[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZltvaT5u8H/springsettings.1166477.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6ca801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2933 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1166477/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4656d300] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4656d300] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 500ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Zlodeiko was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1166477/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1166477/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x541fa220,0x541280a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8c9606614b727436e29b1e5d2c9ceb70 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from zikdoe42 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zikdoe42 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[Game::Load][lua{Rules,Gaia}={00000000c34aa8a0,00000000c9e16440}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000095f92fa0,000000009b609dc0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5124,11.798645,3743]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1177,11.7969971,2187]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2662, userid: 460566 [f=0000000] [0] zikdoe42, team: 1, elo:2064, userid: 486023 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [1376,11.796875,2280]: 1 finished unit Cloakbot Factory [f=0000014] [14] Event [5008,11.796875,3552]: 0 finished unit Hovercraft Platform [f=0000240] [240] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000480] [480] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000524] [524] Event [1385.59998,11.796875,2280]: 1 finished unit Conjurer [f=0000734] [734] Event [1224,11.796875,2072]: 1 finished unit Solar Collector [f=0000773] [773] Event [5007.95068,11.796875,3584]: 0 finished unit Bolas [f=0000781] [781] Event [5096,11.796875,3944]: 0 finished unit Solar Collector [f=0000869] [869] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0001008] [1008] Event [4968,11.796875,3832]: 0 finished unit Solar Collector [f=0001115] [1115] Event [1048,12.6030273,1992]: 1 finished unit Solar Collector [f=0001494] [1494] Event [1248,11.796875,2224]: 1 finished unit Lotus [f=0001700] [1700] Event [4912,51.796875,3600]: 0 finished unit Lotus [f=0001822] [1822] Event [5007.95068,11.796875,3584]: 0 finished unit Quill [f=0001862] [1862] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0002078] [2078] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0002280] [2280] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0002386] [2386] Event [5007.95068,11.796875,3584]: 0 finished unit Bolas [f=0002475] [2475] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0002670] [2670] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0002865] [2865] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0002976] [2976] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0003060] [3060] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0003192] [3192] Event [5007.95068,11.796875,3584]: 0 finished unit Bolas [f=0003255] [3255] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0003360] [3360] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0003464] [3464] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0003602] [3602] Event [1616,11.796875,2192]: 1 finished unit Lotus [f=0003669] [3669] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0003713] [3713] Event [3720,16.098938,3496]: 0 finished unit Solar Collector [f=0003774] [3774] Event [5007.95068,11.796875,3584]: 0 finished unit Quill [f=0003880] [3880] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0003895] [3895] Event [3736,15.3664246,3352]: 0 finished