[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9fZyYIigip/springsettings.1169248.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc0f001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2593 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1169248/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464deb70] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464deb70] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 607ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 762ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1169248/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d4cfd7b8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d4cfd7b8 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-d4cfd7b8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d4cfd7c8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d4cfd7c8 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-d4cfd7c8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum f25cf766)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1169248/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b6d500,0x52e94900}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 62ef0b61164c077a4dfef07648b97af0 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000007bab47c0,00000001010a72a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c44d87d0,00000000c10f48b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000487a8520,000000009b3b2e90}]" [f=-000001] central 6 mex give more m [f=-000001] and theres some rocks north of ur start pos [f=-000001] and corners [f=-000001] ty [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: WFH! [f=-000001] [0] Event [305,241.374451,3747]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3770,241.37439,379]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3230, userid: 85949 [f=0000000] [0] PRO_Clopse, team: 0, elo:2584, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000006] [6] Event [3784,241.370392,584]: 1 finished unit Jumpbot Factory [f=0000007] [7] Event [464,241.385071,3680]: 0 finished unit Rover Assembly [f=0000240] [240] Event [440,241.370392,3928]: 0 finished unit Metal Extractor [f=0000241] [241] Event [3880,241.370392,520]: 1 finished unit Metal Extractor [f=0000380] [380] Event [3784,241.370392,608]: 1 finished unit Constable [f=0000480] [480] Event [168,241.370392,3896]: 0 finished unit Metal Extractor [f=0000548] [548] Event [481.99234,242.015488,3679.97046]: 0 finished unit Mason [f=0000566] [566] Event [3896,241.370392,456]: 1 finished unit Solar Collector [f=0000603] glhf [f=0000633] [633] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0000738] [738] Event [168,239.997864,3576]: 0 finished unit Metal Extractor [f=0000776] [776] Event [3896,241.370392,376]: 1 finished unit Solar Collector [f=0000936] [936] Event [344,241.370392,3896]: 0 finished unit Solar Collector [f=0000994] u2 [f=0001008] [1008] Event [3880,241.370392,200]: 1 finished unit Metal Extractor [f=0001132] [1132] Event [216,241.370392,3816]: 0 finished unit Solar Collector [f=0001168] [1168] Event [481.99234,241.370392,3679.97046]: 0 finished unit Dart [f=0001248] [1248] Event [3624,241.370392,216]: 1 finished unit Metal Extractor [f=0001290] [1290] Event [481.99234,241.370392,3679.97046]: 0 finished unit Dart [f=0001306] [1306] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0001394] [1394] Event [481.99234,241.370392,3679.97046]: 0 finished unit Dart [f=0001465] [1465] Event [3560,241.370392,232]: 1 finished unit Solar Collector [f=0001495] [1495] Event [481.99234,241.370392,3679.97046]: 0 finished unit Dart [f=0001596] [1596] Event [481.99234,242.015488,3679.97046]: 0 finished unit Dart [f=0001690] [1690] Event [3560,241.370392,152]: 1 finished unit Solar Collector [f=0001786] [1786] Event [184,240.398407,3672]: 0 finished unit Solar