[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9pMKEvXC6v/springsettings.1166679.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f30b401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2906 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1166679/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45988bf0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45988bf0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 619ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 788ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 65ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dyth68 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1166679/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (201ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1166679/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52df97b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e9e70661153412386d6064045fdaa0bf [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000011b5cc060,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000484056e0,0000000000000000}]" [f=-000001] Allies: I choose: engi! [f=-000001] [0] Event [350,211.793823,1777]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4858,211.796265,2404]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:3081, userid: 535154 [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:3073, userid: 529166 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [400,211.792023,1864]: 0 finished unit Cloakbot Factory [f=0000005] [5] Event [4760,211.792023,2360]: 1 finished unit Amphbot Factory [f=0000240] [240] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000446] [446] Event [409.600006,211.792023,1864]: 0 finished unit Conjurer [f=0000480] [480] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000494] [494] Event [4724,211.792023,2360]: 1 finished unit Conch [f=0000704] [704] Event [184,211.792023,1720]: 0 finished unit Solar Collector [f=0000738] [738] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0001045] [1045] Event [296,211.792023,1608]: 0 finished unit Solar Collector [f=0001090] [1090] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0001192] [1192] Event [4584,211.792023,1928]: 1 finished unit Wind/Tidal Generator [f=0001291] [1291] Event [4664,211.792023,1960]: 1 finished unit Wind/Tidal Generator [f=0001375] [1375] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0001547] [1547] Event [4768,211.792023,2288]: 1 finished unit Lotus [f=0001590] [1590] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0001659] [1659] Event [376,211.792023,1528]: 0 finished unit Solar Collector [f=0001775] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=0001775] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|PRTeam||RU [f=0001799] Connection attempt from izirayd [f=0001799] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001799] -> Connection established (given id 2) [f=0001819] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001819] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001855] [1855] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0001876] [1876] Event [5048,211.792023,2344]: 1 finished unit Wind/Tidal Generator [f=0001932] [1932] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0002024] [2024] Event [632,211.792023,2136]: 0 finished unit Solar Collector [f=0002080] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=0002080] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=0002094] Connection attempt from PRO_rANDY [f=0002094] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002094] -> Connection established (given id 3) [f=0002100] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0002100] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002260] [2260] Event [5048,216.765625,2424]: 1 finished unit Wind/Tidal Generator [f=0002295] [2295] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0002306] [2306] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0002354] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0002354] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0002369] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000ccc3d480,0000000000000000}]" [f=0002374] [2374] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0002397] [2397] Event [759.655701,211.792023,1815.4939]: 1 lost unit Duck [f=0002441] [2441] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0002473] [Game::ClientReadNet] added new player Dave[tB] with number 4 to team 0 [f=0002473] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0002487] Connection attempt from Dave[tB] [f=0002487] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002487] -> Connection established (given id 4) [f=0002491] [2491] Event [5064,258.995148,2504]: 1 finished unit Wind/Tidal Generator [f=0002493] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0002493] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002501] [2501] Event [4214.39697,100,1228.33008]: 0 lost unit Glaive [f=0002587] [2587] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0002736] [2736] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0002789] [2789] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0002837] [2837] Event [1008,370.792023,2192]: 0 finished unit Radar Tower [f=0002861] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0002875] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0002875] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={0000000115288420,0000000000000000}]" [f=0002895] [2895] Event [5064,298.75,2584]: 1 finished unit Wind/Tidal Generator [f=0002936] [2936] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0002995] [2995] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0003168] [3168] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0003210] [3210] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0003295] [3295] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0003376] [3376] Event [5064,304.956085,2664]: 1 finished unit Wind/Tidal Generator [f=0003458] [3458] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0003468] [3468] Event [4224,100,1168]: 1 finished unit Lotus [f=0003507] [3507] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0003637] [3637] Event [5080,307.445313,2744]: 1 finished unit Wind/Tidal Generator [f=0003714] [3714] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0003719] [3719] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0003726] [3726] Event [1124.10828,211.792023,218.269226]: 1 lost unit Duck [f=0003831] [3831] Event [5080,328.557648,2824]: 1 finished unit Wind/Tidal Generator [f=0003841] [3841] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0003925] [3925] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0003948] [Game::ClientReadNet] added new player therxyy with number 5 to team 0 [f=0003949] > SPRINGIE:User therxyy|energysingu|6_5||False|MFG|Empire|US [f=0003960] [3960] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0003962] Connection attempt from therxyy [f=0003962] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003962] -> Connection established (given id 5) [f=0003968] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003968] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004126] [4126] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0004197] [4197] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0004215] [4215] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0004252] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0004266] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0004266] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000c7734db0,0000000000000000}]" [f=0004355] [4355] Event [984,100,2760]: 0 lost unit Metal Extractor [f=0004406] [4406] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0004470] [4470] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0004471] [4471] Event [5008,304.956085,3232]: 1 finished unit Lotus [f=0004559] [4559] Event [696,100,2760]: 0 lost unit Metal Extractor [f=0004616] [4616] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0004725] [4725] Event [3200,301.229523,1104]: 1 finished unit Lotus [f=0004725] [4725] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0004776] [4776] Event [5080,312.40921,2888]: 1 finished unit Wind/Tidal Generator [f=0004827] [4827] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0004870] [4870] Event [1116.68286,100,3696.60718]: 1 lost unit Duck [f=0004880] [therxyy] Allies: omg randy he really is ur fan!!! [f=0004885] [4885] Event [1131.55774,100,3623.61719]: 0 lost unit Glaive [f=0004925] [4925] Event [1214.48608,100,3854.19922]: 1 lost unit Duck [f=0004926] [4926] Event [5096,354.643585,2968]: 1 finished unit Wind/Tidal Generator [f=0005035] [5035] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0005128] [5128] Event [5096,347.19046,3048]: 1 finished unit Wind/Tidal Generator [f=0005130] Spectator therxyy left the game: normal quit [f=0005130] [5130] Event [undefined]: therxyy quit [f=0005193] [PRO_rANDY] Allies: eh? [f=0005243] [5243] Event [2192,304.956085,1088]: 0 finished unit Lotus [f=0005248] [5248] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0005250] [5250] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0005258] [5258] Event [4724,211.792023,2360]: 1 finished unit Conch [f=0005304] [5304] Event [2192,304.956085,1088]: 0 lost unit Lotus [f=0005357] [5357] Event [2280,305.561859,1048]: 0 lost unit Metal Extractor [f=0005431] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0005455] [5455] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0005460] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0005460] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000621e9040,0000000000000000}]" [f=0005493] [5493] Event [5016,304.956085,2680]: 1 finished unit Wind/Tidal Generator [f=0005600] [5600] Event [2288,305.43399,960]: 0 finished unit Lotus [f=0005665] [5665] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0005703] [5703] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0005763] [5763] Event [4918.50586,301.140045,3286.79688]: 0 lost unit Glaive [f=0005844] [5844] Event [4919.55225,304.956085,3219.01489]: 0 lost unit Glaive [f=0005854] [5854] Event [5016,304.956085,2760]: 1 finished unit Wind/Tidal Generator [f=0005860] [5860] Event [5008,304.956085,3232]: 1 lost unit Lotus [f=0005876] [5876] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0005912] [5912] Event [2380.17017,305.108459,983.819763]: 1 finished unit Engineer Commander [f=0005912] [5912] Event [2380.17017,305.108459,983.819763]: 1 lost unit Engineer Commander [f=0005916] [5916] Event [5096,347.19046,3048]: 1 lost unit Wind/Tidal Generator [f=0005940] [5940] Event [2288,305.43399,960]: 0 lost unit Lotus [f=0006007] [6007] Event [4941.90771,305.100311,3132.89429]: 0 lost unit Glaive [f=0006086] [6086] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0006086] [6086] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0006120] [6120] Event [696,95.9385681,2760]: 0 finished unit Metal Extractor [f=0006135] [6135] Event [5016,308.682648,2840]: 1 finished unit Wind/Tidal Generator [f=0006189] [6189] Event [2024.6405,304.956085,849.652405]: 0 lost unit Engineer Commander [f=0006211] [6211] Event [1839.55945,307.1828,749.35553]: 1 lost unit Duck [f=0006235] [6235] Event [1819.41394,307.216675,799.375732]: 0 lost unit Glaive [f=0006236] [6236] Event [1906.72693,298.254517,837.331909]: 1 lost unit Duck [f=0006247] [6247] Event [2288,304.956085,880]: 0 lost unit Lotus [f=0006296] [6296] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0006426] i guess gg [f=0006452] [6452] Event [2352,304.556213,960]: 1 finished unit Lotus [f=0006538] [6538] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0006545] [6545] Event [4408.30078,211.792023,2686.54346]: 1 lost unit Duck [f=0006570] [6570] Event [4712,211.792023,2216]: 1 finished unit Caretaker [f=0006580] [6580] Event [409.600006,211.792023,1864]: 0 finished unit Glaive [f=0006588] [6588] Event [5032,319.862335,2920]: 1 finished unit Wind/Tidal Generator [f=0006619] [6619] Event [4617.51611,211.792023,2611.46558]: 0 lost unit Glaive [f=0006639] [6639] Event [undefined]: RiposteR resigned [f=0006639] game_message: RiposteR has been destroyed! [f=0006639] game_message: nr1_rANDY_FAN wins! [f=0006639] Submitting stats [f=0006639] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006639] Part| Total Time|Time of the last 0.5s [f=0006639] Draw 15863.26ms 31.50% [f=0006639] Lua::Callins::Synced 3276.36ms 10.60% [f=0006639] Lua::Callins::Unsynced 22801.08ms 43.00% [f=0006639] Lua::CollectGarbage::Synced 213.39ms 1.30% [f=0006639] Lua::CollectGarbage::Unsynced 779.43ms 0.70% [f=0006639] Misc::Profiler::AddTime 60.20ms 0.10% [f=0006639] Sim 14781.30ms 47.00% [f=0006639] [6639] Received game_message: RiposteR has been destroyed! [f=0006639] [6639] Received game_message: nr1_rANDY_FAN wins! [f=0006640] [6640] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006640] [6640] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006640] [6640] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006640] [6640] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.28891706,5.41336679,5.28891706,5.41336679,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006640] [6640] Game End Stats Values: 3,2385,2345,2385,2345,0,0.66429579,0,0.66429579,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8,8.66666698,1275,1275,1275,1275,8.36014938,8.52823639,8.36014938,8.52823639,80,0,80,0,0,0,0,0,1030,1070,1030,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006640] [6640] Game End Stats Values: 4,2545,2415,2545,2415,0,4.97443914,0,4.97443914,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.17403984,11.1999998,8.17403984,11.1999998,1275,1275,1275,1275,9.6043005,9.02009296,9.6043005,9.02009296,80,0,80,0,0,0,0,0,1190,1140,1190,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006640] [6640] Game End Stats Values: 5,2635,2640,2635,2640,0.99103963,10.7378654,0.99103963,10.7378654,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,9.71028423,12.3999996,9.71028423,12.3999996,1275,1275,1275,1275,10.6655703,9.86337757,10.6655703,9.86337757,80,65,80,65,0,0,0,0,1190,1300,1190,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006640] [6640] Game End Stats Values: 6,2750,2775,2750,2775,1.70693302,18.9760265,1.70693302,18.9760265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,11.5500555,14.8000002,11.5500555,14.8000002,1275,1275,1275,1275,10.6472273,11.1479616,10.6472273,11.1479616,160,130,160,130,0,0,0,0,1225,1370,1225,1370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006640] [6640] Game End Stats Values: 7,2910,2930,2910,2930,6.83521795,34.0357857,6.83521795,34.0357857,0,0,0,0,0,0,0,0,0,0,0,0,101.741875,101.138153,101.741875,101.138153,90,0,90,0,17.5213432,16,17.5213432,16,1275,1275,1275,1275,12.4329853,13.0949345,12.4329853,13.0949345,160,195,160,195,65,80,65,80,1385,1460,1385,1460,80,65,80,65,0,0,0,0,101.138153,101.741875,101.138153,101.741875 [f=0006640] [6640] Game End Stats Values: 8,3115,3115,3115,3115,16.5580196,43.5630875,16.5580196,43.5630875,0,0,0,0,0,0,0,0,0,0,0,0,101.741875,101.138153,101.741875,101.138153,90,0,90,0,20.1410904,16,20.1410904,16,1275,1330,1275,1330,14.6037884,13.0991545,14.6037884,13.0991545,240,325,240,325,65,80,65,80,1510,1460,1510,1460,80,65,80,65,0,0,0,0,101.138153,101.741875,101.138153,101.741875 [f=0006640] [6640] Game End Stats Values: 9,3410,3335,3410,3335,30.0491295,53.1649323,30.0491295,53.1649323,0,0,0,0,0,0,0,0,0,0,0,0,101.741875,101.138153,101.741875,101.138153,180,0,180,0,21.7503738,16,21.7503738,16,1275,1330,1275,1330,16.8425083,14.596323,16.8425083,14.596323,320,455,320,455,65,80,65,80,1635,1550,1635,1550,80,65,80,65,0,0,0,0,101.138153,101.741875,101.138153,101.741875 [f=0006640] [6640] Game End Stats Values: 