[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TBlVhw0Cop/springsettings.1169722.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f300001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2514 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1169722/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44baf1b0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44baf1b0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 682ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 755ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1169722/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (163ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1169722/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50ed9d20,0x59037440}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d4bd0c61f868823dbb73f8dcd400586a [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000179ecf570,0000000113532720}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000989d64f0,000000011cb10ed0}]" [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [3774,195.765686,5274]: 0 finished unit Engineer Commander [f=-000001] [0] Event [327,195.764954,905]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2967, userid: 535154 [f=0000000] [0] therxyy, team: 1, elo:2598, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000007] [7] Event [384,195.761719,1056]: 1 finished unit Tank Foundry [f=0000075] [75] Event [3872,195.761719,4992]: 0 finished unit Hovercraft Platform [f=0000357] [357] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000359] [359] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000493] [493] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0000536] [536] Event [200,195.761719,904]: 1 finished unit Solar Collector [f=0000589] [589] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0000615] [615] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000742] [742] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0001000] [1000] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0001071] [1071] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0001122] [1122] Event [3304,338.302734,4712]: 0 finished unit Wind/Tidal Generator [f=0001400] [1400] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001491] [1491] Event [296,195.761719,728]: 1 finished unit Solar Collector [f=0001696] [1696] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0001711] [1711] Event [3264,338.818359,4672]: 0 finished unit Radar Tower [f=0001813] [1813] Event [3256,338.818359,4728]: 0 finished unit Wind/Tidal Generator [f=0001937] [1937] Event [3176,338.818359,4696]: 0 finished unit Wind/Tidal Generator [f=0002177] [2177] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002258] [2258] Event [3871.95093,195.761719,5024]: 0 finished unit Quill [f=0002296] [2296] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0002327] [2327] Event [3224,338.818359,4632]: 0 finished unit Wind/Tidal Generator [f=0002642] [2642] Event [664,195.761719,1288]: 1 finished unit Solar Collector [f=0002688] [2688] Event [3128,195.761719,4904]: 0 lost unit Metal Extractor [f=0002727] [2727] Event [384,197.081726,1084]: 1 finished unit Welder [f=0002851] what is the point of daggers [f=0002902] [2902] Event [3608,195.761719,5448]: 0 finished unit Solar Collector [f=0002982] 240 cant kill one koda [f=0003015] [3015] Event [3128,194.859161,4904]: 0 finished unit Metal Extractor [f=0003192] [3192] Event [3264,338.818359,4672]: 0 lost unit Radar Tower [f=0003192] [3192] Event [3304,338.302734,4712]: 0 lost unit Wind/Tidal Generator [f=0003234] [3234] Event [3256,338.19458,4728]: 0 lost unit Wind/Tidal Generator [f=0003312] [3312] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0003370] [3370] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0003586] [3586] Event [3504,195.761719,5328]: 0 finished unit Picket [f=0003642] [3642] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0003680] [3680] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0003694] [3694] Event [872,195.761719,1224]: 