[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HVflepbB2Z/springsettings.1166524.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0c8401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2936 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1166524/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4578c6c0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4578c6c0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 687ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 773ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 764ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1166524/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (227ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1166524/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f1a9c0,0x52242fd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7cae06610246fee66bf918a24596f592 [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000ca99c210,000000005dc2b130}]" [f=-000001] Allies: I choose: engi! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000095b66360,000000009b60a450}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [4703,188.67334,476]: 0 finished unit Engineer Commander [f=-000001] [0] Event [848,188.676147,4397]: 1 finished unit Engineer Commander [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:3155, userid: 529166 [f=0000000] [0] DanWarior, team: 0, elo:2663, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000006] [6] Event [832,188.671875,4544]: 1 finished unit Rover Assembly [f=0000016] [16] Event [4640,188.671875,640]: 0 finished unit Tank Foundry [f=0000241] [241] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0000285] [285] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000425] [425] Event [849.99231,189.316971,4543.97021]: 1 finished unit Mason [f=0000525] [525] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000561] [561] Event [849.99231,189.316971,4543.97021]: 1 finished unit Dart [f=0000646] [646] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0000687] [687] Event [4696,188.671875,152]: 0 finished unit Wind/Tidal Generator [f=0000699] [699] Event [849.99231,189.316971,4543.97021]: 1 finished unit Dart [f=0000777] [777] Event [4776,188.552551,200]: 0 finished unit Wind/Tidal Generator [f=0000888] [888] Event [4856,188.651123,248]: 0 finished unit Wind/Tidal Generator [f=0001031] [1031] Event [4936,187.644653,312]: 0 finished unit Wind/Tidal Generator [f=0001090] [1090] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0001141] [1141] Event [4920,188.671875,392]: 0 finished unit Wind/Tidal Generator [f=0001259] [1259] Event [4840,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0001376] [1376] Event [4760,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0001460] [1460] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0001483] [1483] Event [4680,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0001590] [1590] Event [4632,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0001820] [1820] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0002016] [2016] Event [440,77.104187,3240]: 1 finished unit Solar Collector [f=0002189] [2189] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0002267] [2267] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0002369] [2369] Event [4168,188.671875,744]: 0 finished unit Wind/Tidal Generator [f=0002446] [2446] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0002474] [2474] Event [4248,188.671875,808]: 0 finished unit Wind/Tidal Generator [f=0002538] [2538] Event [4640,189.991882,668]: 0 finished unit Welder [f=0002702] [2702] Event [4240,188.547363,960]: 0 finished unit Radar Tower [f=0002920] [2920] Event [1008,66.5621948,3536]: 1 finished unit Lotus [f=0002982] [2982] Event [1973.38208,77.104187,4705.79102]: 1 lost unit Dart [f=0002986] [2986] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0003033] [3033] Event [4032,178.804321,608]: 0 finished unit Lotus [f=0003317] [3317] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0003342] [3342] Event [440,188.671875,4840]: 1 finished unit Wind/Tidal Generator [f=0003410] [3410] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0003825] [3825] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0003856] [3856] Event [360,188.671875,4760]: 1 finished unit Wind/Tidal Generator [f=0003895] [3895] Event [4640,189.991882,668]: 0 finished unit Welder [f=0003998] [3998] Event [4240,188.547363,960]: 0 lost unit Radar Tower [f=0004011] [4011] Event [4327.99561,183.378723,1023.82684]: 1 lost unit Dart [f=0004081] [4081] Event [849.99231,189.316971,4543.97021]: 1 finished unit Mason [f=0004135] [4135] Event [280,188.671875,4680]: 1 finished unit Wind/Tidal Generator [f=0004140] [4140] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0004306] [4306] Event [1536,41.0061646,3552]: 1 finished unit Radar Tower [f=0004412] [4412] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0004514] [4514] Event [536,77.104187,3208]: 1 lost unit Metal Extractor [f=0004523] [4523] Event [360,188.671875,4632]: 1 finished unit Wind/Tidal Generator [f=0004545] [4545] Event [4272,185.190277,992]: 0 finished unit Radar Tower [f=0004635] [4635] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0004661] [4661] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0004686] [4686] Event [344,77.104187,3256]: 1 lost unit Metal Extractor [f=0004698] [4698] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0004773] [4773] Event [414.444,77.8734131,3138.20459]: 0 lost unit Kodachi [f=0004926] [4926] Event [440,188.671875,4584]: 1 finished unit Wind/Tidal Generator [f=0005042] [5042] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0005204] [5204] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0005242] [5242] Event [520,188.671875,4536]: 1 finished unit Wind/Tidal Generator [f=0005274] [5274] Event [4640,189.991882,668]: 0 finished unit Welder [f=0005343] [5343] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0005355] [5355] Event [3152,61.4831543,896]: 0 finished unit Lotus [f=0005514] [5514] Event [600,188.671875,4488]: 1 finished unit Wind/Tidal Generator [f=0005602] [5602] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0005674] [5674] Event [3344,60.6063843,928]: 0 finished unit Lotus [f=0005693] [5693] Event [4240,78.6450195,1872]: 0 finished unit Lotus [f=0005824] [5824] Event [2976,111.355286,752]: 0 finished unit Radar Tower [f=0005865] [5865] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0005935] [5935] Event [680,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0006042] [6042] Event [4760,188.671875,664]: 0 finished unit Caretaker [f=0006070] [Game::ClientReadNet] added new player manero with number 2 to team 0 [f=0006070] > SPRINGIE:User manero|shipheavyarty|7_4|donator_3|False|grunf||IT [f=0006087] Connection attempt