[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.coUQvyTPXw/springsettings.1166839.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f583801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2879 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1166839/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cd2f20] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cd2f20] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 498ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Inde_Irae was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1166839/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1166839/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522fbfe0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3b180761dcfbe38f4e4df5fd2c9ceb70 [f=-000001] Connection attempt from fiendicus_prime [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: fiendicus_prime changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from BOMBIK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BOMBIK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[Game::Load][lua{Rules,Gaia}={00000000d01d1430,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fiendicus_prime" string="[Game::Load][lua{Rules,Gaia}={0x4874daf0,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] ? [f=-000001] sorry, gl [f=-000001] [0] Event [377,178.511917,476]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4677,172.487305,4753]: 1 finished unit Guardian Commander [f=0000000] [0] fiendicus_prime, team: 1, elo:1701, userid: 244829 [f=0000000] [0] BOMBIK, team: 0, elo:1379, userid: 512423 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [4576,182.197937,4800]: 1 finished unit Rover Assembly [f=0000015] [15] Event [192,175.819244,448]: 0 finished unit Hovercraft Platform [f=0000198] [198] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Dart [f=0000255] [255] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000495] [495] Event [160,175.819244,448]: 0 finished unit Quill [f=0000526] [526] Event [4632,168.539429,4616]: 1 finished unit Solar Collector [f=0000591] [591] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0000630] [630] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000689] [689] Event [4527.22119,250.99437,4629.97754]: 1 finished unit Firefly [f=0000945] [945] Event [160,175.819244,448]: 0 finished unit Quill [f=0001153] [1153] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001309] [1309] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0001596] [1596] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0001741] [1741] Event [4808,170.277771,3992]: 1 finished unit Solar Collector [f=0002114] [2114] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002233] [2233] Event [1224,174.066711,344]: 0 finished unit Solar Collector [f=0002282] [2282] Event [160,175.819244,448]: 0 finished unit Bolas [f=0002490] [2490] Event [4792,172.172241,3832]: 1 finished unit Solar Collector [f=0002501] [2501] Event [944,173.804169,2784]: 0 finished unit Lotus [f=0002544] [2544] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0002575] [2575] Event [1208,175.819244,264]: 0 finished unit Solar Collector [f=0002634] [2634] Event [458.70816,175.803024,1415.68433]: 1 lost unit Scorcher [f=0002825] [2825] Event [1288,177.642761,200]: 0 finished unit Solar Collector [f=0002911] [2911] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Mason [f=0003059] [3059] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0003097] [3097] Event [1120,173.988647,2384]: 0 finished unit Lotus [f=0003111] [3111] Event [1336,175.819244,296]: 0 finished unit Solar Collector [f=0003231] [3231] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0003399] [3399] Event [824,175.819244,2456]: 0 finished unit Wind/Tidal Generator [f=0003527] [3527] Event [824,175.819244,2504]: 0 finished unit Wind/Tidal Generator [f=0003535] [3535] Event [744,175.890198,680]: 0 finished unit Solar Collector [f=0003592] [3592] Event [4568,168.333679,3624]: 1 finished unit Solar Collector [f=0003677] [3677] Event [776,174.300842,2504]: 0 finished unit Wind/Tidal Generator [f=0003732] [3732] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0003777] [3777] Event [664,173.995728,600]: 0 finished unit Solar