1 finished unit Solar Collector [f=0003709] 1shot [f=0003802] [3802] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0003940] [3940] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0004128] [4128] Event [200,195.761719,1816]: 1 finished unit Solar Collector [f=0004130] [4130] Event [3128,194.859161,4904]: 0 lost unit Metal Extractor [f=0004179] [4179] Event [3088,338.818359,4608]: 0 finished unit Lotus [f=0004248] [4248] Event [3232,337.816467,4720]: 0 finished unit Radar Tower [f=0004252] [4252] Event [3153.76147,195.761719,5132.91797]: 0 lost unit Dagger [f=0004254] [4254] Event [3139.47583,195.761719,5088.54834]: 0 lost unit Dagger [f=0004256] [4256] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0004266] [4266] Event [3168.55469,195.761719,5175.86377]: 0 lost unit Dagger [f=0004269] [4269] Event [3200.73584,195.761719,5363.09082]: 1 lost unit Kodachi [f=0004272] [4272] Event [3199.07031,195.761734,5172.44971]: 0 lost unit Dagger [f=0004340] [4340] Event [3504,195.761719,5328]: 0 lost unit Picket [f=0004348] [4348] Event [3160,338.854675,4616]: 0 finished unit Wind/Tidal Generator [f=0004365] [4365] Event [3501.65576,195.761719,5470.37744]: 0 lost unit Dagger [f=0004399] [4399] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0004422] look [f=0004481] your range is more [f=0004482] [4482] Event [3096,338.818359,4664]: 0 finished unit Wind/Tidal Generator [f=0004590] [4590] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0004617] [4617] Event [3304,336.814087,4712]: 0 finished unit Wind/Tidal Generator [f=0004744] [4744] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0004805] [4805] Event [1512,195.761719,1768]: 1 finished unit Solar Collector [f=0004822] [4822] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0005006] [5006] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0005163] daggers 2 granualr for koda splash [f=0005175] [5175] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0005209] [5209] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0005262] [5262] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0005364] [5364] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0005518] [5518] Event [3871.95093,195.761719,5024]: 0 finished unit Dagger [f=0005535] [5535] Event [184,195.761719,2616]: 1 finished unit Solar Collector [f=0005603] [5603] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0005849] [5849] Event [2040,195.761719,1192]: 1 finished unit Solar Collector [f=0005880] [5880] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0005986] [5986] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0006017] [6017] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0006120] [6120] Event [3871.95093,195.761719,5024]: 0 finished unit Bolas [f=0006240] [6240] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0006313] [6313] Event [392,195.761719,2680]: 1 finished unit Solar Collector [f=0006330] [6330] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0006430] [6430] Event [3848,195.761719,3560]: 0 finished unit Solar Collector [f=0006520] [6520] Event [2280,195.761719,1112]: 1 finished unit Solar Collector [f=0006524] [6524] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0006610] [6610] Event [3720,195.761719,3496]: 0 finished unit Solar Collector [f=0006764] [6764] Event [3871.95093,195.761719,5024]: 0 finished unit Bolas [f=0006968] [6968] Event [3872,195.761719,3648]: 0 finished unit Lotus [f=0007050] [7050] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0007067] [7067] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0007092] [7092] Event [384,197.081726,1084]: 1 finished unit Welder [f=0007141] [7141] Event [3128,194.031372,4904]: 0 finished unit Metal Extractor [f=0007240] [7240] Event [2552,195.761719,1512]: 1 finished unit Solar Collector [f=0007295] [7295] Event [3640,195.761719,3608]: 0 finished unit Solar Collector [f=0007362] [7362] Event [872,195.761719,3112]: 1 finished unit Solar Collector [f=0007419] [7419] Event [3640,195.761719,3528]: 0 finished unit Solar Collector [f=0007583] [7583] Event [2388.50537,195.772552,1812.69873]: 1 finished unit Engineer Commander [f=0007650] [7650] Event [384,197.081726,1084]: 1 finished unit Welder [f=0007656] [7656] Event [3712,195.761719,3392]: 0 finished unit Lotus [f=0007668] [7668] Event [3871.95093,195.761719,5024]: 0 finished unit Bolas [f=0007703] [7703] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0007826] [7826] Event [2520,195.761719,1912]: 1 finished unit Solar Collector [f=0007960] [7960] Event [2400,195.761719,1888]: 1 finished unit Radar Tower [f=0007999] [7999] Event [248,195.761719,1096]: 1 finished unit Caretaker [f=0008065] [8065] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0008150] [8150] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0008176] [8176] Event [3871.95093,195.761719,5024]: 0 finished unit Bolas [f=0008219] [8219] Event [2576,195.761719,1632]: 1 finished unit Lotus [f=0008289] [8289] Event [328,195.761719,904]: 1 finished unit Solar Collector [f=0008316] [8316] Event [3048,195.761719,3720]: 0 lost unit Metal Extractor [f=0008410] [8410] Event [632,195.761719,3736]: 1 finished unit Solar Collector [f=0008563] [8563] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0008656] [8656] Event [2592,195.761719,2160]: 1 finished unit Lotus [f=0008671] [8671] Event [408,195.761719,856]: 1 finished unit Solar Collector [f=0008757] [8757] Event [3871.95093,195.761719,5024]: 0 finished unit Bolas [f=0008867] [8867] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0008906] [8906] Event [800,226.863281,3648]: 1 finished unit Lotus [f=0008937] [8937] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0009022] [9022] Event [488,195.761719,808]: 1 finished unit Solar Collector [f=0009066] [9066] Event [2248,195.761719,984]: 1 lost unit Metal Extractor [f=0009148] [9148] Event [3871.95093,195.761719,5024]: 0 finished unit Quill [f=0009165] [9165] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0009177] [9177] Event [2120,195.761719,1288]: 1 lost unit Metal Extractor [f=0009195] [9195] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0009206] [9206] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0009268] [9268] Event [568,195.761719,888]: 1 finished unit Solar Collector [f=0009282] [9282] Event [1720.40649,195.761719,1470.96924]: 0 lost unit Dagger [f=0009345] [9345] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0009385] [9385] Event [3263.99902,195.761719,3685.63916]: 0 finished unit Engineer Commander [f=0009385] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009385] [9385] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009402] [9402] Event [1464,195.761719,1944]: 1 lost unit Metal Extractor [f=0009462] [9462] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [f=0009572] [9572] Event [768.413879,195.761719,2348.38452]: 0 lost unit Dagger [f=0009603] [9603] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0009640] [9640] Event [3144,195.761719,1768]: 1 finished unit Solar Collector [f=0009705] [9705] Event [3871.95093,195.761719,5024]: 0 finished unit Bolas [f=0009754] [9754] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0009762] [9762] Event [372.853638,195.761719,2823.99536]: 0 lost unit Dagger [f=0009789] [9789] Event [3752,195.761719,5048]: 0 finished unit Caretaker [f=0009800] [9800] Event [517.628235,195.761719,3035.58276]: 0 lost unit Dagger [f=0009822] [9822] Event [211.069855,195.761719,2970.29956]: 0 lost unit Dagger [f=0009825] [9825] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0009844] [9844] Event [215.486221,195.761719,3143.87646]: 0 lost unit Dagger [f=0009874] [9874] Event [3056,195.761719,3584]: 0 finished unit Lotus [f=0009882] [9882] Event [568,195.761719,1048]: 1 finished unit Caretaker [f=0009888] [9888] Event [3008,195.761719,1536]: 1 finished unit Lotus [f=0010010] [10010] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0010045] [10045] Event [3871.95093,195.761719,5024]: 0 finished unit Bolas [f=0010072] [10072] Event [648,195.761719,824]: 1 finished unit Solar Collector [f=0010091] [10091] Event [856,195.755859,4520]: 1 finished unit Solar Collector [f=0010300] [10300] Event [384,197.081726,1084]: 1 finished unit Welder [f=0010324] [10324] Event [3040,195.761719,1936]: 1 finished unit Lotus [f=0010346] [10346] Event [648,195.761719,904]: 1 finished unit Solar Collector [f=0010361] [10361] Event [3736,195.761719,4968]: 0 finished unit Caretaker [f=0010422] [10422] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0010478] [10478] Event [632,195.761719,984]: 1 finished unit Solar Collector [f=0010542] [10542] Event [2704,195.761719,5776]: 0 finished unit Lotus [f=0010561] [10561] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0010576] [10576] Event [3871.95093,195.761719,5024]: 0 finished unit Bolas [f=0010755] [10755] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0010801] [10801] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0010852] [10852] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [f=0010965] [10965] Event [384,197.081726,1084]: 1 finished unit Kodachi [f=0010984] [10984] Event [3320,195.761719,2312]: 1 finished unit Solar Collector [f=0011004] [11004] Event [3208,196.02066,4952]: 0 finished unit Solar Collector [f=0011098] [11098] Event [2336,195.761719,3296]: 0 finished unit Lotus [f=0011205] [11205] Event [3232,195.761719,2256]: 1 finished unit Lotus [f=0011363] [11363] Event [2248,194.859161,984]: 1 finished unit Metal Extractor [f=0011374] [11374] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0011380] [11380] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0011394] [11394] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0011403] [11403] Event [1464,194.859161,1944]: 1 finished unit Metal Extractor [f=0011471] [11471] Event [3464,195.761719,4824]: 0 finished unit Solar Collector [f=0011493] [11493] Event [3871.95093,195.761719,5024]: 0 finished unit Mace [f=0011614] [11614] Event [3176,195.761719,2968]: 0 lost unit Metal Extractor [f=0011638] [11638] Event [2896,195.761719,5600]: 0 finished unit Lotus [f=0011705] [11705] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0011706] [11706] Event [3632,195.761719,2480]: 1 finished unit Lotus [f=0011830] [11830] Event [1856,195.761719,3376]: 0 finished unit Lotus [f=0011856] [11856] Event [2120,194.859161,1288]: 1 finished unit Metal Extractor [f=0011863] [11863] Event [3712,195.761719,3392]: 0 lost unit Lotus [f=0011889] [11889] Event [456,195.761719,952]: 1 finished unit Caretaker [f=0011906] [11906] Event [3848,195.761719,3432]: 0 lost unit Metal Extractor [f=0011966] [11966] Event [3768,195.761719,3560]: 0 lost unit Metal Extractor [f=0011996] [11996] Event [3872,195.761719,3648]: 0 lost unit Lotus [f=0011996] [11996] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0012035] [12035] Event [3871.95093,195.761719,5024]: 0 finished unit Mace [f=0012058] [12058] Event [3488,195.761719,2768]: 1 finished unit Lotus [f=0012060] [12060] Event [4056,195.761719,4808]: 0 finished unit Solar Collector [f=0012088] [12088] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0012134] [12134] Event [2657.38159,195.761719,5760.94922]: 1 lost unit Kodachi [f=0012138] [12138] Event [2704,195.761719,5776]: 0 lost unit Lotus [f=0012194] [12194] Event [3816,195.761719,4264]: 0 lost unit Metal Extractor [f=0012249] [12249] Event [1504,195.761719,3424]: 0 finished unit Lotus [f=0012253] [12253] Event [3632,195.761719,2624]: 1 finished unit Lotus [f=0012278] [12278] Event [2896,195.761719,5600]: 0 lost unit Lotus [f=0012295] [12295] Event [2936,195.761719,6072]: 0 lost unit Metal Extractor [f=0012307] [12307] Event [3605.18726,195.761719,2766.30078]: 0 lost unit Bolas [f=0012313] [12313] Event [3488,195.761719,2768]: 1 lost unit Lotus [f=0012323] [12323] Event [3777.51953,195.761719,4481.05371]: 1 lost unit Kodachi [f=0012329] [12329] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0012342] [12342] Event [2648,195.761719,5992]: 0 lost unit Metal Extractor [f=0012365] [12365] Event [3430.12012,195.887146,2839.5542]: 0 lost unit Bolas [f=0012552] [12552] Event [3048,195.761719,3720]: 