from manero [f=0006087] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006087] -> Connection established (given id 2) [f=0006106] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0006106] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006211] [6211] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0006215] [6215] Event [2583.41064,40.2988319,3456.54077]: 1 lost unit Scorcher [f=0006247] [6247] Event [849.99231,189.316971,4543.97021]: 1 finished unit Mason [f=0006250] [6250] Event [3936,66.1990356,1664]: 0 finished unit Lotus [f=0006270] [6270] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0006423] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0006428] [6428] Event [760,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0006446] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0006446] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={0000000069718050,00000000df9920d0}]" [f=0006460] [6460] Event [952,28.8870239,2072]: 1 finished unit Solar Collector [f=0006553] [6553] Event [4760,188.671875,568]: 0 finished unit Storage [f=0006579] [6579] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0006625] [6625] Event [1356.60669,21.322937,2463.76733]: 0 lost unit Kodachi [f=0006641] [6641] Event [4336,85.2493286,1984]: 0 finished unit Radar Tower [f=0006676] [6676] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0006690] [6690] Event [1104,23.979187,2048]: 1 finished unit Lotus [f=0006878] [6878] Event [3528,48.9904785,1432]: 0 finished unit Solar Collector [f=0006913] [6913] Event [840,188.671875,4344]: 1 finished unit Wind/Tidal Generator [f=0006945] [6945] Event [976,26.635437,1952]: 1 finished unit Lotus [f=0007000] [7000] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0007067] [7067] Event [4568,188.671875,344]: 0 finished unit Solar Collector [f=0007089] [7089] Event [2088,77.104187,4664]: 1 finished unit Solar Collector [f=0007185] [7185] Event [920,188.671875,4296]: 1 finished unit Wind/Tidal Generator [f=0007211] [7211] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0007390] [7390] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0007443] [7443] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0007522] [7522] Event [1328,154.213257,2016]: 1 finished unit Lotus [f=0007565] [7565] Event [2008,77.104187,4808]: 1 finished unit Solar Collector [f=0007621] [7621] Event [4440,188.671875,440]: 0 finished unit Solar Collector [f=0007673] [7673] Event [536,75.9437561,3208]: 1 finished unit Metal Extractor [f=0007687] [7687] Event [3360,38.2617188,1504]: 0 finished unit Lotus [f=0007779] [7779] Event [2032,22.651062,336]: 0 finished unit Lotus [f=0007868] [7868] Event [849.99231,189.316971,4543.97021]: 1 finished unit Mason [f=0007928] [7928] Event [3467.85352,29.4304638,2787.1665]: 1 lost unit Scorcher [f=0007935] [7935] Event [3546.03003,25.7220898,2754.95093]: 0 lost unit Kodachi [f=0008011] [8011] Event [1888,158.680115,480]: 0 finished unit Lotus [f=0008034] [8034] Event [3611.26563,21.322937,2618.1355]: 1 lost unit Scorcher [f=0008050] [8050] Event [3644.72192,21.4849854,2684.4436]: 1 lost unit Scorcher [f=0008093] [8093] Event [3440,41.1669922,1472]: 0 finished unit Radar Tower [f=0008152] [8152] Event [4312,188.671875,552]: 0 finished unit Solar Collector [f=0008162] [8162] Event [1920,161.305237,560]: 0 finished unit Radar Tower [f=0008201] [8201] Event [2087.92993,23.0532894,535.813416]: 0 finished unit Engineer Commander [f=0008201] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008201] [8201] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008209] [8209] Event [2064,77.104187,4496]: 1 finished unit Lotus [f=0008251] [8251] Event [4640,189.991882,668]: 0 finished unit Welder [f=0008306] [8306] Event [849.99231,189.316971,4543.97021]: 1 finished unit Fencer [f=0008340] [8340] Event [152,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0008513] [8513] Event [344,75.9437561,3256]: 1 finished unit Metal Extractor [f=0008533] [8533] Event [4184,188.671875,648]: 0 finished unit Solar Collector [f=0008579] [8579] Event [152,188.671875,4632]: 1 finished unit Wind/Tidal Generator [f=0008636] [8636] Event [3667.22021,23.165802,2812.30225]: 1 lost unit Scorcher [f=0008754] [8754] Event [3588.54028,21.2767906,2609.58691]: 0 lost unit Kodachi [f=0008755] [8755] Event [849.99231,189.316971,4543.97021]: 1 finished unit Fencer [f=0008756] [8756] Event [3652.15381,21.3990784,2702.29858]: 1 lost unit Scorcher [f=0008834] [8834] Event [152,188.671875,4552]: 1 finished unit Wind/Tidal Generator [f=0008843] [8843] Event [3657.91895,24.7778149,2860.62573]: 0 lost unit Welder [f=0008962] [8962] Event [392,77.2293854,3352]: 1 finished unit Solar Collector [f=0009016] [9016] Event [2160.56934,31.825386,2652.00586]: 1 finished unit Engineer Commander [f=0009122] [9122] Event [4640,189.991882,668]: 0 finished unit Ogre [f=0009204] [9204] Event [849.99231,189.316971,4543.97021]: 1 finished unit Fencer [f=0009220] [9220] Event [2384,60.0253296,2640]: 1 finished unit Lotus [f=0009343] [9343] Event [4336,85.2493286,1984]: 0 lost unit Radar Tower [f=0009442] [9442] Event [328,77.104187,3480]: 1 finished unit Solar Collector [f=0009551] [9551] Event [968,178.373718,4760]: 1 finished unit Caretaker [f=0009602] [9602] Event [849.99231,189.316971,4543.97021]: 1 finished unit Fencer [f=0009660] [9660] Event [2216,22.5732422,504]: 0 finished unit Solar Collector [f=0009670] [9670] Event [2688,66.479187,2736]: 1 finished unit Lotus [f=0009689] [9689] Event [152,188.671875,4472]: 1 finished unit Wind/Tidal Generator [f=0009844] [9844] Event [849.99231,189.316971,4543.97021]: 1 finished unit Fencer [f=0009916] [9916] Event [4640,189.991882,668]: 0 finished unit Ogre [f=0009934] [9934] Event [4824,188.671875,600]: 0 finished unit Caretaker [f=0009954] [9954] Event [328,77.4517822,3640]: 1 finished unit Solar Collector [f=0009974] [9974] Event [152,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0010150] [10150] Event [856,188.262024,4760]: 1 finished unit Caretaker [f=0010229] [10229] Event [232,188.671875,4616]: 1 finished unit Wind/Tidal Generator [f=0010348] [10348] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0010472] [10472] Event [328,86.9509888,3768]: 1 finished unit Solar Collector [f=0010472] [10472] Event [3280,49.654541,2992]: 1 finished unit Lotus [f=0010484] [10484] Event [232,188.671875,4536]: 1 finished unit Wind/Tidal Generator [f=0010502] [10502] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0010553] [10553] Event [760,188.671875,4760]: 1 finished unit Caretaker [f=0010602] [10602] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0010708] [10708] Event [4840,188.671875,664]: 0 finished unit Caretaker [f=0010721] [10721] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0010739] [10739] Event [216,188.671875,4456]: 1 