[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XmqZuWF2XS/springsettings.1169287.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdfb801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2582 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1169287/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44938650] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44938650] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 755ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lxa4000 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1169287/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (450ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1169287/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5197ea70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 33060c6114ecf1850b22c0ba7b2b8cda [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fb2bfe50,0000000000000000}]" [f=-000001] we always get this shit [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000bc6a0be0,0000000000000000}]" [f=-000001] Allies: I choose: RollingOut! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x8a6ff4d0,(nil)}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [6511,272.996643,6970]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1502,272.99762,944]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2607, userid: 529075 [f=0000000] [0] DanWarior, team: 0, elo:2583, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [6528,272.993896,6832]: 0 finished unit Rover Assembly [f=0000094] [94] Event [1400,272.993896,840]: 1 finished unit Wind/Tidal Generator [f=0000240] [240] Event [6424,272.993896,7032]: 0 finished unit Metal Extractor [f=0000331] [331] Event [1576,272.993896,872]: 1 finished unit Metal Extractor [f=0000433] [433] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0000480] [480] Event [6552,272.993896,7192]: 0 finished unit Metal Extractor [f=0000571] [571] Event [1640,272.993896,1064]: 1 finished unit Metal Extractor [f=0000729] [729] Event [6600,272.993896,6984]: 0 finished unit Metal Extractor [f=0000811] [811] Event [1432,272.993896,1016]: 1 finished unit Metal Extractor [f=0000826] [826] Event [1520,272.993896,1136]: 1 finished unit Rover Assembly [f=0000852] [852] Event [6488,272.993896,7208]: 0 finished unit Wind/Tidal Generator [f=0000928] [928] Event [1672,272.993896,904]: 1 finished unit Wind/Tidal Generator [f=0000942] [942] Event [6424,272.993896,7128]: 0 finished unit Wind/Tidal Generator [f=0001032] [1032] Event [6344,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0001047] [1047] Event [1752,272.993896,920]: 1 finished unit Wind/Tidal Generator [f=0001122] [1122] Event [6648,272.993896,6984]: 0 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [1512,272.993896,808]: 1 finished unit Wind/Tidal Generator [f=0001220] [1220] Event [6632,272.993896,7064]: 0 finished unit Wind/Tidal Generator [f=0001227] [1227] Event [1352,272.993896,920]: 1 finished unit Wind/Tidal Generator [f=0001259] [1259] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0001317] [1317] Event [1352,272.993896,1016]: 1 finished unit Wind/Tidal Generator [f=0001389] [1389] Event [6616,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0001409] [1409] Event [1432,272.993896,920]: 1 finished unit Wind/Tidal Generator [f=0001552] [1552] Event [6552,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0001652] [1652] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0001692] [1692] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0001994] [1994] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0002118] [2118] Event [6384,268.678711,6288]: 0 finished unit Radar Tower [f=0002266] [2266] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0002266] [2266] Event [7304,133.388184,5576]: 0 finished unit Metal Extractor [f=0002282] [2282] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Mason [f=0002570] [2570] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Mason [f=0002618] [2618] Event [6712,272.993896,6920]: 0 finished unit Wind/Tidal Generator [f=0002787] [2787] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0002861] [2861] Event [6760,272.993896,6856]: 0 finished unit Wind/Tidal Generator [f=0002868] [2868] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0002911] [2911] Event [7176,133.388184,5368]: 0 finished unit Metal Extractor [f=0003286] [3286] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0003354] [3354] Event [824,133.388184,2552]: 1 finished unit Metal Extractor [f=0003413] [3413] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0003453] [3453] Event [7240,133.388184,5480]: 0 finished unit Solar Collector [f=0003685] [3685] Event [6324.51465,133.388184,5537.82373]: 0 lost unit Scorcher [f=0003728] [3728] Event [936,133.388184,2760]: 1 finished unit Metal Extractor [f=0003742] [3742] Event [6526.43652,133.388184,5543.69922]: 1 lost unit Scorcher [f=0003774] [3774] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0003786] [3786] Event [6432,133.388184,5504]: 0 lost unit Lotus [f=0003901] [3901] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0003921] [3921] Event [6430.68994,133.388184,5666.85742]: 1 lost unit Scorcher [f=0004064] [4064] Event [6712,272.993896,6792]: 0 finished unit Caretaker [f=0004118] [4118] Event [6792,272.993896,6776]: 0 finished unit Wind/Tidal Generator [f=0004175] [4175] Event [1759.44971,133.388184,2461.97363]: 1 lost unit Mason [f=0004183] [4183] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0004271] [4271] Event [6824,272.047852,6712]: 0 finished unit Wind/Tidal Generator [f=0004301] [4301] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0004448] [4448] Event [6336,133.388184,5728]: 0 finished unit Lotus [f=0004542] [4542] Event [6856,269.533203,6632]: 0 finished unit Wind/Tidal Generator [f=0004615] [4615] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0004683] [4683] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0004808] [4808] Event [6888,262.642334,6552]: 0 finished unit Wind/Tidal Generator [f=0004971] [4971] Event [6432,271.266602,5120]: 0 finished unit Radar Tower [f=0005007] [5007] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0005044] [5044] Event [6904,248.280762,6472]: 0 finished unit Wind/Tidal Generator [f=0005067] [5067] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Mason [f=0005267] [5267] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0005269] [Game::ClientReadNet] added new player hedkeaf with number 3 to team 0 [f=0005270] > SPRINGIE:User hedkeaf|turretlaser|5_4||False|P42|Federation|UA [f=0005279] [5279] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0005283] [5283] Event [6936,223.256348,6392]: 0 finished unit Wind/Tidal Generator [f=0005285] Connection attempt from hedkeaf [f=0005285] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005285] -> Connection established (given id 3) [f=0005294] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005294] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005471] [5471] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0005524] [5524] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0005556] [5556] Event [6968,192.696045,6312]: 0 finished unit Wind/Tidal Generator [f=0005581] [5581] Event [2262.13062,133.388184,2438.89673]: 0 lost unit Scorcher [f=0005628] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0005665] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0005665] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000000ec0f1010,0000000000000000}]" [f=0005667] [5667] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0005840] [5840] Event [5320,133.388184,6792]: 0 finished unit Metal Extractor [f=0005845] [5845] Event [7000,165.346191,6232]: 0 finished unit Wind/Tidal Generator [f=0005862] [5862] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0005966] [5966] Event [6110.88379,17.0814095,4216.70068]: 0 lost unit Mason [f=0005975] [5975] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0006057] [6057] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0006109] [6109] Event [7032,147.041748,6152]: 0 finished unit Wind/Tidal Generator [f=0006236] [6236] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0006245] [6245] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Mason [f=0006292] [6292] Event [5698.19189,32.9813156,4124.90234]: 1 lost unit Scorcher [f=0006406] [6406] Event [7048,138.185547,6072]: 0 finished unit Wind/Tidal Generator [f=0006417] [6417] Event [4792,133.388184,6632]: 0 finished unit Metal Extractor [f=0006447] [6447] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0006642] [6642] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0006652] [6652] Event [4960,133.125732,6448]: 0 finished unit Lotus [f=0006659] [6659] Event [2240,133.314941,2800]: 1 finished unit Radar Tower [f=0006686] [6686] Event [7080,134.798096,5992]: 0 finished unit Wind/Tidal Generator [f=0006714] [6714] Event [2744,133.388184,1448]: 1 finished unit Metal Extractor [f=0006753] [6753] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0006853] [6853] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0006951] [6951] Event [7112,133.406494,5912]: 0 finished unit Wind/Tidal Generator [f=0007104] [7104] Event [5456,133.388184,6480]: 0 finished unit Lotus [f=0007111] [7111] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0007147] [7147] Event [6296,272.993896,7000]: 0 finished unit Wind/Tidal Generator [f=0007239] [7239] Event [7144,133.388184,5832]: 0 finished unit Wind/Tidal Generator [f=0007339] [7339] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0007371] [7371] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0007392] [7392] Event [6216,272.993896,6984]: 0 finished unit Wind/Tidal Generator [f=0007432] [7432] Event [3176,133.388184,1640]: 1 finished unit Metal Extractor [f=0007504] [7504] Event [7176,133.388184,5752]: 0 finished unit Wind/Tidal Generator [f=0007564] [7564] Event [4656,133.351563,6592]: 0 finished unit Radar Tower [f=0007588] [7588] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Mason [f=0007589] [7589] Event [4146.80957,32.9975586,4070.94507]: 0 lost unit Scorcher [f=0007666] [7666] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0007675] [7675] Event [6136,272.993896,6968]: 0 finished unit Wind/Tidal Generator [f=0007787] [7787] Event [7192,133.388184,5672]: 0 finished unit Wind/Tidal Generator [f=0007904] [7904] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Mason [f=0007945] [7945] Event [6056,272.993896,6968]: 0 finished unit Wind/Tidal Generator [f=0008061] [8061] Event [7224,133.388184,5592]: 0 finished unit Wind/Tidal Generator [f=0008114] [8114] Event [920,133.388184,2664]: 1 finished unit Solar Collector [f=0008173] [8173] Event [1399.81702,-6.2175293,4110.40869]: 1 lost unit Mason [f=0008196] [8196] Event [1256,-1,4152]: 1 lost unit Metal Extractor [f=0008225] [8225] Event [5976,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0008267] [8267] Event [3136,132.674072,2048]: 1 finished unit Lotus [f=0008297] [8297] Event [5398.97949,109.525024,5492.06348]: 1 lost unit Scorcher [f=0008382] [8382] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0008399] [8399] Event [5572.37109,132.879944,5669.99561]: 1 lost unit Scorcher [f=0008401] [8401] Event [920,133.388184,2568]: 1 finished unit Wind/Tidal Generator [f=0008405] [8405] Event [5679.01367,133.388184,5784.95459]: 0 lost unit Ripper [f=0008460] [8460] Event [5635.85889,133.388184,5851.31641]: 1 lost unit Scorcher [f=0008489] [8489] Event [5896,272.963379,6936]: 0 finished unit Wind/Tidal Generator [f=0008492] [8492] Event [5506.80957,133.321075,5916.26367]: 0 lost unit Mason [f=0008496] [8496] Event [5391.00488,132.971771,5898.43506]: 1 lost unit Scorcher [f=0008550] [Game::ClientReadNet] added new player Dave[tB] with