Collector [f=0001799] [1799] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0001930] [1930] Event [3560,241.370392,56]: 1 finished unit Solar Collector [f=0001935] [1935] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0002093] [2093] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0002146] [2146] Event [264,239.997864,3496]: 0 finished unit Solar Collector [f=0002224] [2224] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0002244] [2244] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0002435] [2435] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0002652] [2652] Event [531.131226,159.594604,2732.44336]: 1 lost unit Puppy [f=0002654] [2654] Event [509.857025,148.272125,2724.50684]: 0 lost unit Scorcher [f=0002669] [2669] Event [481.99234,241.370392,3679.97046]: 0 finished unit Scorcher [f=0002679] [2679] Event [3784,241.370392,608]: 1 finished unit Constable [f=0002714] [2714] Event [3790.46582,101.372528,2242.44946]: 0 lost unit Dart [f=0002891] [2891] Event [481.99234,241.370392,3679.97046]: 0 finished unit Mason [f=0003127] [3127] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0003330] [3330] Event [2680,312.709808,1560]: 1 finished unit Metal Extractor [f=0003355] [3355] Event [3784,241.370392,608]: 1 finished unit Pyro [f=0003364] [3364] Event [481.99234,241.370392,3679.97046]: 0 finished unit Scorcher [f=0003523] [3523] Event [2688,305.286407,1312]: 1 finished unit Radar Tower [f=0003549] [3549] Event [3560,241.370392,328]: 1 finished unit Solar Collector [f=0003615] [3615] Event [3526.71729,206.33522,1221.44434]: 0 lost unit Dart [f=0003630] [3630] Event [481.99234,241.370392,3679.97046]: 0 finished unit Scorcher [f=0003750] [3750] Event [3114.13721,249.074768,1217.41907]: 0 lost unit Dart [f=0003797] [3797] Event [2608,312.741852,1504]: 1 finished unit Lotus [f=0003882] [3882] Event [3760,101.372528,2128]: 1 finished unit Lotus [f=0003999] [3999] Event [481.99234,241.370392,3679.97046]: 0 finished unit Scorcher [f=0004068] [4068] Event [392,100,2296]: 0 finished unit Metal Extractor [f=0004108] [4108] Event [3560,241.370392,408]: 1 finished unit Solar Collector [f=0004110] [4110] Event [2617.69434,218.993332,483.68692]: 0 lost unit Dart [f=0004182] [4182] Event [2839.5437,233.093567,299.94632]: 0 lost unit Dart [f=0004245] [4245] Event [3784,241.370392,608]: 1 finished unit Pyro [f=0004427] [4427] Event [3704,101.329803,2040]: 1 finished unit Metal Extractor [f=0004530] [4530] Event [2232,104.197693,3576]: 0 finished unit Metal Extractor [f=0004652] [4652] Event [344,242.732239,3448]: 0 finished unit Solar Collector [f=0004750] [4750] Event [2919.65479,242.816727,508.902405]: 0 lost unit Scorcher [f=0004755] [4755] Event [2616,319.011688,2488]: 1 finished unit Metal Extractor [f=0004798] [4798] Event [2811.45068,234.318512,426.211273]: 0 lost unit Scorcher [f=0004918] [4918] Event [456,243.640137,3432]: 0 finished unit Solar Collector [f=0004976] [4976] Event [481.99234,242.015488,3679.97046]: 0 finished unit Mason [f=0004976] [4976] Event [360,100.224304,2008]: 0 finished unit Metal Extractor [f=0005088] [5088] Event [3784,241.370392,608]: 1 finished unit Pyro [f=0005100] [5100] Event [3704,102.729034,2328]: 1 finished unit Metal Extractor [f=0005112] [5112] Event [3704,102.729034,2328]: 1 lost unit Metal Extractor [f=0005145] [5145] Event [2480,315.486908,2496]: 1 finished unit Lotus [f=0005196] [5196] Event [3675.09619,103.98275,2211.16479]: 0 lost unit Scorcher [f=0005202] [5202] Event [632,239.987183,3432]: 0 finished unit Solar Collector [f=0005242] [5242] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0005245] [5245] Event [3760,101.372528,2128]: 1 lost unit Lotus [f=0005285] [5285] Event [2504,101.11084,3576]: 0 finished unit Metal Extractor [f=0005299] [5299] Event [2480,315.278625,2368]: 1 finished unit Radar Tower [f=0005317] [5317] Event [3704,101.589661,2040]: 1 lost unit Metal Extractor [f=0005384] [5384] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0005405] [5405] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0005481] [5481] Event [3761.69849,126.752701,1433.50159]: 0 lost unit Scorcher [f=0005524] [5524] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0005586] [5586] Event [481.99234,241.370392,3679.97046]: 0 finished unit Scorcher [f=0005706] [5706] Event [3577.53564,104.900192,1897.48596]: 0 lost unit Scorcher [f=0005774] [5774] Event [4064,378.500366,2224]: 1 finished unit Lotus [f=0005909] [5909] Event [481.99234,241.370392,3679.97046]: 0 finished unit Scorcher [f=0006116] [6116] Event [4080,363.744354,2384]: 1 finished unit Radar Tower [f=0006137] [6137] Event [488,100,760]: 0 finished unit Metal Extractor [f=0006255] [6255] Event [481.99234,241.370392,3679.97046]: 0 finished unit Mason [f=0006273] [6273] Event [3774.45728,116.540695,1499.45361]: 1 finished unit Puppy [f=0006311] [6311] Event [2016,314.11438,2800]: 1 finished unit Lotus [f=0006349] [6349] Event [2005.21973,315.486908,2742.49927]: 0 lost unit Scorcher [f=0006405] [6405] Event [3784,241.370392,608]: 1 finished unit Pyro [f=0006438] [6438] Event [2055.68481,315.486908,2657.21216]: 0 lost unit Scorcher [f=0006442] [6442] Event [2082.64233,315.481049,2653.95117]: 0 lost unit Scorcher [f=0006501] [6501] Event [2018.53809,315.486908,2598.12549]: 0 lost unit Scorcher [f=0006559] [6559] Event [2512,142.553711,3408]: 0 finished unit Lotus [f=0006623] [6623] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0006672] [6672] Event [3440,100,3520]: 0 finished unit Lotus [f=0006781] [6781] Event [3404.60449,100,3491.68237]: 1 lost unit Pyro [f=0006782] [6782] Event [3608,241.370392,600]: 1 finished unit Caretaker [f=0006895] [6895] Event [456,100,440]: 0 finished unit Metal Extractor [f=0006933] [6933] Event [3617.91577,105.113342,1967.22302]: 1 finished unit Puppy [f=0006938] [6938] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0007010] [7010] Event [2264,315.486908,2568]: 1 finished unit Caretaker [f=0007060] [7060] Event [3704,99.5589447,2040]: 1 finished unit Metal Extractor [f=0007113] [7113] Event [3365.92627,182.766281,2309.54907]: 1 finished unit Puppy [f=0007232] [7232] Event [2232,104.197693,3576]: 0 lost unit Metal Extractor [f=0007263] [7263] Event [3560,100,3608]: 0 finished unit Metal Extractor [f=0007283] [7283] Event [2336,119.968414,3488]: 0 lost unit Lotus [f=0007328] [7328] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0007341] [7341] Event [3784,241.370392,608]: 1 finished unit Pyro [f=0007357] [7357] Event [2512,142.553711,3408]: 0 lost unit Lotus [f=0007383] [7383] Event [1984,315.500336,2704]: 1 finished unit Picket [f=0007446] [7446] Event [1952,315.486908,2640]: 1 lost unit Picket [f=0007482] [7482] Event [1892.42969,315.486908,2547.59888]: 0 lost unit Scorcher [f=0007510] [7510] Event [2457.4624,141.639297,3414.08569]: 0 lost unit Mason [f=0007512] [7512] Event [1984,315.500336,2704]: 1 lost unit Picket [f=0007515] [7515] Event [696,100,488]: 0 finished unit Metal Extractor [f=0007560] [7560] Event [2005.11938,315.205536,2762.54468]: 0 lost unit Scorcher [f=0007600] [7600] Event [2504,101.11084,3576]: 0 lost unit Metal Extractor [f=0007606] [7606] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0007683] [7683] Event [1973.95837,315.566864,2696.18213]: 1 finished unit Puppy [f=0007833] [7833] Event [2055.65552,315.600159,2670.47095]: 1 finished unit Puppy [f=0007863] [7863] Event [2012.57568,315.51236,2691.92432]: 1 finished unit Puppy [f=0007863] [7863] Event [2007.30981,315.56311,2657.13086]: 1 finished unit Puppy [f=0007890] [7890] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0007923] [7923] Event [2037.3833,315.756561,2705.87622]: 1 finished unit Puppy [f=0007938] [7938] Event [3560,100,3304]: 0 finished unit Metal Extractor [f=0007989] [7989] Event [1792.40405,312.741852,2773.53247]: 1 lost unit Puppy [f=0008007] [8007] Event [1661.32434,346.066803,2895.05835]: 1 lost unit Puppy [f=0008013] [8013] Event [1989.2876,315.04245,2576.25854]: 1 finished unit Puppy [f=0008085] [8085] Event [720,100,544]: 0 finished unit Lotus [f=0008138] [8138] Event [2016,314.11438,2800]: 1 lost unit Lotus [f=0008164] [8164] Event [3784,241.370392,608]: 1 finished unit Pyro [f=0008176] [8176] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0008176] [8176] Event [1901.38733,315.486908,2687.58911]: 1 lost unit Puppy [f=0008203] [8203] Event [1836.77124,313.620331,2720.60571]: 1 lost unit Puppy [f=0008220] [8220] Event [1837.32959,312.7435,2749.81396]: 1 lost unit Puppy [f=0008225] [8225] Event [1830.70691,312.782135,2737.13159]: 1 lost unit Puppy [f=0008233] [8233] Event [3704,100.698318,2328]: 1 finished unit Metal Extractor [f=0008259] [8259] Event [1858.98645,336.174255,2962.50952]: 1 lost unit Puppy [f=0008285] [8285] Event [2084.521,314.950745,2666.66675]: 0 lost unit Scorcher [f=0008286] [8286] Event [1943.85046,314.289001,2841.37646]: 1 lost unit Puppy [f=0008297] [8297] Event [3560,241.370392,488]: 1 finished unit Solar Collector [f=0008357] [8357] Event [2026.42725,315.498779,2571.09302]: 0 lost unit Scorcher [f=0008461] [8461] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0008504] [8504] Event [1968,315.486908,2512]: 1 finished unit Lotus [f=0008522] [8522] Event [2066.35693,315.610474,2632.01294]: 1 lost unit Puppy [f=0008648] [8648] Event [1968,315.486908,2512]: 1 lost unit Lotus [f=0008670] [8670] Event [592,100,656]: 0 finished unit Lotus [f=0008706] [8706] Event [3784,241.370392,608]: 1 finished unit Pyro [f=0008736] [8736] Event [2264,315.486908,2568]: 1 lost unit Caretaker [f=0008745] [8745] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0008756] [8756] Event [3528,241.370392,568]: 1 finished unit Solar Collector [f=0008788] [8788] Event [2274.25391,317.301575,2639.51709]: 0 lost unit Scorcher [f=0008825] [8825] Event [2047.36353,312.082581,2836.48999]: 1 lost unit Pyro [f=0008872] [8872] Event [2291.32617,315.663116,2486.5813]: 0 lost unit Scorcher [f=0008921] [8921] Event [3528,241.370392,648]: 1 finished unit Solar Collector [f=0009030] [9030] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0009101] [9101] Event [2336,315.481567,2240]: 1 finished unit Lotus [f=0009141] [9141] Event [1716.48645,314.11438,2655.86743]: 0 lost unit Engineer Commander [f=0009163] [9163] Event [1829.32959,310.648376,2668.02612]: 0 lost unit Scorcher [f=0009255] [9255] Event [608,100,432]: 0 finished unit Lotus [f=0009367] [9367] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0009441] [9441] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0009534] [9534] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0009612] [9612] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0009675] [9675] Event [2440,315.50293,2408]: 1 finished unit Caretaker [f=0009699] [9699] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0009789] [9789] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0009830] [9830] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0009960] [9960] Event [3600,116.399078,2320]: 1 finished unit Lotus [f=0010029] [10029] Event [800,100,368]: 0 finished unit Lotus [f=0010032] [10032] Event [616,241.370392,3832]: 0 finished unit Storage [f=0010177] [10177] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0010211] [10211] Event [392,100,2296]: 0 lost unit Metal Extractor [f=0010272] [10272] Event [1920,316.528168,2624]: 1 finished unit Lotus [f=0010333] [10333] Event [360,100.224304,2008]: 0 lost unit Metal Extractor [f=0010383] [10383] Event [3424,98.2435608,3504]: 0 finished unit Lotus [f=0010443] [10443] Event [2180.63721,316.002808,2622.74878]: 1 finished unit Puppy [f=0010516] [10516] Event [481.99234,242.015488,3679.97046]: 0 finished unit Scorcher [f=0010533] [10533] Event [2321.99561,314.00238,2562.75146]: 1 finished unit Puppy [f=0010593] [10593] Event [2323.29736,310.026093,2610.7854]: 1 finished unit Puppy [f=0010713] [10713] Event [2129.91406,315.487671,2615.45142]: 1 finished unit Puppy [f=0010730] [10730] Event [168,239.997864,3576]: 0 lost unit Metal Extractor [f=0010745] [10745] Event [2296,314.11438,2328]: 1 finished unit Solar Collector [f=0010754] [10754] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0010785] [10785] Event [286.819,252.314285,3376.5249]: 0 lost unit Scorcher [f=0010803] [10803] Event [2235.69263,316.337616,2529.70435]: 1 finished unit Puppy [f=0010815] [10815] Event [3368.01123,181.445709,2437.55908]: 1 lost unit Puppy [f=0010847] [10847] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0010865] [10865] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0010869] [10869] Event [488,100,760]: 0 lost unit Metal Extractor [f=0010880] [10880] Event [3600,116.399078,2320]: 1 lost unit Lotus [f=0010883] [10883] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0010929] [10929] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0010934] [10934] Event [3704,100.958176,2328]: 1 lost unit Metal Extractor [f=0010936] [10936] Event [477.194855,100.033844,836.349792]: 1 lost unit Pyro [f=0010967] [10967] Event [3456,100.144882,3344]: 0 finished unit Lotus [f=0010973] [10973] Event [168,241.370392,3896]: 0 lost unit Metal Extractor [f=0010973] [10973] Event [520,241.370392,3816]: 0 lost unit Caretaker [f=0010979] [10979] Event [3667.03491,102.145042,2079.1062]: 0 lost unit Scorcher [f=0010992] [10992] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0010992] [10992] Event [3704,99.5589447,2040]: 1 lost unit Metal Extractor [f=0010999] [10999] Event [494.547577,98.9034042,856.627869]: 1 lost unit Pyro [f=0011006] [11006] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011011] [11011] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011083] [11083] Event [2408,314.11438,2296]: 1 finished unit Solar Collector [f=0011104] [11104] Event [440,241.370392,3928]: 0 lost unit Metal Extractor [f=0011129] [11129] Event [3921.51489,101.670387,1620.51624]: 0 lost unit Scorcher [f=0011137] [11137] Event [616,241.370392,3832]: 0 lost unit Storage [f=0011178] [11178] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011252] [11252] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011275] [11275] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0011279] [11279] Event [3762.42041,149.383072,1345.52832]: 0 lost unit Scorcher [f=0011322] [11322] Event [628.726074,241.668777,3735.34106]: 0 lost unit Mason [f=0011334] [11334] Event [4080,340.06424,3296]: 1 finished unit Picket [f=0011340] [11340] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011353] [11353] Event [3762.04736,208.473251,1149.4646]: 0 lost unit Scorcher [f=0011368] [11368] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011370] [11370] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011392] [11392] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011411] [11411] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011415] [11415] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011432] [11432] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011440] [11440] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0011449] [11449] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011465] [11465] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011471] gg [f=0011491] [11491] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011518] [11518] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011522] [11522] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011534] gg [f=0011549] [11549] Event [481.99234,242.015488,3679.97046]: 0 lost unit Scorcher [f=0011557] [11557] Event [464,241.370392,3680]: 0 lost unit Rover Assembly [f=0011583] [11583] Event [1691.5719,307.983734,2773.45679]: 1 finished unit Puppy [f=0011585] [11585] Event [456,243.696289,3432]: 0 lost unit Solar Collector [f=0011587] [11587] Event [3560,100,3304]: 0 lost unit Metal Extractor [f=0011592] [11592] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0011596] [11596] Event [344,241.48819,3896]: 0 lost unit Solar Collector [f=0011597] [11597] Event [216,241.372681,3816]: 0 lost unit Solar Collector [f=0011598] [11598] Event [184,240.39978,3672]: 0 lost unit Solar Collector [f=0011600] game_message: PRO_Clopse has been destroyed! [f=0011600] [11600] Event [undefined]: PRO_Clopse resigned [f=0011600] game_message: PRO_rANDY wins! [f=0011600] Submitting stats [f=0011600] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011600] Part| Total Time|Time of the last 0.5s [f=0011600] Draw 12343.97ms 20.26% [f=0011600] Lua::Callins::Synced 6950.28ms 18.86% [f=0011600] Lua::Callins::Unsynced 17777.71ms 30.54% [f=0011600] Lua::CollectGarbage::Synced 254.73ms 0.20% [f=0011600] Lua::CollectGarbage::Unsynced 595.25ms 0.80% [f=0011600] Misc::Profiler::AddTime 52.39ms 0.00% [f=0011600] Sim 29461.02ms 64.37% [f=0011600] [11600] Event [344,242.858582,3448]: 0 lost unit Solar Collector [f=0011600] [11600] Received game_message: PRO_Clopse has been destroyed! [f=0011600] [11600] Received game_message: PRO_rANDY wins! [f=0011601] [11601] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[11715] Event [3608,241.370392,680]: 1 finished unit Solar Collector [f=0011742] [11742] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0011761] Spectator nr1_rANDY_FAN left the game: normal quit [f=0011761] [11761] Event [undefined]: nr1_rANDY_FAN quit [f=0011763] [11763] Event [1754.61902,308.995483,2813.83398]: 1 finished unit Puppy [f=0011763] [11763] Event [1652.11426,306.455963,2696.16406]: 1 finished unit Puppy [f=0011763] [11763] Event [1753.12939,307.397217,2712.57446]: 1 finished unit Puppy [f=0011763] [11763] Event [1758.255,306.001953,2686.49658]: 1 finished unit Puppy [f=0011793] [11793] Event [1713.69885,304.69278,2658.35815]: 1 finished unit Puppy [f=0011793] [11793] Event [1706.98218,305.919556,2702.76172]: 1 finished unit Puppy [f=0011823] [11823] Event [1725.41809,306.297791,2701.58594]: 1 finished unit Puppy [f=0011823] [11823] Event [1816.7373,312.681152,2841.59302]: 1 finished unit Puppy [f=0011824] [11824] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0011883] [11883] Event [1731.28638,308.785706,2744.00171]: 1 finished unit Puppy [f=0011884] No clients connected, shutting down server [f=0011884] Server shutdown [f=0011884] [11884] all players disconnected [f=0011906] [11906] Event [3784,241.370392,608]: 1 finished unit Puppy [f=0012015] [12015] Event [1768,309.218903,2760]: 1 finished unit Metal Extractor [f=0012033] [12033] Event [1663.11829,309.755859,2835.36816]: 1 finished unit Puppy [f=0012063] [12063] Event [1700.15723,306.268646,2706.07153]: 1 finished unit Puppy [f=0012216] [12216] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0012285] [12285] Event [4064,351.108551,3600]: 1 finished unit Picket [f=0012531] [12531] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0012847] [12847] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0013163] [13163] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0013496] [13496] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0013827] [13827] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0014158] [14158] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0014487] [14487] Event [3784,241.370392,608]: 1 finished unit Moderator [f=0014805] Autoquit sending quit command. [f=0014805] [QuitAction] user exited