[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WPT2P9eSzz/springsettings.1166458.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1a4401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2946 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1166458/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4553e4a0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4553e4a0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 609ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bhaktivedanta was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1166458/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (284ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11942,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1166458/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51dbce70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 898b0661ab3866cec57b266e275d2964 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Astran [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Astran changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[Game::Load][lua{Rules,Gaia}={0000000068ac1fb0,0000000000000000}]" [f=-000001] Allies: I choose: Surtur! [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000095f92fa0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] u2 [f=-000001] [0] Event [508,261.998718,791]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4310,262.018066,4278]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2657, userid: 460566 [f=0000000] [0] Astran, team: 1, elo:2250, userid: 397066 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000014] [14] Event [4408,261.995605,4232]: 1 finished unit Jumpbot Factory [f=0000017] [17] Event [512,261.995605,896]: 0 finished unit Tank Foundry [f=0000285] [285] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000492] [492] Event [4360,261.995605,4312]: 1 finished unit Wind/Tidal Generator [f=0000600] [600] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000663] [663] Event [4408.03662,261.995605,4208]: 1 finished unit Pyro [f=0000702] [702] Event [344,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0000809] [809] Event [424,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0000820] [820] Event [4312,261.995605,4328]: 1 finished unit Wind/Tidal Generator [f=0000846] [846] Event [512,263.315613,924]: 0 finished unit Welder [f=0001054] [1054] Event [504,261.995605,728]: 0 finished unit Wind/Tidal Generator [f=0001140] [1140] Event [4312,261.995605,4376]: 1 finished unit Wind/Tidal Generator [f=0001261] [1261] Event [584,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0001452] [1452] Event [4408.03662,261.995605,4208]: 1 finished unit Constable [f=0001478] [1478] Event [664,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0001696] [1696] Event [744,261.995605,712]: 0 finished unit Wind/Tidal Generator [f=0002129] [2129] Event [512,263.315613,924]: 0 finished unit Kodachi [f=0002185] [2185] Event [4240,261.995605,4224]: 1 finished unit Lotus [f=0002198] [2198] Event [976,261.501221,672]: 0 finished unit Lotus [f=0002640] [2640] Event [1152,253.804688,1152]: 0 finished unit Radar Tower [f=0002684] [2684] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0003059] [3059] Event [760,261.995605,264]: 0 lost unit Metal Extractor [f=0003076] [3076] Event [512,263.315613,924]: 0 finished unit Kodachi [f=0003122] [3122] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0003173] [3173] Event [4408.03662,261.995605,4208]: 1 finished unit Pyro [f=0003303] [3303] Event [4240,261.995605,4960]: 1 finished unit Lotus [f=0003363] [3363] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0003406] [3406] Event [416.67865,261.995605,431.67865]: 1 lost unit Pyro [f=0003594] [3594] Event [4168,261.995605,4936]: 1 finished unit Solar Collector [f=0003720] [3720] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003935] [3935] Event [512,263.315613,924]: 0 finished unit Welder [f=0003957] [3957] Event [4168,261.995605,5016]: 1 finished unit Solar Collector [f=0003963] [3963] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0004156] [4156] Event [1408,93.3371582,1904]: 0 finished unit Lotus [f=0004369] [4369] Event [4248,261.995605,5080]: 1 finished unit Solar Collector [f=0004564] [4564] Event [512,263.315613,924]: 0 finished unit Welder [f=0004680] [4680] Event [1904,93.3310547,1392]: 0 finished unit Lotus [f=0004738] [4738] Event [4408.03662,261.995605,4208]: 1 finished unit Constable [f=0004863] [4863] Event [4328,261.995605,4936]: 1 finished unit Solar Collector [f=0004988] [4988] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0005110] [5110] Event [512,263.315613,924]: 0 finished unit Kodachi [f=0005535] [5535] Event [4408.03662,261.995605,4208]: 1 finished unit Pyro [f=0005606] [5606] Event [760,257.482971,264]: 0 finished unit Metal Extractor [f=0005640] [5640] Event [512,263.315613,924]: 0 finished unit Kodachi [f=0005859] [5859] Event [555.067017,54.0351982,2402.95679]: 1 lost unit Pyro [f=0005888] [5888] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0005927] [5927] Event [4992,261.995605,4192]: 1 finished unit Lotus [f=0006083] [6083] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0006151] [6151] Event [4952,261.995605,4312]: 1 finished unit Wind/Tidal Generator [f=0006182] lo pyro flimsy [f=0006376] [6376] Event [344,262.348999,296]: 0 finished unit Wind/Tidal Generator [f=0006406] [6406] Event [4952,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0006491] [6491] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0006606] [6606] Event [2320,54.2380371,752]: 0 finished unit Lotus [f=0006691] [6691] Event [4952,261.995605,4472]: 1 finished unit Wind/Tidal Generator [f=0006712] [6712] Event [3456,104.311279,3472]: 1 finished unit Lotus [f=0006712] [6712] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0006718] [6718] Event [2552,55.5319824,2632]: 0 finished unit Solar Collector [f=0006787] [6787] Event [2499.11353,55.5347443,2499.62207]: 0 finished unit Engineer Commander [f=0006787] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006787] [6787] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006851] [6851] Event [424,262.503113,296]: 0 finished unit Wind/Tidal Generator [f=0006946] [6946] Event [4952,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0007016] [7016] Event [2608,55.5136719,2736]: 0 finished unit Lotus [f=0007215] [7215] Event [4936,261.995605,4632]: 1 finished unit Wind/Tidal Generator [f=0007238] [7238] Event [2752,55.5441895,2608]: 0 finished unit Lotus [f=0007262] [7262] Event [504,262.22113,296]: 0 finished unit Wind/Tidal Generator [f=0007271] [7271] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0007335] [7335] Event [512,263.315613,924]: 0 finished unit Welder [f=0007366] [7366] Event [2352,54.0244141,576]: 0 finished unit Lotus [f=0007485] [7485] Event [4936,261.995605,4712]: 1 finished unit Wind/Tidal Generator [f=0007489] [7489] Event [584,261.995605,312]: 0 finished unit Wind/Tidal Generator [f=0007610] [7610] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0007666] [7666] Event [4240,261.995605,4224]: 1 lost unit Lotus [f=0007697] [7697] Event [4312,262.023071,4328]: 1 lost unit Wind/Tidal Generator [f=0007702] [7702] Event [3264,71.4621582,4016]: 1 finished unit Lotus [f=0007703] [7703] Event [664,262.482361,312]: 0 finished unit Wind/Tidal Generator [f=0007704] [7704] Event [4312,261.995605,4376]: 1 lost unit Wind/Tidal Generator [f=0007766] [7766] Event [4360,260.444092,4312]: 1 lost unit Wind/Tidal Generator [f=0007812] [7812] Event [4592,261.995605,4592]: 1 lost unit Lotus [f=0007858] [7858] Event [4360,261.995605,4360]: 1 lost unit Metal Extractor [f=0007922] [7922] Event [512,263.315613,924]: 0 finished unit Welder [f=0007929] [7929] Event [744,260.188354,312]: 0 finished unit Wind/Tidal Generator [f=0008136] argh ragequit 3..2...1 [f=0008242] [8242] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0008300] [8300] Event [928,261.995605,272]: 0 finished unit Lotus [f=0008326] [8326] Event [3273.48926,196.709381,649.374451]: 1 lost unit Pyro [f=0008377] [8377] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0008455] [8455] Event [760,262.356628,376]: 0 finished unit Wind/Tidal Generator [f=0008471] [8471] Event [512,263.315613,924]: 0 finished unit Kodachi [f=0008505] [8505] Event [4528,261.995605,4704]: 1 finished unit Lotus [f=0008576] [8576] Event [4408.03662,261.995605,4208]: 1 lost unit Jack [f=0008576] [8576] Event [4408,261.995605,4232]: 1 lost unit Jumpbot Factory [f=0008605] [8605] Event [776,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0008677] [8677] Event [544,55.2634659,2304]: 0 finished unit Lotus [f=0008748] [8748] Event [3832,254.20752,776]: 1 lost unit Metal Extractor [f=0008770] [8770] Event [2112,55.2817383,3328]: 1 lost unit Lotus [f=0008789] [8789] Event [2144,55.1901855,3232]: 1 lost unit Lotus [f=0008815] [8815] Event [792,261.995605,536]: 0 finished unit Wind/Tidal Generator [f=0008944] [8944] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0008995] [8995] Event [808,261.995605,616]: 0 finished unit Wind/Tidal Generator [f=0008999] [8999] Event [512,263.315613,924]: 0 finished unit Kodachi [f=0009001] [9001] Event [2322.34009,55.1573257,3366.40308]: 0 lost unit Kodachi [f=0009082] [9082] Event [752,55.5319824,2304]: 0 finished unit Lotus [f=0009117] nah you have me [f=0009189] [9189] Event [824,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0009196] [9196] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0009205] [9205] Event [undefined]: Astran resigned [f=0009205] game_message: Astran has been destroyed! [f=0009205] game_message: DanWarior wins! [f=0009205] Submitting stats [f=0009205] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009205] Part| Total Time|Time of the last 0.5s [f=0009205] Draw 8738.64ms 9.29% [f=0009205] Lua::Callins::Synced 3376.35ms 42.86% [f=0009205] Lua::Callins::Unsynced 12273.50ms 14.89% [f=0009205] Lua::CollectGarbage::Synced 177.10ms 0.20% [f=0009205] Lua::CollectGarbage::Unsynced 389.79ms 1.00% [f=0009205] Misc::Profiler::AddTime 34.00ms 0.00% [f=0009205] Sim 18090.91ms 80.92% [f=0009205] [9205] Received game_message: Astran has been destroyed! [f=0009205] [9205] Received game_message: DanWarior wins! [f=0009206] [9206] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009206] [9206] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009206] [9206] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009206] [9206] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.93866682,5.21066713,4.93866682,5.21066713,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009206] [9206] Game End Stats Values: 3,2355,2410,2355,2410,0.62995583,0.6401943,0.62995583,0.6401943,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.08250618,8.49961853,9.08250618,8.49961853,1275,1275,1275,1275,7.08199787,8.30667973,7.08199787,8.30667973,220,0,220,0,0,0,0,0,860,1135,860,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009206] [9206] Game End Stats Values: 4,2390,2480,2390,2480,5.82798529,3.37492681,5.82798529,3.37492681,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2829447,10.5252924,10.2829447,10.5252924,1275,1275,1275,1275,7.38653517,9.26231575,7.38653517,9.26231575,220,0,220,0,0,0,0,0,895,1205,895,1205,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009206] [9206] Game End Stats Values: 