[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.04VBJw17bC/springsettings.1169484.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f53c401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2554 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1169484/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46870570] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46870570] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 577ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1169484/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (312ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1169484/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x544e3b90,0x54e45520}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 14530c61557b65802f30d5b248b97af0 [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001010aa720,000000011b6b4aa0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000de9f3370,00000000e1ae1200}]" [f=-000001] Allies: I choose: guard! [f=-000001] Allies: I choose: Nomad! [f=-000001] Allies: I choose: engi! [f=-000001] Allies: I choose: guard! [f=-000001] gl hf [f=-000001] glhf [f=-000001] Allies: I choose: engi! [f=-000001] [0] Event [6087,11.8010864,3056]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1268,11.8035889,2000]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3260, userid: 85949 [f=0000000] [0] nr1_rANDY_FAN, team: 0, elo:3116, userid: 529166 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1192,17.6511688,1896]: 1 finished unit Jumpbot Factory [f=0000007] [7] Event [6088,11.796875,2952]: 0 finished unit Amphbot Factory [f=0000240] [240] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000243] [243] Event [1216,16.7516117,1896]: 1 finished unit Puppy [f=0000353] [353] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000480] [480] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000546] [546] Event [6052,11.796875,2952]: 0 finished unit Conch [f=0000681] [681] Event [1216,16.7516117,1896]: 1 finished unit Constable [f=0000698] [698] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000798] [798] Event [6052,11.796875,2952]: 0 finished unit Duck [f=0000969] [969] Event [1224,11.796875,2136]: 1 finished unit Solar Collector [f=0000977] [977] Event [5960,13.7192383,3176]: 0 finished unit Solar Collector [f=0001061] [1061] Event [6052,11.796875,2952]: 0 finished unit Duck [f=0001240] [1240] Event [1144,11.796875,2072]: 1 finished unit Solar Collector [f=0001359] [1359] Event [5864,11.796875,3096]: 0 finished unit Solar Collector [f=0001410] [1410] Event [6052,11.796875,2952]: 0 finished unit Duck [f=0001569] [1569] Event [1304,11.796875,2200]: 1 finished unit Solar Collector [f=0001602] [1602] Event [1216,16.7516117,1896]: 1 finished unit Constable [f=0001829] [1829] Event [6052,11.796875,2952]: 0 finished unit Duck [f=0001934] [1934] Event [5800,11.796875,3000]: 0 finished unit Solar Collector [f=0002136] [2136] Event [6052,11.796875,2952]: 0 finished unit Duck [f=0002271] [2271] Event [1344,11.796875,2144]: 1 finished unit Lotus [f=0002447] [2447] Event [6657.94189,76.893837,1016.37341]: 0 lost unit Duck [f=0002531] [2531] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0002605] [2605] Event [6052,11.796875,2952]: 0 finished unit Conch [f=0002895] [2895] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0002977] [2977] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0003081] [3081] Event [1376,137.800812,1600]: 1 finished unit Radar Tower [f=0003145] [3145] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0003212] [3212] Event [1216,16.7516117,1896]: 1 finished unit Constable [f=0003328] [3328] Event [5112,11.796875,3864]: 0 finished unit Solar Collector [f=0003337] [3337] Event [2128,11.796875,1200]: 1 finished unit Lotus [f=0003592] [3592] Event [5136,11.796875,3808]: 0 finished unit Lotus [f=0003608] [3608] Event [1976,11.796875,1272]: 1 finished unit Solar Collector [f=0003878] [3878] Event [2072,11.796875,1432]: 1 finished unit Solar Collector [f=0004111] [4111] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0004190] [4190] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0004229] [4229] Event [6784,91.171875,4736]: 0 finished unit Lotus [f=0004319] [4319] Event [6052,11.796875,2952]: 0 finished unit Archer [f=0004381] [4381] Event [88,211.226563,1528]: 1 finished unit Wind/Tidal Generator [f=0004524] [4524] Event [1288,11.796875,2040]: 1 finished unit Caretaker [f=0004606] [4606] Event [136,211.226563,1528]: 1 finished unit Wind/Tidal Generator [f=0004655] [4655] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0004724] [4724] Event [176.993576,91.171875,384.373871]: 0 lost unit Duck [f=0004736] [4736] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0004804] [Game::ClientReadNet] added new player Masper with number 2 to team 0 [f=0004804] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=0004820] Connection attempt from Masper [f=0004820] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004820] -> Connection established (given id 2) [f=0004829] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0004829] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004831] [4831] Event [184,211.226563,1528]: 1 finished unit Wind/Tidal Generator [f=0004853] [4853] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0005032] [5032] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0005048] [5048] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0005084] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0005096] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0005096] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000010f65f7c0,0000000074d27e70}]" [f=0005101] [5101] Event [3920,12.2503357,4704]: 0 finished unit Lotus [f=0005108] [5108] Event [232,211.226563,1528]: 1 finished unit Wind/Tidal Generator [f=0005269] [5269] Event [6052,11.796875,2952]: 0 finished unit Archer [f=0005355] [5355] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0005467] [5467] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0005539] [5539] Event [6256,87.1992493,592]: 0 finished unit Lotus [f=0005706] [5706] Event [6824,91.171875,4888]: 0 finished unit Solar Collector [f=0005745] [5745] Event [280,211.226563,1528]: 1 finished unit Wind/Tidal Generator [f=0005765] [5765] Event [6052,11.796875,2952]: 0 finished unit Conch [f=0005877] [5877] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0005878] [5878] Event [3488,19.1103821,1792]: 1 finished unit Lotus [f=0006026] [6026] Event [3685.17285,200.983688,3939.22241]: 1 lost unit Pyro [f=0006075] [6075] Event [1872,186.088562,3008]: 1 finished unit Radar Tower [f=0006094] [6094] Event [6920,91.171875,4760]: 0 finished unit Solar Collector [f=0006109] [6109] Event [6272,87.1992493,400]: 0 finished unit Lotus [f=0006283] [6283] Event [3120,184.693298,1760]: 1 finished unit Radar Tower [f=0006348] [6348] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0006350] [6350] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0006438] [6438] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0006490] [6490] Event [5920,11.796875,3056]: 0 finished unit Lotus [f=0006580] [6580] Event [5082.28857,14.7972631,1851.27856]: 0 lost unit Archer [f=0006765] [6765] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0006852] [6852] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0006912] [6912] Event [6736,91.171875,4880]: 0 finished unit Lotus [f=0006926] [6926] Event [1216,16.7516117,1896]: 1 finished unit Moderator [f=0006939] [6939] Event [6052,11.796875,2952]: 0 finished unit Archer [f=0006991] [6991] Event [3816,22.3466187,3512]: 0 finished unit Solar Collector [f=0007091] [7091] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0007180] [7180] Event [3736,16.2074585,3416]: 0 finished unit Solar Collector [f=0007368] [7368] Event [408,91.171875,392]: 1 finished unit Solar Collector [f=0007405] [7405] Event [1216,16.7516117,1896]: 1 finished unit Moderator [f=0007425] [7425] Event [3696,17.1802673,3328]: 0 finished unit Lotus [f=0007509] [7509] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0007774] [7774] Event [6052,11.796875,2952]: 0 finished unit Archer [f=0007786] [7786] Event [6072,11.796875,3096]: 0 finished unit Caretaker [f=0007811] [7811] Event [1216,16.7516117,1896]: 1 finished unit Moderator [f=0007862] [7862] Event [536,91.171875,520]: 1 finished unit Solar Collector [f=0008015] [8015] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0008204] [8204] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0008318] [8318] Event [6052,11.796875,2952]: 0 finished unit Archer [f=0008384] [8384] Event [5960,23.7651367,3272]: 0 finished unit Solar Collector [f=0008544] [8544] Event [3796.14038,11.8109159,2642.26318]: 0 lost unit Archer [f=0008552] [8552] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0008611] [8611] Event [6088,15.6842346,3208]: 0 finished unit Solar Collector [f=0008653] [8653] Event [2687.94653,123.729553,4008.01221]: 0 finished unit Engineer Commander [f=0008653] game_message: Morph complete: engi lvl 1 -> engi lvl 2 [f=0008653] [8653] Received game_message: Morph complete: engi lvl 1 -> engi lvl 2 [f=0008696] [8696] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0008749] [8749] Event [6052,11.796875,2952]: 0 finished unit Duck [f=0008887] [8887] Event [6052,11.796875,2952]: 0 finished unit Duck [f=0008911] [8911] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0009039] [9039] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0009079] [9079] Event [7000,87.1992493,280]: 0 finished unit Solar Collector [f=0009081] [9081] Event [3696,17.1802673,3328]: 0 lost unit Lotus [f=0009098] [9098] Event [4032,13.78125,2624]: 1 finished unit Picket [f=0009168] [9168] Event [3816,14.9333744,3368]: 0 lost unit Metal Extractor [f=0009234] [9234] Event [3768,18.0523071,3576]: 0 lost unit Metal Extractor [f=0009270] [9270] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0009327] [9327] Event [2608,207.052399,3824]: 0 finished unit Lotus [f=0009357] [9357] Event [3816,22.3466187,3512]: 0 lost unit Solar Collector [f=0009399] [9399] Event [6052,11.796875,2952]: 0 finished unit Duck [f=0009435] [9435] Event [3736,16.2484283,3416]: 0 lost unit Solar Collector [f=0009521] [9521] Event [4064,12.7890625,2416]: 1 finished unit Picket [f=0009534] [9534] Event [2576,210.714966,3712]: 0 finished unit Lotus [f=0009556] [9556] Event [6024,15.881897,3208]: 0 finished unit Caretaker [f=0009781] [9781] Event [6872,87.1992493,184]: 0 finished unit Solar Collector [f=0009788] [9788] Event [2480,217.129303,3696]: 0 finished unit Lotus [f=0009846] [9846] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0009862] [9862] Event [4032,12.8006897,2528]: 1 finished unit Lotus [f=0009995] [9995] Event [3920,12.2503357,4704]: 0 lost unit Lotus [f=0010003] [10003] Event [3976,12.7890625,4712]: 0 lost unit Metal Extractor [f=0010005] [10005] Event [2624,204.664948,3744]: 0 finished unit Picket [f=0010230] [10230] Event [2672,189.382935,3856]: 0 finished unit Picket [f=0010232] [10232] Event [6052,11.796875,2952]: 0 finished unit Bulkhead [f=0010351] [10351] Event [7016,91.171875,3960]: 0 finished unit Solar Collector [f=0010410] [10410] Event [1256,137.800812,1304]: 1 finished unit Geothermal Generator [f=0010426] [10426] Event [2368,209.695648,3840]: 0 finished unit Radar Tower [f=0010598] [10598] Event [7032,87.1992493,392]: 0 finished unit Solar Collector [f=0010622] [10622] Event [6152,13.0603638,3192]: 0 finished unit Caretaker [f=0010840] [10840] Event [6052,11.796875,2952]: 0 finished unit Bulkhead [f=0010881] [10881] Event [6968,91.171875,4040]: 0 finished unit Solar Collector [f=0010960] [10960] Event [5627.64063,11.796875,2838.89307]: 0 lost unit Bulkhead [f=0011026] [11026] Event [6052,11.796875,2952]: 0 finished unit Limpet [f=0011048] [11048] Event [6904,87.1992493,488]: 0 finished unit Solar Collector [f=0011097] [11097] Event [5832.83496,11.796875,2936.00732]: 0 lost unit Limpet [f=0011118] [11118] Event [6052,12.1404343,2952]: 0 finished unit Duck [f=0011182] [11182] Event [6076.01514,12.1034813,2839.14795]: 1 lost unit Pyro [f=0011201] [11201] Event [5949.98193,10.7974491,2988.43604]: 0 lost unit Duck [f=0011219] [11219] Event [6082.06543,11.0170107,2833.25366]: 1 lost unit Pyro [f=0011269] [11269] Event [5917.64941,10.29916,2909.69067]: 0 lost unit Bulkhead [f=0011320] [11320] Event [5920,11.796875,3056]: 0 lost unit Lotus [f=0011341] [11341] Event [1216,16.7516117,1896]: 1 finished unit Firewalker [f=0011344] [11344] Event [6936,91.171875,4168]: 0 finished unit Solar Collector [f=0011361] [11361] Event [6052,12.1870594,2952]: 0 lost unit Archer [f=0011380] [11380] Event [6052,12.1870594,2952]: 0 lost unit Archer [f=0011385] [11385] Event [6052,12.1870594,2952]: 0 lost unit Archer [f=0011413] [11413] Event [6072,11.796875,3096]: 0 lost unit Caretaker [f=0011429] [11429] Event [6052,11.796875,2952]: 0 lost unit Archer [f=0011458] [11458] Event [1128,137.800812,1720]: 1 finished unit Caretaker [f=0011474] [11474] Event [6776,87.1992493,584]: 0 finished unit Solar Collector [f=0011521] [11521] Event [6052,11.796875,2952]: 0 lost unit Archer [f=0011532] [11532] Event [5896,11.796875,2984]: 0 lost unit Metal Extractor [f=0011533] [11533] Event [6152,13.0603638,3192]: 0 lost unit Caretaker [f=0011545] [11545] Event [6024,15.881897,3208]: 0 lost unit Caretaker [f=0011560] [11560] Event [6024,12.8853188,3128]: 0 lost unit Metal Extractor [f=0011611] [11611] Event [3768,16.6746483,3576]: 1 finished unit Metal Extractor [f=0011659] [11659] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0011663] gg [f=0011668] [11668] Event [6088,11.7969418,2952]: 0 lost unit Amphbot Factory [f=0011710] [11710] Event [6888,91.171875,4296]: 0 finished unit Solar Collector [f=0011714] [11714] Event [undefined]: nr1_rANDY_FAN resigned [f=0011714] game_message: nr1_rANDY_FAN has been destroyed! [f=0011714] game_message: PRO_rANDY wins! [f=0011714] Submitting stats [f=0011714] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011714] Part| Total Time|Time of the last 0.5s [f=0011714] Draw 23226.43ms 16.75% [f=0011714] Lua::Callins::Synced 4972.17ms 19.03% [f=0011714] Lua::Callins::Unsynced 29103.14ms 23.09% [f=0011714] Lua::CollectGarbage::Synced 340.93ms 0.20% [f=0011714] Lua::CollectGarbage::Unsynced 941.04ms 0.40% [f=0011714] Misc::Profiler::AddTime 79.14ms 0.00% [f=0011714] Sim 31068.95ms 69.87% [f=0011714] [11714] Received game_message: nr1_rANDY_FAN has been destroyed! [f=0011714] [11714] Received game_message: PRO_rANDY wins! [f=0011715] [11715] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011715] [11715] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011715] [11715] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011715] [11715] Game End Stats Values: 2,2065,2110,2110,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,4.9333334,4.9333334,5.4666667,0,45,45,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011715] [11715] Game End Stats Values: 3,2385,2340,2340,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2133284,8.13333321,8.13333321,11.2133284,1275,1275,1275,1275,11.946661,7.79999971,7.79999971,11.946661,80,45,45,80,0,0,0,0,1030,1020,1020,1030,0,0,0,0,0.00180666,0.00013889,0.00013889,0.00180666,0,0,0,0 [f=0011715] [11715] Game End Stats Values: 4,2535,2480,2480,2535,0.12898012,0.95012873,0.95012873,0.12898012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2533245,12.1666746,12.1666746,12.2533245,1275,1275,1275,1275,11.7952566,11.4966841,11.4966841,11.7952566,160,45,45,160,0,0,0,0,1100,1160,1160,1100,0,0,0,0,0.00301999,0.00136667,0.00136667,0.00301999,0,0,0,0 [f=0011715] [11715] Game End Stats Values: 5,2685,2690,2690,2685,4.57719135,9.0395937,9.0395937,4.57719135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,15.1277838,15.1277838,11.7333336,1275,1275,1275,1275,9.29654884,11.8670855,11.8670855,9.29654884,240,45,45,240,0,0,0,0,1170,1370,1370,1170,0,0,0,0,0.00301999,0.00253332,0.00253332,0.00301999,0,0,0,0 [f=0011715] [11715] Game End Stats Values: 6,2915,2690,2690,2915,13.2750654,29.4388599,29.4388599,13.2750654,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1999998,15.9222307,15.9222307,13.1999998,1275,1275,1275,1275,9.57985973,12.2821846,12.2821846,9.57985973,400,45,45,400,0,0,0,0,1240,1370,1370,1240,0,0,0,0,0.00301999,0.00349717,0.00349717,0.00301999,0,0,0,0 [f=0011715] [11715] Game End Stats Values: 7,2985,2825,2825,2985,23.952652,48.8138847,48.8138847,23.952652,0,0,0,0,0,0,0,0,0,0,0,0,0,80,80,0,0,90,90,0,14,15.1833477,15.1833477,14,1275,1275,1275,1275,9.71183968,12.0083504,12.0083504,9.71183968,320,0,0,320,0,80,80,0,1390,1460,1460,1390,80,45,45,80,0.00301999,0.00401104,0.00401104,0.00301999,80,16.875,16.875,80 [f=0011715] [11715] Game End Stats Values: 8,3165,2970,2970,3165,34.2420006,54.8137741,54.8137741,34.2420006,0,0,0,0,0,0,0,0,0,0,0,0,0,80,80,0,0,90,90,0,14,14,14,14,1275,1330,1330,1275,10.6192904,12.7555456,12.7555456,10.6192904,320,0,0,320,0,80,80,0,1570,1550,1550,1570,80,45,45,80,0.00301999,17.1706848,17.1706848,0.00301999,80,16.875,16.875,80 [f=0011715] [11715] Game End Stats Values: 9,3325,3200,3200,3325,43.8927116,63.8430061,63.8430061,43.8927116,0,0,0,0,0,0,0,0,0,0,0,0,0,80,80,0,90,180,180,90,15.0666666,14,14,15.0666666,1275,1330,1330,1275,13.5100489,18.2686081,18.2686081,13.5100489,320,0,0,320,0,80,80,0,1640,1690,1690,1640,80,45,45,80,0.00301999,87.5038452,87.5038452,0.00301999,80,16.875,16.875,80 [f=0011715] [11715] Game End Stats Values: 10,3325,3340,3340,3325,58.0375443,66.3711548,66.3711548,58.0375443,0,0,0,0,0,0,0,0,0,0,0,0,0,80,80,0,90,180,180,90,16,16.2666664,16.2666664,16,1275,1330,1330,1275,13.9429903,21.3018684,21.3018684,13.9429903,320,0,0,320,0,80,80,0,1640,1830,1830,1640,80,45,45,80,0.00301999,212.005798,212.005798,0.00301999,80,16.875,16.875,80 [f=0011715] [11715] Game End Stats Values: 