[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8ZBJVuqof8/springsettings.1169137.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4a2c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2613 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1169137/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45acebc0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45acebc0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 644ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 745ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 747ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 100ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BOMBIK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1169137/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (304ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11945,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1169137/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53939960,0x542e7670}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 80990b612a6436b275275a9548b97af0 [f=-000001] Connection attempt from Droops [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Droops changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[Game::Load][lua{Rules,Gaia}={00000000e3927b80,00000000d0e087c0}]" [f=-000001] Allies: I choose: Hopla! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={00000000e847a8d0,00000000cc1f4a60}]" [f=-000001] Allies: I choose: ROBO 1! [f=-000001] [0] Event [6274,26.1185303,4350]: 0 finished unit Engineer Commander [f=-000001] [0] Event [635,26.1252441,2500]: 1 finished unit Engineer Commander [f=0000000] [0] Droops, team: 0, elo:1704, userid: 456357 [f=0000000] [0] R0B0L0VER, team: 1, elo:1435, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [6272,26.1159515,4240]: 0 finished unit Tank Foundry [f=0000007] [7] Event [784,26.1159515,2448]: 1 finished unit Rover Assembly [f=0000240] [240] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0000241] [241] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000431] [431] Event [536,26.1159515,2552]: 1 finished unit Solar Collector [f=0000475] [475] Event [6504,26.1159515,4424]: 0 finished unit Solar Collector [f=0000574] [574] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0000718] [718] Event [6272.04297,27.4359512,4212]: 0 finished unit Kodachi [f=0000854] [854] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0000882] [882] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0001177] [1177] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0001303] [1303] Event [6344,26.1159515,4552]: 0 finished unit Solar Collector [f=0001628] [1628] Event [6272.04297,27.4359512,4212]: 0 finished unit Kodachi [f=0001628] [1628] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0002077] [2077] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0002402] [2402] Event [6272.04297,27.4359512,4212]: 0 finished unit Welder [f=0002498] [2498] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0002532] [2532] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0002680] [2680] Event [5496,28.5047455,4040]: 0 finished unit Solar Collector [f=0003030] [3030] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0003112] [3112] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0003235] [3235] Event [5336,26.9212646,3928]: 0 finished unit Solar Collector [f=0003282] [3282] Event [2090.125,26.1159515,2338.18555]: 0 lost unit Kodachi [f=0003569] [3569] Event [5200,26.1159515,3808]: 0 finished unit Lotus [f=0003957] [3957] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Mason [f=0004061] [4061] Event [5504,26.1159515,3872]: 0 finished unit Lotus [f=0004141] [4141] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0004184] [4184] Event [688,26.1159515,2576]: 1 finished unit Faraday [f=0004551] [4551] Event [6376,26.1159515,2504]: 0 finished unit Solar Collector [f=0004771] [4771] Event [5088,47.6060486,4048]: 0 finished unit Lotus [f=0004955] [4955] Event [6424,26.1159515,2584]: 0 finished unit Solar Collector [f=0005217] [5217] Event [6272.04297,27.4359512,4212]: 0 finished unit Ogre [f=0005251] [5251] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Dart [f=0005437] [5437] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0005620] [5620] Event [5208,26.3331146,3928]: 0 finished unit Solar Collector [f=0005685] [5685] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0005897] [5897] Event [6568,26.1159515,2328]: 0 finished unit Solar Collector [f=0005902] [5902] Event [5256,32.2870026,4008]: 0 finished unit Solar Collector [f=0006194] [6194] Event [5368,30.5677948,4024]: 0 finished unit Solar Collector [f=0006274] [6274] Event [2304,26.1159515,2384]: 1 finished unit Picket [f=0006280] [6280] Event [6616,26.1159515,2408]: 0 finished unit Solar Collector [f=0006451] [6451] Event [6272.04297,27.4359512,4212]: 0 finished unit Blitz [f=0006460] [6460] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Ravager [f=0006475] [6475] Event [5416,34.5310211,4104]: 0 finished unit Solar Collector [f=0006749] [6749] Event [6480,26.0526123,2208]: 0 finished unit Lotus [f=0006935] [6935] Event [2176,26.1159515,2512]: 1 finished unit Faraday [f=0007034] [7034] Event [6272.04297,27.4359512,4212]: 0 finished unit Welder [f=0007120] [7120] Event [2248,26.1159515,2424]: 1 finished unit Solar Collector [f=0007204] [7204] Event [6224,26.1159515,2480]: 0 finished unit Lotus [f=0007405] [7405] Event [6216,26.1159515,4552]: 0 finished unit Solar Collector [f=0007583] [7583] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0007645] [7645] Event [6264,26.1159515,4632]: 0 finished unit Solar Collector [f=0007784] [7784] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0007900] [7900] Event [6376,26.1159515,4424]: 0 finished unit Solar Collector [f=0007946] [7946] Event [6272.04297,27.4359512,4212]: 0 finished unit Blitz [f=0008016] [8016] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0008095] [8095] Event [6424,26.1159515,4504]: 0 finished unit Solar Collector [f=0008462] [8462] Event [4542.15479,26.1159515,2697.60864]: 1 lost unit Dart [f=0008665] [8665] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Ravager [f=0008693] [8693] Event [4552.04834,25.0881138,2936.93481]: 1 lost unit Fencer [f=0008733] [8733] Event [4535.10889,26.2839947,2778.28711]: 0 lost unit Blitz [f=0008755] [8755] Event [4485.25098,26.4512272,2934.4563]: 1 lost unit Fencer [f=0008944] [8944] Event [6576,19.4562836,448]: 0 finished unit Lotus [f=0009114] [9114] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0009218] [9218] Event [6272.04297,26.1159515,4212]: 0 finished unit Ogre [f=0009393] [9393] Event [6864,26.1159515,464]: 0 finished unit Lotus [f=0009677] [9677] Event [6272.04297,26.1159515,4212]: 0 finished unit Blitz [f=0009804] [9804] Event [4655.99902,26.1159515,2873.52051]: 1 lost unit Mason [f=0009813] [9813] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0009883] [9883] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Ravager [f=0010120] [10120] Event [6272.04297,26.1159515,4212]: 0 finished unit Blitz [f=0010127] [10127] Event [6600,19.9358521,280]: 0 finished unit Solar Collector [f=0010304] [10304] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0010424] [10424] Event [6648,23.9443207,360]: 0 finished unit Solar Collector [f=0010809] [10809] Event [3370.24365,23.9447613,3681.86963]: 1 lost unit Fencer [f=0010818] [10818] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0010864] [10864] Event [3418.70898,26.4339409,3746.40039]: 0 lost unit Ogre [f=0010871] [10871] Event [3370.80371,25.0776806,3762.83154]: 1 lost unit Fencer [f=0010886] [10886] Event [6152,26.1159515,4264]: 0 finished unit Caretaker [f=0010974] [10974] Event [3460.42114,24.5531502,3817.99609]: 0 lost unit Ogre [f=0010986] [Game::ClientReadNet] added new player zikdoe42 with number 2 to team 0 [f=0010986] > SPRINGIE:User zikdoe42|chicken_tiamat|3_3||False|||KR [f=0011005] Connection attempt from zikdoe42 [f=0011005] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011005] -> Connection established (given id 2) [f=0011016] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0011016] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011081] [11081] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Ravager [f=0011092] [11092] Event [6272.04297,27.4359512,4212]: 0 finished unit Ogre [f=0011112] [11112] Event [6792,26.1159515,280]: 0 finished