unit Solar Collector [f=0003997] [3997] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0004137] [4137] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0004172] [4172] Event [3600,31.9429321,3456]: 0 finished unit Lotus [f=0004376] [4376] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0004418] [4418] Event [3664,19.5793457,3264]: 0 finished unit Lotus [f=0004469] [4469] Event [5097.521,13.7453403,4075.58691]: 1 lost unit Glaive [f=0004565] [4565] Event [3968,188.40625,3552]: 0 finished unit Radar Tower [f=0004614] [4614] Event [2480,206.45166,3920]: 1 finished unit Lotus [f=0004721] [4721] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0004823] [4823] Event [5007.95068,11.796875,3584]: 0 finished unit Quill [f=0004954] [4954] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0005012] [5012] Event [1888,12.2154541,1872]: 1 finished unit Lotus [f=0005191] [5191] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0005205] [5205] Event [4888,11.796875,3688]: 0 finished unit Caretaker [f=0005374] [5374] Event [2376,209.261566,3848]: 1 finished unit Solar Collector [f=0005485] [5485] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0005614] [5614] Event [4824,12.7890625,3560]: 0 finished unit Stardust [f=0005863] [5863] Event [1385.59998,11.796875,2280]: 1 finished unit Conjurer [f=0005927] [5927] Event [2480,206.45166,3920]: 1 lost unit Lotus [f=0006047] [6047] Event [2662.25635,164.911911,3950.03833]: 0 finished unit Engineer Commander [f=0006047] [6047] Event [2662.25635,164.911911,3950.03833]: 0 lost unit Engineer Commander [f=0006047] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006047] [6047] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006072] [6072] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0006258] [6258] Event [2592,206.958557,3856]: 0 finished unit Lotus [f=0006426] [6426] Event [5007.95068,11.796875,3584]: 0 finished unit Claymore [f=0006448] [6448] Event [1385.59998,11.796875,2280]: 1 finished unit Conjurer [f=0006469] [6469] Event [2310.42065,162.659592,4070.94214]: 1 lost unit Engineer Commander [f=0006480] [6480] Event [2528,190.797638,4000]: 1 lost unit Lotus [f=0006561] [6561] Event [2456,212.887665,3800]: 1 lost unit Metal Extractor [f=0006718] [6718] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0006726] [6726] Event [2560,151.244202,4096]: 0 finished unit Lotus [f=0006754] [6754] Event [2376,209.261566,3848]: 1 lost unit Solar Collector [f=0006923] [6923] Event [2320,188.751404,3968]: 0 finished unit Lotus [f=0007116] [7116] Event [4872.28223,56.6152992,4118.41992]: 1 lost unit Glaive [f=0007118] [7118] Event [4880.9502,57.4056091,4124.95459]: 1 lost unit Glaive [f=0007121] [7121] Event [4877.83447,56.1447792,4135.81982]: 1 lost unit Glaive [f=0007128] [7128] Event [4871.64209,53.2075119,4141.85352]: 1 lost unit Glaive [f=0007140] [7140] Event [4874.13184,52.9033546,4105.90771]: 1 lost unit Glaive [f=0007179] [7179] Event [4871.06689,11.8046265,4022.80664]: 1 lost unit Glaive [f=0007201] [7201] Event [4854.18066,11.796875,3977.14893]: 1 lost unit Glaive [f=0007235] [7235] Event [4913.12451,11.796875,4010.71167]: 1 lost unit Glaive [f=0007311] [7311] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0007375] [7375] Event [5120.00098,11.796875,3785.14453]: 1 lost unit Glaive [f=0007405] [7405] Event [5061.55615,11.796875,3763.73315]: 1 lost unit Glaive [f=0007406] [7406] Event [5063.18164,11.796875,3714.3689]: 1 lost unit Glaive [f=0007415] [7415] Event [5045.72119,11.796875,3737.43213]: 1 lost unit Glaive [f=0007501] [7501] Event [2488,183.660309,4136]: 0 finished unit Stardust [f=0007768] [7768] Event [1385.59998,11.796875,2280]: 1 finished unit Conjurer [f=0007971] [7971] Event [2456,211.646515,3800]: 0 finished unit Metal Extractor [f=0008216] [8216] Event [2376,216.364319,3752]: 0 finished unit Solar Collector [f=0008380] [8380] Event [2472,217.554779,3720]: 0 finished unit Solar Collector [f=0008547] [8547] Event [2568,214.864319,3752]: 0 finished unit Solar Collector [f=0008621] [8621] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0008713] [8713] Event [2296,205.872589,3848]: 0 finished unit Solar Collector [f=0008864] [8864] Event [1416,11.796875,2120]: 1 finished unit Storage [f=0008948] [8948] Event [5007.95068,11.796875,3584]: 0 finished unit Claymore [f=0009064] [9064] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0009238] [9238] Event [2410.59448,13.78125,1489.45581]: 1 lost unit Glaive [f=0009240] [9240] Event [2386.95654,13.0509729,1494.6582]: 1 lost unit Glaive [f=0009276] [9276] Event [5176,10.830822,3928]: 0 finished unit Metal Extractor [f=0009285] [9285] Event [3912,11.5759583,4728]: 0 finished unit Solar Collector [f=0009323] [9323] Event [2583.0603,14.7734375,1631.87903]: 1 lost unit Glaive [f=0009324] [9324] Event [2537.16016,17.3050594,1840.45447]: 0 lost unit Bolas [f=0009350] [9350] Event [5007.95068,11.796875,3584]: 0 finished unit Bolas [f=0009372] [9372] Event [1385.59998,11.796875,2280]: 1 finished unit Ronin [f=0009420] [9420] Event [2497.38428,16.7578125,1950.65674]: 1 lost unit Glaive [f=0009469] [9469] Event [2529.15698,19.5709991,2088.2832]: 1 lost unit Glaive [f=0009513] [9513] Event [2649.54272,17.0091324,1853.84485]: 0 lost unit Claymore [f=0009517] [9517] Event [2465.00659,16.9814835,2015.03491]: 1 lost unit Glaive [f=0009621] [9621] Event [2642.63574,17.7502079,1981.50769]: 1 lost unit Glaive [f=0009642] [9642] Event [5007.95068,11.796875,3584]: 0 finished unit Quill [f=0009760] [9760] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0009923] [9923] Event [2136,11.796875,1320]: 1 lost unit Metal Extractor [f=0010001] [10001] Event [3760,10.8046875,4672]: 0 finished unit Lotus [f=0010147] [10147] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0010147] [10147] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0010485] [10485] Event [6808,91.171875,4792]: 0 finished unit Solar Collector [f=0011111] [11111] Event [1385.59998,11.796875,2280]: 1 finished unit Ronin [f=0011225] [11225] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0011267] [11267] Event [3992,189.037994,3480]: 0 finished unit Wind/Tidal Generator [f=0011349] [11349] Event [6632,91.171875,4824]: 0 finished unit Solar Collector [f=0011507] [11507] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0011673] [11673] Event [5007.95068,11.796875,3584]: 0 finished unit Mace [f=0011761] [11761] Event [4024,188.631042,3400]: 0 finished unit Wind/Tidal Generator [f=0011790] [11790] Event [4968,11.796875,3712]: 0 finished unit Fusion Reactor [f=0011956] [11956] Event [5007.95068,11.796875,3584]: 0 finished unit Quill [f=0012039] [12039] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0012098] [12098] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0012128] [12128] Event [4768,12.2774658,3792]: 0 finished unit Lotus [f=0012131] [12131] Event [6624,91.171875,4640]: 0 finished unit Lotus [f=0012137] [12137] Event [4072,176.569763,3320]: 0 finished unit Wind/Tidal Generator [f=0012344] [12344] Event [1352,11.796875,2072]: 1 finished unit Solar Collector [f=0012384] [12384] Event [5007.95068,11.796875,3584]: 0 finished unit Scalpel [f=0012422] [12422] Event [4104,149.09082,3240]: 0 finished unit Wind/Tidal Generator [f=0012426] [12426] Event [4656,217.102173,1376]: 1 finished unit Lotus [f=0012548] [12548] Event [5976,11.796875,3016]: 0 finished unit Solar Collector [f=0012673] [12673] Event [4856,11.796875,3800]: 0 finished unit Caretaker [f=0012694] [12694] Event [1144,11.796875,2168]: 1 finished unit Solar Collector [f=0012720] [12720] Event [6768,91.171875,4528]: 