11,3705,3595,3595,3705,68.0885162,72.4089661,72.4089661,68.0885162,0,0,0,0,0,0,0,0,0,0,0,0,0,80,80,0,180,180,180,180,16,18.2779522,18.2779522,16,1275,1330,1330,1275,14.8700647,18.9136543,18.9136543,14.8700647,520,220,220,520,0,80,80,0,1730,1865,1865,1730,80,45,45,80,0.00301999,292.504913,292.504913,0.00301999,80,16.875,16.875,80 [f=0011715] [11715] Game End Stats Values: 12,3805,4065,4065,3805,75.1707993,73.9986801,73.9986801,75.1707993,0,0,0,0,0,0,0,0,0,0,0,0,85.3796997,160.000076,160.000076,85.3796997,180,180,180,180,16,21.5443192,21.5443192,16,1275,1330,1330,1275,16.5388203,16.6392956,16.6392956,16.5388203,440,440,440,440,0,160,160,0,1910,2115,2115,1910,160,45,45,160,0.00301999,341.001953,341.001953,0.00301999,160.000076,102.2547,102.2547,160.000076 [f=0011715] [11715] Game End Stats Values: 13,4185,4410,4410,4185,77.2672958,77.1842346,77.1842346,77.2672958,0,0,0,0,0,0,0,0,0,0,0,0,85.3796997,160.000076,160.000076,85.3796997,270,180,180,270,16,23.4685917,23.4685917,16,1275,1330,1330,1275,19.1397667,14.6790361,14.6790361,19.1397667,640,660,660,640,0,160,160,0,2000,2240,2240,2000,160,45,45,160,0.00301999,341.001953,341.001953,0.00301999,160.000076,102.2547,102.2547,160.000076 [f=0011715] [11715] Game End Stats Values: 14,4495,4535,4535,4495,77.7751236,91.5370102,91.5370102,77.7751236,0,0,0,0,0,0,0,0,0,0,0,0,85.3796997,160.000076,160.000076,85.3796997,360,180,180,360,16.3999996,24.025034,24.025034,16.3999996,1275,1330,1330,1275,21.0338535,17.4235172,17.4235172,21.0338535,640,660,660,640,0,160,160,0,2220,2365,2365,2220,160,45,45,160,0.00301999,341.001953,341.001953,0.00301999,160.000076,102.2547,102.2547,160.000076 [f=0011715] [11715] Game End Stats Values: 15,4655,4735,4735,4655,78.3368683,115.259041,115.259041,78.3368683,0,0,0,0,0,0,0,0,0,0,0,0,305.379059,427.984833,427.984833,305.379059,450,270,270,450,18.666666,28.290144,28.290144,18.666666,1275,1440,1440,1275,21.0374508,18.5814686,18.5814686,21.0374508,640,660,660,640,220,160,160,220,2290,2365,2365,2290,160,265,265,160,0.00301999,341.001953,341.001953,0.00301999,474.288055,322.253967,322.253967,474.288055 [f=0011715] [11715] Game End Stats Values: 16,4635,5045,5045,4635,80.3820953,140.228226,140.228226,80.3820953,0,0,0,0,0,0,0,0,0,0,0,0,559.872986,629.138489,629.138489,559.872986,540,270,270,540,20,29.2102737,29.2102737,20,1275,1440,1440,1275,22.7363491,20.2646122,20.2646122,22.7363491,440,880,880,440,220,360,360,220,2380,2455,2455,2380,360,265,265,360,0.00301999,341.001953,341.001953,0.00301999,698.490479,627.646729,627.646729,698.490479 [f=0011715] [11715] Game End Stats Values: 17,5245,5375,5375,5245,82.6321106,154.536499,154.536499,82.6321106,0,0,0,0,0,0,0,0,0,0,0,0,559.872986,629.138489,629.138489,559.872986,630,270,270,630,20.666666,27.1686363,27.1686363,20.666666,1275,1440,1440,1275,25.1499996,23.4205532,23.4205532,25.1499996,640,1120,1120,640,220,360,360,220,2700,2545,2545,2700,360,265,265,360,0.00301999,373.166656,373.166656,0.00301999,698.490479,627.646729,627.646729,698.490479 [f=0011715] [11715] Game End Stats Values: 18,5335,5775,5775,5335,87.9338379,157.052887,157.052887,87.9338379,0,0,0,0,0,0,0,0,0,0,0,0,559.872986,629.138489,629.138489,559.872986,720,270,270,720,23.8666668,27.0533028,27.0533028,23.8666668,1275,1440,1440,1275,29.7867813,21.5677586,21.5677586,29.7867813,640,1360,1360,640,220,360,360,220,2700,2705,2705,2700,360,265,265,360,44.0030212,373.166656,373.166656,44.0030212,698.490479,627.646729,627.646729,698.490479 [f=0011715] [11715] Game End Stats Values: 19,5805,6085,6085,5805,88.3475266,167.457642,167.457642,88.3475266,0,0,0,0,0,0,0,0,0,0,0,0,559.872986,629.138489,629.138489,559.872986,720,270,270,720,24,30.0537586,30.0537586,24,1275,1440,1440,1275,34.3942528,23.6936512,23.6936512,34.3942528,840,1600,1600,840,220,360,360,220,2970,2775,2775,2970,360,265,265,360,145.503021,373.166656,373.166656,145.503021,698.490479,627.646729,627.646729,698.490479 [f=0011715] [11715] Game End Stats Values: 20,5875,6305,6305,5875,89.0764465,205.333801,205.333801,89.0764465,0,0,0,0,0,0,0,0,0,0,0,0,559.872986,829.138428,829.138428,559.872986,720,270,270,720,24.5333328,32.520874,32.520874,24.5333328,1275,1440,1440,1275,30.7152615,29.9917641,29.9917641,30.7152615,840,1820,1820,840,220,560,560,220,3040,2775,2775,3040,560,265,265,560,170.753021,445.162262,445.162262,170.753021,898.490479,627.646729,627.646729,898.490479 [f=0011715] [11715] Game End Stats Values: 