10,3560,3490,3560,3490,51.8478851,59.0887909,51.8478851,59.0887909,0,0,0,0,0,0,0,0,0,0,0,0,138.483826,181.138077,138.483826,181.138077,180,0,180,0,24.2478447,16,24.2478447,16,1275,1330,1275,1330,17.6447506,15.3459234,17.6447506,15.3459234,400,520,400,520,65,160,65,160,1705,1640,1705,1640,160,130,160,130,0,0,0,0,181.138077,203.483826,181.138077,203.483826 [f=0006640] [6640] Game End Stats Values: 11,3810,3710,3810,3710,57.4222641,72.6507874,57.4222641,72.6507874,0,0,0,0,0,0,0,0,0,0,0,0,236.295166,181.138077,236.295166,181.138077,270,0,270,0,14.1196098,16,14.1196098,16,1275,1330,1275,1330,16.5631237,19.3162327,16.5631237,19.3162327,560,650,560,650,89.6666946,160,89.6666946,160,1705,1730,1705,1730,160,154.666687,160,154.666687,0,0,0,0,181.138077,301.295166,181.138077,301.295166 [f=0006640] [6640] Game End Stats Values: 12,3890,3620,3890,3620,58.6555367,86.7985687,58.6555367,86.7985687,0,0,0,0,0,0,0,0,0,0,0,0,354.906494,332.821045,354.906494,332.821045,360,0,360,0,13.7947083,16,13.7947083,16,1275,1330,1275,1330,16.2737179,18.669487,16.2737179,18.669487,480,650,480,650,244.666687,320,244.666687,320,1775,1640,1775,1640,320,374.666687,320,374.666687,0,0,0,0,341.138214,448.164551,341.138214,448.164551 [f=0006640] [6640] Game End Stats Values: 13,4075,3750,4075,3750,72.539505,91.0198746,72.539505,91.0198746,0,0,0,0,0,0,0,0,0,0,0,0,537.652222,427.820465,537.652222,427.820465,360,0,360,0,26.0179672,16,26.0179672,16,1275,1330,1275,1330,17.1170998,18.2987385,17.1170998,18.2987385,480,780,480,780,424.666687,320,424.666687,320,1960,1640,1960,1640,320,554.666687,320,554.666687,0,7.33333063,0,7.33333063,436.137634,632.55188,436.137634,632.55188 [f=0006640] [6640] Game End Stats Values: 14,4190,3840,4190,3840,96.7015839,93.2062531,96.7015839,93.2062531,0,0,0,0,0,0,0,0,0,0,0,0,777.627441,811.496094,777.627441,811.496094,360,90,360,90,29.9121456,16,29.9121456,16,1275,1330,1275,1330,17.8023052,19.2135983,17.8023052,19.2135983,560,780,560,780,554.666687,320,554.666687,320,1995,1640,1995,1640,320,684.666687,320,684.666687,0,45.7666855,0,45.7666855,821.017029,872.53949,821.017029,872.53949 [f=0006640] [6640] Game End Stats Values: 15,4285,2630,4285,2630,119.781464,95.608757,119.781464,95.608757,0,0,0,0,0,0,0,0,0,218.267578,0,218.267578,2268.63574,1571.40234,2268.63574,1571.40234,270,0,270,0,26.1105747,15.1999998,26.1105747,15.1999998,1505,55,1505,55,17.7301559,16.5764179,17.7301559,16.5764179,480,845,480,845,2137.6665,605,2137.6665,605,2030,1730,2030,1730,605,2267.6665,605,2267.6665,0,45.7666855,0,45.7666855,1767.354,2404.12817,1767.354,2404.12817 [f=0006640] [6640] Game End Stats Values: 16,4590,2630,4590,2630,133.318787,96.1989136,133.318787,96.1989136,0,0,0,0,0,0,0,0,0,280.074768,0,280.074768,2338.58228,1669.04175,2338.58228,1669.04175,360,0,360,0,25.3844624,10,25.3844624,10,1505,55,1505,55,20.3196087,15.1089315,20.3196087,15.1089315,480,845,480,845,2202.6665,685,2202.6665,685,2245,1730,2245,1730,685,2332.6665,685,2332.6665,36.4000282,45.7666855,36.4000282,45.7666855,1867.94653,2480.00928,1867.94653,2480.00928 [f=0006672] [6672] Event [4653.41748,211.792023,2564.90161]: 0 lost unit Glaive [f=0006684] [6684] Event [1575.99902,304.956085,1145.6488]: 0 lost unit Glaive [f=0006762] [6762] Event [2192,301.679413,1104]: 1 finished unit Lotus [f=0006774] Player nr1_rANDY_FAN left the game: normal quit [f=0006774] [6774] Event [undefined]: nr1_rANDY_FAN quit [f=0006780] Spectator RiposteR left the game: normal quit [f=0006780] [6780] Event [undefined]: RiposteR quit [f=0006780] Spectator Dave[tB] left the game: normal quit [f=0006780] [6780] Event [undefined]: Dave[tB] quit [f=0006786] Spectator PRO_rANDY left the game: normal quit [f=0006786] [6786] Event [undefined]: PRO_rANDY quit [f=0006836] Spectator izirayd left the game: normal quit [f=0006836] [6836] Event [undefined]: izirayd quit [f=0006842] No clients connected, shutting down server [f=0006842] Server shutdown [f=0006842] [6842] all players disconnected [f=0006999] [6999] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0007047] [7047] Event [5032,339.941193,3000]: 1 finished unit Wind/Tidal Generator [f=0007057] [7057] Event [4672,211.792023,2320]: 1 finished unit Lotus [f=0007286] [7286] Event [4724,211.792023,2360]: 1 finished unit Duck [f=0010317] Autoquit sending quit command. [f=0010317] [QuitAction] user exited to system [f=0010317] [SpringApp::Kill][1] fromRun=1 [f=0010317] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010317] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010317] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010317] [ThreadPool::SetThreadCount][2] workers=0 [f=0010317] [SpringApp::Kill][2] [f=0010317] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010317] [Game::KillLua][3] dtor=0 luaUI=0x53753fd0 [f=0010317] Start widgetHandler:Shutdown [f=0010317] Shutdown - SaveOrderList Complete [f=0010317] Writing last game win data [f=0010317] Shutdown - SaveConfigData Complete [f=0010317] Shutdown Widget - Chili Highlight [f=0010317] Shutdown Widget - Save/Load API [f=0010317] Shutdown Widget - Draw After Chili [f=0010317] Shutdown Widget - EPIC Menu [f=0010317] Shutdown Widget - Chili Minimap [f=0010317] Shutdown Widget - Chili Widget Selector [f=0010317] Shutdown Widget - Local Team Colors [f=0010317] Shutdown Widget - Display Keys 2 [f=0010317] Shutdown Widget - Save Game Menu [f=0010317] Shutdown Widget - HealthBars [f=0010317] Shutdown Widget - Noises [f=0010317] Shutdown Widget - Unit Icons [f=0010317] Shutdown Widget - Win Counter [f=0010317] Shutdown Widget - SpringRTS Replay Stats [f=0010317] Shutdown Widget - BuildETA [f=0010317] Shutdown Widget - Modular Comm Info [f=0010317] Shutdown Widget - Music Player v2 [f=0010317] Shutdown Widget - State Reverse and Latency [f=0010317] Shutdown Widget - CameraShake [f=0010317] Shutdown Widget - Chili Economy Panel Default [f=0010317] Shutdown Widget - Chili EndGame Window [f=0010317] Shutdown Widget - Chili Nuke Warning [f=0010317] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010317] Shutdown Widget - Chili Spectator Panels [f=0010317] Shutdown Widget - Context Menu [f=0010317] Shutdown Widget - Darkening [f=0010317] Shutdown Widget - Defense Range Zero-K [f=0010317] Shutdown Widget - Grab Input [f=0010317] Input grabbing is disabled! [f=0010317] Shutdown Widget - Highlight Geos [f=0010317] Shutdown Widget - Local Widgets Config [f=0010317] Shutdown Widget - MinimapEvents [f=0010317] Shutdown Widget - MetalFeatures (new) [f=0010317] Shutdown Widget - Missile Silo Range [f=0010317] Shutdown Widget - Point Tracker [f=0010317] Shutdown Widget - Showeco and Grid Drawer [f=0010317] Shutdown Widget - Stereo3D [f=0010317] Shutdown Widget - Attack AoE [f=0010317] Shutdown Widget - UnitShapes [f=0010317] Shutdown Widget - Map Edge Extension [f=0010317] Shutdown Widget - Selection Send [f=0010317] Shutdown Widget - LupsManager [f=0010317] Shutdown Widget - Newton Firezone [f=0010317] Shutdown Widget - Chili Pro Console [f=0010317] Shutdown Widget - Persistent Build Height [f=0010317] Shutdown Widget - Lasso Terraform GUI [f=0010317] Shutdown Widget - Chili Framework [f=0010317] Shutdown Widget - Lups [f=0010317] Shutdown Widget - Custom Markers [f=0010317] Shutdown Widget - Chili Core Selector [f=0010317] Shutdown Widget - Mex Placement Handler [f=0010317] Shutdown Widget - Select Keys [f=0010317] Shutdown Widget - Pause Screen [f=0010317] Shutdown Widget - Layout Handler [f=0010317] Shutdown Widget - Text To Speech Control [f=0010317] End widgetHandler:Shutdown [f=0010317] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={594468,75478289} {int,ext,rec}Allocs={12613750,0,0} {chunk,block}Bytes={75478289,0} [f=0010317] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010317] [Game::KillLua][2] dtor=0 luaRules=0x52df97b0 [f=0010317] Start gadgetHandler:Shutdown [f=0010317] Shutdown - StartSetup [f=0010317] Shutdown - UnitMorph [f=0010317] Shutdown - Carrier Drones [f=0010317] Shutdown - LupsNanoSpray [f=0010317] Shutdown - Missile Silo Controller [f=0010317] Shutdown - Modular Comm Info [f=0010317] Shutdown - Terrain Texture Handler [f=0010317] Shutdown - UnitCloakShield [f=0010317] Shutdown - Starlight Handler [f=0010317] End gadgetHandler:Shutdown [f=0010317] Start gadgetHandler:Shutdown [f=0010317] Shutdown - Save/Load [f=0010317] Shutdown - Teleport Throw [f=0010317] Shutdown - UnitMorph [f=0010317] Shutdown - Modular Comm Info [f=0010317] Shutdown - Retreat Command [f=0010317] Shutdown - Shockwaves [f=0010317] Shutdown - UnitCloakShield [f=0010317] Shutdown - Lups Cloak FX [f=0010317] Shutdown - Lups [f=0010317] Shutdown - Lups Shield [f=0010317] End gadgetHandler:Shutdown [f=0010317] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12613782,0,0} {chunk,block}Bytes={0,0} [f=0010317] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12613782,0,0} {chunk,block}Bytes={0,0} [f=0010317] [Game::KillLua][4] dtor=0 [f=0010317] [Game::~CGame][1] [f=0010317] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010317] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010317] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010317] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010317] [Game::KillLua][4] dtor=1 [f=0010317] [Game::KillMisc][1] [f=0010317] [Game::KillMisc][2] [f=0010317] [Game::KillMisc][3] [f=0010317] [Game::KillRendering][1] [f=0010317] [3DOParser::Kill] allocated 1 pieces [f=0010317] [S3OParser::Kill] allocated 167 pieces [f=0010317] [AssParser::Kill] allocated 0 pieces [f=0010317] [Game::KillInterface][1] [f=0010317] [Game::KillInterface][2] [f=0010317] [Game::KillSimulation][1] [f=0010317] [Game::KillSimulation][2] [f=0010317] [CCollisionHandler] dis-/continuous tests: 0/19188 [f=0010317] [Game::KillSimulation][3] [f=0010317] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010317] [~CPathCache(20x16)] cacheHits=49 hitPercentage=29% numHashColls=0 maxCacheSize=27 [f=0010317] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010317] [~CPathCache(40x32)] cacheHits=50 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010317] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010317] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010317] [LosHandler::Kill] raycast instance cache-{hits,misses}={2559,5815}; shared=4%; cached=26% [f=0010317] [Game::KillSimulation][4] [f=0010317] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010317] [Game::~CGame][2] [f=0010317] [Game::~CGame][3] [f=0010317] [SpringApp::Kill][3] [f=0010317] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109148 bytes sent 135150 bytes recv'd [f=0010317] [SpringApp::Kill][4] font=0x458c1aa0 [f=0010317] [SpringApp::Kill][5] [f=0010317] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4592f610) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2010ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=33ms file="scripts/amphlaunch.lua" indx=5626 inflSize=4kb readTime=18ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=15ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=433 inflSize=16kb readTime=13ms file="effects/ataalaser.lua" indx=620 inflSize=4kb readTime=12ms file="luarules/gadgets/feature_blocking_tag_implementation.lua" indx=1687 inflSize=1kb readTime=10ms file="units/chicken_dodo.lua" indx=6730 inflSize=2kb readTime=10ms file="luaui/widgets/unit_attack_warning.lua" indx=4774 inflSize=1kb readTime=9ms file="unittextures/tatex/corv3c00.bmp" indx=7639 inflSize=6kb readTime=9ms file="luaui/widgets/chili/skins/evolved/panel_0011_small.png" indx=4061 inflSize=4kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29426618 bytes cached in 2775 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45a66a60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a65020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4592fbd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f30b40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]