[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yOs2DqXmhd/springsettings.1166093.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcecc01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2990 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1166093/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4671beb0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4671beb0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 494ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 566ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 771ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1166093/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (392ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11943,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1166093/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a3ce900,0x5a050200}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 82d5056178e9f78e3fa2e5f0b86b43a3 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001204bd1f0,0000000107884e60}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|4_4||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 3 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Masper with number 4 to team 0 [f=-000001] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Nataximu with number 5 to team 0 [f=-000001] > SPRINGIE:User Nataximu|tankraid|3_4||False|||US [f=-000001] Connection attempt from Nataximu [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nataximu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nataximu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e9ad6f60,000000005d8c71c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000017b799bd0,000000010deeff20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000009e4d5df0,00000000abe01640}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nataximu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nataximu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nataximu" string="[Game::Load][lua{Rules,Gaia}={00000000c7108690,000000005f12a070}]" [f=-000001] Allies: I choose: Capn! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000c83d2570,00000000bd640f80}]" [f=-000001] gl hf [f=-000001] u2 [f=-000001] > Game will be force started in 60 seconds [f=-000001] whats going on [f=-000001] [Masper] Allies: I remember his false humility [f=-000001] [0] Event [433,241.484619,3035]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5464,241.487671,769]: 1 finished unit Strike Commander [f=0000000] [0] RiposteR, team: 0, elo:3047, userid: 535154 [f=0000000] [0] cabinboy, team: 1, elo:2642, userid: 479089 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [368,241.485596,2896]: 0 finished unit Rover Assembly [f=0000013] [13] Event [5544,241.485596,840]: 1 finished unit Shieldbot Factory [f=0000118] [Dave[tB]] Allies: yes [f=0000240] [240] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0000260] [260] Event [5532,241.494751,840]: 1 finished unit Dirtbag [f=0000315] [315] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000362] [362] Event [5532,241.494751,840]: 1 finished unit Dirtbag [f=0000426] [426] Event [385.99234,242.130692,2895.97046]: 0 finished unit Mason [f=0000495] [495] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0000516] [Dave[tB]] Allies: quite false [f=0000750] [750] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0000885] [885] Event [5532,241.494751,840]: 1 finished unit Convict [f=0000933] [933] Event [664,241.485596,3208]: 0 finished unit Solar Collector [f=0000975] [975] Event [5256,241.485596,648]: 1 finished unit Solar Collector [f=0001115] [1115] Event [264,241.47644,2792]: 0 finished unit Solar Collector [f=0001270] [1270] Event [5376,241.485596,800]: 1 finished unit Lotus [f=0001537] [1537] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0001604] [1604] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0001640] [1640] Event [5112,241.485596,664]: 1 finished unit Solar Collector [f=0001730] [1730] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0001748] [1748] Event [184,241.485596,2856]: 0 finished unit Solar Collector [f=0001926] [1926] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0002028] [2028] Event [1360,302.070618,2992]: 0 finished unit Radar Tower [f=0002073] [2073] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0002192] [2192] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0002335] [2335] Event [104,241.494751,2856]: 0 finished unit Solar Collector [f=0002446] [2446] Event [5944,240.908813,1256]: 1 finished unit Solar Collector [f=0002588] [2588] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0002648] [2648] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0002767] [2767] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0002871] [2871] Event [40,241.47644,2776]: 0 finished unit Solar Collector [f=0002889] [2889] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0002982] [2982] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0003130] [3130] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0003287] [3287] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0003421] [3421] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0003439] [3439] Event [3399.40405,241.467285,2304.81055]: 1 lost unit Bandit [f=0003442] [3442] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0003530] [3530] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0003568] [3568] Event [4440.53027,241.494751,333.933838]: 0 lost unit Scorcher [f=0003587] [3587] Event [411.631104,241.494751,1511.45007]: 1 lost unit Dirtbag [f=0003621] [3621] Event [288,241.47644,2864]: 0 finished unit Lotus [f=0003659] [3659] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0003782] [3782] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0003989] [3989] Event [3664,241.375732,896]: 1 finished unit Lotus [f=0004012] [4012] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0004089] [4089] Event [5532,241.494751,840]: 1 finished unit Convict [f=0004142] [4142] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0004290] [4290] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [f=0004379] [4379] Event [3600,239.544678,1072]: 1 finished unit Lotus [f=0004395] [4395] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0004500] [4500] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0004537] [4537] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0004670] [4670] Event [5408,241.485596,912]: 1 finished unit Radar Tower [f=0004674] [4674] Event [2349.24902,257.321198,2640.56958]: 1 lost unit Dirtbag [f=0004795] [4795] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0004937] [4937] Event [392,241.47644,3048]: 0 finished unit Caretaker [f=0004979] [4979] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0005012] [5012] Event [5819.24072,240.673065,3812.1687]: 1 lost unit Bandit [f=0005024] [5024] Event [3800,241.494751,760]: 1 lost unit Metal Extractor [f=0005040] [5040] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0005049] [5049] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0005060] [5060] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0005136] [5136] Event [5560.9917,234.242188,3895.62598]: 1 lost unit Bandit [f=0005311] [5311] Event [5432,238.236389,2008]: 1 finished unit Metal Extractor [f=0005460] [5460] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0005499] [5499] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0005523] [5523] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0005615] [5615] Event [3000,241.494751,1160]: 1 finished unit Solar Collector [f=0005671] [5671] Event [1096,241.412354,3512]: 0 finished unit Solar Collector [f=0005734] [5734] Event [3192,241.448975,2504]: 0 finished unit Solar Collector [f=0005835] [5835] Event [2984,241.494751,1288]: 1 finished unit Solar Collector [f=0005878] [5878] Event [3363.58862,241.462234,36.4269066]: 1 lost unit Bandit [f=0005933] [5933] Event [2944,241.494751,2576]: 0 finished unit Lotus [f=0005936] [Dave[tB]] Allies: he sometimes does this greedy naked expand [f=0006060] [6060] Event [3112,241.494751,1160]: 1 finished unit Solar Collector [f=0006136] [6136] Event [5488,241.45813,2208]: 1 lost unit Lotus [f=0006181] [6181] Event [1096,241.494751,3672]: 0 finished unit Solar Collector [f=0006224] [6224] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0006225] [6225] Event [3424,241.513062,2576]: 0 finished unit Lotus [f=0006233] [6233] Event [5469.70947,239.660095,1992.03613]: 1 lost unit Convict [f=0006233] [Dave[tB]] Allies: other times hes extremely safe [f=0006285] [6285] Event [3176,241.494751,1272]: 1 finished unit Solar Collector [f=0006429] [6429] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0006431] [6431] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0006433] [6433] Event [5432,238.236389,2008]: 1 lost unit Metal Extractor [f=0006525] [6525] Event [5532,241.494751,840]: 1 finished unit Snitch [f=0006638] [6638] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0006644] [6644] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [f=0006706] [6706] Event [1080,241.494751,3832]: 0 finished unit Solar Collector [f=0006765] [6765] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0006828] [6828] Event [385.99234,242.130692,2895.97046]: 0 finished unit Mason [f=0007002] [Masper] Allies: is this original or copied from another player [f=0007005] [7005] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0007044] [7044] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0007231] [7231] Event [1080,241.494751,3992]: 0 finished unit Solar Collector [f=0007263] [7263] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0007380] [7380] Event [5532,241.494751,840]: 1 finished unit Convict [f=0007453] [7453] Event [4102.79248,241.494751,318.918243]: 1 lost unit Bandit [f=0007474] [7474] Event [3922.88086,241.494751,175.904266]: 0 lost unit Scorcher [f=0007620] [7620] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0007635] [7635] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0007645] [7645] Event [4120.81836,241.485596,2083.38892]: 1 lost unit Snitch [f=0007645] [7645] Event [4147.05957,241.409988,2156.09351]: 0 lost unit Scorcher [f=0007645] [7645] Event [4175.59277,241.478119,2134.5271]: 0 lost unit Scorcher [f=0007645] [7645] Event [4141.16797,241.441895,2132.2627]: 0 lost unit Scorcher [f=0007694] [7694] Event [296,241.47644,3048]: 0 finished unit Caretaker [f=0007706] [7706] Event [4517.34814,247.869736,3578.58447]: 1 lost unit Bandit [f=0007714] [7714] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0007754] [7754] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0007786] [7786] Event [1016,241.494751,3592]: 0 finished unit Solar Collector [f=0007860] [7860] Event [5532,241.494751,840]: 1 finished unit Bandit [f=0007885] [7885] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0007926] cabinboy added point: [f=0007930] [7930] Event [3352,241.494751,1432]: 1 lost unit Metal Extractor [f=0008029] [Dave[tB]] Allies: most likely copied or adapted [f=0008080] [8080] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0008087] [8087] Event [2664,238.4552,808]: 1 lost unit Metal Extractor [f=0008145] [8145] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0008264] [8264] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0008351] [8351] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0008371] [8371] Event [1016,241.494751,3752]: 0 finished unit Solar Collector [f=0008421] [8421] Event [5656,241.47644,1112]: 1 finished unit Caretaker [f=0008495] [8495] Event [2936,241.47644,1208]: 1 lost unit Metal Extractor [f=0008528] [8528] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0008618] [8618] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0008667] [8667] Event [5532,241.494751,840]: 1 finished unit Thug [f=0008760] [8760] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0008836] [8836] Event [1000,241.494751,3912]: 0 finished unit Solar Collector [f=0008840] [8840] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0008929] [Dave[tB]] Allies: i think he tries to copy rANDY alot [f=0008965] [8965] Event [5532,241.494751,840]: 1 finished unit Thug [f=0009001] [9001] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0009070] [9070] Event [792,241.485596,2104]: 0 finished unit Solar Collector [f=0009079] [9079] Event [2200,241.494751,1496]: 1 lost unit Metal Extractor [f=0009185] [9185] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0009309] [9309] Event [3176,241.494751,1272]: 1 lost unit Solar Collector [f=0009316] [9316] Event [984,241.494751,4040]: 0 finished unit Solar Collector [f=0009330] [9330] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0009381] [9381] Event [385.99234,242.130692,2895.97046]: 0 finished unit Mason [f=0009412] [9412] Event [2984,241.494751,1288]: 1 lost unit Solar Collector [f=0009533] [9533] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0009697] [9697] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0009709] [9709] Event [5944,241.110229,1112]: 1 finished unit Solar Collector [f=0009771] [9771] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0009811] [9811] Event [2171.69434,241.24231,1432.45715]: 0 lost unit Scorcher [f=0009813] [9813] Event [2006.58875,241.494751,1557.95947]: 1 lost unit Bandit [f=0009851] [9851] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0009874] [9874] Event [2252.63965,241.680939,1434.25098]: 0 lost unit Scorcher [f=0009960] [9960] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0009969] [9969] Event [5736,241.485596,1016]: 1 finished unit Caretaker [f=0009995] [9995] Event [944,241.494751,3600]: 0 finished unit Lotus [f=0010047] [10047] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0010049] [10049] Event [2156.45215,241.504898,1696.86584]: 0 lost unit Scorcher [f=0010056] [10056] Event [2242.61865,245.449615,1552.31287]: 1 lost unit Bandit [f=0010061] [Masper] Allies: always copy godde [f=0010081] [10081] Event [2159.83643,241.759323,1598.78137]: 1 lost unit Bandit [f=0010087] [10087] Event [2593.53076,241.47644,1336.00024]: 1 lost unit Bandit [f=0010100] [10100] Event [2008,240.332031,1352]: 1 lost unit Stinger [f=0010133] [10133] Event [3112,241.494751,1160]: 1 lost unit Solar Collector [f=0010148] [10148] Event [5532,241.494751,840]: 1 finished unit Thug [f=0010158] [10158] Event [2176.07422,241.583618,1661.36877]: 1 lost unit Bandit [f=0010179] [10179] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0010190] [10190] Event [2154.42822,241.880737,1395.82629]: 0 lost unit Scorcher [f=0010220] gg [f=0010222] [10222] Event [584,241.485596,1816]: 0 finished unit Solar Collector [f=0010252] [10252] Event [3600,239.544678,1072]: 1 lost unit Lotus [f=0010259] [Masper] Allies: randy improvises lol [f=0010261] [10261] Event [2268.04126,241.439804,1876.05823]: 1 lost unit Bandit [f=0010284] [10284] Event [undefined]: cabinboy resigned [f=0010284] game_message: cabinboy has been destroyed! [f=0010284] game_message: RiposteR wins! [f=0010284] Submitting stats [f=0010284] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010284] Part| Total Time|Time of the last 0.5s [f=0010284] Draw 20396.11ms 9.98% [f=0010284] Lua::Callins::Synced 5426.23ms 37.82% [f=0010284] Lua::Callins::Unsynced 28480.75ms 15.57% [f=0010284] Lua::CollectGarbage::Synced 334.12ms 0.30% [f=0010284] Lua::CollectGarbage::Unsynced 1181.10ms 1.80% [f=0010284] Misc::Profiler::AddTime 80.49ms 0.00% [f=0010284] Sim 24571.41ms 77.94% [f=0010284] [10284] Received game_message: cabinboy has been destroyed! [f=0010284] [10284] Received game_message: RiposteR wins! [f=0010285] [10285] Event [2150.71143,241.484116,1276.51208]: 1 lost unit Strike Commander [f=0010285] [10285] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010285] [10285] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010285] [10285] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010285] [10285] Game End Stats Values: 2,2125,2185,2125,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.12566614,5.58466578,5.12566614,5.58466578,60,0,60,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010285] [10285] Game End Stats Values: 3,2335,2275,2335,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.90699863,9.13099861,7.90699863,9.13099861,60,0,60,0,0,0,0,0,1000,1000,1000,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010285] [10285] Game End Stats Values: 4,2495,2415,2495,2415,0.83560002,1.94528913,0.83560002,1.94528913,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,9.46666622,10.3999996,9.46666622,10.3999996,1275,1275,1275,1275,9.64570713,9.71968555,9.64570713,9.71968555,60,0,60,0,0,0,0,0,1070,1140,1070,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010285] [10285] Game End Stats Values: 5,2640,2700,2640,2700,3.06015873,5.93382072,3.06015873,5.93382072,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,10.5333338,12,10.5333338,12,1275,1275,1275,1275,9.73830509,10.9269009,9.73830509,10.9269009,135,125,135,125,0,0,0,0,1140,1300,1140,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010285] [10285] Game End Stats Values: 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21,4640,6930,4640,6930,117.946274,85.7406464,117.946274,85.7406464,0,0,0,0,0,0,0,0,1055.64148,0,1055.64148,0,974.499084,1698.2644,974.499084,1698.2644,270,270,270,270,17.6000004,32.5333328,17.6000004,32.5333328,1330,1330,1330,1330,21.2123814,33.2352219,21.2123814,33.2352219,800,1950,800,1950,625,1392.16687,625,1392.16687,2240,3380,2240,3380,1588.16711,625,1588.16711,625,36.1666489,0,36.1666489,0,1745.77136,1028.56335,1745.77136,1028.56335 [f=0010285] [10285] Game End Stats Values: 22,4410,7545,4410,7545,117.946274,90.3261871,117.946274,90.3261871,0,0,0,0,0,0,0,0,1055.64148,0,1055.64148,0,974.499084,1893.17273,974.499084,1893.17273,270,270,270,270,18,35.8666649,18,35.8666649,1330,1330,1330,1330,19.382,35.5996971,19.382,35.5996971,800,2215,800,2215,625,1622.16687,625,1622.16687,2010,3730,2010,3730,1818.16711,625,1818.16711,625,36.1666489,0,36.1666489,0,1940.67969,1028.56335,1940.67969,1028.56335 [f=0010285] [10285] Game End Stats Values: 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lost unit Lotus [f=0010310] [10310] Event [3784,241.476501,952]: 1 lost unit Metal Extractor [f=0010318] [10318] Event [3000,241.494751,1160]: 1 lost unit Solar Collector [f=0010343] [10343] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0010448] Player RiposteR left the game: normal quit [f=0010448] [10448] Event [undefined]: RiposteR quit [f=0010454] Spectator Dave[tB] left the game: normal quit [f=0010454] [10454] Event [undefined]: Dave[tB] quit [f=0010460] Spectator cabinboy left the game: normal quit [f=0010460] [10460] Event [undefined]: cabinboy quit [f=0010460] Spectator Masper left the game: normal quit [f=0010460] [10460] Event [undefined]: Masper quit [f=0010466] Spectator Nataximu left the game: normal quit [f=0010466] [10466] Event [undefined]: Nataximu