[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nabvavEkae/springsettings.1167318.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7feea801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2825 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1167318/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45609270] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45609270] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 605ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1167318/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (247ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11945,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1167318/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e07130,0x51d21600}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 460d08610aebab7d62d0e4af4596f592 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000ec611d90,00000000d3e97460}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009914c340,000000009e2e1600}]" [f=-000001] Allies: I choose: Alpha! [f=-000001] Allies: I choose: Theta! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4705,192.920166,4027]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1099,186.885284,427]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2642, userid: 460566 [f=0000000] [0] therxyy, team: 1, elo:2492, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000012] [12] Event [1264,190.549316,400]: 1 finished unit Rover Assembly [f=0000060] [60] Event [4720,185.512009,3856]: 0 finished unit Tank Foundry [f=0000294] [294] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000374] [374] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000431] [431] Event [1281.99231,191.279861,399.970367]: 1 finished unit Mason [f=0000526] [526] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000680] [680] Event [1281.99231,191.279861,399.970367]: 1 finished unit Dart [f=0000686] [686] Event [4720.04297,189.867371,3828]: 0 finished unit Welder [f=0000689] [689] Event [4789.22363,269.937317,4086.42041]: 0 finished unit Firefly [f=0000749] [749] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000877] [877] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0001040] [1040] Event [1000,192.929688,408]: 1 finished unit Wind/Tidal Generator [f=0001142] [1142] Event [1000,192.540588,488]: 1 finished unit Wind/Tidal Generator [f=0001192] [1192] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0001247] [1247] Event [936,192.479553,408]: 1 finished unit Wind/Tidal Generator [f=0001319] [1319] Event [4504,197.18689,3912]: 0 finished unit Wind/Tidal Generator [f=0001352] [1352] Event [920,189.465942,472]: 1 finished unit Wind/Tidal Generator [f=0001499] [1499] Event [4424,258.305969,3992]: 0 finished unit Wind/Tidal Generator [f=0001555] [1555] Event [1112,193.929138,552]: 1 finished unit Solar Collector [f=0001649] [1649] Event [4424,272.450867,4088]: 0 finished unit Wind/Tidal Generator [f=0001771] [1771] Event [1281.99231,191.279861,399.970367]: 1 finished unit Scorcher [f=0001874] [1874] Event [4424,272.359314,4168]: 0 finished unit Wind/Tidal Generator [f=0001912] [1912] Event [1281.99231,191.279861,399.970367]: 1 finished unit Dart [f=0002072] [2072] Event [4720.04297,189.867371,3828]: 0 finished unit Kodachi [f=0002179] [2179] Event [4642.78125,192.937317,4585.02246]: 1 lost unit Dart [f=0002308] [2308] Event [1281.99231,191.279861,399.970367]: 1 finished unit Scorcher [f=0002354] [2354] Event [4640,231.846313,3904]: 0 finished unit Lotus [f=0002431] [2431] Event [1281.99231,191.279861,399.970367]: 1 finished unit Dart [f=0002730] [2730] Event [4400,274.701538,4032]: 0 finished unit Radar Tower [f=0002760] [2760] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002952] [2952] Event [2788.10547,77.2528076,2062.59839]: 1 lost unit Dart [f=0002953] [2953] Event [344,192.616882,936]: 1 finished unit Solar Collector [f=0003013] [3013] Event [1281.99231,191.279861,399.970367]: 1 finished unit Scorcher [f=0003044] [3044] Event [4720.04297,189.867371,3828]: 0 finished unit Kodachi [f=0003110] [3110] Event [3103.90356,76.4195557,1787.1095]: 0 lost unit Kodachi [f=0003155] [3155] Event [1281.99231,191.279861,399.970367]: 1 finished unit Dart [f=0003409] [3409] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0003614] [3614] Event [536,192.830505,1416]: 1 finished unit Solar Collector [f=0003674] [3674] Event [3960.02417,50.9119797,2936.48022]: 0 finished unit Guardian Commander [f=0003674] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003674] [3674] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003761] [3761] Event [4720.04297,189.867371,3828]: 0 finished unit Welder [f=0003770] [3770] Event [672,189.732971,1184]: 1 finished unit Radar Tower [f=0003846] [3846] Event [3300.86011,161.763123,3259.16187]: 0 lost unit Firefly [f=0003872] [3872] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0003944] [3944] Event [1281.99231,191.279861,399.970367]: 1 finished unit Scorcher [f=0003956] [3956] Event [3789.20093,53.3899651,2126.85669]: 1 lost unit Dart [f=0004105] [4105] Event [3713.66846,49.6536407,2212.44995]: 0 lost unit Welder [f=0004169] [4169] Event [3460.23267,132.684509,2425.23633]: 0 finished unit Firefly [f=0004320] [4320] Event [4720.04297,189.867371,3828]: 0 finished unit Welder [f=0004337] [4337] Event [2728,184.186401,88]: 1 finished unit Solar Collector [f=0004343] [4343] Event [4400,274.701538,4032]: 0 lost unit Radar Tower [f=0004359] [4359] Event [3833.33789,162.834305,1705.71667]: 0 lost unit Firefly [f=0004385] [4385] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0004679] [4679] Event [3010.72925,154.209457,1881.6239]: 0 finished unit Firefly [f=0004782] [4782] Event [1281.99231,191.279861,399.970367]: 1 finished unit Scorcher [f=0005023] [5023] Event [2178.41113,166.999222,1816.38135]: 0 lost unit Firefly [f=0005082] [5082] Event [4872,192.929688,4088]: 0 finished unit Wind/Tidal Generator [f=0005158] [5158] Event [1281.99231,191.279861,399.970367]: 1 finished unit Mason [f=0005192] [5192] Event [4216,192.937317,4664]: 0 finished unit Stardust [f=0005210] [5210] Event [2709.49731,49.4662476,1479.23169]: 1 lost unit Scorcher [f=0005308] [5308] Event [2755.87378,52.5970535,1566.30212]: 1 lost unit Scorcher [f=0005335] [5335] Event [232,192.929688,2168]: 1 finished unit Solar Collector [f=0005346] [5346] Event [2744.79053,123.055222,1428.625]: 0 finished unit Firefly [f=0005363] [5363] Event [2734.03394,41.5949554,1337.84888]: 1 lost unit Dart [f=0005401] [5401] Event [4824,192.914429,4152]: 0 finished unit Wind/Tidal Generator [f=0005417] [5417] Event [2692.21118,45.6628799,1408.49402]: 1 lost unit Scorcher [f=0005431] [5431] Event [2669.28882,45.599472,1406.70032]: 1 lost unit Scorcher [f=0005486] [5486] Event [2750.40381,49.355732,1518.88318]: 1 lost unit Scorcher [f=0005604] [5604] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0005845] [5845] Event [2848,47.951088,1408]: 0 finished unit Radar Tower [f=0005857] [5857] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0005991] [5991] Event [2800,45.1992798,1392]: 0 finished unit Lotus [f=0006009] [6009] Event [1281.99231,191.279861,399.970367]: 1 finished unit Scorcher [f=0006062] [6062] Event [2828.53394,50.5559921,1492.75085]: 0 finished unit Guardian Commander [f=0006062] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0006062] [6062] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0006120] [6120] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0006183] [6183] Event [4712,191.708984,4184]: 0 finished unit Solar Collector [f=0006236] [6236] Event [2272.53516,136.052658,716.276672]: 0 lost unit Firefly [f=0006389] [6389] Event [2828.53394,130.556,1492.75085]: 0 finished unit Firefly [f=0006400] [6400] Event [1281.99231,191.279861,399.970367]: 1 finished unit Scorcher [f=0006507] [6507] Event [2349.91431,141.151505,1341.14502]: 0 lost unit Firefly [f=0006541] [6541] Event [2760,46.8104935,1432]: 0 finished unit Caretaker [f=0006585] [6585] Event [2416,54.8223877,656]: 1 finished unit Lotus [f=0006622] [6622] Event [2760,46.8104935,1432]: 0 lost unit Caretaker [f=0006779] [6779] Event [2886.84399,135.636993,1576.49133]: 0 finished unit Firefly [f=0006816] [6816] Event [2800,45.2286911,1392]: 0 lost unit Lotus [f=0006835] [6835] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0006897] [6897] Event [2848,47.4863434,1408]: 0 lost unit Radar Tower [f=0006914] [6914] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0007061] [7061] Event [2436.4231,142.488815,1476.14063]: 0 lost unit Firefly [f=0007137] [7137] Event [4568,196.744385,4184]: 0 finished unit Solar Collector [f=0007169] [7169] Event [3054.82593,157.252808,1876.78503]: 0 finished unit Firefly [f=0007185] [7185] Event [416,192.914429,2224]: 1 finished unit Lotus [f=0007195] [7195] Event [4344,192.876282,4728]: 0 finished unit Wind/Tidal Generator [f=0007215] [7215] Event [2336,44.5074463,784]: 1 finished unit Lotus [f=0007240] [7240] Event [1281.99231,191.279861,399.970367]: 1 finished unit Scorcher [f=0007310] [7310] Event [2634.56323,141.869873,1544.10339]: 0 lost unit Firefly [f=0007407] [7407] Event [4408,192.929688,4648]: 0 finished unit Wind/Tidal Generator [f=0007440] [7440] Event [608,190.495911,2064]: 1 finished unit Lotus [f=0007476] [7476] Event [2601.3374,55.677784,1579.62256]: 1 lost unit Fencer [f=0007559] [7559] Event [2920.00513,156.72641,1977.33032]: 0 finished unit Firefly [f=0007666] [7666] Event [2715.02588,134.024002,1495.64844]: 0 lost unit Firefly [f=0007673] [7673] Event [1432,192.937317,424]: 1 finished unit Caretaker [f=0007676] [7676] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0007720] [7720] Event [2909.30298,157.118988,1957.97144]: 0 lost unit Firefly [f=0007735] [7735] Event [4488,190.999451,4568]: 0 finished unit Wind/Tidal Generator [f=0007976] [7976] Event [1352,192.937317,584]: 1 finished unit Caretaker [f=0008030] [8030] Event [4552,192.784729,4488]: 0 finished unit Wind/Tidal Generator [f=0008057] [8057] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0008082] [Game::ClientReadNet] added new player valyurrr with number 2 to team 0 [f=0008083] > SPRINGIE:User valyurrr|fakeunit|1_2||False|||FR [f=0008100] Connection attempt from valyurrr [f=0008100] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008100] -> Connection established (given id 2) [f=0008110] [Game::ClientReadNet][LOGMSG] sender="valyurrr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0008110] [Game::ClientReadNet][LOGMSG] sender="valyurrr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008186] [8186] Event [1272,191.922607,648]: 1 finished unit Caretaker [f=0008274] [8274] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0008308] [8308] Event [1192,210.561218,664]: 1 finished unit Wind/Tidal Generator [f=0008336] [8336] Event [4616,192.937317,4408]: 0 finished unit Wind/Tidal Generator [f=0008339] [8339] Event [3169.20508,135.684509,2460.36353]: 0 finished unit Firefly [f=0008372] [Game::ClientReadNet][LOGMSG] sender="valyurrr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0008388] [Game::ClientReadNet][LOGMSG] sender="valyurrr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0008388] [Game::ClientReadNet][LOGMSG] sender="valyurrr" string="[Game::Load][lua{Rules,Gaia}={00000000d257d5e0,00000000d4c92910}]" [f=0008420] [8420] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0008446] Spectator valyurrr left the game: normal quit [f=0008446] [8446] Event [undefined]: valyurrr quit [f=0008447] [8447] Event [1112,223.699036,648]: 1 finished unit Wind/Tidal Generator [f=0008460] [8460] Event [3074.08081,164.522308,1951.84192]: 0 lost unit Firefly [f=0008556] [8556] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0008580] [8580] Event [1032,216.58844,616]: 1 finished unit Wind/Tidal Generator [f=0008606] [8606] Event [4680,191.274109,4328]: 0 finished unit Wind/Tidal Generator [f=0008641] [8641] Event [3160.2561,132.053131,2618.42676]: 0 lost unit Firefly [f=0008657] [8657] Event [4720.04297,189.867371,3828]: 0 finished unit Kodachi [f=0008691] [8691] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0008729] [8729] Event [952,208.318176,600]: 1 finished unit Wind/Tidal Generator [f=0008858] [8858] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0008865] [8865] Event [4760,188.603821,4248]: 0 finished unit Wind/Tidal Generator [f=0008922] [8922] Event [3267.90308,55.3256836,2617.53516]: 0 finished unit Guardian Commander [f=0008922] [8922] Event [3267.90308,55.3256836,2617.53516]: 0 lost unit Guardian Commander [f=0008922] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0008922] [8922] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0008933] [8933] Event [3285.98218,138.047775,2616.354]: 0 lost unit Firefly [f=0009016] [9016] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0009062] [9062] Event [872,196.286621,584]: 1 finished unit Wind/Tidal Generator [f=0009240] [9240] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0009286] [9286] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0009312] [9312] Event [1064,190.160217,344]: 1 finished unit Wind/Tidal Generator [f=0009374] [9374] Event [4720.04297,189.867371,3828]: 0 finished unit Kodachi [f=0009463] [9463] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0009468] [9468] Event [2936.69434,157.675217,2295.69922]: 0 lost unit Firefly [f=0009493] [9493] Event [1064,190.679016,424]: 1 finished unit Wind/Tidal Generator [f=0009655] [9655] Event [2858.08545,159.752808,2335.81201]: 0 lost unit Firefly [f=0009661] [9661] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0009696] [9696] Event [1128,184.972229,376]: 1 finished unit Wind/Tidal Generator [f=0009874] [9874] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0009911] [9911] Event [1160,187.825623,456]: 1 finished unit Wind/Tidal Generator [f=0009992] [9992] Event [2443.80054,58.9335327,1867.68042]: 1 lost unit Scorcher [f=0009994] [9994] Event [2379.72729,73.735199,2218.74927]: 0 lost unit Kodachi [f=0010035] [10035] Event [2637.87012,159.740601,2205.80835]: 0 lost unit Firefly [f=0010059] [10059] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0010204] [10204] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0010275] [10275] Event [4720.04297,189.867371,3828]: 0 finished unit Blitz [f=0010299] [10299] Event [2325.65991,74.4308014,1871.19775]: 1 lost unit Fencer [f=0010367] [10367] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0010468] [10468] Event [2719.70117,158.583923,2137.08032]: 0 lost unit Firefly [f=0010507] [10507] Event [2453.78223,56.891964,1700.16125]: 1 lost unit Fencer [f=0010510] [10510] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0010599] [10599] Event [2858.56006,55.3511658,1573.1853]: 1 lost unit Fencer [f=0010653] [10653] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0010666] [10666] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0010776] [10776] Event [2715.17163,58.8097496,1780.61096]: 1 lost unit Fencer [f=0010826] [10826] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0010848] [10848] Event [2478.92993,77.134285,2195.23291]: 0 lost unit Kodachi [f=0010864] [10864] Event [2796.22656,77.2528076,2280.36426]: 0 lost unit Welder [f=0010998] [10998] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0010999] [10999] Event [824,191.64032,392]: 1 finished unit Wind/Tidal Generator [f=0011041] [11041] Event [2730.97046,76.39534,2221.71606]: 1 lost unit Scorcher [f=0011069] [11069] Event [2679.58423,159.626633,2662.75049]: 0 finished unit Firefly [f=0011116] [11116] Event [2663.55005,163.208298,2428.8916]: 0 lost unit Firefly [f=0011167] [11167] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0011183] [11183] Event [3233.4104,74.6380386,2025.40186]: 1 lost unit Fencer [f=0011200] [11200] Event [3373.11865,75.4991455,2086.70239]: 0 lost unit Blitz [f=0011202] [11202] Event [4720.04297,189.867371,3828]: 0 finished unit Blitz [f=0011327] [11327] Event [3122.46606,50.5819511,2715.71753]: 1 lost unit Scorcher [f=0011418] [11418] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0011425] [11425] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0011447] [11447] Event [1400,77.8326416,3720]: 1 finished unit Metal Extractor [f=0011459] [11459] Event [2682.90161,158.957199,3149.89478]: 0 finished unit Firefly [f=0011472] [11472] Event [760,191.983643,472]: 1 finished unit Wind/Tidal Generator [f=0011515] [11515] Event [2828.27759,70.956131,2795.10693]: 1 lost unit Fencer [f=0011573] [11573] Event [2709.95581,165.588623,2787.17969]: 0 lost unit Firefly [f=0011590] [11590] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0011619] [11619] Event [2782.30762,75.5812378,2777.73242]: 1 lost unit Fencer [f=0011757] [11757] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0011811] [11811] Event [680,192.929688,552]: 1 finished unit Wind/Tidal Generator [f=0011849] [11849] Event [2511.11279,133.734192,3569.9895]: 0 finished unit Firefly [f=0011863] [11863] Event [3071.52881,72.1784973,3015.08423]: 1 lost unit Fencer [f=0011898] [11898] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0011936] [11936] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0011941] [11941] Event [3029.4314,75.0473557,3017.79663]: 1 lost unit Fencer [f=0011962] [11962] Event [2616.59937,157.58461,3251.51489]: 