[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fXOFgsmV9r/springsettings.1168900.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc0f801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2636 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1168900/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468386e0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468386e0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 581ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 110ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1168900/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (166ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1168900/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a51f950,0x6456f210}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 33210b61cf80c7718630c5d0dbab37ef [f=-000001] Connection attempt from Tino [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Tino changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from AxeForge [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AxeForge changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tino" string="[Game::Load][lua{Rules,Gaia}={0x66fa6ae0,0x69a70bf0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[Game::Load][lua{Rules,Gaia}={0000000069e56990,00000000763a7980}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [0] Event [661,241.466064,2064]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5505,241.497559,2090]: 1 finished unit Guardian Commander [f=0000000] [0] Tino, team: 1, elo:1500, userid: 538706 [f=0000000] [0] AxeForge, team: 0, elo:1460, userid: 528152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000260] [260] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000283] [283] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000540] [540] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000665] [665] Event [5640,241.197205,2088]: 1 finished unit Spider Factory [f=0000689] [689] Event [5505,318.485596,2090]: 1 finished unit Firefly [f=0000738] [738] Event [456,238.848877,1992]: 0 finished unit Solar Collector [f=0000837] [837] Event [424,236.779785,2056]: 0 finished unit Wind/Tidal Generator [f=0000927] [927] Event [472,235.214233,2056]: 0 finished unit Wind/Tidal Generator [f=0001401] [1401] Event [568,240.432739,1992]: 0 finished unit Caretaker [f=0001622] [1622] Event [5604,241.439819,2088]: 1 finished unit Weaver [f=0001650] [1650] Event [656,241.407776,2000]: 0 finished unit Tank Foundry [f=0001672] [1672] Event [5694.46045,241.00293,2228.35034]: 1 finished unit Guardian Commander [f=0002064] [2064] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0002169] [2169] Event [5604,241.439819,2088]: 1 finished unit Weaver [f=0002197] [2197] Event [684,241.467285,2000]: 0 finished unit Kodachi [f=0002480] [2480] Event [684,241.467285,2000]: 0 finished unit Kodachi [f=0002758] [2758] Event [684,242.787292,2000]: 0 finished unit Kodachi [f=0003131] [3131] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0003308] [3308] Event [5604,241.439819,2088]: 1 finished unit Weaver [f=0003365] [3365] Event [5624,241.430664,2184]: 1 finished unit Energy Pylon [f=0003427] [3427] Event [684,242.787292,2000]: 0 finished unit Kodachi [f=0003457] [3457] Event [5604,241.439819,2088]: 1 finished unit Flea [f=0003551] [3551] Event [5604,241.439819,2088]: 1 finished unit Flea [f=0003642] [3642] Event [5604,241.439819,2088]: 1 finished unit Flea [f=0003921] [3921] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0004038] [4038] Event [684,242.787292,2000]: 0 finished unit Kodachi [f=0004485] [4485] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0004848] [4848] Event [1112,239.086914,3336]: 0 finished unit Solar Collector [f=0004947] [4947] Event [1112,241.018677,3272]: 0 finished unit Wind/Tidal Generator [f=0004952] [4952] Event [4196.93848,241.485596,1928.94385]: 1 lost unit Flea [f=0005037] [5037] Event [1112,243.426514,3224]: 0 finished unit Wind/Tidal Generator [f=0005298] [5298] Event [5367.34961,241.494629,2024.55054]: 1 lost unit Flea [f=0005328] [5328] Event [5385.25684,241.494751,2017.61987]: 1 lost unit Flea [f=0005392] [5392] Event [684,242.787292,2000]: 0 finished unit Kodachi [f=0005456] [5456] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [f=0005535] [5535] Event [5766.73193,240.849884,2293.92139]: 0 lost unit Kodachi [f=0005559] [5559] Event [5624,241.91452,2184]: 1 lost unit Energy Pylon [f=0005574] [5574] Event [5937.44482,241.485596,2439.08276]: 1 lost unit Weaver [f=0005624] [5624] Event [5814.45068,258.282501,2333.63062]: 1 lost unit Firefly [f=0005666] [5666] Event [5973.00977,241.65715,2432.68896]: 1 lost unit Weaver [f=0005673] [5673] Event [684,241.467285,2000]: 0 finished unit Kodachi [f=0005681] [5681] Event [5574.79443,307.68811,2140.51465]: 1 lost unit Firefly [f=0005741] [5741] Event [5489.5708,240.053574,2272.89282]: 0 lost unit Kodachi [f=0005767] [5767] Event [5524.71973,239.095657,2301.26196]: 0 lost unit Kodachi [f=0005850] [5850] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0005936] [5936] Event [5757.15918,241.115814,2354.38257]: 0 lost unit Kodachi [f=0005944] [5944] Event [684,241.467285,2000]: 0 finished unit Kodachi [f=0006038] [6038] Event [5643.54639,305.874329,2246.22754]: 1 lost unit Firefly [f=0006063] [6063] Event [5466.86182,242.158203,2287.76929]: 0 lost unit Kodachi [f=0006214] [6214] Event [684,241.467285,2000]: 0 finished unit Kodachi [f=0006220] [6220] Event [5604,241.439819,2088]: 1 finished unit Redback [f=0006484] [6484] Event [684,241.467285,2000]: 0 finished unit Kodachi [f=0006525] [6525] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0006719] [6719] Event [5558.04785,310.24585,2265.03491]: 1 finished unit Firefly [f=0006769] [6769] Event [684,242.787292,2000]: 0 finished unit Kodachi [f=0006885] [6885] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0007055] [7055] Event [684,242.787292,2000]: 0 finished unit Kodachi [f=0007340] [7340] Event [684,242.787292,2000]: 0 finished unit Kodachi [f=0007813] [7813] Event [684,242.787292,2000]: 0 finished unit Kodachi [f=0007816] [7816] Event [2456,241.47644,2872]: 0 finished unit Solar Collector [f=0008083] [8083] Event [5181.54541,241.493652,2064.95361]: 0 lost unit Kodachi [f=0008116] [8116] Event [2456,241.439819,2952]: 0 finished unit Solar Collector [f=0008135] [8135] Event [5189.68506,241.590118,2104.50562]: 0 lost unit Kodachi [f=0008154] [8154] Event [5374.89404,241.664841,2036.87207]: 1 lost unit Guardian Commander [f=0008159] [8159] Event [5348.63477,326.231995,2106.70361]: 1 lost unit Firefly [f=0008173] [8173] Event [5304,241.485596,1944]: 1 lost unit Stardust [f=0008196] [8196] Event [5172.90869,242.786835,2192.10718]: 0 lost unit Kodachi [f=0008215] [8215] Event [684,242.787292,2000]: 0 finished unit Kodachi [f=0008276] [8276] Event [5327.65527,242.176071,2302.8811]: 0 lost unit Kodachi [f=0008282] [8282] Event [5512.34619,239.036896,2298.64404]: 1 lost unit Redback [f=0008346] [8346] Event [5436.33252,242.587463,2207.05078]: 1 lost unit Weaver [f=0008431] Player Tino left the game: normal quit [f=0008431] [8431] Event [undefined]: Tino quit [f=0008494] gg [f=0008543] AxeForge has forced a win due to dropped opposition. [f=0008543] game_message: Tino has been destroyed! [f=0008543] [8543] Event [undefined]: Tino resigned [f=0008543] game_message: