[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BooJ82unfS/springsettings.1168062.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe32401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2737 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1168062/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46352270] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46352270] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 505ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 573ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1168062/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (250ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1168062/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5298fe10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 31810961d31b0f37476eb2f02c9ceb70 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000007f399870,0000000000000000}]" [f=-000001] Allies: I choose: Theta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000063902bf0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [595,174.295654,479]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4534,172.645844,4526]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2608, userid: 460566 [f=0000000] [0] therxyy, team: 1, elo:2584, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [4560,172.120819,4368]: 1 finished unit Rover Assembly [f=0000022] [22] Event [544,172.174011,624]: 0 finished unit Rover Assembly [f=0000255] [255] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000303] [303] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000425] [425] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Mason [f=0000456] [456] Event [544.029663,172.776199,641.99231]: 0 finished unit Scorcher [f=0000491] [491] Event [4360,172.363831,4536]: 1 finished unit Solar Collector [f=0000495] [495] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000614] [614] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Dart [f=0000687] [687] Event [760,173.995728,504]: 0 finished unit Solar Collector [f=0000918] [918] Event [632,175.819244,408]: 0 finished unit Solar Collector [f=0001037] [1037] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0001145] [1145] Event [504,175.691528,312]: 0 finished unit Solar Collector [f=0001516] [1516] Event [624,193.747406,560]: 0 finished unit Lotus [f=0001568] [1568] Event [4552,175.812134,4696]: 1 finished unit Solar Collector [f=0001664] [1664] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Scorcher [f=0001694] [1694] Event [464,179.381104,576]: 0 finished unit Radar Tower [f=0001745] [1745] Event [544.029663,172.776199,641.99231]: 0 finished unit Dart [f=0001867] [1867] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Dart [f=0002070] [2070] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002324] [2324] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0002393] [2393] Event [544.029663,172.776199,641.99231]: 0 finished unit Mason [f=0002526] [2526] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0002558] [2558] Event [4376,181.289734,4376]: 1 lost unit Metal Extractor [f=0002749] [2749] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Scorcher [f=0002776] [2776] Event [544.029663,172.776199,641.99231]: 0 finished unit Scorcher [f=0002911] [2911] Event [4728,170.107483,4696]: 1 lost unit Metal Extractor [f=0002946] [2946] Event [3912,179.650726,4664]: 1 finished unit Solar Collector [f=0003025] [3025] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Dart [f=0003035] [3035] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0003053] [3053] Event [4840,170.348755,3800]: 1 finished unit Solar Collector [f=0003110] [3110] Event [4605.71533,183.290359,4816.80469]: 