[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.h1NsEOUBNo/springsettings.1166151.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f564001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2993 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1166151/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f87620] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f87620] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 509ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 580ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1166151/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (146ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1166151/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515c1090,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c4e30561f0e9ca431236e1f53b440565 [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000000eb2cac40,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000c84762d0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer-SlowBeamStu! [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [326,147.371826,325]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3830,147.377441,3865]: 1 finished unit Engineer Commander [f=0000000] [0] bhaktivedanta, team: 1, elo:1978, userid: 6988 [f=0000000] [0] hedkeaf, team: 0, elo:1826, userid: 519614 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [240,147.370117,464]: 0 finished unit Rover Assembly [f=0000012] [12] Event [3896,146.899536,3728]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [168,147.370117,168]: 0 finished unit Metal Extractor [f=0000241] [241] Event [3944,147.370117,3976]: 1 finished unit Metal Extractor [f=0000258] [258] Event [239.997955,148.015213,446.00766]: 0 finished unit Dart [f=0000375] [375] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0000396] [396] Event [239.997955,148.015213,446.00766]: 0 finished unit Dart [f=0000480] [480] Event [424,143.605469,184]: 0 finished unit Metal Extractor [f=0000481] [481] Event [3688,147.370117,3976]: 1 finished unit Metal Extractor [f=0000582] [582] Event [216,147.370117,200]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [296,147.370117,184]: 0 finished unit Wind/Tidal Generator [f=0000762] [762] Event [360,147.370117,200]: 0 finished unit Wind/Tidal Generator [f=0000852] [852] Event [488,139.213379,264]: 0 finished unit Wind/Tidal Generator [f=0000886] [886] Event [3544,97.1748047,3544]: 1 finished unit Metal Extractor [f=0000987] [987] Event [3560,107.841309,3624]: 1 finished unit Wind/Tidal Generator [f=0001077] [1077] Event [3592,131.056641,3720]: 1 finished unit Wind/Tidal Generator [f=0001160] [1160] Event [239.997955,148.015213,446.00766]: 0 finished unit Mason [f=0001167] [1167] Event [3624,147.370117,3816]: 1 finished unit Wind/Tidal Generator [f=0001345] [1345] Event [3640,147.370117,3896]: 1 finished unit Solar Collector [f=0001443] [1443] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0001458] [1458] Event [584,89.6455078,616]: 0 finished unit Metal Extractor [f=0001585] [1585] Event [3608,147.370117,3976]: 1 finished unit Solar Collector [f=0001723] [1723] Event [239.997955,148.015213,446.00766]: 0 finished unit Scorcher [f=0001840] [1840] Event [3608,147.370117,4056]: 1 finished unit Solar Collector [f=0002020] [2020] Event [3704,147.370117,4056]: 1 finished unit Solar Collector [f=0002160] [2160] Event [2253.7605,93.0370865,163.243317]: 0 lost unit Dart [f=0002215] [2215] Event [3800,147.370117,4056]: 1 finished unit Solar Collector [f=0002392] [2392] Event [632,94.6650391,504]: 0 finished unit Solar Collector [f=0002440] [2440] Event [3896,147.370117,4056]: 1 finished unit Solar Collector [f=0002525] [2525] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Conjurer [f=0002732] [2732] Event [239.997955,148.015213,446.00766]: 0 finished unit Scorcher [f=0002737] [2737] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0002880] [2880] Event [3504,114.743164,3712]: 1 finished unit Lotus [f=0003079] [3079] Event [2040,89.6455078,360]: 0 finished unit Metal Extractor [f=0003129] [3129] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0003138] [3138] Event [392,146.742676,392]: 0 finished unit Caretaker [f=0003195] [3195] Event [3728,113.488281,3536]: 1 finished unit Lotus [f=0003536] [3536] Event [600,139.213379,296]: 0 finished unit Solar Collector [f=0003860] [3860] Event [3696,134.821289,3680]: 1 finished unit Faraday [f=0004002] [4002] Event [239.997955,148.015213,446.00766]: 0 finished unit Scorcher [f=0004070] [4070] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0004177] [4177] Event [2024,89.6455078,3896]: 