[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0j1Y6adLhK/springsettings.1165969.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa22801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2973 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1165969/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451c0e50] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451c0e50] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 504ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 748ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Shadybear18 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1165969/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (178ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11945,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1165969/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5164fbf0,0x50f76940}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 81a505616db16530fa76583c4596f592 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from floomby [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: floomby changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000001be4cfc40,00000000a537bb70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[Game::Load][lua{Rules,Gaia}={0000000063df6b70,00000000eab29e40}]" [f=-000001] Allies: I choose: tremor meta! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [4774,46.3875122,3416]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1232,46.3702393,613]: 1 finished unit Engineer Commander [f=0000000] [0] floomby, team: 0, elo:2673, userid: 481479 [f=0000000] [0] therxyy, team: 1, elo:2410, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4792,46.3260803,3320]: 0 finished unit Amphbot Factory [f=0000006] [6] Event [1376,46.3260803,736]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000379] [379] Event [1336,46.3781128,536]: 1 finished unit Solar Collector [f=0000441] [441] Event [1344,46.3260803,736]: 1 finished unit Quill [f=0000480] [480] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000543] [543] Event [4792.05518,46.3260803,3284]: 0 finished unit Conch [f=0000595] [595] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000694] [694] Event [4920,46.6335449,3448]: 0 finished unit Solar Collector [f=0000915] [915] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0000949] [949] Event [4824,46.4679871,3528]: 0 finished unit Solar Collector [f=0001334] [1334] Event [4920,46.3781128,3560]: 0 finished unit Solar Collector [f=0001378] [1378] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001489] [1489] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001739] [1739] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0001802] [1802] Event [5016,46.4490662,3624]: 0 finished unit Solar Collector [f=0001880] [1880] Event [1128,47.5464783,680]: 1 finished unit Solar Collector [f=0002121] [2121] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002155] [2155] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002212] [2212] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0002417] [2417] Event [4792.05518,46.3260803,3284]: 0 finished unit Archer [f=0002529] [2529] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0002667] [2667] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0002709] [2709] Event [2280,75.5021057,888]: 1 finished unit Solar Collector [f=0002889] [2889] Event [3640,74.3621216,3256]: 0 finished unit Solar Collector [f=0002896] [2896] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0002960] [2960] Event [4976,47.2421684,3408]: 0 finished unit Lotus [f=0003045] [3045] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0003103] [3103] Event [1480,75.5021057,1720]: 1 finished unit Solar Collector [f=0003256] [3256] Event [3648,74.286438,3104]: 0 finished unit Lotus [f=0003357] [3357] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0003403] [3403] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0003600] [3600] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0003672] [3672] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0003832] [3832] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003855] [3855] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0003950] [3950] Event [1344,46.3260803,736]: 1 finished unit Quill [f=0004005] [4005] Event [3264,15.4140625,2416]: 0 finished unit Lotus [f=0004067] [4067] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0004254] [4254] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0004276] [4276] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0004329] [4329] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0004382] [4382] Event [2504,74.286438,952]: 1 finished unit Solar Collector [f=0004494] [4494] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0004550] [4550] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0004794] [4794] Event [4792.05518,46.3260803,3284]: 0 finished unit Conch [f=0004816] [4816] Event [1768,16.5303955,2184]: 1 finished unit Solar Collector [f=0004917] [4917] Event [1344,46.3260803,736]: 1 finished unit Quill [f=0004942] [4942] Event [2464,74.286438,880]: 1 finished unit Radar Tower [f=0004951] [4951] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0004996] [4996] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0005052] [5052] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0005178] [5178] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0005271] [5271] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0005308] [5308] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0005392] [5392] Event [5784,18.1717834,1992]: 0 finished unit Solar Collector [f=0005533] [5533] Event [2040,15.6174622,2200]: 1 finished unit Solar Collector [f=0005538] [5538] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0005561] [5561] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0005714] [5714] Event [4840,46.3544617,3416]: 0 finished unit Caretaker [f=0005776] [5776] Event [5800,17.362915,2088]: 0 finished unit Solar Collector [f=0005867] [5867] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0005876] [5876] Event [4792.05518,46.3260803,3284]: 0 finished unit Conch [f=0005904] [5904] Event [499.506195,73.6457901,1469.51624]: 0 lost unit Duck [f=0005927] [5927] Event [2160,8.70187378,2208]: 1 finished unit Lotus [f=0005984] [5984] Event [352.03598,36.9579811,1672.4906]: 0 lost unit Duck [f=0005986] [5986] Event [348.834045,28.0423641,1728.96838]: 0 lost unit Duck [f=0006019] [6019] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0006020] [6020] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0006046] [6046] Event [454.99826,16.6445274,1961.39758]: 1 lost unit Dagger [f=0006077] [6077] Event [415.290924,17.1009579,1928.77625]: 0 lost unit Duck [f=0006125] [6125] Event [5016,47.3336182,3496]: 0 finished unit Solar Collector [f=0006150] [6150] Event [1344,46.3260803,736]: 1 finished unit Dagger [f=0006181] [6181] Event [5568,17.6041565,2016]: 0 finished unit Lotus [f=0006250] [6250] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0006319] [6319] Event [1256,46.3308105,856]: 1 finished unit Caretaker [f=0006360] [6360] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0006466] [6466] Event [2824,15.9343872,1560]: 1 finished unit Solar Collector [f=0006599] [6599] Event [4792.05518,46.3260803,3284]: 0 finished unit Archer [f=0006681] [6681] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0006788] [6788] Event [408,16.21101,1944]: 1 finished unit Metal Extractor [f=0006867] [6867] Event [2224,6.19012451,2464]: 1 finished unit Lotus [f=0006918] [6918] Event [4792.05518,46.3260803,3284]: 0 finished unit Archer [f=0006943] [6943] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0006987] [6987] Event [2464,74.6114502,880]: 1 lost unit Radar Tower [f=0007017] [7017] Event [5128,46.340271,3480]: 0 finished unit Solar Collector [f=0007119] [7119] Event [2216,75.5021057,872]: 1 lost unit Metal Extractor [f=0007224] [7224] Event [2606.43066,75.7489395,812.111267]: 1 lost unit Dagger [f=0007303] [7303] Event [4792.05518,46.3260803,3284]: 0 finished unit Archer [f=0007321] [7321] Event [5208,46.3260803,3400]: 0 finished unit Solar Collector [f=0007327] [7327] Event [2944.36914,74.286438,604.118958]: 1 lost unit Dagger [f=0007335] [7335] Event [4048,6.47866821,1760]: 0 finished unit Lotus [f=0007353] [7353] Event [3138.36597,74.286438,821.775879]: 0 lost unit Duck [f=0007372] [7372] Event [3172.9104,74.286438,723.115295]: 1 lost unit Dagger [f=0007386] [7386] Event [2880,15.9343872,1632]: 1 finished unit Lotus [f=0007431] [7431] Event [3358.93677,74.286438,641.190796]: 0 lost unit Duck [f=0007444] [7444] Event [2080,7.55715942,2528]: 1 finished unit Lotus [f=0007460] [7460] Event [3383.73682,74.286438,412.76593]: 1 lost unit Dagger [f=0007518] [7518] Event [3591.55933,74.286438,401.158661]: 0 lost unit Duck [f=0007523] [7523] Event [1544,45.8956299,728]: 1 finished unit Caretaker [f=0007585] [7585] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0007646] [7646] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0007681] [7681] Event [5272,46.6666565,3272]: 0 finished unit Solar Collector [f=0007747] [7747] Event [4792.05518,46.3260803,3284]: 0 finished unit Archer [f=0007890] [7890] Event [5232,75.5021057,736]: 0 finished unit Lotus [f=0007899] [7899] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0007994] [7994] Event [5008.56006,74.3032761,567.423706]: 1 lost unit Dagger [f=0008062] [8062] Event [5336,64.830719,3144]: 0 finished unit Solar Collector [f=0008084] [8084] Event [4175.81787,38.2018967,691.511658]: 0 lost unit Duck [f=0008102] [8102] Event [5066.53369,75.4522858,740.937256]: 1 lost unit Dagger [f=0008117] [8117] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0008150] [8150] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0008201] [8201] Event [4792.05518,46.3260803,3284]: 0 finished unit Archer [f=0008319] [8319] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0008322] [8322] Event [2320,6.03875732,2672]: 1 finished unit Lotus [f=0008342] [8342] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0008377] [8377] Event [3056,15.8965454,1616]: 1 finished unit Lotus [f=0008444] [8444] Event [328,17.7933655,2024]: 1 finished unit Solar Collector [f=0008461] [8461] Event [5416,74.286438,3016]: 0 finished unit Solar Collector [f=0008477] [8477] Event [4792.05518,46.3260803,3284]: 0 finished unit Duck [f=0008539] [8539] Event [4795.02295,74.286438,209.038132]: 1 lost unit Dagger [f=0008557] [8557] Event [2560,74.286438,3504]: 0 finished unit Lotus [f=0008628] [8628] Event [4591.10254,74.286438,120.648361]: 1 lost unit Dagger [f=0008680] [8680] Event [2568,70.5500183,920]: 1 finished unit Metal Extractor [f=0008741] [8741] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0008835] [8835] Event [5480,74.286438,2888]: 0 finished unit Solar Collector [f=0008894] [8894] Event [2576,16.3269958,2752]: 1 finished unit Lotus [f=0008925] [8925] Event [3744,39.3348083,1056]: 0 finished unit Lotus [f=0008981] [8981] Event [4792.05518,46.3260803,3284]: 0 finished unit Buoy [f=0009106] [9106] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0009124] [9124] Event [1344,46.3260803,736]: 1 finished unit Bolas [f=0009134] [9134] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0009195] [9195] Event [5544,74.3621216,2760]: 0 finished unit Solar Collector [f=0009250] [9250] Event [280,18.3562622,2104]: 1 finished unit Solar Collector [f=0009405] [9405] Event [2704,16.1898193,2688]: 1 finished unit Lotus [f=0009445] [9445] Event [4792.05518,46.3260803,3284]: 0 finished unit Buoy [f=0009516] [9516] Event [2592,74.2769775,3232]: 0 finished unit Lotus [f=0009606] [9606] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0009608] [9608] Event [5608,74.1208801,2632]: 0 finished unit Solar Collector [f=0009646] [9646] Event [3152,15.8918152,1584]: 1 finished unit Lotus [f=0009657] [9657] Event [2576,34.6045837,2928]: 1 lost unit Lotus [f=0009691] [9691] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0009750] [9750] Event [2216,71.4406738,872]: 1 finished unit Metal Extractor [f=0009828] [9828] Event [1344,46.3260803,736]: 1 finished unit Quill [f=0009838] [9838] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0009931] [9931] Event [4792.05518,46.3260803,3284]: 0 finished unit Buoy [f=0009965] [9965] Event [2304,54.1025696,3264]: 0 finished unit Lotus [f=0009980] [9980] Event [3264,15.4140625,2416]: 0 lost unit Lotus [f=0010100] [10100] Event [5144,75.4689941,408]: 0 finished unit Solar Collector [f=0010164] [10164] Event [2304,13.8956604,2832]: 1 lost unit Lotus [f=0010236] [10236] Event [2424,73.9341888,824]: 1 finished unit Solar Collector [f=0010237] [10237] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0010259] [10259] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0010260] [10260] Event [3520,74.286438,848]: 0 finished unit Lotus [f=0010277] [10277] Event [3384,15.9343872,2456]: 0 lost unit Metal Extractor [f=0010304] [Game::ClientReadNet] added new player Galamesh with number 2 to team 0 [f=0010304] > SPRINGIE:User Galamesh|gunshiptrans|5_6|donator_1|False|TheGBC|Dynasty|CA [f=0010314] Connection attempt from Galamesh [f=0010314] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010314] -> Connection established (given id 2) [f=0010319] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0010319] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010382] [10382] Event [4792.05518,46.3260803,3284]: 0 finished unit Buoy [f=0010399] [10399] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0010434] [10434] Event [3044.9856,0,2250.97998]: 1 lost unit Scalpel [f=0010506] [10506] Event [5288,75.5115662,456]: 0 finished unit Solar Collector [f=0010510] [10510] Event [1344,46.3260803,736]: 1 finished unit Bolas [f=0010516] [10516] Event [3200,18.4130249,1344]: 1 finished unit Lotus [f=0010528] [10528] Event [3008,74.286438,576]: 1 lost unit Lotus [f=0010530] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0010543] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0010543] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={00000001915b3640,0000000105043b90}]" [f=0010594] [10594] Event [2416,75.5901489,976]: 1 finished unit Radar Tower [f=0010635] [10635] Event [3033.63159,74.2088547,330.005768]: 0 lost unit Duck [f=0010686] [10686] Event [2885.14355,74.286438,523.048523]: 1 lost unit Quill [f=0010754] [10754] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0010758] [10758] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0010800] [10800] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0010877] [10877] Event [5416,75.5021057,520]: 0 finished unit Solar Collector [f=0010934] [10934] Event [2608.94238,75.5021057,413.585297]: 0 lost unit Archer [f=0011008] [11008] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0011131] [11131] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0011164] [11164] Event [5672,63.1420288,2504]: 0 finished unit Solar Collector [f=0011205] [11205] Event [3328,74.286438,576]: 0 finished unit Lotus [f=0011239] [11239] Event [1344,46.3260803,736]: 1 finished unit Bolas [f=0011273] [11273] Event [5320,75.6723938,568]: 0 finished unit Solar Collector [f=0011300] [11300] Event [2160,6.60638428,2736]: 1 finished unit Lotus [f=0011320] [11320] Event [2704,16.1898193,2688]: 1 lost unit Lotus [f=0011385] [11385] Event [4792.05518,46.3260803,3284]: 0 finished unit Conch [f=0011469] [11469] Event [3408,74.286438,544]: 0 finished unit Picket [f=0011469] [11469] Event [2504,74.286438,3336]: 0 finished unit Solar Collector [f=0011497] [11497] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0011514] [11514] Event [3258.92944,-4.8159194,2274.55103]: 0 lost unit Buoy [f=0011524] [11524] Event [5752,32.778717,2376]: 0 finished unit Solar Collector [f=0011686] [11686] Event [2903.08691,0,2068.07617]: 1 lost unit Scalpel [f=0011721] [11721] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0011724] [11724] Event [3472,74.286438,624]: 0 finished unit Picket [f=0011805] [11805] Event [2064,15.551239,3040]: 1 finished unit Lotus [f=0011830] [11830] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0011834] [11834] Event [2584,74.286438,3432]: 0 finished unit Solar Collector [f=0011840] [11840] Event [3011.56689,12.0059271,2381.01807]: 0 lost unit Buoy [f=0011893] [11893] Event [5816,17.3250732,2248]: 0 finished unit Solar Collector [f=0011962] [11962] Event [4968,46.3733826,3256]: 0 finished unit Caretaker [f=0011979] [11979] Event [3488,74.286438,656]: 0 finished unit Picket [f=0012070] [12070] Event [1344,46.3260803,736]: 1 finished unit Bolas [f=0012127] [12127] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0012137] [12137] Event [2304,54.1025696,3264]: 0 lost unit Lotus [f=0012210] [12210] Event [3424,74.286438,880]: 0 finished unit Lotus [f=0012220] [12220] Event [3092.27075,0,2209.00293]: 1 lost unit Bolas [f=0012243] [12243] Event [2576,16.3269958,2752]: 1 lost unit Lotus [f=0012289] [12289] Event [2778.78223,17.905838,2715.62891]: 0 lost unit Duck [f=0012301] [12301] Event [5064,46.382843,3288]: 0 finished unit Caretaker [f=0012347] [12347] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0012350] [12350] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0012388] [12388] Event [5896,17.7886353,1944]: 0 finished unit Solar Collector [f=0012404] [12404] Event [2456,73.6856995,3256]: 0 lost unit Metal