[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6nYjaKBKBP/springsettings.1168073.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f24a001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2738 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1168073/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46223e30] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46223e30] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 488ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 558ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1168073/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (217ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1168073/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52863d70,0x532095a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9b840961583161ee3a0ae33e18df2838 [f=-000001] Connection attempt from AxeForge [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AxeForge changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SkyeVolt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SkyeVolt changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AxeForge" string="[Game::Load][lua{Rules,Gaia}={0000000069487040,0000000068260d90}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SkyeVolt" string="[Game::Load][lua{Rules,Gaia}={00000000e5ac1000,00000000e285e4e0}]" [f=-000001] gl hf [f=-000001] Allies: I choose: Blitz! [f=-000001] [0] Event [4764,188.681396,286]: 0 finished unit Guardian Commander [f=-000001] [0] Event [764,188.678711,4538]: 1 finished unit Recon Commander [f=0000000] [0] SkyeVolt, team: 1, elo:1417, userid: 429861 [f=0000000] [0] AxeForge, team: 0, elo:1500, userid: 528152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000298] [298] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000391] [391] Event [752,188.671875,4552]: 1 finished unit Cloakbot Factory [f=0000569] [569] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000689] [689] Event [4725.92334,265.671875,340.140198]: 0 finished unit Firefly [f=0000910] [910] Event [761.599976,188.671875,4552]: 1 finished unit Conjurer [f=0000930] [930] Event [4616,188.671875,448]: 0 finished unit Cloakbot Factory [f=0001114] [1114] Event [761.599976,188.671875,4552]: 1 finished unit Glaive [f=0001227] [1227] Event [4616,188.671875,457.600006]: 0 finished unit Glaive [f=0001309] [1309] Event [761.599976,188.671875,4552]: 1 finished unit Glaive [f=0001346] [1346] Event [4616,188.671875,457.600006]: 0 finished unit Glaive [f=0001464] [1464] Event [4616,188.671875,457.600006]: 0 finished unit Glaive [f=0001584] [1584] Event [4616,188.671875,457.600006]: 0 finished unit Glaive [f=0001704] [1704] Event [4616,188.671875,457.600006]: 0 finished unit Glaive [f=0001741] [1741] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0001824] [1824] Event [4616,188.671875,457.600006]: 0 finished unit Glaive [f=0001944] [1944] Event [4616,188.671875,457.600006]: 0 finished unit Glaive [f=0002067] [2067] Event [4616,188.671875,457.600006]: 0 finished unit Glaive [f=0002184] [2184] Event [4616,188.671875,457.600006]: 0 finished unit Glaive [f=0002307] [2307] Event [4616,188.671875,457.600006]: 0 finished unit Glaive [f=0002329] [2329] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0003042] [3042] Event [761.599976,188.671875,4552]: 1 finished unit Conjurer [f=0003070] [3070] Event [451.78656,77.104187,3289.79517]: 1 finished unit Recon Commander [f=0003136] [3136] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003164] [3164] Event [4328,188.671875,408]: 0 finished unit Wind/Tidal Generator [f=0003299] [3299] Event [4376,188.671875,408]: 0 finished unit Wind/Tidal Generator [f=0003359] [3359] Event [761.599976,188.671875,4552]: 1 finished unit Glaive [f=0003434] [3434] Event [4424,188.671875,408]: 0 finished unit Wind/Tidal Generator [f=0003582] [3582] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0003584] [3584] Event [4408,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0003621] [3621] Event [761.599976,188.671875,4552]: 1 finished unit Glaive [f=0003625] [3625] Event [4531.39893,271.835205,904.456238]: 0 lost unit Firefly [f=0003646] [3646] Event [1295.26855,53.5937881,3314.71143]: 0 lost unit Glaive [f=0003698] [3698] Event [1249.10706,64.22509,3469.42651]: 0 lost unit Glaive [f=0003704] [3704] Event [4360,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0003758] [3758] Event [1377.34692,51.789978,3381.40332]: 0 lost unit Glaive [f=0003793] [3793] Event [1350.02612,57.0165176,3428.58032]: 0 lost unit Glaive [f=0003824] [3824] Event [4296,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0003840] [3840] Event [4856,188.671875,312]: 0 lost unit Metal Extractor [f=0003865] [3865] Event [1649.4563,26.1650085,3278.08374]: 0 lost unit Glaive [f=0003894] [3894] Event [1739.05164,25.5372219,3371.7063]: 0 lost unit Glaive [f=0003926] [3926] Event [1684.07104,31.8725033,3490.40381]: 1 lost unit Recon Commander [f=0003929] [3929] Event [4330.99707,265.671875,469.819824]: 0 finished unit Firefly [f=0003942] [3942] Event [1644.35791,33.8144188,3543.49194]: 0 lost unit Glaive [f=0003999] [3999] Event [4696,188.671875,216]: 0 lost unit Metal Extractor [f=0004060] [4060] Event [4776.56152,278.284943,384.112366]: 0 lost unit Firefly [f=0004379] [4379] Event [4689.41943,265.671875,433.864594]: 0 finished unit Firefly [f=0004398] [4398] Event [4408,188.671875,360]: 0 lost unit Wind/Tidal Generator [f=0004652] [4652] Event [4937.83594,276.358673,594.101135]: 0 lost unit Firefly [f=0004760] [4760] Event [376,188.671875,4872]: 1 lost unit Metal Extractor [f=0004899] [4899] Event [4616,188.671875,448]: 0 lost unit Cloakbot Factory [f=0004962] [4962] Event [368.821503,188.777863,4787.46973]: 1 lost unit Conjurer [f=0004979] [4979] Event [4536.01172,263.595886,464.650024]: 0 finished unit Firefly [f=0005046] [5046] Event [4885.64893,188.671875,550.560486]: 1 lost unit Glaive [f=0005183] [5183] Event [264,188.671875,4776]: 1 lost unit Metal Extractor [f=0005344] [5344] Event [761.599976,188.671875,4552]: 1 finished unit Reaver [f=0005692] [5692] Event [245.566879,188.671875,4280.29883]: 0 lost unit Glaive [f=0005730] [5730] Event [632,188.671875,4600]: 1 lost unit Storage [f=0005784] [5784] Event [597.538574,188.671875,4710.1333]: 0 lost unit Glaive [f=0006134] [6134] Event [4408,188.674316,584]: 0 finished unit Caretaker [f=0007607] [7607] Event [4504,188.827362,640]: 0 finished unit Cloakbot Factory [f=0007842] [7842] Event [600,188.671875,4536]: 1 finished unit Storage [f=0007906] [7906] Event [4504,188.827362,649.599976]: 0 finished unit Glaive [f=0008021] [8021] Event [4504,188.827362,649.599976]: 0 finished unit Glaive [f=0008134] [8134] Event [4504,188.827362,649.599976]: 0 finished unit Glaive [f=0008302] [8302] Event [4504,188.827362,649.599976]: 0 finished unit Glaive [f=0008407] [8407] Event [4504,188.827362,649.599976]: 0 finished unit Glaive [f=0008548] [8548] Event [4504,188.827362,649.599976]: 0 finished unit Glaive [f=0009045] [9045] Event [4504,188.827362,649.599976]: 0 finished unit Glaive [f=0009636] [9636] Event [4504,188.827362,649.599976]: 0 finished unit Glaive [f=0009724] [9724] Event [4856,187.511444,312]: 0 finished unit Metal Extractor [f=0009921] [9921] Event [4296,188.671875,360]: 0 lost unit Wind/Tidal Generator [f=0010049] [10049] Event [4504,188.827362,649.599976]: 0 finished unit Glaive [f=0010211] [10211] Event [3301.65845,77.104187,711.768127]: 1 lost unit Glaive [f=0010416] [10416] Event [4504,188.827362,649.599976]: 0 finished unit Glaive [f=0010626] [10626] Event [4696,187.51709,216]: 0 finished unit Metal Extractor [f=0010901] [10901] Event [761.599976,188.671875,4552]: 1 finished unit Conjurer [f=0011045] [11045] Event [4512,187.819977,496]: 0 finished unit Lotus [f=0011296] [11296] Event [4512,188.671875,816]: 0 finished unit Lotus [f=0011401] [11401] Event [376,187.511444,4872]: 1 finished unit Metal Extractor [f=0011671] [11671] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0011905] [11905] Event [1121.81628,144.767456,4616.44482]: 0 lost unit Glaive [f=0011958] [11958] Event [987.689392,174.835739,4704.88916]: 0 lost unit Glaive [f=0011980] [11980] Event [970.09375,184.176605,4638.80322]: 0 lost unit Glaive [f=0012006] [12006] Event [867.272217,187.34375,4681.51709]: 0 lost unit Glaive [f=0012072] [12072] Event [641.545776,188.671875,4691.48828]: 0 lost unit Glaive [f=0012094] [12094] Event [648.449585,188.671875,4582.03125]: 1 lost unit Reaver [f=0012248] [12248] Event [undefined]: SkyeVolt resigned [f=0012248] game_message: SkyeVolt has been destroyed! [f=0012248] game_message: AxeForge wins! [f=0012248] Submitting stats [f=0012248] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012248] Part| Total Time|Time of the last 0.5s [f=0012248] Draw 13801.12ms 19.44% [f=0012248] Lua::Callins::Synced 4244.39ms 12.06% [f=0012248] Lua::Callins::Unsynced 18285.43ms 25.82% [f=0012248] Lua::CollectGarbage::Synced 239.45ms 0.00% [f=0012248] Lua::CollectGarbage::Unsynced 516.55ms 0.40% [f=0012248] Misc::Profiler::AddTime 54.42ms 0.00% [f=0012248] Sim 30492.02ms 66.90% [f=0012248] [12248] Received game_message: SkyeVolt has been destroyed! [f=0012248] [12248] Received game_message: AxeForge wins! [f=0012249] [12249] Game End Stats Header: 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23,2940,1440,1440,2940,0,0,0,0,0,0,0,0,0,0,0,0,114.988281,743.497009,743.497009,114.988281,1900.38086,1654.5708,1654.5708,1900.38086,0,0,0,0,13.5993462,2,2,13.5993462,1275,0,0,1275,5.5333333,6,6,5.5333333,520,340,340,520,1876.5,1500,1500,1876.5,1145,1100,1100,1145,1652,2044.5,2044.5,1652,405.336304,36.1666489,36.1666489,405.336304,1911.92615,2091.76221,2091.76221,1911.92615 [f=0012249] [12249] Game End Stats Values: 24,2970,1375,1375,2970,0,0,0,0,0,0,0,0,0,0,0,0,114.988281,743.497009,743.497009,114.988281,1965.3811,1751.98132,1751.98132,1965.3811,0,0,0,0,13.2387934,2,2,13.2387934,1275,0,0,1275,7,6,6,7,585,275,275,585,1941.5,1535,1535,1941.5,1110,1100,1100,1110,1687,2109.5,2109.5,1687,405.336304,36.1666489,36.1666489,405.336304,2035.96338,2161.06836,2161.06836,2035.96338 [f=0012249] [12249] Game End Stats Values: 