number 4 to team 0 [f=0008551] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0008560] [8560] Event [5328.2251,133.139832,6010.39258]: 0 finished unit Engineer Commander [f=0008560] [8560] Event [5328.2251,133.139832,6010.39258]: 0 lost unit Engineer Commander [f=0008560] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008560] [8560] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008593] Connection attempt from Dave[tB] [f=0008593] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008593] -> Connection established (given id 4) [f=0008599] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0008599] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008617] [8617] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0008633] [8633] Event [5181.12695,132.907242,6097.81006]: 1 lost unit Scorcher [f=0008656] [8656] Event [792,133.388184,6456]: 0 finished unit Metal Extractor [f=0008687] [8687] Event [856,133.388184,2456]: 1 finished unit Wind/Tidal Generator [f=0008693] [8693] Event [6336,133.388184,5728]: 0 lost unit Lotus [f=0008710] [8710] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0008831] [8831] Event [6408,272.993896,6872]: 0 finished unit Storage [f=0008905] [8905] Event [7192,133.388184,5672]: 0 lost unit Wind/Tidal Generator [f=0008928] [8928] Event [7224,133.508423,5592]: 0 lost unit Wind/Tidal Generator [f=0008942] [8942] Event [872,133.388184,2392]: 1 finished unit Wind/Tidal Generator [f=0008956] [8956] Event [7176,133.461884,5752]: 0 lost unit Wind/Tidal Generator [f=0008957] [8957] Event [3136,132.674072,2048]: 1 lost unit Lotus [f=0008983] [8983] Event [7144,133.508423,5832]: 0 lost unit Wind/Tidal Generator [f=0009001] [9001] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0009007] [9007] Event [7112,133.526733,5912]: 0 lost unit Wind/Tidal Generator [f=0009030] [9030] Event [7080,134.918335,5992]: 0 lost unit Wind/Tidal Generator [f=0009036] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0009056] [9056] Event [7048,138.185547,6072]: 0 lost unit Wind/Tidal Generator [f=0009061] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0009061] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={0000000123909420,0000000000000000}]" [f=0009084] [9084] Event [7032,147.115448,6152]: 0 lost unit Wind/Tidal Generator [f=0009111] [9111] Event [7000,165.466431,6232]: 0 lost unit Wind/Tidal Generator [f=0009119] [9119] Event [5264,133.369873,6272]: 0 finished unit Lotus [f=0009132] [9132] Event [7140.31152,158.227768,6234.63037]: 1 lost unit Scorcher [f=0009136] [9136] Event [3176,133.388184,1640]: 1 lost unit Metal Extractor [f=0009138] [9138] Event [5148.59424,133.240784,6218.81104]: 1 lost unit Scorcher [f=0009140] [9140] Event [6968,192.816284,6312]: 0 lost unit Wind/Tidal Generator [f=0009165] [9165] Event [2510.27734,133.388184,2283.39819]: 1 lost unit Mason [f=0009182] [9182] Event [7123.05762,175.513687,6296.09766]: 1 lost unit Scorcher [f=0009186] [9186] Event [7145.22705,177.418045,6308.30225]: 1 lost unit Scorcher [f=0009194] [9194] Event [7168.14502,179.943283,6321.64746]: 1 lost unit Scorcher [f=0009201] [9201] Event [5196.24902,133.35463,6344.90088]: 1 lost unit Scorcher [f=0009212] [9212] Event [888,133.388184,2328]: 1 finished unit Wind/Tidal Generator [f=0009218] [9218] Event [6936,223.376587,6392]: 0 lost unit Wind/Tidal Generator [f=0009228] [9228] Event [5264.29297,133.323318,6197.33984]: 1 lost unit Scorcher [f=0009236] [9236] Event [7142.19141,210.974625,6408.20361]: 1 lost unit Scorcher [f=0009254] [9254] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0009281] [9281] Event [5125.9502,133.307281,6400.4873]: 1 lost unit Scorcher [f=0009376] [9376] Event [728,133.388184,6200]: 0 finished unit Metal Extractor [f=0009421] [9421] Event [2744,133.388184,1448]: 1 lost unit Metal Extractor [f=0009453] [9453] Event [904,133.48584,2264]: 1 finished unit Wind/Tidal Generator [f=0009503] [9503] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0009528] [9528] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0009699] [9699] Event [6408,272.993896,6776]: 0 finished unit Caretaker [f=0009725] [9725] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0009738] [9738] Event [920,134.053467,2200]: 1 finished unit Wind/Tidal Generator [f=0009748] [9748] Event [2906.04419,132.718994,2252.06982]: 1 lost unit Scorcher [f=0009777] [9777] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0009816] [9816] Event [2834.85059,132.987106,2269.22925]: 0 lost unit Fencer [f=0009844] [9844] Event [2903.89526,125.762276,2412.85669]: 1 lost unit Scorcher [f=0009875] [9875] Event [2240,133.314941,2800]: 1 lost unit Radar Tower [f=0009905] [9905] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0009928] [9928] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0010041] [10041] Event [712,133.388184,5944]: 0 finished unit Metal Extractor [f=0010051] [10051] Event [2283.73022,132.75148,2783.88062]: 1 lost unit Scorcher [f=0010093] [10093] Event [5848,133.388184,4856]: 0 finished unit Stardust [f=0010123] [10123] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0010183] [10183] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0010318] [10318] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0010319] [10319] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0010338] [10338] Event [936,135.115479,2136]: 1 finished unit Wind/Tidal Generator [f=0010443] [10443] Event [1691.63184,133.388184,2402.57764]: 1 lost unit Scorcher [f=0010452] [10452] Event [1617.17175,133.388184,2448.51953]: 0 lost unit Scorcher [f=0010454] [10454] Event [1878.83777,132.303329,2358.66797]: 0 lost unit Fencer [f=0010491] [10491] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0010522] [10522] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0010522] [10522] Event [1681.4552,133.388184,2541.59985]: 0 lost unit Scorcher [f=0010524] [10524] Event [1802.93774,133.409744,2457.26318]: 