[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.x5fWgw2r3r/springsettings.1169746.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f82d401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2516 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1169746/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464ec930] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464ec930] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 605ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1169746/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1169746/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ac0c50,0x52c6e330}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3acc0c61f2a79ed3e7a72f77f60422f6 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000179ed29f0,000000017a2ba0b0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000011cb0d3c0,000000011cb10ed0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [1135,47.149231,598]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4931,46.3323975,3523]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2936, userid: 535154 [f=0000000] [0] therxyy, team: 1, elo:2621, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1208,46.6796646,520]: 0 finished unit Amphbot Factory [f=0000013] [13] Event [4824,46.3580093,3384]: 1 finished unit Amphbot Factory [f=0000278] [278] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000284] [284] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000461] [461] Event [4776,46.3591919,3592]: 1 finished unit Solar Collector [f=0000481] [481] Event [4788,46.3260803,3384]: 1 finished unit Conch [f=0000506] [506] Event [1244,46.4320374,520]: 0 finished unit Conch [f=0000599] [599] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1251.55579,123.348343,621.958679]: 0 finished unit Firefly [f=0000771] [771] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000938] [938] Event [1208,47.3809204,424]: 0 finished unit Solar Collector [f=0001037] [1037] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001045] [1045] Event [5016,47.5464783,3416]: 1 finished unit Solar Collector [f=0001290] [1290] Event [1208,46.3497314,344]: 0 finished unit Solar Collector [f=0001514] [1514] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001577] [1577] Event [1824,73.127533,864]: 0 finished unit Radar Tower [f=0001641] [1641] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0001663] [1663] Event [1244,46.4320374,520]: 0 finished unit Duck [f=0001789] [1789] Event [5000,46.6430054,3624]: 1 finished unit Solar Collector [f=0002018] [2018] Event [3832,75.4926453,3256]: 1 finished unit Solar Collector [f=0002071] [2071] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0002213] [2213] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002277] [2277] Event [1248,46.3260803,592]: 0 finished unit Lotus [f=0002292] [2292] Event [1244,46.4320374,520]: 0 finished unit Duck [f=0002545] [2545] Event [1244,46.4320374,520]: 0 finished unit Duck [f=0002567] [2567] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002713] [2713] Event [1208,46.7943726,808]: 0 finished unit Solar Collector [f=0002925] [2925] Event [3688,74.286438,3240]: 1 finished unit Solar Collector [f=0003052] [3052] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0003060] [3060] Event [1416,46.4017639,664]: 0 finished unit Solar Collector [f=0003075] [3075] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0003076] [3076] Event [3301.57471,86.8158646,1926.92285]: 0 lost unit Firefly [f=0003122] [3122] Event [1244,46.4320374,520]: 0 finished unit Duck [f=0003265] [3265] Event [4616,75.4973755,2296]: 1 finished unit Solar Collector [f=0003310] [3310] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0003389] [3389] Event [2953.95898,68.6840363,1835.05701]: 0 finished unit Firefly [f=0003492] [3492] Event [1064,46.5105591,584]: 