unit Solar Collector [f=0011237] [11237] Event [6152,26.1159515,4200]: 0 finished unit Caretaker [f=0011397] [11397] Event [6840,26.1159515,360]: 0 finished unit Solar Collector [f=0011471] [11471] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Mason [f=0011498] [11498] Event [6272.04297,27.4359512,4212]: 0 finished unit Blitz [f=0011608] [11608] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Dart [f=0011714] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0011740] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0011740] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[Game::Load][lua{Rules,Gaia}={0000000059406220,00000000c9ef76f0}]" [f=0011827] [11827] Event [6272.04297,27.4359512,4212]: 0 finished unit Blitz [f=0012042] [12042] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0012242] [12242] Event [5179.39307,26.0790691,3248.02539]: 1 lost unit Ravager [f=0012321] [12321] Event [5696,27.3284454,560]: 0 finished unit Lotus [f=0012384] [12384] Event [6272.04297,27.4359512,4212]: 0 finished unit Ogre [f=0012407] [12407] Event [5475.37012,26.1159515,3349.35425]: 1 lost unit Ravager [f=0012806] [12806] Event [5119.94775,26.1159515,2735.91455]: 0 lost unit Blitz [f=0012821] [12821] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Ravager [f=0012861] [12861] Event [5216.94824,26.1159515,2905.94922]: 1 lost unit Fencer [f=0012897] [12897] Event [5536,29.6991425,768]: 0 finished unit Lotus [f=0012927] [12927] Event [4981.77588,26.1159515,3161.8042]: 1 lost unit Fencer [f=0013017] [13017] Event [5142.92285,26.1159515,2992.85107]: 1 lost unit Fencer [f=0013086] [13086] Event [5057.45313,26.1159515,3074.22021]: 1 lost unit Fencer [f=0013136] [13136] Event [5104.35303,26.1235294,3213.57959]: 0 lost unit Blitz [f=0013211] [13211] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Mason [f=0013234] [13234] Event [4955.00391,22.7489471,3108.56885]: 1 lost unit Engineer Commander [f=0013250] [13250] Event [4800.5791,26.5174999,3317.46167]: 1 lost unit Fencer [f=0013275] [13275] Event [4716.32764,26.6004562,3397.17041]: 1 lost unit Dart [f=0013348] [13348] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Dart [f=0013434] gg [f=0013491] [13491] Event [5792,18.4609528,1040]: 0 finished unit Lotus [f=0013505] [13505] Event [6272.04297,27.4359512,4212]: 0 finished unit Minotaur [f=0013571] [13571] Event [4811.62109,23.587656,3212.39575]: 1 lost unit Mason [f=0013771] [13771] Event [4165.38135,23.8850861,3193.86157]: 1 lost unit Fencer [f=0013856] [13856] Event [6272.04297,27.4359512,4212]: 0 finished unit Blitz [f=0013940] [13940] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0014024] [14024] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Fencer [f=0014178] [14178] Event [6272.04297,27.4359512,4212]: 0 finished unit Blitz [f=0014243] [14243] Event [5832,19.1757813,696]: 0 finished unit Solar Collector [f=0014533] [14533] Event [5880,21.4921875,776]: 0 finished unit Solar Collector [f=0014783] [14783] Event [6272.04297,27.4359512,4212]: 0 finished unit Ogre [f=0015027] [15027] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0015278] [15278] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Ravager [f=0015397] [15397] Event [5672,19.3115082,840]: 0 finished unit Solar Collector [f=0015483] [15483] Event [801.99231,26.7610531,2447.97046]: 1 finished unit Dart [f=0015530] [15530] Event [undefined]: R0B0L0VER resigned [f=0015530] game_message: R0B0L0VER has been destroyed! [f=0015530] game_message: Droops wins! [f=0015530] Submitting stats [f=0015530] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015530] Part| Total Time|Time of the last 0.5s [f=0015530] Draw 27491.21ms 25.87% [f=0015530] Lua::Callins::Synced 7015.71ms 9.09% [f=0015530] Lua::Callins::Unsynced 30879.12ms 29.67% [f=0015530] Lua::CollectGarbage::Synced 394.01ms 0.10% [f=0015530] Lua::CollectGarbage::Unsynced 1074.44ms 0.50% [f=0015530] Misc::Profiler::AddTime 86.43ms 0.00% [f=0015530] Sim 40029.14ms 58.74% [f=0015530] [15530] Received game_message: R0B0L0VER has been destroyed! [f=0015530] [15530] Received game_message: Droops