0 lost unit Fencer [f=0010553] [10553] Event [1733.81958,133.443481,2484.47729]: 0 lost unit Scorcher [f=0010628] [10628] Event [952,137.813232,2072]: 1 finished unit Wind/Tidal Generator [f=0010650] [10650] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0010688] [10688] Event [944,133.388184,6304]: 0 finished unit Lotus [f=0010824] [10824] Event [1808,126.509521,6624]: 1 finished unit Lotus [f=0010826] [10826] Event [6720,172.77417,6192]: 0 finished unit Lotus [f=0010847] [10847] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0010911] [10911] Event [1545.68591,-6.0372505,4199.23779]: 0 lost unit Scorcher [f=0010924] [10924] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0010951] [10951] Event [984,144.258545,2008]: 1 finished unit Wind/Tidal Generator [f=0011275] [11275] Event [912,133.388184,6112]: 0 finished unit Lotus [f=0011344] [11344] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Mason [f=0011354] [11354] Event [1696,132.942627,6752]: 1 finished unit Lotus [f=0011558] [11558] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0011652] [11652] Event [6384,133.446777,5664]: 0 finished unit Lotus [f=0011656] [11656] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Mason [f=0011688] [11688] Event [1584,132.234619,6608]: 1 finished unit Lotus [f=0011712] [11712] Event [1000,155.440186,1944]: 1 finished unit Wind/Tidal Generator [f=0011889] [11889] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0011927] [11927] Event [880,133.388184,5936]: 0 finished unit Lotus [f=0011955] [11955] Event [1032,173.866699,1880]: 1 finished unit Wind/Tidal Generator [f=0011985] [11985] Event [5416,133.388184,6744]: 0 finished unit Energy Pylon [f=0012051] [12051] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0012089] [12089] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0012158] [12158] Event [3512.61157,32.9975586,4721.32178]: 0 lost unit Scorcher [f=0012228] [12228] Event [793.65625,133.388184,6277.41064]: 1 lost unit Mason [f=0012276] [12276] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Mason [f=0012295] [12295] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0012341] [12341] Event [1064,197.34082,1816]: 1 finished unit Wind/Tidal Generator [f=0012342] [12342] Event [1001.08978,133.388184,6265.14014]: 1 lost unit Mason [f=0012436] [12436] Event [832,132.60083,5584]: 0 finished unit Radar Tower [f=0012471] [12471] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Mason [f=0012472] [12472] Event [6760,-1,4296]: 0 finished unit Metal Extractor [f=0012542] [12542] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0012643] [12643] Event [4872,133.388184,6664]: 0 finished unit Solar Collector [f=0012670] [12670] Event [1096,221.687744,1752]: 1 finished unit Wind/Tidal Generator [f=0012672] [12672] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0012868] [12868] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0012911] [12911] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0012985] [12985] Event [1128,242.274902,1688]: 1 finished unit Wind/Tidal Generator [f=0013062] [13062] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0013179] [13179] Event [5944,133.388184,4840]: 0 finished unit Geothermal Generator [f=0013192] [13192] Event [1207.3031,133.388184,6523.02539]: 1 lost unit Scorcher [f=0013203] [13203] Event [3544,133.388184,7192]: 0 finished unit Metal Extractor [f=0013222] [13222] Event [6824,-1,4056]: 0 finished unit Metal Extractor [f=0013257] [13257] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0013280] [13280] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0013284] [13284] Event [1144,256.300781,1624]: 1 finished unit Wind/Tidal Generator [f=0013298] [13298] Event [1080.12903,133.388184,6421.51367]: 1 lost unit Scorcher [f=0013341] [13341] Event [944,133.388184,6304]: 0 lost unit Lotus [f=0013347] [13347] Event [930.770813,133.388184,6165.62598]: 1 lost unit Scorcher [f=0013396] [13396] Event [912,133.388184,6112]: 0 lost unit Lotus [f=0013435] [13435] Event [928,133.388184,6528]: 0 finished unit Lotus [f=0013438] [13438] Event [5456,133.388184,6624]: 0 finished unit Lotus [f=0013452] [13452] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0013500] [13500] Event [880,133.388184,5936]: 0 lost unit Lotus [f=0013512] [13512] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0013569] [13569] Event [3304,133.388184,7144]: 0 finished unit Metal Extractor [f=0013577] [13577] Event [832,132.60083,5584]: 0 lost unit Radar Tower [f=0013586] [13586] Event [1160,264.876221,1560]: 1 finished unit Wind/Tidal Generator [f=0013655] [13655] Event [2744,132.227753,1448]: 1 finished unit Metal Extractor [f=0013705] [13705] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Mason [f=0013706] [13706] Event [2988.81616,33.1794205,3435.146]: 1 lost unit Scorcher [f=0013721] [13721] Event [712,133.388184,5944]: 0 lost unit Metal Extractor [f=0013756] [13756] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0013763] [13763] Event [5936,133.388184,5008]: 0 finished unit Lotus [f=0013809] [13809] Event [3144.76978,33.0152817,3512.4563]: 1 lost unit Scorcher [f=0013890] [13890] Event [1192,269.374512,1496]: 1 finished unit Wind/Tidal Generator [f=0013892] [13892] Event [3368,133.388184,7400]: 0 finished unit Metal Extractor [f=0013903] [13903] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0013933] [13933] Event [6856,-1,3816]: 0 finished unit Metal Extractor [f=0013987] [13987] Event [3308.83862,32.9975586,4575.33789]: 1 lost unit Scorcher [f=0013999] [13999] Event [1923.77283,53.8940125,6398.92139]: 0 lost unit Ripper [f=0014015] [14015] Event [5344,133.388184,6640]: 0 finished unit Lotus [f=0014086] [14086] Event [880,133.233765,6288]: 0 finished unit Lotus [f=0014094] [14094] Event [728,133.388184,6200]: 0 lost unit Metal Extractor [f=0014130] [14130] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0014177] [14177] Event [776.519165,132.998459,6176.6875]: 1 lost unit Scorcher [f=0014178] [14178] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0014192] [14192] Event [1208,271.291016,1432]: 1 finished unit Wind/Tidal Generator [f=0014193] [14193] Event [3232,132.924316,6960]: 0 finished unit Lotus [f=0014197] [14197] Event [3048.37549,32.9975586,3854.32007]: 1 lost unit Scorcher [f=0014259] [14259] Event [3176,132.227753,1640]: 1 finished unit Metal Extractor [f=0014298] [14298] Event [4022.92041,32.9975586,3955.86377]: 0 lost unit Mason [f=0014351] [14351] Event [4632,133.333252,1048]: 1 lost unit Metal Extractor [f=0014371] [14371] Event [5920,133.388184,4752]: 0 finished unit Lotus [f=0014383] [14383] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0014408] [14408] Event [3520,132.832764,6944]: 0 finished unit Lotus [f=0014436] [14436] Event [3993.35229,32.9975586,3910.65747]: 0 lost unit Mason [f=0014459] [14459] Event [4692.93848,133.183914,1198.8064]: 1 lost unit Mason [f=0014482] [14482] Event [1240,272.072266,1368]: 1 finished unit Wind/Tidal Generator [f=0014526] [14526] Event [2418.41406,32.974987,5051.44922]: 1 lost unit Scorcher [f=0014539] [14539] Event [3424,133.333252,7088]: 0 finished unit Radar Tower [f=0014578] [14578] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0014590] [Dave[tB]] Allies: messy game [f=0014595] [14595] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0014637] [14637] Event [6544,-5,4208]: 0 finished unit Lotus [f=0014752] [14752] Event [864,132.880066,6112]: 0 finished unit Lotus [f=0014772] [14772] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0014782] [14782] Event [1256,272.957275,1304]: 1 finished unit Wind/Tidal Generator [f=0014805] [14805] Event [4511.53564,133.198334,1019.72498]: 0 lost unit Scorcher [f=0014866] [14866] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0014880] [14880] Event [724.263245,133.379303,5708.35986]: 1 lost unit Scorcher [f=0014916] [14916] Event [4450.60449,133.388184,714.085449]: 1 lost unit Scorcher [f=0014971] [14971] Event [4366.1665,133.248199,929.623169]: 0 lost unit Scorcher [f=0014975] [14975] Event [4463.83643,133.388184,852.445007]: 1 lost unit Scorcher [f=0015082] [15082] Event [1272,272.993896,1240]: 1 finished unit Wind/Tidal Generator [f=0015089] [15089] Event [4441.21973,132.633972,1136.94141]: 1 lost unit Scorcher [f=0015096] [15096] Event [6952,231.21701,6424]: 0 finished unit Wind/Tidal Generator [f=0015137] [15137] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0015138] [15138] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Ravager [f=0015306] [15306] Event [6528,-5,3760]: 0 finished unit Lotus [f=0015307] [15307] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0015335] [15335] Event [6968,202.711914,6344]: 0 finished unit Wind/Tidal Generator [f=0015381] [15381] Event [1304,272.993896,1176]: 1 finished unit Wind/Tidal Generator [f=0015383] [15383] Event [1808,126.509521,6624]: 1 lost unit Lotus [f=0015423] [15423] Event [832,133.555725,5856]: 0 finished unit Lotus [f=0015434] [15434] Event [1904.02051,116.398544,6600.18213]: 0 lost unit Scorcher [f=0015458] [15458] Event [3104,133.388184,1760]: 1 finished unit Lotus [f=0015513] [15513] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Ravager [f=0015541] [15541] Event [1639.52917,131.597488,6620.40234]: 0 lost unit Scorcher [f=0015572] [15572] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0015630] [15630] Event [1584,132.234619,6608]: 1 lost unit Lotus [f=0015679] [15679] Event [1660.03735,132.82074,6709.25049]: 0 lost unit Scorcher [f=0015680] [15680] Event [6984,174.469727,6264]: 0 finished unit Wind/Tidal Generator [f=0015710] [15710] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Mason [f=0015711] [15711] Event [1320,272.993896,1112]: 1 finished unit Wind/Tidal Generator [f=0015782] [15782] Event [1696,132.589844,6752]: 1 lost unit Lotus [f=0015842] [15842] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0015913] [15913] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0015995] [15995] Event [7000,153.213928,6184]: 0 finished unit Wind/Tidal Generator [f=0016047] [Fine] Allies: radar haters vs lotus lovers [f=0016108] [16108] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0016112] [16112] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Ripper [f=0016114] [16114] Event [4192,32.9975586,4528]: 0 finished unit Radar Tower [f=0016263] [16263] Event [728,132.227753,6200]: 0 finished unit Metal Extractor [f=0016266] [16266] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0016303] [16303] Event [1520.02966,272.993896,1153.99231]: 1 finished unit Scorcher [f=0016310] [16310] Event [7032,139.755829,6104]: 0 finished unit Wind/Tidal Generator [f=0016318] [16318] Event [2958.10938,33.6179276,6442.15332]: 1 lost unit Scorcher [f=0016411] [16411] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0016429] [16429] Event [2625.49268,33.7531853,3376.21704]: 1 lost unit Ravager [f=0016445] [16445] Event [6824,0,4312]: 0 finished unit Wind/Tidal Generator [f=0016497] [16497] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0016528] [16528] Event [3189.70215,132.890121,6987.09717]: 1 lost unit Scorcher [f=0016559] [16559] Event [3232,132.924316,6960]: 0 lost unit Lotus [f=0016566] [16566] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0016625] [16625] Event [7048,134.842499,6024]: 0 finished unit Wind/Tidal Generator [f=0016626] [16626] Event [2642.63257,32.9975586,3769.63354]: 0 lost unit Ripper [f=0016626] [16626] Event [3133.57544,122.109467,6773.41553]: 1 lost unit Scorcher [f=0016633] [16633] Event [3304,133.388184,7144]: 0 lost unit Metal Extractor [f=0016663] [16663] Event [2824.00684,30.7255592,3624.22559]: 1 lost unit Ravager [f=0016673] [16673] Event [3258.45728,133.093002,1959.55078]: 0 lost unit Scorcher [f=0016685] [16685] Event [6824,0,4264]: 0 finished unit