25,3125,1375,1375,3125,0,0,0,0,0,0,0,0,0,0,0,0,114.988281,743.497009,743.497009,114.988281,1965.3811,1751.98132,1751.98132,1965.3811,0,0,0,0,13.4683104,2,2,13.4683104,1275,0,0,1275,8.46666622,6,6,8.46666622,650,275,275,650,1941.5,1535,1535,1941.5,1200,1100,1100,1200,1687,2109.5,2109.5,1687,419.336731,36.1666489,36.1666489,419.336731,2035.96338,2161.06836,2161.06836,2035.96338 [f=0012249] [12249] Game End Stats Values: 26,3215,1495,1495,3215,0,0,0,0,0,0,0,0,0,0,0,0,114.988281,758.664063,758.664063,114.988281,1965.3811,1751.98132,1751.98132,1965.3811,90,0,0,90,15.7653561,2,2,15.7653561,1275,0,0,1275,9,6,6,9,650,275,275,650,1941.5,1535,1535,1941.5,1200,1220,1220,1200,1687,2109.5,2109.5,1687,419.336731,36.1666489,36.1666489,419.336731,2035.96338,2161.06836,2161.06836,2035.96338 [f=0012249] [12249] Game End Stats Values: 27,3395,1585,1585,3395,0,0,0,0,0,0,0,0,0,0,0,0,114.988281,834.665588,834.665588,114.988281,1965.3811,1751.98132,1751.98132,1965.3811,180,0,0,180,15.871645,2,2,15.871645,1275,0,0,1275,9,7.0666666,7.0666666,9,650,275,275,650,1941.5,1535,1535,1941.5,1290,1310,1310,1290,1687,2109.5,2109.5,1687,419.336731,36.1666489,36.1666489,419.336731,2035.96338,2161.06836,2161.06836,2035.96338 [f=0012249] [12249] Game End Stats Values: 28,3070,1375,1375,3070,0,0,0,0,0,0,0,0,0,0,0,0,114.988281,924.665649,924.665649,114.988281,2420.98535,2136.43774,2136.43774,2420.98535,180,0,0,180,15.7996407,2,2,15.7996407,1275,0,0,1275,10.8666668,8,8,10.8666668,325,65,65,325,2151.5,1860,1860,2151.5,1290,1310,1310,1290,2012,2319.5,2319.5,2012,419.336731,36.1666489,36.1666489,419.336731,2445.00488,2635.30029,2635.30029,2445.00488 [f=0012249] [12249] Game End Stats Values: 29,3070,1375,1375,3070,0,0,0,0,0,0,0,0,0,0,0,0,114.988281,948.665649,948.665649,114.988281,2674.81104,2136.43774,2136.43774,2674.81104,180,0,0,180,15.7910004,2,2,15.7910004,1275,0,0,1275,11,8,8,11,325,65,65,325,2151.5,1860,1860,2151.5,1290,1310,1310,1290,2012,2319.5,2319.5,2012,419.336731,36.1666489,36.1666489,419.336731,2445.00488,2889.12598,2889.12598,2445.00488 [f=0012267] [12267] Event [752,188.671875,4552]: 1 lost unit Cloakbot Factory [f=0012296] [12296] Event [600,188.948975,4536]: 1 lost unit Storage [f=0012354] Spectator SkyeVolt left the game: normal quit [f=0012354] [12354] Event [undefined]: SkyeVolt quit [f=0012362] Player AxeForge left the game: normal quit [f=0012362] [12362] Event [undefined]: AxeForge quit [f=0012368] No clients connected, shutting down server [f=0012368] Server shutdown [f=0012368] [12368] all players disconnected [f=0014697] Autoquit sending quit command. [f=0014697] [QuitAction] user exited to system [f=0014697] [SpringApp::Kill][1] fromRun=1 [f=0014697] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014697] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014697] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014697] [ThreadPool::SetThreadCount][2] workers=0 [f=0014697] [SpringApp::Kill][2] [f=0014697] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014697] [Game::KillLua][3] dtor=0 luaUI=0x531bf4f0 [f=0014697] Start widgetHandler:Shutdown [f=0014697] Shutdown - SaveOrderList Complete [f=0014697] Writing last game win data [f=0014697] Shutdown - SaveConfigData Complete [f=0014697] Shutdown Widget - Chili Highlight [f=0014697] Shutdown Widget - Save/Load API [f=0014697] Shutdown Widget - Draw After Chili [f=0014697] Shutdown Widget - EPIC Menu [f=0014697] Shutdown Widget - Chili Minimap [f=0014697] Shutdown Widget - Chili Widget Selector [f=0014697] Shutdown Widget - Local Team Colors [f=0014697] Shutdown Widget - Display