1 finished unit Metal Extractor [f=0004285] [4285] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0004497] [4497] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0004608] [4608] Event [239.997955,147.370117,446.00766]: 0 finished unit Fencer [f=0004704] [4704] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0004778] [4778] Event [239.997955,148.015213,446.00766]: 0 finished unit Scorcher [f=0005011] [5011] Event [239.997955,148.015213,446.00766]: 0 finished unit Fencer [f=0005081] [5081] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Conjurer [f=0005102] [5102] Event [239.997955,148.015213,446.00766]: 0 finished unit Dart [f=0005179] [5179] Event [239.997955,148.015213,446.00766]: 0 finished unit Dart [f=0005254] [5254] Event [239.997955,148.015213,446.00766]: 0 finished unit Dart [f=0005270] [5270] Event [1800,48.8618164,2824]: 1 finished unit Metal Extractor [f=0005290] [5290] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0005329] [5329] Event [239.997955,148.015213,446.00766]: 0 finished unit Dart [f=0005402] [5402] Event [3800,89.6455078,2216]: 1 finished unit Metal Extractor [f=0005502] [5502] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0005531] [5531] Event [239.997955,148.015213,446.00766]: 0 finished unit Scorcher [f=0005578] [5578] Event [567.71991,89.6455078,3377.37695]: 0 lost unit Scorcher [f=0005691] [5691] Event [1808,37.5678711,2704]: 1 finished unit Radar Tower [f=0005710] [5710] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0005760] [5760] Event [239.997955,148.015213,446.00766]: 0 finished unit Fencer [f=0005775] [5775] Event [3804.56396,90.9003906,2041.3313]: 0 lost unit Scorcher [f=0005858] [5858] Event [239.997955,148.015213,446.00766]: 0 finished unit Dart [f=0005920] [5920] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0005925] [5925] Event [248,89.6455078,1864]: 0 finished unit Metal Extractor [f=0005995] [5995] Event [239.997955,148.015213,446.00766]: 0 finished unit Dart [f=0006096] [6096] Event [239.997955,148.015213,446.00766]: 0 finished unit Dart [f=0006099] [6099] Event [3888,89.6455078,2176]: 1 finished unit Lotus [f=0006131] [6131] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0006199] [6199] Event [239.997955,148.015213,446.00766]: 0 finished unit Dart [f=0006303] [6303] Event [1648,26.2739258,2752]: 1 finished unit Lotus [f=0006341] [6341] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0006363] [6363] Event [3800,146.115234,392]: 0 finished unit Stardust [f=0006483] [6483] Event [239.997955,148.015213,446.00766]: 0 finished unit Scorcher [f=0006552] [6552] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0006762] [6762] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0006856] [6856] Event [239.997955,148.015213,446.00766]: 0 finished unit Fencer [f=0006971] [6971] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0007038] [7038] Event [1808,10.5878906,2544]: 1 finished unit Lotus [f=0007053] [7053] Event [400,90.9003906,1856]: 0 finished unit Lotus [f=0007131] [7131] Event [3616,90.2729492,1856]: 1 lost unit Picket [f=0007181] [7181] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0007181] [7181] Event [239.997955,148.015213,446.00766]: 0 finished unit Mason [f=0007385] [7385] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0007400] [7400] Event [3213.20142,60.8289871,1758.30884]: 0 lost unit Scorcher [f=0007511] [7511] Event [3429.052,66.9021301,1903.03455]: 1 lost unit Glaive [f=0007518] [7518] Event [3395.60132,74.2663727,1739.28955]: 0 lost unit Scorcher [f=0007524] [7524] Event [3688,147.370117,3752]: 1 finished unit Caretaker [f=0007544] [7544] Event [3485.93726,78.9795303,1821.93054]: 1 lost unit Glaive [f=0007556] [7556] Event [3373.58643,75.0460815,1723.51221]: 0 lost unit Fencer [f=0007557] [7557] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0007603] [7603] Event [432,89.0180664,1968]: 0 finished unit Lotus [f=0007612] [7612] Event [239.997955,148.015213,446.00766]: 0 finished unit Fencer [f=0007628] [7628] Event [3348.05322,87.3530121,1597.22974]: 1 lost unit Glaive [f=0007673] [7673] Event [3187.69604,88.6805038,1430.54626]: 0 lost unit Scorcher [f=0007674] [7674] Event [3218.04956,89.6481705,1453.37866]: 1 lost unit Glaive [f=0007731] [7731] Event [3335.61206,90.2729492,1220.66711]: 0 lost unit Dart [f=0007839] [7839] Event [239.997955,148.015213,446.00766]: 0 finished unit Mason [f=0007883] [7883] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Reaver [f=0008101] [8101] Event [239.997955,148.015213,446.00766]: 0 finished unit Fencer [f=0008236] [8236] Event [3520,79.6064453,1968]: 1 finished