to system [f=0014805] [SpringApp::Kill][1] fromRun=1 [f=0014805] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014805] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014805] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014805] [ThreadPool::SetThreadCount][2] workers=0 [f=0014805] [SpringApp::Kill][2] [f=0014805] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014805] [Game::KillLua][3] dtor=0 luaUI=0x52c05b30 [f=0014805] Start widgetHandler:Shutdown [f=0014805] Shutdown - SaveOrderList Complete [f=0014805] Writing last game win data [f=0014805] Shutdown - SaveConfigData Complete [f=0014805] Shutdown Widget - Save/Load API [f=0014805] Shutdown Widget - Chili Highlight [f=0014805] Shutdown Widget - Draw After Chili [f=0014805] Shutdown Widget - EPIC Menu [f=0014805] Shutdown Widget - Chili Widget Selector [f=0014805] Shutdown Widget - Chili Minimap [f=0014805] Shutdown Widget - Local Team Colors [f=0014805] Shutdown Widget - Display Keys 2 [f=0014805] Shutdown Widget - Save Game Menu [f=0014805] Shutdown Widget - Unit Icons [f=0014805] Shutdown Widget - Noises [f=0014805] Shutdown Widget - HealthBars [f=0014805] Shutdown Widget - Win Counter [f=0014805] Shutdown Widget - BuildETA [f=0014805] Shutdown Widget - SpringRTS Replay Stats [f=0014805] Shutdown Widget - Modular Comm Info [f=0014805] Shutdown Widget - Stereo3D [f=0014805] Shutdown Widget - Showeco and Grid Drawer [f=0014805] Shutdown Widget - Point Tracker [f=0014805] Shutdown Widget - Missile Silo Range [f=0014805] Shutdown Widget - MetalFeatures (new) [f=0014805] Shutdown Widget - MinimapEvents [f=0014805] Shutdown Widget - Local Widgets Config [f=0014805] Shutdown Widget - Highlight Geos [f=0014805] Shutdown Widget - Grab Input [f=0014805] Input grabbing is disabled! [f=0014805] Shutdown Widget - Defense Range Zero-K [f=0014805] Shutdown Widget - Darkening [f=0014805] Shutdown Widget - Context Menu [f=0014805] Shutdown Widget - Chili Spectator Panels [f=0014805] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014805] Shutdown Widget - Chili Nuke Warning [f=0014805] Shutdown Widget - Chili EndGame Window [f=0014805] Shutdown Widget - Chili Economy Panel Default [f=0014805] Shutdown Widget - CameraShake [f=0014805] Shutdown Widget - State Reverse and Latency [f=0014805] Shutdown Widget - Music Player v2 [f=0014805] Shutdown Widget - Attack AoE [f=0014805] Shutdown Widget - UnitShapes [f=0014805] Shutdown Widget - Map Edge Extension [f=0014805] Shutdown Widget - Selection Send [f=0014805] Shutdown Widget - LupsManager [f=0014805] Shutdown Widget - Newton Firezone [f=0014805] Shutdown Widget - Chili Pro Console [f=0014805] Shutdown Widget - Persistent Build Height [f=0014805] Shutdown Widget - Lasso Terraform GUI [f=0014805] Shutdown Widget - Lups [f=0014805] Shutdown Widget - Chili Framework [f=0014805] Shutdown Widget - Mex Placement Handler [f=0014805] Shutdown Widget - Chili Core Selector [f=0014805] Shutdown Widget - Custom Markers [f=0014805] Shutdown Widget - Select Keys [f=0014805] Shutdown Widget - Pause Screen [f=0014805] Shutdown Widget - Text To Speech Control [f=0014805] Shutdown Widget - Layout Handler [f=0014805] End widgetHandler:Shutdown [f=0014805] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={496708,65801532} {int,ext,rec}Allocs={12360731,0,0} {chunk,block}Bytes={65801532,0} [f=0014805] [Game::KillLua][1] dtor=0 luaGaia=0x52e94900 [f=0014805] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428925,60243665} {int,ext,rec}Allocs={12360733,0,0} {chunk,block}Bytes={60243665,0} [f=0014805] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428925,60243665} {int,ext,rec}Allocs={12360733,0,0} {chunk,block}Bytes={60243665,0} [f=0014805] [Game::KillLua][2] dtor=0 luaRules=0x52b6d500 [f=0014805] Start gadgetHandler:Shutdown [f=0014805] Shutdown - StartSetup [f=0014805] Shutdown - UnitMorph [f=0014805] Shutdown - Carrier Drones [f=0014805] Shutdown - LupsNanoSpray [f=0014805] Shutdown - Missile Silo Controller [f=0014805] Shutdown - Modular Comm Info [f=0014805] Shutdown - Terrain Texture Handler [f=0014805] Shutdown - UnitCloakShield [f=0014805] Shutdown - Starlight Handler [f=0014805] End gadgetHandler:Shutdown [f=0014805] Start gadgetHandler:Shutdown [f=0014805] Shutdown - Save/Load [f=0014805] Shutdown - Teleport Throw [f=0014805] Shutdown - UnitMorph [f=0014805] Shutdown - Modular Comm Info [f=0014805] Shutdown - Retreat Command [f=0014805] Shutdown - Shockwaves [f=0014805] Shutdown - UnitCloakShield [f=0014805] Shutdown - Lups Cloak FX [f=0014805] Shutdown - Lups [f=0014805] Shutdown - Lups Shield [f=0014805] End gadgetHandler:Shutdown [f=0014805] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12360764,0,0} {chunk,block}Bytes={0,0} [f=0014805] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12360764,0,0} {chunk,block}Bytes={0,0} [f=0014805] [Game::KillLua][4] dtor=0 [f=0014805] [Game::~CGame][1] [f=0014805] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014805] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014805] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014805] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014805] [Game::KillLua][4] dtor=1 [f=0014805] [Game::KillMisc][1] [f=0014805] [Game::KillMisc][2] [f=0014805] [Game::KillMisc][3] [f=0014805] [Game::KillRendering][1] [f=0014805] [3DOParser::Kill] allocated 1 pieces [f=0014805] [S3OParser::Kill] allocated 275 pieces [f=0014805] [AssParser::Kill] allocated 64 pieces [f=0014805] [Game::KillInterface][1] [f=0014805] [Game::KillInterface][2] [f=0014805] [Game::KillSimulation][1] [f=0014805] [Game::KillSimulation][2] [f=0014805] [CCollisionHandler] dis-/continuous tests: 0/1806243 [f=0014805] [Game::KillSimulation][3] [f=0014805] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014805] [~CPathCache(16x16)] cacheHits=80 hitPercentage=41% numHashColls=0 maxCacheSize=9 [f=0014805] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014805] [~CPathCache(32x32)] cacheHits=86 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014805] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014805] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014805] [LosHandler::Kill] raycast instance cache-{hits,misses}={4829,9898}; shared=4%; cached=29% [f=0014805] [Game::KillSimulation][4] [f=0014805] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014805] [Game::~CGame][2] [f=0014805] [Game::~CGame][3] [f=0014805] [SpringApp::Kill][3] [f=0014805] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156907 bytes sent 194128 bytes recv'd [f=0014805] [SpringApp::Kill][4] font=0x46406aa0 [f=0014805] [SpringApp::Kill][5] [f=0014805] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x464820f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2171ms file="luaui/configs/keyboard_layout.lua" indx=2881 inflSize=1kb readTime=31ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=20ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4662 inflSize=46kb readTime=20ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=20ms file="luaui/configs/unit_marker.lua" indx=2960 inflSize=1kb readTime=19ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=15ms file="luarules/gadgets/unit_transport_speed.lua" indx=1831 inflSize=3kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="objects3d/debris3x3b.s3o" indx=5151 inflSize=6kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 34486292 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x4656ebb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4657ac90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46480aa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc0f00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]