[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tj2MxEYxft/springsettings.1165943.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb25801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2971 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1165943/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450970c0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450970c0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 727ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1165943/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11944,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1165943/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cb4800,0x5249f6e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 499d05610f0cc41d2b88b8425fc8eb57 [f=-000001] Connection attempt from Fumica [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fumica changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from zikdoe42 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: zikdoe42 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="zikdoe42" string="[Game::Load][lua{Rules,Gaia}={0000000095f08740,0000000118bcfac0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[Game::Load][lua{Rules,Gaia}={000000004861d9b0,00000000dd5cfba0}]" [f=-000001] Allies: I choose: Anonymous! [f=-000001] [0] Event [4699,399.982056,393]: 0 finished unit Engineer Commander [f=-000001] [0] Event [650,399.854858,4219]: 1 finished unit Engineer Commander [f=0000000] [0] Fumica, team: 1, elo:2204, userid: 398399 [f=0000000] [0] zikdoe42, team: 0, elo:2014, userid: 486023 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4584,399.978638,496]: 0 finished unit Cloakbot Factory [f=0000012] [12] Event [496,391.569885,4176]: 1 finished unit Rover Assembly [f=0000234] [234] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000346] [346] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000365] [365] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000589] gl hf [f=0000599] [599] Event [968,395.73822,4360]: 1 finished unit Solar Collector [f=0000670] [670] Event [4680,399.978638,312]: 0 finished unit Solar Collector [f=0000757] [757] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0000850] [850] Event [4760,399.978638,408]: 0 finished unit Solar Collector [f=0001243] [1243] Event [4584,399.978638,505.600006]: 0 finished unit Conjurer [f=0001367] [1367] Event [495.997955,387.601257,4158.00781]: 1 finished unit Mason [f=0001440] [1440] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0001485] [1485] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001553] [1553] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0001638] [1638] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0002030] [2030] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0002106] [2106] Event [4752,399.978638,320]: 0 finished unit Lotus [f=0002130] [2130] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002245] [2245] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0002247] [2247] Event [3594.43701,165.698395,1960.54102]: 1 lost unit Dart [f=0002251] [2251] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0002254] [2254] Event [3505.229,154.12262,2055.81274]: 0 lost unit Glaive [f=0002455] [2455] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0002520] [2520] Event [3768,249.000549,984]: 0 finished unit Solar Collector [f=0002663] [2663] Event [392,399.978638,4792]: 1 finished unit Solar Collector [f=0002666] [2666] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0002709] [2709] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0002841] [2841] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002877] [2877] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0002891] [2891] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0002947] [2947] Event [520,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0003062] [3062] Event [584,399.978638,4680]: 1 finished unit Wind/Tidal Generator [f=0003165] [3165] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0003179] [3179] Event [648,399.978638,4584]: 1 finished unit Wind/Tidal Generator [f=0003244] [3244] Event [3792,249.385071,928]: 0 finished unit Lotus [f=0003297] [3297] Event [4280,399.978638,840]: 0 finished unit Solar Collector [f=0003422] [3422] Event [728,399.978638,4488]: 1 finished unit Wind/Tidal Generator [f=0003545] [3545] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0003613] [3613] Event [792,399.978638,4392]: 1 finished unit Wind/Tidal Generator [f=0003686] [3686] Event [3656,249.01123,872]: 0 finished unit Solar Collector [f=0003798] [3798] Event [856,399.978638,4296]: 1 finished unit Wind/Tidal Generator [f=0004012] [4012] Event [296,249.000549,3240]: 1 finished unit Solar Collector [f=0004099] [4099] Event [632,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0004161] [4161] Event [495.997955,387.601257,4158.00781]: 1 finished unit Fencer [f=0004169] [4169] Event [4224,399.62973,880]: 0 finished unit Lotus [f=0004370] [4370] Event [536,399.978638,4456]: 1 finished unit Caretaker [f=0004778] [4778] Event [1008,376.597595,4464]: 1 finished unit Lotus [f=0004906] [4906] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ripper [f=0005055] [5055] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0005091] [5091] Event [4296,399.743652,952]: 0 finished unit Solar Collector [f=0005355] [5355] Event [768,260.13031,3136]: 1 finished unit Lotus [f=0005402] [5402] Event [495.997955,387.601257,4158.00781]: 1 finished unit Fencer [f=0005415] [5415] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0005467] [5467] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0005653] [5653] Event [495.997955,387.601257,4158.00781]: 1 finished unit Mason [f=0005974] [5974] Event [1776,241.598511,3920]: 1 finished unit Radar Tower [f=0005977] [5977] Event [4584,399.978638,505.600006]: 0 finished unit Phantom [f=0006025] [6025] Event [495.997955,387.601257,4158.00781]: 1 finished unit Fencer [f=0006242] [6242] Event [4720,249.000549,1712]: 0 finished unit Lotus [f=0006247] [6247] Event [488,249.032593,3240]: 1 finished unit Solar Collector [f=0006266] [6266] Event [1364.55554,255.30249,4289.46631]: 0 lost unit Glaive [f=0006286] [6286] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0006299] [6299] Event [495.997955,387.601257,4158.00781]: 1 finished unit Fencer [f=0006299] [6299] Event [1327.7052,262.308197,4306.67041]: 0 lost unit Glaive [f=0006325] [6325] Event [1332.62952,269.220612,4347.34619]: 0 lost unit Glaive [f=0006351] [6351] Event [1330.20789,274.641052,4375.31836]: 0 lost unit Glaive [f=0006383] [6383] Event [1246.8269,296.459412,4420.41504]: 0 lost unit Glaive [f=0006417] [6417] Event [1158.7406,329.174622,4492.9624]: 0 lost unit Glaive [f=0006544] [6544] Event [495.997955,387.601257,4158.00781]: 1 finished unit Fencer [f=0006750] [6750] Event [4776,249.000549,1896]: 0 finished unit Solar Collector [f=0006825] [6825] Event [1368,247.012482,4168]: 1 finished unit Metal Extractor [f=0006913] [6913] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0007030] [7030] Event [4904,249.021912,1896]: 0 finished unit Solar Collector [f=0007168] [7168] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0007282] [7282] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0007530] [7530] Event [4288,248.979187,1632]: 0 finished unit Lotus [f=0007630] [7630] Event [3361.34448,158.3517,2133.69775]: 1 lost unit Scorcher [f=0007792] [7792] Event [4296,245.892334,1816]: 0 finished unit Solar Collector [f=0007911] [7911] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0008001] [8001] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0008031] [8031] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0008152] [8152] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0008207] [8207] Event [4552,399.978638,744]: 0 finished unit Caretaker [f=0008236] [8236] Event [4584,399.978638,505.600006]: 0 finished unit Phantom [f=0008318] [8318] Event [4424,251.895142,1912]: 0 finished unit Solar Collector [f=0008406] [8406] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0008575] [8575] Event [4584,249.107361,1928]: 0 finished unit Solar Collector [f=0008601] [8601] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0008624] [8624] Event [328,158.381653,2184]: 1 finished unit Solar Collector [f=0008660] [8660] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0008727] [8727] Event [2040,375.47821,4392]: 1 finished unit Gauss [f=0008786] [8786] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0008794] [8794] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0008867] [8867] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0008914] [8914] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0008998] [8998] Event [3009.677,247.21814,566.941284]: 1 lost unit Fencer [f=0009034] [9034] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0009071] [9071] Event [328,160.037231,344]: 1 finished unit Solar Collector [f=0009077] [9077] Event [424,153.393555,2296]: 1 finished unit Solar Collector [f=0009082] [9082] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0009154] [9154] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0009238] [9238] Event [4616,399.978638,744]: 0 finished unit Caretaker [f=0009272] [9272] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0009294] [9294] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0009367] [9367] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0009454] [9454] Event [3656,249.01123,872]: 0 lost unit Solar Collector [f=0009460] [9460] Event [3673.50537,193.963486,1765.51465]: 1 lost unit Scorcher [f=0009488] [9488] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0009503] [9503] Event [495.997955,387.601257,4158.00781]: 1 finished unit Mason [f=0009504] [9504] Event [3178.46997,249.000549,567.944153]: 1 lost unit Fencer [f=0009507] [9507] Event [3378.22778,249.000549,695.269043]: 0 lost unit Glaive [f=0009517] [9517] Event [3795.52417,246.246857,1370.95886]: 1 lost unit Dart [f=0009530] [9530] Event [3307.33228,249.000549,673.597107]: 0 lost unit Glaive [f=0009538] [9538] Event [440,161.767578,248]: 1 finished unit Solar Collector [f=0009570] [9570] Event [3955.53955,230.904434,1571.85791]: 1 lost unit Dart [f=0009600] [9600] Event [4045.40088,229.048691,1728.16162]: 1 lost unit Dart [f=0009612] [9612] Event [4032,239.08844,1568]: 0 finished unit Lotus [f=0009614] [9614] Event [3177.76978,247.499512,673.934204]: 0 lost unit Glaive [f=0009629] [9629] Event [4115.59766,234.914124,1708.14551]: 1 lost unit Dart [f=0009638] [9638] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0009638] [9638] Event [3134.57153,244.144989,687.448364]: 1 lost unit Fencer [f=0009660] [9660] Event [3974.03491,227.149673,1690.26965]: 0 lost unit Engineer Commander [f=0009660] [9660] Event [3944.40479,226.744385,1682.03235]: 1 lost unit Scorcher [f=0009660] [9660] Event [3961.83765,228.180756,1712.22498]: 1 lost unit Scorcher [f=0009662] [9662] Event [3938.62671,227.613663,1705.57935]: 1 lost unit Scorcher [f=0009664] [9664] Event [4093.84497,232.671402,1693.06921]: 1 lost unit Dart [f=0009675] [9675] Event [608,153.030396,2240]: 1 finished unit Lotus [f=0009680] [9680] Event [3221.90283,248.946152,658.089478]: 0 lost unit Glaive [f=0009681] [9681] Event [3875.02173,221.569839,1651.52051]: 1 lost unit Dart [f=0009692] [9692] Event [3169.43945,245.91304,701.882996]: 0 lost unit Glaive [f=0009732] [9732] Event [3316.95898,249.000549,727.177246]: 0 lost unit Glaive [f=0009788] [9788] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0009949] [9949] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0010053] [10053] Event [3872.7627,227.089325,1767.01355]: 1 lost unit Dart [f=0010089] [10089] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0010117] [10117] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0010275] [10275] Event [432,153.831482,1968]: 1 finished unit Lotus [f=0010284] [10284] Event [3023.38306,152.934265,1577.49536]: 1 lost unit Dart [f=0010298] [10298] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0010432] [10432] Event [4584,399.978638,505.600006]: 0 finished unit Conjurer [f=0010508] [10508] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0010565] [10565] Event [752,158.328247,304]: 1 finished unit Lotus [f=0010609] [10609] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0010665] [10665] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0010711] [10711] Event [495.997955,387.601257,4158.00781]: 1 finished unit Mason [f=0010867] [10867] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0010929] [10929] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0011016] [11016] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0011130] [11130] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0011161] [11161] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0011180] [11180] Event [512,157.302856,544]: 1 finished unit Lotus [f=0011292] [11292] Event [696,399.978638,4312]: 1 finished unit Caretaker [f=0011301] [11301] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0011307] [11307] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0011385] [11385] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0011450] [11450] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0011460] [11460] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0011530] [11530] Event [3272,155.615234,4056]: 1 finished unit Solar Collector [f=0011587] [11587] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0011624] [11624] Event [4392,399.978638,888]: 0 finished unit Storage [f=0011685] [11685] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0011720] [11720] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ripper [f=0011742] [11742] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0011790] [11790] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0011838] [11838] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0011849] [11849] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0011863] [11863] Event [2278.57349,216.70488,4318.92773]: 0 lost unit Glaive [f=0011899] [11899] Event [2171.81787,217.126099,4275.33643]: 0 lost unit Glaive [f=0011903] [11903] Event [3472,229.0802,3552]: 1 finished unit Lotus [f=0011909] [11909] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0011921] [11921] Event [2147.19556,216.360931,4253.68994]: 1 lost unit Dart [f=0011925] [11925] Event [2123.11377,209.689163,4173.52539]: 0 lost unit Glaive [f=0012031] [12031] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0012217] [12217] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0012253] [12253] Event [2475.64502,155.537308,3242.5188]: 0 lost unit Glaive [f=0012267] [12267] Event [2419.74219,152.934265,3513.38062]: 0 lost unit Glaive [f=0012275] [12275] Event [1520,246.340942,768]: 1 finished unit Picket [f=0012360] [12360] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0012404] [12404] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0012440] [12440] Event [3104,157.601929,3920]: 1 finished unit Lotus [f=0012529] [12529] Event [568,399.90387,4312]: 1 finished unit Caretaker [f=0012543] [12543] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0012590] [12590] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0012607] [12607] Event [3680,235.734558,3856]: 1 finished unit Lotus [f=0012714] [12714] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0012724] [12724] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0012794] [12794] Event [2856.66675,190.820511,1040.00598]: 0 lost unit Glaive [f=0012835] [12835] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0012869] [12869] Event [2915.03223,223.817459,749.350403]: 0 lost unit Glaive [f=0012955] [12955] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0012961] [12961] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0013048] [13048] Event [1849.89514,156.238419,1093.77405]: 1 lost unit Mason [f=0013070] [13070] Event [1944,163.594055,984]: 1 lost unit Metal Extractor [f=0013075] [13075] Event [495.997955,387.601257,4158.00781]: 1 finished unit Scorcher [f=0013096] [13096] Event [2073.46045,166.511414,991.741333]: 0 lost unit Glaive [f=0013101] [13101] Event [2134.39038,168.223129,991.43988]: 0 lost unit Glaive [f=0013102] [13102] Event [2149.54346,170.473251,970.760681]: 0 lost unit Glaive [f=0013106] [13106] Event [2117.57886,167.693573,989.187683]: 0 lost unit Glaive [f=0013108] [13108] Event [2122.81689,171.382095,950.906128]: 0 lost unit Glaive [f=0013148] [13148] Event [2233.98242,177.669998,929.249146]: 0 lost unit Glaive [f=0013155] [13155] Event [2264.7583,175.113388,958.251343]: 0 lost unit Glaive [f=0013198] [13198] Event [2318.33423,190.334686,852.087646]: 0 lost unit Glaive [f=0013199] [13199] Event [2292.18042,189.770798,849.674866]: 0 lost unit Glaive [f=0013223] [13223] Event [2306.08838,218.310165,629.208252]: 1 lost unit Fencer [f=0013255] [13255] Event [2441.16431,200.675919,809.600159]: 0 lost unit Glaive [f=0013288] [13288] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ravager [f=0013308] [13308] Event [2506.03223,235.244888,535.721436]: 0 lost unit Glaive [f=0013362] [13362] Event [2334.44189,248.865387,357.459717]: 0 lost unit Glaive [f=0013382] [13382] Event [4584,399.978638,505.600006]: 0 finished unit Conjurer [f=0013503] [13503] Event [2487.51685,229.25705,576.290161]: 1 lost unit Fencer [f=0013512] [13512] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ravager [f=0013523] [13523] Event [2336.25879,204.250504,746.888611]: 1 lost unit Ripper [f=0013567] [13567] Event [4424,249.000549,1784]: 0 finished unit Solar Collector [f=0013594] [13594] Event [1472,246.266174,848]: 1 finished unit Picket [f=0013602] [13602] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0013708] [13708] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ravager [f=0013803] [13803] Event [4248,399.497986,712]: 0 finished unit Solar Collector [f=0013852] [13852] Event [4432,155.027771,2864]: 1 finished unit Lotus [f=0013900] [13900] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0013932] [13932] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ravager [f=0013997] [13997] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0014107] [14107] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0014141] [14141] Event [2281.22632,166.152969,1550.79956]: 1 lost unit Scorcher [f=0014157] [14157] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ravager [f=0014165] [14165] Event [2261.12085,170.323166,1578.77319]: 1 lost unit Scorcher [f=0014206] [14206] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0014224] [14224] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0014266] [14266] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0014346] [14346] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0014346] [14346] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0014354] [14354] Event [1632,249.000549,560]: 1 finished unit Lotus [f=0014378] [14378] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0014378] [14378] Event [2442.93408,174.569611,1006.45636]: 0 lost unit Glaive [f=0014417] [14417] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0014422] [14422] Event [2461.47241,185.131119,928.809692]: 0 lost unit Glaive [f=0014450] [14450] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0014466] [14466] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0014486] [14486] Event [2845.01563,210.76738,862.31604]: 0 lost unit Phantom [f=0014486] [14486] Event [2623.04102,216.169861,737.19165]: 0 lost unit Phantom [f=0014510] [14510] Event [4272,156.181335,3008]: 1 finished unit Lotus [f=0014542] [14542] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0014566] [14566] Event [2973.55493,206.959335,957.356201]: 0 lost unit Glaive [f=0014606] [14606] Event [3080.95044,200.230026,1056.50806]: 0 lost unit Glaive [f=0014643] [14643] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0014673] [14673] Event [2713.91455,156.509277,1339.29517]: 0 lost unit Glaive [f=0014735] [14735] Event [4584,399.978638,505.600006]: 0 finished unit Glaive [f=0014768] [14768] Event [4504,399.978638,264]: 0 finished unit Solar Collector [f=0014822] [14822] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ravager [f=0014841] [14841] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0014906] [14906] Event [4584,399.978638,505.600006]: 0 finished unit Ronin [f=0015189] [15189] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ravager [f=0015227] [15227] Event [1448,249.000549,648]: 1 finished unit Wind/Tidal Generator [f=0015228] [15228] Event [4360,399.978638,312]: 0 finished unit Solar Collector [f=0015318] [15318] Event [4584,399.978638,505.600006]: 0 finished unit Knight [f=0015361] [15361] Event [4680,160.870361,4824]: 1 finished unit Solar Collector [f=0015447] [15447] Event [4584,399.978638,505.600006]: 0 finished unit Ronin [f=0015557] [15557] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ravager [f=0015567] [15567] Event [4584,399.978638,505.600006]: 0 finished unit Ronin [f=0015575] [15575] Event [1696.48474,249.000549,298.86319]: 0 lost unit Glaive [f=0015632] [15632] Event [1604.58923,249.000549,490.94635]: 0 lost unit Glaive [f=0015644] [15644] Event [4744,157.356262,4696]: 1 finished unit Solar Collector [f=0015668] [15668] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0015668] [15668] Event [1538.73206,249.000549,582.383362]: 0 lost unit Glaive [f=0015670] [15670] Event [1632,249.000549,560]: 1 lost unit Lotus [f=0015687] [15687] Event [4584,399.978638,505.600006]: 0 finished unit Ronin [f=0015707] [15707] Event [1448,249.000549,648]: 1 lost unit Wind/Tidal Generator [f=0015714] [15714] Event [4248,399.679565,392]: 0 finished unit Solar Collector [f=0015737] [15737] Event [1520,246.340942,768]: 1 lost unit Picket [f=0015752] [15752] Event [4094.09473,228.717941,1739.41382]: 0 lost unit Conjurer [f=0015781] [15781] Event [1472,246.266174,848]: 1 lost unit Picket [f=0015837] [15837] Event [4584,399.978638,505.600006]: 0 finished unit Ronin [f=0015852] [15852] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ravager [f=0015853] [15853] Event [1416.22705,239.768158,997.298462]: 0 lost unit Glaive [f=0015876] [15876] Event [4032,239.08844,1568]: 0 lost unit Lotus [f=0015881] [15881] Event [1385.35059,247.421494,1133.8999]: 1 lost unit Dart [f=0015918] [15918] Event [1498.06299,220.739548,1259.49463]: 1 lost unit Dart [f=0015944] [15944] Event [4688,172.000122,4576]: 1 finished unit Lotus [f=0015990] [15990] Event [1836.48462,161.774399,1157.84363]: 0 lost unit Glaive [f=0016002] [16002] Event [1918.04626,160.785324,1192.67419]: 1 lost unit Dart [f=0016032] [16032] Event [4584,399.978638,505.600006]: 0 finished unit Ronin [f=0016059] [16059] Event [1795.92334,154.633774,1059.91272]: 0 lost unit Glaive [f=0016174] [16174] Event [495.997955,387.601257,4158.00781]: 1 finished unit Ravager [f=0016202] [16202] Event [4288,248.979187,1632]: 0 lost unit Lotus [f=0016224] [16224] Event [4584,399.978638,505.600006]: 0 finished unit Ronin [f=0016240] [16240] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0016254] [16254] Event [3720,254.120941,808]: 0 finished unit Solar Collector [f=0016270] [16270] Event [4448,157.997131,4752]: 1 finished unit Lotus [f=0016301] [16301] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0016354] [16354] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0016362] [16362] Event [3672.63501,249.010101,998.845642]: 1 lost unit Ravager [f=0016366] [16366] Event [4392.83057,249.244156,1645.61511]: 1 lost unit Ravager [f=0016399] [16399] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0016423] [16423] Event [4296,245.892334,1816]: 0 lost unit Solar Collector [f=0016447] [16447] Event [495.997955,387.601257,4158.00781]: 1 finished unit Dart [f=0016477] [16477] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0016587] [16587] Event [4424,249.000549,1784]: 0 lost unit Solar Collector [f=0016591] [16591] Event [4720,249.000549,1712]: 0 lost unit Lotus [f=0016617] [16617] Event [4840,162.590027,4840]: 1 finished unit Solar Collector [f=0016639] [16639] Event [1944,161.563263,984]: 1 finished unit Metal Extractor [f=0016777] [16777] Event [4696,249.000549,1896]: 0 lost unit Metal Extractor [f=0016822] [16822] Event [4424,251.971588,1912]: 0 lost unit Solar Collector [f=0016878] [16878] Event [4671.09619,374.877258,1043.84692]: 1 lost unit Scorcher [f=0016911] GG [f=0016943] [16943] Event [4664,154.931641,2856]: 1 finished unit Solar Collector [f=0016967] [16967] Event [4616,399.978638,744]: 0 lost unit Caretaker [f=0016973] [16973] Event [4584,399.978638,505.600006]: 0 finished unit Knight [f=0016974] [16974] Event [4544.07031,395.005676,988.117004]: 1 lost unit Scorcher [f=0016987] [16987] Event [4392,399.978638,888]: 0 lost unit Storage [f=0016997] gg [f=0016998] [16998] Event [4920,249.000549,1800]: 0 lost unit Metal Extractor [f=0017008] [17008] Event [4552,400.765991,744]: 0 lost unit Caretaker [f=0017054] Player zikdoe42 left the game: normal quit [f=0017054] [17054] Event [undefined]: zikdoe42 quit [f=0017065] [17065] Event [3592,249.279785,952]: 0 finished unit Solar Collector [f=0017090] [17090] Event [4392.93604,400.129211,805.159485]: 1 lost unit Scorcher [f=0017117] [17117] Event [4529.69531,399.942474,695.529907]: 1 lost unit Scorcher [f=0017127] [17127] Event [4595.49561,400.04892,657.204895]: 1 lost unit Scorcher [f=0017138] [17138] Event [4584,249.107361,1928]: 0 lost unit Solar Collector [f=0017157] Fumica has forced a win due to dropped opposition. [f=0017157] game_message: zikdoe42 has been destroyed! [f=0017157] [17157] Event [undefined]: zikdoe42 resigned [f=0017157] game_message: Fumica wins! [f=0017157] Submitting stats [f=0017157] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017157] Part| Total Time|Time of the last 0.5s [f=0017157] Draw 17291.62ms 14.77% [f=0017157] Lua::Callins::Synced 10332.87ms 27.15% [f=0017157] Lua::Callins::Unsynced 23187.59ms 19.36% [f=0017157] Lua::CollectGarbage::Synced 356.88ms 0.30% [f=0017157] Lua::CollectGarbage::Unsynced 749.21ms 1.60% [f=0017157] Misc::Profiler::AddTime 74.72ms 0.00% [f=0017157] Sim 45055.68ms 