[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DwT3N8BVWv/springsettings.1166010.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f15f801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2959 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1166010/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e909f0] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e909f0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 487ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 556ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Dave[tB] was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1166010/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11941,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1166010/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5244c400,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3db7056131ad16a433a54d0f2c9ceb70 [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000f1fbb6b0,0000000000000000}]" [f=-000001] Allies: I choose: ShadierBear! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={0000000048359110,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3833,147.370117,3955]: 0 finished unit Recon Commander [f=-000001] [0] Event [269,147.372559,220]: 1 finished unit Guardian Commander [f=0000000] [0] Shadybear18, team: 1, elo:2580, userid: 227603 [f=0000000] [0] captaine, team: 0, elo:1951, userid: 429497 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [304,147.370117,336]: 1 finished unit Tank Foundry [f=0000060] [60] Event [3944,147.370117,3840]: 0 finished unit Cloakbot Factory [f=0000315] [315] Event [424,143.605469,184]: 1 finished unit Metal Extractor [f=0000412] [412] Event [3944,147.370117,3976]: 0 finished unit Metal Extractor [f=0000520] [520] Event [3944.01465,147.370117,3830.3999]: 0 finished unit Conjurer [f=0000615] [615] Event [168,147.370117,168]: 1 finished unit Metal Extractor [f=0000660] [660] Event [304,148.690125,364]: 1 finished unit Kodachi [f=0000689] [689] Event [305.756836,224.370117,205.275116]: 1 finished unit Firefly [f=0000737] [737] Event [200,147.370117,232]: 1 finished unit Wind/Tidal Generator [f=0000787] [787] Event [3688,147.370117,3976]: 0 finished unit Metal Extractor [f=0000979] [979] Event [248,147.370117,152]: 1 finished unit Solar Collector [f=0001102] [1102] Event [3944,147.370117,4056]: 0 finished unit Solar Collector [f=0001109] [1109] Event [344,147.370117,216]: 1 finished unit Wind/Tidal Generator [f=0001372] [1372] Event [3544,97.1748047,3544]: 0 finished unit Metal Extractor [f=0001533] [1533] Event [3864,147.370117,4056]: 0 finished unit Solar Collector [f=0001763] [1763] Event [584,89.6455078,616]: 1 finished unit Metal Extractor [f=0001777] [1777] Event [3520,90.9003906,3472]: 0 finished unit Lotus [f=0001983] [1983] Event [3784,147.370117,4056]: 0 finished unit Solar Collector [f=0002016] [2016] Event [664,89.6455078,600]: 1 finished unit Solar Collector [f=0002041] [2041] Event [304,148.690125,364]: 1 finished unit Kodachi [f=0002463] [2463] Event [3704,147.370117,4056]: 0 finished unit Solar Collector [f=0002543] [2543] Event [3944.01465,147.370117,3830.3999]: 0 finished unit Conjurer [f=0002578] [2578] Event [610.27301,90.9003906,1087.42822]: 1 finished unit Guardian Commander [f=0002691] [2691] Event [304,148.690125,364]: 1 finished unit Kodachi [f=0002812] [2812] Event [3392,132.311523,3872]: 0 finished unit Lotus [f=0002999] [2999] Event [3888,130.429199,3520]: 0 finished unit Lotus [f=0003109] [3109] Event [929.97052,73.804924,1681.71936]: 1 finished