Wind/Tidal Generator [f=0016692] [16692] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Scorcher [f=0016693] [16693] Event [6384,268.678711,6288]: 0 finished unit Sparrow [f=0016693] game_message: Morph complete: Radar Tower -> Sparrow [f=0016693] [16693] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0016719] [16719] Event [3520,132.832764,6944]: 0 lost unit Lotus [f=0016731] [16731] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0016742] [16742] Event [4336,32.9975586,4384]: 0 finished unit Lotus [f=0016787] [16787] Event [3544,133.388184,7192]: 0 lost unit Metal Extractor [f=0016815] [16815] Event [3424,133.333405,7088]: 0 lost unit Radar Tower [f=0016867] [16867] Event [3368,133.388184,7400]: 0 lost unit Metal Extractor [f=0016880] [16880] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Mason [f=0016881] [16881] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0016917] [16917] Event [2826.12451,32.9976082,3741.26367]: 1 lost unit Scorcher [f=0016925] [16925] Event [6840,0,4184]: 0 finished unit Wind/Tidal Generator [f=0016940] [16940] Event [7064,133.19165,5944]: 0 finished unit Wind/Tidal Generator [f=0016993] [16993] Event [2825.39819,32.9275551,3704.04443]: 1 lost unit Scorcher [f=0017027] [17027] Event [2667.45459,32.6855125,3785.59375]: 1 lost unit Scorcher [f=0017046] [17046] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0017075] [17075] Event [1520.02966,273.639008,1153.99231]: 1 finished unit Mason [f=0017087] [17087] Event [712,132.227753,5944]: 0 finished unit Metal Extractor [f=0017165] [17165] Event [6856,0,4104]: 0 finished unit Wind/Tidal Generator [f=0017191] [17191] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0017255] [17255] Event [7080,133.031738,5864]: 0 finished unit Wind/Tidal Generator [f=0017260] hmm messed that [f=0017273] [17273] Event [3121.38501,32.9975586,4012.58252]: 1 lost unit Scorcher [f=0017277] [17277] Event [2851.22876,33.2125397,3355.21436]: 1 lost unit Scorcher [f=0017285] [17285] Event [3132.3396,133.482773,7565.65137]: 1 lost unit Scorcher [f=0017319] gg [f=0017336] [17336] Event [3136.00537,132.6875,7491.21045]: 1 lost unit Scorcher [f=0017341] [17341] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0017357] [17357] Event [4064,32.9975586,4576]: 0 finished unit Lotus [f=0017370] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0017370] [17370] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0017450] [17450] Event [6872,0,4024]: 0 finished unit Wind/Tidal Generator [f=0017496] [17496] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0017566] Spectator hedkeaf left the game: normal quit [f=0017566] [17566] Event [undefined]: hedkeaf quit [f=0017569] [17569] Event [7112,133.031738,5784]: 0 finished unit Wind/Tidal Generator [f=0017574] game_message: PRO_Clopse has been destroyed! [f=0017574] [17574] Event [undefined]: PRO_Clopse resigned [f=0017574] game_message: DanWarior wins! [f=0017574] Submitting stats [f=0017574] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017574] Part| Total Time|Time of the last 0.5s [f=0017574] Draw 29822.94ms 31.57% [f=0017574] Lua::Callins::Synced 11372.75ms 9.36% [f=0017574] Lua::Callins::Unsynced 31039.84ms 30.88% [f=0017574] Lua::CollectGarbage::Synced 409.04ms 2.19% [f=0017574] Lua::CollectGarbage::Unsynced 1053.12ms 1.00% [f=0017574] Misc::Profiler::AddTime 96.12ms 0.00% [f=0017574] Sim 52098.04ms 48.51% [f=0017574] [17574] Event [3234.43799,32.9975586,4314.19922]: 1 lost unit Mason [f=0017574] [17574] Received game_message: PRO_Clopse has been destroyed! [f=0017574] [17574] Received game_message: DanWarior wins! [f=0017575] [17575] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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33,9840,5790,5790,9840,1158.18347,657.771973,657.771973,1158.18347,0,0,0,0,0,0,0,0,0,0,0,0,5144.63818,4672.19678,4672.19678,5144.63818,1300,270,270,1300,59.1069412,33.8618507,33.8618507,59.1069412,1670,1275,1275,1670,41.5826225,24.2697983,24.2697983,41.5826225,2190,1250,1250,2190,4436.66699,3248.5,3248.5,4436.66699,4680,2995,2995,4680,3248.5,4561.6665,4561.6665,3248.5,785.864807,544.991516,544.991516,785.864807,4876.70605,5502.21631,5502.21631,4876.70605 [f=0017575] [17575] Game End Stats Values: 34,10160,5865,5865,10160,1258.09973,737.494812,737.494812,1258.09973,0,0,0,0,0,0,0,0,0,0,0,0,5323.92969,4837.54443,4837.54443,5323.92969,1570,270,270,1570,71.4787827,52.7223473,52.7223473,71.4787827,1725,1275,1275,1725,41.1833153,24.3148613,24.3148613,41.1833153,2305,1375,1375,2305,4681.66699,3493.5,3493.5,4681.66699,4560,2945,2945,4560,3493.5,4806.6665,4806.6665,3493.5,804.033691,544.991516,544.991516,804.033691,5042.05371,5706.35449,5706.35449,5042.05371 [f=0017575] [17575] Game End Stats Values: 35,10550,5650,5650,10550,1372.15161,835.861206,835.861206,1372.15161,0,0,0,0,0,0,0,0,0,0,0,0,5603.68018,5042.07861,5042.07861,5603.68018,1570,270,270,1570,81.6662903,69.3931046,69.3931046,81.6662903,1725,1275,1275,1725,40.6034584,28.8910885,28.8910885,40.6034584,2660,1125,1125,2660,5181.66699,3618.5,3618.5,5181.66699,4595,2980,2980,4595,3618.5,5306.6665,5306.6665,3618.5,804.033691,595.330994,595.330994,804.033691,5254.0293,6005.38965,6005.38965,5254.0293 [f=0017575] [17575] Game End Stats Values: 36,10805,6000,6000,10805,1479.42334,906.525757,906.525757,1479.42334,0,0,0,0,0,0,0,0,0,0,0,0,5768.92969,5425.22217,5425.22217,5768.92969,1750,180,180,1750,71.6574554,53.7650528,53.7650528,71.6574554,1725,1275,1275,1725,42.551445,25.3776493,25.3776493,42.551445,2665,1375,1375,2665,5361.66699,3993.5,3993.5,5361.66699,4665,3170,3170,4665,3993.5,5486.6665,5486.6665,3993.5,840.204773,622.834351,622.834351,840.204773,5637.17285,6170.63916,6170.63916,5637.17285 [f=0017575] [17575] Game End Stats Values: 