72.16% [f=0017157] [17157] Received game_message: zikdoe42 has been destroyed! [f=0017157] [17157] Received game_message: Fumica wins! [f=0017158] [17158] Game End Stats Header: 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[f=0017159] [17159] Event [4656.08008,400.730225,676.374695]: 1 lost unit Scorcher [f=0017173] [17173] Event [4776,249.000549,1896]: 0 lost unit Solar Collector [f=0017177] [17177] Event [4084.46533,-297.55203,1071.81641]: 0 lost unit Ronin [f=0017182] [17182] Event [4134.5332,249.000549,1386.84631]: 0 lost unit Ronin [f=0017195] [17195] Event [4616.57959,395.891968,725.792358]: 0 lost unit Knight [f=0017410] [17410] Event [4760,166.915894,2904]: 1 finished unit Solar Collector [f=0017476] No clients connected, shutting down server [f=0017476] Server shutdown [f=0017476] [17476] all players disconnected [f=0017924] [17924] Event [1704,249.000549,4296]: 1 finished unit Geothermal Generator [f=0020697] Autoquit sending quit command. [f=0020697] [QuitAction] user exited to system [f=0020697] [SpringApp::Kill][1] fromRun=1 [f=0020697] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020697] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020697] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020697] [ThreadPool::SetThreadCount][2] workers=0 [f=0020697] [SpringApp::Kill][2] [f=0020697] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020697] [Game::KillLua][3] dtor=0 luaUI=0x51d4e4e0 [f=0020697] Start widgetHandler:Shutdown [f=0020697] Shutdown - SaveOrderList Complete [f=0020697] Writing last game win data [f=0020697] Shutdown - SaveConfigData Complete [f=0020697] Shutdown Widget - Save/Load API [f=0020697] Shutdown Widget - Chili Highlight [f=0020697] Shutdown Widget - Draw After Chili [f=0020697] Shutdown Widget - EPIC Menu [f=0020697] Shutdown Widget - Chili Widget Selector [f=0020697] Shutdown Widget - Chili Minimap [f=0020697] Shutdown Widget - Local Team Colors [f=0020697] Shutdown Widget - Display Keys 2 [f=0020697] Shutdown Widget - Save Game Menu [f=0020697] Shutdown Widget - Unit Icons [f=0020697] Shutdown Widget - Noises [f=0020697] Shutdown Widget - HealthBars [f=0020697] Shutdown Widget - Win Counter [f=0020697] Shutdown Widget - BuildETA [f=0020697] Shutdown Widget - SpringRTS Replay Stats [f=0020697] Shutdown Widget - Modular Comm Info [f=0020697] Shutdown Widget - Stereo3D [f=0020697] Shutdown Widget - Showeco and Grid Drawer [f=0020697] Shutdown Widget - Point Tracker [f=0020697] Shutdown Widget - Missile Silo Range [f=0020697] Shutdown Widget - MetalFeatures (new) [f=0020697] Shutdown Widget - MinimapEvents [f=0020697] Shutdown Widget - Local Widgets Config [f=0020697] Shutdown Widget - Highlight Geos [f=0020697] Shutdown Widget - Grab Input [f=0020697] Input grabbing is disabled! [f=0020697] Shutdown Widget - Defense Range Zero-K [f=0020697] Shutdown Widget - Darkening [f=0020697] Shutdown Widget - Context Menu [f=0020697] Shutdown Widget - Chili Spectator Panels [f=0020697] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020697] Shutdown Widget - Chili Nuke Warning [f=0020697] Shutdown Widget - Chili EndGame Window [f=0020697] Shutdown Widget - Chili Economy Panel Default [f=0020697] Shutdown Widget - CameraShake [f=0020697] Shutdown Widget - State Reverse and Latency [f=0020697] Shutdown Widget - Music Player v2 [f=0020697] Shutdown Widget - Attack AoE [f=0020697] Shutdown Widget - Map Edge Extension [f=0020697] Shutdown Widget - Selection Send [f=0020697] Shutdown Widget - LupsManager [f=0020697] Shutdown Widget - Newton Firezone [f=0020697] Shutdown Widget - Chili Pro Console [f=0020697] Shutdown Widget - Persistent Build Height [f=0020697] Shutdown Widget - Lasso Terraform GUI [f=0020697] Shutdown Widget - Lups [f=0020697] Shutdown Widget - Chili Framework [f=0020697] Shutdown Widget - Mex Placement Handler [f=0020697] Shutdown Widget - Chili Core Selector [f=0020697] Shutdown Widget - Custom Markers [f=0020697] Shutdown Widget - Select Keys [f=0020697] Shutdown Widget - Pause Screen [f=0020697] Shutdown Widget - Text To Speech Control [f=0020697] Shutdown Widget - Layout Handler [f=0020697] End widgetHandler:Shutdown [f=0020697] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={433074,61795315} {int,ext,rec}Allocs={14292248,0,0} {chunk,block}Bytes={61795315,0} [f=0020697] [Game::KillLua][1] dtor=0 luaGaia=0x5249f6e0 [f=0020697] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={365153,56251698} {int,ext,rec}Allocs={14292250,0,0} {chunk,block}Bytes={56251698,0} [f=0020697] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={365153,56251698} {int,ext,rec}Allocs={14292250,0,0} {chunk,block}Bytes={56251698,0} [f=0020697] [Game::KillLua][2] dtor=0 luaRules=0x51cb4800 [f=0020697] Start gadgetHandler:Shutdown [f=0020697] Shutdown - StartSetup [f=0020697] Shutdown - UnitMorph [f=0020697] Shutdown - Carrier Drones [f=0020697] Shutdown - LupsNanoSpray [f=0020697] Shutdown - Missile Silo Controller [f=0020697] Shutdown - Modular Comm Info [f=0020697] Shutdown - Terrain Texture Handler [f=0020697] Shutdown - UnitCloakShield [f=0020697] Shutdown - Starlight Handler [f=0020697] End gadgetHandler:Shutdown [f=0020697] Start gadgetHandler:Shutdown [f=0020697] Shutdown - Save/Load [f=0020697] Shutdown - Teleport Throw [f=0020697] Shutdown - UnitMorph [f=0020697] Shutdown - Modular Comm Info [f=0020697] Shutdown - Retreat Command [f=0020697] Shutdown - Shockwaves [f=0020697] Shutdown - UnitCloakShield [f=0020697] Shutdown - Lups Cloak FX [f=0020697] Shutdown - Lups [f=0020697] Shutdown - Lups Shield [f=0020697] End gadgetHandler:Shutdown [f=0020697] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14292282,0,0} {chunk,block}Bytes={0,0} [f=0020697] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14292282,0,0} {chunk,block}Bytes={0,0} [f=0020697] [Game::KillLua][4] dtor=0 [f=0020697] [Game::~CGame][1] [f=0020697] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020697] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020697] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020697] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020697] [Game::KillLua][4] dtor=1 [f=0020697] [Game::KillMisc][1] [f=0020697] [Game::KillMisc][2] [f=0020697] [Game::KillMisc][3] [f=0020697] [Game::KillRendering][1] [f=0020697] [3DOParser::Kill] allocated 1 pieces [f=0020697] [S3OParser::Kill] allocated 420 pieces [f=0020697] [AssParser::Kill] allocated 54 pieces [f=0020697] [Game::KillInterface][1] [f=0020697] [Game::KillInterface][2] [f=0020697] [Game::KillSimulation][1] [f=0020697] [Game::KillSimulation][2] [f=0020697] [CCollisionHandler] dis-/continuous tests: 0/279900 [f=0020697] [Game::KillSimulation][3] [f=0020697] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020697] [~CPathCache(20x20)] cacheHits=435 hitPercentage=44% numHashColls=0 maxCacheSize=31 [f=0020697] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020697] [~CPathCache(40x40)] cacheHits=348 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020697] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020697] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020697] [LosHandler::Kill] raycast instance cache-{hits,misses}={11197,19249}; shared=5%; cached=31% [f=0020697] [Game::KillSimulation][4] [f=0020697] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020697] [Game::~CGame][2] [f=0020697] [Game::~CGame][3] [f=0020697] [SpringApp::Kill][3] [f=0020697] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 218619 bytes sent 320925 bytes recv'd [f=0020697] [SpringApp::Kill][4] font=0x44fcbaa0 [f=0020697] [SpringApp::Kill][5] [f=0020697] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x450391d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2000ms file="unitpics/planefighter.png" indx=6540 inflSize=11kb readTime=23ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=22ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=22ms file="objects3d/ametalextractorlvl1.s3o" indx=4877 inflSize=55kb readTime=13ms file="luarules/gadgets/include/priorityqueue.lua" indx=1703 inflSize=1kb readTime=10ms file="luaui/widgets/gui_planetwars_info.lua" indx=4704 inflSize=16kb readTime=10ms file="bitmaps/cc/redexplo.tga" indx=422 inflSize=64kb readTime=10ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=8ms file="unittextures/tatex/flashing0200.bmp" indx=7670 inflSize=0kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 34800491 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4512c420) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45462f60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4503f940) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb2580010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]