unit Lotus [f=0008295] [8295] Event [3704,147.370117,3832]: 1 finished unit Caretaker [f=0008297] [8297] Event [616,89.6455078,3336]: 1 finished unit Metal Extractor [f=0008318] [8318] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0008328] [8328] Event [239.997955,148.015213,446.00766]: 0 finished unit Mason [f=0008390] [8390] Event [774.790833,77.4610367,2515.43652]: 1 lost unit Glaive [f=0008440] [8440] Event [703.889038,80.6033554,2436.59985]: 0 lost unit Fencer [f=0008468] [8468] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0008760] [8760] Event [680,89.6455078,648]: 0 finished unit Solar Collector [f=0008766] [8766] Event [239.997955,148.015213,446.00766]: 0 finished unit Fencer [f=0008775] [8775] Event [3784,147.370117,3896]: 1 finished unit Caretaker [f=0008872] [8872] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0009022] [9022] Event [600,89.6455078,744]: 0 finished unit Solar Collector [f=0009198] [9198] Event [352,90.2729492,2224]: 0 finished unit Picket [f=0009204] [9204] Event [3880,147.370117,3896]: 1 finished unit Caretaker [f=0009268] [9268] Event [239.997955,148.015213,446.00766]: 0 finished unit Mason [f=0009280] [9280] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0009302] [9302] Event [704,117.25293,3136]: 1 finished unit Lotus [f=0009525] [9525] Event [239.997955,148.015213,446.00766]: 0 finished unit Fencer [f=0009555] [9555] Event [3623.87476,90.9003906,1415.34546]: 0 lost unit Dart [f=0009742] [9742] Event [3328.47778,90.263855,1231.22791]: 0 lost unit Dart [f=0009803] [9803] Event [2040,89.6455078,360]: 0 lost unit Metal Extractor [f=0009832] [9832] Event [239.997955,148.015213,446.00766]: 0 finished unit Scorcher [f=0009872] [9872] Event [608,97.8022461,3136]: 1 finished unit Lotus [f=0009913] [9913] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Knight [f=0010144] [10144] Event [656.186829,130.047333,163.317902]: 0 lost unit Scorcher [f=0010179] [10179] Event [488,139.213379,264]: 0 lost unit Wind/Tidal Generator [f=0010270] [10270] Event [467.61557,118.826126,454.355164]: 1 lost unit Glaive [f=0010284] [10284] Event [472,110.978516,488]: 0 lost unit Stardust [f=0010291] [10291] Event [429.258179,123.046104,455.904236]: 1 lost unit Glaive [f=0010298] [10298] Event [389.879059,135.709305,443.482544]: 1 lost unit Glaive [f=0010300] [10300] Event [406.036835,134.130203,431.664734]: 1 lost unit Glaive [f=0010302] [10302] Event [377.449219,137.554489,458.914032]: 1 lost unit Glaive [f=0010306] [10306] Event [376.782898,133.560165,483.549011]: 1 lost unit Glaive [f=0010308] [10308] Event [394.601013,139.370697,424.156219]: 1 lost unit Glaive [f=0010455] [10455] Event [239.997955,148.015366,446.00766]: 0 finished unit Scorcher [f=0010502] [10502] Event [464,90.9003906,3152]: 1 finished unit Lotus [f=0010580] [10580] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Knight [f=0010772] [10772] Event [239.997955,148.015213,446.00766]: 0 finished unit Scorcher [f=0010827] [10827] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Sling [f=0010870] [10870] Event [1038.92615,90.9003906,681.414673]: 0 lost unit Fencer [f=0010924] [10924] Event [3108.71411,73.2169342,1684.75342]: 1 finished unit Engineer Commander [f=0010957] [10957] Event [1369.8324,89.6455078,404.407959]: 0 lost unit Fencer [f=0010975] [10975] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0010988] [10988] Event [239.997955,148.015213,446.00766]: 0 finished unit Scorcher [f=0011102] [11102] Event [352,90.9003906,3200]: 1 finished unit Lotus [f=0011105] [11105] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0011134] [11134] Event [1039.19482,96.5473633,370.655396]: 0 lost unit Scorcher [f=0011162] [11162] Event [239.997955,148.015213,446.00766]: 0 finished unit Scorcher [f=0011174] [11174] Event [1140.02625,90.2729492,440.181946]: 0 lost unit Scorcher [f=0011228] [11228] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0011433] [11433] Event [600,139.213379,296]: 0 lost unit Solar Collector [f=0011455] [11455] Event [2472,64.4233398,1432]: 1 finished unit Metal Extractor [f=0011501] [11501] Event [954.786865,92.5246124,472.503998]: 0 lost unit Scorcher [f=0011520] [11520] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0011546] [11546] Event [915.562439,106.662422,375.968719]: 0 lost unit Scorcher [f=0011617] [11617] Event [239.997955,148.015213,446.00766]: 0 finished unit Crasher [f=0011628] [11628] Event [584,89.6455078,616]: 0 lost unit Metal Extractor [f=0011648] [11648] Event [360,147.370117,200]: 0 lost unit Wind/Tidal Generator [f=0011718] [11718] Event [400,90.2729492,3168]: 1 finished unit Picket [f=0011723] [11723] Event [424,143.605469,184]: 0 lost unit Metal Extractor [f=0011806] [11806] Event [509.177612,90.3135376,703.983276]: 0 lost unit Mason [f=0011847] [11847] Event [296,147.371948,184]: 0 lost unit Wind/Tidal Generator [f=0011897] [11897] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Reaver [f=0011897] [11897] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0011906] [11906] Event [632,94.6650391,504]: 0 lost unit Solar Collector [f=0011917] [11917] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0011933] [11933] Event [216,147.402313,200]: 0 lost unit Wind/Tidal Generator [f=0011958] [11958] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0011975] [11975] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0011991] [11991] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012006] [12006] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012018] [12018] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012034] [12034] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012048] [12048] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012062] [12062] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0012099] [12099] Event [1387.94482,90.9003906,493.176178]: 1 lost unit Ronin [f=0012105] [12105] Event [168,147.370117,168]: 0 lost unit Metal Extractor [f=0012113] [12113] Event [1057.79663,97.4305725,313.14566]: 0 lost unit Dart [f=0012145] [12145] Event [1097.89111,96.5351181,304.156128]: 0 lost unit Dart [f=0012186] [12186] Event [247.682068,146.884521,184.857727]: 0 lost unit Crasher [f=0012220] [12220] Event [1070.77441,95.3923035,333.487701]: 0 lost unit Dart [f=0012226] [12226] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012227] [12227] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0012257] [12257] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012275] [12275] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012287] [12287] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012303] [12303] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012317] [12317] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012333] [12333] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012333] [12333] Event [544,90.9003906,3120]: 1 finished unit Picket [f=0012347] [12347] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012364] [12364] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012379] [12379] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012386] [12386] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0012392] [12392] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012411] [12411] Event [720.888855,134.787277,197.669342]: 1 lost unit Ronin [f=0012414] [12414] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012427] [12427] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012443] [12443] Event [239.997955,148.015213,446.00766]: 0 lost unit Scorcher [f=0012454] [12454] Event [240,147.370117,464]: 0 lost unit Rover Assembly [f=0012502] [12502] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0012583] [12583] Event [134.680405,147.466156,353.361542]: 1 lost unit Reaver [f=0012655] [12655] Event [1257.90198,89.6455078,460.060822]: 0 lost unit Fencer [f=0012689] [12689] Event [1407.27759,80.4110489,717.74115]: 1 lost unit Ronin [f=0012805] [12805] Event [184,147.370117,3976]: 1 lost unit Metal Extractor [f=0013014] [13014] Event [3992,147.370117,136]: 0 lost unit Metal Extractor [f=0013036] [13036] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Knight [f=0013222] [13222] Event [3464,89.6455078,824]: 1 finished unit Metal Extractor [f=0013269] [13269] Event [2701.96118,90.6077576,491.731171]: 0 lost unit Scorcher [f=0013364] [13364] Event [2391.8374,89.0180664,506.246643]: 0 lost unit Fencer [f=0013572] [13572] Event [3720,137.958496,120]: 0 finished unit Metal Extractor [f=0013771] [13771] Event [352,146.742676,3808]: 1 finished unit Lotus [f=0013841] [13841] Event [84.9015961,147.370117,3956.12866]: 0 lost unit Dart [f=0013858] [13858] Event [3392,90.9003906,656]: 1 finished unit Picket [f=0013996] [13996] Event [440,147.370117,3976]: 1 finished unit Metal Extractor [f=0014062] [14062] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Knight [f=0014083] [14083] Event [3408,90.9003906,720]: 1 finished unit Picket [f=0014308] [14308] Event [3440,90.2729492,736]: 1 finished unit Picket [f=0014509] [14509] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Sling [f=0014533] [14533] Event [3504,90.2729492,784]: 1 finished unit Picket [f=0014560] [14560] Event [3800,146.115234,392]: 0 lost unit Stardust [f=0014581] [14581] Event [184,147.370117,3976]: 