0 finished unit Solar Collector [f=0003566] [3566] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0003588] [3588] Event [1244,46.4320374,520]: 0 finished unit Duck [f=0003822] [3822] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0003885] [3885] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0003927] [3927] Event [984,46.3260803,584]: 0 finished unit Solar Collector [f=0003952] [3952] Event [3133.20947,-5.4213157,2251.64209]: 0 finished unit Guardian Commander [f=0003952] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003952] [3952] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003996] [3996] Event [1244,46.4320374,520]: 0 finished unit Duck [f=0004054] [4054] Event [3176.42065,-4.9900446,2253.66138]: 1 lost unit Conch [f=0004075] [4075] Event [4344,15.9438477,1896]: 1 finished unit Solar Collector [f=0004078] [4078] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0004254] [4254] Event [1244,46.4320374,520]: 0 finished unit Duck [f=0004325] [4325] Event [5815.99756,74.286438,1356.30615]: 0 lost unit Duck [f=0004470] [4470] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0004529] [4529] Event [4788,46.3260803,3384]: 1 finished unit Conch [f=0004550] [4550] Event [3678.60449,161.378235,3253.31616]: 0 lost unit Firefly [f=0004770] [4770] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0004815] [4815] Event [4216,17.1547852,2072]: 1 finished unit Solar Collector [f=0004859] [4859] Event [3305.00293,127.875412,2766.48584]: 0 finished unit Firefly [f=0004946] [4946] Event [1244,46.4320374,520]: 0 finished unit Archer [f=0005028] [5028] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0005029] [5029] Event [4153.93652,20.4491177,2228.41333]: 1 finished unit Engineer Commander [f=0005036] [5036] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0005043] [5043] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0005174] [5174] Event [3837.71362,164.609634,3343.97363]: 0 lost unit Firefly [f=0005292] [5292] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0005397] [5397] Event [424,17.1453247,2008]: 0 finished unit Solar Collector [f=0005472] [5472] Event [3360,74.286438,3120]: 0 finished unit Lotus [f=0005489] [5489] Event [3316.52319,151.286438,3076.91772]: 0 finished unit Firefly [f=0005535] [5535] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0005591] [5591] Event [3552,15.9391174,2560]: 1 finished unit Lotus [f=0005638] [5638] Event [3493.85815,105.314972,2542.59424]: 0 lost unit Firefly [f=0005728] can anphs not deal with this shit [f=0005757] [5757] Event [3632,17.2588501,2656]: 1 finished unit Lotus [f=0005777] like wtf [f=0005790] [5790] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0005829] [5829] Event [3688,74.286438,3240]: 1 lost unit Solar Collector [f=0005830] [5830] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0005847] [5847] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0005939] [5939] Event [3519.84326,152.796967,3265.74512]: 0 finished unit Firefly [f=0006045] [6045] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0006124] [6124] Event [3696.14185,74.782402,3365.86523]: 0 finished unit Guardian Commander [f=0006124] [6124] Event [3696.14185,74.782402,3365.86523]: 0 lost unit Guardian Commander [f=0006124] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0006124] [6124] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0006300] [6300] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0006308] [6308] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0006315] [6315] Event [3832,75.4926453,3256]: 1 lost unit Solar Collector [f=0006322] [6322] Event [5768,17.3818359,2056]: 1 finished unit Solar Collector [f=0006335] [6335] Event [3887.98608,162.325287,3105.83594]: 0 lost unit Firefly [f=0006347] [6347] Event [3928,76.0804901,3224]: 1 lost unit Metal Extractor [f=0006362] [6362] Event [1244,46.4320374,520]: 0 finished unit Archer [f=0006381] [6381] Event [3891.6604,76.4673309,3323.15405]: 1 lost unit Duck [f=0006447] [6447] Event [4070.43555,74.7157059,3331.56738]: 1 lost unit Duck [f=0006449] [6449] Event [3696.14185,154.78241,3365.86523]: 0 finished unit Firefly [f=0006546] [6546] Event [4072.78833,162.495346,3385.66553]: 0 lost unit Firefly [f=0006567] [6567] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0006617] [6617] Event [5848,17.1547852,2200]: 1 finished unit Solar Collector [f=0006670] [6670] Event [344,18.2001648,2072]: 0 finished unit Solar Collector [f=0006750] [6750] Event [3731.70532,73.5528793,3202.64136]: 1 lost unit Duck [f=0006810] [6810] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0006839] [6839] Event [3368.30298,154.286438,3246.1228]: 0 finished unit Firefly [f=0006873] [6873] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0006910] [6910] Event [3734.84326,160.913651,3372.07739]: 0 lost unit Firefly [f=0007065] [7065] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0007122] [7122] Event [3883.71411,73.6068344,3204.94922]: 1 lost unit Duck [f=0007182] [7182] Event [3776,75.4973755,3392]: 1 finished unit Lotus [f=0007229] [7229] Event [3571.75122,153.028564,3226.78979]: 0 finished unit Firefly [f=0007296] [7296] Event [3796.66699,75.4105453,3320.68384]: 1 lost unit Duck [f=0007308] [7308] Event [3445.04321,75.4542999,3292.57275]: 0 lost unit Duck [f=0007324] [7324] Event [3807.47949,163.701782,3202.72437]: 0 lost unit Firefly [f=0007327] [7327] Event [1244,46.4320374,520]: 0 finished unit Archer [f=0007333] [7333] Event [416,17.1878967,2080]: 0 finished unit Lotus [f=0007342] [7342] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0007447] [7447] Event [3776,75.4973755,3392]: 1 lost unit Lotus [f=0007529] [7529] Event [4788,46.3260803,3384]: 1 finished unit Conch [f=0007619] [7619] Event [3571.33472,155.500671,3324.2666]: 0 finished unit Firefly [f=0007621] [7621] Event [488,16.7385254,2200]: 0 finished unit Solar Collector [f=0007650] [7650] Event [3984,75.5021057,3472]: 1 finished unit Lotus [f=0007714] [7714] Event [3871.13989,163.039886,3493.77417]: 0 lost unit Firefly [f=0007727] [7727] Event [3746.08691,72.3654327,3398.44043]: 1 lost unit Duck [f=0007736] [7736] Event [3759.0354,75.6852264,3470.77271]: 1 lost unit Duck [f=0007770] [7770] Event [4788,46.3260803,3384]: 1 finished unit Duck [f=0007803] [7803] Event [3777.61621,74.3986893,3438.62598]: 1 lost unit Duck [f=0007807] [7807] Event [3872,75.5021057,3632]: 1 finished unit Lotus [f=0007827] [7827] Event [undefined]: therxyy resigned [f=0007827] game_message: therxyy has been destroyed! [f=0007827] game_message: RiposteR wins! [f=0007827] Submitting stats [f=0007827] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007827] Part| Total Time|Time of the last 0.5s [f=0007827] Draw 9756.47ms 14.67% [f=0007827] Lua::Callins::Synced 6956.42ms 40.83% [f=0007827] Lua::Callins::Unsynced 13958.17ms 21.31% [f=0007827] Lua::CollectGarbage::Synced 215.89ms 0.30% [f=0007827] Lua::CollectGarbage::Unsynced 513.38ms 1.98% [f=0007827] Misc::Profiler::AddTime 38.24ms 0.00% [f=0007827] Sim 25142.73ms 68.09% [f=0007827] [7827] Received game_message: therxyy has been destroyed! [f=0007827] [7827] Received game_message: RiposteR wins! [f=0007828] [7828] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007828] [7828] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007828] [7828] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007828] [7828] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.19999981,5.19999981,5.19999981,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007828] [7828] Game End Stats Values: 3,2375,2305,2375,2305,2.06171632,0,2.06171632,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,8,9.73333359,8,1275,1275,1275,1275,7.5374465,8.19999981,7.5374465,8.19999981,0,0,0,0,0,0,0,0,1100,1030,1100,1030,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007828] [7828] Game