[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mKp0akORvI/springsettings.1165402.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f269001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3063 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1165402/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4690a4a0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4690a4a0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 522ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 769ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] floomby was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1165402/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (428ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1165402/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535d7490,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3b8b0461cbf99a4c4f1e27283fd9a503 [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={00000000f88c0000,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x4abeef20,(nil)}]" [f=-000001] Allies: I choose: ShadierBear! [f=-000001] Allies: I choose: Seige! [f=-000001] Is this water? [f=-000001] yes [f=-000001] Do ships work? [f=-000001] yes [f=-000001] Allies: I choose: Engineer! [f=-000001] this is a ship map. [f=-000001] [0] Event [5136,-16.015808,6834]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1557,-22.492886,3342]: 1 finished unit Guardian Commander [f=0000000] [0] Shadybear18, team: 0, elo:2691, userid: 227603 [f=0000000] [0] Amnykon, team: 1, elo:2502, userid: 209059 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000046] [46] Event [1584,0,3504]: 1 finished unit Shipyard [f=0000056] [56] Event [5136,0,6688]: 0 finished unit Shipyard [f=0000302] [302] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0000360] [360] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0000555] [555] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1505.51404,60.996521,2979.14136]: 1 finished unit Firefly [f=0000697] [697] Event [1584,0,3496]: 1 finished unit Mariner [f=0000899] [899] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000965] [965] Event [5128,0,6687.98779]: 0 finished unit Mariner [f=0001032] [1032] Event [5336,0,6776]: 0 finished unit Wind/Tidal Generator [f=0001101] [1101] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0001140] [1140] Event [5176,0,6968]: 0 finished unit Wind/Tidal Generator [f=0001208] [1208] Event [1584,0,3496]: 1 finished unit Hunter [f=0001248] [1248] Event [5224,0,6920]: 0 finished unit Wind/Tidal Generator [f=0001349] [1349] Event [5304,0,6856]: 0 finished unit Wind/Tidal Generator [f=0001849] [1849] Event [1584,-2,3496]: 1 finished unit Cutter [f=0002020] [2020] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0002072] [2072] Event [5128,0,6687.98779]: 0 finished unit Corsair [f=0002159] [2159] Event [1448,0,2920]: 1 finished unit Wind/Tidal Generator [f=0002279] [2279] Event [1384,0,2968]: 1 finished unit Wind/Tidal Generator [f=0002317] [2317] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0002328] [2328] Event [3648,-5,7168]: 0 finished unit Lotus [f=0002466] [2466] Event [1304,0,3032]: 1 finished unit Wind/Tidal Generator [f=0002570] [2570] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0002579] [2579] Event [1464,0,3000]: 1 finished unit Wind/Tidal Generator [f=0002714] [2714] Event [1528,0,3064]: 1 finished unit Wind/Tidal Generator [f=0002765] [2765] Event [1584,0,3496]: 1 finished unit Hunter [f=0002829] [2829] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0002894] [2894] Event [1592,0,3112]: 1 finished unit Wind/Tidal Generator [f=0003089] [3089] Event [1640,0,3176]: 1 finished unit Wind/Tidal Generator [f=0003163] [3163] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0003265] [3265] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0003440] [3440] Event [3184,-5,7376]: 0 finished unit Lotus [f=0003602] [3602] Event [1584,0,3496]: 1 finished unit Mariner [f=0003733] [3733] Event [5848,-1,5288]: 0 lost unit Metal Extractor [f=0003750] [3750] Event [2808,-1,1976]: 1 finished unit Metal Extractor [f=0003820] [3820] Event [5128,0,6687.98779]: 0 finished unit Corsair [f=0003847] [3847] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0003864] [3864] Event [1584,-2,3496]: 1 finished unit Cutter [f=0003890] [3890] Event [6216,-1,5400]: 0 lost unit Metal Extractor [f=0003968] coms can't soot under water [f=0004128] yarp [f=0004159] [4159] Event [5712,-5,5712]: 0 finished unit Lotus [f=0004183] [4183] Event [1584,0,3496]: 1 finished unit Hunter [f=0004211] [4211] Event [5712,-5,5712]: 0 lost unit Lotus [f=0004212] Just realized [f=0004246] [4246] Event [5796.6123,0,5638.53711]: 1 lost unit Hunter [f=0004367] [4367] Event [2944,-5,6880]: 0 finished unit Lotus [f=0004415] [4415] Event [1584,-2,3496]: 1 finished unit Cutter [f=0004434] [4434] Event [1544,0,3352]: 1 finished unit Caretaker [f=0004728] [4728] Event [5616,-5,5616]: 0 finished unit Lotus [f=0004768] [4768] Event [1584,0,3496]: 1 finished unit Hunter [f=0004870] [4870] Event [5688,0,5672]: 0 finished unit Wind/Tidal Generator [f=0004870] [4870] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0004986] [4986] Event [5688,0,5720]: 0 finished unit Wind/Tidal Generator [f=0005064] [5064] Event [2952,0,7064]: 0 finished unit Wind/Tidal Generator [f=0005084] [5084] Event [1592,0,2984]: 1 finished unit Wind/Tidal Generator [f=0005100] [5100] Event [5640,0,5720]: 0 finished unit Wind/Tidal Generator [f=0005149] [5149] Event [1464,0,3336]: 1 finished unit Caretaker [f=0005232] [5232] Event [5592,0,5720]: 0 finished unit Wind/Tidal Generator [f=0005233] [5233] Event [1584,-2,3496]: 1 finished unit Cutter [f=0005258] [5258] Event [2760,10.2468872,456]: 1 finished unit Metal Extractor [f=0005328] [5328] Event [5592,0,5672]: 0 finished unit Wind/Tidal Generator [f=0005348] [5348] Event [3224,0,7544]: 0 finished unit Wind/Tidal Generator [f=0005428] [5428] Event [5688,0,5624]: 0 finished unit Wind/Tidal Generator [f=0005443] [5443] Event [1584,0,3496]: 1 finished unit Hunter [f=0005459] [5459] Event [1672,0,2936]: 1 finished unit Wind/Tidal Generator [f=0005586] [5586] Event [3672,0,7320]: 0 finished unit Wind/Tidal Generator [f=0005654] [5654] Event [1752,0,2904]: 1 finished unit Wind/Tidal Generator [f=0005676] [5676] Event [1584,-2,3496]: 1 finished unit Cutter [f=0005730] [5730] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0005822] [5822] Event [5128,0,6687.98779]: 0 finished unit Corsair [f=0005942] [5942] Event [1832,0,2856]: 1 finished unit Wind/Tidal Generator [f=0006159] [6159] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0006180] [6180] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0006191] [6191] Event [1584,-45,3496]: 1 finished unit Seawolf [f=0006217] [6217] Event [1912,0,2808]: 1 finished unit Wind/Tidal Generator [f=0006288] [6288] Event [1563.94617,0,3611.3689]: 0 lost unit Corsair [f=0006312] [6312] Event [6264,0,5400]: 0 finished unit Wind/Tidal Generator [f=0006389] [6389] Event [1992,0,2760]: 1 finished unit Wind/Tidal Generator [f=0006402] [6402] Event [6264,0,5448]: 0 finished unit Wind/Tidal Generator [f=0006435] [6435] Event [2201.6145,88.1310425,3350.51392]: 1 lost unit Firefly [f=0006492] [6492] Event [6216,0,5448]: 0 finished unit Wind/Tidal Generator [f=0006561] [6561] Event [5128,0,6687.98779]: 0 finished unit Corsair [f=0006582] [6582] Event [6168,0,5448]: 0 finished unit Wind/Tidal Generator [f=0006661] [6661] Event [3904,-5,5296]: 0 finished unit Lotus [f=0006672] [6672] Event [6168,0,5400]: 0 finished unit Wind/Tidal Generator [f=0006672] [6672] Event [2072,0,2728]: 1 finished unit Wind/Tidal