finished unit Wind/Tidal Generator [f=0010843] [10843] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0011005] [11005] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0011037] [11037] Event [4568,179.240417,4520]: 0 finished unit Stardust [f=0011052] [11052] Event [216,188.671875,4376]: 1 finished unit Wind/Tidal Generator [f=0011054] [11054] Event [344,105.534363,3896]: 1 finished unit Solar Collector [f=0011081] [11081] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0011091] [11091] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0011150] [11150] Event [849.99231,189.316971,4543.97021]: 1 finished unit Mason [f=0011217] [11217] Event [312,188.671875,4568]: 1 finished unit Wind/Tidal Generator [f=0011356] [11356] Event [849.99231,189.316971,4543.97021]: 1 finished unit Fencer [f=0011433] [11433] Event [3768,66.479187,1112]: 0 finished unit Geothermal Generator [f=0011448] [11448] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0011459] [11459] Event [3936,66.1990356,1664]: 0 lost unit Lotus [f=0011460] [11460] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0011469] [11469] Event [4240,78.6450195,1872]: 0 lost unit Lotus [f=0011514] [11514] Event [4640,189.991882,668]: 0 finished unit Ogre [f=0011685] [11685] Event [849.99231,189.316971,4543.97021]: 1 finished unit Fencer [f=0011700] [11700] Event [3760,23.5745239,2368]: 1 finished unit Lotus [f=0011712] [11712] Event [312,188.671875,4488]: 1 finished unit Wind/Tidal Generator [f=0011828] [11828] Event [3600,66.479187,1040]: 0 finished unit Lotus [f=0011834] [11834] Event [376,26.4175415,312]: 0 finished unit Solar Collector [f=0011848] [11848] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0011861] [11861] Event [3360,38.2617188,1504]: 0 lost unit Lotus [f=0011877] [11877] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0011896] [11896] Event [3440,41.2871933,1472]: 0 lost unit Radar Tower [f=0011952] [11952] Event [849.99231,189.316971,4543.97021]: 1 finished unit Fencer [f=0012042] [12042] Event [344,119.894714,4024]: 1 finished unit Solar Collector [f=0012050] [12050] Event [3040,27.0452881,4224]: 1 finished unit Lotus [f=0012138] [12138] Event [4776,26.2307739,4712]: 0 finished unit Solar Collector [f=0012138] [12138] Event [2990.68872,32.1332207,2299.68994]: 1 lost unit Scorcher [f=0012157] [12157] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0012200] [12200] Event [2859.57227,41.1266098,2232.79224]: 1 lost unit Scorcher [f=0012225] [12225] Event [3744,35.932312,1984]: 1 finished unit Lotus [f=0012241] [12241] Event [2638.2063,57.5897179,2325.13794]: 0 lost unit Ogre [f=0012264] [12264] Event [296,188.671875,4408]: 1 finished unit Wind/Tidal Generator [f=0012274] [12274] Event [3688.47363,24.3683205,2185.54883]: 1 finished unit Engineer Commander [f=0012296] [12296] Event [849.99231,189.316971,4543.97021]: 1 finished unit Fencer [f=0012324] [12324] Event [3904,66.479187,1296]: 0 finished unit Lotus [f=0012332] [12332] Event [3744,34.3628693,1984]: 1 lost unit Lotus [f=0012438] [12438] Event [4448,157.741089,4608]: 0 finished unit Radar Tower [f=0012474] [12474] Event [392,24.430542,728]: 0 finished unit Stardust [f=0012478] [12478] Event [3963.31519,32.8006668,2331.10425]: 0 lost unit Ogre [f=0012490] [12490] Event [3616,23.979187,2160]: 1 finished unit Lotus [f=0012529] [12529] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0012578] [12578] Event [849.99231,189.316971,4543.97021]: 1 finished unit Fencer [f=0012598] [12598] Event [4005.30713,40.6256256,2177.57104]: 0 lost unit Ogre [f=0012604] [12604] Event [576,162.607422,592]: 0 finished unit Radar Tower [f=0012629] [12629] Event [3152,27.947998,4224]: 1 finished unit Lotus [f=0012630] [12630] Event [3820.06885,22.6983376,2616.49121]: 1 lost unit Fencer [f=0012695] [12695] Event [3720.98877,21.322937,2726.62061]: 0 lost unit Kodachi [f=0012710] [12710] Event [296,188.671875,4328]: 1 finished unit Wind/Tidal Generator [f=0012730] [12730] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0012870] [12870] Event [3188.08252,22.6113491,2064.58667]: 1 lost unit Scorcher [f=0012871] [12871] Event [360,188.671875,4280]: 1 finished unit Solar Collector [f=0012896] [12896] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0012939] [12939] Event [3240.19116,22.651062,1771.46985]: 1 lost unit Scorcher [f=0013098] [13098] Event [360,187.914429,4200]: 1 finished unit Wind/Tidal Generator [f=0013132] [13132] Event [3832,66.479187,1064]: 0 finished unit Energy Pylon [f=0013196] [13196] Event [3214.20459,25.0117378,1642.93433]: 0 lost unit Kodachi [f=0013201] [13201] Event [3248,25.7171631,4272]: 1 finished unit Lotus [f=0013301] [13301] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0013318] [13318] Event [4192.93799,65.4461212,1858.34326]: 0 lost unit Kodachi [f=0013338] [13338] Event [344,162.005615,4136]: 1 finished unit Wind/Tidal Generator [f=0013356] Spectator manero left the game: normal quit [f=0013356] [13356] Event [undefined]: manero quit [f=0013384] [13384] Event [3528,48.9904785,1432]: 0 lost unit Solar Collector [f=0013437] [13437] Event [4640,189.991882,668]: 0 finished unit Ogre [f=0013520] [13520] Event [849.99231,189.316971,4543.97021]: 1 finished unit Badger [f=0013564] [13564] Event [4057.67725,52.6869049,1918.94495]: 1 lost unit Fencer [f=0013572] [13572] Event [4030.2168,52.3294029,1915.6073]: 1 lost unit Fencer [f=0013574] [13574] Event [3928,41.3900757,2056]: 1 finished unit Caretaker [f=0013617] [13617] Event [3944,66.479187,1352]: 0 lost unit Stinger [f=0013645] [13645] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0013651] [13651] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0013653] [13653] Event [4244.14844,77.6111145,1825.71008]: 1 lost unit Scorcher [f=0013658] [13658] Event [4119.98975,65.8364792,1761.9314]: 0 lost unit Kodachi [f=0013660] [13660] Event [4106.21289,60.2805367,1836.10608]: 1 lost unit Scorcher [f=0013745] [13745] Event [849.99231,189.316971,4543.97021]: 1 finished unit Badger [f=0013786] [13786] Event [4001.70239,53.2776146,1887.26892]: 1 lost unit Fencer [f=0013786] [13786] Event [4286.18018,37.9285507,4330.99268]: 1 lost unit Mason [f=0013788] [13788] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0013796] [13796] Event [3797.13525,57.936306,1720.01794]: 0 lost unit Kodachi [f=0013871] [13871] Event [4640,189.991882,668]: 0 finished unit Welder [f=0013971] [13971] Event [849.99231,189.316971,4543.97021]: 1 finished unit Badger [f=0014021] [14021] Event [3967.94971,41.8019829,2078.11938]: 1 lost unit Scorcher [f=0014064] [14064] Event [3904,49.9502563,1888]: 1 lost unit Lotus [f=0014112] [14112] Event [4640,189.991882,668]: 0 finished unit Kodachi [f=0014141] [14141] Event [3928,41.0808182,2056]: 1 lost unit Caretaker [f=0014279] [14279] Event [849.99231,189.316971,4543.97021]: 