End Stats Values: 4,2445,2535,2445,2535,7.06645155,0,7.06645155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,9.73333359,11.1999998,9.73333359,1275,1275,1275,1275,9.33364868,10.1999998,9.33364868,10.1999998,0,0,0,0,0,0,0,0,1170,1260,1170,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007828] [7828] Game End Stats Values: 5,2695,2670,2695,2670,12.7670345,0,12.7670345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12,12,12,1275,1330,1275,1330,10.9800386,11,10.9800386,11,0,80,0,80,0,0,0,0,1420,1260,1420,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007828] [7828] Game End Stats Values: 6,2845,2760,2845,2760,26.4466839,0,26.4466839,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.666667,12,14.666667,12,1275,1330,1275,1330,13.9119768,11,13.9119768,11,80,80,80,80,0,0,0,0,1490,1350,1490,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007828] [7828] Game End Stats Values: 7,2935,3010,2935,3010,56.5277214,0,56.5277214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,16,12,16,12,1275,1330,1275,1330,15.4054022,13,15.4054022,13,80,240,80,240,0,0,0,0,1580,1350,1580,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007828] [7828] Game End Stats Values: 8,3175,3230,3175,3230,70.5914841,1.01525867,70.5914841,1.01525867,0,0,0,0,0,0,0,0,0,0,0,0,20,21.333334,20,21.333334,0,90,0,90,16.7999992,14,16.7999992,14,1275,1330,1275,1330,16.0709171,13.0676851,16.0709171,13.0676851,160,320,160,320,0,0,0,0,1740,1490,1740,1490,0,0,0,0,0,0,0,0,21.333334,20,21.333334,20 [f=0007828] [7828] Game End Stats Values: 9,3405,3380,3405,3380,94.807106,2.14902949,94.807106,2.14902949,0,0,0,0,0,0,0,0,0,0,0,0,20,21.333334,20,21.333334,0,90,0,90,19.333334,16.2666664,19.333334,16.2666664,1275,1330,1275,1330,19.6143837,22.3422146,19.6143837,22.3422146,320,400,320,400,0,0,0,0,1810,1560,1810,1560,0,0,0,0,22.25,139.333542,22.25,139.333542,21.333334,20,21.333334,20 [f=0007828] [7828] Game End Stats Values: 10,3575,3755,3575,3755,110.21106,3.88231945,110.21106,3.88231945,0,0,0,0,0,0,0,0,0,0,0,0,20,164.451096,20,164.451096,0,90,0,90,20,18.3999996,20,18.3999996,1275,1555,1275,1555,26.0603104,13.1377735,26.0603104,13.1377735,400,480,400,480,0,0,0,0,1900,1630,1900,1630,0,0,0,0,132.5,146.000107,132.5,146.000107,164.451096,20,164.451096,20 [f=0007828] [7828] Game End Stats Values: 11,3665,3755,3665,3755,130.961761,22.1545734,130.961761,22.1545734,0,0,0,0,0,0,0,0,0,0,0,0,114.445488,289.978027,114.445488,289.978027,0,90,0,90,21.7333336,20,21.7333336,20,1275,1555,1275,1555,20.7056026,17.9737129,20.7056026,17.9737129,480,480,480,480,80,150,80,150,1910,1630,1910,1630,150,80,150,80,132.5,195.999344,132.5,195.999344,289.978027,115.980331,289.978027,115.980331 [f=0007828] [7828] Game End Stats Values: 12,3965,3955,3965,3955,140.982834,23.4420185,140.982834,23.4420185,0,0,0,0,0,0,0,0,0,0,0,0,120,294.478027,120,294.478027,0,90,0,90,22.3999996,20,22.3999996,20,1275,1555,1275,1555,21.6680717,13.0858297,21.6680717,13.0858297,560,680,560,680,80,150,80,150,2130,1630,2130,1630,150,80,150,80,132.5,195.999344,132.5,195.999344,294.478027,121.534843,294.478027,121.534843 [f=0007828] [7828] Game End Stats Values: 13,4265,4115,4265,4115,185.3573,33.7025223,185.3573,33.7025223,0,0,0,0,0,0,0,0,29.3448181,0,29.3448181,0,140,345.47821,140,345.47821,0,90,0,90,23.2000008,20,23.2000008,20,1505,1555,1505,1555,22.4916306,15.0173664,22.4916306,15.0173664,720,680,720,680,80,240,80,240,2040,1790,2040,1790,240,80,240,80,132.5,195.999344,132.5,195.999344,345.47821,141.534836,345.47821,141.534836 [f=0007828] [7828] Game End Stats Values: 