Generator [f=0006723] [6723] Event [1584,-45,3496]: 1 finished unit Seawolf [f=0006749] [6749] Event [2038.20276,6.28057098,2736.78198]: 1 finished unit Firefly [f=0006762] [6762] Event [6168,0,5352]: 0 finished unit Wind/Tidal Generator [f=0006780] [6780] Event [2605.27051,0,3837.40845]: 0 lost unit Corsair [f=0006852] [6852] Event [6216,0,5352]: 0 finished unit Wind/Tidal Generator [f=0006857] [6857] Event [2152,0,2680]: 1 finished unit Wind/Tidal Generator [f=0006880] [6880] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0006957] [6957] Event [6264,0,5352]: 0 finished unit Wind/Tidal Generator [f=0007051] [7051] Event [3696,-5,5344]: 0 finished unit Lotus [f=0007065] [7065] Event [2232,0,2632]: 1 finished unit Wind/Tidal Generator [f=0007123] [7123] Event [1584,-45,3496]: 1 finished unit Seawolf [f=0007135] [7135] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0007305] [7305] Event [2312,0,2600]: 1 finished unit Wind/Tidal Generator [f=0007441] [7441] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0007453] [7453] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0007514] [7514] Event [3576,10.2468872,760]: 1 finished unit Metal Extractor [f=0007549] [7549] Event [1584,-45,3496]: 1 finished unit Seawolf [f=0007579] [7579] Event [2392,0,2552]: 1 finished unit Wind/Tidal Generator [f=0007588] [7588] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0007611] [7611] Event [3944,0,5432]: 0 finished unit Wind/Tidal Generator [f=0007681] [7681] Event [1584,0,3496]: 1 finished unit Hunter [f=0007696] [7696] Event [5768,-1,5432]: 0 finished unit Urchin [f=0007767] [7767] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0007772] [7772] Event [2472,0,2504]: 1 finished unit Wind/Tidal Generator [f=0007776] [7776] Event [3832,0,5480]: 0 finished unit Wind/Tidal Generator [f=0007783] [7783] Event [1584,-2,3496]: 1 finished unit Cutter [f=0007903] [7903] Event [1584,0,3496]: 1 finished unit Hunter [f=0007949] [7949] Event [2552,0,2456]: 1 finished unit Wind/Tidal Generator [f=0007993] [7993] Event [1584,-2,3496]: 1 finished unit Cutter [f=0008077] [8077] Event [3915.38818,0,5036.61865]: 0 lost unit Mariner [f=0008151] [8151] Event [2632,0,2424]: 1 finished unit Wind/Tidal Generator [f=0008172] [8172] Event [1584,0,3496]: 1 finished unit Hunter [f=0008185] [8185] Event [1936,10.7527161,5744]: 1 finished unit Radar Tower [f=0008227] [8227] Event [3904,-5,5296]: 0 lost unit Lotus [f=0008249] [8249] Event [6133.2998,-70.06459,5407.69043]: 0 finished unit Engineer Commander [f=0008249] [8249] Event [6133.2998,-70.06459,5407.69043]: 0 lost unit Engineer Commander [f=0008249] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008249] [8249] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008261] [8261] Event [3696,-5,5344]: 0 lost unit Lotus [f=0008279] [8279] Event [6344,-1,5352]: 0 finished unit Urchin [f=0008292] [8292] Event [1584,-2,3496]: 1 finished unit Cutter [f=0008324] [8324] Event [2712,0,2376]: 1 finished unit Wind/Tidal Generator [f=0008328] [8328] Event [3878.49731,0,5191.46875]: 0 lost unit Hunter [f=0008383] [8383] Event [5128,0,6687.98779]: 0 finished unit Mariner [f=0008412] [8412] Event [1584,0,3496]: 1 finished unit Hunter [f=0008502] [8502] Event [1584,-2,3496]: 1 finished unit Cutter [f=0008519] [8519] Event [2792,0,2328]: 1 finished unit Wind/Tidal Generator [f=0008622] [8622] Event [1584,0,3496]: 1 finished unit Hunter [f=0008691] [8691] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0008740] [8740] Event [1584,-2,3496]: 1 finished unit Cutter [f=0008743] [8743] Event [2872,0,2296]: 1 finished unit Wind/Tidal Generator [f=0008896] [8896] Event [1584,0,3496]: 1 finished unit Hunter [f=0008896] [8896] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0008929] [8929] Event [5688,-1,1912]: 1 finished unit Metal Extractor [f=0008952] [8952] Event [2936,0,2264]: 1 finished unit Wind/Tidal Generator [f=0009000] [9000] Event [1584,-2,3496]: 1 finished unit Cutter [f=0009077] [9077] Event [2920,0,2184]: 1 finished unit Wind/Tidal Generator [f=0009108] [9108] Event [6088,-1,5160]: 0 finished unit Urchin [f=0009125] [9125] Event [1584,0,3496]: 1 finished unit Hunter [f=0009221] [9221] Event [1584,-2,3496]: 1 finished unit Cutter [f=0009224] [9224] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0009254] [9254] Event [2904,0,2104]: 1 finished unit Wind/Tidal Generator [f=0009370] [9370] Event [1584,0,3496]: 1 finished unit Hunter [f=0009498] [9498] Event [2872,0,2024]: 1 finished unit Wind/Tidal Generator [f=0009501] [9501] Event [1584,-2,3496]: 1 finished unit Cutter [f=0009538] [9538] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0009651] [9651] Event [1584,0,3496]: 1 finished unit Hunter [f=0009699] [9699] Event [5272,0,6632]: 0 finished unit Caretaker [f=0009753] [9753] Event [6280,-1,2504]: 1 finished unit Metal Extractor [f=0009758] [9758] Event [1584,-2,3496]: 1 finished unit Cutter [f=0009824] [9824] Event [3112,-1,5128]: 1 finished unit Urchin [f=0009882] [9882] Event [1584,0,3496]: 1 finished unit Hunter [f=0009971] [9971] Event [1584,-2,3496]: 1 finished unit Cutter [f=0010040] [10040] Event [5256,0,6712]: 0 finished unit Caretaker [f=0010091] [10091] Event [1584,0,3496]: 1 finished unit Hunter [f=0010157] [10157] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0010181] [10181] Event [1584,-2,3496]: 1 finished unit Cutter [f=0010242] [10242] Event [5256,0,6776]: 0 finished unit Caretaker [f=0010302] [10302] Event [1584,0,3496]: 1 finished unit Hunter [f=0010315] [10315] Event [6640,0,1392]: 1 finished unit Radar Tower [f=0010441] [10441] Event [3368,-1,4840]: 1 finished unit Urchin [f=0010449] [10449] Event [3543.9978,0,5382.04248]: 0 lost unit Hunter [f=0010450] [10450] Event [5128,-4,6687.98779]: 0 finished unit Mistral [f=0010539] [10539] Event [3368,-1,4840]: 1 lost unit Urchin [f=0010544] [10544] Event [3397.92847,0,4783.4209]: 0 lost unit Hunter [f=0010565] [10565] Event [5224,0,6856]: 0 finished unit Caretaker [f=0010612] [10612] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0010662] [10662] Event [2944,-5,6880]: 0 lost unit Lotus [f=0010688] [10688] Event [3112,-1,5128]: 1 lost unit Urchin [f=0010705] [10705] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0010722] [10722] Event [1584,-4,3496]: 1 finished unit Zephyr [f=0010734] [10734] Event [2936,-1,6968]: 0 lost unit Metal Extractor [f=0010781] [10781] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0010790] [10790] Event [2952,0,7064]: 0 lost unit Wind/Tidal Generator [f=0010795] [10795] Event [4585.70459,-81.287804,5444.81055]: 0 lost unit Engineer Commander [f=0010802] [10802] Event [3944,0,5432]: 0 lost unit Wind/Tidal Generator [f=0010839] [10839] Event [3864,-1,5384]: 0 lost unit Metal Extractor [f=0010868] [10868] Event [3832,0,5480]: 0 lost unit Wind/Tidal Generator [f=0010924] [10924] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0010934] [10934] Event [2856,0,1928]: 1 finished unit Wind/Tidal Generator [f=0010976] [10976] Event [1584,-4,3496]: 1 finished unit Mistral [f=0011054] [11054] Event [2856,0,1848]: 1 finished unit Wind/Tidal Generator [f=0011081] [11081] Event [1584,-2,3496]: 1 finished unit Cutter [f=0011091] [11091] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0011174] [11174] Event [2840,0,1768]: 1 finished unit Wind/Tidal Generator [f=0011222] [11222] Event [1805.66687,0,4602.60547]: 1 lost unit Mariner [f=0011236] [11236] Event [5000,-16.009521,6872]: 0 finished unit Storage [f=0011309] [11309] Event [2840,0,1688]: 1 finished unit Wind/Tidal Generator [f=0011326] [11326] Event [1832.00598,-2,4245.61426]: 1 lost unit Cutter [f=0011342] [11342] Event [3184,-5,7376]: 