0 lost unit Metal Extractor [f=0012561] [12561] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0012568] [12568] Event [3976,195.761719,4808]: 0 finished unit Solar Collector [f=0012608] [12608] Event [3056,195.761719,3584]: 0 lost unit Lotus [f=0012620] [12620] Event [3871.95093,195.761719,5024]: 0 finished unit Mace [f=0012799] [12799] Event [3285.11597,195.761719,3937.66748]: 1 lost unit Kodachi [f=0012800] [12800] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0012815] [12815] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0012882] [12882] Event [3848,195.761719,3560]: 0 lost unit Solar Collector [f=0012965] [12965] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0013070] [13070] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0013141] [13141] Event [3871.95093,195.761719,5024]: 0 finished unit Bolas [f=0013141] [13141] Event [1912,195.761719,2856]: 0 lost unit Metal Extractor [f=0013213] [13213] Event [3976,195.761719,4888]: 0 finished unit Solar Collector [f=0013323] [13323] Event [1816.35376,195.761719,3073.44995]: 1 lost unit Blitz [f=0013324] [13324] Event [2336,195.761719,3296]: 0 lost unit Lotus [f=0013325] [13325] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0013376] [13376] Event [2184,195.761719,3288]: 0 lost unit Metal Extractor [f=0013423] [13423] Event [1967.0675,195.761719,3605.83179]: 1 lost unit Kodachi [f=0013492] [13492] Event [1856,195.761719,3376]: 0 lost unit Lotus [f=0013500] [13500] Event [1970.96143,195.761719,3127.88013]: 0 lost unit Engineer Commander [f=0013580] [13580] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0013598] [13598] Event [1504,195.761719,3424]: 0 lost unit Lotus [f=0013630] [13630] Event [1892.245,194.509048,3029.3999]: 1 lost unit Blitz [f=0013714] useless [f=0013715] [13715] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0013755] fucking [f=0013782] [13782] Event [3640,195.761719,3608]: 0 lost unit Solar Collector [f=0013835] [13835] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0013836] hovers [f=0013882] [13882] Event [2936,194.859161,6072]: 0 finished unit Metal Extractor [f=0013982] [13982] Event [3688,195.761719,5544]: 0 finished unit Solar Collector [f=0014010] [14010] Event [3871.95093,195.761719,5024]: 0 finished unit Quill [f=0014090] [14090] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0014180] [14180] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0014201] [14201] Event [2493.55127,195.761719,4426.40625]: 1 lost unit Kodachi [f=0014345] [14345] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0014480] [14480] Event [696,195.761719,1032]: 1 finished unit Caretaker [f=0014617] [14617] Event [3816,75.7207031,1208]: 1 finished unit Solar Collector [f=0014697] [14697] Event [2080,195.761719,3312]: 0 lost unit Lotus [f=0014758] [14758] Event [2648,194.859161,5992]: 0 finished unit Metal Extractor [f=0014764] [14764] Event [384,197.081726,1084]: 1 finished unit Ogre [f=0014770] [14770] Event [2120.91797,195.761719,3445.98218]: 0 lost unit Bolas [f=0014816] [14816] Event [2216.60962,195.761917,3417.9856]: 0 lost unit Bolas [f=0014821] [14821] Event [3816,194.859161,4264]: 0 finished unit Metal Extractor [f=0014842] [14842] Event [584,195.761719,1144]: 1 finished unit Caretaker [f=0014870] [14870] Event [3871.95093,195.761719,5024]: 0 finished unit Bolas [f=0014899] [14899] Event [2135.73291,195.761719,3777.6062]: 0 lost unit Bolas [f=0014954] [14954] Event [3688,75.5800781,904]: 1 finished unit Solar Collector [f=0014990] [14990] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0015005] [15005] Event [2053.26343,195.761719,3965.09766]: 0 lost unit Bolas [f=0015008] [15008] Event [1991.7063,195.761719,3991.89648]: 1 lost unit Blitz [f=0015011] [15011] Event [2013.02332,195.761719,3851.43091]: 1 lost unit Blitz [f=0015019] [15019] Event [2075.69238,195.770386,4003.02026]: 0 lost unit Bolas [f=0015026] [15026] Event [undefined]: RiposteR resigned [f=0015026] game_message: RiposteR has been destroyed! [f=0015026] game_message: therxyy wins! [f=0015026] Submitting