[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OHDeyFJm06/springsettings.1165783.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f63d401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3053 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1165783/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462d7e50] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462d7e50] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 523ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 721ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1165783/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (202ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1165783/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ac5a40,0x53423f20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 55560561d07cf956402b4fa8b86b43a3 [f=-000001] Connection attempt from FeHFuRyReGoNe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FeHFuRyReGoNe changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FeHFuRyReGoNe" string="[Game::Load][lua{Rules,Gaia}={00000000eeab3b70,00000000f7236550}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000e45473e0,00000001b86ce890}]" [f=-000001] Allies: I choose: B-Class! [f=-000001] Allies: I choose: Theta! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4202,188.675964,652]: 0 finished unit Engineer Commander [f=-000001] [0] Event [450,188.675415,4693]: 1 finished unit Engineer Commander [f=0000000] [0] FeHFuRyReGoNe, team: 0, elo:2703, userid: 418145 [f=0000000] [0] therxyy, team: 1, elo:2414, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4408,188.671875,688]: 0 finished unit Cloakbot Factory [f=0000009] [9] Event [560,188.671875,4576]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0000331] [331] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000342] [342] Event [4216,188.671875,744]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [4280,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0000439] [439] Event [344,188.671875,4744]: 1 finished unit Wind/Tidal Generator [f=0000454] [454] Event [4408,188.671875,697.599976]: 0 finished unit Conjurer [f=0000522] [522] Event [4248,188.671875,824]: 0 finished unit Wind/Tidal Generator [f=0000538] [538] Event [376,188.671875,4664]: 1 finished unit Wind/Tidal Generator [f=0000625] [625] Event [559.997925,189.316971,4558.00781]: 1 finished unit Mason [f=0000664] [664] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0000810] [810] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000913] [913] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0001069] [1069] Event [488,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0001295] [1295] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0001326] [1326] Event [568,188.671875,4760]: 1 finished unit Wind/Tidal Generator [f=0001401] [1401] Event [559.997925,189.316971,4558.00781]: 1 finished unit Mason [f=0001591] [1591] Event [559.997925,189.316971,4558.00781]: 1 finished unit Dart [f=0001850] [1850] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001935] [1935] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0002070] [2070] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0002106] [2106] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0002114] [2114] Event [559.997925,189.316971,4558.00781]: 1 finished unit Scorcher [f=0002148] [2148] Event [888,188.671875,4248]: 1 finished unit Wind/Tidal Generator [f=0002391] [2391] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0002439] [2439] Event [856,188.671875,4296]: 1 finished unit Wind/Tidal Generator [f=0002613] [2613] Event [3032,77.104187,584]: 0 finished unit Solar Collector [f=0002831] [2831] Event [3032,77.104187,504]: 0 finished unit Solar Collector [f=0002846] [2846] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0002870] [2870] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002920] [2920] Event [559.997925,189.316971,4558.00781]: 1 finished unit Scorcher [f=0002996] [2996] Event [1048,188.671875,4408]: 1 finished unit Wind/Tidal Generator [f=0003060] [3060] Event [4776,188.671875,248]: 0 finished unit Wind/Tidal Generator [f=0003235] [3235] Event [440,77.104187,3240]: 1 finished unit Solar Collector [f=0003270] [3270] Event [3184,59.1174316,912]: 0 finished unit Lotus [f=0003368] [3368] Event [4776,188.671875,344]: 0 finished unit Wind/Tidal Generator [f=0003391] [3391] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003469] [3469] Event [559.997925,189.316971,4558.00781]: 1 finished unit Scorcher [f=0003664] [3664] Event [4856,188.671875,392]: 0 finished unit Wind/Tidal Generator [f=0003771] [3771] Event [1024,188.609619,4304]: 1 finished unit Radar Tower [f=0003898] [3898] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003912] [3912] Event [4408,188.671875,697.599976]: 0 finished unit Reaver [f=0003915] [3915] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0004067] [4067] Event [3520,52.9541016,1360]: 0 finished unit Radar Tower [f=0004092] [4092] Event [2072,77.104187,4664]: 1 finished unit Solar Collector [f=0004137] [4137] Event [559.997925,189.316971,4558.00781]: 1 finished unit Scorcher [f=0004154] [4154] Event [984,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0004169] [4169] Event [520,77.104187,3320]: 1 finished unit Solar Collector [f=0004301] [4301] Event [4408,188.671875,697.599976]: 0 finished unit Conjurer [f=0004302] [4302] Event [3528,49.9554443,1416]: 0 finished unit Solar Collector [f=0004391] [4391] Event [904,188.671875,4504]: 1 finished unit Wind/Tidal Generator [f=0004502] [4502] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0004537] [4537] Event [559.997925,189.316971,4558.00781]: 1 finished unit Scorcher [f=0004619] [4619] Event [3941.81763,57.1500015,1809.0835]: 1 lost unit Scorcher [f=0004666] [4666] Event [824,188.671875,4568]: 1 finished unit Wind/Tidal Generator [f=0004693] [4693] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0004709] [4709] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0004821] [4821] Event [4632,188.671875,520]: 0 finished unit Caretaker [f=0004877] [4877] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0004931] [4931] Event [559.997925,189.316971,4558.00781]: 1 finished unit Scorcher [f=0004950] [4950] Event [744,188.671875,4632]: 1 finished unit Wind/Tidal Generator [f=0005012] [5012] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0005040] [5040] Event [4696,188.671875,392]: 0 finished unit Wind/Tidal Generator [f=0005133] [5133] Event [2040,77.104187,4776]: 1 finished unit Solar Collector [f=0005134] [5134] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0005195] [5195] Event [3373.36792,22.651062,2588.99609]: 0 lost unit Glaive [f=0005235] [5235] Event [664,188.671875,4696]: 1 finished unit Wind/Tidal Generator [f=0005254] [5254] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0005321] [5321] Event [559.997925,189.316971,4558.00781]: 1 finished unit Scorcher [f=0005325] [5325] Event [4680,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0005581] [5581] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0005667] [5667] Event [4600,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0005706] [5706] Event [4408,188.671875,697.599976]: 0 finished unit Reaver [f=0005768] [5768] Event [559.997925,189.316971,4558.00781]: 1 finished unit Fencer [f=0005863] [5863] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0005955] [5955] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0005981] [5981] Event [4584,188.671875,248]: 0 finished unit Wind/Tidal Generator [f=0006020] [6020] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0006152] [6152] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0006160] [6160] Event [984,29.3591309,2168]: 1 finished unit Solar Collector [f=0006205] [6205] Event [559.997925,189.316971,4558.00781]: 1 finished unit Fencer [f=0006309] [6309] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0006312] [6312] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0006405] [6405] Event [1856,53.6077881,3984]: 1 lost unit Lotus [f=0006445] [6445] Event [1840,55.7763672,4064]: 1 lost unit Lotus [f=0006492] [6492] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0006498] [6498] Event [1780.81299,58.225174,3943.12524]: 1 lost unit Mason [f=0006519] [6519] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [f=0006540] [6540] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0006562] [6562] Event [3168,50.4638672,1008]: 0 finished unit Lotus [f=0006627] [6627] Event [1360.63306,66.4723511,4179.51563]: 0 lost unit Glaive [f=0006640] [6640] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0006642] [6642] Event [559.997925,189.316971,4558.00781]: 1 finished unit Fencer [f=0006681] [6681] Event [1382.89893,66.479187,3952.1084]: 1 lost unit Fencer [f=0006730] [6730] Event [952,27.6834106,1976]: 1 finished unit Solar Collector [f=0006785] [6785] Event [1072.47412,66.479187,3735.7876]: 1 lost unit Fencer [f=0006838] [6838] Event [4648,77.104187,1928]: 0 finished unit Solar Collector [f=0006989] [6989] Event [4408,188.671875,697.599976]: 0 finished unit Reaver [f=0007042] [7042] Event [536,77.104187,3208]: 1 lost unit Metal Extractor [f=0007090] [7090] Event [559.997925,189.316971,4558.00781]: 1 finished unit Fencer [f=0007104] [7104] Event [344,77.104187,3256]: 1 lost unit Metal Extractor [f=0007115] [7115] Event [4077.33203,50.8466682,1955.55444]: 1 lost unit Scorcher [f=0007126] [7126] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0007155] [7155] Event [3935.30078,46.5234909,1984.39453]: 1 lost unit Scorcher [f=0007168] [7168] Event [4057.73584,48.7266197,1982.63904]: 0 lost unit Glaive [f=0007207] [7207] Event [440,77.1958923,3240]: 1 lost unit Solar Collector [f=0007210] [7210] Event [520,77.1840134,3320]: 1 lost unit Solar Collector [f=0007219] [7219] Event [404.072998,76.7660141,3288.40088]: 0 lost unit Glaive [f=0007247] [7247] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0007282] [7282] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0007367] [7367] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0007368] [7368] Event [4632,77.104187,1816]: 0 finished unit Solar Collector [f=0007369] [7369] Event [2120,77.104187,4792]: 1 lost unit Metal Extractor [f=0007428] [7428] Event [428.883423,111.096092,3970.76538]: 0 lost unit Glaive [f=0007447] [7447] Event [437.351501,117.106438,4022.40186]: 0 lost unit Glaive [f=0007483] [7483] Event [3520,52.9541016,1360]: 0 lost unit Radar Tower [f=0007485] [7485] Event [549.328369,132.483841,4047.96094]: 1 lost unit Fencer [f=0007487] [7487] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0007493] [7493] Event [503.257782,151.212906,4114.52393]: 0 lost unit Glaive [f=0007539] [7539] Event [559.997925,189.316971,4558.00781]: 1 finished unit Fencer [f=0007544] [7544] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0007558] [7558] Event [2040,77.104187,4776]: 1 lost unit Solar Collector [f=0007562] [7562] Event [1344,157.004395,2112]: 1 finished unit Radar Tower [f=0007587] [7587] Event [3236.0752,26.9918709,1623.37476]: 1 lost unit Scorcher [f=0007598] [7598] Event [348.690399,178.334366,4170.21436]: 0 lost unit Glaive [f=0007607] [7607] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0007636] [7636] Event [224.445557,188.671875,4209.37402]: 1 lost unit Fencer [f=0007714] [7714] Event [2072,77.1630096,4664]: 1 lost unit Solar Collector [f=0007727] [7727] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0007741] [7741] Event [1032,162.124939,4712]: 1 finished unit Stardust [f=0007772] [7772] Event [376,188.671875,4664]: 1 lost unit Wind/Tidal Generator [f=0007809] [7809] Event [559.997925,189.316971,4558.00781]: 1 lost unit Ripper [f=0007882] [7882] Event [744,188.671875,4632]: 1 lost unit Wind/Tidal Generator [f=0007911] [7911] Event [824,188.831482,4568]: 1 lost unit Wind/Tidal Generator [f=0007919] [7919] Event [697.422363,188.811234,4707.87354]: 0 lost unit Glaive [f=0007919] [7919] Event [725.842285,188.783279,4715.78613]: 0 lost unit Glaive [f=0007943] [7943] Event [664,188.831482,4696]: 1 lost unit Wind/Tidal Generator [f=0007963] [7963] Event [665.549377,188.572952,4765.19385]: 0 lost unit Glaive [f=0007985] [7985] Event [4288,79.765625,1856]: 0 finished unit Lotus [f=0008064] [8064] Event [4408,188.671875,697.599976]: 0 finished unit Reaver [f=0008191] [8191] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0008265] [8265] Event [792,187.911072,4616]: 1 finished unit Wind/Tidal Generator [f=0008312] [8312] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0008432] [8432] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0008542] [8542] Event [559.997925,189.316971,4558.00781]: 1 finished unit Ripper [f=0008542] [8542] Event [744,188.671875,4456]: 1 finished unit Caretaker [f=0008552] [8552] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0008672] [8672] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0008775] [8775] Event [547.182068,103.65345,3961.85767]: 1 lost unit Scorcher [f=0008792] [8792] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0008850] [8850] Event [3464,47.7937317,1384]: 0 finished unit Metal Extractor [f=0008891] [8891] Event [426.670105,96.4921036,3888.95874]: 0 lost unit Glaive [f=0008933] [8933] Event [458.250793,103.025627,3931.83325]: 0 lost unit Glaive [f=0008946] [8946] Event [444.168304,127.737572,4049.7666]: 1 lost unit Fencer [f=0008951] [8951] Event [464.313782,116.834633,4016.85962]: 1 lost unit Scorcher [f=0008956] [8956] Event [559.997925,189.316971,4558.00781]: 1 finished unit Ripper [f=0008970] [8970] Event [402.1745,122.714958,4037.59302]: 0 lost unit Glaive [f=0009023] [9023] Event [501.381592,139.029617,4076.89819]: 0 lost unit Glaive [f=0009023] [9023] Event [488.233887,143.319077,4094.7439]: 0 lost unit Glaive [f=0009024] [9024] Event [525.139771,140.258423,4075.06567]: 0 lost unit Glaive [f=0009028] [9028] Event [489.599426,129.383728,4043.99194]: 0 lost unit Glaive [f=0009129] [9129] Event [4408,188.671875,697.599976]: 0 finished unit Reaver [f=0009255] [9255] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0009375] [9375] Event [4520,188.671875,536]: 0 finished unit Caretaker [f=0009377] [9377] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0009406] [9406] Event [559.997925,189.316971,4558.00781]: 1 finished unit Ripper [f=0009464] [9464] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0009645] [9645] Event [1344,157.004395,2112]: 1 lost unit Radar Tower [f=0009665] [9665] Event [1296,151.079712,2192]: 1 finished unit Lotus [f=0009672] [9672] Event [4408,188.671875,697.599976]: 0 finished unit Imp [f=0009715] [9715] Event [744,188.803406,4552]: 1 finished unit Caretaker [f=0009736] [9736] Event [1296,151.079712,2192]: 1 lost unit Lotus [f=0009865] [9865] Event [559.997925,189.316971,4558.00781]: 1 finished unit Ripper [f=0009877] [9877] Event [4552,188.671875,632]: 0 finished unit Caretaker [f=0009886] [9886] Event [744,187.831879,4648]: 1 finished unit Wind/Tidal Generator [f=0009917] [9917] Event [4408,188.671875,697.599976]: 0 finished unit Imp [f=0009935] [9935] Event [1184,9.45004463,2256]: 1 lost unit Lotus [f=0009992] [9992] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0010073] [10073] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0010194] [10194] Event [1224.07263,29.2918758,1820.72559]: 0 lost unit Glaive [f=0010244] [10244] Event [559.997925,189.316971,4558.00781]: 1 finished unit Ripper [f=0010262] [10262] Event [664,187.664337,4712]: 1 finished unit Wind/Tidal Generator [f=0010334] [10334] Event [4408,188.671875,697.599976]: 0 finished unit Reaver [f=0010424] [10424] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0010435] [10435] Event [1048,26.9674683,2120]: 1 lost unit Metal Extractor [f=0010462] [10462] Event [1139.54736,23.979187,2008.52991]: 0 lost unit Reaver [f=0010499] [10499] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0010505] [10505] Event [1082.47424,26.2322102,2215.56616]: 0 lost unit Glaive [f=0010523] [10523] Event [1289.91858,23.3467598,2329.12085]: 0 lost unit Glaive [f=0010525] [10525] Event [1328.01147,21.6244164,2330.04175]: 0 lost unit Glaive [f=0010531] [10531] Event [1296.96692,24.0882721,2320.02197]: 0 lost unit Glaive [f=0010532] [10532] Event [1297.24866,20.8426495,2356.08789]: 0 lost unit Reaver [f=0010535] [10535] Event [888,30.3396606,2040]: 1 lost unit Metal Extractor [f=0010569] [10569] Event [1160.07568,23.9985657,2205.64648]: 0 lost unit Glaive [f=0010589] [10589] Event [1198.43896,13.343401,2278.48975]: 0 lost unit Glaive [f=0010593] [10593] Event [1187.59729,9.70469379,2257.18652]: 0 lost unit Glaive [f=0010594] [10594] Event [1169.56604,-1.5321897,2270.81226]: 0 lost unit Glaive [f=0010617] [10617] Event [1207.06689,23.4716892,2416.33081]: 1 lost unit Ripper [f=0010630] [10630] Event [1141.15796,23.4024582,2233.72559]: 0 lost unit Reaver [f=0010645] [10645] Event [1243.37134,22.0953255,2388.82031]: 1 lost unit Engineer Commander [f=0010686] [10686] Event [1176.46289,8.33994102,2422.50781]: 1 lost unit Ripper [f=0010730] [10730] Event [559.997925,189.316971,4558.00781]: 1 finished unit Ripper [f=0010787] nice [f=0010802] [10802] Event [984,29.3597221,2168]: 1 lost unit Solar