1 finished unit Badger [f=0014358] [14358] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0014365] [14365] Event [4640,189.991882,668]: 0 finished unit Welder [f=0014432] [14432] Event [3952,49.5855446,1936]: 1 finished unit Lotus [f=0014502] [14502] Event [4024,66.479187,1464]: 0 finished unit Stinger [f=0014524] [14524] Event [3952,48.3730431,1936]: 1 lost unit Lotus [f=0014555] [14555] Event [3852.34351,43.4505043,1970.08289]: 1 lost unit Fencer [f=0014591] [14591] Event [3977.38794,59.7852058,1795.54065]: 0 lost unit Ogre [f=0014599] [14599] Event [4024,66.479187,1464]: 0 lost unit Stinger [f=0014608] [14608] Event [849.99231,189.316971,4543.97021]: 1 finished unit Badger [f=0014673] [14673] Event [3833.45557,57.6361618,1750.82251]: 0 lost unit Kodachi [f=0014740] [14740] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0014829] [14829] Event [4120,67.1815491,1560]: 0 lost unit Stinger [f=0014858] [14858] Event [3904,66.479187,1296]: 0 lost unit Lotus [f=0014892] [14892] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0014905] [14905] Event [3968,43.5009804,2016]: 1 finished unit Lotus [f=0014930] [14930] Event [4099.29004,66.479187,1647.68921]: 0 lost unit Kodachi [f=0014969] [14969] Event [3912,66.5219116,1464]: 0 lost unit Stinger [f=0014984] [14984] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0015021] [15021] Event [3904,45.7090721,1952]: 1 finished unit Lotus [f=0015032] [15032] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0015141] [15141] Event [4016,42.4621811,2064]: 1 finished unit Lotus [f=0015273] [15273] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0015279] [15279] Event [1256,65.135498,4072]: 1 finished unit Energy Pylon [f=0015376] [15376] Event [3832,32.5030365,2152]: 1 finished unit Caretaker [f=0015378] [15378] Event [4640,189.991882,668]: 0 finished unit Blitz [f=0015533] [15533] Event [4224,33.3953857,2944]: 1 finished unit Lotus [f=0015554] [15554] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0015610] [15610] Event [3768,66.479187,1112]: 0 lost unit Geothermal Generator [f=0015614] [15614] Event [3784,33.1895447,2072]: 1 finished unit Caretaker [f=0015643] [15643] Event [3832,61.6970062,1064]: 0 lost unit Energy Pylon [f=0015648] [15648] Event [4456,188.588867,888]: 0 finished unit Stinger [f=0015671] [15671] Event [1384,66.479187,4024]: 1 finished unit Geothermal Generator [f=0015719] [15719] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0015817] [15817] Event [4640,189.991882,668]: 0 finished unit Blitz [f=0015834] [15834] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0015843] [15843] Event [4424,175.717468,1000]: 0 finished unit Caretaker [f=0015953] [15953] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0016021] [16021] Event [3600,66.479187,1040]: 0 lost unit Lotus [f=0016028] [16028] Event [4640,189.991882,668]: 0 finished unit Blitz [f=0016054] [16054] Event [1720,71.4285278,4312]: 1 finished unit Wind/Tidal Generator [f=0016076] [16076] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0016190] [16190] Event [4111.77588,21.322937,4444.44873]: 1 finished unit Claw [f=0016240] [16240] Event [3900.00415,21.322937,4509.99414]: 1 finished unit Claw [f=0016240] [16240] Event [3888.16455,-1,4374.77393]: 1 finished unit Claw [f=0016290] [16290] Event [4064,27.6367188,2912]: 1 finished unit Lotus [f=0016320] [16320] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0016328] [16328] Event [3830.40625,21.322937,4657.20459]: 1 finished unit Claw [f=0016430] [16430] Event [3698.4895,21.3704967,4539.70703]: 1 finished unit Claw [f=0016430] [16430] Event [4344,74.3234253,1288]: 0 lost unit Stinger [f=0016528] [16528] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0016558] [16558] Event [1784,76.8032837,4392]: 1 finished unit Wind/Tidal Generator [f=0016569] [16569] Event [3242.26343,148.48349,4621.99512]: 1 finished unit Claw [f=0016587] [16587] Event [3832,48.4950333,1864]: 1 finished unit Stinger [f=0016592] [16592] Event [3289.13989,23.9411678,4705.54639]: 1 finished unit Claw [f=0016643] [16643] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0016760] [16760] Event [4693.83105,28.4478951,4565.86377]: 1 finished unit Claw [f=0016763] [16763] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0016766] [16766] Event [4706.80322,28.5391827,4564.70508]: 1 finished unit Claw [f=0016770] [16770] Event [4616.86865,26.819746,4684.44727]: 1 finished unit Claw [f=0016776] [16776] Event [3056.30103,21.4182434,4763.99414]: 1 finished unit Claw [f=0016786] [16786] Event [3131.83545,23.3759117,4657.27344]: 1 finished unit Claw [f=0016834] [16834] Event [1832,77.104187,4472]: 1 finished unit Wind/Tidal Generator [f=0016883] [16883] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0016929] [16929] Event [4519.17578,92.3556519,4501.95361]: 1 finished unit Claw [f=0016934] [16934] Event [4630.70361,25.335928,4651.25293]: 1 finished unit Claw [f=0016940] [16940] Event [4621.25439,26.3164749,4648.12988]: 1 finished unit Claw [f=0016945] [16945] Event [3105.10938,41.6509819,4694.81201]: 1 finished unit Claw [f=0016950] [16950] Event [3060.74951,21.5999889,4742.59277]: 1 finished unit Claw [f=0016983] [16983] Event [4344,72.5114441,1288]: 0 finished unit Stinger [f=0017003] [17003] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0017003] [17003] Event [3872,30.3967285,2960]: 1 finished unit Lotus [f=0017089] [17089] Event [4555.67969,215.901215,4513.47705]: 1 finished unit Claw [f=0017090] [17090] Event [4486.57422,146.845795,4552.5]: 1 finished unit Claw [f=0017093] [17093] Event [2984,22.651062,4584]: 1 lost unit Metal Extractor [f=0017112] [17112] Event [4644.02344,25.8568287,4595.69482]: 1 finished unit Claw [f=0017114] [17114] Event [3103.84619,41.6509819,4684.39648]: 1 finished unit Claw [f=0017118] [17118] Event [1896,77.104187,4552]: 1 finished unit Wind/Tidal Generator [f=0017122] [17122] Event [3068.18335,22.3025017,4668.68262]: 1 finished unit Claw [f=0017122] [17122] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0017243] [17243] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0017260] [17260] Event [4534.21143,148.585724,4513.55811]: 1 finished unit Claw [f=0017263] [17263] Event [4586.91309,179.240417,4503.54395]: 1 finished unit Claw [f=0017276] [17276] Event [4694.72607,25.5746384,4632.78564]: 1 finished unit Claw [f=0017287] [17287] Event [3043.72388,22.7685528,4651.65625]: 1 finished unit Claw [f=0017290] [17290] Event [3146.57422,24.3349209,4657.05273]: 1 finished unit Claw [f=0017357] [17357] Event [3680,43.1021118,1680]: 1 finished unit Picket [f=0017362] [17362] Event [3008.47021,22.0715332,4621.25488]: 0 lost unit Welder [f=0017363] [17363] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0017418] [17418] Event [1960,77.104187,4632]: 1 finished unit Wind/Tidal Generator [f=0017421] [17421] Event [1328,154.213257,2016]: 1 lost unit Lotus [f=0017431] [17431] Event [4495.22363,158.55687,4564.11768]: 1 finished unit Claw [f=0017431] [17431] Event [4496.56934,115.334839,4532.59668]: 1 finished unit Claw [f=0017446] [17446] Event [4495.22363,158.55687,4564.11768]: 1 lost unit Claw [f=0017447] [17447] Event [4727.6543,27.4089413,4582.2832]: 1 finished unit Claw [f=0017482] [17482] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0017518] [17518] Event [3600,40.1605225,1616]: 1 finished unit Picket [f=0017563] [17563] Event [1104,23.979187,2048]: 1 lost unit Lotus [f=0017599] [17599] Event [4623,25.3729362,4641.27441]: 1 finished unit Claw [f=0017601] [17601] Event [4533.57227,161.295395,4532.59473]: 1 finished unit Claw [f=0017602] [17602] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0017611] [17611] Event [4692.32813,24.1082153,4653.48145]: 1 finished unit Claw [f=0017683] [17683] Event [976,26.635437,1952]: 1 lost unit Lotus [f=0017688] [17688] Event [2008,77.104187,4712]: 1 finished unit Wind/Tidal Generator [f=0017722] [17722] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0017742] [17742] Event [3520,40.7048798,1536]: 1 finished unit Picket [f=0017760] [17760] Event [4499.72168,156.793381,4553.56201]: 1 finished unit Claw [f=0017773] [17773] Event [4496.56934,-884.66516,4532.59668]: 1 lost unit Claw [f=0017773] [17773] Event [1048,26.9674683,2120]: 1 lost unit Metal Extractor [f=0017773] [17773] Event [4499.72168,156.793381,4553.56201]: 1 lost unit Claw [f=0017779] [17779] Event [4670.06934,26.2687225,4502.99219]: 1 finished unit Claw [f=0017781] [17781] Event [4711.15967,36.1428986,4569.52197]: 1 finished unit Claw [f=0017842] [17842] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0017933] [17933] Event [4542.625,28.9618168,4691.26807]: 1 finished unit Claw [f=0017935] [17935] Event [4572.89648,219.115616,4513.18066]: 1 finished unit Claw [f=0017938] [17938] Event [4519.78076,154.780289,4534.54395]: 1 finished unit Claw [f=0017939] [17939] Event [4534.21143,148.585724,4513.55811]: 1 lost unit Claw [f=0017962] [17962] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0017998] [17998] Event [4446.85547,98.5696106,4567.84473]: 1 finished unit Claw [f=0018063] [18063] Event [952,28.8870239,2072]: 1 lost unit Solar Collector [f=0018082] [18082] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0018084] [18084] Event [1336,164.812317,2072]: 0 lost unit Stinger [f=0018102] [18102] Event [4534.60205,171.604523,4552.15869]: 1 finished unit Claw [f=0018105] [18105] Event [4677.70508,28.5440063,4550.43652]: 1 finished unit Claw [f=0018107] [18107] Event [4532.96484,160.024857,4584.02051]: 1 finished unit Claw [f=0018116] [18116] Event [4126.21924,66.5332947,1322.74365]: 0 lost unit Blitz [f=0018118] [18118] Event [4532.96484,160.024857,4584.02051]: 1 lost unit Claw [f=0018140] [18140] Event [4448,157.741089,4608]: 0 lost unit Radar Tower [f=0018144] [18144] Event [4447.70215,156.769333,4663.15381]: 1 finished unit Claw [f=0018145] [18145] Event [1167.1344,26.6892128,1841.41309]: 1 lost unit Scorcher [f=0018158] [18158] Event [4471.33594,157.344788,4595.34863]: 1 finished unit Claw [f=0018202] [18202] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0018206] [18206] Event [1124.37671,24.0494041,1873.89478]: 1 lost unit Scorcher [f=0018237] [18237] Event [3512,66.0827637,952]: 0 finished unit Stinger [f=0018256] [18256] Event [1177.53625,24.4878445,1909.69299]: 0 lost unit Engineer Commander [f=0018262] [18262] Event [4542.83057,162.726761,4570.21143]: 1 finished unit Claw [f=0018263] [18263] Event [3512,66.0827637,952]: 0 lost unit Stinger [f=0018264] [18264] Event [1225.01038,23.918129,1873.521]: 1 lost unit Scorcher [f=0018273] [18273] Event [1192,28.2955933,1800]: 0 lost unit Stardust [f=0018278] [18278] Event [4577.55566,28.7047806,4657.94531]: 1 finished unit Claw [f=0018283] [18283] Event [4601.20508,28.5016994,4688.5874]: 1 finished unit Claw [f=0018314] [18314] Event [3568,48.8088989,1408]: 1 finished unit Lotus [f=0018318] [18318] Event [4579.46436,214.84906,4510.05176]: 1 finished unit Claw [f=0018320] [18320] Event [4689.75195,24.9632854,4640.23242]: 1 finished unit Claw [f=0018322] [18322] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0018364] [18364] Event [3636.08936,65.8574066,992.956116]: 0 lost unit Welder [f=0018370] [18370] Event [4640,189.991882,668]: 0 finished unit Emissary [f=0018430] [18430] Event [4504.66406,160.92218,4580.7666]: 1 finished unit Claw [f=0018437] [18437] Event [4528.89453,162.455368,4584.52686]: 1 finished unit Claw [f=0018447] [18447] Event [4498.86133,157.609985,4556.17041]: 1 finished unit Claw [f=0018447] [18447] Event [4248,69.864502,1320]: 0 finished unit Caretaker [f=0018447] [18447] Event [4528.89453,162.455368,4584.52686]: 1 lost unit Claw [f=0018458] [18458] Event [3344,60.6063843,928]: 0 lost unit Lotus [f=0018485] [18485] Event [4586.46973,112.065552,4562.26465]: 1 finished unit Claw [f=0018505] [18505] Event [4683.26855,23.9086323,4435.51025]: 1 finished unit Claw [f=0018528] [18528] Event [849.99231,189.316971,4543.97021]: 1 finished unit Ripper [f=0018565] [18565] Event [3841.8562,66.4973755,1483.27588]: 1 lost unit Mason [f=0018614] [18614] Event [3712,60.9198761,1440]: 1 finished unit Lotus [f=0018628] [18628] Event [591.599976,51.0586281,908.653198]: 1 lost unit Scorcher [f=0018679] [18679] Event [457.865417,39.9972267,911.326904]: 1 lost unit Scorcher [f=0018698] [18698] Event [4807.13721,26.2307739,4686.1958]: 1 finished unit Claw [f=0018700] [18700] Event [4932.67139,25.8174992,4545.17969]: 1 finished unit Claw [f=0018701] [18701] Event [4791.28418,25.1017838,4650.93945]: 1 finished unit Claw [f=0018703] [18703] Event [480.950928,29.6519947,827.646423]: 1 lost unit Scorcher [f=0018721] [18721] Event [403.403564,29.247179,811.424438]: 1 lost unit Scorcher [f=0018737] [18737] Event [849.99231,189.316971,4543.97021]: 1 finished unit Ripper [f=0018755] [18755] Event [429.577881,24.6968689,732.163879]: 1 lost unit Scorcher [f=0018777] [18777] Event [576,162.607422,592]: 0 lost unit Radar Tower [f=0018791] [18791] Event [392,24.4988632,728]: 0 lost unit Stardust [f=0018812] [18812] Event [4838.53271,22.651062,4574.22705]: 1 finished unit Claw [f=0018853] [18853] Event [4825.26953,25.8741035,4707.18506]: 1 finished unit Claw [f=0018862] [18862] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0018862] [18862] Event [3152,61.4831543,896]: 0 lost unit Lotus [f=0018863] [18863] Event [4876.98389,25.0258732,4708.67383]: 1 finished unit Claw [f=0018865] [18865] Event [4842.28711,25.3800755,4719.0127]: 1 finished unit Claw [f=0018866] [18866] Event [4854.84668,25.307312,4695.95166]: 1 finished unit Claw [f=0018892] [18892] Event [4856,24.1088867,4632]: 0 lost unit Metal Extractor [f=0018907] [18907] Event [280,26.635437,344]: 0 lost unit Metal Extractor [f=0018934] [18934] Event [376,26.4616776,312]: 0 lost unit Solar Collector [f=0018962] [18962] Event [440,25.462265,248]: 0 lost unit Metal Extractor [f=0018973] [18973] Event [4924.98438,27.3451786,4570.91553]: 1 finished unit Claw [f=0018982] [18982] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0019069] [19069] Event [3712,50.2615356,1584]: 1 finished unit Picket [f=0019090] [19090] Event [3464,68.1487274,840]: 0 lost unit Stinger [f=0019102] [19102] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0019141] [19141] Event [3744,53.3639526,1664]: 1 finished unit Picket [f=0019222] [19222] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0019247] [19247] Event [3302.43188,43.0941963,1338.47742]: 1 lost unit Fencer [f=0019252] [19252] Event [3271.95776,41.017601,1367.16467]: 1 lost unit Fencer [f=0019271] [19271] Event [3263.0293,49.9409294,1245.35498]: 0 lost unit Blitz [f=0019324] [19324] Event [3392,69.0214539,848]: 0 lost unit Lotus [f=0019342] [19342] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0019488] [19488] Event [4640,189.991882,668]: 0 finished unit Emissary [f=0019521] [19521] Event [4248,69.864502,1320]: 0 lost unit Caretaker [f=0019548] [19548] Event [849.99231,189.316971,4543.97021]: 1 finished unit Ripper [f=0019564] [19564] Event [1929.46265,23.8773174,294.120544]: 1 lost unit Scorcher [f=0019609] [19609] Event [1625.18604,22.651062,359.869843]: 1 lost unit Scorcher [f=0019609] [19609] Event [1888,158.680115,480]: 0 lost unit Lotus [f=0019638] [19638] Event [1872.15771,22.0072765,324.373169]: 1 lost unit Scorcher [f=0019650] [19650] Event [2032,22.651062,336]: 0 lost unit Lotus [f=0019675] [19675] Event [2976,111.355286,752]: 0 lost unit Radar Tower [f=0019720] [19720] Event [3520,32.6171875,1680]: 1 finished unit Cornea [f=0019737] [19737] Event [2136,22.651062,536]: 0 lost unit Metal Extractor [f=0019748] [19748] Event [2984,21.4959908,4584]: 1 finished unit Metal Extractor [f=0019749] [19749] Event [2296,22.2671509,456]: 0 lost unit Metal Extractor [f=0019809] [19809] Event [undefined]: DanWarior resigned [f=0019809] game_message: DanWarior has been destroyed! [f=0019809] game_message: nr1_rANDY_FAN wins! [f=0019809] Submitting stats [f=0019809] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019809] Part| Total Time|Time of the last 0.5s [f=0019809] Draw 37468.59ms 22.20% [f=0019809] Lua::Callins::Synced 15456.27ms 16.20% [f=0019809] Lua::Callins::Unsynced 48314.88ms 27.30% [f=0019809] Lua::CollectGarbage::Synced 664.38ms 1.70% [f=0019809] Lua::CollectGarbage::Unsynced 1653.50ms 0.60% [f=0019809] Misc::Profiler::AddTime 137.31ms 0.00% [f=0019809] Sim 71501.06ms 64.00% [f=0019809] [19809] Received game_message: DanWarior has been destroyed! [f=0019809] [19809] Received game_message: nr1_rANDY_FAN wins! [f=0019810] [19810] Game End Stats Header: 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31,8430,9490,9490,8430,796.384399,929.705933,929.705933,796.384399,0,0,0,0,0,0,0,0,0,385.398163,385.398163,0,2873.68066,3617.79736,3617.79736,2873.68066,1070,1170,1170,1070,65.8596725,72.7453079,72.7453079,65.8596725,1780,1960,1960,1780,39.3734932,48.3753395,48.3753395,39.3734932,850,1760,1760,850,1740,3415,3415,1740,4730,4600,4600,4730,3469,1740,1740,3469,177.752014,683.995361,683.995361,177.752014,3710.57251,3175.48462,3175.48462,3710.57251 [f=0019810] [19810] Game End Stats Values: 32,8350,9490,9490,8350,883.684875,948.530945,948.530945,883.684875,0,0,0,0,0,0,0,0,0,385.398163,385.398163,0,3339.7229,4328.06299,4328.06299,3339.7229,1070,1170,1170,1070,61.145092,63.394268,63.394268,61.145092,1780,1960,1960,1780,38.2867012,33.9616737,33.9616737,38.2867012,675,1610,1610,675,2530,3922.74878,3922.74878,2530,4825,4750,4750,4825,4151.74902,2530,2530,4151.74902,177.752014,744.794434,744.794434,177.752014,4456.73877,3666.14136,3666.14136,4456.73877 [f=0019810] [19810] Game End Stats Values: 33,8710,9795,9795,8710,968.290222,1002.97052,1002.97052,968.290222,0,0,0,0,0,0,0,0,0,385.398163,385.398163,0,3877.3291,4674.90088,4674.90088,3877.3291,1070,1170,1170,1070,59.1245651,58.6124725,58.6124725,59.1245651,1780,1960,1960,1780,36.6403618,42.6293144,42.6293144,36.6403618,850,2005,2005,850,2871,3922.74878,3922.74878,2871,5010,4660,4660,5010,4151.74902,2871,2871,4151.74902,177.752014,842.393066,842.393066,177.752014,4803.57666,4206.49854,4206.49854,4803.57666 [f=0019810] [19810] Game End Stats Values: 34,8035,10040,10040,8035,1091.88416,1103.01172,1103.01172,1091.88416,0,0,0,0,0,0,0,0,0,385.398163,385.398163,0,5076.01416,5597.94824,5597.94824,5076.01416,1070,1170,1170,1070,62.8418961,67.4099121,67.4099121,62.8418961,1780,1960,1960,1780,39.2396011,39.6694145,39.6694145,39.2396011,175,2250,2250,175,3101,5102.24902,5102.24902,3101,5010,4660,4660,5010,5331.24902,3101,3101,5331.24902,177.752014,842.393066,842.393066,177.752014,5741.78906,5547.57422,5547.57422,5741.78906 [f=0019810] [19810] Game End Stats Values: 35,7590,10760,10760,7590,1218.68347,1221.10791,1221.10791,1218.68347,0,0,0,0,0,0,0,0,0,385.398163,385.398163,0,5076.01416,5827.81689,5827.81689,5076.01416,980,1440,1440,980,65.6845627,74.1373672,74.1373672,65.6845627,1780,1960,1960,1780,36.9199181,40.8731003,40.8731003,36.9199181,0,2500,2500,0,3101,5582.99902,5582.99902,3101,4830,4860,4860,4830,5811.99902,3101,3101,5811.99902,177.752014,842.393066,842.393066,177.752014,5977.47852,5556.24658,5556.24658,5977.47852 [f=0019810] [19810] Game End Stats Values: 36,7640,11960,11960,7640,1268.13623,1342.37085,1342.37085,1268.13623,0,0,0,0,0,0,0,0,0,385.398163,385.398163,0,5076.01416,6330.91064,6330.91064,5076.01416,1430,1530,1530,1430,61.6382904,78.0611343,78.0611343,61.6382904,1780,1960,1960,1780,30.2968636,41.0841904,41.0841904,30.2968636,300,2750,2750,300,3101,6282.99902,6282.99902,3101,4130,5720,5720,4130,6511.99902,3101,3101,6511.99902,177.752014,842.393066,842.393066,177.752014,6729.13428,5556.24658,5556.24658,6729.13428 [f=0019810] [19810] Game End Stats Values: 37,8330,12370,12370,8330,1272.89929,1481.703,1481.703,1272.89929,0,0,0,0,0,0,0,0,0,385.398163,385.398163,0,5076.01416,6412.77295,6412.77295,5076.01416,1340,1530,1530,1340,42.8854752,104.708595,104.708595,42.8854752,1780,1960,1960,1780,27.3175392,42.2888145,42.2888145,27.3175392,900,3125,3125,900,3101,6372.99902,6372.99902,3101,4310,5755,5755,4310,6601.99902,3101,3101,6601.99902,177.752014,842.393066,842.393066,177.752014,6810.99658,5566.81543,5566.81543,6810.99658 [f=0019810] [19810] Game End Stats Values: 38,8330,13320,13320,8330,1313.29517,1626.33923,1626.33923,1313.29517,0,0,0,0,0,0,0,0,0,385.398163,385.398163,0,5123.56152,7073.10596,7073.10596,5123.56152,1340,2070,2070,1340,41.4863281,102.794464,102.794464,41.4863281,1780,1960,1960,1780,29.6930504,47.9846077,47.9846077,29.6930504,900,3500,3500,900,3101,6746.50244,6746.50244,3101,4310,5790,5790,4310,6975.50244,3101,3101,6975.50244,177.752014,935.054077,935.054077,177.752014,7479.03711,5624.36279,5624.36279,7479.03711 [f=0019810] [19810] Game End Stats Values: 39,8780,13730,13730,8780,1341.99414,1792.65308,1792.65308,1341.99414,0,0,0,0,0,0,0,0,0,435.264191,435.264191,0,5213.5498,7135.89893,7135.89893,5213.5498,1790,2160,2160,1790,38.2216682,96.5953217,96.5953217,38.2216682,1780,1960,1960,1780,28.9132595,73.7386703,73.7386703,28.9132595,900,3875,3875,900,3191,6746.50244,6746.50244,3191,4310,5735,5735,4310,6975.50244,3191,3191,6975.50244,177.752014,1398.14966,1398.14966,177.752014,7545.53125,5741.45508,5741.45508,7545.53125 [f=0019810] [19810] Game End Stats Values: 40,8595,14410,14410,8595,1367.54004,1899.3501,1899.3501,1367.54004,0,0,0,0,0,0,0,0,0,545.694336,545.694336,0,5405.29639,7913.76416,7913.76416,5405.29639,1790,2270,2270,1790,36.5371933,93.790596,93.790596,36.5371933,1780,1960,1960,1780,28.7030563,46.9020729,46.9020729,28.7030563,900,4375,4375,900,3281,6931.50244,6931.50244,3281,4125,5805,5805,4125,7160.50244,3281,3281,7160.50244,177.752014,1509.12476,1509.12476,177.752014,8357.41016,5971.87891,5971.87891,8357.41016 [f=0019810] [19810] Game End Stats Values: 41,8595,14775,14775,8595,1367.54004,2004.22144,2004.22144,1367.54004,0,0,0,0,0,0,0,0,0,545.694336,545.694336,0,5653.43701,8256.67969,8256.67969,5653.43701,1790,2190,2190,1790,29.3782101,73.6286926,73.6286926,29.3782101,1780,1960,1960,1780,27,43.0136375,43.0136375,27,900,4875,4875,900,3551,6931.50244,6931.50244,3551,4125,5750,5750,4125,7160.50244,3551,3551,7160.50244,177.752014,1591.43799,1591.43799,177.752014,8701.11523,6259.74414,6259.74414,8701.11523 [f=0019810] [19810] Game End Stats Values: 42,7430,14795,14795,7430,1375.35742,2132.36084,2132.36084,1375.35742,0,0,0,0,0,0,0,0,0,572.122009,572.122009,0,6295.45996,10179.1006,10179.1006,6295.45996,1790,2280,2280,1790,28.2708168,75.5686035,75.5686035,28.2708168,220,1960,1960,220,26.521162,42.5637245,42.5637245,26.521162,1300,4875,4875,1300,3996,9609.43555,9609.43555,3996,4120,5680,5680,4120,9905.16895,3996,3996,9905.16895,177.752014,1672.51648,1672.51648,177.752014,10669.1592,7076.94189,7076.94189,10669.1592 [f=0019810] [19810] Game End Stats Values: 43,6665,14495,14495,6665,1385.80371,2297.0708,2297.0708,1385.80371,0,0,0,0,0,0,0,0,0,594.644409,594.644409,0,7175.90674,10709.3135,10709.3135,7175.90674,1170,2370,2370,1170,32.5465012,102.276535,102.276535,32.5465012,165,1960,1960,165,32.6319885,43.6139717,43.6139717,32.6319885,1300,4605,4605,1300,4741,10154.4355,10154.4355,4741,4030,5560,5560,4030,10670.1689,4991,4991,10670.1689,306.85199,1723.67065,1723.67065,306.85199,11222.1035,8521.3291,8521.3291,11222.1035 [f=0019810] [19810] Game End Stats Values: 44,6115,14915,14915,6115,1398.18164,2455.96216,2455.96216,1398.18164,0,0,0,0,0,0,0,0,0,642.535034,642.535034,0,7401.83105,11573.0049,11573.0049,7401.83105,1170,2570,2570,1170,31.4667034,105.024879,105.024879,31.4667034,165,1960,1960,165,29.2696819,41.9038544,41.9038544,29.2696819,1000,4825,4825,1000,5021,11027.9365,11027.9365,5021,3780,5560,5560,3780,11543.6699,5271,5271,11543.6699,449.856354,1753.4967,1753.4967,449.856354,12091.5244,8825.08008,8825.08008,12091.5244 [f=0019810] [19810] Game End Stats Values: 45,6220,15290,15290,6220,1441.92603,2608.36597,2608.36597,1441.92603,0,0,0,0,0,0,0,0,0,642.535034,642.535034,0,7879.37842,12120.7705,12120.7705,7879.37842,990,2570,2570,990,36.1986847,117.564926,117.564926,36.1986847,110,2380,2380,110,25.2718449,39.1602898,39.1602898,25.2718449,1700,4690,4690,1700,5396,11622.9365,11622.9365,5396,3420,5650,5650,3420,12138.6699,5646,5646,12138.6699,507.52478,1753.4967,1753.4967,507.52478,12696.7197,9402.2793,9402.2793,12696.7197 [f=0019810] [19810] Game End Stats Values: 46,6220,15290,15290,6220,1445.36279,2618.32324,2618.32324,1445.36279,0,0,0,0,0,0,0,0,0,642.535034,642.535034,0,7879.37842,12122.8906,12122.8906,7879.37842,990,2570,2570,990,35.0488663,119.705887,119.705887,35.0488663,110,2380,2380,110,17.4367714,40.9571877,40.9571877,17.4367714,1700,4690,4690,1700,5396,11622.9365,11622.9365,5396,3420,5650,5650,3420,12138.6699,5646,5646,12138.6699,507.52478,1753.4967,1753.4967,507.52478,12698.8398,9402.2793,9402.2793,12698.8398 [f=0019831] [19831] Event [3712,50.2615356,1584]: 1 lost unit Picket [f=0019835] [19835] Event [2216,22.5924683,504]: 0 lost unit Solar Collector [f=0019848] [19848] Event [4776,26.2394638,4712]: 0 lost unit Solar Collector [f=0019851] [19851] Event [849.99231,189.316971,4543.97021]: 1 finished unit Ripper [f=0019858] [19858] Event [3495.35156,70.263443,771.292358]: 0 lost unit Welder [f=0019879] [19879] Event [3464,47.7937317,1384]: 1 finished unit Metal Extractor [f=0019971] [19971] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0019974] Spectator DanWarior left the game: normal quit [f=0019974] [19974] Event [undefined]: DanWarior quit [f=0020038] Player nr1_rANDY_FAN left the game: normal quit [f=0020038] [20038] Event [undefined]: nr1_rANDY_FAN quit [f=0020044] No clients connected, shutting down server [f=0020044] Server shutdown [f=0020044] [20044] all players disconnected [f=0020091] [20091] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0020211] [20211] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0020331] [20331] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0020451] [20451] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0020657] [20657] Event [849.99231,189.316971,4543.97021]: 1 finished unit Ripper [f=0020867] [20867] Event [849.99231,189.316971,4543.97021]: 1 finished unit Ripper [f=0020911] [20911] Event [4696,24.3144226,4760]: 1 finished unit Metal Extractor [f=0020991] [20991] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0021111] [21111] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0021231] [21231] Event [849.99231,189.316971,4543.97021]: 1 finished unit Scorcher [f=0021242] Autoquit sending quit command. [f=0021242] [QuitAction] user exited to system [f=0021242] [SpringApp::Kill][1] fromRun=1 [f=0021242] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021242] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021242] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021242] [ThreadPool::SetThreadCount][2] workers=0 [f=0021242] [SpringApp::Kill][2] [f=0021242] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021242] [Game::KillLua][3] dtor=0 luaUI=0x5238d710 [f=0021242] Start widgetHandler:Shutdown [f=0021242] Shutdown - SaveOrderList Complete [f=0021242] Writing last game win data [f=0021242] Shutdown - SaveConfigData Complete [f=0021242] Shutdown Widget - Save/Load API [f=0021242] Shutdown Widget - Chili Highlight [f=0021242] Shutdown Widget - Draw After Chili [f=0021242] Shutdown Widget - EPIC Menu [f=0021242] Shutdown Widget - Chili Widget