wins! [f=0015531] [15531] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015531] [15531] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015531] [15531] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015531] [15531] Game End Stats Values: 2,2135,2065,2135,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.4666667,5.33333349,5.4666667,0,0,0,0,0,0,0,0,860,790,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015531] [15531] Game End Stats Values: 3,2365,2400,2365,2400,1.7564292,1.86442757,1.7564292,1.86442757,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,9.73333359,9.86666679,9.73333359,1275,1275,1275,1275,7.11709547,7.12429523,7.11709547,7.12429523,140,175,140,175,0,0,0,0,950,950,950,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015531] [15531] Game End Stats Values: 4,2505,2470,2505,2470,3.99226069,4.76527596,3.99226069,4.76527596,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.3599997,10,15.3599997,10,1275,1275,1275,1275,9.14905643,9.06005669,9.14905643,9.06005669,280,175,280,175,0,0,0,0,950,1020,950,1020,0,0,0,0,0.00183999,0,0.00183999,0,0,0,0,0 [f=0015531] [15531] Game End Stats Values: 5,2645,2645,2645,2645,8.85049343,12.6928091,8.85049343,12.6928091,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.97332,12,17.97332,12,1275,1275,1275,1275,9.32388306,9.52850246,9.32388306,9.52850246,420,350,420,350,0,0,0,0,950,1020,950,1020,0,0,0,0,0.00400001,0,0.00400001,0,0,0,0,0 [f=0015531] [15531] Game End Stats Values: 6,2785,2645,2785,2645,15.127636,19.9475594,15.127636,19.9475594,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4266672,12,10.4266672,12,1275,1275,1275,1275,9.4184761,9.48364925,9.4184761,9.48364925,560,350,560,350,0,0,0,0,950,1020,950,1020,0,0,0,0,0.00436001,0,0.00436001,0,0,0,0,0 [f=0015531] [15531] Game End Stats Values: 7,2925,2990,2925,2990,18.3042526,26.6043205,18.3042526,26.6043205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.4666634,12,19.4666634,12,1275,1275,1275,1275,9.21177387,10.1104517,9.21177387,10.1104517,700,350,700,350,0,0,0,0,950,1365,950,1365,0,0,0,0,0.00700003,0,0.00700003,0,0,0,0,0 [f=0015531] [15531] Game End Stats Values: 8,3065,3080,3065,3080,25.2867813,43.9414558,25.2867813,43.9414558,0,0,0,0,0,0,0,0,0,0,0,0,0,115.758705,0,115.758705,0,0,0,0,10.1066608,13.8666668,10.1066608,13.8666668,1275,1275,1275,1275,9.46550083,12.5558109,9.46550083,12.5558109,840,350,840,350,0,0,0,0,950,1455,950,1455,0,0,0,0,0.00700003,0,0.00700003,0,115.758705,0,115.758705,0 [f=0015531] [15531] Game End Stats Values: 9,3065,3065,3065,3065,32.2470322,51.096405,32.2470322,51.096405,0,0,0,0,0,0,0,0,0,0,0,0,174.999985,273.152985,174.999985,273.152985,0,90,0,90,10,15.4666662,10,15.4666662,1275,1275,1275,1275,9.46401691,13.4769955,9.46401691,13.4769955,840,175,840,175,175,0,175,0,950,1525,950,1525,0,175,0,175,0.00700003,0,0.00700003,0,273.152985,174.999985,273.152985,174.999985 [f=0015531] [15531] Game End Stats Values: 10,3185,3065,3185,3065,39.9927483,63.4074326,39.9927483,63.4074326,0,0,0,0,0,0,0,0,0,0,0,0,174.999985,273.152985,174.999985,273.152985,0,90,0,90,10,16,10,16,1275,1275,1275,1275,9.51638126,13.8207369,9.51638126,13.8207369,840,175,840,175,175,0,175,0,1070,1525,1070,1525,0,175,0,175,0.00700003,0,0.00700003,0,273.152985,174.999985,273.152985,174.999985 [f=0015531] [15531] Game End Stats Values: 11,3445,3245,3445,3245,49.0584373,72.0451126,49.0584373,72.0451126,0,0,0,0,0,0,0,0,0,0,0,0,174.999985,273.152985,174.999985,273.152985,260,180,260,180,10,19.333334,10,19.333334,1275,1275,1275,1275,9.60437965,14.9091768,9.60437965,14.9091768,840,175,840,175,175,0,175,0,1070,1615,1070,1615,0,175,0,175,0.00700003,0.001,0.00700003,0.001,273.152985,174.999985,273.152985,174.999985 [f=0015531] [15531] Game End Stats Values: 12,3445,3405,3445,3405,55.0584373,86.6895523,55.0584373,86.6895523,0,0,0,0,0,0,0,0,0,0,0,0,174.999985,273.152985,174.999985,273.152985,260,270,260,270,10,17.6000004,10,17.6000004,1275,1275,1275,1275,9.39999962,15.9762974,9.39999962,15.9762974,840,175,840,175,175,0,175,0,1070,1685,1070,1685,0,175,0,175,0.00700003,0.001,0.00700003,0.001,273.152985,174.999985,273.152985,174.999985 [f=0015531] [15531] Game End Stats Values: 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quit [f=0015726] Spectator R0B0L0VER left the game: normal quit [f=0015726] [15726] Event [undefined]: R0B0L0VER quit [f=0015764] [15764] Event [5720,19.1757813,920]: 0 finished unit Solar Collector [f=0015789] No clients connected, shutting down server [f=0015789] Server shutdown [f=0015789] [15789] all players disconnected [f=0015898] [15898] Event [6272.04297,27.4359512,4212]: 0 finished unit Minotaur [f=0015911] [15911] Event [4752,26.1159515,2752]: 0 finished unit Cornea [f=0016101] [16101] Event [4816,26.1168671,2832]: 0 finished unit Radar Tower [f=0016261] [16261] Event [6272.04297,27.4359512,4212]: 0 finished unit Blitz [f=0016662] [16662] Event [5784,19.1757813,776]: 0 finished unit Caretaker [f=0016691] [16691] Event [6272.04297,27.4359512,4212]: 0 finished unit Blitz [f=0017265] [17265] Event [6272.04297,27.4359512,4212]: 0 finished unit Ogre [f=0017563] [17563] Event [4728,26.1159515,2504]: 0 finished unit Stinger [f=0017945] Autoquit sending quit command. [f=0017945] [QuitAction] user exited to system [f=0017945] [SpringApp::Kill][1] fromRun=1 [f=0017945] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017945] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017945] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017945] [ThreadPool::SetThreadCount][2] workers=0 [f=0017945] [SpringApp::Kill][2] [f=0017945] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017945] [Game::KillLua][3] dtor=0 luaUI=0x53756780 [f=0017945] Start widgetHandler:Shutdown [f=0017945] Shutdown - SaveOrderList Complete [f=0017945] Writing last game win data [f=0017945] Shutdown - SaveConfigData Complete [f=0017945] Shutdown Widget - Save/Load API [f=0017945] Shutdown Widget - Chili Highlight [f=0017945] Shutdown Widget - Draw After Chili [f=0017945] Shutdown Widget - EPIC Menu [f=0017945] Shutdown Widget - Chili Widget Selector [f=0017945] Shutdown Widget - Chili Minimap [f=0017945] Shutdown Widget - Local Team Colors [f=0017945] Shutdown Widget - Display Keys 2 [f=0017945] Shutdown Widget - Save Game Menu [f=0017945] Shutdown Widget - Unit Icons [f=0017945] Shutdown Widget - Noises [f=0017945] Shutdown Widget - HealthBars [f=0017945] Shutdown Widget - Win Counter [f=0017945] Shutdown Widget - BuildETA [f=0017945] Shutdown Widget - SpringRTS Replay Stats [f=0017945] Shutdown Widget - Modular Comm Info [f=0017945] Shutdown Widget - Stereo3D [f=0017945] Shutdown Widget - Showeco and Grid Drawer [f=0017945] Shutdown Widget - Point Tracker [f=0017945] Shutdown Widget - Missile Silo Range [f=0017945] Shutdown Widget - MetalFeatures (new) [f=0017945] Shutdown Widget - MinimapEvents [f=0017945] Shutdown Widget - Local Widgets Config [f=0017945] Shutdown Widget - Highlight Geos [f=0017945] Shutdown Widget - Grab Input [f=0017945] Input grabbing is disabled! [f=0017945] Shutdown Widget - Defense Range Zero-K [f=0017945] Shutdown Widget - Darkening [f=0017945] Shutdown Widget - Context Menu [f=0017945] Shutdown Widget - Chili Spectator Panels [f=0017945] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017945] Shutdown Widget - Chili Nuke Warning [f=0017945] Shutdown Widget - Chili EndGame Window [f=0017945] Shutdown Widget - Chili Economy Panel Default [f=0017945] Shutdown Widget - CameraShake [f=0017945] Shutdown Widget - State Reverse and Latency [f=0017945] Shutdown Widget - Music Player v2 [f=0017945] Shutdown Widget - Attack AoE [f=0017945] Shutdown Widget - UnitShapes [f=0017945] Shutdown Widget - Map Edge Extension [f=0017945] Shutdown Widget - Selection Send [f=0017945] Shutdown Widget - LupsManager [f=0017945] Shutdown Widget - Newton Firezone [f=0017945] Shutdown Widget - Chili Pro Console [f=0017945] Shutdown Widget - Persistent Build Height [f=0017945] Shutdown Widget - Lasso Terraform GUI [f=0017945] Shutdown Widget - Lups [f=0017945] Shutdown Widget - Chili Framework [f=0017945] Shutdown Widget - Mex Placement Handler [f=0017945] Shutdown Widget - Chili Core Selector [f=0017945] Shutdown Widget - Custom Markers [f=0017945] Shutdown Widget - Select Keys [f=0017945] Shutdown Widget - Pause Screen [f=0017945] Shutdown Widget - Text To Speech Control [f=0017945] Shutdown Widget - Layout Handler [f=0017945] End widgetHandler:Shutdown [f=0017945] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={699597,76152893} {int,ext,rec}Allocs={15708517,0,0} {chunk,block}Bytes={76152893,0} [f=0017945] [Game::KillLua][1] dtor=0 luaGaia=0x542e7670 [f=0017945] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465767,62085616} {int,ext,rec}Allocs={15708518,0,0} {chunk,block}Bytes={62085616,0} [f=0017945] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465767,62085616} {int,ext,rec}Allocs={15708518,0,0} {chunk,block}Bytes={62085616,0} [f=0017945] [Game::KillLua][2] dtor=0 luaRules=0x53939960 [f=0017945] Start gadgetHandler:Shutdown [f=0017945] Shutdown - StartSetup [f=0017945] Shutdown - UnitMorph [f=0017945] Shutdown - Carrier Drones [f=0017945] Shutdown - LupsNanoSpray [f=0017945] Shutdown - Missile Silo Controller [f=0017945] Shutdown - Modular Comm Info [f=0017945] Shutdown - Terrain Texture Handler [f=0017945] Shutdown - UnitCloakShield [f=0017945] Shutdown - Starlight Handler [f=0017945] End gadgetHandler:Shutdown [f=0017945] Start gadgetHandler:Shutdown [f=0017945] Shutdown - Save/Load [f=0017945] Shutdown - Teleport Throw [f=0017945] Shutdown - UnitMorph [f=0017945] Shutdown - Modular Comm Info [f=0017945] Shutdown - Retreat Command [f=0017945] Shutdown - Shockwaves [f=0017945] Shutdown - UnitCloakShield [f=0017945] Shutdown - Lups Cloak FX [f=0017945] Shutdown - Lups [f=0017945] Shutdown - Lups Shield [f=0017945] End gadgetHandler:Shutdown [f=0017945] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15708604,0,0} {chunk,block}Bytes={0,0} [f=0017945] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15708604,0,0} {chunk,block}Bytes={0,0} [f=0017945] [Game::KillLua][4] dtor=0 [f=0017945] [Game::~CGame][1] [f=0017945] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017945] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017945] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017945] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017945] [Game::KillLua][4] dtor=1 [f=0017945] [Game::KillMisc][1] [f=0017945] [Game::KillMisc][2] [f=0017945] [Game::KillMisc][3] [f=0017945] [Game::KillRendering][1] [f=0017945] [3DOParser::Kill] allocated 29 pieces [f=0017945] [S3OParser::Kill] allocated 395 pieces [f=0017945] [AssParser::Kill] allocated 29 pieces [f=0017945] [Game::KillInterface][1] [f=0017945] [Game::KillInterface][2] [f=0017945] [Game::KillSimulation][1] [f=0017945] [Game::KillSimulation][2] [f=0017945] [CCollisionHandler] dis-/continuous tests: 0/1509090 [f=0017945] [Game::KillSimulation][3] [f=0017945] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017945] [~CPathCache(28x20)] cacheHits=61 hitPercentage=50% numHashColls=0 maxCacheSize=6 [f=0017945] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017945] [~CPathCache(56x40)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017945] [LosHandler::Kill] raycast instance cache-{hits,misses}={2365,7759}; shared=0%; cached=23% [f=0017945] [Game::KillSimulation][4] [f=0017945] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017945] [Game::~CGame][2] [f=0017945] [Game::~CGame][3] [f=0017945] [SpringApp::Kill][3] [f=0017945] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188729 bytes sent 132796 bytes recv'd [f=0017945] [SpringApp::Kill][4] font=0x459ffaa0 [f=0017945] [SpringApp::Kill][5] [f=0017945] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45a6d550) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2267ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=92ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=21ms file="bitmaps/gpl/explosion2/exp00_7.tga" indx=436 inflSize=18kb readTime=20ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=19ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=14ms file="luaui/configs/zk_keys.lua" indx=2962 inflSize=5kb readTime=14ms file="luarules/gadgets/cmd_remove_wait.lua" indx=1670 inflSize=2kb readTime=14ms file="bitmaps/gpl/smallflare.tga" indx=477 inflSize=4kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 40617534 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45b62980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a738f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ac9a80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4a2c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]