37,11375,6160,6160,11375,1541.64404,958.442871,958.442871,1541.64404,0,0,0,0,0,0,0,0,0,0,0,0,5784.18506,5444.63867,5444.63867,5784.18506,1750,90,90,1750,55.6153412,30.979475,30.979475,55.6153412,1780,1275,1275,1780,37.1480255,24.1278267,24.1278267,37.1480255,3145,1625,1625,3145,5451.66699,3993.5,3993.5,5451.66699,4700,3170,3170,4700,3993.5,5576.6665,5576.6665,3993.5,840.204773,645.670471,645.670471,840.204773,5656.58936,6185.89453,6185.89453,5656.58936 [f=0017575] [17575] Game End Stats Values: 38,11520,5785,5785,11520,1602.02844,1017.47192,1017.47192,1602.02844,0,0,0,0,0,0,0,0,0,0,0,0,6665.15527,5868.19971,5868.19971,6665.15527,1660,90,90,1660,60.4196091,35.9273758,35.9273758,60.4196091,1780,1275,1275,1780,40.8922844,22.935276,22.935276,40.8922844,3155,1250,1250,3155,6076.66699,4413.5,4413.5,6076.66699,4925,3170,3170,4925,4413.5,6201.6665,6201.6665,4413.5,876.375854,645.670471,645.670471,876.375854,6090.37207,7093.70459,7093.70459,6090.37207 [f=0017575] [17575] Game End Stats Values: 39,11940,5400,5400,11940,1703.54785,1096.55017,1096.55017,1703.54785,0,0,0,0,0,0,0,0,0,0,0,0,7195.83008,6317.79736,6317.79736,7195.83008,1660,90,90,1660,72.6008835,47.3438721,47.3438721,72.6008835,1670,1275,1275,1670,37.9012871,24.271862,24.271862,37.9012871,3670,625,625,3670,6701.66699,4863.5,4863.5,6701.66699,4940,3410,3410,4940,4863.5,6951.6665,6951.6665,4863.5,876.375854,645.670471,645.670471,876.375854,6557.49268,7721.23682,7721.23682,6557.49268 [f=0017575] [17575] Game End Stats Values: 40,12500,360,360,12500,1815.53906,1135.34949,1135.34949,1815.53906,0,0,0,0,0,0,0,0,0,328.5755,328.5755,0,7555.21338,6396.80078,6396.80078,7555.21338,1750,0,0,1750,73.0241852,24.8126488,24.8126488,73.0241852,1670,0,0,1670,42.3772202,12.7866106,12.7866106,42.3772202,3795,0,0,3795,7076.66699,4863.5,4863.5,7076.66699,5285,360,360,5285,4863.5,12116.2656,12116.2656,4863.5,942.050537,645.670471,645.670471,942.050537,6639.4375,8089.22803,8089.22803,6639.4375 [f=0017575] [17575] Game End Stats Values: 41,12535,120,120,12535,1823.53638,1135.34949,1135.34949,1823.53638,0,0,0,0,0,0,0,0,0,328.5755,328.5755,0,7585.13525,6396.80078,6396.80078,7585.13525,1750,0,0,1750,65.4783325,2,2,65.4783325,1670,0,0,1670,43.9971848,2,2,43.9971848,3795,0,0,3795,7076.66699,4863.5,4863.5,7076.66699,5320,120,120,5320,4863.5,12356.2656,12356.2656,4863.5,946.051025,645.670471,645.670471,946.051025,6639.4375,8120.96191,8120.96191,6639.4375 [f=0017641] [17641] Event [7384,133.388184,2696]: 0 finished unit Metal Extractor [f=0017641] [17641] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0017749] [17749] Event [6904,0,3944]: 0 finished unit Wind/Tidal Generator [f=0017778] Player DanWarior left the game: normal quit [f=0017778] [17778] Event [undefined]: DanWarior quit [f=0017796] [17796] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0017840] Spectator PRO_Clopse left the game: normal quit [f=0017840] [17840] Event [undefined]: PRO_Clopse quit [f=0017846] No clients connected, shutting down server [f=0017846] Server shutdown [f=0017846] [17846] all players disconnected [f=0017884] [17884] Event [7128,133.219727,5704]: 0 finished unit Wind/Tidal Generator [f=0017961] [17961] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0018034] [18034] Event [6920,0,3864]: 0 finished unit Wind/Tidal Generator [f=0018111] [18111] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0018199] [18199] Event [7144,133.390015,5624]: 0 finished unit Wind/Tidal Generator [f=0018225] [18225] Event [7352,133.388184,2472]: 0 finished unit Metal Extractor [f=0018276] [18276] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0018427] [18427] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0018529] [18529] Event [7160,133.44693,5544]: 0 finished unit Wind/Tidal Generator [f=0018572] [18572] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Mason [f=0018712] [18712] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0018875] [18875] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0018886] [18886] Event [1144,-1,4664]: 0 finished unit Metal Extractor [f=0018930] [18930] Event [7384,133.388184,2232]: 0 finished unit Metal Extractor [f=0019026] [19026] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0019190] [19190] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Fencer [f=0019261] [19261] Event [1192,-1,4392]: 0 finished unit Metal Extractor [f=0019341] [19341] Event [6527.99805,273.639008,6814.00781]: 0 finished unit Scorcher [f=0019424] [19424] Event [6304,272.639893,6352]: 0 finished unit Radar Tower [f=0019460] Autoquit sending quit command. [f=0019460] [QuitAction] user exited to system [f=0019460] [SpringApp::Kill][1] fromRun=1 [f=0019460] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019460] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019460] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019460] [ThreadPool::SetThreadCount][2] workers=0 [f=0019460] [SpringApp::Kill][2] [f=0019460] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019460] [Game::KillLua][3] dtor=0 luaUI=0x5ab869f0 [f=0019460] Start widgetHandler:Shutdown [f=0019460] Shutdown - SaveOrderList Complete [f=0019460] Writing last game win data [f=0019460] Shutdown - SaveConfigData Complete [f=0019460] Shutdown Widget - Save/Load API [f=0019460] Shutdown Widget - Chili Highlight [f=0019460] Shutdown Widget - Draw After Chili [f=0019460] Shutdown Widget - EPIC Menu [f=0019460] Shutdown Widget - Chili Widget Selector [f=0019460] Shutdown Widget - Chili Minimap [f=0019460] Shutdown Widget - Local Team Colors [f=0019460] Shutdown Widget - Display Keys 2 [f=0019460] Shutdown Widget - Save Game Menu [f=0019460] Shutdown Widget - Unit Icons [f=0019460] Shutdown Widget - Noises [f=0019460] Shutdown Widget - HealthBars [f=0019460] Shutdown Widget - Win Counter [f=0019460] Shutdown Widget - BuildETA [f=0019460] Shutdown Widget - SpringRTS Replay Stats [f=0019460] Shutdown Widget - Modular Comm Info [f=0019460] Shutdown Widget - Stereo3D [f=0019460] Shutdown Widget - Showeco and Grid Drawer [f=0019460] Shutdown Widget - Point