[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.k0Nxw6s6GL/springsettings.1168076.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f397001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2738 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1168076/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46608270] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46608270] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 541ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 612ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 762ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 108ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] AxeForge was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1168076/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11941,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1168076/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c16c60,0x5d3796d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8a850961089d267502662a479a071acf [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000c563cde0,000000006fd87060}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0x47e970c0,0x8a7c5450}]" [f=-000001] Allies: I choose: Theta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000615790a0,00000000940d5a10}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [4742,188.673767,346]: 0 finished unit Engineer Commander [f=-000001] [0] Event [435,188.675903,4708]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2604, userid: 460566 [f=0000000] [0] therxyy, team: 1, elo:2585, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [464,188.671875,4544]: 1 finished unit Tank Foundry [f=0000017] [17] Event [4640,188.671875,448]: 0 finished unit Rover Assembly [f=0000255] [255] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000286] [286] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000388] [388] Event [296,188.671875,4648]: 1 finished unit Wind/Tidal Generator [f=0000464] [464] Event [4640.02979,189.316971,465.99234]: 0 finished unit Mason [f=0000478] [478] Event [344,188.671875,4664]: 1 finished unit Wind/Tidal Generator [f=0000495] [495] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000597] [597] Event [4904,187.322998,296]: 0 finished unit Wind/Tidal Generator [f=0000618] [618] Event [464.042938,189.991882,4516]: 1 finished unit Kodachi [f=0000687] [687] Event [4824,188.588867,248]: 0 finished unit Wind/Tidal Generator [f=0000794] [794] Event [4744,187.831421,184]: 0 finished unit Wind/Tidal Generator [f=0000920] [920] Event [4664,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0001011] [1011] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001032] [1032] Event [4616,188.671875,232]: 0 finished unit Wind/Tidal Generator [f=0001138] [1138] Event [4696,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0001229] [1229] Event [488,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0001359] [1359] Event [4776,188.671875,328]: 0 finished unit Wind/Tidal Generator [f=0001450] [1450] Event [488,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0001562] [1562] Event [4856,188.671875,376]: 0 finished unit Wind/Tidal Generator [f=0001695] [1695] Event [464.042938,189.991882,4516]: 1 finished unit Kodachi [f=0001728] [1728] Event [4640.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0002170] [2170] Event [4160,182.503357,400]: 0 finished unit Lotus [f=0002274] [2274] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0002319] [2319] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0002509] [2509] Event [4248,188.671875,824]: 0 finished unit Wind/Tidal Generator [f=0002514] [2514] Event [1048,188.671875,4424]: 1 finished unit Wind/Tidal Generator [f=0002523] [2523] Event [4640.