0 lost unit Firefly [f=0011985] [11985] Event [2441.50415,54.0940552,3736.69971]: 0 lost unit Guardian Commander [f=0012010] [12010] Event [2919.19189,61.790081,2892.52563]: 1 lost unit Fencer [f=0012032] [12032] Event [3044.49561,53.8003998,2706.43774]: 1 lost unit Fencer [f=0012062] [12062] Event [2796.17065,77.2528076,3067.4397]: 0 lost unit Kodachi [f=0012096] [12096] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0012105] [12105] Event [4720.04297,189.867371,3828]: 0 finished unit Blitz [f=0012110] [12110] Event [2869.41284,65.5994415,2895.54004]: 1 lost unit Fencer [f=0012114] [12114] Event [undefined]: DanWarior resigned [f=0012114] game_message: DanWarior has been destroyed! [f=0012114] game_message: therxyy wins! [f=0012114] Submitting stats [f=0012114] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012114] Part| Total Time|Time of the last 0.5s [f=0012114] Draw 26369.42ms 10.78% [f=0012114] Lua::Callins::Synced 11033.67ms 38.48% [f=0012114] Lua::Callins::Unsynced 30512.91ms 13.65% [f=0012114] Lua::CollectGarbage::Synced 367.68ms 1.58% [f=0012114] Lua::CollectGarbage::Unsynced 961.47ms 0.69% [f=0012114] Misc::Profiler::AddTime 79.67ms 0.00% [f=0012114] Sim 39172.11ms 78.14% [f=0012114] [12114] Received game_message: DanWarior has been destroyed! [f=0012114] [12114] Received game_message: therxyy wins! [f=0012115] [12115] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012115] [12115] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012115] [12115] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012115] [12115] Game End Stats Values: 2,2185,2065,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,4.80000019,5.19999981,4.80000019,0,0,0,0,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012115] [12115] Game End Stats Values: 3,2405,2340,2405,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5222197,8,10.5222197,8,1275,1275,1275,1275,8.46666622,7.5333333,8.46666622,7.5333333,40,0,40,0,0,0,0,0,1090,1065,1090,1065,0,0,0,0,0.00171333,0,0.00171333,0,0,0,0,0 [f=0012115] [12115] Game End Stats Values: 4,2510,2465,2510,2465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9827166,8,12.9827166,8,1275,1275,1275,1275,10.8666668,12.8666668,10.8666668,12.8666668,40,0,40,0,0,0,0,0,1195,1190,1195,1190,0,0,0,0,0.00402666,70.3498611,0.00402666,70.3498611,0,0,0,0 [f=0012115] [12115] Game End Stats Values: 5,2740,2535,2740,2535,3.5389626,1.92383981,3.5389626,1.92383981,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1365242,9.18138218,15.1365242,9.18138218,1275,1275,1275,1275,11.2359304,14.678257,11.2359304,14.678257,165,0,165,0,0,0,0,0,1300,1260,1300,1260,0,0,0,0,0.00648673,125.849861,0.00648673,125.849861,0,0,0,0 [f=0012115] [12115] Game End Stats Values: 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28,6940,3020,6940,3020,405.720703,460.181183,405.720703,460.181183,0,0,0,0,0,0,0,0,165.817322,531.206604,165.817322,531.206604,5903.38867,3219.94775,5903.38867,3219.94775,360,310,360,310,35.7229233,25.7666512,35.7229233,25.7666512,1330,0,1330,0,28.0303078,20.4753723,28.0303078,20.4753723,1960,600,1960,600,4610,2980,4610,2980,3290,2110,3290,2110,3120,4610,3120,4610,549.379578,691.162659,549.379578,691.162659,3403.11792,6090.56445,3403.11792,6090.56445 [f=0012136] [12136] Event [616,192.937317,632]: 1 finished unit Wind/Tidal Generator [f=0012212] Player therxyy left the game: normal quit [f=0012212] [12212] Event [undefined]: therxyy quit [f=0012221] Spectator DanWarior left the game: normal quit [f=0012221] [12221] Event [undefined]: DanWarior quit [f=0012227] No clients connected, shutting down server [f=0012227] Server shutdown [f=0012227] [12227] all players disconnected [f=0012253] [12253] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0012434] [12434] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0012496] [12496] Event [536,192.929688,712]: 1 finished unit Wind/Tidal Generator [f=0012620] [12620] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0012671] [12671] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0012813] [12813] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0012824] [12824] Event [472,190.602722,792]: 1 finished unit Wind/Tidal Generator [f=0012947] [12947] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0013094] [13094] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0013145] [13145] Event [440,192.937317,968]: 1 finished unit Wind/Tidal Generator [f=0013232] [13232] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0013378] [13378] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0013419] [13419] Event [472,192.937317,1048]: 1 finished unit Wind/Tidal Generator [f=0013565] [13565] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0013659] [13659] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0013739] [13739] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0013792] [13792] Event [504,192.937317,1128]: 1 finished unit Wind/Tidal Generator [f=0013876] [13876] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0014022] [14022] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0014072] [14072] Event [536,192.937317,1208]: 1 finished unit Wind/Tidal Generator [f=0014161] [14161] Event [1281.99231,191.279861,399.970367]: 1 finished unit Fencer [f=0014276] Autoquit sending quit command. [f=0014276] [QuitAction] user exited to system [f=0014276] [SpringApp::Kill][1] fromRun=1 [f=0014276] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014276] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014276] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014276] [ThreadPool::SetThreadCount][2] workers=0 [f=0014276] [SpringApp::Kill][2] [f=0014276] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014276] [Game::KillLua][3] dtor=0 luaUI=0x51ea1c00 [f=0014276] Start widgetHandler:Shutdown [f=0014276] Shutdown - SaveOrderList Complete [f=0014276] Writing last game win data [f=0014276] Shutdown - SaveConfigData Complete [f=0014276] Shutdown Widget - Chili Highlight [f=0014276] Shutdown Widget - Save/Load API [f=0014276] Shutdown Widget - Draw After Chili [f=0014276] Shutdown Widget - EPIC Menu [f=0014276] Shutdown Widget - Chili Minimap [f=0014276] Shutdown Widget - Chili Widget Selector [f=0014276] Shutdown Widget - Local Team Colors [f=0014276] Shutdown Widget - Display Keys 2 [f=0014276] Shutdown Widget - Save Game Menu [f=0014276] Shutdown Widget - HealthBars [f=0014276] Shutdown Widget - Noises [f=0014276] Shutdown Widget - Unit Icons [f=0014276] Shutdown Widget - Win Counter [f=0014276] Shutdown Widget - SpringRTS Replay Stats [f=0014276] Shutdown Widget - BuildETA [f=0014276] Shutdown Widget - Modular Comm Info [f=0014276] Shutdown Widget - Music Player v2 [f=0014276] Shutdown Widget - State Reverse and Latency [f=0014276] Shutdown Widget - CameraShake [f=0014276] Shutdown Widget - Chili Economy Panel Default [f=0014276] Shutdown Widget - Chili EndGame Window [f=0014276] Shutdown Widget - Chili Nuke Warning [f=0014276] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014276] Shutdown Widget - Chili Spectator Panels [f=0014276] Shutdown Widget - Context Menu [f=0014276] Shutdown Widget - Darkening [f=0014276] Shutdown Widget - Defense Range Zero-K [f=0014276] Shutdown Widget - Grab Input [f=0014276] Input grabbing is disabled! [f=0014276] Shutdown Widget - Highlight Geos [f=0014276] Shutdown Widget - Local Widgets Config [f=0014276] Shutdown Widget - MinimapEvents [f=0014276] Shutdown Widget - MetalFeatures (new) [f=0014276] Shutdown Widget - Missile Silo Range [f=0014276] Shutdown Widget - Point Tracker [f=0014276] Shutdown Widget - Showeco and Grid Drawer [f=0014276] Shutdown Widget - Stereo3D [f=0014276] Shutdown Widget - Attack AoE [f=0014276] Shutdown Widget - Map Edge Extension [f=0014276] Shutdown Widget - Selection Send [f=0014276] Shutdown Widget - LupsManager [f=0014276] Shutdown Widget - Newton Firezone [f=0014276] Shutdown Widget - Chili Pro Console [f=0014276] Shutdown Widget - Persistent Build Height [f=0014276] Shutdown Widget - Lasso Terraform GUI [f=0014276] Shutdown Widget - Chili Framework [f=0014276] Shutdown Widget - Lups [f=0014276] Shutdown Widget - Custom Markers [f=0014276] Shutdown Widget - Chili Core Selector [f=0014276] Shutdown Widget - Mex Placement Handler [f=0014276] Shutdown Widget - Select Keys [f=0014276] Shutdown Widget - Pause Screen [f=0014276] Shutdown Widget - Layout Handler [f=0014276] Shutdown Widget - Text To Speech Control [f=0014276] End widgetHandler:Shutdown [f=0014276] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1189829,112291766} {int,ext,rec}Allocs={15535211,0,0} {chunk,block}Bytes={112291766,0} [f=0014276] [Game::KillLua][1] dtor=0 