AxeForge wins! [f=0008543] Submitting stats [f=0008543] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008543] Part| Total Time|Time of the last 0.5s [f=0008543] Draw 7521.76ms 8.87% [f=0008543] Lua::Callins::Synced 3734.88ms 41.58% [f=0008543] Lua::Callins::Unsynced 11130.93ms 14.46% [f=0008543] Lua::CollectGarbage::Synced 151.02ms 0.00% [f=0008543] Lua::CollectGarbage::Unsynced 391.36ms 1.20% [f=0008543] Misc::Profiler::AddTime 33.17ms 0.00% [f=0008543] Sim 14199.48ms 80.76% [f=0008543] [8543] Received game_message: Tino has been destroyed! [f=0008543] [8543] Received game_message: AxeForge wins! [f=0008544] [8544] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008544] [8544] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008544] [8544] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 2,1365,1365,1365,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4316659,5.27866602,5.27866602,5.4316659,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 3,1560,2065,2065,1560,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8,8,8.53333378,1275,1275,1275,1275,8.97799873,7.29499865,7.29499865,8.97799873,0,0,0,0,0,0,0,0,285,790,790,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 4,1595,2065,2065,1595,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0018244,8,8,13.0018244,1275,1275,1275,1275,9.58999825,7.29499865,7.29499865,9.58999825,0,0,0,0,0,0,0,0,320,790,790,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 5,2475,2465,2465,2475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7627907,8,8,13.7627907,1275,1505,1505,1275,9.58999825,7.29499865,7.29499865,9.58999825,0,0,0,0,0,0,0,0,1200,960,960,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 6,2650,2725,2725,2650,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.165041,8,8,13.165041,1275,1505,1505,1275,9.58999825,8.05999851,8.05999851,9.58999825,175,0,0,175,0,0,0,0,1200,1220,1220,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 7,2825,2725,2725,2825,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7702904,8,8,11.7702904,1275,1505,1505,1275,9.58999825,9.58999825,9.58999825,9.58999825,350,0,0,350,0,0,0,0,1200,1220,1220,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 8,3090,2725,2725,3090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0556002,8,8,12.0556002,1275,1505,1505,1275,9.58999825,9.58999825,9.58999825,9.58999825,525,0,0,525,0,0,0,0,1290,1220,1220,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 9,3265,3145,3145,3265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.268178,8,8,13.268178,1275,1505,1505,1275,11.7319994,9.58999825,9.58999825,11.7319994,700,50,50,700,0,0,0,0,1290,1590,1590,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 10,3530,3170,3170,3530,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4534779,8,8,13.4534779,1275,1505,1505,1275,12.3439999,9.58999825,9.58999825,12.3439999,875,75,75,875,0,0,0,0,1380,1590,1590,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 11,3620,3170,3170,3620,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.7429104,8,8,14.7429104,1275,1505,1505,1275,14.1799984,9.58999825,9.58999825,14.1799984,875,75,75,875,0,0,0,0,1470,1590,1590,1470,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008544] [8544] Game End Stats Values: 12,3725,3170,3170,3725,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24.4196243,0,0,24.4196243,0,0,0,0,14.9407759,8,8,14.9407759,1275,1505,1505,1275,16.3220024,9.58999825,9.58999825,16.3220024,875,75,75,875,0,0,0,0,1575,1590,1590,1575,0,0,0,0,0,0,0,0,0,24.4196243,24.4196243,0 [f=0008544] [8544] Game End Stats Values: 