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0002691] [2691] Event [984,188.671875,4472]: 1 finished unit Wind/Tidal Generator [f=0002746] [2746] Event [4216,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0002776] [2776] Event [464.042938,189.991882,4516]: 1 finished unit Welder [f=0002793] [2793] Event [3467.14917,21.322937,2013.76868]: 0 lost unit Scorcher [f=0002945] [2945] Event [4640.02979,189.316971,465.99234]: 0 finished unit Mason [f=0003311] [3311] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003373] [Game::ClientReadNet] added new player manero with number 3 to team 0 [f=0003373] > SPRINGIE:User manero|shipheavyarty|7_4|donator_3|False|grunf||IT [f=0003383] [3383] Event [4224,188.671875,928]: 0 finished unit Radar Tower [f=0003400] Connection attempt from manero [f=0003400] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003400] -> Connection established (given id 3) [f=0003408] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0003408] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003450] [3450] Event [464.042938,189.991882,4516]: 1 finished unit Kodachi [f=0003602] [3602] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003683] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0003700] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0003700] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={0000000154bf62e0,0000000161b48840}]" [f=0003780] [3780] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0004051] [4051] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0004057] [4057] Event [3168,60.9020996,896]: 0 finished unit Lotus [f=0004195] [4195] Event [4640.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0004375] [4375] Event [4592,185.050659,912]: 0 finished unit Lotus [f=0004403] [4403] Event [2056,77.104187,4728]: 1 finished unit Solar Collector [f=0004404] [4404] Event [464.042938,189.991882,4516]: 1 finished unit Kodachi [f=0004426] [4426] Event [3360,57.182312,1024]: 0 finished unit Lotus [f=0004535] [4535] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0004625] [4625] Event [2992,107.770386,768]: 0 finished unit Radar Tower [f=0004824] [4824] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0004834] [4834] Event [4536,188.671875,440]: 0 finished unit Caretaker [f=0004885] [4885] Event [4640.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0004994] [4994] Event [408,77.104187,3176]: 1 finished unit Solar Collector [f=0005031] [5031] Event [3813.78198,51.2540855,1826.46167]: 1 lost unit Kodachi [f=0005084] [5084] Event [2040,77.104187,4648]: 1 finished unit Solar Collector [f=0005189] [5189] Event [464.042938,189.991882,4516]: 1 finished unit Kodachi [f=0005314] [5314] Event [520,77.104187,3320]: 1 finished unit Solar Collector [f=0005353] [5353] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0005373] [5373] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0005688] [5688] Event [3440,40.7675171,1488]: 0 finished unit Lotus [f=0005725] [5725] Event [464.042938,189.991882,4516]: 1 finished unit Kodachi [f=0005763] [5763] Event [4640.02979,189.316971,465.99234]: 0 finished unit Ripper [f=0005814] [5814] Event [2953.4397,33.6806908,2180.18115]: 1 lost unit Kodachi [f=0005895] [5895] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005959] [5959] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0005971] [5971] Event [4640.02979,189.316971,465.99234]: 0 finished unit Mason [f=0006218] [6218] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0006265] [6265] Event [464.042938,189.991882,4516]: 1 finished unit Kodachi [f=0006362] [6362] Event [4640.02979,189.316971,465.99234]: 0 finished unit Ripper [f=0006601] [6601] Event [4640.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0006836] [6836] Event [464.042938,189.991882,4516]: 1 finished unit Welder [f=0006841] [6841] Event [4640.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0007060] [7060] Event [3968,66.479187,1520]: 0 finished unit Lotus [f=0007088] [7088] Event [4640.