1 finished unit Metal Extractor [f=0014733] [14733] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0014752] [14752] Event [3960,147.370117,4072]: 1 finished unit Wind/Tidal Generator [f=0014758] [14758] Event [3552,90.9003906,816]: 1 finished unit Picket [f=0014918] [14918] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0014982] [14982] Event [4008,147.370117,4072]: 1 finished unit Wind/Tidal Generator [f=0015010] [15010] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0015057] [15057] Event [4056,147.370117,4072]: 1 finished unit Wind/Tidal Generator [f=0015152] [15152] Event [672,90.2729492,976]: 0 finished unit Rover Assembly [f=0015188] [15188] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0015223] [15223] Event [4072,147.370117,4024]: 1 finished unit Wind/Tidal Generator [f=0015260] [15260] Event [3680,140.905579,352]: 1 finished unit Lotus [f=0015334] [15334] Event [3780.22559,147.459076,241.404068]: 0 lost unit Mason [f=0015447] [15447] Event [4024,147.370117,4024]: 1 finished unit Wind/Tidal Generator [f=0015450] [15450] Event [3720,137.958496,120]: 0 lost unit Metal Extractor [f=0015524] [15524] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Reaver [f=0015564] [15564] Event [4008,147.370117,3976]: 1 finished unit Wind/Tidal Generator [f=0015633] [15633] Event [671.997925,90.9180527,958.007629]: 0 finished unit Fencer [f=0015751] [15751] Event [264,147.370117,3928]: 1 finished unit Solar Collector [f=0015770] [15770] Event [3992,147.370117,136]: 1 finished unit Metal Extractor [f=0015855] [15855] Event [4056,147.370117,3976]: 1 finished unit Wind/Tidal Generator [f=0015931] [15931] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0015958] [15958] Event [4072,147.370117,3928]: 1 finished unit Wind/Tidal Generator [f=0016077] [16077] Event [671.997925,90.9180527,958.007629]: 0 finished unit Fencer [f=0016086] [16086] Event [958.306763,90.9003906,658.14386]: 1 lost unit Glaive [f=0016108] [16108] Event [875.278076,89.6455078,540.738464]: 0 lost unit Fencer [f=0016114] [16114] Event [880.126404,90.2729492,608.867065]: 0 lost unit Fencer [f=0016148] [16148] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0016167] [16167] Event [4024,147.370117,3928]: 1 finished unit Wind/Tidal Generator [f=0016180] [16180] Event [876.755371,90.2923279,500.466766]: 0 lost unit Fencer [f=0016223] [16223] Event [undefined]: hedkeaf resigned [f=0016223] game_message: hedkeaf has been destroyed! [f=0016223] game_message: bhaktivedanta wins! [f=0016223] Submitting stats [f=0016223] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016223] Part| Total Time|Time of the last 0.5s [f=0016223] Draw 19314.01ms 10.17% [f=0016223] Lua::Callins::Synced 7678.74ms 19.74% [f=0016223] Lua::Callins::Unsynced 27670.46ms 17.85% [f=0016223] Lua::CollectGarbage::Synced 306.51ms 0.20% [f=0016223] Lua::CollectGarbage::Unsynced 833.94ms 0.30% [f=0016223] Misc::Profiler::AddTime 77.05ms 0.10% [f=0016223] Sim 36070.22ms 77.97% [f=0016223] [16223] Received game_message: hedkeaf has been destroyed! [f=0016223] [16223] Received game_message: bhaktivedanta wins! [f=0016224] [16224] Event [584,89.1481476,616]: 0 lost unit Metal Extractor [f=0016224] [16224] Game End Stats Header: 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[f=0016224] [16224] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016224] [16224] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016224] [16224] Game End Stats Values: 2,2145,2130,2130,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.46675205,5.33340454,5.33340454,5.46675205,80,65,65,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016224] [16224] Game End Stats Values: 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[f=0016224] [16224] Game End Stats Values: 31,2805,8220,8220,2805,380.890198,557.843567,557.843567,380.890198,0,0,0,0,0,0,0,0,110.301331,0,0,110.301331,1596.1554,4830.76807,4830.76807,1596.1554,500,1360,1360,500,12,21.9148235,21.9148235,12,1275,1560,1560,1275,7.00021315,22.3489799,22.3489799,7.00021315,320,2305,2305,320,756.799988,4427.99951,4427.99951,756.799988,710,2995,2995,710,4850.99951,1561.80005,1561.80005,4850.99951,0,290.322876,290.322876,0,5108.78613,2332.15674,2332.15674,5108.78613 [f=0016224] [16224] Game End Stats Values: 32,2855,8410,8410,2855,380.890198,561.541443,561.541443,380.890198,0,0,0,0,0,0,0,0,110.301331,0,0,110.301331,1596.1554,4901.28271,4901.28271,1596.1554,500,1550,1550,500,12,23.5041599,23.5041599,12,1275,1560,1560,1275,9.06703281,23.2484303,23.2484303,9.06703281,280,2305,2305,280,756.799988,4467.99951,4467.99951,756.799988,800,2995,2995,800,4890.99951,1561.80005,1561.80005,4890.99951,13.8333406,290.322876,290.322876,13.8333406,5179.30078,2332.15674,2332.15674,5179.30078 [f=0016224] [16224] Game End Stats Values: 33,2855,9050,9050,2855,380.890198,565.235718,565.235718,380.890198,0,0,0,0,0,0,0,0,110.301331,0,0,110.301331,1596.1554,5038.56348,5038.56348,1596.1554,500,1750,1750,500,12,24.1853046,24.1853046,12,1275,1560,1560,1275,10.8004313,24.8483582,24.8483582,10.8004313,280,2655,2655,280,756.799988,4467.99951,4467.99951,756.799988,800,3085,3085,800,4890.99951,1561.80005,1561.80005,4890.99951,36.1666489,290.322876,290.322876,36.1666489,5316.58154,2332.15674,2332.15674,5316.58154 [f=0016224] [16224] Game End Stats Values: 34,2635,9540,9540,2635,380.890198,569.28949,569.28949,380.890198,0,0,0,0,0,0,0,0,110.301331,0,0,110.301331,1596.1554,5165.65674,5165.65674,1596.1554,280,1950,1950,280,12,24.7270813,24.7270813,12,1275,1560,1560,1275,9.00042534,26.2057972,26.2057972,9.00042534,280,2820,2820,280,756.799988,4687.99951,4687.99951,756.799988,800,3210,3210,800,5150.33301,1561.80005,1561.80005,5150.33301,38.5,290.322876,290.322876,38.5,5500.99023,2332.15674,2332.15674,5500.99023 [f=0016224] [16224] Game End Stats Values: 35,3335,9930,9930,3335,380.890198,575.337341,575.337341,380.890198,0,0,0,0,0,0,0,0,110.301331,0,0,110.301331,1596.1554,5322.67334,5322.67334,1596.1554,280,2040,2040,280,12,28.3901062,28.3901062,12,1275,1560,1560,1275,13.8335438,27.4055176,27.4055176,13.8335438,280,3015,3015,280,756.799988,4687.99951,4687.99951,756.799988,1500,3315,3315,1500,5150.33301,1561.80005,1561.80005,5150.33301,113.499435,290.322876,290.322876,113.499435,5658.00684,2332.15674,2332.15674,5658.00684 [f=0016224] [16224] Game End Stats Values: 36,3265,10210,10210,3265,380.890198,579.627319,579.627319,380.890198,0,0,0,0,0,0,0,0,110.301331,0,0,110.301331,1730.35669,5404.33789,5404.33789,1730.35669,280,2040,2040,280,12,28.0877743,28.0877743,12,1275,1560,1560,1275,12.8001041,27.2883282,27.2883282,12.8001041,420,3225,3225,420,756.799988,4897.99951,4897.99951,756.799988,1290,3385,3385,1290,5360.33301,1561.80005,1561.80005,5360.33301,188.501053,290.322876,290.322876,188.501053,5739.67139,2466.35522,2466.35522,5739.67139 [f=0016224] [16224] Game End Stats Values: 37,2985,10590,10590,2985,380.890198,587.637329,587.637329,380.890198,0,0,0,0,0,0,0,0,110.301331,0,0,110.301331,1888.66516,5806.7666,5806.7666,1888.66516,280,2040,2040,280,11.8666668,25.1361065,25.1361065,11.8666668,1275,1560,1560,1275,12.0002489,29.269846,29.269846,12.0002489,140,3340,3340,140,756.799988,5317.99951,5317.99951,756.799988,1290,3650,3650,1290,5780.33301,1626.80005,1626.80005,5780.33301,263.502655,290.322876,290.322876,263.502655,6144.75391,2678.43481,2678.43481,6144.75391 [f=0016224] [16224] Game End Stats Values: 38,2985,10590,10590,2985,380.890198,587.637329,587.637329,380.890198,0,0,0,0,0,0,0,0,110.301331,0,0,110.301331,1888.66516,5835.97754,5835.97754,1888.66516,280,2040,2040,280,10.000001,25.7572842,25.7572842,10.000001,1275,1560,1560,1275,12.0002499,29.0025406,29.0025406,12.0002499,140,3340,3340,140,756.799988,5317.99951,5317.99951,756.799988,1290,3650,3650,1290,5780.33301,1626.80005,1626.80005,5780.33301,267.502411,290.322876,290.322876,267.502411,6173.96484,2678.43481,2678.43481,6173.96484 [f=0016226] [16226] Event [754.302063,90.2729492,657.423096]: 0 lost unit Fencer [f=0016229] [16229] Event [680,89.6455536,648]: 0 lost unit Solar Collector [f=0016246] [16246] Event [408,147.370117,3896]: 1 finished unit Solar Collector [f=0016271] [16271] Event [600,89.6480484,744]: 0 lost unit Solar Collector [f=0016303] [16303] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0016326] [16326] Event [3976,147.370117,3928]: 1 finished unit Wind/Tidal Generator [f=0016386] Player bhaktivedanta left the game: normal quit [f=0016386] [16386] Event [undefined]: bhaktivedanta quit [f=0016450] [16450] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0016481] Spectator hedkeaf left the game: normal quit [f=0016481] [16481] Event [undefined]: hedkeaf quit [f=0016487] No clients connected, shutting down server [f=0016487] Server shutdown [f=0016487] [16487] all players disconnected [f=0016742] [16742] Event [536,146.115234,3864]: 1 finished unit Solar Collector [f=0016752] [16752] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Knight [f=0017099] [17099] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Knight [f=0017176] [17176] Event [440,147.370117,3784]: 1 finished unit Solar Collector [f=0017210] [17210] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Sling [f=0017277] [17277] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0017335] [17335] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0017398] [17398] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0017472] [17472] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0017707] [17707] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Reaver [f=0017763] [17763] Event [600,90.9003906,3640]: 1 finished unit Solar Collector [f=0017804] [17804] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0017899] [17899] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0017992] [17992] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0018042] [18042] Event [504,120.390137,3704]: 1 finished unit Wind/Tidal Generator [f=0018089] [18089] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0018475] [18475] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Knight [f=0018496] [18496] Event [584,89.6455078,3496]: 1 finished unit Solar Collector [f=0018827] [18827] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Knight [f=0018936] [18936] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Sling [f=0019005] [19005] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0019066] [19066] Event [712,89.6455078,3400]: 1 finished unit Solar Collector [f=0019075] [19075] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0019139] [19139] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0019197] [19197] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Glaive [f=0019378] [19378] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Reaver [f=0019465] [19465] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0019540] [19540] Event [3896.01465,146.115234,3718.3999]: 1 finished unit Ronin [f=0019572] Autoquit sending quit command. [f=0019572] [QuitAction] user exited to system [f=0019572] [SpringApp::Kill][1] fromRun=1 [f=0019572] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019572] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019572] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019572] [ThreadPool::SetThreadCount][2] workers=0 [f=0019572] [SpringApp::Kill][2] [f=0019572] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019572] [Game::KillLua][3] dtor=0 luaUI=0x50f0ec50 [f=0019572] Start widgetHandler:Shutdown [f=0019572] Shutdown - SaveOrderList Complete [f=0019572] Writing last game win data [f=0019572] Shutdown - SaveConfigData Complete [f=0019572] Shutdown Widget - Chili Highlight [f=0019572] Shutdown Widget - Save/Load API [f=0019572] Shutdown Widget - Draw After Chili [f=0019572] Shutdown Widget - EPIC Menu [f=0019572] Shutdown Widget - Chili Minimap [f=0019572] Shutdown Widget - Chili Widget Selector [f=0019572] Shutdown Widget - Local Team Colors [f=0019572] Shutdown Widget - Display Keys 2 [f=0019572] Shutdown Widget - Save Game Menu [f=0019572] Shutdown Widget - HealthBars [f=0019572] Shutdown Widget - Noises [f=0019572] Shutdown Widget - Unit Icons [f=0019572] Shutdown Widget - Win Counter [f=0019572] Shutdown Widget - SpringRTS Replay Stats [f=0019572] Shutdown Widget - BuildETA [f=0019572] Shutdown Widget - Modular Comm Info [f=0019572] Shutdown Widget - Music Player v2 [f=0019572] Shutdown Widget - State Reverse and Latency [f=0019572] Shutdown Widget - CameraShake [f=0019572] Shutdown Widget - Chili Economy Panel Default [f=0019572] Shutdown Widget - Chili EndGame Window [f=0019572] Shutdown Widget - Chili Nuke Warning [f=0019572] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019572] Shutdown Widget - Chili Spectator Panels [f=0019572] Shutdown Widget - Context Menu [f=0019572] Shutdown Widget - Darkening [f=0019572] Shutdown Widget - Defense Range Zero-K [f=0019572] Shutdown Widget - Grab Input [f=0019572] Input grabbing is disabled! [f=0019572] Shutdown Widget - Highlight Geos [f=0019572] Shutdown Widget - Local Widgets Config [f=0019572] Shutdown Widget - MinimapEvents [f=0019572] Shutdown Widget - MetalFeatures (new) [f=0019572] Shutdown Widget - Missile Silo Range [f=0019572] Shutdown Widget - Point Tracker [f=0019572] Shutdown Widget - Showeco and Grid Drawer [f=0019572] Shutdown Widget - Stereo3D [f=0019572] Shutdown Widget - Attack AoE [f=0019572] Shutdown Widget - UnitShapes [f=0019572] Shutdown Widget - Map Edge Extension [f=0019572] Shutdown Widget - Selection Send [f=0019572] Shutdown Widget - LupsManager [f=0019572] Shutdown Widget - Newton Firezone [f=0019572] Shutdown Widget - Chili Pro Console [f=0019572] Shutdown Widget - Persistent Build Height [f=0019572] Shutdown Widget - Lasso Terraform GUI [f=0019572] Shutdown Widget - Chili Framework [f=0019572] Shutdown Widget - Lups [f=0019572] Shutdown Widget - Custom Markers [f=0019572] Shutdown