luaGaia=0x51d21600 [f=0014276] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={990719,99968193} {int,ext,rec}Allocs={15535212,0,0} {chunk,block}Bytes={99968193,0} [f=0014276] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={990719,99968193} {int,ext,rec}Allocs={15535212,0,0} {chunk,block}Bytes={99968193,0} [f=0014276] [Game::KillLua][2] dtor=0 luaRules=0x51e07130 [f=0014276] Start gadgetHandler:Shutdown [f=0014276] Shutdown - StartSetup [f=0014276] Shutdown - UnitMorph [f=0014276] Shutdown - Carrier Drones [f=0014276] Shutdown - LupsNanoSpray [f=0014276] Shutdown - Missile Silo Controller [f=0014276] Shutdown - Modular Comm Info [f=0014276] Shutdown - Terrain Texture Handler [f=0014276] Shutdown - UnitCloakShield [f=0014276] Shutdown - Starlight Handler [f=0014276] End gadgetHandler:Shutdown [f=0014276] Start gadgetHandler:Shutdown [f=0014276] Shutdown - Save/Load [f=0014276] Shutdown - Teleport Throw [f=0014276] Shutdown - UnitMorph [f=0014276] Shutdown - Modular Comm Info [f=0014276] Shutdown - Retreat Command [f=0014276] Shutdown - Shockwaves [f=0014276] Shutdown - UnitCloakShield [f=0014276] Shutdown - Lups Cloak FX [f=0014276] Shutdown - Lups [f=0014276] Shutdown - Lups Shield [f=0014276] End gadgetHandler:Shutdown [f=0014276] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15535244,0,0} {chunk,block}Bytes={0,0} [f=0014276] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15535244,0,0} {chunk,block}Bytes={0,0} [f=0014276] [Game::KillLua][4] dtor=0 [f=0014276] [Game::~CGame][1] [f=0014276] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014276] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014276] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014276] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014276] [Game::KillLua][4] dtor=1 [f=0014276] [Game::KillMisc][1] [f=0014276] [Game::KillMisc][2] [f=0014276] [Game::KillMisc][3] [f=0014276] [Game::KillRendering][1] [f=0014276] [3DOParser::Kill] allocated 1 pieces [f=0014276] [S3OParser::Kill] allocated 432 pieces [f=0014276] [AssParser::Kill] allocated 29 pieces [f=0014276] [Game::KillInterface][1] [f=0014276] [Game::KillInterface][2] [f=0014276] [Game::KillSimulation][1] [f=0014276] [Game::KillSimulation][2] [f=0014276] [CCollisionHandler] dis-/continuous tests: 0/3569598 [f=0014276] [Game::KillSimulation][3] [f=0014276] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014276] [~CPathCache(20x20)] cacheHits=55 hitPercentage=25% numHashColls=0 maxCacheSize=14 [f=0014276] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014276] [~CPathCache(40x40)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014276] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014276] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014276] [LosHandler::Kill] raycast instance cache-{hits,misses}={5028,10686}; shared=0%; cached=32% [f=0014276] [Game::KillSimulation][4] [f=0014276] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014276] [Game::~CGame][2] [f=0014276] [Game::~CGame][3] [f=0014276] [SpringApp::Kill][3] [f=0014276] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151813 bytes sent 176835 bytes recv'd [f=0014276] [SpringApp::Kill][4] font=0x4552baa0 [f=0014276] [SpringApp::Kill][5] [f=0014276] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4559a0e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2130ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=31ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=30ms file="gamedata/modularcomms/weapons/riotcannon_napalm.lua" indx=901 inflSize=0kb readTime=23ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=17ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4746 inflSize=27kb readTime=15ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=14ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=13ms file="bitmaps/cc/3explo.tga" indx=408 inflSize=64kb readTime=10ms file="luarules/gadgets/unit_thrower.lua" indx=1826 inflSize=18kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41955978 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45692ed0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4582ff40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455aa390) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7feea80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]