0 lost unit Lotus [f=0011383] [11383] Event [968,-1,4552]: 1 lost unit Metal Extractor [f=0011404] [11404] Event [3192,-1,7480]: 0 lost unit Metal Extractor [f=0011433] [Game::ClientReadNet] added new player TherealSlimCyka with number 2 to team 0 [f=0011433] > SPRINGIE:User TherealSlimCyka|shipriot|5_5|donator_1|False|||BA [f=0011453] Connection attempt from TherealSlimCyka [f=0011453] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011453] -> Connection established (given id 2) [f=0011460] [11460] Event [1012.25323,-2,4746.35938]: 1 lost unit Cutter [f=0011467] [11467] Event [3224,0,7544]: 0 lost unit Wind/Tidal Generator [f=0011494] [11494] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0011504] [11504] Event [2824,0,1608]: 1 finished unit Wind/Tidal Generator [f=0011507] [11507] Event [920.98053,-2,4936.64795]: 1 lost unit Cutter [f=0011535] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=0011535] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011554] [11554] Event [809.446472,-2,5012.30029]: 1 lost unit Cutter [f=0011569] [11569] Event [5016,-16.00174,6936]: 0 finished unit Storage [f=0011626] [11626] Event [670.908936,0,5245.92334]: 0 lost unit Hunter [f=0011631] [11631] Event [843.88446,-2,5185.53711]: 1 lost unit Cutter [f=0011664] [11664] Event [714.768677,0,5170.02441]: 0 lost unit Hunter [f=0011684] [11684] Event [681.060791,0,5203.08105]: 0 lost unit Hunter [f=0011698] [11698] Event [2824,0,1528]: 1 finished unit Wind/Tidal Generator [f=0011700] [11700] Event [801.721802,-2,5184.78857]: 1 lost unit Cutter [f=0011718] [11718] Event [657.111267,0,5192.0542]: 0 lost unit Hunter [f=0011720] [11720] Event [3944,-1,2648]: 1 finished unit Metal Extractor [f=0011722] [11722] Event [1584,0,3496]: 1 finished unit Siren [f=0011782] [11782] Event [3648,-5,7168]: 0 lost unit Lotus [f=0011791] I dont like that they added a full on water map to ranked... [f=0011817] [11817] Event [3640,-1,7240]: 0 lost unit Metal Extractor [f=0011864] [11864] Event [2824,0,1448]: 1 finished unit Wind/Tidal Generator [f=0011885] [11885] Event [3672,0,7320]: 0 lost unit Wind/Tidal Generator [f=0011979] [11979] Event [5128,-4,6687.98779]: 0 finished unit Mistral [f=0012030] [12030] Event [1584,-4,3496]: 1 finished unit Mistral [f=0012044] [12044] Event [2808,0,1368]: 1 finished unit Wind/Tidal Generator [f=0012075] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=0012141] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=0012141] [Game::ClientReadNet][LOGMSG] sender="TherealSlimCyka" string="[Game::Load][lua{Rules,Gaia}={00000001190894e0,0000000000000000}]" [f=0012175] [12175] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0012180] [12180] Event [4008,-1,3000]: 1 finished unit Metal Extractor [f=0012239] [12239] Event [2808,0,1288]: 1 finished unit Wind/Tidal Generator [f=0012279] [12279] Event [4747.25781,-4,6524.12451]: 0 lost unit Mistral [f=0012311] [12311] Event [1584,-4,3496]: 1 finished unit Mistral [f=0012349] [12349] Event [4759.61377,0,6666.53516]: 0 lost unit Hunter [f=0012372] [12372] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0012419] [12419] Event [2808,0,1208]: 1 finished unit Wind/Tidal Generator [f=0012521] [12521] Event [4477.17236,0,6667.30469]: 0 lost unit Hunter [f=0012529] [12529] Event [5128,0,6687.98779]: 0 finished unit Hunter [f=0012546] [12546] Event [1584,0,3496]: 1 finished unit Hunter [f=0012591] [12591] Event [4531.74951,0,6760.22656]: 0 lost unit Hunter [f=0012599] [12599] Event [2792,0,1128]: 1 finished unit Wind/Tidal Generator [f=0012620] [12620] Event [undefined]: Shadybear18 resigned [f=0012620] game_message: Shadybear18 has been destroyed! [f=0012620] game_message: Amnykon wins! [f=0012620] Submitting stats [f=0012620] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012620] Part| Total Time|Time of