Tracker [f=0019460] Shutdown Widget - Missile Silo Range [f=0019460] Shutdown Widget - MetalFeatures (new) [f=0019460] Shutdown Widget - MinimapEvents [f=0019460] Shutdown Widget - Local Widgets Config [f=0019460] Shutdown Widget - Highlight Geos [f=0019460] Shutdown Widget - Grab Input [f=0019460] Input grabbing is disabled! [f=0019460] Shutdown Widget - Defense Range Zero-K [f=0019460] Shutdown Widget - Darkening [f=0019460] Shutdown Widget - Context Menu [f=0019460] Shutdown Widget - Chili Spectator Panels [f=0019460] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019460] Shutdown Widget - Chili Nuke Warning [f=0019460] Shutdown Widget - Chili EndGame Window [f=0019460] Shutdown Widget - Chili Economy Panel Default [f=0019460] Shutdown Widget - CameraShake [f=0019460] Shutdown Widget - State Reverse and Latency [f=0019460] Shutdown Widget - Music Player v2 [f=0019460] Shutdown Widget - Attack AoE [f=0019460] Shutdown Widget - Map Edge Extension [f=0019460] Shutdown Widget - Selection Send [f=0019460] Shutdown Widget - LupsManager [f=0019460] Shutdown Widget - Newton Firezone [f=0019460] Shutdown Widget - Chili Pro Console [f=0019460] Shutdown Widget - Persistent Build Height [f=0019460] Shutdown Widget - Lasso Terraform GUI [f=0019460] Shutdown Widget - Lups [f=0019460] Shutdown Widget - Chili Framework [f=0019460] Shutdown Widget - Mex Placement Handler [f=0019460] Shutdown Widget - Chili Core Selector [f=0019460] Shutdown Widget - Custom Markers [f=0019460] Shutdown Widget - Select Keys [f=0019460] Shutdown Widget - Pause Screen [f=0019460] Shutdown Widget - Text To Speech Control [f=0019460] Shutdown Widget - Layout Handler [f=0019460] End widgetHandler:Shutdown [f=0019460] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1099007,109020034} {int,ext,rec}Allocs={16076608,0,0} {chunk,block}Bytes={109020034,0} [f=0019460] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019460] [Game::KillLua][2] dtor=0 luaRules=0x5197ea70 [f=0019460] Start gadgetHandler:Shutdown [f=0019460] Shutdown - StartSetup [f=0019460] Shutdown - UnitMorph [f=0019460] Shutdown - Carrier Drones [f=0019460] Shutdown - LupsNanoSpray [f=0019460] Shutdown - Missile Silo Controller [f=0019460] Shutdown - Modular Comm Info [f=0019460] Shutdown - Terrain Texture Handler [f=0019460] Shutdown - UnitCloakShield [f=0019460] Shutdown - Starlight Handler [f=0019460] End gadgetHandler:Shutdown [f=0019460] Start gadgetHandler:Shutdown [f=0019460] Shutdown - Save/Load [f=0019460] Shutdown - Teleport Throw [f=0019460] Shutdown - UnitMorph [f=0019460] Shutdown - Modular Comm Info [f=0019460] Shutdown - Retreat Command [f=0019460] Shutdown - Shockwaves [f=0019460] Shutdown - UnitCloakShield [f=0019460] Shutdown - Lups Cloak FX [f=0019460] Shutdown - Lups [f=0019460] Shutdown - Lups Shield [f=0019460] End gadgetHandler:Shutdown [f=0019460] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16076640,0,0} {chunk,block}Bytes={0,0} [f=0019460] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16076640,0,0} {chunk,block}Bytes={0,0} [f=0019460] [Game::KillLua][4] dtor=0 [f=0019460] [Game::~CGame][1] [f=0019460] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019460] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019460] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019460] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019460] [Game::KillLua][4] dtor=1 [f=0019460] [Game::KillMisc][1] [f=0019460] [Game::KillMisc][2] [f=0019460] [Game::KillMisc][3] [f=0019460] [Game::KillRendering][1] [f=0019460] [3DOParser::Kill] allocated 1 pieces [f=0019460] [S3OParser::Kill] allocated 268 pieces [f=0019460] [AssParser::Kill] allocated 32 pieces [f=0019460] [Game::KillInterface][1] [f=0019460] [Game::KillInterface][2] [f=0019460] [Game::KillSimulation][1] [f=0019460] [Game::KillSimulation][2] [f=0019460] [CCollisionHandler] dis-/continuous tests: 0/531452 [f=0019460] [Game::KillSimulation][3] [f=0019460] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019460] [~CPathCache(32x32)] cacheHits=379 hitPercentage=48% numHashColls=0 maxCacheSize=21 [f=0019460] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019460] [~CPathCache(64x64)] cacheHits=142 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019460] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019460] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019460] [LosHandler::Kill] raycast instance cache-{hits,misses}={14515,21210}; shared=4%; cached=37% [f=0019460] [Game::KillSimulation][4] [f=0019460] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019460] [Game::~CGame][2] [f=0019460] [Game::~CGame][3] [f=0019460] [SpringApp::Kill][3] [f=0019460] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 204929 bytes sent 278717 bytes recv'd [f=0019460] [SpringApp::Kill][4] font=0x4486baa0 [f=0019460] [SpringApp::Kill][5] [f=0019460] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x448d9430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2008ms file="luaui/widgets/unit_stockpile.lua" indx=4812 inflSize=1kb readTime=29ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="anims/cursornormal.txt" indx=75 inflSize=0kb readTime=16ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=16ms file="icons/amphaa.png" indx=933 inflSize=1kb readTime=13ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=12ms file="unitpics/factoryjump.png" indx=6470 inflSize=11kb readTime=12ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=12ms file="objects3d/leveler_d.dae" indx=5261 inflSize=224kb readTime=10ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31358959 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x449cecf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x449ca460) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x448e0400) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdfb80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]