Extractor [f=0012455] [12455] Event [3101.42725,16.8836346,2433.13379]: 0 lost unit Bulkhead [f=0012508] [12508] Event [5048,47.5086365,3368]: 0 finished unit Caretaker [f=0012542] [12542] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0012600] [12600] Event [2755.87036,32.5967979,2827.36084]: 0 lost unit Archer [f=0012638] [12638] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0012682] [12682] Event [3205.49805,15.473196,2449.23071]: 1 lost unit Scalpel [f=0012719] [12719] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0012747] [12747] Event [3247.08496,15.9488297,2554.3833]: 1 lost unit Bolas [f=0012763] [12763] Event [3250.84839,17.5310078,2638.60791]: 0 lost unit Bulkhead [f=0012778] [12778] Event [5848,17.131134,1816]: 0 finished unit Solar Collector [f=0012842] [12842] Event [2368,13.1199036,2784]: 1 finished unit Lotus [f=0012873] [12873] Event [3214.56421,16.1337852,2524.54712]: 1 lost unit Bolas [f=0012877] [12877] Event [4792.05518,46.3260803,3284]: 0 finished unit Archer [f=0012911] [12911] Event [712,75.5021057,3448]: 1 finished unit Solar Collector [f=0012922] [12922] Event [1344,46.3260803,736]: 1 finished unit Bolas [f=0012922] [12922] Event [4856,47.139679,3640]: 0 finished unit Solar Collector [f=0012923] [12923] Event [3009.58325,31.7328758,2724.88843]: 0 lost unit Duck [f=0012941] [12941] Event [3168,73.4094391,720]: 0 finished unit Lotus [f=0012982] [12982] Event [3375.33984,15.9955492,2601.73291]: 0 lost unit Archer [f=0013042] [13042] Event [4792.05518,46.3260803,3284]: 0 finished unit Archer [f=0013055] [13055] Event [3040.61035,16.3257313,2567.89673]: 1 lost unit Scalpel [f=0013088] [13088] Event [2896.87378,18.7723351,2698.96533]: 0 lost unit Duck [f=0013117] [13117] Event [4728,46.340271,3592]: 0 finished unit Solar Collector [f=0013139] [13139] Event [5816,17.2683105,1688]: 0 finished unit Solar Collector [f=0013167] [13167] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0013219] [13219] Event [4792.05518,46.3260803,3284]: 0 finished unit Archer [f=0013252] [13252] Event [3391.875,10.7959766,2355.15625]: 1 lost unit Scalpel [f=0013270] [13270] Event [2774.62207,23.4447498,2769.20703]: 0 lost unit Archer [f=0013292] [13292] Event [4600,46.3260803,3544]: 0 finished unit Solar Collector [f=0013421] [13421] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0013447] [13447] Event [4792.05518,46.3260803,3284]: 0 finished unit Buoy [f=0013457] [13457] Event [3422.55469,2.0638268,2309.03003]: 0 lost unit Archer [f=0013470] [13470] Event [3380.43188,66.0158386,2870.02563]: 0 lost unit Buoy [f=0013531] [13531] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0013554] [13554] Event [2931.94897,17.1773434,2634.01392]: 1 lost unit Scalpel [f=0013560] [13560] Event [4472,47.6978455,3496]: 0 finished unit Solar Collector [f=0013605] [13605] Event [3008,74.286438,752]: 0 finished unit Lotus [f=0013618] [13618] Event [5736,74.286438,1432]: 0 finished unit Solar Collector [f=0013664] [13664] Event [4792.05518,46.3260803,3284]: 0 finished unit Buoy [f=0013685] [13685] Event [1344,46.3260803,736]: 1 finished unit Bolas [f=0013757] [13757] Event [3350.55396,16.7519798,2621.23193]: 0 lost unit Archer [f=0013803] [13803] Event [3285.69409,-12.670632,2159.23828]: 0 lost unit Archer [f=0013844] [13844] Event [2144,15.7073364,3008]: 1 finished unit Picket [f=0013854] [13854] Event [4344,70.3083191,3464]: 0 finished unit Solar Collector [f=0013872] [13872] Event [3088,74.286438,848]: 0 finished unit Picket [f=0013997] [13997] Event [5688,74.664856,1304]: 0 finished unit Solar Collector [f=0014011] [14011] Event [4792.05518,46.3260803,3284]: 0 finished unit Buoy [f=0014047] [14047] Event [3167.28809,19.6992245,2622.40894]: 1 lost unit Bolas [f=0014051] [14051] Event [1344,46.3260803,736]: 1 finished unit Scalpel [f=0014079] [14079] Event [2860.927,17.5692062,2674.69287]: 1 lost unit Scalpel [f=0014127] [14127] Event [3264,74.286438,848]: 0 finished unit Picket [f=0014145] [14145] Event [2922.65381,44.4810905,2823.37866]: 1 lost unit Bolas [f=0014173] [14173] Event [728,75.5021057,3640]: 1 finished unit Solar Collector [f=0014173] [14173] Event [4792.05518,46.3260803,3284]: 0 finished unit Conch [f=0014178] [14178] Event [3278.04761,25.8383198,2679.13428]: 0 lost unit Archer [f=0014188] [14188] Event [3508.96973,16.3076954,2572.51782]: 0 lost