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0007276] [7276] Event [4568,75.9437561,1896]: 0 finished unit Metal Extractor [f=0007376] [7376] Event [464.042938,189.991882,4516]: 1 finished unit Kodachi [f=0007684] [7684] Event [2987.02856,20.1942139,4449.40283]: 1 finished unit Engineer Commander [f=0007691] [7691] Event [600,188.671875,4504]: 1 finished unit Caretaker [f=0007716] [7716] Event [4128,65.4156494,1792]: 0 finished unit Lotus [f=0007732] [7732] Event [4664,77.2770691,1896]: 0 finished unit Solar Collector [f=0007872] [7872] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0007950] [7950] Event [872,188.671875,4456]: 1 finished unit Wind/Tidal Generator [f=0007964] [7964] Event [984,27.963562,2040]: 1 finished unit Solar Collector [f=0007983] [7983] Event [4640.02979,189.316971,465.99234]: 0 finished unit Ripper [f=0008037] [8037] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0008071] [8071] Event [1551.87952,48.2625122,1743.37122]: 0 finished unit Engineer Commander [f=0008071] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008071] [8071] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008100] [8100] Event [840,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0008204] [8204] Event [4352,85.5813599,2000]: 0 finished unit Radar Tower [f=0008246] [8246] Event [2904,21.4059448,4552]: 1 finished unit Solar Collector [f=0008265] [8265] Event [808,188.671875,4584]: 1 finished unit Wind/Tidal Generator [f=0008289] [8289] Event [4640.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0008394] [8394] Event [1048,26.9674683,2120]: 1 lost unit Metal Extractor [f=0008446] [8446] Event [776,188.671875,4648]: 1 finished unit Wind/Tidal Generator [f=0008515] [8515] Event [464.042938,189.991882,4516]: 1 finished unit Ogre [f=0008520] [8520] Event [4640.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0008520] [8520] Event [2936,23.979187,4680]: 1 finished unit Solar Collector [f=0008571] [8571] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0008573] [8573] Event [744,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0008644] [8644] Event [1003.82111,28.1530304,2112.82373]: 1 lost unit Welder [f=0008745] [8745] Event [888,30.3396606,2040]: 1 lost unit Metal Extractor [f=0008875] [8875] Event [4640.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0008967] [8967] Event [984,27.9749451,2040]: 1 lost unit Solar Collector [f=0009049] [9049] Event [464.042938,189.991882,4516]: 1 finished unit Welder [f=0009127] [9127] Event [1168,23.979187,1984]: 0 finished unit Lotus [f=0009162] [9162] Event [888,32.9210663,2136]: 1 lost unit Solar Collector [f=0009168] [9168] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0009207] [9207] Event [712,188.671875,4456]: 1 finished unit Caretaker [f=0009283] [9283] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0009308] [9308] Event [664,188.671875,4664]: 1 finished unit Wind/Tidal Generator [f=0009326] [9326] Event [928,28.102684,1936]: 0 finished unit Lotus [f=0009353] [9353] Event [3080,22.5732422,4776]: 1 finished unit Stardust [f=0009361] [9361] Event [1690.30591,77.104187,4565.08057]: 0 lost unit Scorcher [f=0009410] [9410] Event [2120,77.104187,4792]: 1 lost unit Metal Extractor [f=0009513] [9513] Event [600,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0009524] [9524] Event [464.042938,189.991882,4516]: 1 finished unit Kodachi [f=0009536] [9536] Event [1048,27.1313095,2120]: 0 finished unit Metal Extractor [f=0009704] [9704] Event [552,188.671875,4792]: 1 finished unit Wind/Tidal Generator [f=0009811] [9811] Event [4640.