unit Guardian Commander [f=0003290] [3290] Event [3584,99.0571289,3552]: 0 finished unit Radar Tower [f=0003419] [3419] Event [1208.40698,126.352051,1990.427]: 1 finished unit Firefly [f=0003460] [3460] Event [304,148.690125,364]: 1 finished unit Welder [f=0003952] [3952] Event [2024,89.6455078,3896]: 0 finished unit Metal Extractor [f=0004327] [4327] Event [2016,90.9003906,3792]: 0 finished unit Lotus [f=0004682] [4682] Event [304,148.690125,364]: 1 finished unit Kodachi [f=0004696] [4696] Event [1997.75854,177.796448,3898.17139]: 1 lost unit Firefly [f=0004732] [4732] Event [1904,90.2729492,3872]: 0 finished unit Lotus [f=0004786] [4786] Event [2081.02393,179.372849,3784.00171]: 1 lost unit Firefly [f=0005009] [5009] Event [2004.50952,161.48877,3256.31543]: 1 finished unit Firefly [f=0005014] [5014] Event [3576,92.7827148,3480]: 0 finished unit Stinger [f=0005107] [5107] Event [2176,90.9003906,3840]: 0 finished unit Lotus [f=0005108] [5108] Event [2013.03625,196.147644,3653.88403]: 1 lost unit Firefly [f=0005254] [5254] Event [2032,80.8613281,3296]: 1 finished unit Picket [f=0005399] [5399] Event [2004.50952,161.48877,3256.31543]: 1 finished unit Firefly [f=0005460] [5460] Event [2011.83606,192.055252,3597.94019]: 1 lost unit Firefly [f=0005499] [5499] Event [2080,90.9003906,3808]: 0 finished unit Picket [f=0005598] [5598] Event [2032,80.8613281,3296]: 1 lost unit Picket [f=0005733] [5733] Event [3776,147.370117,272]: 1 finished unit Radar Tower [f=0005789] [5789] Event [2014.04541,161.642059,3126.9856]: 1 finished unit Firefly [f=0005811] [5811] Event [3944.01465,147.370117,3830.3999]: 0 finished unit Glaive [f=0005895] [5895] Event [2015.29651,181.404861,3552.68555]: 1 lost unit Firefly [f=0006015] [6015] Event [3944.01465,147.370117,3830.3999]: 0 finished unit Glaive [f=0006060] [6060] Event [1968,90.9003906,3808]: 0 finished unit Picket [f=0006124] [6124] Event [3720,137.958496,120]: 1 finished unit Metal Extractor [f=0006163] [6163] Event [2014.04541,81.642067,3126.9856]: 1 finished unit Guardian Commander [f=0006163] [6163] Event [2014.04541,81.642067,3126.9856]: 1 lost unit Guardian Commander [f=0006179] [6179] Event [2013.57263,164.179138,3127.95044]: 1 finished unit Firefly [f=0006210] [6210] Event [3944.01465,147.370117,3830.3999]: 0 finished unit Glaive [f=0006257] [6257] Event [2016.03528,176.600876,3398.20898]: 1 lost unit Firefly [f=0006405] [6405] Event [3944.01465,147.370117,3830.3999]: 0 finished unit Glaive [f=0006552] [6552] Event [1968,90.9003906,3808]: 0 lost unit Picket [f=0006559] [6559] Event [1976.68005,91.5279083,3738.82153]: 1 lost unit Kodachi [f=0006564] [6564] Event [2080,90.9003906,3808]: 0 lost unit Picket [f=0006564] [6564] Event [2016,90.5958252,3792]: 0 lost unit Lotus [f=0006569] [6569] Event [2095.91846,172.152374,3586.2854]: 1 finished unit Firefly [f=0006612] [6612] Event [3992,147.370117,136]: 1 finished unit Metal Extractor [f=0006614] [6614] Event [3944.01465,147.370117,3830.3999]: 0 finished unit Glaive [f=0006634] [6634] Event [2026.44861,89.9866714,3827.64209]: 0 lost unit Conjurer [f=0006645] [6645] Event [2006.13977,89.6819611,3828.25977]: 1 lost unit Kodachi [f=0006657] [6657] Event [304,148.690125,364]: 1 finished unit Kodachi [f=0006662] [6662] Event [2067.99951,89.9932556,3885.18286]: 0 lost unit Conjurer [f=0006664] [6664] Event [2075.20239,89.9641113,3856.6709]: 1 lost unit Kodachi [f=0006732] [6732] Event [2024,89.7913818,3896]: 0 lost unit Metal Extractor [f=0006738] [6738] Event [2169.85938,88.582222,3965.55713]: 1 lost unit Kodachi [f=0006753] [6753] Event [2017.94031,88.8880844,3860.47925]: 0 lost unit Recon Commander [f=0006772] [6772] Event [undefined]: captaine resigned [f=0006772] game_message: captaine has been destroyed! [f=0006772] game_message: Shadybear18 wins! [f=0006772] Submitting stats [f=0006772] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006772] Part| Total Time|Time of the last 0.5s [f=0006772] Draw 6679.58ms 6.57% [f=0006772] Lua::Callins::Synced 2700.07ms 65.37% [f=0006772] Lua::Callins::Unsynced 10032.29ms 10.85% [f=0006772] Lua::CollectGarbage::Synced 115.64ms 0.10% [f=0006772] Lua::CollectGarbage::Unsynced 368.38ms 0.30% [f=0006772] Misc::Profiler::AddTime 26.06ms 0.00% [f=0006772] Sim 10530.86ms 86.27% [f=0006772] [6772] Received game_message: captaine has been destroyed! [f=0006772] [6772] Received game_message: Shadybear18 wins! [f=0006773] [6773] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006773] [6773] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006773] [6773] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006773] [6773] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.06670952,5.06670952,4.66666651,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006773] [6773] Game End Stats Values: 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6,2665,2805,2805,2665,16.0238113,29.3670292,29.3670292,16.0238113,0,0,0,0,0,0,0,0,0,0,0,0,1.93014717,0,0,1.93014717,90,0,0,90,12.9333334,14.5588999,14.5588999,12.9333334,1275,1275,1275,1275,11.95965,11.8835793,11.8835793,11.95965,0,350,350,0,0,0,0,0,1300,1180,1180,1300,0,0,0,0,0,0,0,0,0,1.93014717,1.93014717,0 [f=0006773] [6773] Game End Stats Values: 7,2855,3060,3060,2855,20.6612644,36.8560638,36.8560638,20.6612644,0,0,0,0,0,0,0,0,0,0,0,0,1.93014717,0,0,1.93014717,90,0,0,90,14.8000002,12.9929047,12.9929047,14.8000002,1275,1355,1355,1275,11.3097982,11.4999037,11.4999037,11.3097982,0,525,525,0,0,0,0,0,1490,1180,1180,1490,0,0,0,0,0,0,0,0,0,1.93014717,1.93014717,0 [f=0006773] [6773] Game End Stats Values: 8,3035,3160,3160,3035,38.2726784,48.157795,48.157795,38.2726784,0,0,0,0,0,0,0,0,0,0,0,0,1.93014717,0,0,1.93014717,270,0,0,270,16,13.6961889,13.6961889,16,1275,1455,1455,1275,12.1747293,11.7540846,11.7540846,12.1747293,0,525,525,0,0,0,0,0,1490,1180,1180,1490,0,0,0,0,0,0,0,0,0,1.93014717,1.93014717,0 [f=0006773] [6773] Game End Stats Values: 9,3090,3345,3345,3090,64.6585083,66.5328064,66.5328064,64.6585083,0,0,0,0,0,0,0,0,0,0,0,0,1.93014717,0,0,1.93014717,270,0,0,270,16,16.6851501,16.6851501,16,1330,1455,1455,1330,12.7596903,12.2256355,12.2256355,12.7596903,0,525,525,0,0,0,0,0,1490,1365,1365,1490,0,0,0,0,0,0,0,0,0,1.93014717,1.93014717,0 [f=0006773] [6773] Game End Stats Values: 10,3180,3345,3345,3180,73.5747681,85.1230164,85.1230164,73.5747681,0,0,0,0,0,0,0,0,0,0,0,0,1.93014717,0,0,1.93014717,270,0,0,270,16,16.522356,16.522356,16,1330,1455,1455,1330,11.8617468,12.2399807,12.2399807,11.8617468,0,525,525,0,0,0,0,0,1580,1365,1365,1580,0,0,0,0,0,0,0,0,0,1.93014717,1.93014717,0 [f=0006773] [6773] Game End Stats Values: 11,3270,3345,3345,3270,76.4229202,100.084557,100.084557,76.4229202,0,0,0,0,0,0,0,0,0,0,0,0,1.93014717,0,0,1.93014717,360,0,0,360,16,14.5377684,14.5377684,16,1330,1455,1455,1330,13.1907225,11.9980717,11.9980717,13.1907225,0,525,525,0,0,0,0,0,1580,1365,1365,1580,0,0,0,0,0,0,0,0,0,1.93014717,1.93014717,0 [f=0006773] [6773] Game End Stats Values: 12,3360,3520,3520,3360,77.6106033,114.889503,114.889503,77.6106033,0,0,0,0,0,0,0,0,0,0,0,0,135.77774,11.0063696,11.0063696,135.77774,450,0,0,450,16,14.4492102,14.4492102,16,1330,1455,1455,1330,13.0800276,11.9876299,11.9876299,13.0800276,0,700,700,0,0,0,0,0,1580,1365,1365,1580,0,0,0,0,0,0,0,0,11.0063696,135.77774,135.77774,11.0063696 [f=0006773] [6773] Game End Stats Values: 13,3900,3620,3620,3900,93.6301651,133.921127,133.921127,93.6301651,0,0,0,0,0,0,0,0,0,0,0,0,155.777252,130.941833,130.941833,155.777252,990,100,100,990,16,15.888464,15.888464,16,1330,1455,1455,1330,14.0688171,12.2694101,12.2694101,14.0688171,0,700,700,0,0,0,0,0,1580,1365,1365,1580,0,0,0,0,0,0,0,0,130.941833,155.777252,155.777252,130.941833 [f=0006773] [6773] Game End Stats Values: 14,4065,3575,3575,4065,110.024216,153.672852,153.672852,110.024216,0,0,0,0,0,0,0,0,0,0,0,0,275.776764,130.941833,130.941833,275.776764,1090,0,0,1090,16,16.1259823,16.1259823,16,1330,1510,1510,1330,14.0937843,12.3174181,12.3174181,14.0937843,65,700,700,65,100,0,0,100,1580,1365,1365,1580,0,100,100,0,0,0,0,0,130.941833,275.776764,275.776764,130.941833 [f=0006773] [6773] Game End Stats Values: 15,4295,4320,4320,4295,116.318375,172.899246,172.899246,116.318375,0,0,0,0,0,0,0,0,0,0,0,0,315.776428,130.941833,130.941833,315.776428,1190,0,0,1190,16,15.1984062,15.1984062,16,1330,2165,2165,1330,13.4204578,12.8157864,12.8157864,13.4204578,195,700,700,195,100,0,0,100,1580,1455,1455,1580,0,100,100,0,0,0,0,0,130.941833,315.776428,315.776428,130.941833 [f=0006773] [6773] Game End Stats Values: 16,3805,3885,3885,3805,134.929642,178.717987,178.717987,134.929642,0,0,0,0,0,0,0,0,0,0,0,0,1130.65662,1766.1781,1766.1781,1130.65662,900,0,0,900,16,14.902894,14.902894,16,1330,2165,2165,1330,14.2415981,13.788805,13.788805,14.2415981,325,175,175,325,625,620,620,625,1250,1545,1545,1250,620,800,800,620,0,0,0,0,1904.40857,1326.5769,1326.5769,1904.40857 [f=0006773] [6773] Game End Stats Values: 17,2530,3885,3885,2530,136.246017,178.717987,178.717987,136.246017,0,0,0,0,0,0,0,0,0,0,0,0,1402.18372,1926.52368,1926.52368,1402.18372,900,0,0,900,15.999999,14.902895,14.902895,15.999999,55,2165,2165,55,14.3172178,15.0010586,15.0010586,14.3172178,325,175,175,325,625,1895,1895,625,1250,1545,1545,1250,1895,800,800,1895,0,0,0,0,2119.52563,1601.42993,1601.42993,2119.52563 [f=0006775] [6775] Event [2043.37292,171.584808,3772.8208]: 1 lost unit Firefly [f=0006805] [6805] Event [2176,90.7029419,3840]: 0 lost unit Lotus [f=0006875] Player Shadybear18 left the game: normal quit [f=0006875] [6875] Event [undefined]: Shadybear18 quit [f=0006881] Spectator captaine left the game: normal quit [f=0006881] [6881] Event [undefined]: captaine quit [f=0006887] No clients connected, shutting down server [f=0006887] Server shutdown [f=0006887] [6887] all players disconnected [f=0007028] [7028] Event [3824,146.742676,400]: 1 finished unit Lotus [f=0007232] [7232] Event [304,148.690125,364]: 1 finished unit Kodachi [f=0007349] [7349] Event [2314.20581,172.145508,3656.06104]: 1 finished unit Firefly [f=0007739] [7739] Event [2314.20581,172.145508,3656.06104]: 1 finished unit Firefly [f=0008751] [8751] Event [304,148.690125,364]: 1 finished unit Ogre [f=0009305] [9305] Event [304,148.690125,364]: 1 finished unit Kodachi [f=0009848] [9848] Event [304,148.690125,364]: 1 finished unit Kodachi [f=0010389] [10389] Event [304,148.690125,364]: 1 finished unit Kodachi [f=0010960] [10960] Event [304,148.690125,364]: 1 finished unit Welder [f=0011198] Autoquit sending quit command. [f=0011198] [QuitAction] user exited to system [f=0011198] [SpringApp::Kill][1] fromRun=1 [f=0011198] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011198] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011198] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011198] [ThreadPool::SetThreadCount][2] workers=0 [f=0011198] [SpringApp::Kill][2] [f=0011198] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011198] [Game::KillLua][3] dtor=0 luaUI=0x51f43490 [f=0011198] Start widgetHandler:Shutdown [f=0011198] Shutdown - SaveOrderList Complete [f=0011198] Writing last game win data [f=0011198] Shutdown - SaveConfigData Complete [f=0011198] Shutdown Widget - Save/Load API [f=0011198] Shutdown Widget - Chili Highlight [f=0011198] Shutdown Widget - Draw After Chili [f=0011198] Shutdown Widget - EPIC Menu [f=0011198] Shutdown Widget - Chili Widget Selector [f=0011198] Shutdown Widget - Chili Minimap [f=0011198] Shutdown Widget - Local Team Colors [f=0011198] Shutdown Widget - Display Keys 2 [f=0011198] Shutdown Widget - Save Game Menu [f=0011198] Shutdown Widget - Unit Icons [f=0011198] Shutdown Widget - Noises [f=0011198] Shutdown Widget - HealthBars [f=0011198] Shutdown Widget - Win Counter [f=0011198] Shutdown Widget - BuildETA [f=0011198] Shutdown Widget - SpringRTS Replay Stats [f=0011198] Shutdown Widget - Modular Comm Info [f=0011198] Shutdown Widget - Stereo3D [f=0011198] Shutdown Widget - Showeco and Grid Drawer [f=0011198] Shutdown Widget - Point Tracker [f=0011198] Shutdown Widget - Missile Silo Range [f=0011198] Shutdown Widget - MetalFeatures (new) [f=0011198] Shutdown Widget - MinimapEvents [f=0011198] Shutdown Widget - Local Widgets Config [f=0011198] Shutdown Widget - Highlight Geos [f=0011198] Shutdown Widget - Grab Input [f=0011198] Input grabbing is disabled! [f=0011198] Shutdown Widget - Defense Range Zero-K [f=0011198] Shutdown Widget - Darkening [f=0011198] Shutdown Widget - Context Menu [f=0011198] Shutdown Widget - Chili Spectator Panels [f=0011198] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011198] Shutdown Widget - Chili Nuke Warning [f=0011198] Shutdown Widget - Chili EndGame Window [f=0011198] Shutdown Widget - Chili Economy Panel Default [f=0011198] Shutdown Widget - CameraShake [f=0011198] Shutdown Widget - State Reverse and Latency [f=0011198] Shutdown Widget - Music Player v2 [f=0011198] Shutdown Widget - Attack AoE [f=0011198] Shutdown Widget - UnitShapes [f=0011198] Shutdown Widget - Map Edge Extension [f=0011198] Shutdown Widget - Selection Send [f=0011198] Shutdown Widget - LupsManager [f=0011198] Shutdown Widget - Newton Firezone [f=0011198] Shutdown Widget - Chili Pro Console [f=0011198] Shutdown Widget - Persistent Build Height [f=0011198] Shutdown Widget - Lasso Terraform GUI [f=0011198] Shutdown Widget - Lups [f=0011198] Shutdown Widget - Chili Framework [f=0011198] Shutdown Widget - Mex Placement Handler [f=0011198] Shutdown Widget - Chili Core Selector [f=0011198] Shutdown Widget - Custom Markers [f=0011198] Shutdown Widget - Select Keys [f=0011198] Shutdown Widget - Pause Screen [f=0011198] Shutdown Widget - Text To Speech Control [f=0011198] Shutdown Widget - Layout Handler [f=0011198] End widgetHandler:Shutdown [f=0011198] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424062,58660226} {int,ext,rec}Allocs={8437672,0,0} {chunk,block}Bytes={58660226,0} [f=0011198] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011198] [Game::KillLua][2] dtor=0 luaRules=0x5244c400 [f=0011198] Start gadgetHandler:Shutdown [f=0011198] Shutdown - StartSetup [f=0011198] Shutdown - UnitMorph [f=0011198] Shutdown - Carrier Drones [f=0011198] Shutdown - LupsNanoSpray [f=0011198] Shutdown - Missile Silo Controller [f=0011198] Shutdown - Modular Comm Info [f=0011198] Shutdown - Terrain Texture Handler [f=0011198] Shutdown - UnitCloakShield [f=0011198] Shutdown - Starlight Handler [f=0011198] End gadgetHandler:Shutdown [f=0011198] Start gadgetHandler:Shutdown [f=0011198] Shutdown - Save/Load [f=0011198] Shutdown - Teleport Throw [f=0011198] Shutdown - UnitMorph [f=0011198] Shutdown - Modular Comm Info [f=0011198] Shutdown - Retreat Command [f=0011198] Shutdown - Shockwaves [f=0011198] Shutdown - UnitCloakShield [f=0011198] Shutdown - Lups Cloak FX [f=0011198] Shutdown - Lups [f=0011198] Shutdown - Lups Shield [f=0011198] End gadgetHandler:Shutdown [f=0011198] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8437717,0,0} {chunk,block}Bytes={0,0} [f=0011198] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8437717,0,0} {chunk,block}Bytes={0,0} [f=0011198] [Game::KillLua][4] dtor=0 [f=0011198] [Game::~CGame][1] [f=0011198] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011198] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011198] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011198] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011198] [Game::KillLua][4] dtor=1 [f=0011198] [Game::KillMisc][1] [f=0011198] [Game::KillMisc][2] [f=0011198] [Game::KillMisc][3] [f=0011198] [Game::KillRendering][1] [f=0011198] [3DOParser::Kill] allocated 1 pieces [f=0011198] [S3OParser::Kill] allocated 327 pieces [f=0011198] [AssParser::Kill] allocated 0 pieces [f=0011198] [Game::KillInterface][1] [f=0011198] [Game::KillInterface][2] [f=0011198] [Game::KillSimulation][1] [f=0011198] [Game::KillSimulation][2] [f=0011198] [CCollisionHandler] dis-/continuous tests: 0/145332 [f=0011198] [Game::KillSimulation][3] [f=0011198] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011198] [~CPathCache(16x16)] cacheHits=2 hitPercentage=11% numHashColls=0 maxCacheSize=2 [f=0011198] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011198] [~CPathCache(32x32)] cacheHits=969 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011198] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011198] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011198] [LosHandler::Kill] raycast instance cache-{hits,misses}={1378,3258}; shared=1%; cached=28% [f=0011198] [Game::KillSimulation][4] [f=0011198] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011198] [Game::~CGame][2] [f=0011198] [Game::~CGame][3] [f=0011198] [SpringApp::Kill][3] [f=0011198] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 118480 bytes sent 71551 bytes recv'd [f=0011198] [SpringApp::Kill][4] font=0x45dc7aa0 [f=0011198] [SpringApp::Kill][5] [f=0011198] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45f54d70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1959ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4776 inflSize=6kb readTime=18ms file="luaui/widgets/cmd_orbit.lua" indx=4576 inflSize=2kb readTime=12ms file="luarules/gadgets/unit_jumpjets.lua" indx=1780 inflSize=20kb readTime=12ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=12ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=10ms file="scripts/athena.lua" indx=5634 inflSize=2kb readTime=10ms file="bitmaps/other/light_green.png" indx=529 inflSize=13kb readTime=10ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 38576972 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x45f5e7c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460ee830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e43a90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f15f80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]