21,6425,6745,6745,6425,92.8392639,218.499374,218.499374,92.8392639,0,0,0,0,0,0,0,0,25.5463867,0,0,25.5463867,570.544983,829.138428,829.138428,570.544983,720,270,270,720,27.4666672,31.5474739,31.5474739,27.4666672,1505,1440,1440,1505,33.7841873,27.4110184,27.4110184,33.7841873,1000,2260,2260,1000,220,560,560,220,3200,2775,2775,3200,609.999939,265,265,609.999939,170.753021,493.492645,493.492645,170.753021,898.490479,638.318726,638.318726,898.490479 [f=0011715] [11715] Game End Stats Values: 22,6345,7065,7065,6345,94.8634567,219.770554,219.770554,94.8634567,0,0,0,0,0,0,0,0,152.657623,0,0,152.657623,632.803894,1233.2406,1233.2406,632.803894,720,370,370,720,26.9333324,29.8661423,29.8661423,26.9333324,1505,1440,1440,1505,35.9182777,23.0847454,23.0847454,35.9182777,1080,2480,2480,1080,220,970,970,220,3040,2775,2775,3040,1019.99994,265,265,1019.99994,236.003021,493.492645,493.492645,236.003021,1308.50098,712.583862,712.583862,1308.50098 [f=0011715] [11715] Game End Stats Values: 23,6775,7475,7475,6775,96.9990692,231.922119,231.922119,96.9990692,0,0,0,0,0,0,0,0,242.665222,0,0,242.665222,695.194031,1233.2406,1233.2406,695.194031,900,560,560,900,26.2666664,28.7059631,28.7059631,26.2666664,1505,1440,1440,1505,32.2257042,23.8101063,23.8101063,32.2257042,1080,2700,2700,1080,220,970,970,220,3290,2775,2775,3290,1019.99994,265,265,1019.99994,252.753021,493.492645,493.492645,252.753021,1308.50098,774.973999,774.973999,1308.50098 [f=0011715] [11715] Game End Stats Values: 24,7025,7475,7475,7025,99.1790466,233.886337,233.886337,99.1790466,0,0,0,0,0,0,0,0,270.1745,0,0,270.1745,774.002625,1408.01184,1408.01184,774.002625,1010,560,560,1010,28,25.0643024,25.0643024,28,1505,1440,1440,1505,29.3119984,23.130949,23.130949,29.3119984,1310,2700,2700,1310,220,1060,1060,220,3200,2775,2775,3200,1200,265,265,1200,252.753021,493.492645,493.492645,252.753021,1488.50342,863.883728,863.883728,1488.50342 [f=0011715] [11715] Game End Stats Values: 25,7400,7975,7975,7400,101.944809,280.362579,280.362579,101.944809,0,0,0,0,0,0,0,0,270.1745,0,0,270.1745,964.208374,1531.06189,1531.06189,964.208374,1010,560,560,1010,30.3999996,45.7381363,45.7381363,30.3999996,1560,1440,1440,1560,28.6843853,31.9828587,31.9828587,28.6843853,1310,2700,2700,1310,220,1060,1060,220,3520,3275,3275,3520,1200,265,265,1200,252.753021,589.491211,589.491211,252.753021,1611.55347,1054.08948,1054.08948,1611.55347 [f=0011715] [11715] Game End Stats Values: 26,7540,7535,7535,7540,104.965431,348.136902,348.136902,104.965431,0,0,0,0,0,0,0,0,270.1745,0,0,270.1745,1518.36865,2105.75049,2105.75049,1518.36865,1010,560,560,1010,33.0666656,54.8735886,54.8735886,33.0666656,1560,1440,1440,1560,28.701376,32.567173,32.567173,28.701376,1310,2260,2260,1310,440,1520,1520,440,3660,3275,3275,3660,1660,705,705,1660,252.753021,658.023499,658.023499,252.753021,2245.44238,1645.44006,1645.44006,2245.44238 [f=0011715] [11715] Game End Stats Values: 27,5940,8925,8925,5940,115.591095,410.92572,410.92572,115.591095,0,0,0,0,0,0,0,0,281.838104,0,0,281.838104,1585.86865,3684.90527,3684.90527,1585.86865,920,560,560,920,31.7333336,54.7654991,54.7654991,31.7333336,1560,1440,1440,1560,28.2750416,27.319252,27.319252,28.2750416,1080,3380,3380,1080,440,3361.33325,3361.33325,440,2380,3545,3545,2380,3632.99976,705,705,3632.99976,252.753021,658.023499,658.023499,252.753021,4162.99756,1738.06616,1738.06616,4162.99756 [f=0011715] [11715] Game End Stats Values: 28,6010,8925,8925,6010,115.591095,415.486206,415.486206,115.591095,0,0,0,0,0,0,0,0,281.838104,0,0,281.838104,1585.86865,3698.50464,3698.50464,1585.86865,920,560,560,920,30,52.7517395,52.7517395,30,1560,1440,1440,1560,24.5,29.5604782,29.5604782,24.5,1080,3380,3380,1080,440,3361.33325,3361.33325,440,2450,3545,3545,2450,3632.99976,705,705,3632.99976,252.753021,658.023499,658.023499,252.753021,4176.59912,1859.15515,1859.15515,4176.59912 [f=0011729] [11729] Event [6080,14.1287603,3152]: 0 lost unit Lotus [f=0011736] [11736] Event [5800,11.8578911,3000]: 0 lost unit Solar Collector [f=0011746] [11746] Event [6088,15.4973812,3208]: 0 lost unit Solar Collector [f=0011750] [11750] Event [6046.07715,20.2937317,3257.44214]: 0 lost unit Conch [f=0011756] [11756] Event [5960,13.8110104,3176]: 0 lost unit Solar Collector [f=0011756] [11756] Event [5960,23.860733,3272]: 0 lost unit Solar Collector [f=0011784] gg [f=0011859] Spectator Masper left the game: normal quit [f=0011859] [11859] Event [undefined]: Masper quit [f=0011865] Player PRO_rANDY left the game: normal quit [f=0011865] [11865] Event [undefined]: PRO_rANDY quit [f=0011871] Spectator