Widget - Chili Core Selector [f=0019572] Shutdown Widget - Mex Placement Handler [f=0019572] Shutdown Widget - Select Keys [f=0019572] Shutdown Widget - Pause Screen [f=0019572] Shutdown Widget - Layout Handler [f=0019572] Shutdown Widget - Text To Speech Control [f=0019572] End widgetHandler:Shutdown [f=0019572] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307673,51200896} {int,ext,rec}Allocs={15834001,0,0} {chunk,block}Bytes={51200896,0} [f=0019572] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019572] [Game::KillLua][2] dtor=0 luaRules=0x515c1090 [f=0019572] Start gadgetHandler:Shutdown [f=0019572] Shutdown - StartSetup [f=0019572] Shutdown - UnitMorph [f=0019572] Shutdown - Carrier Drones [f=0019572] Shutdown - LupsNanoSpray [f=0019572] Shutdown - Missile Silo Controller [f=0019572] Shutdown - Modular Comm Info [f=0019572] Shutdown - Terrain Texture Handler [f=0019572] Shutdown - UnitCloakShield [f=0019572] Shutdown - Starlight Handler [f=0019572] End gadgetHandler:Shutdown [f=0019572] Start gadgetHandler:Shutdown [f=0019572] Shutdown - Save/Load [f=0019572] Shutdown - Teleport Throw [f=0019572] Shutdown - UnitMorph [f=0019572] Shutdown - Modular Comm Info [f=0019572] Shutdown - Retreat Command [f=0019572] Shutdown - Shockwaves [f=0019572] Shutdown - UnitCloakShield [f=0019572] Shutdown - Lups Cloak FX [f=0019572] Shutdown - Lups [f=0019572] Shutdown - Lups Shield [f=0019572] End gadgetHandler:Shutdown [f=0019572] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15834045,0,0} {chunk,block}Bytes={0,0} [f=0019572] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15834045,0,0} {chunk,block}Bytes={0,0} [f=0019572] [Game::KillLua][4] dtor=0 [f=0019572] [Game::~CGame][1] [f=0019572] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019572] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019572] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019572] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019572] [Game::KillLua][4] dtor=1 [f=0019572] [Game::KillMisc][1] [f=0019572] [Game::KillMisc][2] [f=0019572] [Game::KillMisc][3] [f=0019572] [Game::KillRendering][1] [f=0019572] [3DOParser::Kill] allocated 19 pieces [f=0019572] [S3OParser::Kill] allocated 386 pieces [f=0019572] [AssParser::Kill] allocated 31 pieces [f=0019572] [Game::KillInterface][1] [f=0019572] [Game::KillInterface][2] [f=0019572] [Game::KillSimulation][1] [f=0019572] [Game::KillSimulation][2] [f=0019572] [CCollisionHandler] dis-/continuous tests: 0/127712 [f=0019572] [Game::KillSimulation][3] [f=0019572] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019572] [~CPathCache(16x16)] cacheHits=59 hitPercentage=36% numHashColls=0 maxCacheSize=6 [f=0019572] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019572] [~CPathCache(32x32)] cacheHits=9059 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0019572] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019572] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019572] [LosHandler::Kill] raycast instance cache-{hits,misses}={9626,11877}; shared=5%; cached=40% [f=0019572] [Game::KillSimulation][4] [f=0019572] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019572] [Game::~CGame][2] [f=0019572] [Game::~CGame][3] [f=0019572] [SpringApp::Kill][3] [f=0019572] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 206860 bytes sent 213235 bytes recv'd [f=0019572] [SpringApp::Kill][4] font=0x44f0faa0 [f=0019572] [SpringApp::Kill][5] [f=0019572] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x43cb47c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2047ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="bitmaps/pd/lightningball4.tga" indx=548 inflSize=48kb readTime=22ms file="unitpics/factorytank.png" indx=6475 inflSize=11kb readTime=18ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1846 inflSize=1kb readTime=17ms file="luaui/widgets/cmd_guard_remove.lua" indx=4569 inflSize=2kb readTime=13ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=13ms file="luaui/widgets/unit_building_starter.lua" indx=4781 inflSize=3kb readTime=13ms file="bitmaps/pd/splashbase.tga" indx=569 inflSize=64kb readTime=12ms file="scripts/jumpskirm.lua" indx=5787 inflSize=6kb readTime=11ms file="luarules/utilities/unitstates.lua" indx=1939 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31244575 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x45077170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45201470) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45071120) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f56400010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]