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0009832] [9832] Event [888,29.3521118,2040]: 0 finished unit Metal Extractor [f=0009912] [9912] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0010073] [10073] Event [3040,19.8495483,4432]: 1 finished unit Lotus [f=0010224] [10224] Event [2133.84619,30.307621,3010.58374]: 1 lost unit Kodachi [f=0010297] [10297] Event [2429.48877,47.1039391,3089.73267]: 0 lost unit Scorcher [f=0010327] [10327] Event [2234.5564,36.071846,3033.88916]: 0 lost unit Scorcher [f=0010331] [10331] Event [464.042938,189.991882,4516]: 1 finished unit Ogre [f=0010365] [10365] Event [2153.6355,30.0789318,3121.73633]: 1 lost unit Ogre [f=0010390] [10390] Event [2221.59351,29.1454754,3276.92358]: 0 lost unit Scorcher [f=0010478] [10478] Event [4640.02979,189.316971,465.99234]: 0 finished unit Dominatrix [f=0010481] [10481] Event [968,27.2165451,2072]: 0 finished unit Solar Collector [f=0010528] """"riot unit""" [f=0010531] [10531] Event [2120,75.9437561,4584]: 1 finished unit Metal Extractor [f=0010606] [10606] Event [464.042938,189.991882,4516]: 1 finished unit Kodachi [f=0010685] [10685] Event [536,77.104187,3208]: 1 lost unit Metal Extractor [f=0010702] [10702] Event [1296,155.852661,2176]: 0 finished unit Radar Tower [f=0010805] [10805] Event [344,77.104187,3256]: 1 lost unit Metal Extractor [f=0010948] [10948] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [f=0011044] [11044] Event [732.825989,78.836937,3277.09033]: 1 lost unit Kodachi [f=0011256] [11256] Event [4640.02979,189.316971,465.99234]: 0 finished unit Dominatrix [f=0011341] [11341] Event [2120,75.9437561,4792]: 1 finished unit Metal Extractor [f=0011391] [11391] Event [464.042938,189.991882,4516]: 1 finished unit Ogre [f=0011478] [11478] Event [3784,66.479187,1112]: 0 finished unit Geothermal Generator [f=0011505] [11505] Event [4640.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0011643] [11643] Event [464.042938,189.991882,4516]: 1 finished unit Welder [f=0011702] [11702] Event [4640.02979,189.316971,465.99234]: 0 finished unit Mason [f=0011897] [11897] Event [4640.02979,189.316971,465.99234]: 0 finished unit Mason [f=0011978] [11978] Event [1888,77.104187,4592]: 1 finished unit Radar Tower [f=0012063] [12063] Event [975.760132,67.3513336,3671.67505]: 1 lost unit Ogre [f=0012089] [12089] Event [3664,66.3806152,1136]: 0 finished unit Lotus [f=0012100] [12100] Event [1578.78931,37.4053383,3770.24829]: 0 lost unit Fencer [f=0012128] [12128] Event [1757.47095,47.7846184,3785.71094]: 0 lost unit Scorcher [f=0012304] [12304] Event [1515.61743,48.2474327,3717.7041]: 0 lost unit Fencer [f=0012350] [12350] Event [464.042938,189.991882,4516]: 1 finished unit Ogre [f=0012674] [12674] Event [3840,66.479187,1248]: 0 finished unit Lotus [f=0012928] [12928] Event [1416,49.197998,3464]: 0 finished unit Caretaker [f=0012993] [12993] Event [1192.96008,66.2713776,3515.36719]: 0 lost unit Ripper [f=0013015] [13015] Event [344,75.9437561,3256]: 1 finished unit Metal Extractor [f=0013021] [13021] Event [1078.02319,66.4054794,3797.92017]: 1 lost unit Ogre [f=0013028] [13028] Event [1005.88641,63.7857742,3317.61621]: 0 lost unit Ripper [f=0013050] [13050] Event [3712,65.581665,1232]: 0 finished unit Radar Tower [f=0013059] [13059] Event [1172.32141,65.5335159,3476.5752]: 0 lost unit Ripper [f=0013108] [13108] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0013198] [13198] Event [1400,55.838623,3592]: 0 lost unit Stinger [f=0013218] [13218] Event [1565.42688,37.2300797,3480.38574]: 0 finished unit Engineer Commander [f=0013218] game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0013218] [13218] Received game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0013228] [13228] Event [1416,48.1968689,3464]: 0 lost unit Caretaker [f=0013238] [13238] Event [1448.8894,39.561142,3366.77979]: 0 lost unit Fencer [f=0013241] [13241] Event [464.042938,189.991882,4516]: 1 finished unit Ogre [f=0013279] [13279] Event [1440.89526,34.3080406,3265.5437]: 1 lost unit Kodachi [f=0013299] [13299] Event [1495.83032,37.5862961,3424.7605]: 0 lost unit Fencer [f=0013319] [13319] Event [1464.69446,34.0487366,3305.85791]: 1 lost unit Kodachi [f=0013325] [13325] Event [4120,27.0452881,3144]: 0 finished unit Solar Collector [f=0013426] [13426] Event [1820.46814,29.8310318,3532.65649]: 0 lost unit Dominatrix [f=0013465] [13465] Event [1734.91992,38.3619843,3603.60449]: 1 lost unit Kodachi [f=0013486] [13486] Event [1693.1687,26.8710327,3376.73022]: 