unit Bulkhead [f=0014191] ahhhhhhh [f=0014247] [14247] Event [undefined]: therxyy resigned [f=0014247] game_message: therxyy has been destroyed! [f=0014247] game_message: floomby wins! [f=0014247] Submitting stats [f=0014247] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014247] Part| Total Time|Time of the last 0.5s [f=0014247] Draw 28370.81ms 24.00% [f=0014247] Lua::Callins::Synced 7479.27ms 14.94% [f=0014247] Lua::Callins::Unsynced 38054.31ms 30.68% [f=0014247] Lua::CollectGarbage::Synced 501.68ms 0.40% [f=0014247] Lua::CollectGarbage::Unsynced 1311.30ms 0.90% [f=0014247] Misc::Profiler::AddTime 106.54ms 0.00% [f=0014247] Sim 44314.71ms 60.46% [f=0014247] [14247] Received game_message: therxyy has been destroyed! [f=0014247] [14247] Received game_message: floomby wins! [f=0014248] [14248] Event [2368,13.1199036,2784]: 1 lost unit Lotus [f=0014248] [14248] Game End Stats Header: 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End Stats Values: 29,8140,10575,8140,10575,150.865021,422.840149,150.865021,422.840149,0,0,0,0,0,0,0,0,0,32.5106812,0,32.5106812,2882.89429,3204.0437,2882.89429,3204.0437,900,1290,900,1290,30.5866699,61.4833336,30.5866699,61.4833336,1330,1275,1330,1275,30.1557064,47.6591454,30.1557064,47.6591454,2535,2640,2535,2640,2150,1857.80005,2150,1857.80005,3375,5370,3375,5370,2284.7998,2161.33325,2284.7998,2161.33325,72.3335724,407.197052,72.3335724,407.197052,3448.36646,2901.0127,3448.36646,2901.0127 [f=0014248] [14248] Game End Stats Values: 30,8115,10725,8115,10725,156.066544,467.305695,156.066544,467.305695,0,0,0,0,0,0,0,0,0,37.2750549,0,37.2750549,3538.55566,3539.23535,3538.55566,3539.23535,990,1380,990,1380,30.3999996,65.6500015,30.3999996,65.6500015,1330,1275,1330,1275,31.3467693,43.2177086,31.3467693,43.2177086,2350,2560,2350,2560,2860,2447.80005,2860,2447.80005,3445,5510,3445,5510,2874.7998,2871.33325,2874.7998,2871.33325,72.3335724,425.996765,72.3335724,425.996765,3783.55811,3557.68311,3783.55811,3557.68311 [f=0014248] [14248] Game End Stats Values: 31,8115,10655,8115,10655,160.805542,540.785217,160.805542,540.785217,0,0,0,0,0,0,0,0,0,37.2750549,0,37.2750549,4068.39624,3913.12988,4068.39624,3913.12988,990,1380,990,1380,32,69.9333344,32,69.9333344,1330,1275,1330,1275,31.3159313,44.9653053,31.3159313,44.9653053,2350,2280,2350,2280,3540,2887.80005,3540,2887.80005,3445,5720,3445,5720,3314.7998,3631.33325,3314.7998,3631.33325,72.3335724,441.996765,72.3335724,441.996765,4157.45264,4209.11279,4157.45264,4209.11279 [f=0014248] [14248] Game End Stats Values: 32,8270,10935,8270,10935,163.75296,623.793213,163.75296,623.793213,0,0,0,0,0,0,0,0,0,37.2750549,0,37.2750549,4705.85498,4157.15967,4705.85498,4157.15967,1090,1570,1090,1570,32,73.1999969,32,73.1999969,1330,1275,1330,1275,32.7964935,44.5338669,32.7964935,44.5338669,2315,2160,2315,2160,3940,3107.80005,3940,3107.80005,3535,5930,3535,5930,3534.7998,4031.33325,3534.7998,4031.33325,72.3335724,441.996765,72.3335724,441.996765,4401.48193,4846.57178,4401.48193,4846.57178 [f=0014248] [14248] Game End Stats Values: 33,7970,11105,7970,11105,164.38533,711.265991,164.38533,711.265991,0,0,0,0,0,0,0,0,0,37.2750549,0,37.2750549,5149.4585,4755.78564,5149.4585,4755.78564,1090,1670,1090,1670,32.2000008,77.4000015,32.2000008,77.4000015,1330,1275,1330,1275,33.0632401,47.7472763,33.0632401,47.7472763,1945,2010,1945,2010,4370,3697.80005,4370,3697.80005,3605,6150,3605,6150,4124.7998,4461.33301,4124.7998,4461.33301,72.3335724,441.996765,72.3335724,441.996765,5000.10791,5378.43115,5000.10791,5378.43115 [f=0014256] [14256] Event [2902.13916,17.5833931,2654.47241]: 1 lost unit Scalpel [f=0014281] [14281] Event [3200,18.4130249,1344]: 1 lost unit Lotus [f=0014287] [14287] Event [3150.61743,73.0212936,2902.42651]: 0 lost unit Bulkhead [f=0014291] [14291] Event [2771.04053,16.6498909,2677.4707]: 1 lost unit Scalpel [f=0014292] [14292] Event [2201.41016,15.3474512,2945.29443]: 1 lost unit Engineer Commander [f=0014336] [14336] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0014355] [14355] Event [5656,76.9069824,1176]: 0 finished unit Solar Collector [f=0014423] Spectator therxyy left the game: normal quit [f=0014423] [14423] Event [undefined]: therxyy quit [f=0014496] [14496] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0014530] No clients connected, shutting down server [f=0014530] Server shutdown [f=0014530] [14530] all players disconnected [f=0014663] [14663] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0014727] [14727] Event [5608,76.4434204,1048]: 0 finished unit Solar Collector [f=0014811] [14811] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0014964] [14964] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0015087] [15087] Event [5576,76.6893921,920]: 0 finished unit Solar Collector [f=0015111] [15111] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0015264] [15264] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0015411] [15411] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0015447] [15447] Event [5528,75.5021057,792]: 0 finished unit Solar Collector [f=0015566] [15566] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0015725] [15725] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0015807] [15807] Event [5496,75.5021057,664]: 0 finished unit Solar Collector [f=0015881] [15881] Event [4792.05518,46.3260803,3284]: 0 finished unit Bulkhead [f=0015942] Autoquit sending quit command. [f=0015942] [QuitAction] user exited to system [f=0015942] [SpringApp::Kill][1] fromRun=1 [f=0015942] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015942] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015942] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015942] [ThreadPool::SetThreadCount][2] workers=0 [f=0015942] [SpringApp::Kill][2] [f=0015942] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015942] [Game::KillLua][3] dtor=0 luaUI=0x51fa8ae0 [f=0015942] Start widgetHandler:Shutdown [f=0015942] Shutdown - SaveOrderList Complete [f=0015942] Writing last game win data [f=0015942] Shutdown - SaveConfigData Complete [f=0015942] Shutdown Widget - Save/Load API [f=0015942] Shutdown Widget - Chili Highlight [f=0015942] Shutdown Widget - Draw After Chili [f=0015942] Shutdown Widget - EPIC Menu [f=0015942] Shutdown Widget - Chili Widget Selector [f=0015942] Shutdown Widget - Chili Minimap [f=0015942] Shutdown Widget - Local Team Colors [f=0015942] Shutdown Widget - Display Keys 2 [f=0015942] Shutdown Widget - Save Game Menu [f=0015942] Shutdown Widget - Unit Icons [f=0015942] Shutdown Widget - Noises [f=0015942] Shutdown Widget - HealthBars [f=0015942] Shutdown Widget - Win Counter [f=0015942] Shutdown Widget - BuildETA [f=0015942] Shutdown Widget - SpringRTS Replay Stats [f=0015942] Shutdown Widget - Modular Comm Info [f=0015942] Shutdown Widget - Stereo3D [f=0015942] Shutdown Widget - Showeco and Grid Drawer [f=0015942] Shutdown Widget - Point Tracker [f=0015942] Shutdown Widget - Missile Silo Range [f=0015942] Shutdown Widget - MetalFeatures (new) [f=0015942] Shutdown Widget - MinimapEvents [f=0015942] Shutdown Widget - Local Widgets Config [f=0015942] Shutdown Widget - Highlight Geos [f=0015942] Shutdown Widget - Grab Input [f=0015942] Input grabbing is disabled! [f=0015942] Shutdown Widget - Defense Range Zero-K [f=0015942] Shutdown Widget - Darkening [f=0015942] Shutdown Widget - Context Menu [f=0015942] Shutdown Widget - Chili Spectator Panels [f=0015942] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015942] Shutdown Widget - Chili Nuke Warning [f=0015942] Shutdown Widget - Chili EndGame Window [f=0015942] Shutdown Widget - Chili Economy Panel Default [f=0015942] Shutdown Widget - CameraShake [f=0015942] Shutdown Widget - State Reverse and Latency [f=0015942] Shutdown Widget - Music Player v2 [f=0015942] Shutdown Widget - Attack AoE [f=0015942] Shutdown Widget - Map Edge Extension [f=0015942] Shutdown Widget - Selection Send [f=0015942] Shutdown Widget - LupsManager [f=0015942] Shutdown Widget - Newton Firezone [f=0015942] Shutdown Widget - Chili Pro Console [f=0015942] Shutdown Widget - Persistent Build Height [f=0015942] Shutdown Widget - Lasso Terraform GUI [f=0015942] Shutdown Widget - Lups [f=0015942] Shutdown Widget - Chili Framework [f=0015942] Shutdown Widget - Mex Placement Handler [f=0015942] Shutdown Widget - Chili Core Selector [f=0015942] Shutdown Widget - Custom Markers [f=0015942] Shutdown Widget - Select Keys [f=0015942] Shutdown Widget - Pause Screen [f=0015942] Shutdown Widget - Text To Speech Control [f=0015942] Shutdown Widget - Layout Handler [f=0015942] End widgetHandler:Shutdown [f=0015942] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1582020,138621114} {int,ext,rec}Allocs={21230879,0,0} {chunk,block}Bytes={138621114,0} [f=0015942] [Game::KillLua][1] dtor=0 