13,3935,3095,3095,3935,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,278.561951,53.9631042,53.9631042,278.561951,0,0,0,0,13.7447376,8,8,13.7447376,1275,1505,1505,1275,16.4750023,9.58999825,9.58999825,16.4750023,1050,0,0,1050,75,0,0,75,1610,1590,1590,1610,0,75,75,0,0,0,0,0,53.9631042,278.561951,278.561951,53.9631042 [f=0008544] [8544] Game End Stats Values: 14,3585,2465,2465,3585,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1641.52466,655.333191,655.333191,1641.52466,0,0,0,0,13.1678762,8,8,13.1678762,1275,1505,1505,1275,16.4750023,7.75399876,7.75399876,16.4750023,700,0,0,700,705,525,525,705,1610,960,960,1610,525,705,705,525,0,0,0,0,798.945251,2246.03491,2246.03491,798.945251 [f=0008544] [8544] Game End Stats Values: 15,3675,2705,2705,3675,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1802.85742,721.186768,721.186768,1802.85742,0,0,0,0,18.5541782,8,8,18.5541782,1275,1505,1505,1275,18.6170025,7.29499865,7.29499865,18.6170025,700,240,240,700,705,875,875,705,1700,960,960,1700,875,705,705,875,0,0,0,0,875,2506.62598,2506.62598,875 [f=0008544] [8544] Game End Stats Values: 16,3940,2705,2705,3940,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1802.85742,721.186768,721.186768,1802.85742,0,0,0,0,20.2701683,8,8,20.2701683,1275,1505,1505,1275,19.6880016,7.29499865,7.29499865,19.6880016,875,240,240,875,705,875,875,705,1790,960,960,1790,875,705,705,875,0,0,0,0,875,2506.62598,2506.62598,875 [f=0008544] [8544] Game End Stats Values: 17,4380,2705,2705,4380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1802.85742,721.186768,721.186768,1802.85742,0,0,0,0,16.2989521,8,8,16.2989521,1275,1505,1505,1275,22.4419956,7.29499865,7.29499865,22.4419956,1225,240,240,1225,705,875,875,705,1880,960,960,1880,875,705,705,875,0,0,0,0,875,2506.62598,2506.62598,875 [f=0008544] [8544] Game End Stats Values: 18,4555,2705,2705,4555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1802.85742,721.186768,721.186768,1802.85742,0,0,0,0,13.9998312,8,8,13.9998312,1275,1505,1505,1275,23.3599968,7.29499865,7.29499865,23.3599968,1400,240,240,1400,705,875,875,705,1880,960,960,1880,875,705,705,875,0,0,0,0,875,2506.62598,2506.62598,875 [f=0008544] [8544] Game End Stats Values: 19,4625,2705,2705,4625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1936.4967,938.59314,938.59314,1936.4967,0,0,0,0,16.6495934,8,8,16.6495934,1275,1505,1505,1275,23.3599968,7.29499865,7.29499865,23.3599968,1400,240,240,1400,705,1050,1050,705,1950,960,960,1950,1050,705,705,1050,0,0,0,0,1094.05054,2663.9668,2663.9668,1094.05054 [f=0008544] [8544] Game End Stats Values: 20,4345,700,700,4345,0,0,0,0,0,0,0,0,0,0,0,0,14.5377197,416.062408,416.062408,14.5377197,2394.48364,1290.83057,1290.83057,2394.48364,0,0,0,0,20.899353,3.20000005,3.20000005,20.899353,1275,0,0,1275,23.3599968,25.3343868,25.3343868,23.3599968,1050,0,0,1050,2620,1575,1575,2620,2020,700,700,2020,1575,2823.18335,2823.18335,1575,0,0,0,0,1678.54626,3398.60034,3398.60034,1678.54626 [f=0008555] [8555] Event [5604,241.439819,2088]: 1 lost unit Redback [f=0008569] [8569] Event [5640,241.439819,2088]: 1 lost unit Spider Factory [f=0008692] Player AxeForge left the game: normal quit [f=0008692] [8692] Event [undefined]: AxeForge quit [f=0008698] No clients connected, shutting down server [f=0008698] Server shutdown [f=0008698] [8698] all players disconnected [f=0013621] Autoquit sending quit command. [f=0013621] [QuitAction] user exited to system [f=0013621] [SpringApp::Kill][1] fromRun=1 [f=0013621] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013621] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013621] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013621] [ThreadPool::SetThreadCount][2] workers=0 [f=0013621] [SpringApp::Kill][2] [f=0013621] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013621] [Game::KillLua][3] dtor=0 