13.8243895,14.51614,13.8243895,14.51614,250,225,250,225,75,125,75,125,1480,1640,1480,1640,125,75,125,75,0,0,0,0,124.999886,130.675583,124.999886,130.675583 [f=0007305] [7305] Game End Stats Values: 9,3310,3340,3310,3340,32.5633125,36.133522,32.5633125,36.133522,0,0,0,0,0,0,0,0,0,0,0,0,213.086243,168.489563,213.086243,168.489563,180,90,180,90,14,16,14,16,1275,1385,1275,1385,15.3308764,17.2302742,15.3308764,17.2302742,375,225,375,225,75,125,75,125,1480,1640,1480,1640,125,75,125,75,0,0,0,0,168.489563,214.394989,168.489563,214.394989 [f=0007305] [7305] Game End Stats Values: 10,3400,3495,3400,3495,37.0410843,36.9335365,37.0410843,36.9335365,0,0,0,0,0,0,0,0,0,0,0,0,410.056732,294.754242,410.056732,294.754242,180,90,180,90,14,16,14,16,1275,1330,1275,1330,15.2985182,18.6533337,15.2985182,18.6533337,375,225,375,225,250,250,250,250,1570,1850,1570,1850,250,250,250,250,0,0,0,0,294.754242,419.275696,294.754242,419.275696 [f=0007305] [7305] Game End Stats Values: 11,3580,3490,3580,3490,39.1396179,39.6979637,39.1396179,39.6979637,0,0,0,0,0,0,0,0,0,0,0,0,814.542114,521.421814,814.542114,521.421814,360,180,360,180,14,16,14,16,1275,1330,1275,1330,17.0065689,25.0776558,17.0065689,25.0776558,375,310,375,310,556.500122,375,556.500122,375,1570,1670,1570,1670,375,556.500122,375,556.500122,0,132.000275,0,132.000275,525.455627,832.966431,525.455627,832.966431 [f=0007305] [7305] Game End Stats Values: 12,3665,3710,3665,3710,39.6924438,44.634079,39.6924438,44.634079,0,0,0,0,0,0,0,0,0,0,0,0,914.707764,596.941467,914.707764,596.941467,360,180,360,180,14,16,14,16,1275,1330,1275,1330,19.1168613,21.3157177,19.1168613,21.3157177,250,460,250,460,556.500122,500,556.500122,500,1780,1740,1780,1740,500,556.500122,500,556.500122,42.8000183,221.998901,42.8000183,221.998901,600.975281,944.678955,600.975281,944.678955 [f=0007305] [7305] Game End Stats Values: 13,3790,3785,3790,3785,41.2994919,49.0542793,41.2994919,49.0542793,0,0,0,0,0,0,0,0,0,0,0,0,1375.5061,1127.9071,1375.5061,1127.9071,360,180,360,180,14,17.8666668,14,17.8666668,1275,1330,1275,1330,20.3204308,16.5213432,20.3204308,16.5213432,375,535,375,535,646.500122,500,646.500122,500,1780,1740,1780,1740,500,646.500122,500,646.500122,49.6000443,228.798798,49.6000443,228.798798,1131.94104,1414.94556,1131.94104,1414.94556 [f=0007305] [7305] Game End Stats Values: 14,3880,4095,3880,4095,41.9982986,51.3933525,41.9982986,51.3933525,0,0,0,0,0,0,0,0,0,0,0,0,1770.29224,1573.85535,1770.29224,1573.85535,360,270,360,270,14,19.7333336,14,19.7333336,1275,1330,1275,1330,20.2465858,15.1559391,20.2465858,15.1559391,375,685,375,685,646.500122,625,646.500122,625,1870,1810,1870,1810,625,646.500122,625,646.500122,49.6000443,228.798798,49.6000443,228.798798,1577.88928,1812.0166,1577.88928,1812.0166 [f=0007305] [7305] Game End Stats Values: 15,3970,4415,3970,4415,42.2534637,60.7989388,42.2534637,60.7989388,0,0,0,0,0,0,0,0,0,0,0,0,1948.01819,1803.53186,1948.01819,1803.53186,360,370,360,370,14,20.7999992,14,20.7999992,1275,1330,1275,1330,21.5503445,15.627039,21.5503445,15.627039,375,835,375,835,646.500122,750,646.500122,750,1960,1880,1960,1880,750,646.500122,750,646.500122,49.6000443,228.798798,49.6000443,228.798798,1807.5658,1990.50732,1807.5658,1990.50732 [f=0007305] [7305] Game End Stats Values: 