14,4625,4295,4625,4295,199.999863,50.0518608,199.999863,50.0518608,0,0,0,0,0,0,0,0,55.778595,0,55.778595,0,214.015457,412.312225,214.015457,412.312225,180,180,180,180,22.5333328,21.8666668,22.5333328,21.8666668,1505,1555,1505,1555,19.9761715,16.0899563,19.9761715,16.0899563,880,680,880,680,80,310,80,310,2060,1880,2060,1880,310,80,310,80,132.5,195.999344,132.5,195.999344,412.312225,215.550293,412.312225,215.550293 [f=0007828] [7828] Game End Stats Values: 15,4705,4695,4705,4695,227.878586,66.8129883,227.878586,66.8129883,0,0,0,0,0,0,0,0,55.778595,0,55.778595,0,214.015457,533.578796,214.015457,533.578796,180,180,180,180,20.666666,22,20.666666,22,1505,1955,1505,1955,22.7252483,17.9840755,22.7252483,17.9840755,960,680,960,680,80,310,80,310,2060,1880,2060,1880,310,80,310,80,132.5,195.999344,132.5,195.999344,533.578796,215.550293,533.578796,215.550293 [f=0007828] [7828] Game End Stats Values: 16,4685,5055,4685,5055,260.542389,81.7774429,260.542389,81.7774429,0,0,0,0,0,0,0,0,106.52417,0,106.52417,0,550.437683,849.94751,550.437683,849.94751,180,180,180,180,22.1333332,22.1333332,22.1333332,22.1333332,1505,1955,1505,1955,21.5775928,20.3309631,21.5775928,20.3309631,960,880,960,880,80,630,80,630,2040,2040,2040,2040,630,80,630,80,132.5,204.999207,132.5,204.999207,914.281616,551.972534,914.281616,551.972534 [f=0007828] [7828] Game End Stats Values: 17,4865,5055,4865,5055,295.796448,97.3525772,295.796448,97.3525772,0,0,0,0,0,0,0,0,194.166382,0,194.166382,0,578.215271,1029.44531,578.215271,1029.44531,270,180,270,180,24,24,24,24,1505,1955,1505,1955,22.5502682,21.9272327,22.5502682,21.9272327,960,880,960,880,80,790,80,790,2130,2040,2130,2040,790,80,790,80,132.5,239.665344,132.5,239.665344,1094.39343,579.750122,1094.39343,579.750122 [f=0007828] [7828] Game End Stats Values: 18,4935,5335,4935,5335,310.832367,113.018707,310.832367,113.018707,0,0,0,0,0,0,0,0,194.166382,0,194.166382,0,1308.79504,1264.02808,1308.79504,1264.02808,180,270,180,270,24,24,24,24,1505,1955,1505,1955,23.2023945,21.8221874,23.2023945,21.8221874,880,1000,880,1000,160,960,160,960,2370,2110,2370,2110,960,160,960,160,132.5,259.998535,132.5,259.998535,1336.00842,1370.14917,1336.00842,1370.14917 [f=0007828] [7828] Game End Stats Values: 19,4955,5335,4955,5335,310.832367,122.403732,310.832367,122.403732,0,0,0,0,0,0,0,0,194.166382,0,194.166382,0,1433.10449,1511.36865,1433.10449,1511.36865,360,270,360,270,24,25.666666,24,25.666666,1505,1955,1505,1955,23,20.5641727,23,20.5641727,720,1000,720,1000,160,1200,160,1200,2370,2110,2370,2110,1200,160,1200,160,132.5,259.998535,132.5,259.998535,1605.3678,1543.86182,1605.3678,1543.86182 [f=0007842] [7842] Event [3938.11865,75.5021057,3563.71338]: 1 lost unit Duck [f=0007844] [7844] Event [3935.13232,75.5071106,3518.85669]: 1 lost unit Duck [f=0007875] [7875] Event [4118.9624,76.6401291,3664.00244]: 1 lost unit Duck [f=0007930] Spectator therxyy left the game: normal quit [f=0007930] [7930] Event [undefined]: therxyy quit [f=0008009] [8009] Event [3628.48267,155.740509,3332.84766]: 0 finished unit Firefly [f=0008019] Player RiposteR left the game: normal quit [f=0008019] [8019] Event [undefined]: RiposteR quit [f=0008025] No clients connected, shutting down server [f=0008025] Server shutdown [f=0008025] [8025] all players disconnected [f=0008319] [8319] Event [1244,46.4320374,520]: 0 finished unit Archer [f=0008399] [8399] Event [3628.48267,155.740509,3332.84766]: 0 finished unit Firefly [f=0008678] [8678] Event [3628.48267,75.7405014,3332.84766]: 0 finished unit Guardian Commander [f=0008678] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0008678] [8678] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0009045] [9045] Event [1244,46.4320374,520]: 0 finished unit Archer [f=0009311] [9311] Event [1244,46.4320374,520]: 0 finished unit Duck [f=0009566] [9566] Event [1244,46.4320374,520]: 0 finished unit Duck [f=0009599] Autoquit sending quit command. [f=0009599] [QuitAction] user exited to system [f=0009599] [SpringApp::Kill][1] fromRun=1 [f=0009599] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009599] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009599] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009599] [ThreadPool::SetThreadCount][2] workers=0 [f=0009599] [SpringApp::Kill][2] [f=0009599] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009599] [Game::KillLua][3] dtor=0 luaUI=0x52b5a620 [f=0009599] Start widgetHandler:Shutdown [f=0009599] Shutdown - SaveOrderList Complete [f=0009599] Writing last game win data [f=0009599] Shutdown - SaveConfigData Complete [f=0009599] Shutdown Widget - Chili Highlight [f=0009599] Shutdown Widget - Save/Load API [f=0009599] Shutdown Widget - Draw After Chili [f=0009599] Shutdown Widget - EPIC Menu [f=0009599] Shutdown Widget - Chili Minimap [f=0009599] Shutdown Widget - Chili Widget Selector [f=0009599] Shutdown Widget - Local Team Colors [f=0009599] Shutdown Widget - Display Keys 2 [f=0009599] Shutdown Widget - Save Game Menu [f=0009599] Shutdown Widget - HealthBars [f=0009599] Shutdown Widget - Noises [f=0009599] Shutdown Widget - Unit Icons [f=0009599] Shutdown Widget - Win Counter [f=0009599] Shutdown Widget - SpringRTS Replay Stats [f=0009599] Shutdown Widget - BuildETA [f=0009599] Shutdown Widget - Modular Comm Info [f=0009599] Shutdown Widget - Music Player v2 [f=0009599] Shutdown Widget - State Reverse and Latency [f=0009599] Shutdown Widget - CameraShake [f=0009599] Shutdown Widget - Chili Economy Panel Default [f=0009599] Shutdown Widget - Chili EndGame Window [f=0009599] Shutdown Widget - Chili Nuke Warning [f=0009599] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009599] Shutdown Widget - Chili Spectator Panels [f=0009599] Shutdown Widget - Context Menu [f=0009599] Shutdown Widget - Darkening [f=0009599] Shutdown Widget - Defense Range Zero-K [f=0009599] Shutdown Widget - Grab Input [f=0009599] Input grabbing is disabled! [f=0009599] Shutdown Widget - Highlight Geos [f=0009599] Shutdown Widget - Local Widgets Config [f=0009599] Shutdown Widget - MinimapEvents [f=0009599] Shutdown Widget - MetalFeatures (new) [f=0009599] Shutdown Widget - Missile Silo Range [f=0009599] Shutdown Widget - Point Tracker [f=0009599] Shutdown Widget - Showeco and Grid Drawer [f=0009599] Shutdown Widget - Stereo3D [f=0009599] Shutdown Widget - Attack AoE [f=0009599] Shutdown Widget - UnitShapes [f=0009599] Shutdown Widget - Map Edge Extension [f=0009599] Shutdown Widget - Selection Send [f=0009599] Shutdown Widget - LupsManager [f=0009599] Shutdown Widget - Newton Firezone [f=0009599] Shutdown Widget - Chili Pro Console [f=0009599] Shutdown Widget - Persistent Build Height [f=0009599] Shutdown Widget - Lasso Terraform GUI [f=0009599] Shutdown Widget - Chili Framework [f=0009599] Shutdown Widget - Lups [f=0009599] Shutdown Widget - Custom Markers [f=0009599] Shutdown Widget - Chili Core Selector [f=0009599] Shutdown Widget - Mex Placement Handler [f=0009599] Shutdown Widget - Select Keys [f=0009599] Shutdown Widget - Pause Screen [f=0009599] Shutdown Widget - Layout Handler [f=0009599] Shutdown Widget - Text To Speech Control [f=0009599] End widgetHandler:Shutdown [f=0009599] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564480,71260321} {int,ext,rec}Allocs={10768191,0,0} {chunk,block}Bytes={71260321,0} [f=0009599] [Game::KillLua][1] dtor=0 luaGaia=0x52c6e330 [f=0009599] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={408305,61170230} {int,ext,rec}Allocs={10768192,0,0} {chunk,block}Bytes={61170230,0} [f=0009599] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={408305,61170230} {int,ext,rec}Allocs={10768192,0,0} {chunk,block}Bytes={61170230,0} [f=0009599] [Game::KillLua][2] dtor=0 luaRules=0x52ac0c50 [f=0009599] Start gadgetHandler:Shutdown [f=0009599] Shutdown - StartSetup [f=0009599] Shutdown - UnitMorph [f=0009599] Shutdown - Carrier Drones [f=0009599] Shutdown - LupsNanoSpray [f=0009599] Shutdown - Missile Silo Controller [f=0009599] Shutdown - Modular Comm Info [f=0009599] Shutdown - Terrain Texture Handler [f=0009599] Shutdown - UnitCloakShield [f=0009599] Shutdown - Starlight Handler [f=0009599] End gadgetHandler:Shutdown [f=0009599] Start gadgetHandler:Shutdown [f=0009599] Shutdown - Save/Load [f=0009599] Shutdown - Teleport Throw [f=0009599] Shutdown - UnitMorph [f=0009599] Shutdown - Modular Comm Info [f=0009599] Shutdown - Retreat Command [f=0009599] Shutdown - Shockwaves [f=0009599] Shutdown - UnitCloakShield [f=0009599] Shutdown - Lups Cloak FX [f=0009599] Shutdown - Lups [f=0009599] Shutdown - Lups Shield [f=0009599] End gadgetHandler:Shutdown [f=0009599] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10768236,0,0} {chunk,block}Bytes={0,0} [f=0009599] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10768236,0,0} {chunk,block}Bytes={0,0} [f=0009599] [Game::KillLua][4] dtor=0 [f=0009599] [Game::~CGame][1] [f=0009599] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009599] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009599] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009599] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009599] [Game::KillLua][4] dtor=1 [f=0009599] [Game::KillMisc][1] [f=0009599] [Game::KillMisc][2] [f=0009599] [Game::KillMisc][3] [f=0009599] [Game::KillRendering][1] [f=0009599] [3DOParser::Kill] allocated 1 pieces [f=0009599] [S3OParser::Kill] allocated 242 pieces [f=0009599] [AssParser::Kill] allocated 0 pieces [f=0009599] [Game::KillInterface][1] [f=0009599] [Game::KillInterface][2] [f=0009599] [Game::KillSimulation][1] [f=0009599] [Game::KillSimulation][2] [f=0009599] [CCollisionHandler] dis-/continuous tests: 0/658395 [f=0009599] [Game::KillSimulation][3] [f=0009599] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009599] [~CPathCache(24x16)] cacheHits=17 hitPercentage=34% numHashColls=0 maxCacheSize=7 [f=0009599] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009599] [~CPathCache(48x32)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009599] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009599] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009599] [LosHandler::Kill] raycast instance cache-{hits,misses}={2890,5876}; shared=10%; cached=23% [f=0009599] [Game::KillSimulation][4] [f=0009599] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009599] [Game::~CGame][2] [f=0009599] [Game::~CGame][3] [f=0009599] [SpringApp::Kill][3] [f=0009599] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102636 bytes sent 142224 bytes recv'd [f=0009599] [SpringApp::Kill][4] font=0x4647baa0 [f=0009599] [SpringApp::Kill][5] [f=0009599] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x464f9c50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1848ms file="objects3d/amphcon.s3o" indx=4885 inflSize=76kb readTime=37ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=29ms file="luaui/widgets/missilesilo_range.lua" indx=4745 inflSize=5kb readTime=18ms file="bitmaps/cc/dirt.png" indx=413 inflSize=18kb readTime=15ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=13ms file="bitmaps/gpl/smallflare.tga" indx=477 inflSize=4kb readTime=12ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=8ms file="luaui/widgets/api_lag_monitor.lua" indx=3851 inflSize=4kb readTime=7ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=440 inflSize=4kb readTime=7ms file="units/chicken_dodo.lua" indx=6730 inflSize=2kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30358253 bytes cached in 2776 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x466222b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4663a3c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4654dd40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f82d40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]