Collector [f=0003980] [3980] Event [4648,172.051636,3784]: 1 finished unit Solar Collector [f=0004008] [4008] Event [728,177.451172,2504]: 0 finished unit Wind/Tidal Generator [f=0004270] [4270] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0004365] [4365] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0004367] [4367] Event [760,173.995728,536]: 0 finished unit Solar Collector [f=0004385] [4385] Event [728,177.394409,2456]: 0 finished unit Wind/Tidal Generator [f=0004526] [4526] Event [160,175.819244,448]: 0 finished unit Dagger [f=0004691] [4691] Event [728,177.635651,2408]: 0 finished unit Wind/Tidal Generator [f=0004710] [4710] Event [4344,170.348755,3512]: 1 finished unit Solar Collector [f=0004809] [4809] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0004833] [4833] Event [840,175.819244,616]: 0 finished unit Solar Collector [f=0004910] [4910] Event [776,175.826355,2408]: 0 finished unit Wind/Tidal Generator [f=0004969] [4969] Event [3768,181.303955,4776]: 1 finished unit Solar Collector [f=0005054] [5054] Event [642.662659,175.819244,464.010132]: 0 finished unit Engineer Commander [f=0005054] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005054] [5054] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005175] [5175] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Mason [f=0005184] [5184] Event [424,175.819244,408]: 0 finished unit Solar Collector [f=0005427] [5427] Event [1386.28406,177.63652,2830.69849]: 0 lost unit Dagger [f=0005488] [5488] Event [3624,181.225891,4776]: 1 finished unit Solar Collector [f=0005489] [5489] Event [344,175.819244,312]: 0 finished unit Solar Collector [f=0005506] [5506] Event [1336.07178,175.819244,2757.49829]: 1 lost unit Scorcher [f=0005512] [5512] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0005523] [5523] Event [944,173.804169,2784]: 0 lost unit Lotus [f=0005524] [5524] Event [1209.01099,177.642761,2713.98413]: 0 lost unit Bolas [f=0005614] [5614] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0005763] [5763] Event [440,175.819244,248]: 0 finished unit Solar Collector [f=0005852] [5852] Event [1000,174.025024,2728]: 0 lost unit Stinger [f=0005870] [5870] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0005986] [5986] Event [903.073181,175.819244,2467.17529]: 0 lost unit Quill [f=0005988] [5988] Event [824,175.819244,2504]: 0 lost unit Wind/Tidal Generator [f=0006003] [6003] Event [951.77478,175.814041,2480.44897]: 1 lost unit Scorcher [f=0006028] [6028] Event [520,175.819244,360]: 0 finished unit Solar Collector [f=0006046] [6046] Event [3480,170.419678,4776]: 1 finished unit Solar Collector [f=0006054] [6054] Event [1120,173.988647,2384]: 0 lost unit Lotus [f=0006181] [6181] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0006267] [6267] Event [776,175.826355,2408]: 0 lost unit Wind/Tidal Generator [f=0006295] [6295] Event [728,177.339325,2408]: 0 lost unit Wind/Tidal Generator [f=0006296] [6296] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Dart [f=0006344] [6344] Event [728,177.394409,2456]: 0 lost unit Wind/Tidal Generator [f=0006362] [6362] Event [824,175.879761,2456]: 0 lost unit Wind/Tidal Generator [f=0006391] [6391] Event [776,174.162445,2504]: 0 lost unit Wind/Tidal Generator [f=0006469] [6469] Event [728,176.940918,2504]: 0 lost unit Wind/Tidal Generator [f=0006475] [6475] Event [1085.72095,175.840759,419.736786]: 0 finished unit Engineer Commander [f=0006475] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0006475] [6475] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0006558] [6558] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0006559] [6559] Event [3400,170.284882,4648]: 1 finished unit Solar Collector [f=0006750] [6750] Event [1328,172.186432,464]: 0 finished unit Lotus [f=0006785] [6785] Event [160,175.819244,448]: 0 finished unit Dagger [f=0006869] [6869] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0007024] [7024] Event [160,175.819244,448]: 0 finished unit Dagger [f=0007122] [7122] Event [3784,177.578888,3288]: 1 finished unit Solar Collector [f=0007157] [7157] Event [912,175.819244,800]: 0 finished unit Lotus [f=0007207] [7207] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0007211] [7211] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0007302] [7302] Event [160,175.819244,448]: 0 finished unit Dagger [f=0007316] [7316] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Dart [f=0007483] [7483] Event [160,175.819244,448]: 0 finished unit Dagger [f=0007486] [7486] Event [3776,174.059601,3152]: 1 finished unit Lotus [f=0007663] [7663] Event [160,175.819244,448]: 0 finished unit Dagger [f=0007715] [7715] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0007717] [7717] Event [3536,172.335449,4432]: 1 finished unit Radar Tower [f=0007787] [7787] Event [3952,179.459167,3152]: 1 finished unit Lotus [f=0008075] [8075] Event [3944,177.458252,3400]: 1 finished unit Solar Collector [f=0008088] [8088] Event [160,175.819244,448]: 0 finished unit Dagger [f=0008193] [8193] Event [4536,172.236084,4520]: 1 finished unit Solar Collector [f=0008242] [8242] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0008410] [8410] Event [3248,179.466248,4544]: 1 finished unit Lotus [f=0008457] [8457] Event [552,175.819244,1080]: 0 lost unit Stinger [f=0008626] [8626] Event [851.172424,172.174637,1407.53796]: 0 lost unit Dagger [f=0008632] [8632] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Mason [f=0008664] [8664] Event [1006.88385,168.530151,1467.58618]: 0 lost unit Dagger [f=0008698] [8698] Event [955.387939,174.711685,1376.16064]: 1 lost unit Scorcher [f=0008709] [8709] Event [4488,175.627686,4360]: 1 finished unit Solar Collector [f=0008755] [8755] Event [1328.36523,172.174103,1177.38782]: 0 lost unit Dagger [f=0008759] [8759] Event [1896,172.484436,856]: 0 finished unit Stinger [f=0008779] [8779] Event [1357.65039,173.931549,1153.21326]: 0 lost unit Dagger [f=0008946] [8946] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0008974] [8974] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0009075] [9075] Event [1768,179.52301,792]: 0 finished unit Solar Collector [f=0009092] [9092] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Dart [f=0009127] [9127] Event [520.818359,179.49147,1656.65515]: 0 lost unit Dagger [f=0009129] [9129] Event [432.992401,177.542633,1776.53345]: 1 lost unit Fencer [f=0009195] [9195] Event [346.16272,177.642761,1515.06201]: 0 lost unit Dagger [f=0009199] [9199] Event [1720,181.098175,696]: 0 finished unit Solar Collector [f=0009248] [9248] Event [4648,174.059601,4200]: 1 finished unit Solar Collector [f=0009317] [9317] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0009321] [9321] Event [1800,181.162048,648]: 0 finished unit Solar Collector [f=0009363] [9363] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0009476] [9476] Event [1848,181.289734,744]: 0 finished unit Solar Collector [f=0009573] [9573] Event [1624,179.217896,616]: 0 finished unit Wind/Tidal Generator [f=0009675] [9675] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0009699] [9699] Event [1560,179.459167,536]: 0 finished unit Wind/Tidal Generator [f=0009713] [9713] Event [4664,170.533203,4344]: 1 finished unit Solar Collector [f=0009850] [9850] Event [1496,175.812134,456]: 0 finished unit Wind/Tidal Generator [f=0009892] [9892] Event [912,175.819244,800]: 0 lost unit Lotus [f=0009992] [9992] Event [1432,175.819244,376]: 0 finished unit Wind/Tidal Generator [f=0009993] [9993] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0010080] [10080] Event [160,175.819244,448]: 0 finished unit Scalpel [f=0010107] [10107] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Dart [f=0010214] [10214] Event [1112,175.819244,408]: 0 finished unit Wind/Tidal Generator [f=0010221] [10221] Event [744,175.890198,680]: 0 lost unit Solar Collector [f=0010222] [10222] Event [252.7901,174.746414,682.056396]: 1 lost unit Scorcher [f=0010222] [10222] Event [234.764587,174.001419,713.598633]: 1 lost unit Scorcher [f=0010237] [10237] Event [4792,179.452057,4152]: 1 finished unit Solar Collector [f=0010304] [10304] Event [1032,179.452057,456]: 0 finished unit Wind/Tidal Generator [f=0010336] [10336] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0010337] [10337] Event [573.218384,175.210068,444.095673]: 0 lost unit Scalpel [f=0010368] [10368] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0010409] [10409] Event [952,175.819244,504]: 0 finished unit Wind/Tidal Generator [f=0010529] [10529] Event [872,175.81926,552]: 0 finished unit Wind/Tidal Generator [f=0010547] [10547] Event [664,173.995728,600]: 0 lost unit Solar Collector [f=0010637] [10637] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0010640] [10640] Event [744,175.839081,600]: 0 lost unit Metal Extractor [f=0010846] [10846] Event [840,175.819244,616]: 0 lost unit Solar Collector [f=0010873] [10873] Event [192,175.819244,448]: 0 lost unit Hovercraft Platform [f=0010884] [10884] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0010949] [10949] Event [undefined]: BOMBIK resigned [f=0010949] game_message: BOMBIK has been destroyed! [f=0010949] game_message: fiendicus_prime wins! [f=0010949] Submitting stats [f=0010949] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010949] Part| Total Time|Time of the last 0.5s [f=0010949] Draw 10505.44ms 10.55% [f=0010949] Lua::Callins::Synced 4615.95ms 24.08% [f=0010949] Lua::Callins::Unsynced 14887.33ms 17.01% [f=0010949] Lua::CollectGarbage::Synced 227.60ms 0.80% [f=0010949] Lua::CollectGarbage::Unsynced 478.78ms 0.20% [f=0010949] Misc::Profiler::AddTime 39.01ms 0.00% [f=0010949] Sim 21158.64ms 79.40% [f=0010949] [10949] Received game_message: BOMBIK has been destroyed! [f=0010949] [10949] Received game_message: fiendicus_prime wins! [f=0010950] [10950] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010950] [10950] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010950] [10950] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010950] [10950] Game End Stats Values: 2,2065,2105,2105,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33488703,5.20124292,5.20124292,5.33488703,0,40,40,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010950] [10950] Game End Stats Values: 3,2280,2300,2300,2280,0,0.71359384,0.71359384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.46666622,9.46666622,8,1275,1275,1275,1275,8.07381344,7.05223322,7.05223322,8.07381344,0,165,165,0,0,0,0,0,1005,860,860,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010950] [10950] Game End Stats Values: 4,2405,2515,2515,2405,0,4.88383341,4.88383341,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,9.00932121,7.95089769,7.95089769,9.00932121,0,290,290,0,0,0,0,0,1130,950,950,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010950] [10950] Game End Stats Values: 5,2495,2585,2585,2495,0,10.47293,10.47293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,9.67753983,9.38192654,9.38192654,9.67753983,0,290,290,0,0,0,0,0,1220,1020,1020,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010950] [10950] Game End Stats Values: 6,2565,2675,2675,2565,0,20.5739651,20.5739651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,11.013979,10.0836544,10.0836544,11.013979,0,290,290,0,0,0,0,0,1290,1110,1110,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010950] [10950] Game End Stats Values: 7,2910,2745,2745,2910,0.78772569,26.998209,26.998209,0.78772569,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,61.8876343,61.8876343,125.000008,90,0,0,90,10.2666664,12.8000002,12.8000002,10.2666664,1275,1275,1275,1275,11.0664949,11.4422626,11.4422626,11.0664949,185,290,290,185,125,0,0,125,1360,1180,1180,1360,0,125,125,0,0,0,0,0,65.8756943,125.000008,125.000008,65.8756943 [f=0010950] [10950] Game End Stats Values: 8,3140,2955,2955,3140,1.28770411,32.2642212,32.2642212,1.28770411,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,61.8876343,61.8876343,125.000008,180,0,0,180,13.1999998,14,14,13.1999998,1275,1275,1275,1275,11.0473127,11.6323347,11.6323347,11.0473127,185,290,290,185,125,0,0,125,1500,1390,1390,1500,0,125,125,0,0,0,0,0,65.8756943,125.000008,125.000008,65.8756943 [f=0010950] [10950] Game End Stats Values: 9,3280,3150,3150,3280,6.08469534,35.0521126,35.0521126,6.08469534,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,61.8876343,61.8876343,125.000008,180,0,0,180,16.6033039,14,14,16.6033039,1275,1275,1275,1275,11.3337793,13.2045002,13.2045002,11.3337793,185,415,415,185,125,0,0,125,1640,1460,1460,1640,0,125,125,0,0,0,0,0,65.8756943,125.000008,125.000008,65.8756943 [f=0010950] [10950] Game End Stats Values: 