16,4240,4650,4240,4650,42.575161,69.9685822,42.575161,69.9685822,0,0,0,0,0,0,0,0,49.5800476,0,49.5800476,0,1948.01819,1839.30261,1948.01819,1839.30261,540,370,540,370,14,22.3999996,14,22.3999996,1275,1330,1275,1330,24.2214451,17.9668636,24.2214451,17.9668636,375,910,375,910,646.500122,750,646.500122,750,2050,2040,2050,2040,750,646.500122,750,646.500122,49.6000443,262.965881,49.6000443,262.965881,1843.33655,1990.50732,1843.33655,1990.50732 [f=0007305] [7305] Game End Stats Values: 17,3955,4695,3955,4695,42.61689,77.3794327,42.61689,77.3794327,0,0,0,0,0,0,0,0,214.639587,0,214.639587,0,2139.72314,2330.98877,2139.72314,2330.98877,630,370,630,370,14,24,14,24,1275,1330,1275,1330,25.002779,18.2051716,25.002779,18.2051716,0,675,0,675,881.500122,1215,881.500122,1215,2050,2320,2050,2320,1215,881.500122,1215,881.500122,49.6000443,264.965759,49.6000443,264.965759,2335.02271,2194.19434,2335.02271,2194.19434 [f=0007305] [7305] Game End Stats Values: 18,90,4695,90,4695,42.6169128,83.0618439,42.6169128,83.0618439,0,0,0,0,0,0,0,0,258.635681,0,258.635681,0,2139.72314,2478.91235,2139.72314,2478.91235,90,370,90,370,14,26,14,26,0,1330,0,1330,25.0000057,20.4206009,25.0000057,20.4206009,0,675,0,675,881.500122,1215,881.500122,1215,0,2320,0,2320,5250.3667,881.500122,5250.3667,881.500122,49.6000443,264.965759,49.6000443,264.965759,2562.46558,2194.19434,2562.46558,2194.19434 [f=0007309] [7309] Event [5736,13.088604,2152]: 0 finished unit Metal Extractor [f=0007379] [7379] Event [4764,46.3260803,3336]: 0 finished unit Snitch [f=0007414] Player DanWarior left the game: normal quit [f=0007414] [7414] Event [undefined]: DanWarior quit [f=0007516] Spectator PRO_Clopse left the game: normal quit [f=0007516] [7516] Event [undefined]: PRO_Clopse quit [f=0007522] No clients connected, shutting down server [f=0007522] Server shutdown [f=0007522] [7522] all players disconnected [f=0007617] [7617] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0007684] [7684] Event [3848,75.5021057,3272]: 0 finished unit Solar Collector [f=0007857] [7857] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0008098] [8098] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0008164] [8164] Event [5880,13.9542351,2072]: 0 finished unit Metal Extractor [f=0008224] [8224] Event [3704,74.286438,3240]: 0 finished unit Solar Collector [f=0008339] [8339] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0008575] [8575] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0008703] [8703] Event [3576,74.9060974,3256]: 0 finished unit Solar Collector [f=0008794] [8794] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0008816] [8816] Event [4764,46.3260803,3336]: 0 finished unit Bandit [f=0009191] [9191] Event [4764,46.3260803,3336]: 0 finished unit Convict [f=0009409] Autoquit sending quit command. [f=0009409] [QuitAction] user exited to system [f=0009409] [SpringApp::Kill][1] fromRun=1 [f=0009409] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009409] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009409] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009409] [ThreadPool::SetThreadCount][2] workers=0 [f=0009409] [SpringApp::Kill][2] [f=0009409] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009409] [Game::KillLua][3] dtor=0 luaUI=0x513f7360 [f=0009409] Start widgetHandler:Shutdown [f=0009409] Shutdown - SaveOrderList Complete [f=0009409] Writing last game win data [f=0009409] Shutdown - SaveConfigData Complete [f=0009409] Shutdown Widget - Save/Load API [f=0009409] Shutdown Widget - Chili Highlight [f=0009409] Shutdown Widget - Draw After Chili [f=0009409] Shutdown Widget - EPIC Menu [f=0009409] Shutdown Widget - Chili Widget Selector [f=0009409] Shutdown Widget - Chili Minimap [f=0009409] Shutdown Widget - Local Team Colors [f=0009409] Shutdown Widget - Display Keys 2 [f=0009409] Shutdown Widget - Save Game Menu [f=0009409] Shutdown Widget - Unit Icons [f=0009409] Shutdown Widget - Noises [f=0009409] Shutdown Widget - HealthBars [f=0009409] Shutdown Widget - Win Counter [f=0009409] Shutdown Widget - BuildETA [f=0009409] Shutdown Widget - SpringRTS Replay Stats [f=0009409] Shutdown Widget - Modular Comm Info [f=0009409] Shutdown Widget - Stereo3D [f=0009409] Shutdown Widget - Showeco and Grid Drawer [f=0009409] Shutdown Widget - Point Tracker [f=0009409] Shutdown Widget - Missile Silo Range [f=0009409] Shutdown Widget - MetalFeatures (new) [f=0009409] Shutdown Widget - MinimapEvents [f=0009409] Shutdown Widget - Local Widgets Config [f=0009409] Shutdown Widget - Highlight Geos [f=0009409] Shutdown Widget - Grab Input [f=0009409] Input grabbing is disabled! [f=0009409] Shutdown Widget - Defense Range Zero-K [f=0009409] Shutdown Widget - Darkening [f=0009409] Shutdown Widget - Context Menu [f=0009409] Shutdown Widget - Chili Spectator Panels [f=0009409] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009409] Shutdown Widget - Chili Nuke Warning [f=0009409] Shutdown Widget - Chili EndGame Window [f=0009409] Shutdown Widget - Chili Economy Panel Default [f=0009409] Shutdown Widget - CameraShake [f=0009409] Shutdown Widget - State Reverse and Latency [f=0009409] Shutdown Widget - Music Player v2 [f=0009409] Shutdown Widget - Attack AoE [f=0009409] Shutdown Widget - Map Edge Extension [f=0009409] Shutdown Widget - Selection Send [f=0009409] Shutdown Widget - LupsManager [f=0009409] Shutdown Widget - Newton Firezone [f=0009409] Shutdown Widget - Chili Pro Console [f=0009409] Shutdown Widget - Persistent Build Height [f=0009409] Shutdown Widget - Lasso Terraform GUI [f=0009409] Shutdown Widget - Lups [f=0009409] Shutdown Widget - Chili Framework [f=0009409] Shutdown Widget - Mex Placement Handler [f=0009409] Shutdown Widget - Chili Core Selector [f=0009409] Shutdown Widget - Custom Markers [f=0009409] Shutdown Widget - Select Keys [f=0009409] Shutdown Widget - Pause Screen [f=0009409] Shutdown Widget - Text To Speech Control [f=0009409] Shutdown Widget - Layout Handler [f=0009409] End widgetHandler:Shutdown [f=0009409] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={567757,72641420} {int,ext,rec}Allocs={10304362,0,0} {chunk,block}Bytes={72641420,0} [f=0009409] [Game::KillLua][1] dtor=0 luaGaia=0x51b4e880 [f=0009409] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413496,62649129} {int,ext,rec}Allocs={10304363,0,0} {chunk,block}Bytes={62649129,0} [f=0009409] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413496,62649129} {int,ext,rec}Allocs={10304363,0,0} {chunk,block}Bytes={62649129,0} [f=0009409] [Game::KillLua][2] dtor=0 luaRules=0x5135da30 [f=0009409] Start gadgetHandler:Shutdown [f=0009409] Shutdown - StartSetup [f=0009409] Shutdown - UnitMorph [f=0009409] Shutdown - Carrier Drones [f=0009409] Shutdown - LupsNanoSpray [f=0009409] Shutdown - Missile Silo Controller [f=0009409] Shutdown - Modular Comm Info [f=0009409] Shutdown - Terrain Texture Handler [f=0009409] Shutdown - UnitCloakShield [f=0009409] Shutdown - Starlight Handler [f=0009409] End gadgetHandler:Shutdown [f=0009409] Start gadgetHandler:Shutdown [f=0009409] Shutdown - Save/Load [f=0009409] Shutdown - Teleport Throw [f=0009409] Shutdown - UnitMorph [f=0009409] Shutdown - Modular Comm Info [f=0009409] Shutdown - Retreat Command [f=0009409] Shutdown - Shockwaves [f=0009409] Shutdown - UnitCloakShield [f=0009409] Shutdown - Lups Cloak FX [f=0009409] Shutdown - Lups [f=0009409] Shutdown - Lups Shield [f=0009409] End gadgetHandler:Shutdown [f=0009409] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10304400,0,0} {chunk,block}Bytes={0,0} [f=0009409] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10304400,0,0} {chunk,block}Bytes={0,0} [f=0009409] [Game::KillLua][4] dtor=0 [f=0009409] [Game::~CGame][1] [f=0009409] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009409] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009409] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009409] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009409] [Game::KillLua][4] dtor=1 [f=0009409] [Game::KillMisc][1] [f=0009409] [Game::KillMisc][2] [f=0009409] [Game::KillMisc][3] [f=0009409] [Game::KillRendering][1] [f=0009409] [3DOParser::Kill] allocated 1 pieces [f=0009409] [S3OParser::Kill] allocated 226 pieces [f=0009409] [AssParser::Kill] allocated 21 pieces [f=0009409] [Game::KillInterface][1] [f=0009409] [Game::KillInterface][2] [f=0009409] [Game::KillSimulation][1] [f=0009409] [Game::KillSimulation][2] [f=0009409] [CCollisionHandler] dis-/continuous tests: 0/835764 [f=0009409] [Game::KillSimulation][3] [f=0009409] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009409] [~CPathCache(24x16)] cacheHits=32 hitPercentage=41% numHashColls=0 maxCacheSize=8 [f=0009409] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009409] [~CPathCache(48x32)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009409] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009409] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009409] [LosHandler::Kill] raycast instance cache-{hits,misses}={1137,4786}; shared=2%; cached=17% [f=0009409] [Game::KillSimulation][4] [f=0009409] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009409] [Game::~CGame][2] [f=0009409] [Game::~CGame][3] [f=0009409] [SpringApp::Kill][3] [f=0009409] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 100558 bytes sent 105915 bytes recv'd [f=0009409] [SpringApp::Kill][4] font=0x44c68aa0 [f=0009409] [SpringApp::Kill][5] [f=0009409] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44cd6430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2310ms file="unitpics/vehcapture.png" indx=6686 inflSize=12kb readTime=27ms file="luaui/headers/allyteam_selection_utilities.lua" indx=2981 inflSize=1kb readTime=25ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="luaui/widgets/gui_ingame_guide.lua" indx=4692 inflSize=5kb readTime=22ms file="icons/gunshipscout.png" indx=1010 inflSize=64kb readTime=20ms file="anims/cursornormal_2.png" indx=88 inflSize=1kb readTime=19ms file="icons/amphtorpriot.png" indx=942 inflSize=1kb readTime=17ms file="luaui/widgets/dbg_dcicon.lua" indx=4592 inflSize=4kb readTime=15ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=14ms file="luaui/widgets/unit_building_starter.lua" indx=4781 inflSize=3kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31458779 bytes cached in 2781 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44e093c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e21900) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cdd400) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5a400010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]