Collector [f=0010802] gg [f=0010862] [10862] Event [undefined]: therxyy resigned [f=0010862] game_message: therxyy has been destroyed! [f=0010862] game_message: FeHFuRyReGoNe wins! [f=0010862] Submitting stats [f=0010862] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010862] Part| Total Time|Time of the last 0.5s [f=0010862] Draw 15707.86ms 12.05% [f=0010862] Lua::Callins::Synced 6477.99ms 26.99% [f=0010862] Lua::Callins::Unsynced 20285.16ms 16.33% [f=0010862] Lua::CollectGarbage::Synced 259.81ms 0.70% [f=0010862] Lua::CollectGarbage::Unsynced 644.64ms 1.69% [f=0010862] Misc::Profiler::AddTime 59.47ms 0.00% [f=0010862] Sim 32834.62ms 76.10% [f=0010862] [10862] Received game_message: therxyy has been destroyed! [f=0010862] [10862] Received game_message: FeHFuRyReGoNe wins! [f=0010863] [10863] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010863] [10863] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010863] [10863] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 2,2100,2135,2100,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.78572512,7.4666667,7.78572512,1275,1275,1275,1275,6.3777771,5.4666667,6.3777771,5.4666667,0,0,0,0,0,0,0,0,825,860,825,860,21.6666603,0,21.6666603,0,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 3,2345,2355,2345,2355,1.42115879,5.44336176,1.42115879,5.44336176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6691704,14.3811684,11.6691704,14.3811684,1275,1275,1275,1275,7.36141062,7.36289024,7.36141062,7.36289024,0,65,0,65,0,0,0,0,1070,1015,1070,1015,21.6666603,0,21.6666603,0,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 4,2415,2485,2415,2485,7.2855587,16.1668816,7.2855587,16.1668816,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8816042,14.1026497,12.8816042,14.1026497,1275,1275,1275,1275,9.39096069,7.71490145,9.39096069,7.71490145,0,195,0,195,0,0,0,0,1140,1015,1140,1015,21.6666603,0,21.6666603,0,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 5,2575,2485,2575,2485,15.7342901,27.0249996,15.7342901,27.0249996,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.1561403,12.6953592,14.1561403,12.6953592,1275,1275,1275,1275,9.56324959,7.72387457,9.56324959,7.72387457,40,195,40,195,0,0,0,0,1260,1015,1260,1015,21.6666603,0,21.6666603,0,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 6,2825,2730,2825,2730,25.0453701,38.9967728,25.0453701,38.9967728,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.494381,13.5021887,15.494381,13.5021887,1275,1275,1275,1275,13.0207376,8.90922928,13.0207376,8.90922928,165,260,165,260,0,0,0,0,1385,1195,1385,1195,48.6666489,0.66666669,48.6666489,0.66666669,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 7,2860,2890,2860,2890,41.9362602,47.7383614,41.9362602,47.7383614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21.4567204,15.518117,21.4567204,15.518117,1275,1275,1275,1275,12.1260595,12.782773,12.1260595,12.782773,165,260,165,260,0,0,0,0,1420,1355,1420,1355,48.6666489,0.66666669,48.6666489,0.66666669,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 8,3110,3085,3110,3085,66.8789825,71.8213959,66.8789825,71.8213959,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.1141148,18.6765919,23.1141148,18.6765919,1275,1275,1275,1275,13.7295141,15.8055372,13.7295141,15.8055372,290,260,290,260,0,0,0,0,1545,1550,1545,1550,48.6666489,0.66666669,48.6666489,0.66666669,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 9,3395,3210,3395,3210,99.3186493,107.895691,99.3186493,107.895691,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,25.8802967,22.3161888,25.8802967,22.3161888,1275,1275,1275,1275,15.8293133,17.4049549,15.8293133,17.4049549,415,260,415,260,0,0,0,0,1705,1585,1705,1585,48.6666489,0.66666669,48.6666489,0.66666669,0,0,0,0,0,0,0,0 [f=0010863] [10863] Game End Stats Values: 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[10869] Event [952,27.6834106,1976]: 1 lost unit Solar Collector [f=0010931] [10931] Event [4408,188.671875,697.599976]: 0 finished unit Knight [f=0010938] gg [f=0011014] Spectator therxyy left the game: normal quit [f=0011014] [11014] Event [undefined]: therxyy quit [f=0011115] Player FeHFuRyReGoNe left the game: normal quit [f=0011115] [11115] Event [undefined]: FeHFuRyReGoNe quit [f=0011121] No clients connected, shutting down server [f=0011121] Server shutdown [f=0011121] [11121] all players disconnected [f=0011372] [11372] Event [4408,188.671875,697.599976]: 0 finished unit Knight [f=0011811] [11811] Event [4408,188.671875,697.599976]: 0 finished unit Knight [f=0011893] [11893] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0011968] [11968] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0012048] [12048] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0012309] [12309] Event [4408,188.671875,697.599976]: 0 finished unit Reaver [f=0012387] [12387] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0012468] [12468] Event [4408,188.671875,697.599976]: 0 finished unit Glaive [f=0012895] [12895] Event [4408,188.671875,697.599976]: 0 finished unit Knight [f=0012981] Autoquit sending quit command. [f=0012981] [QuitAction] user exited to system [f=0012981] [SpringApp::Kill][1] fromRun=1 [f=0012981] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012981] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012981] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012981] [ThreadPool::SetThreadCount][2] workers=0 [f=0012981] [SpringApp::Kill][2] [f=0012981] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012981] [Game::KillLua][3] dtor=0 luaUI=0x5323b280 [f=0012981] Start widgetHandler:Shutdown [f=0012981] Shutdown - SaveOrderList Complete [f=0012981] Writing last game win data [f=0012981] Shutdown - SaveConfigData Complete [f=0012981] Shutdown Widget - Chili Highlight [f=0012981] Shutdown Widget - Save/Load API [f=0012981] Shutdown Widget - Draw After Chili [f=0012981] Shutdown Widget - EPIC Menu [f=0012981] Shutdown Widget - Chili Minimap [f=0012981] Shutdown Widget - Chili Widget Selector [f=0012981] Shutdown Widget - Local Team Colors [f=0012981] Shutdown Widget - Display Keys 2 [f=0012981] Shutdown Widget - Save Game Menu [f=0012981] Shutdown Widget - HealthBars [f=0012981] Shutdown Widget - Noises [f=0012981] Shutdown Widget - Unit Icons [f=0012981] Shutdown Widget - Win Counter [f=0012981] Shutdown Widget - SpringRTS Replay Stats [f=0012981] Shutdown Widget - BuildETA [f=0012981] Shutdown Widget - Modular Comm Info [f=0012981] Shutdown Widget - Music Player v2 [f=0012981] Shutdown Widget - State Reverse and Latency [f=0012981] Shutdown Widget - CameraShake [f=0012981] Shutdown Widget - Chili Economy Panel Default [f=0012981] Shutdown Widget - Chili EndGame Window [f=0012981] Shutdown Widget - Chili Nuke Warning [f=0012981] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012981] Shutdown Widget - Chili Spectator Panels [f=0012981] Shutdown Widget - Context Menu [f=0012981] Shutdown Widget - Darkening [f=0012981] Shutdown Widget - Defense Range Zero-K [f=0012981] Shutdown Widget - Grab Input [f=0012981] Input grabbing is disabled! [f=0012981] Shutdown Widget - Highlight Geos [f=0012981] Shutdown Widget - Local Widgets Config [f=0012981] Shutdown Widget - MinimapEvents [f=0012981] Shutdown Widget - MetalFeatures (new) [f=0012981] Shutdown Widget - Missile Silo Range [f=0012981] Shutdown Widget - Point Tracker [f=0012981] Shutdown Widget - Showeco and Grid Drawer [f=0012981] Shutdown Widget - Stereo3D [f=0012981] Shutdown Widget - Attack AoE [f=0012981] Shutdown Widget - Map Edge Extension [f=0012981] Shutdown Widget - Selection Send [f=0012981] Shutdown Widget - LupsManager [f=0012981] Shutdown Widget - Newton Firezone [f=0012981] Shutdown Widget - Chili Pro Console [f=0012981] Shutdown Widget - Persistent Build Height [f=0012981] Shutdown Widget - Lasso Terraform GUI [f=0012981] Shutdown Widget - Chili Framework [f=0012981] Shutdown Widget - Lups [f=0012981] Shutdown Widget - Custom Markers [f=0012981] Shutdown Widget - Chili Core Selector [f=0012981] Shutdown Widget - Mex Placement Handler [f=0012981] Shutdown Widget - Select Keys [f=0012981] Shutdown Widget - Pause Screen [f=0012981] Shutdown Widget - Layout Handler [f=0012981] Shutdown Widget - Text To Speech Control [f=0012981] End widgetHandler:Shutdown [f=0012981] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={521479,64218766} {int,ext,rec}Allocs={12724173,0,0} {chunk,block}Bytes={64218766,0} [f=0012981] [Game::KillLua][1] dtor=0 luaGaia=0x53423f20 [f=0012981] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334605,52574001} {int,ext,rec}Allocs={12724174,0,0} {chunk,block}Bytes={52574001,0} [f=0012981] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334605,52574001} {int,ext,rec}Allocs={12724174,0,0} {chunk,block}Bytes={52574001,0} [f=0012981] [Game::KillLua][2] dtor=0 luaRules=0x52ac5a40 [f=0012981] Start gadgetHandler:Shutdown [f=0012981] Shutdown - StartSetup [f=0012981] Shutdown - UnitMorph [f=0012981] Shutdown - Carrier Drones [f=0012981] Shutdown - LupsNanoSpray [f=0012981] Shutdown - Missile Silo Controller [f=0012981] Shutdown - Modular Comm Info [f=0012981] Shutdown - Terrain Texture Handler [f=0012981] Shutdown - UnitCloakShield [f=0012981] Shutdown - Starlight Handler [f=0012981] End gadgetHandler:Shutdown [f=0012981] Start gadgetHandler:Shutdown [f=0012981] Shutdown - Save/Load [f=0012981] Shutdown - Teleport Throw [f=0012981] Shutdown - UnitMorph [f=0012981] Shutdown - Modular Comm Info [f=0012981] Shutdown - Retreat Command [f=0012981] Shutdown - Shockwaves [f=0012981] Shutdown - UnitCloakShield [f=0012981] Shutdown - Lups Cloak FX [f=0012981] Shutdown - Lups [f=0012981] Shutdown - Lups Shield [f=0012981] End gadgetHandler:Shutdown [f=0012981] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12724230,0,0} {chunk,block}Bytes={0,0} [f=0012981] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12724230,0,0} {chunk,block}Bytes={0,0} [f=0012981] [Game::KillLua][4] dtor=0 [f=0012981] [Game::~CGame][1] [f=0012981] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012981] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012981] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012981] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012981] [Game::KillLua][4] dtor=1 [f=0012981] [Game::KillMisc][1] [f=0012981] [Game::KillMisc][2] [f=0012981] [Game::KillMisc][3] [f=0012981] [Game::KillRendering][1] [f=0012981] [3DOParser::Kill] allocated 19 pieces [f=0012981] [S3OParser::Kill] allocated 311 pieces [f=0012981] [AssParser::Kill] allocated 33 pieces [f=0012981] [Game::KillInterface][1] [f=0012981] [Game::KillInterface][2] [f=0012981] [Game::KillSimulation][1] [f=0012981] [Game::KillSimulation][2] [f=0012981] [CCollisionHandler] dis-/continuous tests: 0/26033 [f=0012981] [Game::KillSimulation][3] [f=0012981] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012981] [~CPathCache(20x20)] cacheHits=214 hitPercentage=53% numHashColls=0 maxCacheSize=14 [f=0012981] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012981] [~CPathCache(40x40)] cacheHits=72 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012981] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012981] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012981] [LosHandler::Kill] raycast instance cache-{hits,misses}={7752,10772}; shared=8%; cached=34% [f=0012981] [Game::KillSimulation][4] [f=0012981] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012981] [Game::~CGame][2] [f=0012981] [Game::~CGame][3] [f=0012981] [SpringApp::Kill][3] [f=0012981] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138312 bytes sent 178845 bytes recv'd [f=0012981] [SpringApp::Kill][4] font=0x4620baa0 [f=0012981] [SpringApp::Kill][5] [f=0012981] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4627a3c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2041ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=30ms file="luaui/widgets/chili/skins/evolved/panel_1021.png" indx=4070 inflSize=4kb readTime=25ms file="scripts/shipcarrier.lua" indx=5853 inflSize=4kb readTime=23ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="luaui/widgets/chili/skins/evolved/panel_1011.png" indx=4069 inflSize=7kb readTime=21ms file="luaui/widgets/gui_chili_proconsole2.lua" indx=4661 inflSize=43kb readTime=19ms file="luaui/widgets/api_widget_disabler.lua" indx=3860 inflSize=2kb readTime=18ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=18ms file="luaui/widgets/chili/skins/evolved/panel_1001_small.png" indx=4068 inflSize=4kb readTime=14ms file="unitpics/shieldfelon.png" indx=6591 inflSize=10kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31897541 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x46375040) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462774a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462e1980) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f63d401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]