luaGaia=0x50f76940 [f=0015942] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1368142,125608067} {int,ext,rec}Allocs={21230880,0,0} {chunk,block}Bytes={125608067,0} [f=0015942] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1368142,125608067} {int,ext,rec}Allocs={21230880,0,0} {chunk,block}Bytes={125608067,0} [f=0015942] [Game::KillLua][2] dtor=0 luaRules=0x5164fbf0 [f=0015942] Start gadgetHandler:Shutdown [f=0015942] Shutdown - StartSetup [f=0015942] Shutdown - UnitMorph [f=0015942] Shutdown - Carrier Drones [f=0015942] Shutdown - LupsNanoSpray [f=0015942] Shutdown - Missile Silo Controller [f=0015942] Shutdown - Modular Comm Info [f=0015942] Shutdown - Terrain Texture Handler [f=0015942] Shutdown - UnitCloakShield [f=0015942] Shutdown - Starlight Handler [f=0015942] End gadgetHandler:Shutdown [f=0015942] Start gadgetHandler:Shutdown [f=0015942] Shutdown - Save/Load [f=0015942] Shutdown - Teleport Throw [f=0015942] Shutdown - UnitMorph [f=0015942] Shutdown - Modular Comm Info [f=0015942] Shutdown - Retreat Command [f=0015942] Shutdown - Shockwaves [f=0015942] Shutdown - UnitCloakShield [f=0015942] Shutdown - Lups Cloak FX [f=0015942] Shutdown - Lups [f=0015942] Shutdown - Lups Shield [f=0015942] End gadgetHandler:Shutdown [f=0015942] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21230912,0,0} {chunk,block}Bytes={0,0} [f=0015942] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21230912,0,0} {chunk,block}Bytes={0,0} [f=0015942] [Game::KillLua][4] dtor=0 [f=0015942] [Game::~CGame][1] [f=0015942] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015942] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015942] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015942] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015942] [Game::KillLua][4] dtor=1 [f=0015942] [Game::KillMisc][1] [f=0015942] [Game::KillMisc][2] [f=0015942] [Game::KillMisc][3] [f=0015942] [Game::KillRendering][1] [f=0015942] [3DOParser::Kill] allocated 1 pieces [f=0015942] [S3OParser::Kill] allocated 388 pieces [f=0015942] [AssParser::Kill] allocated 0 pieces [f=0015942] [Game::KillInterface][1] [f=0015942] [Game::KillInterface][2] [f=0015942] [Game::KillSimulation][1] [f=0015942] [Game::KillSimulation][2] [f=0015942] [CCollisionHandler] dis-/continuous tests: 0/2685312 [f=0015942] [Game::KillSimulation][3] [f=0015942] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015942] [~CPathCache(24x16)] cacheHits=41 hitPercentage=17% numHashColls=0 maxCacheSize=18 [f=0015942] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015942] [~CPathCache(48x32)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015942] [LosHandler::Kill] raycast instance cache-{hits,misses}={4473,15507}; shared=1%; cached=21% [f=0015942] [Game::KillSimulation][4] [f=0015942] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015942] [Game::~CGame][2] [f=0015942] [Game::~CGame][3] [f=0015942] [SpringApp::Kill][3] [f=0015942] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169381 bytes sent 239598 bytes recv'd [f=0015942] [SpringApp::Kill][4] font=0x45147aa0 [f=0015942] [SpringApp::Kill][5] [f=0015942] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x451ccb70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1991ms file="unittextures/bcore_abc_1.tga" indx=7035 inflSize=3210kb readTime=52ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=26ms file="unittextures/bcore_abc_2.tga" indx=7037 inflSize=1800kb readTime=25ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=23ms file="luaui/images/factory.png" indx=3357 inflSize=6kb readTime=16ms file="objects3d/lotustest2.s3o" indx=5277 inflSize=97kb readTime=14ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=13ms file="objects3d/arm_solar.s3o" indx=4907 inflSize=20kb readTime=13ms file="bitmaps/cc/pinknovaexplo.tga" indx=421 inflSize=64kb readTime=12ms file="luaui/widgets/gui_highlight_geos.lua" indx=4687 inflSize=3kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 36286569 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x452b3540) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452a47f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451cdbe0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa2280010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]