stats [f=0015026] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015026] Part| Total Time|Time of the last 0.5s [f=0015026] Draw 14714.56ms 23.70% [f=0015026] Lua::Callins::Synced 9025.36ms 17.40% [f=0015026] Lua::Callins::Unsynced 20708.38ms 31.30% [f=0015026] Lua::CollectGarbage::Synced 333.08ms 0.20% [f=0015026] Lua::CollectGarbage::Unsynced 667.83ms 1.50% [f=0015026] Misc::Profiler::AddTime 60.37ms 0.00% [f=0015026] Sim 35853.48ms 59.00% [f=0015026] [15026] Received game_message: RiposteR has been destroyed! [f=0015026] [15026] Received game_message: therxyy wins! [f=0015027] [15027] Game End Stats Header: 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32,12425,5135,12425,5135,1010.27972,204.268951,1010.27972,204.268951,0,0,0,0,0,0,0,0,503.364746,94.3853683,503.364746,94.3853683,5397.95947,3185.41846,5397.95947,3185.41846,720,90,720,90,56,24.2906818,56,24.2906818,1560,55,1560,55,58.6723404,12.1132336,58.6723404,12.1132336,4325,2495,4325,2495,4796,1835,4796,1835,5820,2495,5820,2495,2010,4884.3335,2010,4884.3335,36.25,388.128326,36.25,388.128326,3616.80151,5543.48389,3616.80151,5543.48389 [f=0015027] [15027] Game End Stats Values: 33,12940,5330,12940,5330,1104.28052,239.6035,1104.28052,239.6035,0,0,0,0,0,0,0,0,871.221924,124.805534,871.221924,124.805534,5397.95947,3360.41357,5397.95947,3360.41357,720,90,720,90,56,29.4787121,56,29.4787121,1560,55,1560,55,67.4000397,16.75564,67.4000397,16.75564,4750,2495,4750,2495,4796,2010,4796,2010,5910,2690,5910,2690,2185,4884.3335,2185,4884.3335,147.249969,424.292786,147.249969,424.292786,3791.79663,5543.48389,3791.79663,5543.48389 [f=0015027] [15027] Game End Stats Values: 34,13870,5140,13870,5140,1125.93994,275.816711,1125.93994,275.816711,0,0,0,0,0,0,0,0,956.980957,131.185516,956.980957,131.185516,5695.33643,3570.41113,5695.33643,3570.41113,720,90,720,90,56.7999992,27.7762718,56.7999992,27.7762718,1560,55,1560,55,63.7772903,14.6808805,63.7772903,14.6808805,5250,2125,5250,2125,5242.19971,2010,5242.19971,2010,6340,2870,6340,2870,2185,5330.5332,2185,5330.5332,258.251099,424.292786,258.251099,424.292786,4001.79419,5841.14551,4001.79419,5841.14551 [f=0015027] [15027] Game End Stats Values: 35,13640,4770,13640,4770,1129.099,289.96225,1129.099,289.96225,0,0,0,0,0,0,0,0,956.980957,147.841614,956.980957,147.841614,6225.0791,4026.31934,6225.0791,4026.31934,720,90,720,90,58.3333321,26.0665646,58.3333321,26.0665646,1560,55,1560,55,55.5265083,18.0242596,55.5265083,18.0242596,4950,1755,4950,1755,5797.19971,2610,5797.19971,2610,6410,2870,6410,2870,2785,5885.5332,2785,5885.5332,258.251099,424.292786,258.251099,424.292786,4465.69189,6383.84424,4465.69189,6383.84424 [f=0015068] [15068] Event [2034.08838,195.833572,4000.51367]: 0 lost unit Bolas [f=0015069] [15069] Event [2792.59839,195.761719,5968.08154]: 0 lost unit Quill [f=0015070] [15070] Event [2648,194.859161,5992]: 0 lost unit Metal Extractor [f=0015073] [15073] Event [2936,194.859161,6072]: 0 lost unit Metal Extractor [f=0015074] [15074] Event [3128,194.031372,4904]: 0 lost unit Metal Extractor [f=0015143] Player therxyy left the game: normal quit [f=0015143] [15143] Event [undefined]: therxyy quit [f=0015165] Spectator RiposteR left the game: normal quit [f=0015165] [15165] Event [undefined]: RiposteR quit [f=0015171] No clients connected, shutting down server [f=0015171] Server shutdown [f=0015171] [15171] all players disconnected [f=0015171] End of demo reached [f=0015272] [15272] Event [384,197.081726,1084]: 1 finished unit Ogre [f=0015457] [15457] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0015737] [15737] Event [384,197.081726,1084]: 1 finished unit Ogre [f=0015922] [15922] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0016202] [16202] Event [384,197.081726,1084]: 1 finished unit Ogre [f=0016387] [16387] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0016667] [16667] Event [384,197.081726,1084]: 1 finished unit Ogre [f=0016852] [16852] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0017132] [17132] Event [384,197.081726,1084]: 1 