1 lost unit Kodachi [f=0013515] [13515] Event [1847.34875,40.754303,3750.35059]: 1 lost unit Kodachi [f=0013585] [13585] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0013612] [13612] Event [1447.92615,44.7737389,3487.21655]: 1 lost unit Ogre [f=0013736] ah [f=0013751] gg [f=0013795] [13795] Event [536,75.9437561,3208]: 1 finished unit Metal Extractor [f=0013825] [13825] Event [undefined]: therxyy resigned [f=0013825] game_message: therxyy has been destroyed! [f=0013825] game_message: DanWarior wins! [f=0013825] Submitting stats [f=0013825] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013825] Part| Total Time|Time of the last 0.5s [f=0013825] Draw 27086.87ms 34.37% [f=0013825] Lua::Callins::Synced 8475.81ms 5.69% [f=0013825] Lua::Callins::Unsynced 35136.11ms 41.16% [f=0013825] Lua::CollectGarbage::Synced 418.62ms 1.70% [f=0013825] Lua::CollectGarbage::Unsynced 1233.34ms 1.70% [f=0013825] Misc::Profiler::AddTime 96.15ms 0.00% [f=0013825] Sim 41831.55ms 44.96% [f=0013825] [13825] Received game_message: therxyy has been destroyed! [f=0013825] [13825] Received game_message: DanWarior wins! [f=0013826] [13826] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013826] [13826] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013826] [13826] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013826] [13826] Game End Stats Values: 2,2100,2065,2100,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.33333349,5.19999981,5.33333349,0,0,0,0,0,0,0,0,825,790,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013826] [13826] Game End Stats Values: 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Values: 30,6665,8055,6665,8055,561.555054,595.499451,561.555054,595.499451,0,0,0,0,0,0,0,0,130.804382,653.046387,130.804382,653.046387,2337.25952,3955.09106,2337.25952,3955.09106,310,990,310,990,31.6625843,45.3260078,31.6625843,45.3260078,1560,1725,1560,1725,21.5518284,32.2240639,21.5518284,32.2240639,1550,1610,1550,1610,1475,3067.25,1475,3067.25,3245,3730,3245,3730,3067.25,1600,3067.25,1600,108.75,192.03244,108.75,192.03244,4070.97803,2501.97388,4070.97803,2501.97388 [f=0013826] [13826] Game End Stats Values: 31,6555,7460,6555,7460,582.204346,631.448181,582.204346,631.448181,0,0,0,0,0,0,0,0,130.804382,757.379272,130.804382,757.379272,4369.66895,4801.58643,4369.66895,4801.58643,310,990,310,990,27.5994492,42.9563332,27.5994492,42.9563332,1560,2180,1560,2180,26.3766212,31.3965988,26.3766212,31.3965988,1350,670,1350,670,2791.33252,3767.25,2791.33252,3767.25,3335,3620,3335,3620,3767.25,2916.33252,3767.25,2916.33252,145,192.03244,145,192.03244,5121.59668,4663.6582,5121.59668,4663.6582 [f=0013826] [13826] Game End Stats Values: 32,6060,7460,6060,7460,617.984802,698.871399,617.984802,698.871399,0,0,0,0,0,0,0,0,130.804382,1074.396,130.804382,1074.396,4839.02393,5028.28271,4839.02393,5028.28271,310,990,310,990,39.2058105,52.7154541,39.2058105,52.7154541,1560,2180,1560,2180,27.5254898,35.4687767,27.5254898,35.4687767,675,670,675,670,2791.33252,4442.25,2791.33252,4442.25,3515,3620,3515,3620,4442.25,2916.33252,4442.25,2916.33252,145,195.765823,145,195.765823,5349.79004,5143.06494,5349.79004,5143.06494 [f=0013850] [13850] Event [520,77.1617966,3320]: 1 lost unit Solar Collector [f=0013874] [13874] Event [408,77.1327972,3176]: 1 lost unit Solar Collector [f=0013923] [13923] Event [3984,26.2307739,3360]: 0 finished unit Lotus [f=0013937] Player DanWarior left the game: normal quit [f=0013937] [13937] Event [undefined]: DanWarior quit [f=0013943] Spectator therxyy left the game: normal quit [f=0013943] [13943] Event [undefined]: therxyy quit [f=0013943] Spectator manero left the game: normal quit [f=0013943] [13943] Event [undefined]: manero quit [f=0013993] Spectator Fine left the game: normal quit [f=0013993] [13993] Event [undefined]: Fine quit [f=0013999] No clients connected, shutting down server [f=0013999] Server shutdown [f=0013999] [13999] all players disconnected [f=0014104] [14104] Event [1640,27.8598022,3368]: 0 finished unit Caretaker [f=0014216] [14216] Event [1680,30.8377075,3472]: 0 finished unit Lotus [f=0014523] [14523] Event [3840,29.312439,3248]: 0 finished unit Lotus [f=0014944] [14944] Event [3792,168.796692,3040]: 0 finished unit Radar Tower [f=0015965] Autoquit sending quit command. [f=0015965] [QuitAction] user exited to system [f=0015965] [SpringApp::Kill][1] fromRun=1 [f=0015965] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015965] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015965] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015965] [ThreadPool::SetThreadCount][2] workers=0 [f=0015965] [SpringApp::Kill][2] [f=0015965] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015965] [Game::KillLua][3] dtor=0 luaUI=0x52a2f110 [f=0015965] Start widgetHandler:Shutdown [f=0015965] Shutdown - SaveOrderList Complete [f=0015965] Writing last game win data [f=0015965] Shutdown - SaveConfigData Complete [f=0015965] Shutdown Widget - Save/Load API [f=0015965] Shutdown Widget - Chili Highlight [f=0015965] Shutdown Widget - Draw After Chili [f=0015965] Shutdown Widget - EPIC Menu [f=0015965] Shutdown Widget - Chili Widget Selector [f=0015965] Shutdown Widget - Chili Minimap [f=0015965] Shutdown Widget - Local Team Colors [f=0015965] Shutdown Widget - Display Keys 2 [f=0015965] Shutdown Widget - Save Game Menu [f=0015965] Shutdown Widget - Unit Icons [f=0015965] Shutdown Widget - Noises [f=0015965] Shutdown Widget - HealthBars [f=0015965] Shutdown Widget - Win Counter [f=0015965] Shutdown Widget - BuildETA [f=0015965] Shutdown Widget - SpringRTS Replay Stats [f=0015965] Shutdown Widget - Modular Comm Info [f=0015965] Shutdown Widget - Stereo3D [f=0015965] Shutdown Widget - Showeco and Grid Drawer [f=0015965] Shutdown Widget - Point Tracker [f=0015965] Shutdown Widget - Missile Silo Range [f=0015965] Shutdown Widget - MetalFeatures (new) [f=0015965] Shutdown Widget - MinimapEvents [f=0015965] Shutdown Widget - Local Widgets Config [f=0015965] Shutdown Widget - Highlight Geos [f=0015965] Shutdown Widget - Grab Input [f=0015965] Input grabbing is disabled! [f=0015965] Shutdown Widget - Defense Range Zero-K [f=0015965] Shutdown Widget - Darkening [f=0015965] Shutdown Widget - Context Menu [f=0015965] Shutdown Widget - Chili Spectator Panels [f=0015965] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015965] Shutdown Widget - Chili Nuke Warning [f=0015965] Shutdown Widget - Chili EndGame Window [f=0015965] Shutdown Widget - Chili Economy Panel Default [f=0015965] Shutdown Widget - CameraShake [f=0015965] Shutdown Widget - State Reverse and Latency [f=0015965] Shutdown Widget - Music Player v2 [f=0015965] Shutdown Widget - Attack AoE [f=0015965] Shutdown Widget - Map Edge Extension [f=0015965] Shutdown Widget - Selection Send [f=0015965] Shutdown Widget - LupsManager [f=0015965] Shutdown Widget - Newton Firezone [f=0015965] Shutdown Widget - Chili Pro Console [f=0015965] Shutdown Widget - Persistent Build Height [f=0015965] Shutdown Widget - Lasso Terraform GUI [f=0015965] Shutdown Widget - Lups [f=0015965] Shutdown Widget - Chili Framework [f=0015965] Shutdown Widget - Mex Placement Handler [f=0015965] Shutdown Widget - Chili Core Selector [f=0015965] Shutdown Widget - Custom Markers [f=0015965] Shutdown Widget - Select Keys [f=0015965] Shutdown Widget - Pause Screen [f=0015965] Shutdown Widget - Text To Speech Control [f=0015965] Shutdown Widget - Layout Handler [f=0015965] End widgetHandler:Shutdown [f=0015965] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504880,62535518} {int,ext,rec}Allocs={17633994,0,0} {chunk,block}Bytes={62535518,0} [f=0015965] [Game::KillLua][1] dtor=0 luaGaia=0x5d3796d0 [f=0015965] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={291420,49543073} {int,ext,rec}Allocs={17633995,0,0} {chunk,block}Bytes={49543073,0} [f=0015965] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={291420,49543073} {int,ext,rec}Allocs={17633995,0,0} {chunk,block}Bytes={49543073,0} [f=0015965] [Game::KillLua][2] dtor=0 