Keys 2 [f=0014697] Shutdown Widget - Save Game Menu [f=0014697] Shutdown Widget - HealthBars [f=0014697] Shutdown Widget - Noises [f=0014697] Shutdown Widget - Unit Icons [f=0014697] Shutdown Widget - Win Counter [f=0014697] Shutdown Widget - SpringRTS Replay Stats [f=0014697] Shutdown Widget - BuildETA [f=0014697] Shutdown Widget - Modular Comm Info [f=0014697] Shutdown Widget - Music Player v2 [f=0014697] Shutdown Widget - State Reverse and Latency [f=0014697] Shutdown Widget - CameraShake [f=0014697] Shutdown Widget - Chili Economy Panel Default [f=0014697] Shutdown Widget - Chili EndGame Window [f=0014697] Shutdown Widget - Chili Nuke Warning [f=0014697] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014697] Shutdown Widget - Chili Spectator Panels [f=0014697] Shutdown Widget - Context Menu [f=0014697] Shutdown Widget - Darkening [f=0014697] Shutdown Widget - Defense Range Zero-K [f=0014697] Shutdown Widget - Grab Input [f=0014697] Input grabbing is disabled! [f=0014697] Shutdown Widget - Highlight Geos [f=0014697] Shutdown Widget - Local Widgets Config [f=0014697] Shutdown Widget - MinimapEvents [f=0014697] Shutdown Widget - MetalFeatures (new) [f=0014697] Shutdown Widget - Missile Silo Range [f=0014697] Shutdown Widget - Point Tracker [f=0014697] Shutdown Widget - Showeco and Grid Drawer [f=0014697] Shutdown Widget - Stereo3D [f=0014697] Shutdown Widget - Attack AoE [f=0014697] Shutdown Widget - Map Edge Extension [f=0014697] Shutdown Widget - Selection Send [f=0014697] Shutdown Widget - LupsManager [f=0014697] Shutdown Widget - Newton Firezone [f=0014697] Shutdown Widget - Chili Pro Console [f=0014697] Shutdown Widget - Persistent Build Height [f=0014697] Shutdown Widget - Lasso Terraform GUI [f=0014697] Shutdown Widget - Chili Framework [f=0014697] Shutdown Widget - Lups [f=0014697] Shutdown Widget - Custom Markers [f=0014697] Shutdown Widget - Chili Core Selector [f=0014697] Shutdown Widget - Mex Placement Handler [f=0014697] Shutdown Widget - Select Keys [f=0014697] Shutdown Widget - Pause Screen [f=0014697] Shutdown Widget - Layout Handler [f=0014697] Shutdown Widget - Text To Speech Control [f=0014697] End widgetHandler:Shutdown [f=0014697] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={493989,62249651} {int,ext,rec}Allocs={11132117,0,0} {chunk,block}Bytes={62249651,0} [f=0014697] [Game::KillLua][1] dtor=0 luaGaia=0x532095a0 [f=0014697] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292546,49880082} {int,ext,rec}Allocs={11132118,0,0} {chunk,block}Bytes={49880082,0} [f=0014697] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292546,49880082} {int,ext,rec}Allocs={11132118,0,0} {chunk,block}Bytes={49880082,0} [f=0014697] [Game::KillLua][2] dtor=0 luaRules=0x52863d70 [f=0014697] Start gadgetHandler:Shutdown [f=0014697] Shutdown - StartSetup [f=0014697] Shutdown - UnitMorph [f=0014697] Shutdown - Carrier Drones [f=0014697] Shutdown - LupsNanoSpray [f=0014697] Shutdown - Missile Silo Controller [f=0014697] Shutdown - Modular Comm Info [f=0014697] Shutdown - Terrain Texture Handler [f=0014697] Shutdown - UnitCloakShield [f=0014697] Shutdown - Starlight Handler [f=0014697] End gadgetHandler:Shutdown [f=0014697] Start gadgetHandler:Shutdown [f=0014697] Shutdown - Save/Load [f=0014697] Shutdown - Teleport Throw [f=0014697] Shutdown - UnitMorph [f=0014697] Shutdown - Modular Comm Info [f=0014697] Shutdown - Retreat Command [f=0014697] Shutdown - Shockwaves [f=0014697] Shutdown - UnitCloakShield [f=0014697] Shutdown - Lups Cloak FX [f=0014697] Shutdown - Lups [f=0014697] Shutdown - Lups Shield [f=0014697] End gadgetHandler:Shutdown [f=0014697] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11132156,0,0} {chunk,block}Bytes={0,0} [f=0014697] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11132156,0,0} {chunk,block}Bytes={0,0} [f=0014697] [Game::KillLua][4] dtor=0 [f=0014697] [Game::~CGame][1] [f=0014697] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014697] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014697] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014697] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014697] [Game::KillLua][4] dtor=1 [f=0014697] [Game::KillMisc][1] [f=0014697] [Game::KillMisc][2] [f=0014697] [Game::KillMisc][3] [f=0014697] [Game::KillRendering][1] [f=0014697] [3DOParser::Kill] allocated 1 pieces [f=0014697] [S3OParser::Kill] allocated 203 pieces [f=0014697] [AssParser::Kill] allocated 10 pieces [f=0014697] [Game::KillInterface][1] [f=0014697] [Game::KillInterface][2] [f=0014697] [Game::KillSimulation][1] [f=0014697] [Game::KillSimulation][2] [f=0014697] [CCollisionHandler] dis-/continuous tests: 0/8792 [f=0014697] [Game::KillSimulation][3] [f=0014697] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014697] [~CPathCache(20x20)] cacheHits=71 hitPercentage=66% numHashColls=0 maxCacheSize=7 [f=0014697] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014697] [~CPathCache(40x40)] cacheHits=131 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014697] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014697] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014697] [LosHandler::Kill] raycast instance cache-{hits,misses}={6528,4999}; shared=20%; cached=36% [f=0014697] [Game::KillSimulation][4] [f=0014697] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014697] [Game::~CGame][2] [f=0014697] [Game::~CGame][3] [f=0014697] [SpringApp::Kill][3] [f=0014697] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154533 bytes sent 145369 bytes recv'd [f=0014697] [SpringApp::Kill][4] font=0x46159aa0 [f=0014697] [SpringApp::Kill][5] [f=0014697] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44efe7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1863ms file="luaui/widgets/chili/skins/evolved/panel_0110_small.png" indx=4065 inflSize=5kb readTime=18ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=15ms file="luarules/utilities/geteffectiveweaponrange.lua" indx=1919 inflSize=7kb readTime=13ms file="unitpics/dronelight.png" indx=6456 inflSize=11kb readTime=13ms file="luaui/widgets/gui_attack_aoe.lua" indx=4632 inflSize=24kb readTime=11ms file="lups/particleclasses/distortionfbo.lua" indx=4831 inflSize=9kb readTime=8ms file="luaui/widgets/chili/skins/evolved/panel_0110_large.png" indx=4064 inflSize=8kb readTime=8ms file="unitpics/amphimpulse.png" indx=6350 inflSize=10kb readTime=7ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=7ms file="units/chicken_dodo.lua" indx=6730 inflSize=2kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29176015 bytes cached in 2779 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x462b03f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461d6a10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461c72c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f24a00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]