nr1_rANDY_FAN left the game: normal quit [f=0011871] [11871] Event [undefined]: nr1_rANDY_FAN quit [f=0011877] No clients connected, shutting down server [f=0011877] Server shutdown [f=0011877] [11877] all players disconnected [f=0011907] [11907] Event [680,98.5357666,1080]: 1 finished unit Energy Pylon [f=0011963] [11963] Event [3816,13.6922531,3368]: 1 finished unit Metal Extractor [f=0011987] [11987] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0012225] [12225] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0012465] [12465] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0012699] [12699] Event [1624,85.5753174,1752]: 1 finished unit Energy Pylon [f=0012850] [12850] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0013095] [13095] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0013334] [13334] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0013572] [13572] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0013813] [13813] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0014053] [14053] Event [1216,16.7516117,1896]: 1 finished unit Pyro [f=0014211] Autoquit sending quit command. [f=0014211] [QuitAction] user exited to system [f=0014211] [SpringApp::Kill][1] fromRun=1 [f=0014211] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014211] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014211] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014211] [ThreadPool::SetThreadCount][2] workers=0 [f=0014211] [SpringApp::Kill][2] [f=0014211] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014211] [Game::KillLua][3] dtor=0 luaUI=0x54e44210 [f=0014211] Start widgetHandler:Shutdown [f=0014211] Shutdown - SaveOrderList Complete [f=0014211] Writing last game win data [f=0014211] Shutdown - SaveConfigData Complete [f=0014211] Shutdown Widget - Chili Highlight [f=0014211] Shutdown Widget - Save/Load API [f=0014211] Shutdown Widget - Draw After Chili [f=0014211] Shutdown Widget - EPIC Menu [f=0014211] Shutdown Widget - Chili Minimap [f=0014211] Shutdown Widget - Chili Widget Selector [f=0014211] Shutdown Widget - Local Team Colors [f=0014211] Shutdown Widget - Display Keys 2 [f=0014211] Shutdown Widget - Save Game Menu [f=0014211] Shutdown Widget - HealthBars [f=0014211] Shutdown Widget - Noises [f=0014211] Shutdown Widget - Unit Icons [f=0014211] Shutdown Widget - Win Counter [f=0014211] Shutdown Widget - SpringRTS Replay Stats [f=0014211] Shutdown Widget - BuildETA [f=0014211] Shutdown Widget - Modular Comm Info [f=0014211] Shutdown Widget - Music Player v2 [f=0014211] Shutdown Widget - State Reverse and Latency [f=0014211] Shutdown Widget - CameraShake [f=0014211] Shutdown Widget - Chili Economy Panel Default [f=0014211] Shutdown Widget - Chili EndGame Window [f=0014211] Shutdown Widget - Chili Nuke Warning [f=0014211] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014211] Shutdown Widget - Chili Spectator Panels [f=0014211] Shutdown Widget - Context Menu [f=0014211] Shutdown Widget - Darkening [f=0014211] Shutdown Widget - Defense Range Zero-K [f=0014211] Shutdown Widget - Grab Input [f=0014211] Input grabbing is disabled! [f=0014211] Shutdown Widget - Highlight Geos [f=0014211] Shutdown Widget - Local Widgets Config [f=0014211] Shutdown Widget - MinimapEvents [f=0014211] Shutdown Widget - MetalFeatures (new) [f=0014211] Shutdown Widget - Missile Silo Range [f=0014211] Shutdown Widget - Point Tracker [f=0014211] Shutdown Widget - Showeco and Grid Drawer [f=0014211] Shutdown Widget - Stereo3D [f=0014211] Shutdown Widget - Attack AoE [f=0014211] Shutdown Widget - Map Edge Extension [f=0014211] Shutdown Widget - Selection Send [f=0014211] Shutdown Widget - LupsManager [f=0014211] Shutdown Widget - Newton Firezone [f=0014211] Shutdown Widget - Chili Pro Console [f=0014211] Shutdown Widget - Persistent Build Height [f=0014211] Shutdown Widget - Lasso Terraform GUI [f=0014211] Shutdown Widget - Chili Framework [f=0014211] Shutdown Widget - Lups [f=0014211] Shutdown Widget - Custom Markers [f=0014211] Shutdown Widget - Chili Core Selector [f=0014211] Shutdown Widget - Mex Placement Handler [f=0014211] Shutdown Widget - Select Keys [f=0014211] Shutdown Widget - Pause Screen [f=0014211] Shutdown Widget - Layout Handler [f=0014211] Shutdown Widget - Text To Speech Control [f=0014211] End widgetHandler:Shutdown [f=0014211] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1285453,117467456} {int,ext,rec}Allocs={15801680,0,0} {chunk,block}Bytes={117467456,0} [f=0014211] [Game::KillLua][1] dtor=0 