finished unit Ogre [f=0017317] [17317] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0017597] [17597] Event [384,197.081726,1084]: 1 finished unit Ogre [f=0017782] [17782] Event [384,197.081726,1084]: 1 finished unit Blitz [f=0017892] Autoquit sending quit command. [f=0017892] [QuitAction] user exited to system [f=0017892] [SpringApp::Kill][1] fromRun=1 [f=0017892] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017892] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017892] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017892] [ThreadPool::SetThreadCount][2] workers=0 [f=0017892] [SpringApp::Kill][2] [f=0017892] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017892] [Game::KillLua][3] dtor=0 luaUI=0x50cde8f0 [f=0017892] Start widgetHandler:Shutdown [f=0017892] Shutdown - SaveOrderList Complete [f=0017892] Writing last game win data [f=0017892] Shutdown - SaveConfigData Complete [f=0017892] Shutdown Widget - Chili Highlight [f=0017892] Shutdown Widget - Save/Load API [f=0017892] Shutdown Widget - Draw After Chili [f=0017892] Shutdown Widget - EPIC Menu [f=0017892] Shutdown Widget - Chili Minimap [f=0017892] Shutdown Widget - Chili Widget Selector [f=0017892] Shutdown Widget - Local Team Colors [f=0017892] Shutdown Widget - Display Keys 2 [f=0017892] Shutdown Widget - Save Game Menu [f=0017892] Shutdown Widget - HealthBars [f=0017892] Shutdown Widget - Noises [f=0017892] Shutdown Widget - Unit Icons [f=0017892] Shutdown Widget - Win Counter [f=0017892] Shutdown Widget - SpringRTS Replay Stats [f=0017892] Shutdown Widget - BuildETA [f=0017892] Shutdown Widget - Modular Comm Info [f=0017892] Shutdown Widget - Music Player v2 [f=0017892] Shutdown Widget - State Reverse and Latency [f=0017892] Shutdown Widget - CameraShake [f=0017892] Shutdown Widget - Chili Economy Panel Default [f=0017892] Shutdown Widget - Chili EndGame Window [f=0017892] Shutdown Widget - Chili Nuke Warning [f=0017892] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017892] Shutdown Widget - Chili Spectator Panels [f=0017892] Shutdown Widget - Context Menu [f=0017892] Shutdown Widget - Darkening [f=0017892] Shutdown Widget - Defense Range Zero-K [f=0017892] Shutdown Widget - Grab Input [f=0017892] Input grabbing is disabled! [f=0017892] Shutdown Widget - Highlight Geos [f=0017892] Shutdown Widget - Local Widgets Config [f=0017892] Shutdown Widget - MinimapEvents [f=0017892] Shutdown Widget - MetalFeatures (new) [f=0017892] Shutdown Widget - Missile Silo Range [f=0017892] Shutdown Widget - Point Tracker [f=0017892] Shutdown Widget - Showeco and Grid Drawer [f=0017892] Shutdown Widget - Stereo3D [f=0017892] Shutdown Widget - Attack AoE [f=0017892] Shutdown Widget - Map Edge Extension [f=0017892] Shutdown Widget - Selection Send [f=0017892] Shutdown Widget - LupsManager [f=0017892] Shutdown Widget - Newton Firezone [f=0017892] Shutdown Widget - Chili Pro Console [f=0017892] Shutdown Widget - Persistent Build Height [f=0017892] Shutdown Widget - Lasso Terraform GUI [f=0017892] Shutdown Widget - Chili Framework [f=0017892] Shutdown Widget - Lups [f=0017892] Shutdown Widget - Custom Markers [f=0017892] Shutdown Widget - Chili Core Selector [f=0017892] Shutdown Widget - Mex Placement Handler [f=0017892] Shutdown Widget - Select Keys [f=0017892] Shutdown Widget - Pause Screen [f=0017892] Shutdown Widget - Layout Handler [f=0017892] Shutdown Widget - Text To Speech Control [f=0017892] End widgetHandler:Shutdown [f=0017892] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={621511,71618574} {int,ext,rec}Allocs={14576361,0,0} {chunk,block}Bytes={71618574,0} [f=0017892] [Game::KillLua][1] dtor=0 luaGaia=0x59037440 [f=0017892] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390106,57720775} {int,ext,rec}Allocs={14576362,0,0} {chunk,block}Bytes={57720775,0} [f=0017892] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390106,57720775} {int,ext,rec}Allocs={14576362,0,0} {chunk,block}Bytes={57720775,0} [f=0017892] [Game::KillLua][2] dtor=0 luaRules=0x50ed9d20 [f=0017892] Start