1 lost unit Scorcher [f=0003287] [3287] Event [544.029663,172.776199,641.99231]: 0 finished unit Scorcher [f=0003505] [3505] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Scorcher [f=0003684] [3684] Event [544.029663,172.776199,641.99231]: 0 finished unit Scorcher [f=0003780] [3780] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0003895] [3895] Event [5043.80762,166.728973,4564.58984]: 0 lost unit Scorcher [f=0003932] [3932] Event [1008,179.274658,1952]: 0 finished unit Radar Tower [f=0004005] [4005] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0004121] [4121] Event [544.029663,172.776199,641.99231]: 0 finished unit Scorcher [f=0004213] [4213] Event [4163.40479,177.642761,2292.31274]: 0 lost unit Dart [f=0004355] [4355] Event [1376,172.179321,1920]: 0 finished unit Lotus [f=0004406] [4406] Event [3320,172.179321,4616]: 1 finished unit Solar Collector [f=0004415] [4415] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Scorcher [f=0004499] [4499] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004665] [4665] Event [1296,174.002838,2144]: 0 finished unit Lotus [f=0004784] [4784] Event [544.029663,172.776199,641.99231]: 0 finished unit Mason [f=0004813] [4813] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Scorcher [f=0004881] [4881] Event [4651.20801,179.572845,3106.99756]: 1 lost unit Dart [f=0004991] [4991] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0004998] [4998] Event [4344,170.533203,3480]: 1 finished unit Solar Collector [f=0005190] [5190] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Scorcher [f=0005265] [5265] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0005277] [5277] Event [3876.96313,175.819244,4317.40479]: 1 lost unit Scorcher [f=0005393] [5393] Event [4488,168.596191,3528]: 1 lost unit Metal Extractor [f=0005394] [5394] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0005506] [5506] Event [4472.28174,172.320541,3653.14331]: 1 lost unit Mason [f=0005543] [5543] Event [3304,168.525238,4744]: 1 lost unit Metal Extractor [f=0005585] [5585] Event [4277.56836,170.732651,3641.19775]: 1 lost unit Scorcher [f=0005653] [5653] Event [3896,186.760254,4760]: 1 lost unit Metal Extractor [f=0005685] [5685] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0005709] [5709] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Scorcher [f=0005797] [5797] Event [2728,181.048523,3784]: 1 finished unit Solar Collector [f=0005879] [5879] Event [4874.80908,168.54921,3869.28638]: 1 lost unit Dart [f=0006060] [6060] Event [848,175.819244,2896]: 0 finished unit Lotus [f=0006091] [6091] Event [4173.50098,177.076721,3891.02319]: 1 lost unit Scorcher [f=0006162] [6162] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Scorcher [f=0006168] i need [f=0006226] better icro [f=0006230] [6230] Event [4888,165.069824,3928]: 1 lost unit Metal Extractor [f=0006337] [6337] Event [3242.14795,172.362106,3677.6875]: 1 lost unit Dart [f=0006375] [6375] Event [1136,177.458252,2768]: 0 finished unit Lotus [f=0006403] [6403] Event [4570.94727,173.83873,4190.76221]: 0 lost unit Scorcher [f=0006425] [6425] Event [544.029663,172.776199,641.99231]: 0 finished unit Fencer [f=0006425] [6425] Event [1256,175.634766,328]: 0 finished unit Solar Collector [f=0006544] you need lotus [f=0006560] [6560] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Mason [f=0006607] [6607] Event [4139.75781,173.994019,4170.31152]: 0 lost unit Scorcher [f=0006746] micro [f=0006872] [6872] Event [3945.78711,179.466248,3572.00537]: 0 lost unit Scorcher [f=0006913] [6913] Event [544.029663,172.776199,641.99231]: 0 finished unit Scorcher [f=0007153] [7153] Event [1128,175.819244,344]: 0 finished unit Solar Collector [f=0007176] [7176] Event [632,175.748291,680]: 0 finished unit Caretaker [f=0007300] [7300] Event [4542.00781,174.60112,4368.02979]: 1 finished unit Scorcher [f=0007318] [7318] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0007418] [7418] Event [544.029663,172.776199,641.99231]: 0 finished unit Fencer [f=0007500] [7500] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0007624] [7624] Event [2127.7356,172.421722,2058.14941]: 0 lost unit Scorcher [f=0007705] [7705] Event [1592,175.805054,3320]: 0 finished unit Solar Collector [f=0007753] [7753] Event [1000,177.62854,376]: 0 finished unit Solar Collector [f=0007809] [7809] Event [1768,175.819244,4200]: 1 finished unit Solar Collector [f=0008015] [8015] Event [1316.15979,172.098145,1085.87061]: 1 lost unit Scorcher [f=0008057] [8057] Event [1360.4928,173.708435,1010.19342]: 1 lost unit Scorcher [f=0008074] [8074] Event [1744,172.186432,3248]: 0 finished unit Lotus [f=0008133] [8133] Event [1620.55786,175.725708,731.287048]: 0 lost unit Mason [f=0008167] [8167] Event [544.029663,172.776199,641.99231]: 0 finished unit Ripper [f=0008170] [8170] Event [1784,183.177124,728]: 0 lost unit Metal Extractor [f=0008179] [8179] Event [1627.60461,174.083984,848.710327]: 1 lost unit Scorcher [f=0008230] [8230] Event [undefined]: therxyy resigned [f=0008230] game_message: therxyy has been destroyed! [f=0008230] game_message: DanWarior wins! [f=0008230] Submitting stats [f=0008230] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008230] Part| Total Time|Time of the last 0.5s [f=0008230] Draw 8973.13ms 21.60% [f=0008230] Lua::Callins::Synced 3171.16ms 11.90% [f=0008230] Lua::Callins::Unsynced 12739.28ms 30.20% [f=0008230] Lua::CollectGarbage::Synced 189.38ms 1.80% [f=0008230] Lua::CollectGarbage::Unsynced 379.54ms 0.50% [f=0008230] Misc::Profiler::AddTime 34.82ms 0.10% [f=0008230] Sim 16963.38ms 61.00% [f=0008230] [8230] Received game_message: therxyy has been destroyed! [f=0008230] [8230] Received game_message: DanWarior wins! [f=0008231] [8231] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008231] [8231] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008231] [8231] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008231] [8231] Game End Stats Values: 2,2185,2065,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.06759882,5.33488703,5.06759882,5.33488703,0,0,0,0,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008231] [8231] Game End Stats Values: 3,2295,2350,2295,2350,0,0.48225012,0,0.48225012,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8.80000019,9.60000038,8.80000019,1275,1275,1275,1275,7.00466108,8.64053726,7.00466108,8.64053726,40,125,40,125,0,0,0,0,980,950,980,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008231] [8231] Game End Stats Values: 4,2385,2490,2385,2490,0,5.00302553,0,5.00302553,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.3999996,10,12.3999996,1275,1275,1275,1275,8.20745754,9.31070518,8.20745754,9.31070518,40,125,40,125,0,0,0,0,1070,1090,1070,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008231] [8231] Game End Stats Values: 5,2580,2675,2580,2675,0,15.4213781,0,15.4213781,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10.8000002,14,10.8000002,14,1275,1330,1275,1330,9.00932217,9.70387745,9.00932217,9.70387745,165,165,165,165,0,0,0,0,1140,1090,1140,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008231] [8231] Game End Stats Values: 6,2710,2675,2710,2675,0,24.8517036,0,24.8517036,0,0,0,0,0,0,0,0,0,0,0,0,28.8929062,57.873188,28.8929062,57.873188,0,90,0,90,12,14,12,14,1275,1330,1275,1330,9.67754078,9.63801098,9.67754078,9.63801098,205,165,205,165,0,0,0,0,1230,1090,1230,1090,0,0,0,0,0,0,0,0,57.873188,28.8929062,57.873188,28.8929062 [f=0008231] [8231] Game End