the last 0.5s [f=0012620] Draw 25023.42ms 21.07% [f=0012620] Lua::Callins::Synced 4660.24ms 10.54% [f=0012620] Lua::Callins::Unsynced 28866.32ms 24.55% [f=0012620] Lua::CollectGarbage::Synced 350.02ms 0.00% [f=0012620] Lua::CollectGarbage::Unsynced 1006.56ms 0.20% [f=0012620] Misc::Profiler::AddTime 79.44ms 0.00% [f=0012620] Sim 36211.98ms 62.92% [f=0012620] [12620] Received game_message: Shadybear18 has been destroyed! [f=0012620] [12620] Received game_message: Amnykon wins! [f=0012621] [12621] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012621] [12621] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012621] [12621] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012621] [12621] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,5.0666666,4.9333334,5.0666666,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012621] [12621] Game End Stats Values: 3,2265,2245,2265,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7,8.33333302,7,8.33333302,0,0,0,0,0,0,0,0,990,970,990,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012621] [12621] Game End Stats Values: 4,2455,2585,2455,2585,0,0.86624181,0,0.86624181,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.36000061,8,9.36000061,1275,1275,1275,1275,7.9333334,10.9244175,7.9333334,10.9244175,100,0,100,0,0,0,0,0,1080,1310,1080,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012621] [12621] Game End Stats Values: 5,2455,2585,2455,2585,0,5.69603205,0,5.69603205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.7200022,8,12.7200022,1275,1275,1275,1275,9,11.3219852,9,11.3219852,100,0,100,0,0,0,0,0,1080,1310,1080,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012621] [12621] Game End Stats Values: 6,2650,2825,2650,2825,0.24929357,8.62927151,0.24929357,8.62927151,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.15999985,12.8000021,8.15999985,12.8000021,1275,1275,1275,1275,9.81661987,11.1955481,9.81661987,11.1955481,170,240,170,240,0,0,0,0,1205,1310,1205,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012621] [12621] Game End Stats Values: 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[3380.41797,0,5518.60059]: 0 lost unit Corsair [f=0012735] Spectator Shadybear18 left the game: normal quit [f=0012735] [12735] Event [undefined]: Shadybear18 quit [f=0012779] [12779] Event [2792,0,1048]: 1 finished unit Wind/Tidal Generator [f=0012821] [12821] Event [1584,-4,3496]: 1 finished unit Mistral [f=0012888] Player Amnykon left the game: normal quit [f=0012888] [12888] Event [undefined]: Amnykon quit [f=0012894] No clients connected, shutting down server [f=0012894] Server shutdown [f=0012894] [12894] all players disconnected [f=0012955] [12955] Event [1584,-2,3496]: 1 finished unit Cutter [f=0012959] [12959] Event [2776,0,968]: 1 finished unit Wind/Tidal Generator [f=0013139] [13139] Event [2776,0,888]: 1 finished unit Wind/Tidal Generator [f=0013216] [13216] Event [1584,0,3496]: 1 finished unit Corsair [f=0013319] [13319] Event [2776,0,808]: 1 finished unit Wind/Tidal Generator [f=0013486] [13486] Event [1584,0,3496]: 1 finished unit Corsair [f=0013514] [13514] Event [2760,0,728]: 1 finished unit Wind/Tidal Generator [f=0013709] [13709] Event [2760,0,648]: 1 finished unit Wind/Tidal Generator [f=0013755] [13755] Event [1584,0,3496]: 1 finished unit Corsair [f=0013919] [13919] Event [2760,0,568]: 1 finished unit Wind/Tidal Generator [f=0014099] [14099] Event [2856,9.73327637,504]: 1 finished unit Wind/Tidal Generator [f=0014234] [14234] Event [2936,0,536]: 1 finished unit Wind/Tidal Generator [f=0014385] [14385] Event [1584,0,3496]: 1 finished unit Siren [f=0014414] [14414] Event [3016,0,568]: 1 finished unit Wind/Tidal Generator [f=0014579] [14579] Event [3096,0,616]: 1 finished unit Wind/Tidal Generator [f=0014635] [14635] Event [1584,-4,3496]: 1 finished unit Mistral [f=0014774] [14774] Event [3176,0,648]: 1 finished unit Wind/Tidal Generator [f=0014876] [14876] Event [1584,-4,3496]: 1 finished unit Mistral [f=0014945] Autoquit sending quit command. [f=0014945] [QuitAction] user exited to system [f=0014945] [SpringApp::Kill][1] fromRun=1 [f=0014945] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014945] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014945] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014945] [ThreadPool::SetThreadCount][2] workers=0 [f=0014945] [SpringApp::Kill][2] [f=0014945] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014945] [Game::KillLua][3] dtor=0 luaUI=0x53673e40 [f=0014945] Start widgetHandler:Shutdown [f=0014945] Shutdown - SaveOrderList Complete [f=0014945] Writing last game win data [f=0014945] Shutdown - SaveConfigData Complete [f=0014945] Shutdown Widget - Save/Load API [f=0014945] Shutdown Widget - Chili Highlight [f=0014945] Shutdown Widget - Draw After Chili [f=0014945] Shutdown Widget - EPIC Menu [f=0014945] Shutdown Widget - Chili Widget Selector [f=0014945] Shutdown Widget - Chili Minimap [f=0014945] Shutdown Widget - Local Team Colors [f=0014945] Shutdown Widget - Display Keys 2 [f=0014945] Shutdown Widget - Save Game Menu [f=0014945] Shutdown Widget - Unit Icons [f=0014945] Shutdown Widget - Noises [f=0014945] Shutdown Widget - HealthBars [f=0014945] Shutdown Widget - Win Counter [f=0014945] Shutdown Widget - BuildETA [f=0014945] Shutdown Widget - SpringRTS Replay Stats [f=0014945] Shutdown Widget - Modular Comm Info [f=0014945] Shutdown Widget - Stereo3D [f=0014945] Shutdown Widget - Showeco and Grid Drawer [f=0014945] Shutdown Widget - Point Tracker [f=0014945] Shutdown Widget - Missile Silo Range [f=0014945] Shutdown Widget - MetalFeatures (new) [f=0014945] Shutdown Widget - MinimapEvents [f=0014945] Shutdown Widget - Local Widgets Config [f=0014945] Shutdown Widget - Highlight Geos [f=0014945] Shutdown Widget - Grab Input [f=0014945] Input grabbing is disabled! [f=0014945] Shutdown Widget - Defense Range Zero-K [f=0014945] Shutdown Widget - Darkening [f=0014945] Shutdown Widget - Context Menu [f=0014945] Shutdown Widget - Chili Spectator Panels [f=0014945] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014945] Shutdown Widget - Chili Nuke Warning [f=0014945] Shutdown Widget - Chili EndGame Window [f=0014945] Shutdown Widget - Chili Economy Panel Default [f=0014945] Shutdown Widget - CameraShake [f=0014945] Shutdown Widget - State Reverse and Latency [f=0014945] Shutdown Widget - Music Player v2 [f=0014945] Shutdown Widget - Attack AoE [f=0014945] Shutdown Widget - Map Edge Extension [f=0014945] Shutdown Widget - Selection Send [f=0014945] Shutdown Widget - LupsManager [f=0014945] Shutdown Widget - Newton Firezone [f=0014945] Shutdown Widget - Chili Pro Console [f=0014945] Shutdown Widget - Persistent Build Height [f=0014945] Shutdown Widget - Lasso Terraform GUI [f=0014945] Shutdown Widget - Lups [f=0014945] Shutdown Widget - Chili Framework [f=0014945] Shutdown Widget - Mex Placement Handler [f=0014945] Shutdown Widget - Chili Core Selector [f=0014945] Shutdown Widget - Custom Markers [f=0014945] Shutdown Widget - Select Keys [f=0014945] Shutdown Widget - Pause Screen [f=0014945] Shutdown Widget - Text To Speech Control [f=0014945] Shutdown Widget - Layout Handler [f=0014945] End widgetHandler:Shutdown [f=0014945] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={562645,68850486} {int,ext,rec}Allocs={15335132,0,0} {chunk,block}Bytes={68850486,0} [f=0014945] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014945] [Game::KillLua][2] dtor=0 luaRules=0x535d7490 [f=0014945] Start gadgetHandler:Shutdown [f=0014945] Shutdown - StartSetup [f=0014945] Shutdown - UnitMorph [f=0014945] Shutdown - Carrier Drones [f=0014945] Shutdown - LupsNanoSpray [f=0014945] Shutdown - Missile Silo Controller [f=0014945] Shutdown - Modular Comm Info [f=0014945] Shutdown - Terrain Texture Handler [f=0014945] Shutdown - UnitCloakShield [f=0014945] Shutdown - Starlight Handler [f=0014945] End gadgetHandler:Shutdown [f=0014945] Start gadgetHandler:Shutdown [f=0014945] Shutdown - Save/Load [f=0014945] Shutdown - Teleport Throw [f=0014945] Shutdown - UnitMorph [f=0014945] Shutdown - Modular Comm Info [f=0014945] Shutdown - Retreat Command [f=0014945] Shutdown - Shockwaves [f=0014945] Shutdown - UnitCloakShield [f=0014945] Shutdown - Lups Cloak FX [f=0014945] Shutdown - Lups [f=0014945] Shutdown - Lups Shield [f=0014945] End gadgetHandler:Shutdown [f=0014945] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15335169,0,0} {chunk,block}Bytes={0,0} [f=0014945] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15335169,0,0} {chunk,block}Bytes={0,0} [f=0014945] [Game::KillLua][4] dtor=0 [f=0014945] [Game::~CGame][1] [f=0014945] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014945] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014945] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014945] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014945] [Game::KillLua][4] dtor=1 [f=0014945] [Game::KillMisc][1] [f=0014945] [Game::KillMisc][2] [f=0014945] [Game::KillMisc][3] [f=0014945] [Game::KillRendering][1] [f=0014945] [3DOParser::Kill] allocated 1 pieces [f=0014945] [S3OParser::Kill] allocated 244 pieces [f=0014945] [AssParser::Kill] allocated 13 pieces [f=0014945] [Game::KillInterface][1] [f=0014945] [Game::KillInterface][2] [f=0014945] [Game::KillSimulation][1] [f=0014945] [Game::KillSimulation][2] [f=0014945] [CCollisionHandler] dis-/continuous tests: 0/78228 [f=0014945] [Game::KillSimulation][3] [f=0014945] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014945] [~CPathCache(32x32)] cacheHits=51 hitPercentage=36% numHashColls=0 maxCacheSize=9 [f=0014945] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014945] [~CPathCache(64x64)] cacheHits=99 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014945] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014945] [LosHandler::Kill] raycast instance cache-{hits,misses}={12744,21222}; shared=1%; cached=37% [f=0014945] [Game::KillSimulation][4] [f=0014945] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014945] [Game::~CGame][2] [f=0014945] [Game::~CGame][3] [f=0014945] [SpringApp::Kill][3] [f=0014945] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158609 bytes sent 160087 bytes recv'd [f=0014945] [SpringApp::Kill][4] font=0x46842aa0 [f=0014945] [SpringApp::Kill][5] [f=0014945] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x468b89f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1986ms file="luaui/widgets/dbg_animator.lua" indx=4585 inflSize=11kb readTime=22ms file="luaui/images/commands/states/bait_4.png" indx=3203 inflSize=2kb readTime=21ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=19ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4816 inflSize=2kb readTime=16ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=16ms file="luaui/widgets/unit_unit_reclaimer.lua" indx=4817 inflSize=1kb readTime=15ms file="icons/amphaa.png" indx=933 inflSize=1kb readTime=15ms file="objects3d/torpedo launcher_dead.s3o" indx=5553 inflSize=43kb readTime=14ms file="luarules/utilities/glvolumes.lua" indx=1923 inflSize=10kb readTime=13ms file="luaui/widgets/gui_persistent_build_height.lua" indx=4702 inflSize=14kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29412640 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x469a0640) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46b34550) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468c1210) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f269001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]