10,3420,3360,3360,3420,16.098711,45.8913956,45.8913956,16.098711,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,61.8876343,61.8876343,125.000008,180,0,0,180,22.7676163,16,16,22.7676163,1275,1275,1275,1275,11.6815815,13.7412596,13.7412596,11.6815815,185,555,555,185,125,0,0,125,1780,1530,1530,1780,0,125,125,0,0,0,0,0,65.8756943,125.000008,125.000008,65.8756943 [f=0010950] [10950] Game End Stats Values: 11,3525,3575,3575,3525,39.6916656,62.5448189,62.5448189,39.6916656,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,61.8876343,61.8876343,125.000008,180,0,0,180,25.3900776,18,18,25.3900776,1275,1275,1275,1275,12.5868435,14.5298014,14.5298014,12.5868435,185,680,680,185,125,0,0,125,1885,1620,1620,1885,0,125,125,0,0,0,0,0,65.8756943,125.000008,125.000008,65.8756943 [f=0010950] [10950] Game End Stats Values: 12,3745,3785,3785,3745,72.6796188,76.9010773,76.9010773,72.6796188,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,61.8876343,61.8876343,125.000008,180,0,0,180,28.8365173,18.9333324,18.9333324,28.8365173,1275,1275,1275,1275,13.2131786,15.9803858,15.9803858,13.2131786,265,820,820,265,125,0,0,125,2025,1690,1690,2025,0,125,125,0,0,0,0,0,65.8756943,125.000008,125.000008,65.8756943 [f=0010950] [10950] Game End Stats Values: 13,4045,3975,3975,4045,112.746941,106.529335,106.529335,112.746941,0,0,0,0,0,0,0,0,0,0,0,0,264.699768,101.055824,101.055824,264.699768,180,0,0,180,31.2943459,21.7333336,21.7333336,31.2943459,1505,1275,1275,1505,13.6851368,16.998518,16.998518,13.6851368,265,820,820,265,125,0,0,125,2095,1880,1880,2095,0,125,125,0,0,0,0,0,105.043884,269.48999,269.48999,105.043884 [f=0010950] [10950] Game End Stats Values: 14,3830,4010,4010,3830,165.700684,124.737381,124.737381,165.700684,0,0,0,0,0,0,0,0,0,0,0,0,469.543152,439.231079,439.231079,469.543152,90,0,0,90,33.8715057,23.4666672,23.4666672,33.8715057,1505,1275,1275,1505,14.5442295,17.0390358,17.0390358,14.5442295,0,695,695,0,250,355,355,250,2235,2040,2040,2235,355,375,375,355,0,0,0,0,448.398407,482.526031,482.526031,448.398407 [f=0010950] [10950] Game End Stats Values: 15,3580,4275,4275,3580,227.037811,157.036514,157.036514,227.037811,0,0,0,0,0,0,0,0,0,0,0,0,573.71106,783.176819,783.176819,573.71106,0,0,0,0,38.9595947,24.9333324,24.9333324,38.9595947,1505,1275,1275,1505,15.1031199,19.1812363,19.1812363,15.1031199,0,890,890,0,250,676,676,250,2075,2110,2110,2075,676,500,500,676,0,0,0,0,852.636536,640.362488,640.362488,852.636536 [f=0010950] [10950] Game End Stats Values: 16,3840,4470,4470,3840,282.11322,193.82547,193.82547,282.11322,0,0,0,0,0,0,0,0,0,0,0,0,573.71106,817.189209,817.189209,573.71106,0,0,0,0,33.8034096,26.666666,26.666666,33.8034096,1905,1275,1275,1905,14.6856747,19.4805584,19.4805584,14.6856747,0,1015,1015,0,250,816,816,250,1935,2180,2180,1935,816,500,500,816,0,0,0,0,939.191406,640.362488,640.362488,939.191406 [f=0010950] [10950] Game End Stats Values: 17,4180,4680,4680,4180,334.050812,218.288193,218.288193,334.050812,0,0,0,0,0,0,0,0,0,0,0,0,573.71106,817.189209,817.189209,573.71106,180,0,0,180,32,28.1333332,28.1333332,32,1905,1275,1275,1905,14.4764833,18.6588058,18.6588058,14.4764833,160,1155,1155,160,250,816,816,250,1935,2250,2250,1935,816,500,500,816,0,0,0,0,939.191406,640.362488,640.362488,939.191406 [f=0010950] [10950] Game End Stats Values: 18,4340,5040,5040,4340,390.595886,261.401154,261.401154,390.595886,0,0,0,0,0,0,0,0,0,0,0,0,573.71106,817.189209,817.189209,573.71106,180,90,90,180,32,30,30,32,1905,1275,1275,1905,14.7836494,21.6395321,21.6395321,14.7836494,320,1335,1335,320,250,816,816,250,1935,2340,2340,1935,816,500,500,816,0,0,0,0,939.191406,640.362488,640.362488,939.191406 [f=0010950] [10950] Game End Stats Values: 19,4500,5380,5380,4500,440.977905,304.480072,304.480072,440.977905,0,0,0,0,0,0,0,0,0,0,0,0,573.71106,817.189209,817.189209,573.71106,180,180,180,180,32,30,30,32,1905,1330,1330,1905,14.3727808,21.9045467,21.9045467,14.3727808,480,1460,1460,480,250,816,816,250,1935,2410,2410,1935,816,500,500,816,0,0,0,0,939.191406,640.362488,640.362488,939.191406 [f=0010950] [10950] Game End Stats Values: 20,4500,5680,5680,4500,495.146484,371.1091,371.1091,495.146484,0,0,0,0,0,0,0,0,0,0,0,0,573.71106,857.545227,857.545227,573.71106,180,270,270,180,32,33.2000008,33.2000008,32,1905,1330,1330,1905,14.6252203,23.474556,23.474556,14.6252203,480,1600,1600,480,250,845.666748,845.666748,250,1935,2480,2480,1935,845.666748,500,500,845.666748,0,0,0,0,979.547424,640.362488,640.362488,979.547424 [f=0010950] [10950] Game End Stats Values: 21,4720,5885,5885,4720,549.093872,447.335968,447.335968,549.093872,0,0,0,0,0,0,0,0,0,0,0,0,754.158752,1215.78894,1215.78894,754.158752,630,270,270,630,32,35.0666656,35.0666656,32,1905,1330,1330,1905,14.6104794,24.1144142,24.1144142,14.6104794,160,1615,1615,160,375,1165.66675,1165.66675,375,2025,2670,2670,2025,1165.66675,625,625,1165.66675,0,0,0,0,1347.05847,834.243652,834.243652,1347.05847 [f=0010950] [10950] Game End Stats Values: 22,4770,6070,6070,4770,609.716248,521.009033,521.009033,609.716248,0,0,0,0,0,0,0,0,0,0,0,0,841.323242,1290.56311,1290.56311,841.323242,630,270,270,630,34.7999992,36.6666679,36.6666679,34.7999992,1905,1330,1330,1905,17.0601349,24.3450909,24.3450909,17.0601349,0,1640,1640,0,515,1325.66675,1325.66675,515,2235,2830,2830,2235,1325.66675,765,765,1325.66675,0,0,0,0,1448.87732,921.408142,921.408142,1448.87732 [f=0010950] [10950] Game End Stats Values: 23,4855,6280,6280,4855,681.219482,608.451172,608.451172,681.219482,0,0,0,0,0,0,0,0,0,0,0,0,841.323242,1380.5636,1380.5636,841.323242,540,270,270,540,41.8273582,38.6666679,38.6666679,41.8273582,1905,1330,1330,1905,17.7855263,26.8667603,26.8667603,17.7855263,0,1780,1780,0,515,1415.66675,1415.66675,515,2410,2900,2900,2410,1415.66675,765,765,1415.66675,0,0,0,0,1538.87781,921.408142,921.408142,1538.87781 [f=0010950] [10950] Game End Stats Values: 24,4890,6370,6370,4890,763.845947,687.994812,687.994812,763.845947,0,0,0,0,0,0,0,0,0,0,0,0,1192.41467,1715.12671,1715.12671,1192.41467,540,270,270,540,45.6794281,40.2666664,40.2666664,45.6794281,1905,1330,1330,1905,18.527071,26.3401909,26.3401909,18.527071,0,1710,1710,0,765,1705.66675,1705.66675,765,2445,3060,3060,2445,1705.66675,1015,1015,1705.66675,0,0,0,0,1888.61169,1288.48804,1288.48804,1888.61169 [f=0010950] [10950] Game End Stats Values: 25,4800,6635,6635,4800,844.652161,780.625549,780.625549,844.652161,0,0,0,0,0,0,0,0,0,93.4233398,93.4233398,0,1192.41467,2495.44775,2495.44775,1192.41467,540,270,270,540,46.1713943,42,42,46.1713943,1905,1330,1330,1905,17.8711491,29.0836849,29.0836849,17.8711491,0,1975,1975,0,765,1865.66675,1865.66675,765,2355,3060,3060,2355,1865.66675,1015,1015,1865.66675,0,0,0,0,2676.49731,1288.48804,1288.48804,2676.49731 [f=0010950] [10950] Game End Stats Values: 26,4030,6650,6650,4030,870.460754,808.22522,808.22522,870.460754,0,0,0,0,0,0,0,0,0,136.3974,136.3974,0,1192.41467,2721.14697,2721.14697,1192.41467,540,270,270,540,45.5124588,42,42,45.5124588,1905,1330,1330,1905,16.1757145,28.5618591,28.5618591,16.1757145,0,1990,1990,0,765,2635.66675,2635.66675,765,1585,3060,3060,1585,2732,1140,1140,2732,0,0,0,0,2910,1295.52673,1295.52673,2910 [f=0010959] [10959] Event [760,174.028,536]: 0 lost unit Solar Collector [f=0010998] [10998] Event [533.749634,172.762756,532.612122]: 0 lost unit Engineer Commander [f=0011048] Spectator BOMBIK left the game: normal quit [f=0011048] [11048] Event [undefined]: BOMBIK quit [f=0011107] [11107] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Mason [f=0011220] Player fiendicus_prime left the game: normal quit [f=0011220] [11220] Event [undefined]: fiendicus_prime quit [f=0011226] No clients connected, shutting down server [f=0011226] Server shutdown [f=0011226] [11226] all players disconnected [f=0011299] [11299] Event [1736,175.691528,4232]: 1 finished unit Solar Collector [f=0011300] [11300] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Mason [f=0011416] [11416] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0011503] [11503] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Mason [f=0011569] [11569] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Dart [f=0011708] [11708] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0011880] [11880] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0011900] [11900] Event [1640,175.996643,4040]: 1 finished unit Solar Collector [f=0012048] [12048] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0012127] [12127] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Dart [f=0012273] [12273] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0012436] [12436] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0012601] [12601] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0012649] [12649] Event [1512,173.995728,3368]: 1 finished unit Solar Collector [f=0012680] [12680] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Dart [f=0012828] [12828] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0012991] [12991] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0013156] [13156] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0013234] [13234] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Dart [f=0013321] [13321] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0013382] [13382] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0013544] [13544] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0013709] [13709] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Fencer [f=0013789] [13789] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Dart [f=0013922] [13922] Event [4558.00781,182.037018,4800.02979]: 1 finished unit Scorcher [f=0013944] Autoquit sending quit command. [f=0013944] [QuitAction] user exited to system [f=0013944] [SpringApp::Kill][1] fromRun=1 [f=0013944] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013944] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013944] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013944] [ThreadPool::SetThreadCount][2] workers=0 [f=0013944] [SpringApp::Kill][2] [f=0013944] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013944] [Game::KillLua][3] dtor=0 luaUI=0x52101ff0 [f=0013944] Start widgetHandler:Shutdown [f=0013944] Shutdown - SaveOrderList Complete [f=0013944] Writing last game win data [f=0013944] Shutdown - SaveConfigData Complete [f=0013944] Shutdown Widget - Chili Highlight [f=0013944] Shutdown Widget - Save/Load API [f=0013944] Shutdown Widget - Draw After Chili [f=0013944] Shutdown Widget - EPIC Menu [f=0013944] Shutdown Widget - Chili Minimap [f=0013944] Shutdown Widget - Chili Widget Selector [f=0013944] Shutdown Widget - Local Team Colors [f=0013944] Shutdown Widget - Display Keys 2 [f=0013944] Shutdown Widget - Save Game Menu [f=0013944] Shutdown Widget - HealthBars [f=0013944] Shutdown Widget - Noises [f=0013944] Shutdown Widget - Unit Icons [f=0013944] Shutdown Widget - Win Counter [f=0013944] Shutdown Widget - SpringRTS Replay Stats [f=0013944] Shutdown Widget - BuildETA [f=0013944] Shutdown Widget - Modular Comm Info [f=0013944] Shutdown Widget - Music Player v2 [f=0013944] Shutdown Widget - State Reverse and Latency [f=0013944] Shutdown Widget - CameraShake [f=0013944] Shutdown Widget - Chili Economy Panel Default [f=0013944] Shutdown Widget - Chili EndGame Window [f=0013944] Shutdown Widget - Chili Nuke Warning [f=0013944] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013944] Shutdown Widget - Chili Spectator Panels [f=0013944] Shutdown Widget - Context Menu [f=0013944] Shutdown Widget - Darkening [f=0013944] Shutdown Widget - Defense Range Zero-K [f=0013944] Shutdown Widget - Grab Input [f=0013944] Input grabbing is disabled! [f=0013944] Shutdown Widget - Highlight Geos [f=0013944] Shutdown Widget - Local Widgets Config [f=0013944] Shutdown Widget - MinimapEvents [f=0013944] Shutdown Widget - MetalFeatures (new) [f=0013944] Shutdown Widget - Missile Silo Range [f=0013944] Shutdown Widget - Point Tracker [f=0013944] Shutdown Widget - Showeco and Grid Drawer [f=0013944] Shutdown Widget - Stereo3D [f=0013944] Shutdown Widget - Attack AoE [f=0013944] Shutdown Widget - UnitShapes [f=0013944] Shutdown Widget - Map Edge Extension [f=0013944] Shutdown Widget - Selection Send [f=0013944] Shutdown Widget - LupsManager [f=0013944] Shutdown Widget - Newton Firezone [f=0013944] Shutdown Widget - Chili Pro Console [f=0013944] Shutdown Widget - Persistent Build Height [f=0013944] Shutdown Widget - Lasso Terraform GUI [f=0013944] Shutdown Widget - Chili Framework [f=0013944] Shutdown Widget - Lups [f=0013944] Shutdown Widget - Custom Markers [f=0013944] Shutdown Widget - Chili Core Selector [f=0013944] Shutdown Widget - Mex Placement Handler [f=0013944] Shutdown Widget - Select Keys [f=0013944] Shutdown Widget - Pause Screen [f=0013944] Shutdown Widget - Layout Handler [f=0013944] Shutdown Widget - Text To Speech Control [f=0013944] End widgetHandler:Shutdown [f=0013944] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363060,59717405} {int,ext,rec}Allocs={10987509,0,0} {chunk,block}Bytes={59717405,0} [f=0013944] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013944] [Game::KillLua][2] dtor=0 luaRules=0x522fbfe0 [f=0013944] Start gadgetHandler:Shutdown [f=0013944] Shutdown - StartSetup [f=0013944] Shutdown - UnitMorph [f=0013944] Shutdown - Carrier Drones [f=0013944] Shutdown - LupsNanoSpray [f=0013944] Shutdown - Missile Silo Controller [f=0013944] Shutdown - Modular Comm Info [f=0013944] Shutdown - Terrain Texture Handler [f=0013944] Shutdown - UnitCloakShield [f=0013944] Shutdown - Starlight Handler [f=0013944] End gadgetHandler:Shutdown [f=0013944] Start gadgetHandler:Shutdown [f=0013944] Shutdown - Save/Load [f=0013944] Shutdown - Teleport Throw [f=0013944] Shutdown - UnitMorph [f=0013944] Shutdown - Modular Comm Info [f=0013944] Shutdown - Retreat Command [f=0013944] Shutdown - Shockwaves [f=0013944] Shutdown - UnitCloakShield [f=0013944] Shutdown - Lups Cloak FX [f=0013944] Shutdown - Lups [f=0013944] Shutdown - Lups Shield [f=0013944] End gadgetHandler:Shutdown [f=0013944] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10987547,0,0} {chunk,block}Bytes={0,0} [f=0013944] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10987547,0,0} {chunk,block}Bytes={0,0} [f=0013944] [Game::KillLua][4] dtor=0 [f=0013944] [Game::~CGame][1] [f=0013944] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013944] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013944] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013944] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013944] [Game::KillLua][4] dtor=1 [f=0013944] [Game::KillMisc][1] [f=0013944] [Game::KillMisc][2] [f=0013944] [Game::KillMisc][3] [f=0013944] [Game::KillRendering][1] [f=0013944] [3DOParser::Kill] allocated 1 pieces [f=0013944] [S3OParser::Kill] allocated 353 pieces [f=0013944] [AssParser::Kill] allocated 21 pieces [f=0013944] [Game::KillInterface][1] [f=0013944] [Game::KillInterface][2] [f=0013944] [Game::KillSimulation][1] [f=0013944] [Game::KillSimulation][2] [f=0013944] [CCollisionHandler] dis-/continuous tests: 0/14058 [f=0013944] [Game::KillSimulation][3] [f=0013944] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013944] [~CPathCache(20x20)] cacheHits=99 hitPercentage=42% numHashColls=0 maxCacheSize=12 [f=0013944] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013944] [~CPathCache(40x40)] cacheHits=156 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013944] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013944] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013944] [LosHandler::Kill] raycast instance cache-{hits,misses}={4482,7317}; shared=2%; cached=36% [f=0013944] [Game::KillSimulation][4] [f=0013944] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013944] [Game::~CGame][2] [f=0013944] [Game::~CGame][3] [f=0013944] [SpringApp::Kill][3] [f=0013944] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147115 bytes sent 109302 bytes recv'd [f=0013944] [SpringApp::Kill][4] font=0x45c12aa0 [f=0013944] [SpringApp::Kill][5] [f=0013944] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45c7f840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1922ms file="luaui/configs/keyboard_layout.lua" indx=2881 inflSize=1kb readTime=26ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=25ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=16ms file="bitmaps/ocean.jpg" indx=518 inflSize=55kb readTime=15ms file="luaui/widgets/snd_text_to_speech.lua" indx=4772 inflSize=3kb readTime=11ms file="luarules/gadgets/api_saveload.lua" indx=1638 inflSize=37kb readTime=10ms file="bitmaps/pd/chargeparticles.tga" indx=539 inflSize=256kb readTime=10ms file="luaui/widgets/gui_healthbars.lua" indx=4685 inflSize=50kb readTime=10ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=9ms file="bitmaps/pd/splashside.tga" indx=570 inflSize=64kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32869099 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45daa490) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45da5500) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cd7970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f58380010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]