Stats Values: 7,2710,2885,2710,2885,0,37.8345604,0,37.8345604,0,0,0,0,0,0,0,0,0,0,0,0,28.8929062,274.375122,28.8929062,274.375122,0,90,0,90,12,14,12,14,1275,1330,1275,1330,11.147624,11.3449278,11.147624,11.3449278,205,165,205,165,0,90,0,90,1230,1300,1230,1300,90,0,90,0,0,0,0,0,274.375122,40.9383392,274.375122,40.9383392 [f=0008231] [8231] Game End Stats Values: 8,2800,3100,2800,3100,4.08855486,46.3974037,4.08855486,46.3974037,0,0,0,0,0,0,0,0,0,0,0,0,74.8276749,400.839783,74.8276749,400.839783,0,90,0,90,12.9333334,14,12.9333334,14,1275,1330,1275,1330,10.4846869,11.8521242,10.4846869,11.8521242,245,290,245,290,0,305,0,305,1280,1390,1280,1390,305,0,305,0,0,0,0,0,400.839783,96.1606979,400.839783,96.1606979 [f=0008231] [8231] Game End Stats Values: 9,2925,3225,2925,3225,17.9339752,59.3181114,17.9339752,59.3181114,0,0,0,0,0,0,0,0,0,0,0,0,111.359444,483.412872,111.359444,483.412872,0,90,0,90,14.1333332,14,14.1333332,14,1275,1330,1275,1330,9.93234921,13.8800211,9.93234921,13.8800211,370,415,370,415,0,305,0,305,1280,1390,1280,1390,305,0,305,0,0,0,0,0,483.412872,132.692474,483.412872,132.692474 [f=0008231] [8231] Game End Stats Values: 10,3015,3370,3015,3370,35.6920853,61.0519371,35.6920853,61.0519371,0,0,0,0,0,0,0,0,0,0,0,0,138.666962,595.007751,138.666962,595.007751,0,90,0,90,15.6000004,14,15.6000004,14,1275,1385,1275,1385,10.1931944,14.2033806,10.1931944,14.2033806,370,415,370,415,125,305,125,305,1370,1480,1370,1480,305,125,305,125,0,0,0,0,604.197205,159.999985,604.197205,159.999985 [f=0008231] [8231] Game End Stats Values: 11,3300,3545,3300,3545,53.3521156,64.2309952,53.3521156,64.2309952,0,0,0,0,0,0,0,0,0,0,0,0,143.666962,618.110107,143.666962,618.110107,0,180,0,180,16.2666664,14,16.2666664,14,1275,1385,1275,1385,12.1913157,15.235239,12.1913157,15.235239,495,500,495,500,165,305,165,305,1530,1480,1530,1480,305,165,305,165,0,0,0,0,627.299561,164.999985,627.299561,164.999985 [f=0008231] [8231] Game End Stats Values: 12,3385,3755,3385,3755,73.5624084,65.0988235,73.5624084,65.0988235,0,0,0,0,0,0,0,0,0,0,0,0,149.237625,637.006409,149.237625,637.006409,0,270,0,270,18,14,18,14,1275,1385,1275,1385,14.2323494,15.0811558,14.2323494,15.0811558,580,500,580,500,165,345,165,345,1530,1600,1530,1600,345,165,345,165,0,0,0,0,646.195862,170.570648,646.195862,170.570648 [f=0008231] [8231] Game End Stats Values: 13,3455,3935,3455,3935,92.5657806,66.4769516,92.5657806,66.4769516,0,0,0,0,0,0,0,0,0,0,0,0,164.214798,758.753052,164.214798,758.753052,0,270,0,270,19.333334,14,19.333334,14,1275,1385,1275,1385,14.285533,17.1198349,14.285533,17.1198349,580,500,580,500,165,560,165,560,1600,1780,1600,1780,560,165,560,165,0,0,0,0,772.062073,193.656448,772.062073,193.656448 [f=0008231] [8231] Game End Stats Values: 14,3225,4025,3225,4025,107.962616,67.8726959,107.962616,67.8726959,0,0,0,0,0,0,0,0,0,0,0,0,266.786865,1234.35547,266.786865,1234.35547,0,270,0,270,17.8666668,14,17.8666668,14,1275,1385,1275,1385,12.1740789,19.6602497,12.1740789,19.6602497,580,500,580,500,165,985,165,985,1370,1870,1370,1870,985,165,985,165,0,0,0,0,1264.22913,297.466522,1264.22913,297.466522 [f=0008231] [8231] Game End Stats Values: 15,3095,4115,3095,4115,126.390259,68.905838,126.390259,68.905838,0,0,0,0,0,0,0,0,0,0,0,0,412.159668,1512.14917,412.159668,1512.14917,0,360,0,360,19.0666676,14,19.0666676,14,1275,1385,1275,1385,10.1041832,21.1061611,10.1041832,21.1061611,540,500,540,500,165,1240,165,1240,1280,1870,1280,1870,1240,165,1240,165,0,0,0,0,1542.02283,454.603424,1542.02283,454.603424 [f=0008231] [8231] Game End Stats Values: 