5,2530,2550,2530,2550,11.8904896,7.32995653,11.8904896,7.32995653,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1139612,11.2883844,10.1139612,11.2883844,1275,1275,1275,1275,7.44416666,9.34366894,7.44416666,9.34366894,220,0,220,0,0,0,0,0,1035,1275,1035,1275,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009206] [9206] Game End Stats Values: 6,2620,2815,2620,2815,19.7120724,17.157917,19.7120724,17.157917,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,11.0748348,14.1496696,11.0748348,14.1496696,1275,1275,1275,1275,7.56143856,9.73519611,7.56143856,9.73519611,220,175,220,175,0,0,0,0,1035,1275,1035,1275,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009206] [9206] Game End Stats Values: 7,2620,2960,2620,2960,30.8737221,34.9577293,30.8737221,34.9577293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,13.3168774,18.6337528,13.3168774,18.6337528,1275,1330,1275,1330,7.78411007,10.2666531,7.78411007,10.2666531,220,175,220,175,0,0,0,0,1035,1365,1035,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009206] [9206] Game End Stats Values: 8,2710,3045,2710,3045,43.3289719,52.26437,43.3289719,52.26437,0,0,0,0,0,0,0,0,0,0,0,0,141.375702,36.8811913,141.375702,36.8811913,90,90,90,90,13.3669109,18.7338219,13.3669109,18.7338219,1275,1330,1275,1330,7.87034941,11.8657742,7.87034941,11.8657742,220,350,220,350,90,0,90,0,1125,1275,1125,1275,0,90,0,90,0,0,0,0,36.8811913,141.375702,36.8811913,141.375702 [f=0009206] [9206] Game End Stats Values: 9,2870,3135,2870,3135,53.7623672,73.4621201,53.7623672,73.4621201,0,0,0,0,0,0,0,0,0,0,0,0,349.196167,219.999786,349.196167,219.999786,180,90,180,90,13.5795593,19.1591225,13.5795593,19.1591225,1275,1330,1275,1330,9.63955975,12.3591909,9.63955975,12.3591909,220,350,220,350,90,220,90,220,1195,1365,1195,1365,220,90,220,90,0,23,0,23,219.999786,386.73642,219.999786,386.73642 [f=0009206] [9206] Game End Stats Values: 10,3030,3225,3030,3225,67.8651352,85.130188,67.8651352,85.130188,0,0,0,0,0,0,0,0,0,0,0,0,497.73938,355.982849,497.73938,355.982849,180,90,180,90,15.6842003,19.101738,15.6842003,19.101738,1275,1330,1275,1330,10.1561832,16.3578854,10.1561832,16.3578854,220,350,220,350,90,220,90,220,1355,1455,1355,1455,220,275,220,275,0,62.25,0,62.25,355.982849,557.192078,355.982849,557.192078 [f=0009206] [9206] Game End Stats Values: 11,3100,3315,3100,3315,80.15065,102.414963,80.15065,102.414963,0,0,0,0,0,0,0,0,0,0,0,0,497.73938,355.982849,497.73938,355.982849,180,180,180,180,17.6670837,18.5341568,17.6670837,18.5341568,1275,1330,1275,1330,11.9390345,16.4456539,11.9390345,16.4456539,220,350,220,350,90,220,90,220,1425,1455,1425,1455,220,275,220,275,0,101.5,0,101.5,355.982849,557.192078,355.982849,557.192078 [f=0009206] [9206] Game End Stats Values: 12,3310,3590,3310,3590,97.3297577,110.258369,97.3297577,110.258369,0,0,0,0,0,0,0,0,0,0,0,0,497.73938,355.982849,497.73938,355.982849,180,270,180,270,19.3764935,18.4863167,19.3764935,18.4863167,1275,1330,1275,1330,12.2652712,16.4828968,12.2652712,16.4828968,220,350,220,350,90,220,90,220,1635,1640,1635,1640,220,275,220,275,0,136.25,0,136.25,355.982849,557.192078,355.982849,557.192078 [f=0009206] [9206] Game End Stats Values: 13,3400,3765,3400,3765,127.651062,120.236397,127.651062,120.236397,0,0,0,0,0,0,0,0,0,0,0,0,497.73938,355.982849,497.73938,355.982849,180,270,180,270,21.2181664,18.4363346,21.2181664,18.4363346,1275,1330,1275,1330,14.7734184,16.2251987,14.7734184,16.2251987,220,525,220,525,90,220,90,220,1725,1640,1725,1640,220,275,220,275,0,172.5,0,172.5,355.982849,557.192078,355.982849,557.192078 [f=0009206] [9206] Game End Stats Values: 14,3620,4030,3620,4030,161.6138,121.998665,161.6138,121.998665,0,0,0,0,0,0,0,0,0,0,0,0,616.843445,444.849396,616.843445,444.849396,180,270,180,270,21.1968403,18.3936806,21.1968403,18.3936806,1275,1330,1275,1330,15.4241838,14.2294817,15.4241838,14.2294817,440,700,440,700,90,220,90,220,1725,1730,1725,1730,220,275,220,275,0,172.5,0,172.5,444.849396,676.296326,444.849396,676.296326 [f=0009206] [9206] Game