0 finished unit Lotus [f=0012808] [12808] Event [5007.95068,11.796875,3584]: 0 finished unit Scalpel [f=0012999] [12999] Event [5944,11.9635315,3144]: 0 finished unit Solar Collector [f=0013011] [13011] Event [4824,11.796875,3736]: 0 finished unit Caretaker [f=0013135] [13135] Event [5007.95068,11.796875,3584]: 0 finished unit Scalpel [f=0013150] [13150] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0013273] [13273] Event [1304,12.4092407,1976]: 1 finished unit Solar Collector [f=0013303] [13303] Event [4744,216.598328,1384]: 1 finished unit Solar Collector [f=0013330] [13330] Event [5007.95068,11.796875,3584]: 0 finished unit Scalpel [f=0013410] [13410] Event [1048,11.796875,2120]: 1 finished unit Solar Collector [f=0013497] [13497] Event [5007.95068,11.796875,3584]: 0 finished unit Quill [f=0013577] [13577] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0013582] [13582] Event [5792,11.796875,2992]: 0 finished unit Lotus [f=0013809] [13809] Event [1192,15.5950928,1912]: 1 finished unit Solar Collector [f=0013813] [13813] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0013865] [13865] Event [5007.95068,11.796875,3584]: 0 finished unit Mace [f=0013901] [13901] Event [952,14.8780823,2088]: 1 finished unit Solar Collector [f=0013936] [13936] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0014098] [14098] Event [5007.95068,11.796875,3584]: 0 finished unit Scalpel [f=0014145] [14145] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0014206] [14206] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0014206] [14206] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0014249] [14249] Event [1288,24.1333313,1848]: 1 finished unit Solar Collector [f=0014256] [14256] Event [5856,11.796875,2800]: 0 finished unit Lotus [f=0014279] [14279] Event [4816,209.211182,1280]: 1 finished unit Lotus [f=0014289] [14289] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0014354] [14354] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0014549] [14549] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0014741] [14741] Event [3144,11.7154846,424]: 0 finished unit Solar Collector [f=0014744] [14744] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0014777] [14777] Event [320,87.1992493,4752]: 0 finished unit Lotus [f=0014801] [14801] Event [3336,18.8623352,1688]: 0 finished unit Solar Collector [f=0014939] [14939] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0015017] [15017] Event [4728,209.1763,1240]: 1 finished unit Solar Collector [f=0015080] [15080] Event [2160,11.796875,1232]: 0 lost unit Lotus [f=0015100] [15100] Event [2210.24194,11.796875,1308.98926]: 0 lost unit Quill [f=0015110] [15110] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0015134] [15134] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0015232] [15232] Event [2080.12744,12.0922432,1683.07764]: 1 lost unit Ronin [f=0015239] [15239] Event [1888,12.2154541,1872]: 1 lost unit Lotus [f=0015256] [15256] Event [5007.95068,11.796875,3584]: 0 finished unit Lance [f=0015262] [15262] Event [3320,28.8113403,1592]: 0 finished unit Solar Collector [f=0015270] [15270] Event [2267.14795,14.2728548,1868.72791]: 1 lost unit Glaive [f=0015273] [15273] Event [608,87.1992493,4352]: 0 finished unit Lotus [f=0015302] [15302] Event [1987.65833,11.8824921,2299.3313]: 1 lost unit Glaive [f=0015317] [15317] Event [2208,96.2374573,624]: 1 finished unit Lotus [f=0015328] [15328] Event [3056,13.0874939,560]: 0 finished unit Lotus [f=0015328] [15328] Event [2155.58398,13.8811941,2013.74792]: 0 lost unit Scalpel [f=0015329] [15329] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0015332] [15332] Event [2234.62939,15.4348917,1999.82813]: 1 lost unit Glaive [f=0015344] [15344] Event [2285.99048,15.7140942,2068.86597]: 1 lost unit Glaive [f=0015373] [15373] Event [2416.79248,16.1361847,2036.97717]: 1 lost unit Glaive [f=0015391] [15391] Event [2350.88062,17.0367126,2243.25781]: 0 lost unit Scalpel [f=0015397] [15397] Event [2387.53687,17.0222282,2212.71631]: 1 lost unit Glaive [f=0015437] [15437] Event [2239.40283,14.7734375,2383.83325]: 1 lost unit Glaive [f=0015466] [15466] Event [2501.3186,14.9137564,2361.06152]: 1 lost unit Glaive [f=0015519] [15519] Event [2053.33545,12.7890625,2339.23755]: 1 lost unit Glaive [f=0015524] [15524] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0015556] [15556] Event [7000,12.7890625,2104]: 0 finished unit Solar Collector [f=0015714] [15714] Event [2210.01587,13.78125,1877.41345]: 1 lost unit Ronin [f=0015719] [15719] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0015731] [15731] Event [2208,96.2374573,624]: 1 lost unit Lotus [f=0015828] [15828] Event [3440,14.7114258,1760]: 0 finished unit Lotus [f=0015845] [15845] Event [5912,137.800812,3848]: 0 finished unit Geothermal Generator [f=0015914] [15914] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0015920] [15920] Event [2243.63477,82.6123123,715.220581]: 1 lost unit Conjurer [f=0016002] [16002] Event [1713.74292,11.796875,2217.25586]: 1 lost unit Glaive [f=0016021] [16021] Event [1616,11.796875,2192]: 1 lost unit Lotus [f=0016033] [16033] Event [1788.42944,12.7890625,2408.24854]: 1 lost unit Glaive [f=0016062] [16062] Event [1888.31348,12.7890625,2486.43237]: 1 lost unit Glaive [f=0016109] [16109] Event [1385.59998,11.796875,2280]: 1 finished unit Glaive [f=0016127] [16127] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0016141] [16141] Event [6800,12.7890625,2128]: 0 finished unit Lotus [f=0016172] [16172] Event [5007.95068,11.796875,3584]: 0 finished unit Lance [f=0016189] [16189] Event [undefined]: zikdoe42 resigned [f=0016189] game_message: zikdoe42 has been destroyed! [f=0016189] game_message: DanWarior wins! [f=0016189] Submitting stats [f=0016189] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016189] Part| Total Time|Time of the last 0.5s [f=0016189] Draw 18442.50ms 20.06% [f=0016189] Lua::Callins::Synced 8697.38ms 12.28% [f=0016189] Lua::Callins::Unsynced 23624.56ms 25.55% [f=0016189] Lua::CollectGarbage::Synced 373.97ms 0.40% [f=0016189] Lua::CollectGarbage::Unsynced 739.28ms 0.80% [f=0016189] Misc::Profiler::AddTime 69.26ms 0.00% [f=0016189] Sim 40853.79ms 66.27% [f=0016189] [16189] Received game_message: zikdoe42 has been destroyed! [f=0016189] [16189] Received game_message: DanWarior wins! [f=0016190] [16190] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016190] [16190] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016190] [16190] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016190] [16190] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.4666667,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016190] [16190] Game End Stats Values: 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32,3030,10735,3030,10735,132.844833,650.620178,132.844833,650.620178,0,0,0,0,0,0,0,0,178.842026,28.7396851,178.842026,28.7396851,2015.30383,2908.4646,2015.30383,2908.4646,360,1430,360,1430,16.3999996,72.00737,16.3999996,72.00737,0,1560,0,1560,12.3117046,40.4220428,12.3117046,40.4220428,310,2535,310,2535,575,2836.12231,575,2836.12231,2360,5210,2360,5210,2952.12207,575,2952.12207,575,0.00208333,1325.03564,0.00208333,1325.03564,3008.65942,2074.9834,3008.65942,2074.9834 [f=0016190] [16190] Game End Stats Values: 33,3320,11315,3320,11315,141.34169,742.230347,141.34169,742.230347,0,0,0,0,0,0,0,0,178.842026,28.7396851,178.842026,28.7396851,2015.30383,2908.4646,2015.30383,2908.4646,450,1520,450,1520,20.5333328,71.7899017,20.5333328,71.7899017,0,1560,0,1560,14.0664558,43.0295563,14.0664558,43.0295563,440,2755,440,2755,575,2836.12231,575,2836.12231,2430,5480,2430,5480,2952.12207,575,2952.12207,575,0.00208333,1351.70557,0.00208333,1351.70557,3008.65942,2074.9834,3008.65942,2074.9834 [f=0016190] [16190] Game End Stats Values: 34,3450,11545,3450,11545,170.466141,857.854187,170.466141,857.854187,0,0,0,0,0,0,0,0,178.842026,28.7396851,178.842026,28.7396851,2015.30383,2908.4646,2015.30383,2908.4646,450,1610,450,1610,22,75.8741608,22,75.8741608,0,1560,0,1560,15.4416304,46.2082558,15.4416304,46.2082558,570,2755,570,2755,575,2836.12231,575,2836.12231,2430,5620,2430,5620,2952.12207,575,2952.12207,575,0.00208333,1351.70557,0.00208333,1351.70557,3008.65942,2074.9834,3008.65942,2074.9834 [f=0016190] [16190] Game End Stats Values: 35,3405,12670,3405,12670,195.368698,1013.34375,195.368698,1013.34375,0,0,0,0,0,0,0,0,178.842026,28.7396851,178.842026,28.7396851,2407.72559,3211.90259,2407.72559,3211.90259,360,1700,360,1700,23.0666676,82.5268555,23.0666676,82.5268555,0,1560,0,1560,15.1601715,49.5326424,15.1601715,49.5326424,545,3755,545,3755,738.000061,3081.12231,738.000061,3081.12231,2500,5655,2500,5655,3197.12207,738.000061,3197.12207,738.000061,0.00208333,1351.70557,0.00208333,1351.70557,3315.0647,2474.19922,3315.0647,2474.19922 [f=0016190] [16190] Game End Stats Values: 36,2990,12390,2990,12390,239.468781,1170.88147,239.468781,1170.88147,0,0,0,0,0,0,0,0,178.842026,28.7396851,178.842026,28.7396851,2942.49243,3854.23438,2942.49243,3854.23438,360,1790,360,1790,24,83.0699158,24,83.0699158,0,1560,0,1560,16.4400063,51.8691788,16.4400063,51.8691788,130,3315,130,3315,1178,3781.12231,1178,3781.12231,2500,5725,2500,5725,3897.12207,1178,3897.12207,1178,0.00208333,1365.04053,0.00208333,1365.04053,3963.61914,3046.13403,3963.61914,3046.13403 [f=0016190] [16190] Game End Stats Values: 37,2805,14070,2805,14070,281.842255,1360.55994,281.842255,1360.55994,0,0,0,0,0,0,0,0,178.842026,28.7396851,178.842026,28.7396851,3108.96411,4300.36377,3108.96411,4300.36377,270,1970,270,1970,24,98.2928848,24,98.2928848,0,1560,0,1560,16.4582291,53.1452408,16.4582291,53.1452408,65,4315,65,4315,1178,4186.12207,1178,4186.12207,2470,6225,2470,6225,4302.12207,1178,4302.12207,1178,0.00208333,1365.04053,0.00208333,1365.04053,4410.82715,3222.00269,4410.82715,3222.00269 [f=0016192] [16192] Event [1667.91443,11.9285145,2258.67993]: 1 lost unit Glaive [f=0016296] Player DanWarior left the game: normal quit [f=0016296] [16296] Event [undefined]: DanWarior quit [f=0016302] Spectator zikdoe42 left the game: normal quit [f=0016302] [16302] Event [undefined]: zikdoe42 quit [f=0016308] No clients connected, shutting down server [f=0016308] Server shutdown [f=0016308] [16308] all players disconnected [f=0016396] [16396] Event [3504,19.9204102,1680]: 0 finished unit Lotus [f=0016404] [16404] Event [5007.95068,11.796875,3584]: 0 finished unit Scalpel [f=0016522] [16522] Event [5007.95068,11.796875,3584]: 0 finished unit Quill [f=0016534] [16534] Event [5800,137.800812,3736]: 0 finished unit Stardust [f=0016871] [16871] Event [5776,137.800812,3968]: 0 finished unit Lotus [f=0017238] [17238] Event [5984,137.800812,3680]: 0 finished unit Lotus [f=0017309] [17309] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0018075] [18075] Event [4712,211.648651,1320]: 0 finished unit Metal Extractor [f=0018164] [18164] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0018528] [18528] Event [4648,213.924561,1336]: 0 finished unit Solar Collector [f=0018749] [18749] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0019140] [19140] Event [4608,209.315125,1440]: 0 finished unit Lotus [f=0019518] Autoquit sending quit command. [f=0019518] [QuitAction] user exited to system [f=0019518] [SpringApp::Kill][1] fromRun=1 [f=0019518] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019518] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019518] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019518] [ThreadPool::SetThreadCount][2] workers=0 [f=0019518] [SpringApp::Kill][2] [f=0019518] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019518] [Game::KillLua][3] dtor=0 luaUI=0x54b556f0 [f=0019518] Start widgetHandler:Shutdown [f=0019518] Shutdown - SaveOrderList Complete [f=0019518] Writing last game win data [f=0019518] Shutdown - SaveConfigData Complete [f=0019518] Shutdown Widget - Chili Highlight [f=0019518] Shutdown Widget - Save/Load API [f=0019518] Shutdown Widget - Draw After Chili [f=0019518] Shutdown Widget - EPIC Menu [f=0019518] Shutdown Widget - Chili Minimap [f=0019518] Shutdown Widget - Chili Widget Selector [f=0019518] Shutdown Widget - Local Team Colors [f=0019518] Shutdown Widget - Display Keys 2 [f=0019518] Shutdown Widget - Save Game Menu [f=0019518] Shutdown Widget - HealthBars [f=0019518] Shutdown Widget - Noises [f=0019518] Shutdown Widget - Unit Icons [f=0019518] Shutdown Widget - Win Counter [f=0019518] Shutdown Widget - SpringRTS Replay Stats [f=0019518] Shutdown Widget - BuildETA [f=0019518] Shutdown Widget - Modular Comm Info [f=0019518] Shutdown Widget - Music Player v2 [f=0019518] Shutdown Widget - State Reverse and Latency [f=0019518] Shutdown Widget - CameraShake [f=0019518] Shutdown Widget - Chili Economy Panel Default [f=0019518] Shutdown Widget - Chili EndGame Window [f=0019518] Shutdown Widget - Chili Nuke Warning [f=0019518] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019518] Shutdown Widget - Chili Spectator Panels [f=0019518] Shutdown Widget - Context Menu [f=0019518] Shutdown Widget - Darkening [f=0019518] Shutdown Widget - Defense Range Zero-K [f=0019518] Shutdown Widget - Grab Input [f=0019518] Input grabbing is disabled! [f=0019518] Shutdown Widget - Highlight Geos [f=0019518] Shutdown Widget - Local Widgets Config [f=0019518] Shutdown Widget - MinimapEvents [f=0019518] Shutdown Widget - MetalFeatures (new) [f=0019518] Shutdown Widget - Missile Silo Range [f=0019518] Shutdown Widget - Point Tracker [f=0019518] Shutdown Widget - Showeco and Grid Drawer [f=0019518] Shutdown Widget - Stereo3D [f=0019518] Shutdown Widget - Attack AoE [f=0019518] Shutdown Widget - Map Edge Extension [f=0019518] Shutdown Widget - Selection Send [f=0019518] Shutdown Widget - LupsManager [f=0019518] Shutdown Widget - Newton Firezone [f=0019518] Shutdown Widget - Chili Pro Console [f=0019518] Shutdown Widget - Persistent Build Height [f=0019518] Shutdown Widget - Lasso Terraform GUI [f=0019518] Shutdown Widget - Chili Framework [f=0019518] Shutdown Widget - Lups [f=0019518] Shutdown Widget - Custom Markers [f=0019518] Shutdown Widget - Chili Core Selector [f=0019518] Shutdown Widget - Mex Placement Handler [f=0019518] Shutdown Widget - Select Keys [f=0019518] Shutdown Widget - Pause Screen [f=0019518] Shutdown Widget - Layout Handler [f=0019518] Shutdown Widget - Text To Speech Control [f=0019518] End widgetHandler:Shutdown [f=0019518] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={546541,65262604} {int,ext,rec}Allocs={15006403,0,0} {chunk,block}Bytes={65262604,0} [f=0019518] [Game::KillLua][1] dtor=0 luaGaia=0x541280a0 [f=0019518] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={300468,50624189} {int,ext,rec}Allocs={15006404,0,0} {chunk,block}Bytes={50624189,0} [f=0019518] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={300468,50624189} {int,ext,rec}Allocs={15006404,0,0} {chunk,block}Bytes={50624189,0} [f=0019518] [Game::KillLua][2] dtor=0 luaRules=0x541fa220 [f=0019518] Start gadgetHandler:Shutdown [f=0019518] Shutdown - StartSetup [f=0019518] Shutdown - UnitMorph [f=0019518] Shutdown - Carrier Drones [f=0019518] Shutdown - LupsNanoSpray [f=0019518] Shutdown - Missile Silo Controller [f=0019518] Shutdown - Modular Comm Info [f=0019518] Shutdown - Terrain Texture Handler [f=0019518] Shutdown - UnitCloakShield [f=0019518] Shutdown - Starlight Handler [f=0019518] End gadgetHandler:Shutdown [f=0019518] Start gadgetHandler:Shutdown [f=0019518] Shutdown - Save/Load [f=0019518] Shutdown - Teleport Throw [f=0019518] Shutdown - UnitMorph [f=0019518] Shutdown - Modular Comm Info [f=0019518] Shutdown - Retreat Command [f=0019518] Shutdown - Shockwaves [f=0019518] Shutdown - UnitCloakShield [f=0019518] Shutdown - Lups Cloak FX [f=0019518] Shutdown - Lups [f=0019518] Shutdown - Lups Shield [f=0019518] End gadgetHandler:Shutdown [f=0019518] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15006436,0,0} {chunk,block}Bytes={0,0} [f=0019518] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15006436,0,0} {chunk,block}Bytes={0,0} [f=0019518] [Game::KillLua][4] dtor=0 [f=0019518] [Game::~CGame][1] [f=0019518] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019518] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019518] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019518] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019518] [Game::KillLua][4] dtor=1 [f=0019518] [Game::KillMisc][1] [f=0019518] [Game::KillMisc][2] [f=0019518] [Game::KillMisc][3] [f=0019518] [Game::KillRendering][1] [f=0019518] [3DOParser::Kill] allocated 1 pieces [f=0019518] [S3OParser::Kill] allocated 325 pieces [f=0019518] [AssParser::Kill] allocated 3 pieces [f=0019518] [Game::KillInterface][1] [f=0019518] [Game::KillInterface][2] [f=0019518] [Game::KillSimulation][1] [f=0019518] [Game::KillSimulation][2] [f=0019518] [CCollisionHandler] dis-/continuous tests: 0/427101 [f=0019518] [Game::KillSimulation][3] [f=0019518] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019518] [~CPathCache(28x20)] cacheHits=142 hitPercentage=36% numHashColls=0 maxCacheSize=23 [f=0019518] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019518] [~CPathCache(56x40)] cacheHits=273 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019518] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019518] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019518] [LosHandler::Kill] raycast instance cache-{hits,misses}={5608,11050}; shared=9%; cached=25% [f=0019518] [Game::KillSimulation][4] [f=0019518] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019518] [Game::~CGame][2] [f=0019518] [Game::~CGame][3] [f=0019518] [SpringApp::Kill][3] [f=0019518] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205698 bytes sent 241192 bytes recv'd [f=0019518] [SpringApp::Kill][4] font=0x464a2aa0 [f=0019518] [SpringApp::Kill][5] [f=0019518] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4650fc40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2034ms file="unitpics/staticshield.png" indx=6640 inflSize=10kb readTime=21ms file="bitmaps/gpl/wakelarge.png" indx=483 inflSize=124kb readTime=19ms file="luaui/widgets/gui_custom_markers.lua" indx=4674 inflSize=15kb readTime=19ms file="unitpics/shieldscout.png" indx=6594 inflSize=11kb readTime=17ms file="bitmaps/cc/lightening.tga" indx=420 inflSize=128kb readTime=16ms file="luaui/widgets/unit_stockpile.lua" indx=4812 inflSize=1kb readTime=16ms file="luaui/widgets/unit_terraform_draw.lua" indx=4814 inflSize=6kb readTime=15ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=11ms file="objects3d/penetrator_lordmuffe.s3o" indx=5318 inflSize=463kb readTime=11ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1853 inflSize=3kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30121043 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x46601ff0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46611c80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4651f200) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6ca80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]