gadgetHandler:Shutdown [f=0017892] Shutdown - StartSetup [f=0017892] Shutdown - UnitMorph [f=0017892] Shutdown - Carrier Drones [f=0017892] Shutdown - LupsNanoSpray [f=0017892] Shutdown - Missile Silo Controller [f=0017892] Shutdown - Modular Comm Info [f=0017892] Shutdown - Terrain Texture Handler [f=0017892] Shutdown - UnitCloakShield [f=0017892] Shutdown - Starlight Handler [f=0017892] End gadgetHandler:Shutdown [f=0017892] Start gadgetHandler:Shutdown [f=0017892] Shutdown - Save/Load [f=0017892] Shutdown - Teleport Throw [f=0017892] Shutdown - UnitMorph [f=0017892] Shutdown - Modular Comm Info [f=0017892] Shutdown - Retreat Command [f=0017892] Shutdown - Shockwaves [f=0017892] Shutdown - UnitCloakShield [f=0017892] Shutdown - Lups Cloak FX [f=0017892] Shutdown - Lups [f=0017892] Shutdown - Lups Shield [f=0017892] End gadgetHandler:Shutdown [f=0017892] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14576394,0,0} {chunk,block}Bytes={0,0} [f=0017892] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14576394,0,0} {chunk,block}Bytes={0,0} [f=0017892] [Game::KillLua][4] dtor=0 [f=0017892] [Game::~CGame][1] [f=0017892] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017892] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017892] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017892] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017892] [Game::KillLua][4] dtor=1 [f=0017892] [Game::KillMisc][1] [f=0017892] [Game::KillMisc][2] [f=0017892] [Game::KillMisc][3] [f=0017892] [Game::KillRendering][1] [f=0017892] [3DOParser::Kill] allocated 1 pieces [f=0017892] [S3OParser::Kill] allocated 316 pieces [f=0017892] [AssParser::Kill] allocated 0 pieces [f=0017892] [Game::KillInterface][1] [f=0017892] [Game::KillInterface][2] [f=0017892] [Game::KillSimulation][1] [f=0017892] [Game::KillSimulation][2] [f=0017892] [CCollisionHandler] dis-/continuous tests: 0/314376 [f=0017892] [Game::KillSimulation][3] [f=0017892] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017892] [~CPathCache(16x24)] cacheHits=75 hitPercentage=30% numHashColls=0 maxCacheSize=14 [f=0017892] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017892] [~CPathCache(32x48)] cacheHits=125 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017892] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017892] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017892] [LosHandler::Kill] raycast instance cache-{hits,misses}={10195,17502}; shared=4%; cached=33% [f=0017892] [Game::KillSimulation][4] [f=0017892] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017892] [Game::~CGame][2] [f=0017892] [Game::~CGame][3] [f=0017892] [SpringApp::Kill][3] [f=0017892] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188633 bytes sent 295477 bytes recv'd [f=0017892] [SpringApp::Kill][4] font=0x44ae7aa0 [f=0017892] [SpringApp::Kill][5] [f=0017892] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44b6b290) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2284ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=69ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=54ms file="gamedata/modularcomms/moduledefs.lua" indx=861 inflSize=30kb readTime=25ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=20ms file="units/chicken_roc.lua" indx=6738 inflSize=4kb readTime=19ms file="luaui/widgets/chili/skins/evolved/panel_0110_large.png" indx=4064 inflSize=8kb readTime=18ms file="units/shieldfelon.lua" indx=6872 inflSize=4kb readTime=18ms file="luaui/headers/overdrive.lua" indx=2985 inflSize=0kb readTime=16ms file="luaui/widgets/unit_selectionblurryhalo.lua" indx=4803 inflSize=17kb readTime=14ms file="luaui/widgets/gui_healthbars.lua" indx=4685 inflSize=50kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 38643263 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x44c4db00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c4d780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bb8970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f30000010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]