End Stats Values: 15,3525,4210,3525,4210,198.250427,121.998665,198.250427,121.998665,0,0,0,0,0,0,0,0,0,0,0,0,626.00531,447.387909,626.00531,447.387909,270,270,270,270,19.4460564,14.5381212,19.4460564,14.5381212,1275,1330,1275,1330,15.6024427,17.6479988,15.6024427,17.6479988,220,700,220,700,90,440,90,440,1760,1910,1760,1910,440,275,440,275,0,172.5,0,172.5,447.387909,702.594055,447.387909,702.594055 [f=0009206] [9206] Game End Stats Values: 16,3775,4495,3775,4495,226.617188,121.998665,226.617188,121.998665,0,0,0,0,0,0,0,0,0,0,0,0,740.528564,562.888794,740.528564,562.888794,360,360,360,360,20.0708504,13.9001436,20.0708504,13.9001436,1275,1330,1275,1330,15.0511141,20.2319984,15.0511141,20.2319984,220,700,220,700,90,440,90,440,1920,2105,1920,2105,440,275,440,275,0,172.5,0,172.5,562.888794,817.11731,562.888794,817.11731 [f=0009206] [9206] Game End Stats Values: 17,3810,4850,3810,4850,271.434662,126.077881,271.434662,126.077881,0,0,0,0,0,0,0,0,0,0,0,0,771.4104,562.888794,771.4104,562.888794,360,450,360,450,25.4605217,21.3125591,25.4605217,21.3125591,1275,1560,1275,1560,18.1878319,21.5919476,18.1878319,21.5919476,220,700,220,700,90,440,90,440,1955,2140,1955,2140,440,275,440,275,0,172.5,0,172.5,562.888794,847.999146,562.888794,847.999146 [f=0009206] [9206] Game End Stats Values: 18,4060,5285,4060,5285,301.15564,135.806244,301.15564,135.806244,0,0,0,0,0,0,0,0,0,0,0,0,858.265564,637.414307,858.265564,637.414307,360,630,360,630,30.3231106,25.9949589,30.3231106,25.9949589,1275,1560,1275,1560,18.6773949,21.9685555,18.6773949,21.9685555,220,700,220,700,90,440,90,440,2205,2395,2205,2395,440,275,440,275,0,172.5,0,172.5,637.414307,943.349609,637.414307,943.349609 [f=0009206] [9206] Game End Stats Values: 19,3865,5365,3865,5365,343.063721,166.709106,343.063721,166.709106,0,0,0,0,0,0,0,0,0,0,0,0,871.132996,1043.50171,871.132996,1043.50171,360,630,360,630,28.2211227,30.0108776,28.2211227,30.0108776,1275,1560,1275,1560,21.1218681,23.380188,21.1218681,23.380188,220,525,220,525,90,716.833374,90,716.833374,2010,2650,2010,2650,751.833374,450,751.833374,450,0,172.5,0,172.5,1119.13245,1016.49561,1119.13245,1016.49561 [f=0009206] [9206] Game End Stats Values: 20,3735,5845,3735,5845,378.976776,184.327454,378.976776,184.327454,0,0,0,0,0,0,0,0,0,0,0,0,1019.88269,1806.03442,1019.88269,1806.03442,450,720,450,720,27.0718098,32.266201,27.0718098,32.266201,1275,1560,1275,1560,19.6341934,24.2625561,19.6341934,24.2625561,0,700,0,700,90,936.833374,90,936.833374,2010,2865,2010,2865,971.833374,450,971.833374,450,0,172.5,0,172.5,1881.66528,1189.7323,1881.66528,1189.7323 [f=0009206] [9206] Game End Stats Values: 21,3035,6215,3035,6215,422.06839,228.739716,422.06839,228.739716,0,0,0,0,0,0,0,0,102.525452,0,102.525452,0,1590.33154,2678.33569,1590.33154,2678.33569,450,810,450,810,27.275629,36.3307266,27.275629,36.3307266,1275,1560,1275,1560,19.1607685,28.3608131,19.1607685,28.3608131,0,875,0,875,90,1760.16675,90,1760.16675,1310,2970,1310,2970,2335.50586,450,2335.50586,450,0,172.5,0,172.5,2753.96655,1846.48792,2753.96655,1846.48792 [f=0009206] [9206] Game End Stats Values: 22,2945,6165,2945,6165,444.339447,261.906738,444.339447,261.906738,0,0,0,0,0,0,0,0,210.472168,0,210.472168,0,1612.70728,2812.68628,1612.70728,2812.68628,450,900,450,900,27.6276741,40.4533691,27.6276741,40.4533691,1275,1560,1275,1560,20.4215641,30.1381416,20.4215641,30.1381416,0,700,0,700,265,1850.16675,265,1850.16675,1220,3005,1220,3005,2425.50586,625,2425.50586,625,0,172.5,0,172.5,2904.93506,1868.86365,2904.93506,1868.86365 [f=0009252] [9252] Event [2440.82837,55.1266212,3656.95825]: 1 lost unit Recon Commander [f=0009330] Player DanWarior left the game: normal quit [f=0009330] [9330] Event [undefined]: DanWarior quit [f=0009469] Spectator Astran left the game: normal quit [f=0009469] [9469] Event [undefined]: Astran quit [f=0009475] No