luaGaia=0x54e45520 [f=0014211] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1086810,105222653} {int,ext,rec}Allocs={15801681,0,0} {chunk,block}Bytes={105222653,0} [f=0014211] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1086810,105222653} {int,ext,rec}Allocs={15801681,0,0} {chunk,block}Bytes={105222653,0} [f=0014211] [Game::KillLua][2] dtor=0 luaRules=0x544e3b90 [f=0014211] Start gadgetHandler:Shutdown [f=0014211] Shutdown - StartSetup [f=0014211] Shutdown - UnitMorph [f=0014211] Shutdown - Carrier Drones [f=0014211] Shutdown - LupsNanoSpray [f=0014211] Shutdown - Missile Silo Controller [f=0014211] Shutdown - Modular Comm Info [f=0014211] Shutdown - Terrain Texture Handler [f=0014211] Shutdown - UnitCloakShield [f=0014211] Shutdown - Starlight Handler [f=0014211] End gadgetHandler:Shutdown [f=0014211] Start gadgetHandler:Shutdown [f=0014211] Shutdown - Save/Load [f=0014211] Shutdown - Teleport Throw [f=0014211] Shutdown - UnitMorph [f=0014211] Shutdown - Modular Comm Info [f=0014211] Shutdown - Retreat Command [f=0014211] Shutdown - Shockwaves [f=0014211] Shutdown - UnitCloakShield [f=0014211] Shutdown - Lups Cloak FX [f=0014211] Shutdown - Lups [f=0014211] Shutdown - Lups Shield [f=0014211] End gadgetHandler:Shutdown [f=0014211] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15801713,0,0} {chunk,block}Bytes={0,0} [f=0014211] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15801713,0,0} {chunk,block}Bytes={0,0} [f=0014211] [Game::KillLua][4] dtor=0 [f=0014211] [Game::~CGame][1] [f=0014211] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014211] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014211] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014211] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014211] [Game::KillLua][4] dtor=1 [f=0014211] [Game::KillMisc][1] [f=0014211] [Game::KillMisc][2] [f=0014211] [Game::KillMisc][3] [f=0014211] [Game::KillRendering][1] [f=0014211] [3DOParser::Kill] allocated 1 pieces [f=0014211] [S3OParser::Kill] allocated 417 pieces [f=0014211] [AssParser::Kill] allocated 9 pieces [f=0014211] [Game::KillInterface][1] [f=0014211] [Game::KillInterface][2] [f=0014211] [Game::KillSimulation][1] [f=0014211] [Game::KillSimulation][2] [f=0014211] [CCollisionHandler] dis-/continuous tests: 0/264142 [f=0014211] [Game::KillSimulation][3] [f=0014211] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014211] [~CPathCache(28x20)] cacheHits=12 hitPercentage=12% numHashColls=0 maxCacheSize=7 [f=0014211] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014211] [~CPathCache(56x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014211] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014211] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014211] [LosHandler::Kill] raycast instance cache-{hits,misses}={2412,9617}; shared=2%; cached=18% [f=0014211] [Game::KillSimulation][4] [f=0014211] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014211] [Game::~CGame][2] [f=0014211] [Game::~CGame][3] [f=0014211] [SpringApp::Kill][3] [f=0014211] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150951 bytes sent 161854 bytes recv'd [f=0014211] [SpringApp::Kill][4] font=0x467a1aa0 [f=0014211] [SpringApp::Kill][5] [f=0014211] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4680ff50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2153ms file="unittextures/bcore_abc_1.tga" indx=7035 inflSize=3210kb readTime=59ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=7037 inflSize=1800kb readTime=25ms file="luaui/widgets/chili/skins/evolved/tech_buttonbk.png" indx=4100 inflSize=0kb readTime=19ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4648 inflSize=55kb readTime=18ms file="luaui/widgets/dbg_deferred_test.lua" indx=4593 inflSize=0kb readTime=16ms file="luaui/images/commands/bold/wind.png" indx=3155 inflSize=1kb readTime=15ms file="luaui/widgets/unit_morph_finished.lua" indx=4798 inflSize=0kb readTime=14ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=13ms file="bitmaps/darksmoketrail.tga" indx=424 inflSize=30kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 34269859 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x46908460) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468f8230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46827c70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f53c40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]