luaRules=0x52c16c60 [f=0015965] Start gadgetHandler:Shutdown [f=0015965] Shutdown - StartSetup [f=0015965] Shutdown - UnitMorph [f=0015965] Shutdown - Carrier Drones [f=0015965] Shutdown - LupsNanoSpray [f=0015965] Shutdown - Missile Silo Controller [f=0015965] Shutdown - Modular Comm Info [f=0015965] Shutdown - Terrain Texture Handler [f=0015965] Shutdown - UnitCloakShield [f=0015965] Shutdown - Starlight Handler [f=0015965] End gadgetHandler:Shutdown [f=0015965] Start gadgetHandler:Shutdown [f=0015965] Shutdown - Save/Load [f=0015965] Shutdown - Teleport Throw [f=0015965] Shutdown - UnitMorph [f=0015965] Shutdown - Modular Comm Info [f=0015965] Shutdown - Retreat Command [f=0015965] Shutdown - Shockwaves [f=0015965] Shutdown - UnitCloakShield [f=0015965] Shutdown - Lups Cloak FX [f=0015965] Shutdown - Lups [f=0015965] Shutdown - Lups Shield [f=0015965] End gadgetHandler:Shutdown [f=0015965] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17634027,0,0} {chunk,block}Bytes={0,0} [f=0015965] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17634027,0,0} {chunk,block}Bytes={0,0} [f=0015965] [Game::KillLua][4] dtor=0 [f=0015965] [Game::~CGame][1] [f=0015965] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015965] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015965] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015965] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015965] [Game::KillLua][4] dtor=1 [f=0015965] [Game::KillMisc][1] [f=0015965] [Game::KillMisc][2] [f=0015965] [Game::KillMisc][3] [f=0015965] [Game::KillRendering][1] [f=0015965] [3DOParser::Kill] allocated 1 pieces [f=0015965] [S3OParser::Kill] allocated 336 pieces [f=0015965] [AssParser::Kill] allocated 36 pieces [f=0015965] [Game::KillInterface][1] [f=0015965] [Game::KillInterface][2] [f=0015965] [Game::KillSimulation][1] [f=0015965] [Game::KillSimulation][2] [f=0015965] [CCollisionHandler] dis-/continuous tests: 0/58217 [f=0015965] [Game::KillSimulation][3] [f=0015965] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015965] [~CPathCache(20x20)] cacheHits=37 hitPercentage=23% numHashColls=0 maxCacheSize=12 [f=0015965] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015965] [~CPathCache(40x40)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015965] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015965] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015965] [LosHandler::Kill] raycast instance cache-{hits,misses}={4420,12366}; shared=1%; cached=25% [f=0015965] [Game::KillSimulation][4] [f=0015965] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015965] [Game::~CGame][2] [f=0015965] [Game::~CGame][3] [f=0015965] [SpringApp::Kill][3] [f=0015965] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169023 bytes sent 284351 bytes recv'd [f=0015965] [SpringApp::Kill][4] font=0x4652aaa0 [f=0015965] [SpringApp::Kill][5] [f=0015965] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x465f5d50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2016ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=29ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=22ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=20ms file="luarules/gadgets/awards.lua" indx=1643 inflSize=21kb readTime=14ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4646 inflSize=55kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=13ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=12ms file="objects3d/leveler_d.dae" indx=5261 inflSize=224kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41439363 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x46694670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466a3410) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465a9390) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f39700010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]