Selector [f=0021242] Shutdown Widget - Chili Minimap [f=0021242] Shutdown Widget - Local Team Colors [f=0021242] Shutdown Widget - Display Keys 2 [f=0021242] Shutdown Widget - Save Game Menu [f=0021242] Shutdown Widget - Unit Icons [f=0021242] Shutdown Widget - Noises [f=0021242] Shutdown Widget - HealthBars [f=0021242] Shutdown Widget - Win Counter [f=0021242] Shutdown Widget - BuildETA [f=0021242] Shutdown Widget - SpringRTS Replay Stats [f=0021242] Shutdown Widget - Modular Comm Info [f=0021242] Shutdown Widget - Stereo3D [f=0021242] Shutdown Widget - Showeco and Grid Drawer [f=0021242] Shutdown Widget - Point Tracker [f=0021242] Shutdown Widget - Missile Silo Range [f=0021242] Shutdown Widget - MetalFeatures (new) [f=0021242] Shutdown Widget - MinimapEvents [f=0021242] Shutdown Widget - Local Widgets Config [f=0021242] Shutdown Widget - Highlight Geos [f=0021242] Shutdown Widget - Grab Input [f=0021242] Input grabbing is disabled! [f=0021242] Shutdown Widget - Defense Range Zero-K [f=0021242] Shutdown Widget - Darkening [f=0021242] Shutdown Widget - Context Menu [f=0021242] Shutdown Widget - Chili Spectator Panels [f=0021242] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021242] Shutdown Widget - Chili Nuke Warning [f=0021242] Shutdown Widget - Chili EndGame Window [f=0021242] Shutdown Widget - Chili Economy Panel Default [f=0021242] Shutdown Widget - CameraShake [f=0021242] Shutdown Widget - State Reverse and Latency [f=0021242] Shutdown Widget - Music Player v2 [f=0021242] Shutdown Widget - Attack AoE [f=0021242] Shutdown Widget - Map Edge Extension [f=0021242] Shutdown Widget - Selection Send [f=0021242] Shutdown Widget - LupsManager [f=0021242] Shutdown Widget - Newton Firezone [f=0021242] Shutdown Widget - Chili Pro Console [f=0021242] Shutdown Widget - Persistent Build Height [f=0021242] Shutdown Widget - Lasso Terraform GUI [f=0021242] Shutdown Widget - Lups [f=0021242] Shutdown Widget - Chili Framework [f=0021242] Shutdown Widget - Mex Placement Handler [f=0021242] Shutdown Widget - Chili Core Selector [f=0021242] Shutdown Widget - Custom Markers [f=0021242] Shutdown Widget - Select Keys [f=0021242] Shutdown Widget - Pause Screen [f=0021242] Shutdown Widget - Text To Speech Control [f=0021242] Shutdown Widget - Layout Handler [f=0021242] End widgetHandler:Shutdown [f=0021242] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1376062,123206472} {int,ext,rec}Allocs={23458114,0,0} {chunk,block}Bytes={123206472,0} [f=0021242] [Game::KillLua][1] dtor=0 luaGaia=0x52242fd0 [f=0021242] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1137791,108956911} {int,ext,rec}Allocs={23458115,0,0} {chunk,block}Bytes={108956911,0} [f=0021242] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1137791,108956911} {int,ext,rec}Allocs={23458115,0,0} {chunk,block}Bytes={108956911,0} [f=0021242] [Game::KillLua][2] dtor=0 luaRules=0x51f1a9c0 [f=0021242] Start gadgetHandler:Shutdown [f=0021242] Shutdown - StartSetup [f=0021242] Shutdown - UnitMorph [f=0021242] Shutdown - Carrier Drones [f=0021242] Shutdown - LupsNanoSpray [f=0021242] Shutdown - Missile Silo Controller [f=0021242] Shutdown - Modular Comm Info [f=0021242] Shutdown - Terrain Texture Handler [f=0021242] Shutdown - UnitCloakShield [f=0021242] Shutdown - Starlight Handler [f=0021242] End gadgetHandler:Shutdown [f=0021242] Start gadgetHandler:Shutdown [f=0021242] Shutdown - Save/Load [f=0021242] Shutdown - Teleport Throw [f=0021242] Shutdown - UnitMorph [f=0021242] Shutdown - Modular Comm Info [f=0021242] Shutdown - Retreat Command [f=0021242] Shutdown - Shockwaves [f=0021242] Shutdown - UnitCloakShield [f=0021242] Shutdown - Lups Cloak FX [f=0021242] Shutdown - Lups [f=0021242] Shutdown - Lups Shield [f=0021242] End gadgetHandler:Shutdown [f=0021242] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23458189,0,0} {chunk,block}Bytes={0,0} [f=0021242] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23458189,0,0} {chunk,block}Bytes={0,0} [f=0021242] [Game::KillLua][4] dtor=0 [f=0021242] [Game::~CGame][1] [f=0021242] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021242] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021242] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021242] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021242] [Game::KillLua][4] dtor=1 [f=0021242] [Game::KillMisc][1] [f=0021242] [Game::KillMisc][2] [f=0021242] [Game::KillMisc][3] [f=0021242] [Game::KillRendering][1] [f=0021242] [3DOParser::Kill] allocated 1 pieces [f=0021242] [S3OParser::Kill] allocated 503 pieces [f=0021242] [AssParser::Kill] allocated 51 pieces [f=0021242] [Game::KillInterface][1] [f=0021242] [Game::KillInterface][2] [f=0021242] [Game::KillSimulation][1] [f=0021242] [Game::KillSimulation][2] [f=0021242] [CCollisionHandler] dis-/continuous tests: 0/272740 [f=0021242] [Game::KillSimulation][3] [f=0021242] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021242] [~CPathCache(20x20)] cacheHits=387 hitPercentage=44% numHashColls=0 maxCacheSize=41 [f=0021242] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021242] [~CPathCache(40x40)] cacheHits=160 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021242] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021242] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021242] [LosHandler::Kill] raycast instance cache-{hits,misses}={14029,18999}; shared=4%; cached=38% [f=0021242] [Game::KillSimulation][4] [f=0021242] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021242] [Game::~CGame][2] [f=0021242] [Game::~CGame][3] [f=0021242] [SpringApp::Kill][3] [f=0021242] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 226766 bytes sent 275816 bytes recv'd [f=0021242] [SpringApp::Kill][4] font=0x456baaa0 [f=0021242] [SpringApp::Kill][5] [f=0021242] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45728a80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2333ms file="luaui/images/factory.png" indx=3357 inflSize=6kb readTime=104ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=51ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4790 inflSize=127kb readTime=16ms file="bitmaps/pd/lightningball_purple.png" indx=549 inflSize=32kb readTime=14ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=14ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=12ms file="luarules/gadgets/cmd_fire_once.lua" indx=1666 inflSize=2kb readTime=11ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1846 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 42765653 bytes cached in 2828 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4580b710) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459b7330) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45789ee0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0c840010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]