quit [f=0010472] No clients connected, shutting down server [f=0010472] Server shutdown [f=0010472] [10472] all players disconnected [f=0010506] [10506] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0010671] [10671] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0010822] [10822] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0010987] [10987] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0010995] [10995] Event [1224,241.494751,3896]: 0 finished unit Solar Collector [f=0011135] [11135] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0011137] [11137] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0011302] [11302] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0011460] [11460] Event [1384,241.238403,3800]: 0 finished unit Solar Collector [f=0011465] [11465] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0011586] [11586] Event [264,241.494751,1096]: 0 finished unit Solar Collector [f=0011632] [11632] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0011781] [11781] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0011946] [11946] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0011986] [11986] Event [1544,237.255859,3720]: 0 finished unit Solar Collector [f=0012110] [12110] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0012276] [12276] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0012427] [12427] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0012525] [12525] Event [1704,236.486816,3624]: 0 finished unit Solar Collector [f=0012559] [12559] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0012591] [12591] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0012742] [12742] Event [385.99234,242.130692,2895.97046]: 0 finished unit Scorcher [f=0012907] [12907] Event [385.99234,242.130692,2895.97046]: 0 finished unit Fencer [f=0012978] Autoquit sending quit command. [f=0012978] [QuitAction] user exited to system [f=0012978] [SpringApp::Kill][1] fromRun=1 [f=0012978] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012978] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012978] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012978] [ThreadPool::SetThreadCount][2] workers=0 [f=0012978] [SpringApp::Kill][2] [f=0012978] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012978] [Game::KillLua][3] dtor=0 luaUI=0x5a1e9b30 [f=0012978] Start widgetHandler:Shutdown [f=0012978] Shutdown - SaveOrderList Complete [f=0012978] Writing last game win data [f=0012978] Shutdown - SaveConfigData Complete [f=0012978] Shutdown Widget - Chili Highlight [f=0012978] Shutdown Widget - Save/Load API [f=0012978] Shutdown Widget - Draw After Chili [f=0012978] Shutdown Widget - EPIC Menu [f=0012978] Shutdown Widget - Chili Minimap [f=0012978] Shutdown Widget - Chili Widget Selector [f=0012978] Shutdown Widget - Local Team Colors [f=0012978] Shutdown Widget - Display Keys 2 [f=0012978] Shutdown Widget - Save Game Menu [f=0012978] Shutdown Widget - HealthBars [f=0012978] Shutdown Widget - Noises [f=0012978] Shutdown Widget - Unit Icons [f=0012978] Shutdown Widget - Win Counter [f=0012978] Shutdown Widget - SpringRTS Replay Stats [f=0012978] Shutdown Widget - BuildETA [f=0012978] Shutdown Widget - Modular Comm Info [f=0012978] Shutdown Widget - Music Player v2 [f=0012978] Shutdown Widget - State Reverse and Latency [f=0012978] Shutdown Widget - CameraShake [f=0012978] Shutdown Widget - Chili Economy Panel Default [f=0012978] Shutdown Widget - Chili EndGame Window [f=0012978] Shutdown Widget - Chili Nuke Warning [f=0012978] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012978] Shutdown Widget - Chili Spectator Panels [f=0012978] Shutdown Widget - Context Menu [f=0012978] Shutdown Widget - Darkening [f=0012978] Shutdown Widget - Defense Range Zero-K [f=0012978] Shutdown Widget - Grab Input [f=0012978] Input grabbing is disabled! [f=0012978] Shutdown Widget - Highlight Geos [f=0012978] Shutdown Widget - Local Widgets Config [f=0012978] Shutdown Widget - MinimapEvents [f=0012978] Shutdown Widget - MetalFeatures (new) [f=0012978] Shutdown Widget - Missile Silo Range [f=0012978] Shutdown Widget - Point Tracker [f=0012978] Shutdown Widget - Showeco and Grid Drawer [f=0012978] Shutdown Widget - Stereo3D [f=0012978] Shutdown Widget - Attack AoE [f=0012978] Shutdown Widget - Map Edge Extension [f=0012978] Shutdown Widget - Selection Send [f=0012978] Shutdown Widget - LupsManager [f=0012978] Shutdown Widget - Newton Firezone [f=0012978] Shutdown Widget - Chili Pro Console [f=0012978] Shutdown Widget - Persistent Build Height [f=0012978] Shutdown Widget - Lasso Terraform GUI [f=0012978] Shutdown Widget - Chili Framework [f=0012978] Shutdown Widget - Lups [f=0012978] Shutdown Widget - Custom Markers [f=0012978] Shutdown Widget - Chili Core Selector [f=0012978] Shutdown Widget - Mex Placement Handler [f=0012978] Shutdown Widget - Select Keys [f=0012978] Shutdown Widget - Pause Screen [f=0012978] Shutdown Widget - Layout Handler [f=0012978] Shutdown Widget - Text To Speech Control [f=0012978] End widgetHandler:Shutdown [f=0012978] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={565201,70828949} {int,ext,rec}Allocs={15294383,0,0} {chunk,block}Bytes={70828949,0} [f=0012978] [Game::KillLua][1] dtor=0 luaGaia=0x5a050200 [f=0012978] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={379452,59269139} {int,ext,rec}Allocs={15294384,0,0} {chunk,block}Bytes={59269139,0} [f=0012978] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={379452,59269139} {int,ext,rec}Allocs={15294384,0,0} {chunk,block}Bytes={59269139,0} [f=0012978] [Game::KillLua][2] dtor=0 luaRules=0x5a3ce900 [f=0012978] Start gadgetHandler:Shutdown [f=0012978] Shutdown - StartSetup [f=0012978] Shutdown - UnitMorph [f=0012978] Shutdown - Carrier Drones [f=0012978] Shutdown - LupsNanoSpray [f=0012978] Shutdown - Missile Silo Controller [f=0012978] Shutdown - Modular Comm Info [f=0012978] Shutdown - Terrain Texture Handler [f=0012978] Shutdown - UnitCloakShield [f=0012978] Shutdown - Starlight Handler [f=0012978] End gadgetHandler:Shutdown [f=0012978] Start gadgetHandler:Shutdown [f=0012978] Shutdown - Save/Load [f=0012978] Shutdown - Teleport Throw [f=0012978] Shutdown - UnitMorph [f=0012978] Shutdown - Modular Comm Info [f=0012978] Shutdown - Retreat Command [f=0012978] Shutdown - Shockwaves [f=0012978] Shutdown - UnitCloakShield [f=0012978] Shutdown - Lups Cloak FX [f=0012978] Shutdown - Lups [f=0012978] Shutdown - Lups Shield [f=0012978] End gadgetHandler:Shutdown [f=0012978] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15294416,0,0} {chunk,block}Bytes={0,0} [f=0012978] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15294416,0,0} {chunk,block}Bytes={0,0} [f=0012978] [Game::KillLua][4] dtor=0 [f=0012978] [Game::~CGame][1] [f=0012978] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012978] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012978] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012978] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012978] [Game::KillLua][4] dtor=1 [f=0012978] [Game::KillMisc][1] [f=0012978] [Game::KillMisc][2] [f=0012978] [Game::KillMisc][3] [f=0012978] [Game::KillRendering][1] [f=0012978] [3DOParser::Kill] allocated 1 pieces [f=0012978] [S3OParser::Kill] allocated 314 pieces [f=0012978] [AssParser::Kill] allocated 54 pieces [f=0012978] [Game::KillInterface][1] [f=0012978] [Game::KillInterface][2] [f=0012978] [Game::KillSimulation][1] [f=0012978] [Game::KillSimulation][2] [f=0012978] [CCollisionHandler] dis-/continuous tests: 0/358686 [f=0012978] [Game::KillSimulation][3] [f=0012978] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012978] [~CPathCache(24x16)] cacheHits=71 hitPercentage=30% numHashColls=0 maxCacheSize=18 [f=0012978] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012978] [~CPathCache(48x32)] cacheHits=52 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012978] [LosHandler::Kill] raycast instance cache-{hits,misses}={2651,9859}; shared=2%; cached=19% [f=0012978] [Game::KillSimulation][4] [f=0012978] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012978] [Game::~CGame][2] [f=0012978] [Game::~CGame][3] [f=0012978] [SpringApp::Kill][3] [f=0012978] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137391 bytes sent 209622 bytes recv'd [f=0012978] [SpringApp::Kill][4] font=0x46652aa0 [f=0012978] [SpringApp::Kill][5] [f=0012978] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46715ec0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2316ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=22ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luaui/widgets/chili/skins/evolved/panel_0110_large.png" indx=4064 inflSize=8kb readTime=20ms file="bitmaps/pd/dosray.tga" indx=541 inflSize=8kb readTime=20ms file="luaui/widgets/chili_old/controls/screen.lua" indx=4237 inflSize=7kb readTime=14ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=12ms file="unitpics/gunshipheavyskirm.png" indx=6485 inflSize=10kb readTime=12ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=9ms file="luaui/configs/startup_info_selector.lua" indx=2955 inflSize=3kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32319180 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x467a9910) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467a53b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466cf1e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcecc0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]