16,3175,4165,3175,4165,137.021591,71.0534439,137.021591,71.0534439,0,0,0,0,0,0,0,0,0,0,0,0,464.107849,1596.83826,464.107849,1596.83826,0,450,0,450,19.4666672,15.1999998,19.4666672,15.1999998,1275,1385,1275,1385,7.71341515,21.1804562,7.71341515,21.1804562,500,390,500,390,415,1280,415,1280,1400,1940,1400,1940,1280,415,1280,415,0,0,0,0,1632.59985,506.551605,1632.59985,506.551605 [f=0008231] [8231] Game End Stats Values: 17,3175,4415,3175,4415,147.652924,71.7618637,147.652924,71.7618637,0,0,0,0,0,0,0,0,0,50.2110291,0,50.2110291,497.556152,1631.83984,497.556152,1631.83984,0,450,0,450,22,16,22,16,1275,1385,1275,1385,10.1134167,21.0845108,10.1134167,21.0845108,500,390,500,390,540,1280,540,1280,1400,2190,1400,2190,1280,540,1280,540,36.1666489,0,36.1666489,0,1667.60144,539.999878,1667.60144,539.999878 [f=0008231] [8231] Game End Stats Values: 18,3390,4520,3390,4520,158.284256,73.5263062,158.284256,73.5263062,0,0,0,0,0,0,0,0,0,122.71756,0,122.71756,622.556274,1676.26721,622.556274,1676.26721,0,450,0,450,22,18,22,18,1275,1385,1275,1385,9.04985619,21.6894855,9.04985619,21.6894855,625,405,625,405,665,1280,665,1280,1490,2280,1490,2280,1280,665,1280,665,36.1666489,0,36.1666489,0,1727.11609,665.000061,1727.11609,665.000061 [f=0008231] [8231] Game End Stats Values: 19,3210,4750,3210,4750,174.585632,74.7716217,174.585632,74.7716217,0,0,0,0,0,0,0,0,0,154.475403,0,154.475403,843.235352,1822.30725,843.235352,1822.30725,0,540,0,540,23.0666676,20.9333324,23.0666676,20.9333324,1275,1385,1275,1385,10.096076,23.1249638,10.096076,23.1249638,375,405,375,405,665,1530,665,1530,1560,2420,1560,2420,1530,665,1530,665,36.1666489,0,36.1666489,0,1873.15613,902.386597,1873.15613,902.386597 [f=0008231] [8231] Game End Stats Values: 20,3085,4870,3085,4870,181.673187,75.5732727,181.673187,75.5732727,0,0,0,0,0,0,0,0,0,189.765137,0,189.765137,985.779663,1917.32581,985.779663,1917.32581,0,540,0,540,24,22,24,22,1275,1385,1275,1385,10.4268293,23.2022743,10.4268293,23.2022743,250,645,250,645,795.5,1655,795.5,1655,1560,2300,1560,2300,1655,795.5,1655,795.5,36.1666489,0,36.1666489,0,1968.17468,1048.56396,1968.17468,1048.56396 [f=0008253] [8253] Event [1823.85608,172.236969,950.150574]: 1 lost unit Scorcher [f=0008335] Spectator therxyy left the game: normal quit [f=0008335] [8335] Event [undefined]: therxyy quit [f=0008341] Player DanWarior left the game: normal quit [f=0008341] [8341] Event [undefined]: DanWarior quit [f=0008347] No clients connected, shutting down server [f=0008347] Server shutdown [f=0008347] [8347] all players disconnected [f=0008414] [8414] Event [872,174.002838,392]: 0 finished unit Solar Collector [f=0008716] [8716] Event [544.029663,172.776199,641.99231]: 0 finished unit Ripper [f=0008967] [8967] Event [744,173.995728,424]: 0 finished unit Solar Collector [f=0009061] [9061] Event [544.029663,172.776199,641.99231]: 0 finished unit Scorcher [f=0009300] [9300] Event [544.029663,172.776199,641.99231]: 0 finished unit Fencer [f=0009519] [9519] Event [544.029663,172.776199,641.99231]: 0 finished unit Scorcher [f=0009751] [9751] Event [544.029663,172.776199,641.99231]: 0 finished unit Fencer [f=0009969] [9969] Event [544.029663,172.776199,641.99231]: 0 finished unit Scorcher [f=0010172] [10172] Event [544.029663,172.776199,641.99231]: 0 finished unit Mason [f=0010561] [10561] Event [544.029663,172.776199,641.99231]: 0 finished unit Ripper [f=0010801] [10801] Event [544.029663,172.776199,641.99231]: 0 finished unit Fencer [f=0011042] [11042] Event [544.029663,172.776199,641.99231]: 0 finished unit Fencer [f=0011431] [11431] Event [544.029663,172.776199,641.99231]: 0 finished unit Ripper [f=0011669] [11669] Event [544.029663,172.776199,641.99231]: 0 finished unit Fencer [f=0011909] [11909] Event [544.029663,172.776199,641.99231]: 0 finished unit Fencer [f=0012255] Autoquit sending quit command. [f=0012255] [QuitAction] user exited to system [f=0012255] [SpringApp::Kill][1] fromRun=1 [f=0012255] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012255] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012255] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012255] [ThreadPool::SetThreadCount][2] workers=0 [f=0012255] [SpringApp::Kill][2] [f=0012255] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012255] [Game::KillLua][3] dtor=0 luaUI=0x52793d10 [f=0012255] Start widgetHandler:Shutdown [f=0012255] Shutdown - SaveOrderList Complete [f=0012255] Writing last game win data [f=0012255] Shutdown - SaveConfigData Complete [f=0012255] Shutdown Widget - Chili Highlight [f=0012255] Shutdown Widget - Save/Load API [f=0012255] Shutdown Widget - Draw After Chili [f=0012255] Shutdown Widget - EPIC Menu [f=0012255] Shutdown Widget - Chili Minimap [f=0012255] Shutdown Widget - Chili Widget Selector [f=0012255] Shutdown Widget - Local Team Colors [f=0012255] Shutdown Widget - Display Keys 2 [f=0012255] Shutdown Widget - Save Game Menu [f=0012255] Shutdown Widget - HealthBars [f=0012255] Shutdown Widget - Noises [f=0012255] Shutdown Widget - Unit Icons [f=0012255] Shutdown Widget - Win Counter [f=0012255] Shutdown Widget - SpringRTS Replay Stats [f=0012255] Shutdown Widget - BuildETA [f=0012255] Shutdown Widget - Modular Comm Info [f=0012255] Shutdown Widget - Music Player v2 [f=0012255] Shutdown Widget - State Reverse and Latency [f=0012255] Shutdown Widget - CameraShake [f=0012255] Shutdown Widget - Chili Economy Panel Default [f=0012255] Shutdown Widget - Chili EndGame Window [f=0012255] Shutdown Widget - Chili Nuke Warning [f=0012255] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012255] Shutdown Widget - Chili Spectator Panels [f=0012255] Shutdown Widget - Context Menu [f=0012255] Shutdown Widget - Darkening [f=0012255] Shutdown Widget - Defense Range Zero-K [f=0012255] Shutdown Widget - Grab Input [f=0012255] Input grabbing is disabled! [f=0012255] Shutdown Widget - Highlight Geos [f=0012255] Shutdown Widget - Local Widgets Config [f=0012255] Shutdown Widget - MinimapEvents [f=0012255] Shutdown Widget - MetalFeatures (new) [f=0012255] Shutdown Widget - Missile Silo Range [f=0012255] Shutdown Widget - Point Tracker [f=0012255] Shutdown Widget - Showeco and Grid Drawer [f=0012255] Shutdown Widget - Stereo3D [f=0012255] Shutdown Widget - Attack AoE [f=0012255] Shutdown Widget - UnitShapes [f=0012255] Shutdown Widget - Map Edge Extension [f=0012255] Shutdown Widget - Selection Send [f=0012255] Shutdown Widget - LupsManager [f=0012255] Shutdown Widget - Newton Firezone [f=0012255] Shutdown Widget - Chili Pro Console [f=0012255] Shutdown Widget - Persistent Build Height [f=0012255] Shutdown Widget - Lasso Terraform GUI [f=0012255] Shutdown Widget - Chili Framework [f=0012255] Shutdown Widget - Lups [f=0012255] Shutdown Widget - Custom Markers [f=0012255] Shutdown Widget - Chili Core Selector [f=0012255] Shutdown Widget - Mex Placement Handler [f=0012255] Shutdown Widget - Select Keys [f=0012255] Shutdown Widget - Pause Screen [f=0012255] Shutdown Widget - Layout Handler [f=0012255] Shutdown Widget - Text To Speech Control [f=0012255] End widgetHandler:Shutdown [f=0012255] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={469761,67179469} {int,ext,rec}Allocs={9591833,0,0} {chunk,block}Bytes={67179469,0} [f=0012255] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012255] [Game::KillLua][2] dtor=0 luaRules=0x5298fe10 [f=0012255] Start gadgetHandler:Shutdown [f=0012255] Shutdown - StartSetup [f=0012255] Shutdown - UnitMorph [f=0012255] Shutdown - Carrier Drones [f=0012255] Shutdown - LupsNanoSpray [f=0012255] Shutdown - Missile Silo Controller [f=0012255] Shutdown - Modular Comm Info [f=0012255] Shutdown - Terrain Texture Handler [f=0012255] Shutdown - UnitCloakShield [f=0012255] Shutdown - Starlight Handler [f=0012255] End gadgetHandler:Shutdown [f=0012255] Start gadgetHandler:Shutdown [f=0012255] Shutdown - Save/Load [f=0012255] Shutdown - Teleport Throw [f=0012255] Shutdown - UnitMorph [f=0012255] Shutdown - Modular Comm Info [f=0012255] Shutdown - Retreat Command [f=0012255] Shutdown - Shockwaves [f=0012255] Shutdown - UnitCloakShield [f=0012255] Shutdown - Lups Cloak FX [f=0012255] Shutdown - Lups [f=0012255] Shutdown - Lups Shield [f=0012255] End gadgetHandler:Shutdown [f=0012255] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9591864,0,0} {chunk,block}Bytes={0,0} [f=0012255] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9591864,0,0} {chunk,block}Bytes={0,0} [f=0012255] [Game::KillLua][4] dtor=0 [f=0012255] [Game::~CGame][1] [f=0012255] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012255] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012255] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012255] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012255] [Game::KillLua][4] dtor=1 [f=0012255] [Game::KillMisc][1] [f=0012255] [Game::KillMisc][2] [f=0012255] [Game::KillMisc][3] [f=0012255] [Game::KillRendering][1] [f=0012255] [3DOParser::Kill] allocated 1 pieces [f=0012255] [S3OParser::Kill] allocated 210 pieces [f=0012255] [AssParser::Kill] allocated 21 pieces [f=0012255] [Game::KillInterface][1] [f=0012255] [Game::KillInterface][2] [f=0012255] [Game::KillSimulation][1] [f=0012255] [Game::KillSimulation][2] [f=0012255] [CCollisionHandler] dis-/continuous tests: 0/6815 [f=0012255] [Game::KillSimulation][3] [f=0012255] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012255] [~CPathCache(20x20)] cacheHits=24 hitPercentage=17% numHashColls=0 maxCacheSize=21 [f=0012255] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012255] [~CPathCache(40x40)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012255] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012255] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012255] [LosHandler::Kill] raycast instance cache-{hits,misses}={1205,6288}; shared=1%; cached=15% [f=0012255] [Game::KillSimulation][4] [f=0012255] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012255] [Game::~CGame][2] [f=0012255] [Game::~CGame][3] [f=0012255] [SpringApp::Kill][3] [f=0012255] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128548 bytes sent 143296 bytes recv'd [f=0012255] [SpringApp::Kill][4] font=0x46274aa0 [f=0012255] [SpringApp::Kill][5] [f=0012255] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x462f6d90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1914ms file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4067 inflSize=6kb readTime=29ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=20ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4778 inflSize=4kb readTime=17ms file="scripts/tankriot.lua" indx=5909 inflSize=5kb readTime=16ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=15ms file="luaui/widgets/cmd_guard_remove.lua" indx=4569 inflSize=2kb readTime=15ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1636 inflSize=1kb readTime=13ms file="scripts/droneheavyslow.lua" indx=5716 inflSize=0kb readTime=12ms file="scripts/dronelight.lua" indx=5717 inflSize=1kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31077855 bytes cached in 2775 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x46420c80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4641cbc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462f3390) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe3240010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]