luaUI=0x5ae7b150 [f=0013621] Start widgetHandler:Shutdown [f=0013621] Shutdown - SaveOrderList Complete [f=0013621] Writing last game win data [f=0013621] Shutdown - SaveConfigData Complete [f=0013621] Shutdown Widget - Save/Load API [f=0013621] Shutdown Widget - Chili Highlight [f=0013621] Shutdown Widget - Draw After Chili [f=0013621] Shutdown Widget - EPIC Menu [f=0013621] Shutdown Widget - Chili Widget Selector [f=0013621] Shutdown Widget - Chili Minimap [f=0013621] Shutdown Widget - Local Team Colors [f=0013621] Shutdown Widget - Display Keys 2 [f=0013621] Shutdown Widget - Save Game Menu [f=0013621] Shutdown Widget - Unit Icons [f=0013621] Shutdown Widget - Noises [f=0013621] Shutdown Widget - HealthBars [f=0013621] Shutdown Widget - Win Counter [f=0013621] Shutdown Widget - BuildETA [f=0013621] Shutdown Widget - SpringRTS Replay Stats [f=0013621] Shutdown Widget - Modular Comm Info [f=0013621] Shutdown Widget - Stereo3D [f=0013621] Shutdown Widget - Showeco and Grid Drawer [f=0013621] Shutdown Widget - Point Tracker [f=0013621] Shutdown Widget - Missile Silo Range [f=0013621] Shutdown Widget - MetalFeatures (new) [f=0013621] Shutdown Widget - MinimapEvents [f=0013621] Shutdown Widget - Local Widgets Config [f=0013621] Shutdown Widget - Highlight Geos [f=0013621] Shutdown Widget - Grab Input [f=0013621] Input grabbing is disabled! [f=0013621] Shutdown Widget - Defense Range Zero-K [f=0013621] Shutdown Widget - Darkening [f=0013621] Shutdown Widget - Context Menu [f=0013621] Shutdown Widget - Chili Spectator Panels [f=0013621] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013621] Shutdown Widget - Chili Nuke Warning [f=0013621] Shutdown Widget - Chili EndGame Window [f=0013621] Shutdown Widget - Chili Economy Panel Default [f=0013621] Shutdown Widget - CameraShake [f=0013621] Shutdown Widget - State Reverse and Latency [f=0013621] Shutdown Widget - Music Player v2 [f=0013621] Shutdown Widget - Attack AoE [f=0013621] Shutdown Widget - Map Edge Extension [f=0013621] Shutdown Widget - Selection Send [f=0013621] Shutdown Widget - LupsManager [f=0013621] Shutdown Widget - Newton Firezone [f=0013621] Shutdown Widget - Chili Pro Console [f=0013621] Shutdown Widget - Persistent Build Height [f=0013621] Shutdown Widget - Lasso Terraform GUI [f=0013621] Shutdown Widget - Lups [f=0013621] Shutdown Widget - Chili Framework [f=0013621] Shutdown Widget - Mex Placement Handler [f=0013621] Shutdown Widget - Chili Core Selector [f=0013621] Shutdown Widget - Custom Markers [f=0013621] Shutdown Widget - Select Keys [f=0013621] Shutdown Widget - Pause Screen [f=0013621] Shutdown Widget - Text To Speech Control [f=0013621] Shutdown Widget - Layout Handler [f=0013621] End widgetHandler:Shutdown [f=0013621] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={603348,69510949} {int,ext,rec}Allocs={9451750,0,0} {chunk,block}Bytes={69510949,0} [f=0013621] [Game::KillLua][1] dtor=0 luaGaia=0x6456f210 [f=0013621] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412236,57684075} {int,ext,rec}Allocs={9451751,0,0} {chunk,block}Bytes={57684075,0} [f=0013621] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412236,57684075} {int,ext,rec}Allocs={9451751,0,0} {chunk,block}Bytes={57684075,0} [f=0013621] [Game::KillLua][2] dtor=0 luaRules=0x5a51f950 [f=0013621] Start gadgetHandler:Shutdown [f=0013621] Shutdown - StartSetup [f=0013621] Shutdown - UnitMorph [f=0013621] Shutdown - Carrier Drones [f=0013621] Shutdown - LupsNanoSpray [f=0013621] Shutdown - Missile Silo Controller [f=0013621] Shutdown - Modular Comm Info [f=0013621] Shutdown - Terrain Texture Handler [f=0013621] Shutdown - UnitCloakShield [f=0013621] Shutdown - Starlight Handler [f=0013621] End gadgetHandler:Shutdown [f=0013621] Start gadgetHandler:Shutdown [f=0013621] Shutdown - Save/Load [f=0013621] Shutdown - Teleport Throw [f=0013621] Shutdown - UnitMorph [f=0013621] Shutdown - Modular Comm Info [f=0013621] Shutdown - Retreat Command [f=0013621] Shutdown - Shockwaves [f=0013621] Shutdown - UnitCloakShield [f=0013621] Shutdown - Lups Cloak FX [f=0013621] Shutdown - Lups [f=0013621] Shutdown - Lups Shield [f=0013621] End gadgetHandler:Shutdown [f=0013621] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9451783,0,0} {chunk,block}Bytes={0,0} [f=0013621] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9451783,0,0} {chunk,block}Bytes={0,0} [f=0013621] [Game::KillLua][4] dtor=0 [f=0013621] [Game::~CGame][1] [f=0013621] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013621] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013621] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013621] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013621] [Game::KillLua][4] dtor=1 [f=0013621] [Game::KillMisc][1] [f=0013621] [Game::KillMisc][2] [f=0013621] [Game::KillMisc][3] [f=0013621] [Game::KillRendering][1] [f=0013621] [3DOParser::Kill] allocated 1 pieces [f=0013621] [S3OParser::Kill] allocated 232 pieces [f=0013621] [AssParser::Kill] allocated 2 pieces [f=0013621] [Game::KillInterface][1] [f=0013621] [Game::KillInterface][2] [f=0013621] [Game::KillSimulation][1] [f=0013621] [Game::KillSimulation][2] [f=0013621] [CCollisionHandler] dis-/continuous tests: 0/4086 [f=0013621] [Game::KillSimulation][3] [f=0013621] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013621] [~CPathCache(24x16)] cacheHits=4 hitPercentage=24% numHashColls=0 maxCacheSize=6 [f=0013621] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013621] [~CPathCache(48x32)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013621] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013621] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013621] [LosHandler::Kill] raycast instance cache-{hits,misses}={1716,2638}; shared=0%; cached=39% [f=0013621] [Game::KillSimulation][4] [f=0013621] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013621] [Game::~CGame][2] [f=0013621] [Game::~CGame][3] [f=0013621] [SpringApp::Kill][3] [f=0013621] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142564 bytes sent 80809 bytes recv'd [f=0013621] [SpringApp::Kill][4] font=0x46772aa0 [f=0013621] [SpringApp::Kill][5] [f=0013621] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46838300) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2073ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=51ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=28ms file="units/bomberassault.lua" indx=6721 inflSize=3kb readTime=23ms file="scripts/spider_walking.lua" indx=5861 inflSize=3kb readTime=18ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4675 inflSize=3kb readTime=18ms file="objects3d/debris2x2c.s3o" indx=5149 inflSize=4kb readTime=17ms file="luaui/widgets/snd_text_to_speech.lua" indx=4772 inflSize=3kb readTime=11ms file="luarules/gadgets/unit_timeslow.lua" indx=1827 inflSize=9kb readTime=9ms file="objects3d/energyfusion.s3o" indx=5167 inflSize=68kb readTime=9ms file="luaui/widgets/gui_custom_markers.lua" indx=4674 inflSize=15kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 37054223 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x46904c90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468f9210) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467e34e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc0f80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]