clients connected, shutting down server [f=0009475] Server shutdown [f=0009475] [9475] all players disconnected [f=0009978] [9978] Event [3832,249.694733,776]: 0 finished unit Metal Extractor [f=0013446] Autoquit sending quit command. [f=0013446] [QuitAction] user exited to system [f=0013446] [SpringApp::Kill][1] fromRun=1 [f=0013446] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013446] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013446] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013446] [ThreadPool::SetThreadCount][2] workers=0 [f=0013446] [SpringApp::Kill][2] [f=0013446] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013446] [Game::KillLua][3] dtor=0 luaUI=0x51bd8290 [f=0013446] Start widgetHandler:Shutdown [f=0013446] Shutdown - SaveOrderList Complete [f=0013446] Writing last game win data [f=0013446] Shutdown - SaveConfigData Complete [f=0013446] Shutdown Widget - Save/Load API [f=0013446] Shutdown Widget - Chili Highlight [f=0013446] Shutdown Widget - Draw After Chili [f=0013446] Shutdown Widget - EPIC Menu [f=0013446] Shutdown Widget - Chili Widget Selector [f=0013446] Shutdown Widget - Chili Minimap [f=0013446] Shutdown Widget - Local Team Colors [f=0013446] Shutdown Widget - Display Keys 2 [f=0013446] Shutdown Widget - Save Game Menu [f=0013446] Shutdown Widget - Unit Icons [f=0013446] Shutdown Widget - Noises [f=0013446] Shutdown Widget - HealthBars [f=0013446] Shutdown Widget - Win Counter [f=0013446] Shutdown Widget - BuildETA [f=0013446] Shutdown Widget - SpringRTS Replay Stats [f=0013446] Shutdown Widget - Modular Comm Info [f=0013446] Shutdown Widget - Stereo3D [f=0013446] Shutdown Widget - Showeco and Grid Drawer [f=0013446] Shutdown Widget - Point Tracker [f=0013446] Shutdown Widget - Missile Silo Range [f=0013446] Shutdown Widget - MetalFeatures (new) [f=0013446] Shutdown Widget - MinimapEvents [f=0013446] Shutdown Widget - Local Widgets Config [f=0013446] Shutdown Widget - Highlight Geos [f=0013446] Shutdown Widget - Grab Input [f=0013446] Input grabbing is disabled! [f=0013446] Shutdown Widget - Defense Range Zero-K [f=0013446] Shutdown Widget - Darkening [f=0013446] Shutdown Widget - Context Menu [f=0013446] Shutdown Widget - Chili Spectator Panels [f=0013446] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013446] Shutdown Widget - Chili Nuke Warning [f=0013446] Shutdown Widget - Chili EndGame Window [f=0013446] Shutdown Widget - Chili Economy Panel Default [f=0013446] Shutdown Widget - CameraShake [f=0013446] Shutdown Widget - State Reverse and Latency [f=0013446] Shutdown Widget - Music Player v2 [f=0013446] Shutdown Widget - Attack AoE [f=0013446] Shutdown Widget - Map Edge Extension [f=0013446] Shutdown Widget - Selection Send [f=0013446] Shutdown Widget - LupsManager [f=0013446] Shutdown Widget - Newton Firezone [f=0013446] Shutdown Widget - Chili Pro Console [f=0013446] Shutdown Widget - Persistent Build Height [f=0013446] Shutdown Widget - Lasso Terraform GUI [f=0013446] Shutdown Widget - Lups [f=0013446] Shutdown Widget - Chili Framework [f=0013446] Shutdown Widget - Mex Placement Handler [f=0013446] Shutdown Widget - Chili Core Selector [f=0013446] Shutdown Widget - Custom Markers [f=0013446] Shutdown Widget - Select Keys [f=0013446] Shutdown Widget - Pause Screen [f=0013446] Shutdown Widget - Text To Speech Control [f=0013446] Shutdown Widget - Layout Handler [f=0013446] End widgetHandler:Shutdown [f=0013446] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412329,57742728} {int,ext,rec}Allocs={9332611,0,0} {chunk,block}Bytes={57742728,0} [f=0013446] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013446] [Game::KillLua][2] dtor=0 luaRules=0x51dbce70 [f=0013446] Start gadgetHandler:Shutdown [f=0013446] Shutdown - StartSetup [f=0013446] Shutdown - UnitMorph [f=0013446] Shutdown - Carrier Drones [f=0013446] Shutdown - LupsNanoSpray [f=0013446] Shutdown - Missile Silo Controller [f=0013446] Shutdown - Modular Comm Info [f=0013446] Shutdown - Terrain Texture Handler [f=0013446] Shutdown - UnitCloakShield [f=0013446] Shutdown - Starlight Handler [f=0013446] End gadgetHandler:Shutdown [f=0013446] Start gadgetHandler:Shutdown [f=0013446] Shutdown - Save/Load [f=0013446] Shutdown - Teleport Throw [f=0013446] Shutdown - UnitMorph [f=0013446] Shutdown - Modular Comm Info [f=0013446] Shutdown - Retreat Command [f=0013446] Shutdown - Shockwaves [f=0013446] Shutdown - UnitCloakShield [f=0013446] Shutdown - Lups Cloak FX [f=0013446] Shutdown - Lups [f=0013446] Shutdown - Lups Shield [f=0013446] End gadgetHandler:Shutdown [f=0013446] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9332642,0,0} {chunk,block}Bytes={0,0} [f=0013446] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9332642,0,0} {chunk,block}Bytes={0,0} [f=0013446] [Game::KillLua][4] dtor=0 [f=0013446] [Game::~CGame][1] [f=0013446] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013446] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013446] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013446] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013446] [Game::KillLua][4] dtor=1 [f=0013446] [Game::KillMisc][1] [f=0013446] [Game::KillMisc][2] [f=0013446] [Game::KillMisc][3] [f=0013446] [Game::KillRendering][1] [f=0013446] [3DOParser::Kill] allocated 1 pieces [f=0013446] [S3OParser::Kill] allocated 234 pieces [f=0013446] [AssParser::Kill] allocated 0 pieces [f=0013446] [Game::KillInterface][1] [f=0013446] [Game::KillInterface][2] [f=0013446] [Game::KillSimulation][1] [f=0013446] [Game::KillSimulation][2] [f=0013446] [CCollisionHandler] dis-/continuous tests: 0/425594 [f=0013446] [Game::KillSimulation][3] [f=0013446] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013446] [~CPathCache(20x20)] cacheHits=3 hitPercentage=9% numHashColls=0 maxCacheSize=7 [f=0013446] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013446] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013446] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013446] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013446] [LosHandler::Kill] raycast instance cache-{hits,misses}={736,4240}; shared=0%; cached=15% [f=0013446] [Game::KillSimulation][4] [f=0013446] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013446] [Game::~CGame][2] [f=0013446] [Game::~CGame][3] [f=0013446] [SpringApp::Kill][3] [f=0013446] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141315 bytes sent 97411 bytes recv'd [f=0013446] [SpringApp::Kill][4] font=0x454c7aa0 [f=0013446] [SpringApp::Kill][5] [f=0013446] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x456616f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2209ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4645 inflSize=29kb readTime=30ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="unitpics/chickenflyerqueen.png" indx=6389 inflSize=10kb readTime=22ms file="bitmaps/smoke/new_dirta.png" indx=576 inflSize=19kb readTime=17ms file="luaui/widgets/unit_healthbars.lua" indx=4793 inflSize=41kb readTime=14ms file="luarules/utilities/lobbystuff.lua" indx=1926 inflSize=0kb readTime=14ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=13ms file="luarules/configs/jump_defs.lua" indx=1252 inflSize=0kb readTime=11ms file="luarules/gadgets/unit_transport_ai_buttons.lua" indx=1828 inflSize=8kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 38856823 bytes cached in 2778 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4566e690) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4567bda0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45544610) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1a440010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]